游戏 54english
英语课堂游戏大全—单词操练类游戏

英语课堂游戏大全—单词操练类游戏English Classroom Games n (Part 1)Word Practice Games1.Blow the BalloonsGame n: Students say words while blowing up balloons。
and the sound changes with the size of the balloon。
This game is used for XXX.2.Opposite XXXGame n: XXX's voice is loud。
and the student's voice is small。
the teacher's voice is small。
and the student's voice XXX。
This game can be used for XXX.3.Fly a KiteGame n: The teacher holds a kite model。
and the student's voice changes according to the teacher's gestures。
This game can be used for XXX.4.Clap HandsGame n: The teacher and students clap hands while saying words。
When the teacher s。
the students。
This game can be used for vocabulary practice and can help focus students' n.5.Grow TallerGame n: The student's voice changes according to theteacher's gestures。
英语课堂游戏 Games for English class

1.抢椅子(get the chair)游戏说明:老师在教室前面摆三个椅子,然后叫四个小朋友到前面来,然后老师和学生一起读这个单词或句子,当老师停下来的时候学生就要去抢椅子,没抢到椅子的学生就要被罚读一个单词,然后回去。
2.照镜子(Look in the mirrow)游戏说明:老师一边说单词一边做动作,学生跟老师学和老师方向相同。
3.争分夺秒(urgent task)游戏说明:每组成员共同完成传词任务,一个传一个,用时少的小组获胜加分。
(也可传问题和句子)4.无敌转转转(turn turn)游戏说明:两名同学到前面背靠背站好,手中各持一张单词卡。
在老师下口令后快速旋转,最先说出对方卡片单词的同学获胜。
5..点手掌(catch the finger)游戏说明:说单词时让孩子点老师的手掌,老师来抓。
6..魔力手指(magic finger)游戏说明:先规定好每根手指说的遍数,然后用书挡住让同学猜是哪一个。
7.五体投地(body)游戏说明:把单词卡片放在地上,然后用身体的各个部位去接触,孩子特别喜欢。
8..过山车(get on the train)游戏说明:学生们手拉手围成圈边走边说要操练的句子或单词,老师和一个圈里的学生手撑手扣住哪个学生,学生需说出所操练的句子或词。
9..相反动作(opposite actions)游戏说明:(适合单词的整体操练)老师上下前后左右拍手说单词,学生要和老师的动作相反,如相同则给那组减分。
10.谁最快(who is the best?)游戏说明:(适合单词的总体操练),老师说one two go 老师手中卡片如果是平放的,学生们就坐着说单词,如果卡片是立起来放的学生就立刻站起来说,谁最快就给他奖励。
11..下命令(up and down)游戏说明:五六个人拿新单词卡上前站成一圈,老师下第一个命令,如apple 手拿此卡片的学生马上边下蹲边说apple down apple down apple down banana down..那么手拿banana卡片的孩子马上下蹲并说自己的指令然后再给别人下指令。
英语课堂小游戏PPT(18个游戏模板)

Байду номын сангаас
Scenario dialogue card game
04
Listening games
CHAPTER
Cultivate students' concentration and listening comprehension abilities
Summary
The teacher prepares an English listening material, plays it, and asks the students to retell and spell it out. Finally, they combine all the students' answers to form a complete sentence or paragraph.
Letter relay
Purpose
To help students memorize letters and words
Gameplay
Divide students into two groups, each group holding a stack of letter cards, and use the combination of letter cards to spell words. The group that first spells the specified number of words wins.
Teachers should ensure that the provided word list is suitable for the age and English level of students, and ensure that the game difficulty is moderate.
英语学习游戏

英语学习游戏(English Learning Games)Students greatly welcome games. They can create a cheerful and light-hearted environment and arouse students’ interest in learning English. Games are co nsidered one of the most effective ways to improve efficiency(效果)in langu age learning. Following are some 50 games for various levels of English stud ents. I collected some of them and created others.Vocabulary and Phrase Games1. A Game of Collocation CardsAim: To let students review and memorize collocations(搭配).Preparation: Make a set of cards with the verbs (or verb phrases) such as ta ke, have, do, play, make, and give. Prepare a second set with nouns (noun p hrases) such as homework, a meeting, a trip, a test, a lecture and basketball.Procedure: Two or more than two students can play this game. The purpose is to form a collocation.1) Put all those cards in random order in a pile on the table with students si tting around.2) In turns, each student takes 6 cards from the pile one by one. Then one s tudent takes one card from the pile. The student keeps it if he/she finds a c ollocation with one of the cards in his hand or he/she thinks he/she can find a collocation easily with this card later. Otherwise, she/he gives it to the nex t person.3) The next person keeps it, if he/she finds a collocation with one of the car ds in his/her hand.4) Then the student chooses one of the difficult cards in his/her hand and gi ves it to the next person.5) If he/she cannot form a collocation, he/she takes another card from the pile. The next person does the same until one of them forms three collocations.The first person that forms three correct collocations wins.Variation: You can play this game with prepositional phrases and adjective ph rases, as well as verb phrases or you can put all these together.2. Word Spelling CardsAim: To review and memorize the English words students have learned.Preparation: Make at least 100 cards with the following written on them: letter s, roots, suffixes(词缀), such as, -tion, -ment, and -or prefixes, such as, -un, -im and –ir, clusters of vowels, such as, -ow-, -ight and -oo- and consonants (辅音), such as, th-, ch- and sp-.Procedure: Two or more than two students can play this game.1) Put all cards in random order in a pile on the table with students sitting a round.2) Each student takes 4, 5, or 6 cards from the pile one by one. (Students d etermine the number of cards they hold in their hands before the game starts. The bigger the number, the easier the game is.)3) The object is to construct meaningful words (a word found in the dictionar y) by putting the cards together. When successful, the student shows the wo rd to the other players and puts the cards aside. At the same time, he/she g ets the same number of additional cards from the pile.4) The first player tries to form more words, which he/she shows to the other players. If he/she cannot form a meaningful word, he/she can take another c ard from the pile.5) If he/she still fails to form a word, he/she chooses one from his/her cards and gives it to the next person.6) The next person can get this card if he/she can form a word with the othe r cards. Each time a word is formed, the student shows the card(s) to the ot her players and puts the card(s) aside.7) If the player cannot form a word with the card given by the previous playe r, he/she can get one from the pile and try to form a word. Again, if a player fails to form a word, he/she selects one of his/her cards and gives it to the next person. The next person will do the same.Finally, the person who gets the most meaningful words wins.3. Preposition CardsAim: To practise prepositions.Preparation: Write a number of prepositions (say, 10–20) on separate cards. E ach student has a set of the cards.Procedure: The aim is to make up sentences using common prepositions.1) Students can hold the cards in their hands or put them on the desk.2) The teacher says a noun, a verb or an adjective or a phrase (or writes on the blackboard.)3) The students think of a sentence quickly using one of the prepositions on their cards. The student who thinks his/her sentence is right can raise his/h er hand and the teacher nominates(指定)him/her. He/She reads out the sent ence. If the teacher says "correct" (the sentence is correct in grammar and m eaning), the student can put that preposition card aside.4) The procedure is repeated. The student who surrenders all his/her cards fir st will win.4. BingoLevel: Absolute beginner to lower intermediateAim: to review or preview letters, or vocabularyMaterials: item list, bingo cards (students can make these)Procedure: Draw a 9-square box (as in tic-tac-toe) and ask students to draw a picture with the target words in each box. You might draw each picture on the board in random(随机)order and have the students draw them in their grid. (This is very useful since you can review the words together with the w hole class as you go along and help students with ideas of how to draw the m). Then draw the pictures in your box on the board and ask the students to choose a word. Choose the students at random. When they get a bingo (any three in a row), they get a team point, a card or a reward. A variation may be to reward them only if they get a bingo before you. This makes it more c hallenging and covers more vocabulary.5. Slap itAim: to recognize words and listen for relevant informationPreparation: a set of 10-15 pictures of different kinds of food items for each t eam of 4 to 6 peopleProcedure: Put the items on a desk and the students sit around the desk. T h e teacher describes the food item. When a student has an answer, she/he slaps th e card and says the word aloud. If the student is correct, he/she gets a team poin t. If the student is wrong, he/she is out of the game. Alternatively, in each group e ach student plays independently. If the student slaps the correct picture, he/she ke eps the card as a point. The person or team with the most cards/points wins.6. HangmanLevel: Absolute beginner to lower intermediateAim: to practice vocabularyMaterials: writing surfaceProcedure: First, the teacher thinks of a word and writes the same number of dashes, as there are letters in the word on the board.Then, students begin to call out letters from the alphabet. When a student gu esses a correct letter, he/she will put the letter in its proper place. The letter may be repeated. If a letter that is in the word has not been mentioned, the t eacher will draw one stroke for the hangman. If they can guess the word bef ore the picture of the hangman is finished, they will win. Otherwise they will lose.Variation: This works best with phrases, not individual words. Scoring need n ot be a hanged man. It can be any picture, or word that has about 10 parts. The pictures can be drawn bit by bit or erased bit by bit.7. Word Shark. (Similar to hangman) Similarly confusingAim: to practise vocabulary.Procedure: Instead of a man being hung, you can draw a man dangling(悬浮)from a cliff, with the ocean, complete with one ravenous shark, underneath him. When the first incorrect letter is guessed, the man begins his descent to ward the shark, who, five or six wrong guesses later, will eat him. Graphicall y, (图形上)I find Word Shark more interesting than Hangman.8. ScrambleAim: to review vocabularyProcedure: You first write one or two letters in the centre of the blackboard. Then ask the students one by one to form a meaningful word by putting ano ther letter on the left or right, over or under the given letter. The student wh o fails to form a meaningful word loses one point.9. Musical Chairs with a TwistAim: to review vocabularyPreparation: all the chairs are arranged in a circle and a tag with the target v ocabulary (i.e. jobs) is placed on each chairProcedure: Play music and have the students march in a circle. When the mu sic stops, the students all go for the chairs. There is a chair for each studen t except one. Then the IT (person in the middle) can ask anyone sitting down, "Who are you?" If they know what the tag on their chair represents, they re main seated. If not, that student becomes IT. This is continued 3 times and t hen the music is played again. The students like this game and it reviews vo cabulary very well.10. Last LetterAim: to review vocabularyProcedure: First, have a student say a word. For example: "apple." Then have the next student say a word that begins with the last letter of the last word. ("apple" "elephant" ) and so on through everyone in the class. This can hel p you to know the kinds of words your students know, which helps communi cation with them. You can also use a ball to do it or a screwed-up piece of paper. The teacher throws the ball to one student and says a word such as "dog". The student must reply with a word starting with "g," such as "girl". When answered, the ball is thrown back to the teacher and it is then thrown to the next student, who continues.Variation: you can ask a student to say a short sentence and then ask the n ext student to say a sentence that begins with the last word of the last sente nce.11. DictionaryAim: to learn the meaning of vocabularyProcedure: In each round, one player reads aloud from the dictionary a word without the meaning. Players announce if they know the meaning. If anyone does, that word is abandoned and a new, unknown word is selected. Then everyone writes a definition for the word, with the dictionary holder writing the correct meaning but not exactly a direct copy. All the definitions are handed to the holder who mixes them up and reads each one. Players declare their picks verbally clockwise from the holder. Alternately, all the students could w rite down their guesses. Everyone that guesses the right answer gets 1 point. The writer of the wrong definition gets a point for every guess of their defin ition. The dictionary holder gets one point anyway. The dictionary is then pa ssed on.12. Fast WordsAim: review vocabularyProcedure: The class is arranged into rows. The first person in each row is g iven a piece of chalk. The blackboard is divided into sections. No more than six teams are formed. The teacher names a letter and the students must writ e as many words beginning with that letter as they can in the allocated time. Their teammates can call out hints. Be warned: this is very noisy. Next, the second team member takes the chalk, goes to the board and the teacher call s out a new letter. The team with the most correct words is the winner.13. Vocabulary Tic-Tac-ToeStudents' Level of English: Beginner Intermediate AdvancedMaterials Needed: The attached handoutAim: Practice using the words like "want" "have" and "need"Procedure: Read through the activity with the students and explain that they are to fill in the answers to the number 1 paper with a partner. Ask partner A to guess partner B's answers. If they guess correctly, they get to mark "X" on the answer. If they guess incorrectly, they mark a "0" on the answer. Th e goal is to get a line of three "Xs". When finished, partner B tries to guess partner A's answers using the same sentence patterns.14. Adjective and Noun CombinationsAim: To get students to think about and practice combinations.Level: This game works well with all levels. Lower-level students can make u p simple sentences and higher level students more complex ones.Procedure: The purpose of this game is to give students the chance to practi ce adjective-noun combinations. Begin by giving them a male or female first name. They must then invent a sentence similar to the following: Albert likesawful apes. Linda likes little limes. Richard likes roaring racecars. Wendy lik es wiggling(蠕动的)worms. The game should move fast, so you should be prepared with a list of names to fire at your students. You should go throug h the list ahead of time to make sure that you can think of matching adjectiv e-noun combinations within the vocabulary range of your students. It is some times helpful to have a large list of alphabetized adjectives copied off and rea dy to hand out, especially for lower level students.Variation: you can use this to practice other combinations, for instance verb-noun combinations.15. Frozen tagLevel: anyMaterials: cards (with words or pictures representing vocabulary) spaceAim: review, fluencyProcedure: Hand out the cards, one to each student and practice the vocabul ary so that everyone knows their own word. One person is "it." When "it" to uches another person, he/she becomes "frozen" (cannot move), but their frien ds can unfreeze him/her. To do this, the friend tells the frozen person what's on their card. The frozen person then either repeats or acts out the item. If correct, they are free.Variation: from time to time have students switch cards and teach each other the new vocabulary and change the person who is "it."16. Word CategoryAim: to review vocabularyProcedure: This game calls for words within categories(范围)and sets up a hand-clapping or finger-snapping rhythm with a circle of students. At a desig nated rhythmic point, the first student must call out a word in the target cate gory (country name, flower, article of clothing, etc.) Then at the same point i n the rhythm, the next student must supply an appropriate word, and so on, around the circle until someone gets stuck. Since no word can be repeated, i t also promotes listening to each other.17. Jumble WordAim: to review vocabularyProcedure: Give students some letters and ask them to form words. At first, you can give them a few letters and then progress to more letters. The stude nt(s) who can form the most words or form a word using most of the letters given is the winner.18. Christmas PuddingAim: to review vocabularyProcedure: This game is an anagram(颠倒字母顺序)activity. Have students make as many words as they can out of the letters in the words "Christmas Pudding" ex. mud, camp, or aspirin. Have them work individually and then ch eck in small groups. As they check, common words are crossed out. Devise a point scale appropriate to the students' level. Try again with different words: "Silver bells," "Happy Holidays," etc.19. Word RaceAim: to review target vocabularyProcedure: The teacher says a word like bedroom or kitchen and the student s in groups have to draw as many items related to that word as they can. Af ter 5 minutes the teacher calls "pencil down." The students must call out the names of all the pictures they have drawn. The team who can call out the most is the winner.20. Wolves and LambsAim: to reinforce and review vocabularyPreparation: 2 or 3 sets of the target vocabularyProcedure: The teams or groups sit in circles well apart from each other, and are visited by 'wolves' from other teams. Each "wolf" has a list of pictures/w ords to be recognized. Anyone who does not know the words has to stand a side as a captive 'lamb.' (The wolf may ask anyone, What is this?) After som e time, the 'shepherd' (teacher) chases the wolves away and the wolves take the 'captives' back to their groups. The team with the most captives wins.21. Preposition CardsAim: to practise prepositions using kinesthetic(肌肉运动)drama techniques.Preparation: Cards with prepositions written on them.Procedure: Each student takes a card. In turns, they have to mime the prepo sition they have until the class guesses which preposition it is. When this ac tivity is over, they have to create a scene where everyone has to speak usin g his/her preposition; they should not use any other prepositions. Students r ole-play their scene.22. Cards on the TableAim: To memorize the correct spelling of words in an enjoyable way.Procedure:1) Give the students one letter card each.2) Clear a space in the classroom and put a table in the middle.3) The students stand in a circle round the table, 3 or 4 meters from it. Each student has one letter card each.4) The teacher calls out words he wants to revise, one at a time, and any st udent who holds a letter that is in that word must run forward and put the le tter on the table.5) The last person who puts his letter down must spell the word and give its meaning. If unsuccessful, s/he is out of the game, and the teacher gives the correct answer.6) Students should take back a different letter from the table each time, i.e. t hey should swap with someone else.23. In the Manner ofAim: To practise adverbsProcedure: Elicit adverbs from the students and ask a scribe to write them o n the white board. On a different part of the whiteboard write, 'You sat on th e chair _____ly." Explain that you are going to sit on your chair in the mann er of one of the adverbs on the board. Sit on the chair appropriately and usi ng the sentence on the board, elicit from the students how you sat down. Fo r instance, 'You sat on the chair slowly.' Invite learners to take turns sitting on the chair using adverbs from the board and elicit the sentence from their classmates. As the learners warm up to the activity, erase the material on the whiteboard and see how much they remember.Variation: The teacher calls out a series of imperatives and students sit down appropriately. For example: sit down heavily, sit down sadly, sit down angril y.24. Word GuessingAim: to review vocabularyProcedure: Divide the class into teams. Give one student on each team a pie ce of paper with seven words on it centered on a theme. For example, 7 wor ds that start with M, or 7 words that are parts of the body. In two minutes (l et the other teams watch the clock for you), the student with the paper must try to get one of the students on his/her team to say as many of the words on the list without using the word itself. One point is scored for each word guessed. The challenge here with a class full of students who all speak the s ame language is keeping them from giving hints in their native tongue. Usuall y, the other teams are vigilant about policing this for you, but when they are lazy, you'll have to lay down the law on your own.25. The P icnicAim: to review vocabularyProcedure: This is a simple game that requires students to generate vocabula ry in English. The class is asked to imagine that they are going on a picnic. Their job is to suggest things to bring along. The teacher says yes or no to each suggestion. What the students do not know is that the teacher says yes when a student suggests something whose first letter is the same as the fir st letter of the name of the student. The teacher says no if the first letter of the suggested object and the first letter of the name of the student do not m atch. For example: Alicia: I want to bring apples. Teacher: You can bring app les, Alicia. Alicia can bring apples. What do you want to bring, Marco? Marco: I want to bring a radio. Teacher: Sorry, you cannot bring a radio. If students need a hint, you can interject something like: Maria: I want to bring bananas. Teacher: Sorry, you cannot bring bananas. Why not ask Barbara to bring ba nanas? Usually someone figures out the game. Knowing the secret forces the m to narrow their suggestions to words beginning with the same letter as the ir name.26. Feel and GuessAim: to review vocabularyPreparation: bring plastic or real food in a bagProcedure: The class is divided into teams. A representative(代表)from eac h team comes to the board and the teacher places a food item in their hand s behind their back. The first person to identify the food correctly scores a p oint for their team. Then new representatives come up.27. Word AssociationAim: to review vocabularyProcedure: The teacher starts the game by saying a word such as "Hotel." F or example: Teacher: Hotel. Student A: Bed. Student B: Room. Student C: Ser vice. Student D: Food. As you can see, any association is ok. If the studen t cannot answer (5-second limit), he or she must stand up. The last student seated is the winner. If the association is not obvious, the student is asked t o explain the association.Games for Listening and Speaking1. Chinese WhispersAim: to practice time and pronunciationProcedure: Have 2 teams in a U- shape facing each other: Team A and Team B. Call 2 representatives, one from each team, to your desk and whisper a t ime. Then they go back to their teams and whisper the time into the ear of t he first person, who whispers it to the next person, and so on down the line. The last person writes it down and gives it to the person who whispered it first. Then the 2 original representatives run to write it on the board. If the w ords written on the paper and the board are the same, the fastest team score s a point; however, if it is not correct they have to go back and whisper it a gain. This encourages not only time recognition but good pronunciation, like distinguishing between 15 and 50 or 14 and 40. The students love this game.2. Twenty questionsAim: to practise saying interrogative sentencesProcedure: One student has something on his mind. Other students try to fin d what he is thinking of by asking twenty questions, e.g., "Are you thinking of a person? Are you thinking of a man?" etc. The student answers only wit h "yes" or " no." If the students can guess the answer with twenty or fewer questions, they win; otherwise they lose.3. Taboo word descriptionAim: to practise speakingProcedure: One student thinks of a certain word in his mind and describes it without mentioning any words related to it. For example, with the word "boo k," you cannot mention the words: book, letter and paper. Another student ac ts as judge. Other students listen. If the student mentions those taboo words, he will lose. The winner is the student who can talk the longest time withou t using taboo words.4. CharadesAim: to get students to describe class itemsProcedure: Have a representative of each team go to the board and stand wit h their backs to it. Then the teacher puts up or draws a picture on the board behind the representatives. Then, the teams take turns describing the picture to them, without mentioning the word itself. When one of the representatives identifies the picture correctly, he/she scores a team point. (In the beginning, you might like to choose the most alert students.)5. Repeat and AddAim: to practise speakingProcedure: First, one student says a sentence of an improvisational(即兴)st ory. The next student repeats the sentence and adds another one. The 3rd st udent repeats the sentences and adds one more sentence. This continues unt il a student fails to repeat all the sentences correctly. Typically, this will mak e a funny story. The student who can repeat the story fully will win.6. Speak and GuessAim: to practise speakingProcedure: Choose 4 students to come to the front of the room or the middl e of the circle with their ears covered so as to prevent them from hearing. T hen, show the other students an expression or a sentence without letting the four students see it. Finally, the students try to convey to the four students the word or expression with gestures. The student who guesses correctly win s.7. Right or WrongAim: to practise listening and speakingProcedure: First ask 4 students to come to the front of the room. Have other students ask them some questions or tag questions concerning geography, history, music, arts, etc. For example, "Name the parts of Great Britain." [Eng land, Scotland, Wales and Northern Ireland.] Then the four students try to an swer them. The student who answers the most questions correctly wins.8. DescriptionAim: to practise speakingProcedure: Use a homework assignment from the previous day. For example, the assignment was to describe the student's bedroom or dorm room. In the game, the student reads the description of his/her room. The class draws a replica of the room as they hear it described. When the student finishes, s/he draws the room for the class. Often, the comparisons are very funny. It is also a good vocabulary builder. Time needed per student about fifteen minu tes.9. CatchMaterials: ball (or other throwable item)Aim: review, student fluencyInstructions: List a set of vocabulary items on the board. The student holding the ball selects an item says it and throws the ball to another student. The 2nd student has to say the previous item, select, and say another item.Variation: Assign students one vocabulary item. Have the first student pronou nce her/his item and the item of the student to whom the ball is thrown.10. Blind OlympicsAim: to reinforce directionPreparation: rearrange the class into an open space. Make two (or more) tea ms and in each team blindfold one person. Assign a scorekeeper/judge for ea ch team. The students sit at the back of the classroom after creating an obst acle course from desk and chairs. Then the students from each group have t o give directions to their candidate to reach the finish line at the end of the room. Each time their competitor touches an item in the room, they loose a point. If they touch the other competitor, they loose two points (or any combi nation you like). This is a very noisy game, but students love it. It is very us eful in reinforcing directions. (It is ideal for a big class to split them into 4 t eams and start at opposite ends of the classroom.)11. Hide and FindAim: to practice directionsPreparation: paper cups and something to blindfold half the studentsProcedure: Number 12 paper cups on the bottom from 1 to 12, depending on the number of students. Divide the students into two teams. For larger class es, you could make three teams or more. Students on each team are paired. One student is blindfolded (蒙上眼)and the other student becomes the guide. Hide the cups all over the room but they should not be under anything. Ass ign team one cups 1-6 to find and team 2 cups 7-12. Guides cannot touch or lead their partners by the hand. They can only give them directions such as turn right, turn left, go straight, etc. They cannot use their native language, only English, to explain the cup's location. When they have found a cup, they must return it to the place that has been chosen by the teacher. I have the m stack each cup on top of the cup they have just found. They remain blindf olded until they have completed finding and returning the cup to the proper place. Their partners must give them directions on where to put the cup that has been found. As soon as a cup has been found and returned by one pai r of students, the next pair goes, etc. The cups must be found and returned in order. The first team to find and return all the cups is the winner.12. Magic BagAim: to have students ask questions and answer them correctly Preparation: Bring an empty bag.Procedure: Before the game, collect items from the students' desks or bags a nd put them in your bag without them seeing what you have taken. Then the y have to ask you, "Do you have a...?" If the guess is correct, her/his team gets a point. After you put all the items on the table, one team asks the othe r, "Is this your ...?" For every correct response, add a point to the team's s core.13. Have You Seen My SheepAim: to encourage careful description and listening about dressProcedure: A circle is formed with one player called IT outside the circle. He/ She moves around the outside of the circle and taps someone on the should er asking, "Have you seen my sheep (or dog, cat, goat...)?" The Student re sponds: "Yes I have seen it." IT asks, "What's it wearing?" or "How is it dressed?" The student must describe someone in the circle e.g. green sh。
小学英语课堂游戏汇总:单词(字母、句子)类游戏

单词(字母、句子)类游戏“warm and cold”抽屉中,让其中一个人来找,其他同学可以提示帮助齐声朗读“pen”,当寻找在教学单词“pen”的时候,可以把一支钢笔事先放在某个同学的者接近目标时,同学们的朗读声就变得响亮;当寻找者远离目标时,同学们的朗读声就变得越来越弱,直到寻找者找到目标为止。
007老师先说出一句台词,然后说出zero随后叫出一个学生的名字,他重复台词后,再说出zero 随后再叫出一个学生的名字,第三个学生要说出seven再叫出一个学生的名字,第四个学生要说出piu如同子弹发射的声音最后再叫出一个学生的名字,但是被叫到名字的同学不能出声,而坐在他两旁的学生要说a同时做出被子弹击中的动作。
10个问题游戏的适用范围:高年级语言的能力,加强学生运用语言的能力,以及初步的英语思维能力游戏的类型:运用型游戏游戏的准备:针对我们所决定的主题,对学生进行相关的教学或者,让学生自己进行探究性学习,让他们自己去掌握,作为一项任务布置下去。
游戏的具体操作:这个游戏,在操作上是没有多少趣味性的,可以说和我们平时的说话训练没有多大的差别,那么我为什么要把它放到这里呢?第一,任何游戏我们都能玩出趣味性来;第二,我们的在进行一个游戏的时候,我们需要做什么准备工作。
这个游戏对学生来说是比较难的,如果我们教师没有进行一定量的输入,学生就在输出上有一定的问题,我们最佳的方法是给学生一个思索的空间,让他们自己去思索,自己去找资料,我们可以在前一节课,把相关的工作做一做,比如播放一段对话的录象给学生看,然后让他们自己去理解:为什么别的同龄人能把英语说的这么流利呢?学生会回答你:“他们听的多”,“他们的词汇量大”,那么我们教师可以话锋一转:既然大家都知道,下一节课我们要进行一个比赛“十个问题”,就是对话,我看哪个组准备的最好!这就是我说的学生志趣的培养!实际操作:这个游戏可以一人出题一人猜,也可以一人出题多人猜,也可以将学生编成每组10人的两个组,在两组中间比赛,出题的可以想到任何一样东西,例如:一种植物,一种动物,一种交通工具,或一个人等,把它写在纸上,猜的学生可以问10个问题,但只能问一般疑问句,如:Is it an …..?,如果十个问完还不能猜出来就算输了,如果采取两组比赛的形式,由一个组出题另一个组回答,则猜的组可以每人轮流问一个问题,出题的组轮流回答!注意事项:(1)注意气氛的调节,游戏本身没有多少趣味,真正有趣味的是教师,用我们的语气,我们的动作,我们的激情,我们的热情去感染每一个学生。
English Games 聚会或英语沙龙可以玩的英语小游戏

Die
死
Guitar 吉他
Grandmother 奶奶,外婆
Bed 床
Jackie Cheng 成龙
Husband 丈夫
Beauty 美女
Bee 蜜蜂
Rap 说唱,嘻哈
Train
火车
Noodle 面条
Hot 热
Camera 照相机
bank 银行
Mother in law 丈母娘
tall 高的
Dog 狗
stand 站立
happy 快乐的
fly 飞
small 小的
Pig 猪
Chinese 中国人
desk 课桌
interesting 有趣的
yellow 黄色
Christmas 圣诞节
Fish 鱼
游戏二:“谁是卧底”
游戏规则:
◆在场7人中6人拿到同一词语,剩下一人拿到与之相 关的另一词语。
每人轮流用一句话描述自己拿到的词语,既不能让卧 底发现,又要给同胞以暗示。 ◆每轮描述完毕,7人同时投票选出怀疑的卧底,得 票最多的人出局。 ◆若卧底撑到最后一轮,则卧底获胜,反之,则大部 队获胜。
Thanks!
crazy
疯狂的
神马都是云 Everything is floating clouds
John F. Kennedy
Mao ZeDong
hamburger 汉堡包
Michel Jackson
Propose 求婚
Japanese 日本人
glasses 眼镜
Rocket 火箭
最炫名族风
Friend 朋友
Snake 蛇
Class 班级
blind date 相亲
英语课堂游戏GamesforEnglishclass

I. 抢椅子(get the chair)游戏说明:老师在教室前面摆三个椅子,然后叫四个小朋友到前面来,然后老师和学生一起读这个单词或句子,当老师停下来的时候学生就要去抢椅子,没抢到椅子的学生就要被罚读一个单词,然后回去。
2. 照镜子(Look in the mirrow)游戏说明:老师一边说单词一边做动作,学生跟老师学和老师方向相同。
3. 争分夺秒(urgent task)游戏说明:每组成员共同完成传词任务,一个传一个,用时少的小组获胜加分。
(也可传问题和句子)4. 无敌转转转(turn turn)游戏说明:两名同学到前面背靠背站好,手中各持一张单词卡。
在老师下口令后快速旋转,最先说出对方卡片单词的同学获胜。
5.. 点手掌(catch the finger)游戏说明:说单词时让孩子点老师的手掌,老师来抓。
6.. 魔力手指(magic finger)游戏说明:先规定好每根手指说的遍数,然后用书挡住让同学猜是哪一个。
7.五体投地(body)游戏说明:把单词卡片放在地上,然后用身体的各个部位去接触,孩子特别喜欢。
8.. 过山车(get on the train)游戏说明:学生们手拉手围成圈边走边说要操练的句子或单词,老师和一个圈里的学生手撑手扣住哪个学生,学生需说出所操练的句子或词。
9.. 相反动作(opposite actions)游戏说明:(适合单词的整体操练)老师上下前后左右拍手说单词,学生要和老师的动作相反,如相同则给那组减分。
10. 谁最快(who is the best?)游戏说明:(适合单词的总体操练),老师说one two go老师手中卡片如果是平放的,学生们就坐着说单词,如果卡片是立起来放的学生就立刻站起来说,谁最快就给他奖励。
II. .下命令(up and down)游戏说明:五六个人拿新单词卡上前站成一圈,老师下第一个命令,如apple手拿此卡片的学生马上边下蹲边说apple down apple down apple down banana down.. 那么手拿banana 卡片的孩子马上下蹲并说自己的指令然后再给别人下指令。
游戏中常见英语词汇(CommonEnglishwordsingames)

游戏中常见英语词汇(Common English words in games)Common English words in gamesElectronic Game video gameAVG (Adventure Game) adventure gameGraphic Adventure graphics adventure gameText Adventure text adventure gamePZL (puzzle game) decryption gameSTG (shooting Game) shooting gameDoomlike 3D game designFTG (Fighting Game) combat gamesFlightSim aircraft model gameRPG (RolePlaying Game) role playing gameHidden Level hides checkpointsHigh resolution HighResHint tipsHP (HIT Point) vitalityHUD (HeadsUP display) flight instrument panel Interface game interfaceJoypad game handleJoystick joystickLevel checkpointMoves movesMP (Magic Point) magic pointNPC (Non Player Character) non player charactersPassord passPlayer killing player killerPuzzle puzzleRound roundScaling scalingStage checkpointStoryline plotSubboss hidden leaderWalkthrough game introductionNetworkGames online gamesMUD (Dungeon Multiuser)Multi user dungeons, commonly known as mud embedded in the Internet, allow many people to participate in real-time games, generally similar to RPG gameplay, but most of the text modeRSG (Realtime Strategy Game) instant strategy gameSPT (Sport) sports gamesBug program bugCheat Game CheatsClock Speed game execution speedCode passwordEasterEgg Easter eggEngine game engineExperiencePoint experience pointsView PerspectiveFirstPerson first person perspectiveSecond Person second person perspective Third Person third person perspective FMV (Video Fullmotion) full motion video FreeGuy extra lifePower StrengthAgile Agility/DexterityEndurance Stamina/PatienceIntelligence IntellectSpirit SpiritEnergy VigorVitality Vitality/VigorWill WillpowerPurification of CleansingCharming CharmstyMana Spell/ManaLuck LuckPrayer PrayerPerception power Perception Immunity Immune/ImmunityLife force Hit Point (HP)Magic power Magic Point (MP) Experience points Experience Point Powerful MightyThreat / threat Intimidate Perfusion / injection of Infuse Penetrating InfiltrateParasitic InfestResurrection Reincarnate Approaching ImpendingPierce ImpaleTough FortitudeFeint FeintPlague PlagueDie FeignPetrochemical Petrify Puncture PierceDetecting DetectionAttack strength Attack Power Battle CombatLeave combat Out Combat Enter battle In CombatHarm DamageBurning CauterizeFire Conflagration Explosion Detonation Incineration of IncinerateFlammable / ignited CombustDamage Per Sec (DPS) damage per second Armor ArmorWhack SmitePraise / praise ExaltWake up EvocationDodge Dodge/EvadeBlock probability BlockParry chance / parry ParryHit rate AccuracySpeed speedDefense DefenseKicking KickPain / torture afflict/affliction Curse of pain Curse Of AgonyPrecision PrecisionThrowing ThrowingFrantic FrenzyConcussion ConcussionConcussion shooting Consussive Shot Excitation of Adrenaline Rush Sharp SubtletyTrick master Master of Deception Camouflage CamouflageCunning ElusivenessAvoiding EvasionDisappearing VanishBlinding BlindTiming OpportunityDorsal spine BackstabAmbush AmbushThroat GarrorteAlchemy AlchemyAmbush AmbushDamage deepened Amlify Damage Arcane Arcane放逐放逐冲击波爆炸暴风雪暴雪施魔法/使迷惑附魔拥抱扣吸收吸收握把握吸魔吸取法力吸血吸取生命躲避小姐隐形时钟厚重厚耐久耐久性野性野生祝福祝福翼翼昏暗的暗淡恶魔的恶魔虔诚的虔诚专注光环虔诚光环狂热光环光环的疯狂神圣的/预言神圣驱散驱散戒律纪律光环光环瞄准目的冲锋电荷反抗挑衅神圣之盾神圣之盾神圣冰冻神圣冰冻荆棘荆棘魔法书/魔书魔法书魔法值法力跳跳射击射手链枷连枷巨战之剑巨人之剑残忍利刃残忍利刃野兽狂怒之锤锤怒兽双挥(武器双持)双持木槌/槌槌锤锤锤刀刃/刀叶片屠龙刀屠龙弯形刀刀刀剑品牌剑剑双刃剑剑符文剑符文剑短剑短剑阔剑大刀棒棒铁头棒木棍柱支柱尾尾斧斧利刃斧边缘龙牙斧dragontooth龙爪巨斧Drake Talon Cleaver 切肉斧/切肉刀切肉刀法兰飞斧弗朗西斯掠夺斧金甲虫印第安斧战斧战斧战斧斧头斩波器小斧斧手斧手斧拳头拳头武器武器弩炮弩炮投石车扔石头重型投石车弹射器冲撞车RAM爪魔爪叉叉弓弓小提琴弓小提琴弓提琴弓提琴弓箭箭头神刃godblade龙牙匕dragonfang 棘刺长钉穗长弓长弓弩弩巨剑大剑匕首匕首/刀剃刀剃刀棍杆细棍分裂拨火棍扑克波形刀克里斯刮刀SHIV锐匕匕首刀叶片小刀刀矛矛长枪派克骑士用的长枪枪戟戟流星锤晨星工匠锤锤杖人员法杖魔杖权杖锏/权杖月牙砍刀大砍刀长柄镰刀镰刀魔杖人员柄极板斧狂斧枪枪飞镖飞镖辟邪符phylactert 水晶晶体球球球体球铁球截止法珠宝珠石石圣甲虫圣甲虫碎片碎片/片段筝古筝风琴harpanola 七弦琴七弦琴管迪吉里杜管古弦瑟木号山笛竖琴竖琴项链项链吊饰吊坠摆饰小玩意法宝护身符咒符魅力铁链链颈毛领圣物遗迹残暴之刃残暴之刃尖刺颈饰倒刺项圈多彩之剑多彩之剑多彩披风色斗篷多彩之靴色靴子尖牙方龙牙饰物Drake Fang Talisman 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鱼人鱼人巨魔食人魔纳迦纳迦战士战士牧师牧师盗贼流氓猎人猎人法师法师术士术士德鲁伊德鲁伊圣骑士圣骑士死亡骑士死亡骑士学徒学徒黑豹豹美味风蛇美味风蛇猪肉猪肉熏肉培根番茄番茄啤酒啤酒绿豆绿色豆红辣椒辣椒香蕉香蕉菠菜菠菜蜂蜜蜂蜜土豆马铃薯梨梨铁铁铁砧砧铜铜锡锡金金银银矿石矿宝石宝石红宝石红宝石钻石钻石亚马逊石amazonium粗糙的石头粗糙的石头木材木材劣质的,未加工的原油持续时间时间精英精英决斗决斗吸血鬼的拥抱吸血鬼的拥抱使者使者遭遇战相遇吞没吞没增强/提高增强照亮减轻激怒激怒缠绕纠缠史诗史诗蚀刻蚀刻冰冷的冰川光环晕治疗治愈蹄蹄灌注灌输灌魔之瓶灌魔瓶网格修补殉难者烈士角色扮演类游戏角色扮演游戏即时战略类游戏实时战略游戏回合制战略游戏回合策略游戏冒险类游戏冒险游戏(AVG)格斗类游戏格斗游戏(FTG)射击类游戏射击游戏(STG)剧情故事线秘笈欺骗游戏攻略演练角色字符游戏游戏玩玩玩家播放器存档保存读档负荷继续继续退出退出/退出返回回来应用申请声音声音音量体积视频视频音频音频试玩试验/示范注册登记购买买卖出卖破解裂纹补丁补丁教学教程跳过跳过单人的单多人的乘按、压力出版社困难度困难简单容易正常正常中等介质困难的难发狂的疯狂疯狂疯了噩梦的噩梦专家专家档案简介对手对手选择选择魔法魔术北北南南西西东东生物生物怪物怪物和外星人快的快速/匆忙慢的慢敌人敌人击败失败任务使命关阶段完成完整失败失败失去失去花费成本能量功率目标目标发送发送接收接收初级的初学者中级的中间高级的先进技能技能探索探秘危险危险安全安全中止中止继续简历升级水平外传传奇原始原作弊欺骗古代卷轴卷轴挑战模式挑战冒险模式冒险闯关失败阶段失败雇佣雇用训练检察/培训原谅原谅不公平不公平外挂拉博加血加血分辨率分辨率显示模式显示模式亮度亮度图像质量图形质量反射绽放光晕辉光景深景深反锯齿反走样模糊模糊后处理后处理火焰耀斑动态模糊运动模糊动态痕迹贴花曝光曝光贴图质量着色器质量阴影质量阴影质量走/跑切换步行/运行快跑冲刺蹲伏克劳奇物品栏库存护腕护腕护腿护腿望眼镜望远镜双眼望远镜望远镜面具面具帽帽权冠王冠王冠冠。
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海盐英博游戏汇总1、follow teacherRead after me.2、W ords and ActionI do the gesture, you guess the word.3、Action and WordsY ou do the gestures, I guess the word.4、Trick 1I say the words and do the gestures , I pretend it and you make a mistake,And then, you fail.5、Trick 2Read after me ,if I make a mistake, you should say“boo”.If you didn’t find it ,you fail.6、Can you heard me?I say the words or sentences whisper, you heard it and speak it out.7、look at my mouthLook at my mouth and speak out what I said.8、W ords in my heartRemember the words in your heart and let other guess, whose guess it and win.9、Magic eyesClose your eyes and open to guess the missing words.10、Fast reactionI point a word and you speak it out, who is the fastest?11. High and low vioceI speak loudly, you speak lowly. And then change.12. Group matchY ou have a word or a sentence , when I say the Chinese, you should stand up and speak it out.13. BombI circle some words and then I point words, you can say any words except the bomb. When I point the bomb,you should say “bomb”.14. Cross the bridgeTwo students stand face to face, I point the words, you jump a step.15. W ooden man 1Y ou perform, I say stop, you must keep for 3 seconds, or you are fail.16. Jumping carrot 1Y ou have a word and stand on line, I say the word you have, you should jump. Or you are failed.17. Jumping carrot 2Y ou have an English word and stand on line, I say the Chinese, you should jump. Or you are failed.18. Solitaire1Passing a word or a sentence, from one to last, who is the fastest?19. Solitaire 2Passing a word or a sentence in some seconds, from one to last, who is the fastest?20. Golden touch 1Y ou two point the words in the blackboard, who is No.1?21.Golden touch 2Y ou two point the words in the blackboard or other things, who is No.1?22.Tiger eat peopleStudents make around and read the word after teacher, when teacher says the tiger words, you should go back to your seat, or you’ll be ate by the teacher.23.Guess who?3 students stand back of the blackboard, and use their different voice to say the words, you should guess whothere is.24.BMWClap your hands and speak the word Rhythmically, like : cat:a, a, cat.25.Magic fingersHow many times I show you, how many times you should say.26.let’s findY ou walk around, and I close my eyes. Y ou should stop when I say “stop”, I’ll catch a person and you should speak the words out.27.red or green lightI point red light, you stop. I point green light, you should say.28.make a smooth reading 1We make a smooth reading and say the words, who do it more and you are the winner.29.make a smooth reading 2We make a smooth reading and say the words, who stopped and you are fail.30.Dragon 1I say one part of the sentences, you say the left, fast reaction.31.Dragon 2Y ou write the words by groups, you can pass it to the next, if you can’t.32.clean the wordsWe say the words, you should come here and clean it, who is the fastest?33.find your seatY ou walk around the chairs, when I say “stop”, you should find you seat, or you’ll fail.34.BombI circle some words and then I point words, you can say any words except the bomb. When I point thebomb, you should sit down, or yo u’ll answer my questions.35.passingY ou should pass the ball and say the word, when I say “stop”.Y ou should make a sentence with this word.36.Turn aroundY ou should say the word and clap you hands, when I say “stop”, you should sit down, or you’ll fail.37.Super bingoThere are 9 words in 9 form, you say the words and make them to be a line,you can say “bingo”.38.Y ou draw, I sayY ou should draw a picture about the word or sentence, and we guess who is winner?39.ActionMark the sentences with number s, and you draw the numbers by your body, we’ll guess it.40.make sentencesMake a sentence use more words and you win.41.Blind manY ou find the words without looking at it, you can do it and you win. Or I win.42.robY ou have your words, I’ll say the Chi nese, if you can say it first, you can achieve one man.43.energyY ou have your energy, if you can’t speak the words, you lose it.44.find a friendI find the best one to say the sentences, he’ll find another one, and passing it one by one.45.Gestures and guess2 person from different groups do the action , we guess more ,we win. or we fail.46. Finding the words2 people from different groups find the words in the box. More words, little time. Y ou win, or you fail.47. Simon saysDo the same with me when there is a “Simon says” in front of my sentence, or you must keep silent.48、White and blackAfter games, there are still 3 students, let’s do white and black, the different is the winner.49、Paper scissors stoneAfter games, there are still 2 students, let’s do Paper scissors stone and find the winner.50、rolling the diceOne of the groups rolling the dice, other groups guessing big or small (big: 1-3, small:4-6),you got it ,you win.Or others will win.51、Pat and SeePat the card and say the words, if you can do it , you win.52、Who is No.1?After games, there are still 2 or more students, I’ll say “ready go”, you must turn around and says “teacher,me”, who is the fastest?53、Speculation in the stock market5 people a group. A person is an investor, he will stand in front of others and throw the coin, who catch andhide it will be the best speculation. And then, all of you ask: who is the best? The investor should guess . 54、KillsWhen we read words &sentences, the fastest one can kill a person in other group. More dies, more lose. Or you’ll win.。