数字媒体技术-毕业设计-论文

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毕业设计说明书

题目:《桂林塔山旅游3D项目虚拟展示

--穿山园旅游养生休闲区II》

学院:计算机科学与工程学院

专业:数字媒体技术

学生姓名:

学号:

指导教师:

职称:讲师

题目类型:☐理论研究☐实验研究☐工程设计☐工程技术研究☑软件开发

2014年5月30日

随着计算机技术的迅猛发展,计算机已经成为人们工作、生活中不可或缺的角色,计算机技术的普遍应用,提高了人们的工作效率以及生活质量,其中计算机图形技术在实现3D虚拟漫游以及虚拟交互上起到了巨大的推进作用。

本论文完成了桂林塔山旅游3D项目虚拟展示穿山园旅游休闲养生区的三维漫游动画设计,以及基于Unity游戏引擎的三维虚拟交互设计。论文共分为三个部分,论文首先介绍了虚拟展示的运用领域和发展前景,并对桂林塔山旅游3D虚拟展示项目进行概述,对于动画漫游以及虚拟交互的功能以及可行性进行简单分析和规划。其次,简单介绍了本课题的项目基础,其中阐述了项目中运用到的几个核心技术,比如建模技术、贴图技术、灯光渲染技术、以及视频剪辑和视频特效技术等,简单介绍了这几项技术运用到的软件,如Autodesk Maya,Autodesk 3ds Max,Adobe Photoshop,Adobe Premier,Adobe AfterEffect等。最后,详细阐述了本课题的制作步骤,从前期了解桂林塔山旅游3D项目收集项目资料,实地勘察环境制定设计规划图,模型建模,材质贴图,灯光特效等,到分镜头脚本制作,运用Lumion三维可视化软件进行渲染,通过后期制作片头和标题动画模板,进行后期动画镜头剪辑,将模型处理成简模,导入再进行视频剪辑和视频特效处理,实现了桂林塔山旅游穿山园休闲养生区的三维漫游动画以及基于游戏引擎实现了虚拟场景的交互展示两个版本的虚拟展示。在三维漫游动画中,人们可以透过整个穿山园休闲养生区的规划,分区域进行漫游。在虚拟交互设计版本中,通过手动控制,实现了虚拟场景漫游功能,用户可以利用鼠标键盘控制漫游视角,同时实现了小地图显示位置实时追踪等功能,交互展示显示系统运行模型逼真,运行稳定,流畅,地图导航清晰,运行效果良好。

本论文通过对桂林塔山旅游3D项目虚拟展示——穿山园旅游休闲养生区的漫游动画以及交互设计的制作过程的详细阐述,进一步介绍了如今计算机图形技术在虚拟展示领域的运用,从而了解了和掌握三维动画以及虚拟交互设计的制作的基本知识。

关键词:桂林塔山旅游;三维漫游动画;三维虚拟交互;Maya;Unity;Lumion

With the rapid development of computer technology, computer has become the people's work,life and an indispensable role in general, the application of computer technology, improve the efficiency of work and quality of life, including computer graphics technology in theimplementation of 3D virtual roaming and virtual interaction plays a tremendous role in.

This paper completes the design of 3D animation of Guilin Tashan tourism project 3D virtual display -- Mountain Park Tourism Leisure health district, and based on the 3D virtual interactive design of Unity3D game engine. The thesis is divided into three parts, firstly, introduces the application fields and development prospects of virtual display, and an overview of the Guilin Tashan travel 3D virtual exhibition project, analysis and planning for animation roaming and virtual interactive function and feasibility.Secondly, introduces the foundation of this topic, the key technology used in this project,such as modeling, mapping technology, lighting rendering technology, and video clips and video special effects technology, introduces the software to use these techniques, such as Autodesk Maya, Autodesk 3ds Max, Adobe Photoshop, Adobe Premier, Adobe AfterEffect etc..Finally, detailed steps of this project, Guilin Tashan travel 3D project project data is collectedfrom the early, field survey and environmental design layout, modeling, texturing, lighting andspecial effects, to the shooting script making, rendering the use of Lumion 3D visualizationsoftware, Through the post titles and titles animation template, late animation clips, will simply die modelprocessing, import and video clips and video effects processing, the realization of three-dimensional animation of Guilin tourism mountain park recreation area. And based on the gameengine can realize interactive virtual scene display, virtual display two versions. In the three-dimensional animation, people can through the whole mountain park recreation area planning,zoning of roaming. Park animation scene model atmosphere, exquisite, true to life likeness of character animation, video clips, smooth, strong sense of sound rhythm. The entire parkthrough the small map navigation, marked with the name of the area, and the regional location,animation roaming navigation clear thinking, good to visitors a panoramic view of the park andthe various functional areas. Walking with the king, from the perspective of alternate smooth and natural, and the caption navigation and small map navigation, so that visitors can enjoy with the lens forward, park scenery and not lost, visual effect is good. In the virtual interactive designversion, through manual control, realized the virtual scene roaming function, users can control the roaming view using the mouse and keyboard, while achieving a small map display functional location tracking in real time, interactive display display

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