REALISTIC MOBILITY PATTERN GENERATOR DESIGN AND APPLICATION IN PATH PREDICTION ALGORITHM EV

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Bellhop模型在水声网络仿真中的实现和应用

Bellhop模型在水声网络仿真中的实现和应用

Bellhop 模型在水声网络仿真中的实现和应用刘奇佩 1, 刘 琨 2, 罗逸豪 1, 吴鑫莹 3*, 周河宇1(1. 中国船舶集团有限公司 第710研究所, 湖北 宜昌, 443003; 2. 国家计算机网络应急技术处理协调中心 黑龙江分中心, 黑龙江 哈尔滨, 150001; 3. 华东理工大学 艺术设计与传媒学院, 上海, 200030)摘 要: 随着水声技术的发展, 水声网络(UANs)因其在海洋监视、灾害预警和海洋安全等领域的表现而备受关注。

水声信道是影响UANs 性能的重要因素之一, 其复杂特性直接影响着UANs 相关协议的前期设计和评估, 对于协议走向实际应用至关重要。

有别于传统理论模型, Bellhop 水声信道模型通过跟踪射线计算海洋声场, 提供了一种更准确的获得不同海洋环境下信道特性的方法, 但该方法不能直接用于网络仿真。

针对此,文中在目前主流的网络仿真平台NS3上构建了基于Bellhop 的水声信道模型, 将高斯射线模型用于水声网络仿真。

对比结果表明, 该模型能够有效仿真声信号在水下的传播特性, 可为实际UANs 协议开发提供参考。

关键词: 水声网络; 信道模型; Bellhop; NS3中图分类号: TJ630.34; U674.76 文献标识码: A 文章编号: 2096-3920(2024)01-0124-06DOI: 10.11993/j.issn.2096-3920.2023-0015Implementation and Application of Bellhop Model in Underwater AcousticNetwork SimulationLIU Qipei 1, LIU Kun 2, LUO Yihao 1, WU Xinying 3*, ZHOU Heyu1(1. The 710 Research Institute, China State Shipbuilding Corporation Limited, Yichang 443003, China; 2. Heilongjiang Branch of National Computer Network Emergency Technology Processing and Coordination Center, Harbin 1500011, China; 3. School of Art Design and Media, East China University of Science and Technology, Shanghai 200030, China)Abstract: With the development of underwater acoustic technology, underwater acoustic networks(UANs) have attracted much attention due to their performance in marine surveillance, disaster warning, and ocean security. The underwater acoustic channel is a crucial factor affecting the performance of UANs, and its complexity directly affects the pre-design and evaluation of UAN-related protocols, which is crucial to the practical application of protocols. Unlike traditional theoretical models, the Bellhop underwater acoustic channel model provides a more accurate method to obtain channel characteristics under different oceanic environments by calculating their acoustic fields via ray tracing. However, it cannot be directly applied to network simulation. This paper implemented a Bellhop underwater acoustic channel model based on NS3, the current most popular network simulation platform, and applied the Gaussian ray model to UAN simulation. The comparison results show that the model can effectively simulate the underwater propagation characteristics of acoustic signals and provide a reference for practical UAN-related protocol development.Keywords: underwater acoustic networks; channel model; Bellhop; NS3收稿日期: 2023-02-20; 修回日期: 2023-05-10.作者简介: 刘奇佩(1988-), 男, 博士, 工程师, 主要研究方向为水声网络技术及水声信号处理.* 通信作者简介: 吴鑫莹(1989-), 女, 博士, 讲师, 主要研究方向为计算美学和智能算法.第 32 卷第 1 期水下无人系统学报Vol.32 N o.12024 年 2 月JOURNAL OF UNMANNED UNDERSEA SYSTEMS Feb. 2024[引用格式] 刘奇佩, 刘琨, 罗逸豪, 等. Bellhop 模型在水声网络仿真中的实现和应用[J]. 水下无人系统学报, 2024, 32(1): 124-129.0 引言水声网络(underwater acoustic networks, UANs)可以用于海洋资源探索、辅助导航、自然灾害预警以及海域监控等多个领域[1-5], 在军事和民用方面表现出巨大潜力, 近年来受到各国研究人员的广泛关注。

5G无线网络中毫米波通信的路径损耗预测模型

5G无线网络中毫米波通信的路径损耗预测模型

第30卷第2期2020年6月信阳农林学院学报Journal o£Xinyang Agriculture and Forestry UniversityVol.30No.2Jun.20205G无线网络中毫米波通信的路径损耗预测模型韩静(山西工程职业学院计算机信息系,山西太原030032)摘要:在5G通信中,毫米波信道建模是一项尤为关键的技术。

为了充分了解毫米波的传输特征,首先在室外点对点网络和车联网环境下分别测量了60GHz和73GHz的信道。

然后,通过在自由空间模型和斯坦福大学信道模型中引入校正因子,建立能够准确预测60GHz毫米波路径损耗的改进模型。

其次,将在发射器和接收器之间来自多个天线指向方向的信号进行合并,提出了73GHz毫米波波束合并的路径损耗模型。

实验结果表明,本文的路径损耗预测模型能够较准确地描述60GHz和73GHz毫米波的路径损耗情况。

关键词:5G;毫米波;路径损耗模型中图分类号:TP391文献标识码:A文章编号:2095-8978(2020)02-0110-04多输入多输出(Multiple—Input Multiple—Output,MIM0)m等创新技术以及毫米波(mmWave)频段中的新频谱分配有助于缓解当前频谱不足的问题闪,并且推动第五代(5G)无线通信的发展。

为了进行准确而可靠的5G系统设计,有必要全面了解毫米波频率上的传播通道特性。

新兴的5G通信系统采用了革命性新技术、新频谱和新架构概念。

因此,设计可靠的信道通道模型以协助工程师进行设计显得尤为重要。

与低于6GHz的频率相比,毫米波在发射天线的第一米传播中会有更高的自由空间路径损耗。

而在链路的两端使用高增益天线可以克服路径损耗,还可以使用波束成形和波束合并技术来提高链路质量并消除干扰区_5]。

本文针对60GHz和73GHz频段的毫米波,建立了能够准确描述路径损耗的模型。

1改进自由空间和斯坦福大学信道模型对于3G和4G蜂窝网络,可以使用IEEE802.16e系统的斯坦福大学信道模型来估计在微波频带中工作于2GHz以上的路径损耗冏。

改进DAB

改进DAB

现代电子技术Modern Electronics Technique2023年11月1日第46卷第21期Nov. 2023Vol. 46 No. 210 引 言交通是国民经济的命脉,交通安全与人民群众生命财产安全、社会稳定和长治久安以及国民经济高质量发展密切相关。

道路交通事故占交通事故的绝大多数,据统计,近五年我国道路交通事故年均发生接近25万起,年均造成死亡人数超6万人,财产损失近14亿元,且仍处于道路交通事故发展的上升期。

因此,本文通过对非规则改进DAB⁃DETR 算法的非规则交通对象检测林 峰1,2, 宁琪琳1, 朱智勤2(1.重庆邮电大学 通信与信息工程学院, 重庆 400065; 2.重庆邮电大学 自动化学院, 重庆 400065)摘 要: 非规则交通对象主要指任何在车辆行驶过程中可能对车辆行驶起到阻碍作用的物体,例如坑洼、落石、树枝等影响车辆正常驾驶的目标。

针对道路中的非规则交通对象检测问题,提出一种基于改进DAB⁃DETR 算法的非规则交通对象目标检测算法,经过对原始模型结构的分析,发现在图像特征输入编码器前加入绝对位置编码来弥补图像位置信息的缺失,只能隐式地表达特征间的相对位置信息,因此改进DAB⁃DETR 在Transformer 的编码结构中的多头自注意力机制中添加了针对图像的相对位置编码;其次发现在原始训练策略中,对得到的检测定位结果与类别信息进行二分匹配并计算损失值时,只是简单地将定位损失和分类损失加权求和,这样会导致性能下降,所以在训练策略中增加了将分类、定位损失集成在一个统一参数化公式中的AP 损失函数。

实验结果表明:改进DAB⁃DETR 算法的检测精度达到了82.00%,比原始模型提高了3.3%,比传统模型Faster R⁃CNN 、YOLOv5分别提高了6.20%、7.71%。

关键词: 非规则交通对象; 目标检测; DAB⁃DETR 算法; 相对位置编码; AP 损失函数; 消融实验中图分类号: TN911.73⁃34; TP751 文献标识码: A 文章编号: 1004⁃373X (2023)21⁃0141⁃08Irregular traffic object detection by improved DAB⁃DETR algorithmLIN Feng 1, 2, NING Qilin 1, ZHU Zhiqin 2(1. School of Communications and Information Engineering, Chongqing University of Posts and Telecommunications, Chongqing 400065, China;2. School of Automation, Chongqing University of Posts and Telecommunications, Chongqing 400065, China)Abstract : Irregular traffic objects mainly refer to any objects that may play an obstructive role in vehicle driving, such as potholes, falling rocks, tree branches and other objectives that affect the normal driving of vehicles. Therefore, an irregular traffic object detection algorithm based on improved DAB⁃DETR (dynamic anchor boxes are better queries for DETR) is proposed. Byanalyzing the structure of the original model, it is found that the absolute position encoding is added before the image features are input into the encoder to make up for the lack of image location information can only implicitly show the relative location information between features. Therefore, in the improved DAB ⁃DETR algorithm, the relative location encoding for images isadded to the multi⁃headed self⁃attention mechanism in the encoding structure of transformer. When binary matching is carriedout on both the obtained detection and positioning results and the category information and then the loss value is calculated, the localization loss and classification loss are simply weighted and summed, which may lead to decreased performance, so an AP loss function that integrates the classification and localization losses in a unified parameterized formula is added to the improved strategy. The experimental results show that the detection accuracy of the improved DAB ⁃DETR algorithm can reach 82.00%,which is 3.3% higher than that of the original model, and 6.20% and 7.71% higher than those of the traditional models Faster R⁃CNN and YOLOv5, respectively.Keywords : irregular traffic object; object detection; DAB ⁃DETR algorithm; relative position encoding; AP loss function;ablation experimentDOI :10.16652/j.issn.1004⁃373x.2023.21.026引用格式:林峰,宁琪琳,朱智勤.改进DAB⁃DETR 算法的非规则交通对象检测[J].现代电子技术,2023,46(21):141⁃148.收稿日期:2023⁃05⁃10 修回日期:2023⁃05⁃29基金项目:重庆市教委“成渝地区双城经济圈建设”科技创新项目(KJCXZD2020028)141现代电子技术2023年第46卷交通对象(任何在车辆行驶过程中可能对车辆行驶起到阻碍作用的物体)检测的研究来减少道路交通事故的发生。

面向通信感知一体化的信号波形设计综述

面向通信感知一体化的信号波形设计综述

面向通信感知一体化的信号波形设计综述
吕明;陈昊;丰光银;王丹;仇琛;许晓东
【期刊名称】《无线电通信技术》
【年(卷),期】2024(50)3
【摘要】通信感知一体化(Integrated Sensing and Communication,ISAC)作为
6G的关键技术之一,广泛应用于智慧交通、智能家居等领域。

随着频谱资源的紧缺、技术发展的融合,促使通信和感知功能的一体化,其中ISAC的波形设计是同时实现
高效率通信和高精度感知的研究重点。

从ISAC技术趋势、波形设计重要性、应用场景和发展现状四方面进行了简要介绍,对以通信为主的波形设计、以感知为主的
波形设计和波形复用设计进行了分析总结,阐述了联合波形设计的一体化性能边界
以及潜在的一体化波形新型设计方式;并对ISAC波形设计的发展方向进行展望。

【总页数】15页(P469-483)
【作者】吕明;陈昊;丰光银;王丹;仇琛;许晓东
【作者单位】华南理工大学未来技术学院;鹏城实验室宽带通信研究部;华南理工大
学微电子学院;北京邮电大学网络与交换技术全国重点实验室
【正文语种】中文
【中图分类】TN929.5
【相关文献】
1.太赫兹感知通信一体化波形设计与信号处理
2.面向远距离目标感知通信一体化的OFDM信号波形设计
3.面向无人机网络的通信感知一体化的高效能波形选择方法
4.面向感知应用的通感一体化信号设计技术与综述
5.通信感知一体化波形设计方法综述
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基于多制式网络便携可定位实时多媒体传输系统

基于多制式网络便携可定位实时多媒体传输系统

第11卷第3期 2012年6月 江南大学学报(自然科学版) 

Journal of Jiangnan University(Natural Science Edition) Vo1.11 No.3 

Jun. 2012 

基于多制式网络便携可定位实时多媒体传输系统 吴方勇, 张威, 傅晟 (哈尔滨工业大学机器人研究所,黑龙江哈尔滨150080) 

摘要:设计了一种基于多种制式网络的便携信息传输系统,通过多种制式无线网络进行信息数 据的实时传输,实现了在不同层面上的复杂不确定网络情况的系统应用。数据采集端体积小巧、 携带方便,极大地增加了信息数据采集作业的灵活性,更能适应多种复杂的工作环境。服务中心 同时对多个数据采集端进行实时视频语音通信和定位监控,并通过对视频图像进行直观背景提 取、动态物体识别和人脸标定,使对现场环境分析更加准确快速。 关键词:多制式网络;实时视频传输;全球定位系统;图像处理 中图分类号:TP 39 文献标识码:A 文章编号:1671—7147(2012)03—0277—05 

Positioning Real--Time Media Trans System Based Portable Multi・-Network WU Fang—yong, ZHANG Wei, FU Sheng (Robotics Institute,Harbin Institute of Technology,Harbin 150080,China) 

Abstract:This paper designs a portable information transmission system based on a variety of standard network,which is compatible with a variety of standard wireless network for real—time transmission of information data,and achieves applica・ tion in different levels of complex uncertain situation.The data acquisition system is easy to carry,which greatly increasing the flexibility of information data acquisition operations,and can adapt to a variety of complex work environment.The serv- ice center can monitor many terminals,subtract video images sent back from terminals,dynamic recognize object and eali— brate face,therefore it provide a good reference to analysis more quickly and accurately. Key words:multi—network,real-time trans,GPS,image processing 

粒子影像测速(PIV)技术概述

粒子影像测速(PIV)技术概述

粒子影像测速(PIV)技术概述1.PIV技术介绍1.1.引言目前为止,人类对流体力学仍有许多疑难问题,如对湍流、非定常流动等现象了解甚少,而在许多工程应用如飞行器外形设计、内燃机燃烧室中的多相流动等中又迫切需要解决这些问题,因而使流场测量问题变得极为重要。

流场测速新方法研究中,至今已发展了激光多普勒测速LDV(Laser Doppler Velocimetry)、粒子影像测速PIV(Particle Image Velocimetry)等技术。

LDV的综合性能较高,具有高精度、高分辨率和非接触测量等优点,通常作为仪器标校技术使用,但LDV只能实现单点测量。

PIV技术是一种全场、动态、非接触测量手段,已获得广泛使用,成功应用于风洞、水洞、水槽燃烧及喷射等实验中。

PIV研究始于上个世纪80年代,随着光学和计算机图像处理技术的迅猛发展,PIV取得了长足进步,测量精度已与LDV接近。

1.2.PIV原理图1是PIV 技术应用的简单原理图。

散播在流场中的跟随性及反光性良好的示踪粒子,由激光光束首先入射到一组球面透镜上,经聚焦后通过全反射镜至一组可调的柱面透镜形成具有一定厚度的片光,照亮流场中特定的区域,此时经过此区域的示踪粒子被照亮,通过CCD(CMOS)成像设备进行成像。

对这个特定的区域在一定时间间隔内利用图1 PIV简单原理图激光脉冲连续照亮两次,就能得到粒子在第一次照亮时间t 和第二次照亮时间t’的两个图像,对这两幅图像进行互相关分析,就能得到流场内部的二维速度矢量分布。

在利用PIV 技术测量流速时,需要在二维流场中均匀散布跟随性、反光性良好且比重与流体相当的示踪粒子。

将激光器产生的光束经透镜散射后形成厚度约1 mm 的片光源入射到流场待测区域,CCD 摄像机以垂直片光源的方向对准该区域。

利用示踪粒子对光的散射作用,记录下两次脉冲激光曝光时粒子的图像,形成两幅PIV 底片(即一对相同待测区域、不同时刻的图片) ,底片上记录的是整个待测区域的粒子图像。

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REALISTIC MOBILITY PATTERN GENERATOR: DESIGN AND APPLICATION INPATH PREDICTION ALGORITHM EVALUATION

N. Frangiadakis, M. Kyriakakos, S. Hadjiefthymiades, L. MerakosCommunication Networks Laboratory, Dept. of Informatics and Telecommunications, University of Athens, Athens 15784, Greece{ ntg | miltos | shadj | merakos }@di.uoa.gr

Abstract: A platform for the simulation of mobility functions(e.g., protocols, and application architectures) is presented.This platform, named RMPG, is based on the assumption thatreal humans exhibit considerable spatial and temporal regular-ity in their moves. We base our simulation environment on therandom way-point algorithm incorporated in the ns tool. Usingthe Java-based RMPG we performed a series of simulations byconsidering a path prediction algorithm as a mobility function.We present our results.

Keywords: simulation, mobility traces, movement patternsI. INTRODUCTIONDuring the recent past, we witnessed an impressive growth inthe domains of wireless-mobile telecommunications andservices. The general framework that evolved from Distrib-uted Systems, and is currently described under the term Mo-bile Computing has attracted the interest of academia and theindustry. New protocols, schemes, and services are constantlystudied, developed and applied in real-life situations. Thisescalating development has also triggered discussions on moreenhanced paradigms like Ubiquitous Computing.

In this highly dynamic technological landscape, computersimulation environments and tools play a very important role.Their use allows the testing, debugging and optimisation ofnew solutions prior to prototype building, massive productionand large-scale deployment. On the Mobile Computing do-main, the application of simulation technology addressesproblems in areas like mobile networking (e.g., TCP, MIP),mobile information access (disconnected operation, middle-ware), adaptive applications (proxies, transcoding), locationsensitive systems, etc. To assess and evaluate schemes in-volving user mobility (to be referred to as mobility functions)the reproduction of movement traces quite similar to real hu-man mobility behaviour is viewed as very important.

Human movement patterns have certain important character-istics, like regularity, that contemporary simulation tools tendto ignore. Ignoring such attributes leads the wireless/mobilesystems engineer to non-optimally quantified solutions. Mod-ern tools regard user movement as highly stochastic in termsof velocity and direction thus, resulting to wrong estimations

and dimensioning. On the other hand one can easily name a lotof simulation tools that support mobile protocols but provideonly basic tools for the description of mobility. Indicative ex-amples are the popular OPNET and NS2 simulators. We re-view their support for mobility pattern generation.

In this paper, we present our proposal for dealing with theaforementioned problems. We discuss the development of aRealistic Mobility Pattern Generator (RMPG). RMPG’s de-sign is “based on the fact that everyone has some degree ofregularity in his/her movement, that is, the movement of peo-ple consists of random movement and regular movement andthe majority of mobile users has some regular daily (hourly,weekly, ....) movement patterns and follow these patterns moreor less every day ...” [3]. RMPG can be used as a platform fortesting mobility functions (e.g., protocols, applicationschemes) under realistic workload conditions. The paper alsodiscusses the use of RPMG for a mobility prediction algorithmthat can be used for the pro-active management of networkresources in a cellular environment. This prediction algorithmis an enhanced version of the algorithm in [2] with reducedstorage requirements and more robust learning processes.

The rest of the paper is structured as follows. In Section II, weprovide a brief overview of other mobility simulation plat-forms. In Section III, we briefly discuss the design of RMPGand the steps for recording traces and simulating mobilityfunctions. In Section IV, we discuss the assessment of mobil-ity prediction functions. Section V contains our conclusions.

II. PRIOR WORKIn this Section we briefly review other contemporary simula-tion platforms that support the generation of movement tracesfor the evaluation of mobility functions/protocols.

City Simulator by IBM alphaWorks [7], simulates a 3-D citywith up to 106 people moving along streets, buildings and

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