Trade Offs in the Design of a Router with Both Guaranteed and Best-Effort Services for Netw

Trade Offs in the Design of a Router with Both Guaranteed and Best-Effort

Services for Networks on Chip

E.Rijpkema,K.G.W.Goossens,A.R?a dulescu,

J.Dielissen,J.van Meerbergen,P.Wielage,and E.Waterlander

Philips Research Laboratories,Eindhoven,The Netherlands

Abstract

Managing the complexity of designing chips containing billions of transistors requires decoupling computation from communica-tion.For the communication,scalable and compositional inter-connects,such as networks on chip(NoC),must be used.In this paper we show that guaranteed services are essential in achieving this decoupling.Guarantees typically come at the cost of lower resource utilization.To avoid this,they must be used in combi-nation with best-effort services.The key element of our NoC is a router consisting conceptually of two parts:the so-called guar-anteed throughput(GT)and best-effort(BE)routers.We combine the GT and BE router architectures in an ef?cient implementation by sharing resources.We show the trade offs between hardware complexity and ef?ciency of the combined router,and motivate our choices.Our reasoning for the trade offs is validated with a prototype router implementation.We show a lay-out of an input-queued wormhole5×5router with an aggregate bandwidth of 80Gbit/s.It occupies0.26mm2in CMOS12.This shows that our router provides high performance at reasonable cost,bring-ing NoCs one step closer.

1Introduction

Recent advances in technology raise the challenge of managing the complexity of designing chips containing billions of transis-tors.A key ingredient in tackling this challenge is decoupling the computation from communication[10,14].This decoupling allows IPs(the computation part),and the interconnect(the communica-tion part)to be designed independently from each other.

In this paper,we focus on the communication part.Existing in-terconnects(e.g.,buses)may no longer be feasible for chips with many IPs,because of the diverse and dynamic communication https://www.360docs.net/doc/1f9939473.html,works on a chip(NoC)are emerging as an al-ternative to existing on-chip interconnects because they(a)struc-ture and manage global wires in new deep-submicron technolo-gies[2–5,7],(b)share wires,lowering their number and increasing their utilization[5,7],(c)can be energy ef?cient and reliable[3], and(d)are scalable when compared to traditional buses[8].

Decoupling the computation from communication requires that the services that IPs use to communicate are well-de?ned,and hide the implementation details of the interconnect[10],Figure1(a). NoCs help,because they are traditionally designed using layered protocol stacks[13],where each layer provides a well-de?ned in-terface which decouples service usage from service implementa-tion[4,14],see Figure1(b).

In particular,guaranteed services are essential because they make the requirements on the NoC explicit,and limit the possi-ble interactions of IPs with the communication environment.IPs can also be designed independently,because their use of guaran-teed services is not affected by the interconnect or by other IPs.This is essential for a compositional construction(design and pro-gramming)of systems on chip(SoC).Moreover,failures are re-stricted to the IP con?guration phase(a service request is either granted or denied by the NoC)which simpli?es the IP program-ming model[7].We view the guaranteed services to be offered by an interconnect as a requirement from the applications,see Fig-ure1(c).

The drawback of using guaranteed services is that they require resource reservations for worst-case scenarios.This is not accept-able in a SoC where cost constraints are typically very tight,see Figure1(d).Therefore,we also provide best-effort services to ex-ploit the network capacity that is left over,or reserved but unused. Guaranteed services are then used for the critical(e.g.real-time) traf?c,and best-effort services for non-critical communication.

The combination of guaranteed and best-effort classes is known from general computer network research[15],but not for on-chip networks.As on-and off-chip networks have different characteristics,the trade offs in their design are different.In this paper,we present the trade offs between hardware complexity and ef?ciency for networks on chip,and motivate our choices.

We present a prototype router architecture that re?ects one par-ticular set of design choices.It has an aggregate bandwidth of 80Gbit/s,and its CMOS12lay-out occupies0.26mm2.We list other feasible variations that either increase performance,or lower the router cost.

In this paper,we?rst list a set of network-independent com-munication services that are essential in chip design(Section2). Then,we show the trade-offs between ef?ciency and cost that we make in our NoC.In Section3,we present some general network-related issues that are used in the sections to follow.In Section4, we zoom into the internals of the key component of our NoC:a router that ef?ciently provides both guaranteed and best-effort ser-vices.In Section5,we demonstrate the feasibility of our router design through a prototype implementation in CMOS12.

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https://www.360docs.net/doc/1f9939473.html,work services(a)hide the interconnect details and al-low reusable components to be build on top of them,(b)are build using a layered approach(c)are driven by the application require-ments,and(d)their ef?ciency relies on technology and network or-ganization.

2Services

The NoC services that we consider essential for chip design are:data integrity,meaning that data is delivered uncorrupted, lossless data delivery,which means no data is dropped in the in-terconnect,in-order data delivery,which speci?es that the order in which data is delivered is the same order in which it has been sent,and throughput and latency services that offer time-related bounds.As shown in Section1,guaranteed services are essential to simplify IP design and integration.With the current technology, we assume data integrity is solved at the data-link layer.All the other services can be guaranteed or not on request.In the next section,we describe brie?y how these services are provided by our NoC,and in Section4we describe how our router architecture enables an ef?cient implementation of these services.

Guaranteed services require resource reservation for worst-case scenarios,which can be expensive.For example,guarantee-ing throughput for a stream of data implies reserving bandwidth for its peak throughput,even when its average is much lower.As a consequence,when using guarantees,resources are often under-utilized.

Best-effort services do not reserve any resources,and hence provide no guarantees.Best-effort services use resources well be-cause they are typically designed for average-case scenarios in-stead of worst-case scenarios.They are also easy and fast to use, as they require no resource reservation.Their main disadvantage is their unpredictability:one cannot rely on a given performance (i.e.,they do not offer guarantees).In the best case,if certain boundary conditions are assumed,a statistical performance can be derived.

The requirements for guaranteed services and the ef?ciency constraint(i.e.,good resource utilization)are con?icting.Our ap-proach to a predictable and low-cost interconnect is to integrate the guaranteed and best-effort services in the same interconnect. Guaranteed services would be used for critical traf?c,and best-effort services for non-critical traf?c.For example a video pro-cessing IP will typically require a lossless,in-order video stream with guaranteed throughput,but possibly allows corrupted sam-ples.Another example is cache updates which require uncor-rupted,lossless,low-latency data transfer,but ordering and guar-anteed throughput are less important.In Section4.3we show how integrated guaranteed and best-effort services ef?ciently can use common resources.In the remainder of this section we analyze the minimum level of abstraction at which the communication ser-vices must be offered to hide the network internals.

Traditionally,network services have been implemented and offered using a layered protocol stack,typically aligned to the ISO-OSI reference model[13],see Figure1(b).NoCs also take this approach[3,4,7,14],because it structures and decomposes the service implementation,and the protocol stack concepts aid positioning of services.

To achieve the decoupling of computation from communica-tion,the communication services must be offered at least at the level of the transport layer in OSI reference model.It is the?rst layer that offers end-to-end services,hiding the network details; see Figure1(a,b)[4].

The lowest three layers in the protocol stack,namely physical, data-link,and network layers,are network speci?c.Therefore, these services should not be visible to the IPs when decoupling between computation from communication is desired.However, these layers are essential in implementing the services,because constructing guarantees without guarantees at the layer below is ei-ther very expensive,or even impossible.For example,implement-ing a lossless communication on top of a lossy service requires ac-knowledgment,data retransmission,and?ltering duplicated data. This leads to an increase in traf?c,and possibly larger buffer space requirements.Even worse,providing guarantees for time-related services is impossible if lower layers do not offer these guarantees. For example,latency can not be guaranteed if communication at a lower layer is lossy.As a consequence,guarantees can only be built on top of guarantees,see Figure1(c).Similarly,a layer’s ef-?ciency is based on ef?cient implementations of the layers below it,see Figure1(d).

3Networks on chip

General computer network research is a mature research ?eld[15]which has many issues in common with NoCs.How-ever,two signi?cant differences between computer networks and on-chip networks make the trade offs in their design very differ-ent[5].First,routers of a NoC are more resource constrained than those in computer network,in particular in the control complex-ity and in the amount of memory.Second,communication links of a NoC are relatively shorter than those in computer networks, allowing tight synchronization between routers.

We identify three important issues in the design of the router network architecture.These are:the switching mode,contention resolution,and network?ow control.Equally important,end-to-end?ow control and congestion control are handled in our NoC at the network edge instead of the routers;we therefore omit their discussion here.Similarly,we assume guaranteed data integrity at the link level and retain it at the network layer and and higher. 3.1Switching mode

The switching mode of a network speci?es how data and con-trol are related.We distinguish circuit switching and packet switching.In circuit switching data and control are separated.The control is provided to the network to set up a connection.This results in a circuit over which all subsequent data of the connec-tion is transported.In time-division circuit switching bandwidth is shared by time-division multiplexing connections over circuits. Circuit-switched networks inherently offer time-related guaran-teed services after resources are reserved during the connection set up.

In packet switching data is divided into packets and every packet is composed of a control part,the header,and a data part, the https://www.360docs.net/doc/1f9939473.html,work routers inspect,and possibly modify,the headers of incoming packets to switch the packet to the appropri-ate output port.Since in packet switching the packets are self con-tained,there is no need for a set-up phase to allocate resources. Therefore,best-effort services are naturally provided by packet switching.

3.2Contention resolution

When a router attempts to send multiple data items over the same link at the same time contention is said to occur.As only one data item can be sent over a link at any point in time,a selection among the contending data must be made;this process is called contention resolution.

In circuit switching,contention resolution takes place at set up at the granularity of connections,so that data sent over different connections do not con?ict.Thus,there is no contention during data transport,and time-related guarantees can be given.

In packet switching contention resolution takes place at the granularity of individual packets.Because packet arrival cannot be predicted contention can not be avoided.It is resolved dynam-ically by scheduling in which data items are sent in turn.This re-quires data storage in the router,see Section4.2.1,and delays the data in a non predictable manner which complicates the provision of guarantees,see Section4.1.1.

3.3Network?ow control

Network?ow control,also called routing mode,addresses the limited amount of buffering in routers and data acceptance be-tween routers.In circuit switching connections are set up.The data sent over these connections is always accepted by the routers and hence no network?ow control is needed.In packet switching, data items must be buffered at every router before they are sent on.Because routers have a limited amount of buffering they ac-cept data only when they have enough space to store the incoming data.

There are three types of network?ow control,namely store-and-forward,virtual cut-through,and wormhole routing.In store-and-forward routing,an incoming packet is received and stored in its entirety before it is forwarded to the next router.This requires storage for the complete packet,and implies a per-router latency of at least the time required for the router to receive the packet.

In virtual cut-through routing a packet is forwarded as soon as the next router guarantees that the complete packet will be ac-cepted.When no guarantee is given,the router must be able to store the whole packet.Thus,virtual cut-trough routing requires buffer space for a complete packet,like store-and-forward routing, but allows lower-latency communication.

In wormhole routing packets are split in so-called?its(?ow control digits).A?it is passed to the next router when the?it can be accepted,even when there is not enough buffer space for the complete packet.As soon as a?it of a packet is sent over an output port,that output port is reserved for?its of that packet only.When the?rst?it of a packet is blocked the trailing?its can therefore be spread over multiple routers,blocking the intermediate links. Wormhole routing requires the least buffering(buffer?its instead of packets)and also allows low-latency communication.However, it is more sensitive to deadlock and generally results in lower link utilization than virtual cut-through routing.

To allow low latency we consider both virtual-cut through and wormhole routing,which are both feasible in terms of buffer area, as shown in Section5.

4A combined GT-BE router

Section2de?nes our requirements for NoCs in terms of ser-vices that are to be offered,in particular,both guaranteed and best-effort https://www.360docs.net/doc/1f9939473.html,ing the general network issues of the previous section we show in the following two subsections that the guar-anteed and best-effort services can conceptually be described by two independent router architectures.The combination of these two router architectures is ef?cient and has a?exible program-ming model,as described in Section4.3.Section5then shows a prototype implementation.

4.1A GT router architecture

Our guaranteed-throughput(GT)router guarantees uncor-rupted,lossless,and ordered data transfer,and both latency and throughput over a?nite time interval.As mentioned earlier,data integrity is solved at the data-link layer;we do not address it fur-ther.The GT router is lossless because we use a variant of circuit switching,described in the next section.Data is transported in ?xed-size blocks.As only one block is stored per input in the GT router,data items remain ordered per connection.We now turn to the more challenging time-related guarantees,namely throughput and latency.

4.1.1Time-related guarantees

Latency is de?ned as the duration a packet is transported over the network.Guaranteeing latency,therefore,means that a worst-case upper bound must be given for this time.We de?ne through-put for a given producer-consumer pair as the amount of data trans-ported by the network over a?nite,?xed time interval.Guarantee-ing throughput means giving a lower bound.

We observe that guaranteeing latency even in a lossless router is dif?cult because contention requires scheduling and hence cause delays.Guaranteeing throughput is less problematic.Rate-based packet switching(for an overview see[16])offers guaranteed throughput over a?nite period,and hence a latency bound.This bound is very high,however,and the cost of buffering is also high. Deadline-based packet switching[12]offers preferential treatment for packets close to their deadline.This allows differential latency guarantees(under certain admissible traf?c assumptions),but also at high buffer costs.

Circuit switching solves the contention at set up,so natu-rally providing guaranteed latency and throughput.Circuits can be pipelined to improve throughput[6],at the cost of additional buffering and latency.Time-division multiplexing connections over pipelined circuits additionally offers?exibility in bandwidth allocation.This requires a logical notion of router synchronicity, which is possible because a NoC is better controllable than a gen-eral network.We explain this variation in more detail in the next subsection.The associated programming model is described in Section4.3.2.

4.1.2Contention-free routing

A router uses a slot table to(a)avoid contention on a link,(b) divide up bandwidth per link between connections,and(c)switch data to the correct output.Every slot table T has S time slots (rows),and N router outputs(columns).There is a logical no-tion of synchronicity:all routers in the network are in the same ?xed-duration slot.In a slot s at most one block of data can be read/written per input/output port.In the next slot(s+1)%S,the read blocks are written to their appropriate output ports.Blocks thus propagate in a store and forward fashion.The latency a block incurs per router is equal to the duration of a slot and bandwidth is guaranteed in multiples of block size per S slots.

The entries of the slot table map outputs to inputs for every slot:T(s,o)=i.An entry is empty,when there is no reservation for that output in that slot.No contention arises because there is at most one input per output.Sending a single input to multiple outputs(multicast)is possible.

The slots reserved for a block along its path from source to destination increase by one(modulo S).If slot s is reserved in a router,slot(s+1)%S must be reserved in the next router on the path.The assignment of slots to connections in the network is an optimization problem,and is described in Section4.3.3.Sec-tion4.3.2explains how slots are reserved in our network.

(a) output queued architecture

(b) virtual output queued architecture

Figure2.Schematics of two router architectures.

4.2A BE router architecture

Best-effort traf?c can have a better average performance than offered by guaranteed services.This depends on boundary con-ditions,such as network load,that are unpredictable.Best-effort services thus ful?ll our ef?ciency requirement,but without offer-ing time-related guarantees.This section describes an architecture for a best-effort service with uncorrupted,lossless,in-order data transport.

The BE router cost and performance are largely dependent on the contention resolution scheme of the router.The contention resolution scheme has two components:buffering and scheduling. The main trade off in Section4.2.1is between total buffer size, buffering strategy,and link utilization.Without taking global net-work requirements into account,no decisions will be made,rather we present a router that allows different instances,to trade off hardware complexity for link utilization at instantiation time.In Section4.2.2the trade off is between link utilization and schedule complexity and we select an ef?cient scheduling algorithm that is easily specialized to the different instances.

4.2.1Buffering strategy

The buffering strategy determines the location of buffers inside the router.We distinguish output queuing and input queuing.In the following,N is the number of inputs,equal to the number of outputs,of our router.In output queuing N2queues are located at the outputs of the router as in Figure2(a).From the inputs to the outputs there is a fully connected bipartite interconnect to allow every input to write to every output.Output queuing has the best performance among the buffering strategies,however,the interconnect will make the router wire dominated and expensive already for small values of N.

In input queuing the queues are at the input of the router.A scheduler determines at which times which queues are connected to which output ports such that no contention occurs.The sched-uler derives contention-free connections,a switch matrix(crossbar switch)can be used to implement the connections.In traditional input queuing,or input queuing for short,there is a single queue per input,resulting in a buffer cost of N queues per router.How-ever,due to the so-called head-of-line blocking,for large N,router utilization saturates at59%[9].Therefore,input queuing results in weak utilization of the links.

Another version of input queuing is virtual output queuing (VOQ)[1].VOQ combines the advantages of input queuing and output queuing.It has a switch like in input queuing and has the link utilization close to that of output queuing;100%link uti-lization can still be achieved,when N is large[11].As for out-put queuing,there are N2queues.For every input i there are N queues Q(i,o),one for each output o,see Figure2(b).Typically the set of N queues at each input port of a VOQ router are mapped onto a single RAM.However,for NoCs we strive at a small router and therefore we require the RAMs to have few addresses.But such RAMs have large overhead.Therefore,we use in-house de-veloped dedicated?fos,which have almost no overhead,see Sec-tion5.

The decision to select traditional input queuing or VOQ de-pends on system-level aspects like topology,network utilization, and global wiring cost,and is outside the scope of this paper.In Section5we show a prototype of an input queued router with ded-icated hardware?fos and explain that VOQ is a valid option with minor additional cost.

4.2.2Matrix scheduling

The switch matrix,present in input queued architectures,is controlled by a contention resolution algorithm,known as matrix scheduling,to properly connects inputs to outputs.

The matrix scheduling problem can be modeled as a bipartite graph matching problem.Every input port i is modeled by a node u i and every output port o by a node v o.There is an edge between u i and v o if and only if queue Q(i,o)is non-empty.A match is a subset of these edges such that every node is incident to at most one edge.For example,Figure3(c)is a match of Figure

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Matching can be done optimally,but because of time complex-ity and fairness,a non-optimal algorithm is preferred[11].

Our matching algorithm is iterative and one iteration has three stages,illustrated by an example in Figure3for N=4.In the?rst stage,see Figure3(a),every non-empty queue Q(i,o)requests access to output port o from input port i.In the second stage, see Figure3(b),every output port o grants one request,solving link contention at the output ports.In the third stage,see Fig-ure3(c),every input port i accepts one grant,to resolve memory contention at the input port.A next iteration then starts with the matching found so far.This scheme is used in various schedul-ing algorithms,including parallel iterative matching,round robin matching,and SLIP[11],and applies to both input queuing and VOQ.For input queuing,however,stage(c)in Figure3is omitted since on contention on input ports can occur.To keep schedule latency as low as possible we use one iteration only.

4.3Combining the GT and BE routers

The GT and BE router architectures are combined to share re-sources,in particular the links and the switch.Moreover,best-effort traf?c enables a packet-based programming model for the guaranteed traf?c,as shown later,in Section4.3.2.

The principal constraint for a combined router architecture is that guaranteed services are never affected by best-effort services. Figure4(a)shows that,conceptually,the combined router contains both router architectures(fat lines represent data,thin lines repre-sent control).Incoming data is switched to either the GT or the BE router.The GT traf?c,the traf?c that is served by the GT router, has the higher priority,to maintain guarantees.This is ensured by the arbitration unit,which therefore affects the best-effort schedul-ing.Furthermore,best-effort packets can program the guaranteed router,as shown by the arrow labeled program.Thin lines go-ing from the right to the left indicate network?ow control,which

(b) hardware view

(a) conceptual view

Figure4.T wo views of the combined GT-BE router.

is only required for best-effort packets because guaranteed blocks never encounter contention.

Figure4(b)shows that the data path,consisting of buffers and switch matrix,is shared,and that the control paths of the BE and GT routers are separate,yet interrelated.Moreover,the arbitra-tion unit of Figure4(a)has been absorbed by the BE router.The following subsection shows how this can be done.

4.3.1Arbitration and?it size

When combining GT and BE traf?c in a single network the im-pact on the network?ow control scheme must be taken into ac-count.Recall from Section3.3that a BE?it is the smallest unit at which?ow control is performed.In other words,the BE schedul-ing can only react to GT blocks at?it granularity.To avoid align-ment problems,the block size(B words)is a multiple of the?its (F words,B= F)with being constant.We prefer a small to decrease the store-and-forward delay and reduce the buffer size for guaranteed traf?c,and a small F for?ne-grained switching and better statistical multiplexing.

The router architecture contains a data path and a control path, see Figure4(b).The data path maximizes throughput for high link utilization,and the control path maximizes the rate of schedul-ing and switching.They can be designed and optimized indepen-dently.Given any combination of their operating frequencies,the router has both maximum throughput and switching rate by using the appropriate?it size F opt.For F>F opt,the control path is ready while data is still being transported,lowering the switching rate.For F

We extend the schedule algorithm in Section4.2.2,to handle the combination of GT and BE traf?c.In this combination GT traf?c always has priority over BE traf?c.This is to ensure that guarantees are never corrupted.

4.3.2Programming model

In this section we show how GT connections are set up and torn down by means of BE packets to avoid introducing an additional communication infrastructure only to program the network.To ensure scalability,programming must not require a global view or centralized resources.Section4.1.2explains why our contention-free routing uses slot tables;we now see that they are distributed over routers for scalability.

Initially the slot table of every router is empty.There are three system packets:SetUp,T earDown,and AckSetUp.They are used to program the slot table in every router on their path.The SetUp packet creates a connection from a source to a destination,and travels in the direction of the data(“downstream”).When a SetUp packet arrives at the destination it is successful and is acknowl-edged by returning an AckSetUp.TearDown packets destroy(par-tial)connections,and can travel in either direction.SetUp packets contain the source of the data,the destination or a path to it,and a slot number.Every router along the path of the SetUp packet checks if the output to the next router in the path is free in the slot indicated by the packet.If it is free,the output is reserved in that slot,and the SetUp packet is forwarded with an incremented (modulo S)slot.Otherwise,the SetUp packet is discarded and a TearDown packet returns along the same path.Thus every path must be reversible;this is the only assumption we make about the network topology.These upstream TearDown packets free the slot,and continue with a decremented slot.Downstream TearDown packets work similarly,and remove existing connections.A con-nection is successfully opened when an AckSetUp is received,else a TearDown is received.

The programming model is pipelined and concurrent(multiple system packets can be active in the network simultaneously,also from the same source)and distributed(active in multiple routers). Given the distributed nature of the programming model,ensuring consistency and determinism is crucial.The outcome of program-ming may depend on the execution order of system packets,but is always consistent.The next section shows how to use this pro-gramming model.

4.3.3Compile-and run-time slot allocation

This section explains how to determine the slots speci?ed in SetUp packets.A slot allocation for a single connection requires that,at every router along the path,the required output is free(not reserved by another connection)in the appropriate https://www.360docs.net/doc/1f9939473.html,put-ing an optimal slot allocation for all connections requires a global network view and may be expensive.To reduce computational cost,heuristics can be used,possibly leading to non-optimal solu-tions.

SetUp packets of different connections do not fail if connec-tions are set up with con?ict-free slots or paths.All execution orders of SetUp packets then give the same result,so that compile-time slot allocations can be recreated deterministically at run time.

Optimal run-time slot allocation is hard without a global(and central)slot table view,which is non-scalable and slows down programming.Distributed run-time slot allocation is scalable,but lacks a global view and is,therefore,perhaps suboptimal.More-over,SetUp packets may interfere,making programming more in-volved,and perhaps non-deterministic.However,dynamic con-nection management at high rates will require distributed slot al-location.In a simple distributed greedy algorithm,all sources re-peatedly generate random slot numbers for each set up until their connection succeeds.We conclude that our programming model allows both compile-time and run-time slot https://www.360docs.net/doc/1f9939473.html,pu-tational complexity,deterministic results,and scalability can be balanced according to system requirements.

5Current results and future work

The previous section shows a prototype combined GT-BE archi-tecture.We have synthesized an input-queued router using worm-hole routing with arity5,a queue depth of8?its of3words of32 bits,and256slots in CMOS12technology.The lay-out is shown in Figure5.It has an aggregate bandwidth of5×500MHz×32bit =80Gbit/s.The area of the router is0.26mm2.

The area of0.26mm2depends on the use of dedicated hard-ware?fos,labeled GQ and BQ in Figure5.The router would have been at least three times larger with register-or RAM-based?-fos.The RAMs required for input queuing and VOQ in an on-chip router have few addresses so that their overhead makes them

https://www.360docs.net/doc/1f9939473.html,y-out of a combined GT-BE router.

as large as(area-inef?cient)register?les.Decreasing the queue depths reduces the buffering area(with registers at least),but also degrades the router performance.

Dedicated hardware?fos enable both input and virtual output queuing strategies using wormhole routing because of the reason-able buffering cost.For example,VOQ with two-?it deep?fos is only moderately larger than the input queuing with?fos of depth8 of Figure5.Virtual cut-through routing in combination with input queuing is also affordable now,because for packets of at most8?its,it has the same cost as the prototype.

The slot table(labeled STU in Figure5)occupies a signi?cant part of the router,for two reasons.Logically the slot table is very large(256slots).It is not worthwhile to reduce the number of slots because the RAM is very area inef?cient.We are investigating more advanced slot table schemes and new memory architectures to reduce the size and area of the slot table.The cost of offering time-related guaranteed services is then lower.

We separately synthesized the data and control paths(cf.Fig-ure4)with arities ranging from3to13to verify their speeds.With increasing arity,the speed of the data path reduces little.The speed of the control path decreases by a factor of two,corresponding to the complexity increase of the scheduling.For each arity,we bal-ance the performance of the data and control paths by adjusting the?it size as needed,as shown in Section4.3.1.The data and scheduling frequencies of the prototype router are500MHz and 166MHz,respectively,with a?it size of3.

Our results show that the cost and performance of the combined GT-BE router can make it the basis of a router-based network on chip.It further shows that dedicated hardware?fos signi?cantly reduce buffering area and so enable both input queuing and VOQ, with wormhole and virtual-cut through routing.

6Conclusions

In this paper we show that guaranteed services are essential to provide predictable interconnects that enable compositional sys-tem design and integration.However,guarantees typically utilize resources inef?ciently.Best-effort services overcome this prob-lem but provide no guarantees.So,integrating guaranteed and best-effort services allows ef?cient resource utilization,yet still providing guarantees for critical traf?c.

Time-related guarantees,such as throughput and latency,can only be constructed on a NoC that intrinsically has these prop-erties.We therefore de?ne a router-based NoC architecture that combines guaranteed and best-effort services.The router architec-ture has conceptually two parts:the guaranteed-throughput(GT) and best-effort(BE)routers.Both offer data integrity,lossless data delivery,and in-order data delivery.Additionally,the GT router offers guaranteed throughput and latency services using pipelined circuit switching with time-division multiplexing.The BE router uses packet switching,virtual cut-through or wormhole routing, and input queuing or virtual output queuing.

We combine the GT and BE router architectures ef?ciently by

sharing router resources.The guarantees are never affected by the BE traf?c,and links are ef?ciently utilized because BE traf?c uses all bandwidth left over by GT traf?c.Connections are programmed

using BE packets.The programming model is robust,concurrent,

and distributed.It enables run-time and compile-time,determinis-

tic and adaptive connection management.

For all our architecture choices,we show the trade offs between

hardware complexity and ef?ciency.Our choices are motivated by

a prototype router which has an area of0.26mm2in CMOS12and

offers80Gbit/s aggregate throughput.We use dedicated hard-

ware?fos to signi?cantly reduce the area of the data queues.With

RAM-or register-based queues the router area would have been at

least3times larger.

Dedicated hardware?fos enable(a)input queuing using both

wormhole and virtual cut-through routing,and(b)virtual output

queuing using wormhole routing.The buffer costs are too high,

however,for virtual output queuing with virtual cut-through rout-

ing.

The cost of offering time-related guaranteed services is still

high for our router.We are investigating how to reduce this cost.

An attractive feature of our router architecture is the ability to

combine separately optimized data and control paths by adjusting

the?it size.

In conclusion,we describe and motivate a choice of architec-

tures for routers,which are an essential component in a NoC.

They ful?ll our NoC requirements by providing guaranteed ser-

vices,and satisfy the ef?ciency constraint by offering best-effort

services.

References

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interconnect.IEEE Micro,(5),2002.

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paradigm.IEEE Computer,35(1):70–80,2002.

[5]W.J.Dally and B.Towles.Route packets,not wires:On-chip inter-

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guaranteed services.In DATE,2002.

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[9]M.J.Karol et al.Input versus output queueing on a space-

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五年级上册成语解释及近义词反义词和造句大全.doc

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关于正能量主题演讲稿3分钟左右 演讲稿是一种运用非常广泛的文体,无论在会议上,还是在演讲比赛上,都能够派的上用场。小编为大家整理了关于正能量主题演讲稿3分钟,欢迎大家阅读。 篇一 什么是正能量?在我看来,能让你积极有活力的,就是正能量。 一个阳光般和暖的微笑,就能映照出一天彩虹一样的心情,正能量其实很简单,无处不在。简而言之,能让你激动并振奋的,那就是你所需要的--正能量! 这种本是精神层面的东西如今也慢慢的实化起来,科学研究表明,快乐的时候能分泌促进新陈代谢的物质,正能量能有助于我们的健康。诚然,乐观开朗本来就是健康的一部分,有一个充满正能量的积极向上的态度,总是有益无害的。 而反观现实,冷漠似乎已经成为我们的一种习惯,我们可以对一个被车碾过的小孩视若不见,也可以对因路滑而滑到在街上的老人熟视无睹,负面的能量似乎在暗中隐隐涌动,汇集。如果没有正能量,万物枯萎,动力机都会停下,人类更是无法生存。对于我们来说,正能量并非维持生命,而是给予我们一种乐观积极的人生态度和爱的力量。这种正能量是能传递的。 是的!我们需要正能量,给自己充满正能量,给社会传递正能量! 如何找寻正能量呢?也许我们可以从他认出获得,但是整日靠他人“接济”未来的正能量又何能缓解现代都市的压力,况从生物学的角度来说,能量在传递过程中会不断损耗。自己动手,丰衣足食。事实上正能量也正是这样藏匿于我们的眼皮底下:也许就溶在一杯咖啡里面,也许就隐于一行优雅的诗句里,也许就呆呆地在每个慵懒闲适的恰到好处的午后等着我们。不同于真正意义上的能量,正能量并非与什么东西是此消彼长的关系,所以只要我们想就可以创造出无止境的正能量,从别人出汲取,不如自己创造。 可有的人总爱抱怨说,我的上司太苛刻了,我的老师太严厉了,我的父母一点都不关心我的想法,总之我的环境整个儿一个都是负的,我何去寻找正能量? 与积极乐观的人交往能感受到他们传递给你的正能量。正能量还包括了爱与奉献,

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The way 的用法 Ⅰ常见用法: 1)the way+ that 2)the way + in which(最为正式的用法) 3)the way + 省略(最为自然的用法) 举例:I like the way in which he talks. I like the way that he talks. I like the way he talks. Ⅱ习惯用法: 在当代美国英语中,the way用作为副词的对格,“the way+ 从句”实际上相当于一个状语从句来修饰整个句子。 1)The way =as I am talking to you just the way I’d talk to my own child. He did not do it the way his friends did. Most fruits are naturally sweet and we can eat them just the way they are—all we have to do is to clean and peel them. 2)The way= according to the way/ judging from the way The way you answer the question, you are an excellent student. The way most people look at you, you’d think trash man is a monster. 3)The way =how/ how much No one can imagine the way he missed her. 4)The way =because

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