蝙蝠侠:阿甘之城黑门监狱流程视频攻略

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奥斯特电子门使用说明书

奥斯特电子门使用说明书

2.2
选配 能 ......................................................................................... 10
2.3
操作 管理 ..................................................................................... 10
2.3.9 机械钥匙使用方法................................................................... 12
2.3.10
说明 ................................................................................. 13
子门 如果您未按说明书的要求操作电子门 而由 引起的任何损失,根据相关
规定本 将
责任
本说明书仅适用于书中 介绍的本 电子门 型 产品的使用和使用条件
境要求的说明, 体表明产品软硬件的实 配置和界面,实 配置请以您
购买的产品 装箱清单 准 本说明书 一定能适用于 它型 和配置的本 电
子门 ,更 一定适用于 它品牌的产品
2.1.2 常开 能 ................................................................................... 9
2.1.3 反 能 ................................................................................... 9

蝙蝠侠:阿甘疯人院治疗中心、医疗设施、监狱谜题收集攻略

蝙蝠侠:阿甘疯人院治疗中心、医疗设施、监狱谜题收集攻略

蝙蝠侠:阿⽢疯⼈院-治疗中⼼、医疗设施、监狱谜题收集攻略I N T E N S I V E T R E AT M E N T应急治疗中⼼ 应急治疗中⼼-秘密地图 (S e c u r e Tr a n s i t) Yo u w o n't b e a b l e t o g r a b t h i s m a p u n t i l y o u'v e r e t u r n e d t o应急治疗中⼼i n s e a r c h o f K i l l e r C r o c's l a i r.O n c e y o u r e a c h t h e v e r yb o t t o m o f t h e f ac i l i t y-d o w n t w oe l e v a t o r s h af t s-l o o k f o r t h em o n s t e r's m e a t l o c k e r.O n t h e o p p o s i t e s i d e o f t h e r o o m i s as t a i r c a s e t h a t l e a d s t o a n o ffic e f u l l o f K i l l e r C r o c r e s e a r c h.T h e m a p i s t h e r e a s w e l l. (安全中转)(E r...这个房间的名字是什么意思啊。

)在你回到重症监护室寻找C r o c的藏⾝处之前你是不能够得到这张地图的。

⼀旦你到达了这个建筑的最底层——从两个电梯机井下——寻找那怪物的⾁柜。

在房间的对边有个楼梯通向装满了C r o c研究记录的办公室。

地图就在那。

%{p a g e-b r e a k|应急治疗中⼼-秘密地图|p a g e-b r e a k}% 应急治疗中⼼-谜题解答#1 (应急治疗中⼼L o b b y) "D o n't c u t y o u r s e l f o n t h i s S h a r p l y o b s e r v e d p o r t r a i t." I m p o s s i b l e t o m i s s,a s t h e g a m e h o l d s y o u r h a n d t h r o u g h t h i s fir s t r i d d l e.J u s t s c a n t h e p a i n t i n g o f Wa r d e n S h a r p,h a n g i n g o n t h e n e a r b y w a l l,t o p r o c e e d. (重症监护室⼤厅) “别让这幅肖像割伤你!” 不可能错过的⼀个,就好像游戏牵着你的⼿找到这第⼀个谜题。

Native Instruments MASCHINE MK3 用户手册说明书

Native Instruments MASCHINE MK3 用户手册说明书

The information in this document is subject to change without notice and does not represent a commitment on the part of Native Instruments GmbH. The software described by this docu-ment is subject to a License Agreement and may not be copied to other media. No part of this publication may be copied, reproduced or otherwise transmitted or recorded, for any purpose, without prior written permission by Native Instruments GmbH, hereinafter referred to as Native Instruments.“Native Instruments”, “NI” and associated logos are (registered) trademarks of Native Instru-ments GmbH.ASIO, VST, HALion and Cubase are registered trademarks of Steinberg Media Technologies GmbH.All other product and company names are trademarks™ or registered® trademarks of their re-spective holders. Use of them does not imply any affiliation with or endorsement by them.Document authored by: David Gover and Nico Sidi.Software version: 2.8 (02/2019)Hardware version: MASCHINE MK3Special thanks to the Beta Test Team, who were invaluable not just in tracking down bugs, but in making this a better product.NATIVE INSTRUMENTS GmbH Schlesische Str. 29-30D-10997 Berlin Germanywww.native-instruments.de NATIVE INSTRUMENTS North America, Inc. 6725 Sunset Boulevard5th FloorLos Angeles, CA 90028USANATIVE INSTRUMENTS K.K.YO Building 3FJingumae 6-7-15, Shibuya-ku, Tokyo 150-0001Japanwww.native-instruments.co.jp NATIVE INSTRUMENTS UK Limited 18 Phipp StreetLondon EC2A 4NUUKNATIVE INSTRUMENTS FRANCE SARL 113 Rue Saint-Maur75011 ParisFrance SHENZHEN NATIVE INSTRUMENTS COMPANY Limited 5F, Shenzhen Zimao Center111 Taizi Road, Nanshan District, Shenzhen, GuangdongChina© NATIVE INSTRUMENTS GmbH, 2019. All rights reserved.Table of Contents1Welcome to MASCHINE (25)1.1MASCHINE Documentation (26)1.2Document Conventions (27)1.3New Features in MASCHINE 2.8 (29)1.4New Features in MASCHINE 2.7.10 (31)1.5New Features in MASCHINE 2.7.8 (31)1.6New Features in MASCHINE 2.7.7 (32)1.7New Features in MASCHINE 2.7.4 (33)1.8New Features in MASCHINE 2.7.3 (36)2Quick Reference (38)2.1Using Your Controller (38)2.1.1Controller Modes and Mode Pinning (38)2.1.2Controlling the Software Views from Your Controller (40)2.2MASCHINE Project Overview (43)2.2.1Sound Content (44)2.2.2Arrangement (45)2.3MASCHINE Hardware Overview (48)2.3.1MASCHINE Hardware Overview (48)2.3.1.1Control Section (50)2.3.1.2Edit Section (53)2.3.1.3Performance Section (54)2.3.1.4Group Section (56)2.3.1.5Transport Section (56)2.3.1.6Pad Section (58)2.3.1.7Rear Panel (63)2.4MASCHINE Software Overview (65)2.4.1Header (66)2.4.2Browser (68)2.4.3Arranger (70)2.4.4Control Area (73)2.4.5Pattern Editor (74)3Basic Concepts (76)3.1Important Names and Concepts (76)3.2Adjusting the MASCHINE User Interface (79)3.2.1Adjusting the Size of the Interface (79)3.2.2Switching between Ideas View and Song View (80)3.2.3Showing/Hiding the Browser (81)3.2.4Showing/Hiding the Control Lane (81)3.3Common Operations (82)3.3.1Using the 4-Directional Push Encoder (82)3.3.2Pinning a Mode on the Controller (83)3.3.3Adjusting Volume, Swing, and Tempo (84)3.3.4Undo/Redo (87)3.3.5List Overlay for Selectors (89)3.3.6Zoom and Scroll Overlays (90)3.3.7Focusing on a Group or a Sound (91)3.3.8Switching Between the Master, Group, and Sound Level (96)3.3.9Navigating Channel Properties, Plug-ins, and Parameter Pages in the Control Area.973.3.9.1Extended Navigate Mode on Your Controller (102)3.3.10Navigating the Software Using the Controller (105)3.3.11Using Two or More Hardware Controllers (106)3.3.12Touch Auto-Write Option (108)3.4Native Kontrol Standard (110)3.5Stand-Alone and Plug-in Mode (111)3.5.1Differences between Stand-Alone and Plug-in Mode (112)3.5.2Switching Instances (113)3.5.3Controlling Various Instances with Different Controllers (114)3.6Host Integration (114)3.6.1Setting up Host Integration (115)3.6.1.1Setting up Ableton Live (macOS) (115)3.6.1.2Setting up Ableton Live (Windows) (116)3.6.1.3Setting up Apple Logic Pro X (116)3.6.2Integration with Ableton Live (117)3.6.3Integration with Apple Logic Pro X (119)3.7Preferences (120)3.7.1Preferences – General Page (121)3.7.2Preferences – Audio Page (126)3.7.3Preferences – MIDI Page (130)3.7.4Preferences – Default Page (133)3.7.5Preferences – Library Page (137)3.7.6Preferences – Plug-ins Page (145)3.7.7Preferences – Hardware Page (150)3.7.8Preferences – Colors Page (154)3.8Integrating MASCHINE into a MIDI Setup (156)3.8.1Connecting External MIDI Equipment (156)3.8.2Sync to External MIDI Clock (157)3.8.3Send MIDI Clock (158)3.9Syncing MASCHINE using Ableton Link (159)3.9.1Connecting to a Network (159)3.9.2Joining and Leaving a Link Session (159)3.10Using a Pedal with the MASCHINE Controller (160)3.11File Management on the MASCHINE Controller (161)4Browser (163)4.1Browser Basics (163)4.1.1The MASCHINE Library (163)4.1.2Browsing the Library vs. Browsing Your Hard Disks (164)4.2Searching and Loading Files from the Library (165)4.2.1Overview of the Library Pane (165)4.2.2Selecting or Loading a Product and Selecting a Bank from the Browser (170)4.2.2.1[MK3] Browsing by Product Category Using the Controller (174)4.2.2.2[MK3] Browsing by Product Vendor Using the Controller (174)4.2.3Selecting a Product Category, a Product, a Bank, and a Sub-Bank (175)4.2.3.1Selecting a Product Category, a Product, a Bank, and a Sub-Bank on theController (179)4.2.4Selecting a File Type (180)4.2.5Choosing Between Factory and User Content (181)4.2.6Selecting Type and Character Tags (182)4.2.7List and Tag Overlays in the Browser (186)4.2.8Performing a Text Search (188)4.2.9Loading a File from the Result List (188)4.3Additional Browsing Tools (193)4.3.1Loading the Selected Files Automatically (193)4.3.2Auditioning Instrument Presets (195)4.3.3Auditioning Samples (196)4.3.4Loading Groups with Patterns (197)4.3.5Loading Groups with Routing (198)4.3.6Displaying File Information (198)4.4Using Favorites in the Browser (199)4.5Editing the Files’ Tags and Properties (203)4.5.1Attribute Editor Basics (203)4.5.2The Bank Page (205)4.5.3The Types and Characters Pages (205)4.5.4The Properties Page (208)4.6Loading and Importing Files from Your File System (209)4.6.1Overview of the FILES Pane (209)4.6.2Using Favorites (211)4.6.3Using the Location Bar (212)4.6.4Navigating to Recent Locations (213)4.6.5Using the Result List (214)4.6.6Importing Files to the MASCHINE Library (217)4.7Locating Missing Samples (219)4.8Using Quick Browse (221)5Managing Sounds, Groups, and Your Project (225)5.1Overview of the Sounds, Groups, and Master (225)5.1.1The Sound, Group, and Master Channels (226)5.1.2Similarities and Differences in Handling Sounds and Groups (227)5.1.3Selecting Multiple Sounds or Groups (228)5.2Managing Sounds (233)5.2.1Loading Sounds (235)5.2.2Pre-listening to Sounds (236)5.2.3Renaming Sound Slots (237)5.2.4Changing the Sound’s Color (237)5.2.5Saving Sounds (239)5.2.6Copying and Pasting Sounds (241)5.2.7Moving Sounds (244)5.2.8Resetting Sound Slots (245)5.3Managing Groups (247)5.3.1Creating Groups (248)5.3.2Loading Groups (249)5.3.3Renaming Groups (251)5.3.4Changing the Group’s Color (251)5.3.5Saving Groups (253)5.3.6Copying and Pasting Groups (255)5.3.7Reordering Groups (258)5.3.8Deleting Groups (259)5.4Exporting MASCHINE Objects and Audio (260)5.4.1Saving a Group with its Samples (261)5.4.2Saving a Project with its Samples (262)5.4.3Exporting Audio (264)5.5Importing Third-Party File Formats (270)5.5.1Loading REX Files into Sound Slots (270)5.5.2Importing MPC Programs to Groups (271)6Playing on the Controller (275)6.1Adjusting the Pads (275)6.1.1The Pad View in the Software (275)6.1.2Choosing a Pad Input Mode (277)6.1.3Adjusting the Base Key (280)6.1.4Using Choke Groups (282)6.1.5Using Link Groups (284)6.2Adjusting the Key, Choke, and Link Parameters for Multiple Sounds (286)6.3Playing Tools (287)6.3.1Mute and Solo (288)6.3.2Choke All Notes (292)6.3.3Groove (293)6.3.4Level, Tempo, Tune, and Groove Shortcuts on Your Controller (295)6.3.5Tap Tempo (299)6.4Performance Features (300)6.4.1Overview of the Perform Features (300)6.4.2Selecting a Scale and Creating Chords (303)6.4.3Scale and Chord Parameters (303)6.4.4Creating Arpeggios and Repeated Notes (316)6.4.5Swing on Note Repeat / Arp Output (321)6.5Using Lock Snapshots (322)6.5.1Creating a Lock Snapshot (322)6.5.2Using Extended Lock (323)6.5.3Updating a Lock Snapshot (323)6.5.4Recalling a Lock Snapshot (324)6.5.5Morphing Between Lock Snapshots (324)6.5.6Deleting a Lock Snapshot (325)6.5.7Triggering Lock Snapshots via MIDI (326)6.6Using the Smart Strip (327)6.6.1Pitch Mode (328)6.6.2Modulation Mode (328)6.6.3Perform Mode (328)6.6.4Notes Mode (329)7Working with Plug-ins (330)7.1Plug-in Overview (330)7.1.1Plug-in Basics (330)7.1.2First Plug-in Slot of Sounds: Choosing the Sound’s Role (334)7.1.3Loading, Removing, and Replacing a Plug-in (335)7.1.3.1Browser Plug-in Slot Selection (341)7.1.4Adjusting the Plug-in Parameters (344)7.1.5Bypassing Plug-in Slots (344)7.1.6Using Side-Chain (346)7.1.7Moving Plug-ins (346)7.1.8Alternative: the Plug-in Strip (348)7.1.9Saving and Recalling Plug-in Presets (348)7.1.9.1Saving Plug-in Presets (349)7.1.9.2Recalling Plug-in Presets (350)7.1.9.3Removing a Default Plug-in Preset (351)7.2The Sampler Plug-in (352)7.2.1Page 1: Voice Settings / Engine (354)7.2.2Page 2: Pitch / Envelope (356)7.2.3Page 3: FX / Filter (359)7.2.4Page 4: Modulation (361)7.2.5Page 5: LFO (363)7.2.6Page 6: Velocity / Modwheel (365)7.3Using Native Instruments and External Plug-ins (367)7.3.1Opening/Closing Plug-in Windows (367)7.3.2Using the VST/AU Plug-in Parameters (370)7.3.3Setting Up Your Own Parameter Pages (371)7.3.4Using VST/AU Plug-in Presets (376)7.3.5Multiple-Output Plug-ins and Multitimbral Plug-ins (378)8Using the Audio Plug-in (380)8.1Loading a Loop into the Audio Plug-in (384)8.2Editing Audio in the Audio Plug-in (385)8.3Using Loop Mode (386)8.4Using Gate Mode (388)9Using the Drumsynths (390)9.1Drumsynths – General Handling (391)9.1.1Engines: Many Different Drums per Drumsynth (391)9.1.2Common Parameter Organization (391)9.1.3Shared Parameters (394)9.1.4Various Velocity Responses (394)9.1.5Pitch Range, Tuning, and MIDI Notes (394)9.2The Kicks (395)9.2.1Kick – Sub (397)9.2.2Kick – Tronic (399)9.2.3Kick – Dusty (402)9.2.4Kick – Grit (403)9.2.5Kick – Rasper (406)9.2.6Kick – Snappy (407)9.2.7Kick – Bold (409)9.2.8Kick – Maple (411)9.2.9Kick – Push (412)9.3The Snares (414)9.3.1Snare – Volt (416)9.3.2Snare – Bit (418)9.3.3Snare – Pow (420)9.3.4Snare – Sharp (421)9.3.5Snare – Airy (423)9.3.6Snare – Vintage (425)9.3.7Snare – Chrome (427)9.3.8Snare – Iron (429)9.3.9Snare – Clap (431)9.3.10Snare – Breaker (433)9.4The Hi-hats (435)9.4.1Hi-hat – Silver (436)9.4.2Hi-hat – Circuit (438)9.4.3Hi-hat – Memory (440)9.4.4Hi-hat – Hybrid (442)9.4.5Creating a Pattern with Closed and Open Hi-hats (444)9.5The Toms (445)9.5.1Tom – Tronic (447)9.5.2Tom – Fractal (449)9.5.3Tom – Floor (453)9.5.4Tom – High (455)9.6The Percussions (456)9.6.1Percussion – Fractal (458)9.6.2Percussion – Kettle (461)9.6.3Percussion – Shaker (463)9.7The Cymbals (467)9.7.1Cymbal – Crash (469)9.7.2Cymbal – Ride (471)10Using the Bass Synth (474)10.1Bass Synth – General Handling (475)10.1.1Parameter Organization (475)10.1.2Bass Synth Parameters (477)11Working with Patterns (479)11.1Pattern Basics (479)11.1.1Pattern Editor Overview (480)11.1.2Navigating the Event Area (486)11.1.3Following the Playback Position in the Pattern (488)11.1.4Jumping to Another Playback Position in the Pattern (489)11.1.5Group View and Keyboard View (491)11.1.6Adjusting the Arrange Grid and the Pattern Length (493)11.1.7Adjusting the Step Grid and the Nudge Grid (497)11.2Recording Patterns in Real Time (501)11.2.1Recording Your Patterns Live (501)11.2.2The Record Prepare Mode (504)11.2.3Using the Metronome (505)11.2.4Recording with Count-in (506)11.2.5Quantizing while Recording (508)11.3Recording Patterns with the Step Sequencer (508)11.3.1Step Mode Basics (508)11.3.2Editing Events in Step Mode (511)11.3.3Recording Modulation in Step Mode (513)11.4Editing Events (514)11.4.1Editing Events with the Mouse: an Overview (514)11.4.2Creating Events/Notes (517)11.4.3Selecting Events/Notes (518)11.4.4Editing Selected Events/Notes (526)11.4.5Deleting Events/Notes (532)11.4.6Cut, Copy, and Paste Events/Notes (535)11.4.7Quantizing Events/Notes (538)11.4.8Quantization While Playing (540)11.4.9Doubling a Pattern (541)11.4.10Adding Variation to Patterns (541)11.5Recording and Editing Modulation (546)11.5.1Which Parameters Are Modulatable? (547)11.5.2Recording Modulation (548)11.5.3Creating and Editing Modulation in the Control Lane (550)11.6Creating MIDI Tracks from Scratch in MASCHINE (555)11.7Managing Patterns (557)11.7.1The Pattern Manager and Pattern Mode (558)11.7.2Selecting Patterns and Pattern Banks (560)11.7.3Creating Patterns (563)11.7.4Deleting Patterns (565)11.7.5Creating and Deleting Pattern Banks (566)11.7.6Naming Patterns (568)11.7.7Changing the Pattern’s Color (570)11.7.8Duplicating, Copying, and Pasting Patterns (571)11.7.9Moving Patterns (574)11.7.10Adjusting Pattern Length in Fine Increments (575)11.8Importing/Exporting Audio and MIDI to/from Patterns (576)11.8.1Exporting Audio from Patterns (576)11.8.2Exporting MIDI from Patterns (577)11.8.3Importing MIDI to Patterns (580)12Audio Routing, Remote Control, and Macro Controls (589)12.1Audio Routing in MASCHINE (590)12.1.1Sending External Audio to Sounds (591)12.1.2Configuring the Main Output of Sounds and Groups (596)12.1.3Setting Up Auxiliary Outputs for Sounds and Groups (601)12.1.4Configuring the Master and Cue Outputs of MASCHINE (605)12.1.5Mono Audio Inputs (610)12.1.5.1Configuring External Inputs for Sounds in Mix View (611)12.2Using MIDI Control and Host Automation (614)12.2.1Triggering Sounds via MIDI Notes (615)12.2.2Triggering Scenes via MIDI (622)12.2.3Controlling Parameters via MIDI and Host Automation (623)12.2.4Selecting VST/AU Plug-in Presets via MIDI Program Change (631)12.2.5Sending MIDI from Sounds (632)12.3Creating Custom Sets of Parameters with the Macro Controls (636)12.3.1Macro Control Overview (637)12.3.2Assigning Macro Controls Using the Software (638)12.3.3Assigning Macro Controls Using the Controller (644)13Controlling Your Mix (646)13.1Mix View Basics (646)13.1.1Switching between Arrange View and Mix View (646)13.1.2Mix View Elements (647)13.2The Mixer (649)13.2.1Displaying Groups vs. Displaying Sounds (650)13.2.2Adjusting the Mixer Layout (652)13.2.3Selecting Channel Strips (653)13.2.4Managing Your Channels in the Mixer (654)13.2.5Adjusting Settings in the Channel Strips (656)13.2.6Using the Cue Bus (660)13.3The Plug-in Chain (662)13.4The Plug-in Strip (663)13.4.1The Plug-in Header (665)13.4.2Panels for Drumsynths and Internal Effects (667)13.4.3Panel for the Sampler (668)13.4.4Custom Panels for Native Instruments Plug-ins (671)13.4.5Undocking a Plug-in Panel (Native Instruments and External Plug-ins Only) (675)13.5Controlling Your Mix from the Controller (677)13.5.1Navigating Your Channels in Mix Mode (678)13.5.2Adjusting the Level and Pan in Mix Mode (679)13.5.3Mute and Solo in Mix Mode (680)13.5.4Plug-in Icons in Mix Mode (680)14Using Effects (681)14.1Applying Effects to a Sound, a Group or the Master (681)14.1.1Adding an Effect (681)14.1.2Other Operations on Effects (690)14.1.3Using the Side-Chain Input (692)14.2Applying Effects to External Audio (695)14.2.1Step 1: Configure MASCHINE Audio Inputs (695)14.2.2Step 2: Set up a Sound to Receive the External Input (698)14.2.3Step 3: Load an Effect to Process an Input (700)14.3Creating a Send Effect (701)14.3.1Step 1: Set Up a Sound or Group as Send Effect (702)14.3.2Step 2: Route Audio to the Send Effect (706)14.3.3 A Few Notes on Send Effects (708)14.4Creating Multi-Effects (709)15Effect Reference (712)15.1Dynamics (713)15.1.1Compressor (713)15.1.2Gate (717)15.1.3Transient Master (721)15.1.4Limiter (723)15.1.5Maximizer (727)15.2Filtering Effects (730)15.2.1EQ (730)15.2.2Filter (733)15.2.3Cabinet (737)15.3Modulation Effects (738)15.3.1Chorus (738)15.3.2Flanger (740)15.3.3FM (742)15.3.4Freq Shifter (743)15.3.5Phaser (745)15.4Spatial and Reverb Effects (747)15.4.1Ice (747)15.4.2Metaverb (749)15.4.3Reflex (750)15.4.4Reverb (Legacy) (752)15.4.5Reverb (754)15.4.5.1Reverb Room (754)15.4.5.2Reverb Hall (757)15.4.5.3Plate Reverb (760)15.5Delays (762)15.5.1Beat Delay (762)15.5.2Grain Delay (765)15.5.3Grain Stretch (767)15.5.4Resochord (769)15.6Distortion Effects (771)15.6.1Distortion (771)15.6.2Lofi (774)15.6.3Saturator (775)15.7Perform FX (779)15.7.1Filter (780)15.7.2Flanger (782)15.7.3Burst Echo (785)15.7.4Reso Echo (787)15.7.5Ring (790)15.7.6Stutter (792)15.7.7Tremolo (795)15.7.8Scratcher (798)16Working with the Arranger (801)16.1Arranger Basics (801)16.1.1Navigating Song View (804)16.1.2Following the Playback Position in Your Project (806)16.1.3Performing with Scenes and Sections using the Pads (807)16.2Using Ideas View (811)16.2.1Scene Overview (811)16.2.2Creating Scenes (813)16.2.3Assigning and Removing Patterns (813)16.2.4Selecting Scenes (817)16.2.5Deleting Scenes (818)16.2.6Creating and Deleting Scene Banks (820)16.2.7Clearing Scenes (820)16.2.8Duplicating Scenes (821)16.2.9Reordering Scenes (822)16.2.10Making Scenes Unique (824)16.2.11Appending Scenes to Arrangement (825)16.2.12Naming Scenes (826)16.2.13Changing the Color of a Scene (827)16.3Using Song View (828)16.3.1Section Management Overview (828)16.3.2Creating Sections (833)16.3.3Assigning a Scene to a Section (834)16.3.4Selecting Sections and Section Banks (835)16.3.5Reorganizing Sections (839)16.3.6Adjusting the Length of a Section (840)16.3.6.1Adjusting the Length of a Section Using the Software (841)16.3.6.2Adjusting the Length of a Section Using the Controller (843)16.3.7Clearing a Pattern in Song View (843)16.3.8Duplicating Sections (844)16.3.8.1Making Sections Unique (845)16.3.9Removing Sections (846)16.3.10Renaming Scenes (848)16.3.11Clearing Sections (849)16.3.12Creating and Deleting Section Banks (850)16.3.13Working with Patterns in Song view (850)16.3.13.1Creating a Pattern in Song View (850)16.3.13.2Selecting a Pattern in Song View (850)16.3.13.3Clearing a Pattern in Song View (851)16.3.13.4Renaming a Pattern in Song View (851)16.3.13.5Coloring a Pattern in Song View (851)16.3.13.6Removing a Pattern in Song View (852)16.3.13.7Duplicating a Pattern in Song View (852)16.3.14Enabling Auto Length (852)16.3.15Looping (853)16.3.15.1Setting the Loop Range in the Software (854)16.4Playing with Sections (855)16.4.1Jumping to another Playback Position in Your Project (855)16.5Triggering Sections or Scenes via MIDI (856)16.6The Arrange Grid (858)16.7Quick Grid (860)17Sampling and Sample Mapping (862)17.1Opening the Sample Editor (862)17.2Recording Audio (863)17.2.1Opening the Record Page (863)17.2.2Selecting the Source and the Recording Mode (865)17.2.3Arming, Starting, and Stopping the Recording (868)17.2.5Using the Footswitch for Recording Audio (871)17.2.6Checking Your Recordings (872)17.2.7Location and Name of Your Recorded Samples (876)17.3Editing a Sample (876)17.3.1Using the Edit Page (877)17.3.2Audio Editing Functions (882)17.4Slicing a Sample (890)17.4.1Opening the Slice Page (891)17.4.2Adjusting the Slicing Settings (893)17.4.3Live Slicing (898)17.4.3.1Live Slicing Using the Controller (898)17.4.3.2Delete All Slices (899)17.4.4Manually Adjusting Your Slices (899)17.4.5Applying the Slicing (906)17.5Mapping Samples to Zones (912)17.5.1Opening the Zone Page (912)17.5.2Zone Page Overview (913)17.5.3Selecting and Managing Zones in the Zone List (915)17.5.4Selecting and Editing Zones in the Map View (920)17.5.5Editing Zones in the Sample View (924)17.5.6Adjusting the Zone Settings (927)17.5.7Adding Samples to the Sample Map (934)18Appendix: Tips for Playing Live (937)18.1Preparations (937)18.1.1Focus on the Hardware (937)18.1.2Customize the Pads of the Hardware (937)18.1.3Check Your CPU Power Before Playing (937)18.1.4Name and Color Your Groups, Patterns, Sounds and Scenes (938)18.1.5Consider Using a Limiter on Your Master (938)18.1.6Hook Up Your Other Gear and Sync It with MIDI Clock (938)18.1.7Improvise (938)18.2Basic Techniques (938)18.2.1Use Mute and Solo (938)18.2.2Use Scene Mode and Tweak the Loop Range (939)18.2.3Create Variations of Your Drum Patterns in the Step Sequencer (939)18.2.4Use Note Repeat (939)18.2.5Set Up Your Own Multi-effect Groups and Automate Them (939)18.3Special Tricks (940)18.3.1Changing Pattern Length for Variation (940)18.3.2Using Loops to Cycle Through Samples (940)18.3.3Using Loops to Cycle Through Samples (940)18.3.4Load Long Audio Files and Play with the Start Point (940)19Troubleshooting (941)19.1Knowledge Base (941)19.2Technical Support (941)19.3Registration Support (942)19.4User Forum (942)20Glossary (943)Index (951)1Welcome to MASCHINEThank you for buying MASCHINE!MASCHINE is a groove production studio that implements the familiar working style of classi-cal groove boxes along with the advantages of a computer based system. MASCHINE is ideal for making music live, as well as in the studio. It’s the hands-on aspect of a dedicated instru-ment, the MASCHINE hardware controller, united with the advanced editing features of the MASCHINE software.Creating beats is often not very intuitive with a computer, but using the MASCHINE hardware controller to do it makes it easy and fun. You can tap in freely with the pads or use Note Re-peat to jam along. Alternatively, build your beats using the step sequencer just as in classic drum machines.Patterns can be intuitively combined and rearranged on the fly to form larger ideas. You can try out several different versions of a song without ever having to stop the music.Since you can integrate it into any sequencer that supports VST, AU, or AAX plug-ins, you can reap the benefits in almost any software setup, or use it as a stand-alone application. You can sample your own material, slice loops and rearrange them easily.However, MASCHINE is a lot more than an ordinary groovebox or sampler: it comes with an inspiring 7-gigabyte library, and a sophisticated, yet easy to use tag-based Browser to give you instant access to the sounds you are looking for.What’s more, MASCHINE provides lots of options for manipulating your sounds via internal ef-fects and other sound-shaping possibilities. You can also control external MIDI hardware and 3rd-party software with the MASCHINE hardware controller, while customizing the functions of the pads, knobs and buttons according to your needs utilizing the included Controller Editor application. We hope you enjoy this fantastic instrument as much as we do. Now let’s get go-ing!—The MASCHINE team at Native Instruments.MASCHINE Documentation1.1MASCHINE DocumentationNative Instruments provide many information sources regarding MASCHINE. The main docu-ments should be read in the following sequence:1.MASCHINE Getting Started: This document provides a practical approach to MASCHINE viaa set of tutorials covering easy and more advanced tasks in order to help you familiarizeyourself with MASCHINE.2.MASCHINE Manual (this document): The MASCHINE Manual provides you with a compre-hensive description of all MASCHINE software and hardware features.Additional documentation sources provide you with details on more specific topics:▪Controller Editor Manual: Besides using your MASCHINE hardware controller together withits dedicated MASCHINE software, you can also use it as a powerful and highly versatileMIDI controller to pilot any other MIDI-capable application or device. This is made possibleby the Controller Editor software, an application that allows you to precisely define all MIDIassignments for your MASCHINE controller. The Controller Editor was installed during theMASCHINE installation procedure. For more information on this, please refer to the Con-troller Editor Manual available as a PDF file via the Help menu of Controller Editor.▪Online Support Videos: You can find a number of support videos on The Official Native In-struments Support Channel under the following URL: https:///NIsupport-EN. We recommend that you follow along with these instructions while the respective ap-plication is running on your computer.Other Online Resources:If you are experiencing problems related to your Native Instruments product that the supplied documentation does not cover, there are several ways of getting help:▪Knowledge Base▪User Forum▪Technical Support▪Registration SupportYou will find more information on these subjects in the chapter Troubleshooting.1.2Document ConventionsThis section introduces you to the signage and text highlighting used in this manual. This man-ual uses particular formatting to point out special facts and to warn you of potential issues. The icons introducing these notes let you see what kind of information is to be expected:This document uses particular formatting to point out special facts and to warn you of poten-tial issues. The icons introducing the following notes let you see what kind of information can be expected:Furthermore, the following formatting is used:▪Text appearing in (drop-down) menus (such as Open…, Save as… etc.) in the software and paths to locations on your hard disk or other storage devices is printed in italics.▪Text appearing elsewhere (labels of buttons, controls, text next to checkboxes etc.) in the software is printed in blue. Whenever you see this formatting applied, you will find the same text appearing somewhere on the screen.▪Text appearing on the displays of the controller is printed in light grey. Whenever you see this formatting applied, you will find the same text on a controller display.▪Text appearing on labels of the hardware controller is printed in orange. Whenever you see this formatting applied, you will find the same text on the controller.▪Important names and concepts are printed in bold.▪References to keys on your computer’s keyboard you’ll find put in square brackets (e.g.,“Press [Shift] + [Enter]”).►Single instructions are introduced by this play button type arrow.→Results of actions are introduced by this smaller arrow.Naming ConventionThroughout the documentation we will refer to MASCHINE controller (or just controller) as the hardware controller and MASCHINE software as the software installed on your computer.The term “effect” will sometimes be abbreviated as “FX” when referring to elements in the MA-SCHINE software and hardware. These terms have the same meaning.Button Combinations and Shortcuts on Your ControllerMost instructions will use the “+” sign to indicate buttons (or buttons and pads) that must be pressed simultaneously, starting with the button indicated first. E.g., an instruction such as:“Press SHIFT + PLAY”means:1.Press and hold SHIFT.2.While holding SHIFT, press PLAY and release it.3.Release SHIFT.Unlabeled Buttons on the ControllerThe buttons and knobs above and below the displays on your MASCHINE controller do not have labels.。

PS4《蝙蝠侠-阿甘骑士》完整图文主线攻略

PS4《蝙蝠侠-阿甘骑士》完整图文主线攻略

[攻略]【Play Max】PS4《蝙蝠侠-阿甘骑士》完整图文主线攻略<不会外文也不容错过的好游戏>已更完主线已经全部更新完毕,为了尽量不剧透的同时让大家玩的开心,三百多张截图本人也并没有开字幕,所以仅仅只是微剧透,比起视频来说更容易享受游戏,请安心食用。

游戏全程充满了解谜,所以截图对于一些不懂外文的玩家是必须的,多图杀猫,请缓冲好了再看。

《蝙蝠侠-阿甘骑士》图文主线流程攻略写在题前:蝙蝠侠是欧美一个传奇的英雄人物。

不管是漫画还是游戏作品,对于楼主来说都是很喜欢的,之所以这个系列没有热起来,是因为在国内没有中文吧,但是即使没有中文,这也绝对不失一个绝佳的作品,经常的打斗,炫酷的招式,作为一个ACT作品来说,作为一个老玩家角度来说,这个作品是完全可以上的了台面的,换句话说,如果有了中文市场支持,那么这个作品一点都不亚于那些汉化了的大家口里的“大作”,而且我找了下这游戏的图文攻略。

发现几个网站都只做了序章,视频流程倒是有。

不过剧透的厉害,所以萌生了做流程攻略的想法,游戏中截图本人已经把字幕去掉,安心食用,不怕剧透。

仅编辑流程,因为楼主家事繁忙,流程就不定期更新。

但是一定不会烂尾。

争取做到详细,看得懂,并且让不会外文的玩家玩的顺畅。

本作的PC平台优化很差,并且被阉割,所以就PS4平台来说还是很有自豪感的。

《蝙蝠侠:阿甘》是由Rocksteady制作的阿卡姆系列新作,也是最终作,“阿甘骑士”是一个全新原创角色,非蝙蝠侠,由虚幻3优化版引擎打造,本作剧情设定为Arkham City的1年之后,主要反派是稻草人,他将联合众多其他反派一起毁灭哥谭市,包括企鹅人、双面人、哈莉等。

游戏已于2015年6月23日正式发售。

本作品没有多人模式,致力打造完美的单机战役,细节比规模更重要,地图为《阿甘之城》的5倍,城市为3个区域,毫无读取时间,进入建筑无缝链接。

同屏最多战斗50人。

《蝙蝠侠:阿甘骑士》是这个系列的末章,同时第一次引入了蝙蝠车自由探索哥谭市的设定,稻草人也将回归,他将联合众多其他反派一起毁灭哥谭市,包括企鹅人、双面人、哈莉等反派然后是游戏的设置设置菜单方面问题,大家可以按顺序来对照下反转视角:东方玩家推荐关闭,这个不解释大家懂得反转旋转:同上飞行反转操作:同上蝙蝠镖反转操作:同上捕猎意识:敌人头上的攻击提示,推荐开启,高难度模式意识减弱镜头辅助:GPS定位。

魔兽世界TBC怀旧服黑暗神殿门任务教程黑暗神殿门任务流程攻略

魔兽世界TBC怀旧服黑暗神殿门任务教程黑暗神殿门任务流程攻略

魔兽世界TBC怀旧服⿊暗神殿门任务教程⿊暗神殿门任务流程攻略魔兽世界怀旧服的TBC最近开启了,玩家要打⿊暗神殿的话就需要先开门任务,很多朋友还不清楚怎么做门任务,下⾯就来为⼤家分享⼀下攻略。

⿊暗神殿门任务流程攻略:1、前往影⽉⾕奥尔多或者占星者的营地,接受任务:巴尔⾥⽯板奥尔多为沙塔尔祭坛的学者希拉,占星者为群星圣殿的奥术师塞⾥斯任务内容:到巴尔⾥废墟中收集12块巴尔⾥⽯板,然后返回交还。

奥尔多、占星者营地,以及巴尔⾥⽯板位置2、接受任务:长者奥洛努前往巴尔⾥废墟中找到长者奥洛努,向他索取阿卡玛的命令信笺,将信笺带回。

3、接受任务:灰⾆腐蚀者从哈鲁姆、埃肯尼、拉坎恩和乌拉鲁⼿中夺得他们的勋章碎⽚,把碎⽚带回营地。

哈鲁姆、埃肯尼、拉坎恩和乌拉鲁4、接受任务:守望者的牢笼前往守望者笼牢找到萨诺鲁问问阿卡玛的下落。

守望者的牢笼5、接受任务:忠诚的证明萨诺鲁要求你杀死守望者笼牢外⾯的燃烧军团⽖⽛杉德拉斯。

6、接受任务:阿卡玛下到守望者牢笼的密室中,找阿卡玛交谈。

7、接受任务:先知乌达鲁前往禁魔监狱(普通难度即可),找到先知乌达鲁。

乌达鲁在尾王外⾯房间的台⼦上,你找到的是⼀具⼫体……先知乌达鲁的⼫体8、接受任务:神秘的征兆回去影⽉⾕的守望者笼牢,把这⼀切告诉阿卡玛。

9、接受任务:阿塔玛平台去阿塔玛平台顶部,击杀暗影领主达斯维尔(70级精英术⼠,8万⾎),夺得愤怒之⼼(注:把平台上的⼩怪清掉,等达斯维尔降落下来)。

完成任务后向影⽉⾕守望者牢笼的阿卡玛复命暗影领主达斯维尔10、接受任务:阿卡玛的保证将卡拉波护符交给沙塔斯城中⼼的阿达尔。

任务做到这⾥就断掉了。

接下来你需要前往毒蛇神殿(25⼈团本),在四号BOSS深⽔领主旁边,有⼀个叫奥鲁姆的先知,和他对话。

11、接受任务:危险的秘密回到守望者牢笼,与阿卡玛谈⼀谈。

12、接受任务:灰⾆的计谋(团本任务)进⼊风暴要塞副本,使⽤灰⾆⽃蓬伪装成伊⼒丹的贴⾝⽖⽛,杀死⽼⼀奧,然后向阿卡玛复命。

蝙蝠侠:阿卡姆起源操作方法通关心得

蝙蝠侠:阿卡姆起源操作方法通关心得

蝙蝠侠:阿卡姆起源操作⽅法通关⼼得 最近不少⼤作的偷跑让玩家激动不已,⾯对各种游戏作品,玩家要怎么选择呢,或者全部⼊⼿,其实蝙蝠侠阿卡姆起源是款不错的作品,特别是画⾯特效以及操作⽅⾯,下⾯看看玩家游戏⼼得。

操作⽅法通关⼼得 主线通关时间在15⼩时左右,由于前两作接触较多,稍有卡关,但本作地图庞⼤,⽽且任务提⽰较前作要糟糕,费时间较多。

本作是蝙蝠侠阿卡姆系列第三作,但却不是原制作组R o c k s t e a d亲⼿操⼑的续作,⽽是由华纳蒙特利尔这个新⼯作室接⼿,剧情设定在《蝙蝠侠:阿卡姆疯⼈院》之前。

整体评价:本作使⽤了相当多的前作元素,但不少创新仍颇有亮点。

但突破⼒度明显没有像R o c k s t e a d从《蝙蝠侠:阿卡姆疯⼈院》和《蝙蝠侠:阿卡姆之城》那么⼤的提升。

华纳蒙特利尔这部作品虽然略为青涩,但很多地⽅像个努⼒的学⽣在竭⼒向⽼师R o c k s t e a d看齐,并不缺少诚意。

在⽼师前两部的神作光辉下,本作只能说是⼀部优秀的佳作,华纳蒙特利尔要独⽴成长的路还很长。

1.画⾯⽅⾯:P S3版并不太优秀,但很多场景设计的相当漂亮。

2.操作⽅⾯: 基本操作:(P S3⼿柄为准) ■:基本攻击 X:跑 △:反击 ○:眩晕 ⼗字键:道具 L1:侦查模式 R1:钩⽖ R2:蹲伏 L2:轻点为蝙蝠镖速射,按住为道具瞄准 L3:视⾓重置 R3:镜头拉近/拉远 特殊技为■X△○中两个组合。

3.技能与升级⽅⾯:升级还是靠格⽃与潜⾏的经验分数,技能划分为四⼤部分。

第⼀部分是基础操作,开场可⽤;第⼆部分是格⽃技能,第三部分是潜⾏技能,第四部分是辅助道具,这三个都是要解锁升级的。

4.剧情⽅⾯ 本作宣传中就是以前传性质来介绍的,但游戏设定的时间在2013年12⽉29⽇这点就⼀下⼦令《蝙蝠侠:阿卡姆疯⼈院》和《蝙蝠侠:阿卡姆之城》的时间移到近未来去了-。

=⽽且蝙蝠侠不少科技装备的先进过头,也与两部前作颇为出⼊。

《蝙蝠侠阿甘骑士》全DLC剧情任务图文攻略

《蝙蝠侠阿⽢骑⼠》全DLC剧情任务图⽂攻略 D L C-剧场⼀:⼩丑⼥故事 剧情:为了完成稻草⼈摧毁蝙蝠侠的计划,⼩丑⼥听命于企鹅⼈前往布鲁德海⽂警局解救出毒藤⼥。

s t e p1.⾸先要击退⼤堂内的警察。

来到守卫室前,按3键使⽤玩偶匣,并且躲在地道内,当有警察过来查看时按⿏标中间引爆玩偶匣。

s t e p2.登上天花板,⽤玩偶匣炸开易碎墙体。

s t e p3.这时候来到办公⼤厅。

借助牢房的横梁从⾼处尾随警察并将他们击倒,因为⼩丑⼥没有⽆声击倒技能,因此容易招致其他警察的注意,⼀旦被发现可以使⽤投掷笑⽓弹或者是连续按空格键翻滚躲避。

清理所有警察后在电脑上查找毒藤⼥的下落。

s t e p4.在搭乘电梯进⼊地下室前,需要击退⼀批警察。

电梯即将降落⾄底部时被警察给紧急制动了,翻上电梯顶部,放置⼀个玩偶匣将易碎墙体摧毁,就可以从另⼀侧的电梯井跳落⾄底部。

s t e p5.来到地下室同样要除掉这⾥的警察。

可以对着毒藤⼥的植物按⿏标中键以骚扰它们,那么植物就会主动攻击周遭的警察。

s t e p6.进⼊到毒藤⼥所在的监狱。

先击退⼀批警察,接着夜翼就会出现,他是使⽤电棒,⽆法对其使⽤格挡,⽽且⼩丑⼥也没有如同⽖钩的武器,因此只能当夜翼冲过来时,按2次空格键翻滚到他⾝后进⾏偷袭。

(击败夜翼之后就可以解救出毒藤⼥,此任务亦完结)%{p a g e-b r e a k|D L C-剧场⼀:⼩丑⼥故事|p a g e-b r e a k}% D L C-剧场⼆:红兜帽故事 剧情:红兜帽如今独断独⾏,不是正义也不是邪恶,可以说是⼼狠⼿辣的惩罚者。

如今他要捣毁⿊⾯具与企鹅⼈的枪械交易。

s t e p1.⼀登场就要击退⿊⾯具的⼿下。

红兜帽活捉⼀名⼿下,拷问得知⿊⾯具的枪⽀都放在码头,随后红兜帽就枪杀了这名混混。

s t e p2.来到码头当中,优先锁定使⽤狙击枪的敌⼈并将他们⽆声击倒。

接着使⽤扫描,搜索出紫⾊的敌⼈,这些敌⼈是装甲兵,需要近战才能击倒。

蝙蝠侠:阿卡姆起源黑门全流程剧情图文攻略

蝙蝠侠:阿卡姆起源⿊门-全流程剧情图⽂攻略 游戏名称:蝙蝠侠:阿卡姆起源⿊门 英⽂名称:B a t m a n: A r k h a m O r i g i n s B l a c k g a t e 游戏类型:动作冒险类(A C T)游戏 游戏制作:A r m a t u r e S t u d i o 游戏发⾏:W B G a m e s 游戏平台:P C 发售时间:2014年4⽉1⽇ 官⽅⽹站:h t t p://w w w.b a t m a n a r k h a m o r i g i n s.c o m/ 游戏介绍 华纳兄弟公司⽇前官⽅确认了之前已经泄露的《蝙蝠侠:阿卡姆起源⿊门》豪华版。

该游戏将会于4⽉上旬登陆P S3/X b o x360/P C/Wi i U。

《蝙蝠侠:阿卡姆起源⿊门》豪华版与去年在3D S和P S V掌机平台上发⾏的原版⼏乎没有什么区别。

只不过新版本包含了增强版的⾼清2.5D画⾯,新地图与提⽰系统(改进导航与任务追踪系统),5.1环绕⾳效以及完整语⾳包。

玩家还可以通过注册或者登陆华纳I D来获得新的Z e r o Ye a r蝙蝠装。

%{p a g e-b r e a k|游戏介绍|p a g e-b r e a k}% 基本操作 WA S D:⽅向 空格:跑 m o u s e1:攻击 m o u s e2:反击 m o u s e3:披风攻击 互动:F c t r l:下蹲 a l t:雷达模式%{p a g e-b r e a k|基本操作|p a g e-b r e a k}% 第⼀章:再遇猫⼥ 蝙蝠侠俯视的⾼谭市的夜景,回想起⼏个⽉前被平息的⿊门事件,但是犯罪依然没有停⽌,眼下就有⼀位在明⽬张胆的作案,她当然就是猫⼥。

先结局⼏个守卫熟悉下操作⽅式,注意攻击不能⾃动转向⽤A D调节好⽅位,⼲掉守卫后猫⼥调戏的称你这⾝肌⾁任何⼥性都⼼动(痴⼥本质)。

蝙蝠侠阿甘之城图文攻略

蝙蝠侠阿甘之城图文 攻略
君,a click to unlimited possibilities
汇报人:君
目录 /目录
01
点击此处添加 目录标题
04
游戏攻略
02
游戏背景
05
游戏地图
03
角色介绍
06
游戏技巧
01 添加章节标题
02 游戏背景
游戏故事背景
游戏设定在阿甘之城,一个充满犯 罪和腐败的城市
任务四:完成隐 藏任务
战斗攻略
战斗技巧:掌握攻击、防御、闪避等基本技巧 武器选择:根据敌人类型选择合适的武器 技能搭配:合理搭配技能,提高战斗效率 战斗策略:根据战场形势调整战斗策略,如集中攻击、分散攻击等
解谜攻略
谜题类型:逻辑推理、图形解谜、 文字游戏等
谜题难度:简单、中等、困难等
添加标题
备。
角色关系:阿 甘与蝙蝠侠共 同战斗,是蝙 蝠侠最信任的
伙伴之一。
其他角色
猫女:蝙蝠侠的敌人, 犯罪集团的首领
双面人:蝙蝠侠的敌人, 具有双重人格
谜语人:蝙蝠侠的敌人, 擅长解谜和制造谜题
04 游戏攻略
任务攻略
任务一:解救阿 甘
任务二:探索阿 甘之城
任务三:击败反 派角色
利用地图:在游戏中, 可以根据地图上的信 息,制定出最佳的行 动路线,避免迷路或 陷入困境。
标记地点:在游戏中, 可以将重要的地点标 记在地图上,以便在 需要的时候快速找到。
观察地图:在游戏中, 可以通过观察地图, 了解敌人的位置和行 动路线,从而制定出 最佳的战术。
06 游戏技巧
战斗技巧
掌握基本操作:攻击、防御、闪避等
添加标题
添加标题

海尔电子洗衣机产品说明书

Section 6: Parts DataDC50X264310131211216547Cabinet GroupKey Part Number Description Quantity * 9960-285-008Door Assy., Loading Complete-Wht (2)* 9960-285-011Door Assy., Loading Complete-SS (2)* 9960-285-007Door Assy., Loading Complete-Chrome/BLK/SS (2)1 9960-284-002Door Assy., Loading-SS(ring only) (2)1 9960-284-004Door Assy., Loading-Chrome(ring only) (2)2 9982-353-002Plate Assy., Hinge (Wht) No Pin (2)2 9982-353-001Plate Assy., Hinge (SS) No Pin (2)* 9545-012-015Screw, Hinge to Door (8)* 8640-413-002Nut, Hinge to Door (8)3 9212-002-004Glass, Door (2)4 9206-413-002Gasket, Glass Black (2)* 9548-117-000Support, Door Glass (2)5 9206-420-005Gasket, Outer Rim Black (2)6 9244-082-001Handle, Loading Door (2)* 9545-018-017Screw, Handle 1/4-20 x 3/8 (4)* 9531-033-003Stud, Door Catch (2)* 8640-413-001Nut, Hex (2)* 8640-413-003Nut, Acorn (2)* 9086-015-002Catch, Loading Door (2)* 8638-190-009Pop Rivet for mtg. catch (4)* 8641-582-006Lockwasher (4)* 8640-399-001Spring Nut (6)7 9989-521-003Panel Assy., Front- Lower (Wht) (1)7 9989-521-001Panel Assy., Front- Lower (SS) (1)8 9989-517-003Panel Assy., Front- Upper (Wht) (1)8 9989-517-001Panel Assy., Front- Upper (SS) (1)* 9277-054-001Insulation Front Panel, half moon (top) (2)* 9277-054-002Insulation Front Panel, half moon (bottom) (2)9 9545-008-014Screw, FLHDCR, 10B x 1 (14) (6)* 8641-585-001 Lockwasher* 8640-399-001Nut, Spring (12)10 9544-069-002Strap, Hinge (Wht) (2)10 9544-069-005Strap, Hinge (SS/Black) (2)* 9545-012-028Screw, Hinge to Panel (8)11 9545-052-001Screw, Door to Hinge Strap (Special Black Type) (2)12 8641-436-003Washer, Fiber (2)13 9021-041-001Acceptor, Coin (1)* 9486-149-001Retainer, Coin Acceptor (2)14 9545-053-002Screw (4)* 9801-099-001Switch, Optical (1)Cabinet Group ContinuedKey Part Number Description Quantity15 9994-032-001Escutcheon, Upper (1)16 9435-039-002Trim, Overlay-Upper Blue (1)16 9435-039-001 Trim, Overlay-Upper Black (1)17 9994-033-001Escutcheon, Lower (1)18 9435-023-001Trim, Overlay-Lower Blue (1)18 9435-031-001Trim, Overlay-Lower Black (1)* 9545-020-009Screw (20)19 9412-167-002Nameplate Stack Dryer Express Blue (1)19 9412-167-001Nameplate Stack Dryer Express Black (1)20 9866-005-001Lint Drawer Assembly Blue (2)20 9866-005-004Lint Drawer Assembly Black (2)21 9435-024-001Overlay Trim, Lint Drwr-Blue (1)21 9435-032-001Overlay Trim, Lint Drwr-Black (1)* 9532-074-003Felt Seal ( back of lint screen assembly ) (2)* 9805-033-002Lint Screen Assembly ONLY (no front) (2)* 9555-057-008Replaceable Lint Screen Only (2)22 8650-012-004Lock and Key, Lint Drawer (2)* 6292-006-010Key 6101 only (2)* 9095-043-001Cam, Lock (2)* 9545-008-001Lint Screen Strap Hold Down Screws 10Bx 1/4 (32)23 9857-198-001Controls Assy, Blue (1)23 9857-198-003Controls Assy, Black (1)* 9627-869-001Harness, Electronic Control (1)24 8650-012-003Lock and Key, Control (1)* 9095-041-001Cam, Lock (1)* 6292-006-007Key only 6324 (1)* 9627-855-003Harness, Heat Sensor (1)* 8640-276-002Wire Nut Connector Grey (4)25 9501-004-003Sensor Temp Control (2)26 9501-008-001Bracket for Heat Sensor Mounting (Under Basket) w/ sensor..2* 9545-045-005Screw, Round Head (Mounts sensor; phillips head) (2)* 9209-037-002Gromm.et, 3/16 ID (2)* 8544-006-001Leg, Leveling 1/2” (4)* 9074-320-001 Cover, Cabinet (Top) (1)* 9277-041-017 Insulation Cabinet Cover (1)* 9732-276-001Kit for Dryers without Neutral and using 208-240 volt (1)* 9732-102-013LP Kit for 50Lb Stk Dryers (1)* 9732-243-001Stack Dryer Trunion Puller (1)* 9544-041-002 Strap - Bead Tie (1)27 9942-038-005 Vault, Coin Box (1)* 9545-008-024 Screws, Mounting-Coin Vault (2)28 9897-099-002 Coin Box Assy, Large Blue (1)28 9807-099-004 Coin Box Assy, Large Black (1)191526252792531089Control Parts GroupKey Part Number Description Quantity * 9857-198-001Controls Assy, Electronic Mounted With Membrane Switch, BLU (1)* 9857-198-003Controls Assy, Electronic Mounted With Membrane Switch, BLK (1)1 9826-008-001 Trough Assembly (1)2 9032-062-002 Button-Push, Control, Blue (2)2 9032-062-001 Button-Push, Control, Black (2)3 9538-166-011Spacer-Metal, 4mm (4)4 9486-158-001 Retainer-Push Button (2)5 8640-424-002Nut-Hex, Elastic stop, #4-40 (4)6 8652-130-038Terminal-Grounding clip (1)7 9534-365-001Spring-Flat, Control (1)8 9545-008-001Screw-Hex, #10B x 1/4 (2)9 9545-044-010 Screw-Hex, #10B x 1/4 (10)9 8641-582-005Washer-External tooth, #6 (10)10 9435-038-001Overlay-Control, Coin, Black (1)10 9435-038-002Overlay-Control, Coin, Blue (1)11 9021-041-001Acceptor-Coin, Optical (1)* 9486-149-001Retainer, Coin Acceptor (1)12 9545-053-002Screw (4)* 9801-099-001 Optical Sensor, Replacement (1)Note: Jumpers required if using 1.5 Control on Older Machines (P9 Connection)* 8220-155-001 Wire Assy, Jumper, 30Lb Stack Coin (1)* 8220-155-002 Wire Assy, Jumper, 50Lb Stack Coin (1)Door Switch GroupPart NumberDescription Quantity9539-487-001Door Switches (2)Hinge Plate Cover1 9074-340-002 Cover-Hinge, Black .....................................................................22 8636-008-010 Screw-TRHDCR, 10B x 3/8, Black.. (4)12Bearing Housing GroupKey Part Number Description Quantity J1 9241-189-002 Housing, Bearing (2)J2 9036-159-003Bearing, Ball Rear..................................................................... .2 * 9538-183-001 Spacer, Bearing (2)* 9036-159-001Bearing, Ball Front .................................................................... .2 J5 9545-017-017Bolt, 1/2 x 3/4 . (8)J7 8640-417-002Nut, 1/2 (8)* 9803-201-001Bearing Housing Complete Ass’y (includes bearings,spacer) (2)J4 9545-017-018Screw 1/2 x 1 1/2 (4)Burner Housing GroupKey Part Number Description Quantity * 9803-207-001 Housing Assembly, Burner (2)1a 9452-730-001Service Burner Plate Front... (2)1 9452-729-001 Service Plate baffl e Recirculation Chamber Clean Out (2)* 9545-008-006Screws (8)2 9545-008-001Screw (16)18 9003-220-001Angle, Burner Support (2)* 9545-008-006Screw (4)17 9048-020-002Burner, Main (4)* 9545-008-006Screw 10AB x 3/8” (4)* 9454-824-001 Panel, Back Burner Housing (2)4 9545-008-001Screw 10B x1/4” (8)5 9875-002-003Electrode Assy, Ignition (2)19 9545-045-001Screw, Electrode Mtg 8B x 1/4” (4)7 9379-186-001Valve, Gas Shut Off (1)8 9857-134-001Control Assy, Gas (2)9 9381-012-001Manifold, Assy (2)* 9425-069-021Orifi ce, Burner-Natural #27 (4)* 9425-069-022Orifi ce, Burner-LP #44 (4)10 9029-175-001Bracket, Manifold (2)22 8615-104-038Pipe Plug in end of Burner Manifold (2)* 9545-008-006Screw (4)12 9576-203-002Thermostat, Hi-Limit (2)* 9538-142-001Spacer, Hi-Limit (4)* 9545-045-007 Screw 8B x 3/4” (4)13 9074-329-001Cover, Hi-Limit Stat Ignitor (2)* 9545-008-006Screw (6)* 9576-207-008Thermostat, Safety Shutoff (2)* 9545-008-006Screw (4)15 9825-062-001Cover, Safety Stat (2)* 9545-008-024Screw (6)16 9857-116-003Control, Ignition Fenwall (3 trybox) (2)* 9732-102-013Kit, LP Conversion 50Lb Stack Kit (2)* 9838-018-003Welded One Piece Gas Pipe Assembly (1)Part # 8533-085-001 9/14Burner Housing Group Photos10221092221851A141594851613Rear ViewKey Part Number Description Quantity * 9627-861-001Wire Harness Overtemperature Switch/Air Switch (2)* 9801-098-001Switch Assy, Air Flow (2)1 9539-461-009Switch, Air Flow (2)2 9029-200-001 Bracket, Switch- Air Flow (2)3 9008-007-001Actuator, Switch (2)4 9451-169-002Pin, Cotter (2)5 9545-020-001Screw 4-40 x 5/8” (4)* 8640-401-001Nut, Special Twin .#4-40 (2)* 9550-169-003Shield, Switch (2)6 9376-322-001Motor, Drive (2)7 9452-770-001Plate, Motor Mounting (1)* 9545-029-008Bolt 3/8” - 16 x 3/4” (8)* 8641-582-003Lockwash Spring 3/8 (8)8 9545-018-019Screw, Motor Plate to Back Assy. 1/4-20x 2 1/2 (8)* 8641-582-007Lockwasher 1/4 (8)9 9538-163-006Spacr (8)* 8641-581-017Flat Washer 1/4 x 7/8 (24)* 9209-086-002Rubber Grommet (8)* 9538-166-006Grommet Spacers (8)* 9545-028-013Screw, Set (4)10 9962-018-002Back Assy, Blower Hsg (2)11 9991-053-001Support Assy, Intermed. Pulley (2)12 9545-029-010Bolt, Rd Hd 3/8-16 x 1 1/4 (6)12 8640-415-004Nut Flange Wizlock 3/8” - 16 (6)12 8641-581-035Washer, Flat (6)13 9545-029-003Bolt, 3/8-16 x 1 1/2 (2)14 9861-022-001Arm Assy-Tension, Complete (2)* 9487-200-003Ring-Retaining (6)15 9908-048-003Pulley Assy, Intermediate with bronze fl ange bearing (2)* 9036-145-002Bronze Flange Bearing (4)16 9908-047-002Pulley Driven Tumbler (2)17 9040-076-009Belt, Drive Motor (2)18 9040-073-011Belt, Driven Intermediate to Tumbler (2)19 9534-151-000Spring, Tension (2)20 9099-012-005Chain, Tension (2)21 9248-022-002Hook, Tension (2)* 9451-146-001Pin, Damper Hinge (2)* 9074-334-001 Cover Duct Upper (1)22 9973-032-001 Heat Recirculation Assembly Duct (2)* 9453-169-013Motor Pulley - Driver (1)* 9545-028-013Set Screws (2) (2)* 9278-043-001Impeller23 8641-581-026Washer, Flat 1/2” for Tumbler Pulley (2)24 9545-017-009Bolt, 1/2”-13 x 1 1/4 (2)25 8641-582-016Washer, Star 1/2” for Tumbler Pulley (2)* 9545-008-001Screw 10 Bx 1/4” (6)* 9545-014-004Bolt, 5/16-18 x 5/8” (8) (8)5/16-18* 8640-400-003Nut,* 9538-184-001Spacer, Shaft (2)* 9487-234-005Ring Tolerance (2)* 9125-007-001Damper Inside Duct Exhaust (2)* 9125-007-002Damper Inside Duct Exhaust (1)* 8520-141-000Nut, Spring (4)* 9074-335-001Cover Duct Lower (1)* 9545-008-024Screw 10ABx 3/8” (72)* 9029-173-001Bracket for Wire Harness Under Burner Housing (2)Part # 8533-085-001 9/14Part # 8533-085-001 9/14Rear View Photos1264722Rear Panel & Cover GroupKey Part Number Description Quantity19208-090-001Rear Guard Side Panel 1 (2)4 9545-008-024Screws 10 AB x 3/8 (30)5 8502-649-001Label - Connection Electrical (1)8 9208-089-001Rear Guard Back Panel (2)10 8502-600-001Label Warning & Notice (1)11 8502-645-001Label - Instructions (1)12 9109-113-001Transition Assembly Outlet (1)13 9074-320-001 Top Cover Dryer Panel (1)14 9550-188-001 Top Burner Housing Heat Shield Inlet (1)15 9074-321-001 Top Panel Burner Housing Cover (1)Part # 8533-085-001 9/141851113121514Tumbler GroupKey Part Number Description Quantity 9848-131-001Tumbler Assembly Galvanized w/spider (2)G2 9568-013-001Spider Assembly (2)G3 9497-226-002Rod, Tumbler (6)G4 8640-417-005Nut, 1/2 - 13 (6)G6 8641-590-002Washer, Special (6).............................................................................AR G7 9552-013-000Shim* 9848-130-002Tumbler Assembly Stainless Steel (2)G1 9848-130-001Tumber Assembly Galvanized (2)Part # 8533-085-001 9/14Control Assembly GroupKey Part Number DescriptionQuantity* 9857-189-001 Control Assmbly Complete (all below included) .............................1* 9108-117-001 Control Box Cover ..................................................................... 1* 8220-001-478 Wire Assembly Green 7” ............................................................ 1* 8639-621-007 Screw #10-32 x 12 Green ............................................................1* 8641-582-006 Lockwasher Ext Tooth #10 ..........................................................13 9897-026-002 Terminal Block Main Power Middle ...............................................14 9897-026-001 Terminal Block ............................................................................2* 9545-045-012 Screw #8 ABx 1/2 for terminal block ............................................6 5 8711-011-001 Transformer Ignition ...................................................................2* 9545-008-024 Screws 10AB x 3/8” ...................................................................46 9982-348-001 Plate Assembly MTG Ignition Control............................................2* 9545-008-024 Screws 10B x 1/4” MTG Above Plate and Others ...........................47 9857-116-003 Ignition Control ..........................................................................2* 8640-411-003 #6-32 Nuts ................................................................................48 9631-403-009 Wire Assembly High Voltage Upper ..............................................19 9627-860-001 Wire Harness Ignition Control Upper ............................................110 9627-860-002 Wire Harness Ignition Control Lower ............................................1* 9053-067-002 Bushing Wire 7/8” .......................................................................413 9200-001-002 Fuseholder Assembly ..................................................................314 8636-018-001 Fuse 1.5 Amp .............................................................................315 5192-299-001 Relay Power ...............................................................................216 9897-035-001 Terminal Block Assembly Main Power Inlet ...................................1* 9545-008-024 Screw #8 AB x 1/2” ....................................................................2* 8220-062-036 Wire Assembly Red/Black 14” ......................................................1* 8220-062-037 Wire Assembly Red/White 14” .....................................................1* 8220-062-038 Wire Assembly White 14” ............................................................221 9627-864-004 Wire Harness Motor Extension .....................................................2* 9527-007-001 Stand Off - Wire Saddle / Arrowhead ..........................................13* 9545-031-005 Screw 6 B x 3/8” ........................................................................422 9558-029-003 Strip Terminal Marker (Behind Input Power) ..................................124 9627-863-001 Wire Harness Main Extension Access Under Burner Housing .........123 9631-403-008 Wire Ass’y - High Voltage Lower ..................................................125 9627-859-001 Wire Harness - Main Power (1)Part # 8533-085-001 9/14Control Assembly GroupPart # 8533-085-001 9/1416252223245Coin AccecptorKey Part Number Description Quantity1 9021-041-001Coin Accecptor, Optical (1)Replacement (1)2 9801-099-001Sensor-Optical,3 9545-039-002Screw, Heighth Bar, 3mm (2)* 9486-136-001 Retainer, Coin Acceptor (1)* 9545-053-002 Screw (4)Part # 8533-085-001 9/14NotesPart # 8533-085-001 9/14NotesPart # 8533-085-001 9/14Section 7: VoltageConversionPart # 8533-085-001 9/14Part # 8533-085-001 9/14Instructions - Convert a Dual Voltage Stack Dryer from 120V to 208-240V with Neutral Wire Only1. Remove incoming power from the dryer. Use a known working voltmeter to check power.2. Remove the cover of both the upper and lower control box assemblies from the dryer using a 5/16” wrench.3. Move the black/blue wire from the N position of the main power terminal block to the L2 position of the mainpower terminal block in the upper control box assembly. See Figure 6 below.4. Move the white wire of the upper motor harness to an upper inner left terminal in the middle terminal block in thelower control box assembly. See Figure 6 below.5. Move the orange wire of the upper motor harness to an upper inner left terminal in the middle terminal block inthe lower control box assembly. See Figure 6 below.6. Move the white wire of the lower motor harness to a lower inner left terminal in the middle terminal block in thelower control box assembly. See Figure 6 below.7. Move the orange wire of the lower motor harness to a lower inner left terminal in the middle terminal block in thelower control box assembly. See Figure 6 below.8. Reconnect power to the dryer and test to ensure proper operation; one line voltage to L1, one line voltage to L2,the neutral to N, and the earth ground to E.9. Reinstall the cover of both the upper and lower control box assemblies from the dryer using a 5/16” wrench.Part # 8533-085-001 9/14NotesPart # 8533-085-001 9/14Section 9: MaintenancePart # 8533-085-001 9/14MaintenanceDaily1. Clean lint screen by unlocking and sliding out in their tracks for access. Use soft brush ifnecessary. Failure to do so will slow drying and increase gas usage and temperatures through out the dryer.2. Check lint screen for tears. Replace if necessary.Monthly1. Remove lint accumulation from end bells of motor.2. Clean lint from lint screen compartment.3. Remove lint and dirt accumulation from top of the dryer and all areas above, and around theburners and burner housing. Failure to keep this portion of the dryer clean can lead to a buildup of lint creating a fi re hazard.4. Inspect Recirculation burner housing for excessive buildup.5. Place a few drops of light oil on top and bottom pivots of the clothes door hinge.6. Grease bearings and shaft of intermediate drive pulley.Quarterly1. Check belts for looseness, wear or fraying.2. Inspect gasket of door glass for excessive wear.3. Check tightness of all fasteners holding parts to support channel.4. Check tightness of tumbler shaft retaining nut. MUST MAINTAIN 150 FOOT LBS.5. Remove lint accumulation from primary air ports in burners.6. Grease pivot pins and tension arms where in contact with each other.Semiannually1. Remove and clean main burners.2. Remove all orifi ces and examine for dirt and hole obstruction.3. Remove all lint accumulation. Remove front panel, lint screen housing and remove lintaccumulation.Annually1. Check intermediate pulley bearings for wear.2. Check and remove any lint accumulation from exhaust system.NOTE: DRYER MUST NOT BE OPERATED WITHOUT LINT SCREEN IN PLACE。

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