1---Aegis入门
ANSPY1无源相控阵雷达.doc

宙斯盾”系统的心脏是一个先进的,可自动侦测和跟踪,多功能相控阵雷达,AN/SPY-1。
这种高供电(4兆瓦)雷达是一种能力超过100个目标,能同时进行搜索,跟踪和导弹制导功能。
AN / SPY-1雷达系统安装“宙斯盾”作战系统的提康德罗加(CG-47)和阿利·伯克(DDG-51)级战舰是主要的空中和地面雷达。
这是一个多功能相控阵雷达能够搜索,自动检测,过渡到跟踪,跟踪空中和地面目标,导弹参与支持。
一个传统的机械式旋转的雷达“看到”的目标时,在每个360度旋转的天线,雷达波束的一次撞击该目标。
然后,需要一个单独的跟踪雷达从事每一个目标。
与此相反,计算机控制的相控阵雷达AN/SPY-1A AEGIS系统将这些功能一起在一个系统中。
相控阵可以将精力集中在需要的地方。
操作员可以提高在某一特定方向的范围和分辨率没有致盲船舶从另一个侧面威胁。
“间谍”的四个固定阵列发出的电磁能量束在各个方向同时,不断提供数百个目标的同时搜索和跟踪能力。
独特的SPY-1多功能相控阵雷达系统,取代许多传统的独立的传感器是专为最具挑战性的环境和任务,包括远程音量搜索,火控质量跟踪和弹道导弹防御。
SPY-1的S波段频率范围允许的最佳性能在全天候作战和执行,而同时提供成熟的S波段中段制导半主动导弹,如的演进海麻雀导弹雷达的所有主要功能的能力,SM-2和SM-3。
优势▪ANSPY-1多功能相控阵雷达火控质量。
▪SPY-1沉默非常迅速过渡到全辐射和全面的态势感知。
▪快速反应,全/半自动作战系统。
初步检测,第一枚导弹在不到10秒的运动。
▪成组切换的汇率少于2秒每发射器(CG-52和上面MK 41 VLS)▪混合多重短信。
▪最大消防领域和最小堵塞区▪只有很短的时间之前进行拦截,必须阐明目标。
▪AN/SPY-1雷达变量的敏感性功能,使雷达的灵敏度进行调整,以威胁RCS,环境和战术情况。
▪武器&ID能够自动和半自动响应/行动的学说。
▪教义软件助攻/ ID弱点▪该系统的设计,湛蓝的海水和沿岸AN/SPY-1配置操作,但必须进行修改,以看看上面的地形,以避免造成过多的假目标,从陆地杂波。
帝国时代1秘籍

秘籍:POLO取消迷雾MARCO地图全开AEGIS 快速建造ROCK ON石头LUMBERJACK LUMBERJACK木材ROBIN HOOD金钱CHEESE STEAK JIMMY'S食物HOW DO YOU TURN THIS ON汽车REVEAL MAP :显示全地图;PEPPERONI PIZZA:得到1000食物COINAGE :得到1000黄金;WOODSTOCK :得到1000木头;QUARRY :得到1000石头;PHOTON MAN :一对激光武器战士BIGDADDY :一辆装备火箭的汽车STEROIDS :快速建设MEDUSA :村夫变成复仇女神,当他被杀时就成为一名黑暗骑士,如果再次被杀就变成重型投石器;NO FOG :走过的区域不再被雾影笼罩HARI KARI :自杀GAIA :控制动物(但是你的人类成员将失去控制)FLYING DUTCHMAN:神像转成飞翔的荷兰人(?)STEROIDS :立即建成HOME RUN :本关取胜KILL# :杀掉某个玩家,#代表玩家的起始位置(1-8)BIGDADDY :给你无敌车REVEAL MAP :显示全部的地图RESIGN :退出帝国时代2秘籍秘籍不分大小写POLO= 去除黑影MARCO=展现地图AEGIS 加快建筑.建造单位速度(但所有人都和你一样秒建)ROCK ON=1000 石头LUMBERJACK=1000 木头ROBIN HOOD=1000 金子CHEESE STEAK JIMMY'S= 1000 食物[1]NATURAL WONDERS= 对自然生物的控制RESIGN=自杀WIMPYWIMPYWIMPY=摧毁自己的建筑I LOVE THE MONKEY HEAD=得到一个VDMLHOW DO YOU TURN THIS ON=得到眼镜蛇车TORPEDOx 杀掉对手=(x代表想要杀掉对手的数目)TO SMITHEREENS= 得到一个破坏者BLACK DEATH= 消灭所有敌人[1]I R WINNER=胜利AEGIS 加快建筑速度NATURAL WONDERS 控制自然生物(但是无法控制自己人,而且变不回来!)RESIGN 投降WIMPYWIMPYWIMPY 自我毁灭I LOVE THE MONKEY HEAD 获得VDMLHOW DO YOU TURN THIS ON 获得一辆眼镜蛇汽车TORPEDON 击败N号对手TO SMITHEREENS 获得SaboteurBLACK DEATH 毁灭所有敌人I R WINNER 获胜WOOF WOOF 变出会飞的狗FURIOUS THE MONKEY BOY 获得狂暴的猴男孩MEDUSA : 居民变成梅杜莎,当死一次会变成黑骑士(blackrider),dadsdsd 再死会变成heavy catapult.RESIGN : 管理权交给电脑E=MC2 TROOPER : 一个佩带核子弹的雷射警察DARK RAIN : composite bowmen 变成隐形射手(不动时是树喔!)HOYOHOYO : 牧师有 600HP and 变成整游戏最快的军种BIG BERTHA : catapults 变成Big Berthas ( +5 杀伤力, +50HP)ICBM : Helopolis多90 射程helepolisBLACK RIDER : horse archers变成黑骑士black riders(+22HP,+armor bonus )JACK BE NIMBLE : catapults launch peopleGAIA : 控制动物 (你将无法控制自己人,变不会来)FLYING DUTCHMAN : Juggernaughts 变成 Flying Dutchman STEROIDS : 建筑物立即建好。
美国舰载四面阵相控阵雷达AN SPY-1研制概况

⑤辅助设备单元 提供特定的工作条件使AN/SPY/1A雷达
工作最佳化。该单元包括空气冷却和水冷却、空气脱水、水净化和若干电源设备。
AN/SPY-1A雷达和可用率高是借助于机内冗余技术和快速计算机控制的重组来确保的。雷达必需连续工作,只需少量操作维护人员。
AN/SPY-1A的操作程序如下:
AEGIS系统于1970年10月完成系统设计评估,1971年转入设计生产阶段,1972年2月完成关键设计方案评估并着手制造与试验,1972年年底完成元器件鉴定试验,1973年交RCA公司陆军试验场作系统级测试,1974年安装在诺顿湾试验舰上作了长达32个月的海上试验。
1974年把AN/APY-1安装在诺顿湾试验舰上,成功地自动探测并跟踪了在太平洋上空飞行的20架飞机,用EA-6B干扰机对AN/APY-1进行满功率干扰也无济于事。美国空军改用相当于32架EA-6B的满功率干扰机KC-135(配置了TREE SHARK)仍不能完全干扰AN/SPY-1。在这两种情况下,AN/SPY-1的雷达波束均能“烧穿”干扰机并摸拟发射防御导弹。
1941年,日本偷袭珍珠港使美国海军受到重创。自此以后,美国海军投入了大量的人力、物力和财力,着手对导弹武器系统一体化概念进行探讨和设计,这就是二战后着手研制的宙斯盾(AEGIS)区域防御武器系统。AEGIS防御系统于1969年由国防部批准正式立项。立项的目的主要是用于对付80年代和90年代乃止2000年以后日益增长的空中威胁,这些威胁主要是自50年代以后出现了高速高空或高速低空和高载荷的新型战机和高速空/面及面/面战术导弹。这些导弹采用了欺骗性弹道,并增加了高功率和多用性电子对抗。
更新项目包括对发射机、信号处理机及计算机程序的修改。发射机的关键件换成新器件,以降低内部噪声,提高信号稳定度。信号处理机改为先进的数据分布结构,微处理器的能力也得到加强,从而大大加快了信号处理速度。计算机程序采用新的处理方法,加强了对信号处理和发射机管理,提高了消除杂波和对欺骗性电磁干扰的抑制能力,从而确保了与当前正在发展的威胁目标相同步。
aegisub教程二

PlayResY: 该字幕所加载的影片的Y轴长度。
Timer: 100.0000 时间的精确程度,用默认的100.0000即可。
PlayResX,PlayResY 就是将屏幕画成坐标,左上角为(0,0),右下脚为(PlayResX,PlayResY)这两个数值最好与要转换出的影片的分辨率相同,这样在[Events]部分里确定坐标比较方便。
Scroll up;y1;y2;delay 字幕向上滚动,y1,y2定义了向上滚动的字幕的出现位置和消失位置,delay是该段字幕移动时的延迟量,取值1~???,上限不定,数值越大,速度越慢。具体换算为文字每移动1,所需时间为(1000/delay) 秒。
Scroll down;y1;y2;delay 字幕向下滚动,方法同上。
Dialogue: Marked=0,0:00:00.20,0:00:03.30,New Style,NTP,0000,0000,0000,,UC0079年12月24日
红字部分就是你所用的某种风格的字幕的名称。
[Events] ——字幕的详细设定,从这里开始,就是正式的字幕部分了(注意英文大小写)
[Script Info]——该部分包含了这个字幕文件的大致信息,"[Script Info]"在ssa字幕中必须是该脚本的第一行
ScriptType:v4.00 版本号,默认即可(这个会影响字幕特效的一些命令,ssa用v4.00,ass用v4.00+)
Collisions: Normal 当字幕发生冲突时的处理方法,基本上都是Normal,没见过其他的-_-
[V4 Styles]
Format: Name, Fontname, Fontsize, PrimaryColour, SecondaryColour, TertiaryColour, BackColour, Bold, Italic, BorderStyle, Outline, Shadow, Alignment, MarginL, MarginR, MarginV, AlphaLevel, Encoding
ANSPY-1无源相控阵雷达

宙斯盾”系统的心脏是一个先进的,可自动侦测和跟踪,多功能相控阵雷达,AN/SPY-1。
这种高供电(4兆瓦)雷达是一种能力超过100个目标,能同时进行搜索,跟踪和导弹制导功能。
AN / SPY-1雷达系统安装“宙斯盾”作战系统的提康德罗加(CG-47)和阿利·伯克(DDG-51)级战舰是主要的空中和地面雷达。
这是一个多功能相控阵雷达能够搜索,自动检测,过渡到跟踪,跟踪空中和地面目标,导弹参与支持。
一个传统的机械式旋转的雷达“看到”的目标时,在每个360度旋转的天线,雷达波束的一次撞击该目标。
然后,需要一个单独的跟踪雷达从事每一个目标。
与此相反,计算机控制的相控阵雷达AN/SPY-1A AEGIS系统将这些功能一起在一个系统中。
相控阵可以将精力集中在需要的地方。
操作员可以提高在某一特定方向的范围和分辨率没有致盲船舶从另一个侧面威胁。
“间谍”的四个固定阵列发出的电磁能量束在各个方向同时,不断提供数百个目标的同时搜索和跟踪能力。
独特的SPY-1多功能相控阵雷达系统,取代许多传统的独立的传感器是专为最具挑战性的环境和任务,包括远程音量搜索,火控质量跟踪和弹道导弹防御。
SPY-1的S波段频率范围允许的最佳性能在全天候作战和执行,而同时提供成熟的S波段中段制导半主动导弹,如的演进海麻雀导弹雷达的所有主要功能的能力,SM-2和SM-3。
优势▪ANSPY-1多功能相控阵雷达火控质量。
▪SPY-1沉默非常迅速过渡到全辐射和全面的态势感知。
▪快速反应,全/半自动作战系统。
初步检测,第一枚导弹在不到10秒的运动。
▪成组切换的汇率少于2秒每发射器(CG-52和上面MK 41 VLS)▪混合多重短信。
▪最大消防领域和最小堵塞区▪只有很短的时间之前进行拦截,必须阐明目标。
▪AN/SPY-1雷达变量的敏感性功能,使雷达的灵敏度进行调整,以威胁RCS,环境和战术情况。
▪武器&ID能够自动和半自动响应/行动的学说。
▪教义软件助攻/ ID弱点▪该系统的设计,湛蓝的海水和沿岸AN/SPY-1配置操作,但必须进行修改,以看看上面的地形,以避免造成过多的假目标,从陆地杂波。
美国舰载四面阵相控阵雷达ANSPY-1研制概况

美国舰载四面阵相控阵雷达AN SPY-1研制概况This paper first briefly introduces the ship-borne AEGIS (AEGIS) area air defense weapon system, and then to the core of the system - the shipboard all array phased-array radarAN/development situation of SPY - 1 were described in detail. The content includes the radar, the main technical performance parameters, the technical characteristics and the improvement and updating plan.AEGIS combat effectivenessThe shipboard all array phased-array radar AN/SPY - 1 is the U.S. navy shipboard AEGIS (AEGIS) a unit area defense weapon system, therefore, in the AN/radar SPY - 1 before, first it is necessary to make a brief introduction of the AEGIS system.The U.S. navy was hit hard by the Japanese attack on Pearl Harbor in 1941. Since then, the U.S. navy invested a lot of manpower and material resources and financial resources, discusses the hands of missile weapon system integration concept and design, which is developed after the second world war to the AEGIS defense weapon system (AEGIS) area. The AEGIS defense system was formally established by the defense department in 1969. The purpose of the project is mainly used to deal with in the 80 s and 90 s is check the increasing threat of air, since 2000 the main threat is appeared since the 50 s high altitude or low level with high speed and high load of new aircraft andhigh-speed air/surface and surface/surface tactical missile. These missiles employ a deceptive trajectory and increase the high power and multi-functional electronic countermeasures.AEGIS system in October 1970 to complete the system design, in 1971 into the design and production stages, in February 1972 to complete the key design scheme evaluation and set about making and test, the end of 1972 completed components evaluation test, 1973 army proving ground for system level testing/RCA company, installed in 1974 in the NORTON sound test ship for 32 months of sea trial.In 1974, the AN/APY - 1 installed in NORTON sound test ship, succeeded in automatic detection and tracking in 20 planes flying over the Pacific, with EA - 6 b jammer for the AN/APY - 1 full power interference also of no help. The U.S. air force's switch to the equivalent of 32 ea-6b full power jammers (the configuration of TREE SHARK) can still not completely interfere with AN/spy-1. In both cases, the AN/spy-1 radar beam can "burn through" jammers and simulate the launch of a defensive missile.In 1975, AEGIS conducted a six-day "combat" exercise in the sea, focusing on the success of the three sm-1 missiles that had actually fired on unmanned aircraft and missile threats.In March 1976, the U.S. navy organized a multinational fleet off the coast of south California, with 41 ships, hundreds of planes and 18,000 people in five countries. The exercise was "hostile" and lasted for 10 days. The NORTON bay test ship successfully detects and intercepts "enemy aircraft" and "enemy ships" of single or multiple attacks during theall-weather and electronic countermeasures environment. On December 10, 1976, a sm-2 medium-range missile was intercepted, tracked and controlled by AN/spy-1 in a short time after launch,until it successfully hit the unmanned target.To sum up, the AEGIS weapon system is a fast response can be the standard missiles fired into the air and ground targets high-performance air defense combat system, and the first U.S. navy to dense air attack weapon system can make automatic reaction. It provides the wide domain surface/air andface/surface defense of the 1980s and 1990s. The ability to attack the surface of the sea can be provided by using a long-range surface/surface cruise missile and an extended surface/air missile.At the beginning of the AEGIS project, the military proposed five key technical requirements, namely quick response, strong firepower, strong survivability, high availability and high coverage. These five requirements are the "cornerstone" of design AEGIS.1) quickThe AEGIS must destroy the target within two minutes when high-speed, low or high Angle attacks are on target (within 20km).(2) the firepower fierceRequires a strong attack that is strong enough to handle multiple targets at the same time as high killing rates.The ability to survive is strongIt is required to work effectively in strong ECM, metal foil interference and bad weather conditions.(4) high availabilityTo specific environment on the sea (underwater shock, nuclear shock, 20 ° F and relative wind speed of 70 miles per hour, can work continuously at a specific time, can't shut down for a long time to repair.The range is largeTo provide effective area defense fleet, covering 360 ° of space.The composition and technical characteristics of AN/spy-1The AN/SPY - 1 is the heart of the AEGIS system, is the AEGIS combat system is mainly to empty to sea radar, is a target for air and sea for automatic search, detection, tracking and the SM - 2 missile midcourse guidance of multi-function radars.AN/SPY - 1 is a work in E/F spectrum matrix, can provide bearing 360 °, 90 ° Angle of coverage, more than 250 nm r ange.AN/spy-1 is currently available in four types: AN/spy-1a, AN/spy-1b, AN/spy-1c and AN/spy-1d. AN/spy-1a is used to equip the ddg-47 destroyers and the cg-58 cruisers.AN/spy-1b is used to equip the cg-59 cruiser.AN/spy-1c is a project that USES aircraft as a carrier, and is cancelled because it is difficult to implement.AN/spy-1d is used to equip the ddg-51 destroyers.The AN/spy-1 series radar structure and features are basically the same, so this article focuses on the AN/spy-1a. Other parts of the improvement section are introduced only briefly.AN/spy-1a consists of five functional units: antenna unit, radar transmitter unit, signal processing unit, control unit and auxiliary unit. The combination of these five units supports the five key capabilities of AEGIS. This "five" key performance is also the five notable features of the AN/spy-1 series radar.The antenna unit forms and controls the high power emission beam and radiates it into space. It can also receive and amplify the received signals and convert them to medium frequency.The firing unit sends a high power radio frequency pulse to the phased array antenna. Launch unit contains two sets of each type 32 SFD - 261 crossed-field amplifier as terminal amplifier (SFD - 261 design specification for the 5000 - hour life, but by the mid - 70 - s has specified life of 2 ~ 4 times, each group of amplifier, are available on warship drive electric control at the end of the array.The signal processor produces the radar transmitter waveform and handles the selected echo based on the receiver specified by the radar unit. It can also produce and assign AN/spy-1aradar video signal for AN AN/UYA 4 display unit.The control unit contains AN/spy-1a radar calculating unit and display equipment.The equipment is based on AN AN/spy-1a radar computer program to schedule and control radar system functions.The auxiliary device unit provides specific working conditions for the AN/SPY / 1A radarWork best. The unit includes air cooling and water cooling, air dehydration, water purification and several power supplies.The AN/spy-1a radar and adoption rate is ensured by the recombination of redundant technology and rapid computer control in the machine. The radar must work continuously, with a small amount of maintenance personnel.The operation of AN/spy-1a is as follows:First, the use of the AN/uyk-7 computing unit (control unit) is used to generate the appropriate search rf waveform or follow the rf waveform from the signal processor. The signal is amplified and selected in the transmitter channel. The beam direction via the antenna position program instructions into array phase shifter, resulting in a transmitter output, the output through the antenna array surface formed in the specific space Angle beam. By array and channel (distance) and two difference channels (elevation and azimuth) receiving the signal is amplified in the rf preamplifier, first in the radarreceiver frequency conversion and was further enlarged. The signals are then sent to the signal processor. The signal processor can be used to complete the signal from the docking station for constant virtual alarm rate and pulse pressure processing and Angle and distance estimation. These data are used by the AN/spy-1a unit to start the radar tracking. MTI processing can also be used to track and search the two ways of working, if additional clutter is needed.AN/spy-1b adopts a new phase shifter and beam forming technique to reduce the antenna side lobe, thereby reducing the threat of active electronic interference. The AN/SPY - 1 b decay processor will also adopt distribution system in order to realize the fast signal processing, make the signal analysis of central processing unit (CPU) and the fusion center fusion task easy to do.The AN/spy-1d radar update is currently being conducted by lockheed Martin for pre-assembly. Update the purpose is to improve the radar in heavy clutter environment (such as city, industrial zone in the coastal area, migrating birds and sandstorm) rapid acquisition capability of low altitude target.Update items include changes to the transmitter, signal processor, and computer programs. The critical parts of the transmitter are replaced by new devices to reduce internal noise and improve signal stability. The signal processor is changed to the advanced data distribution structure, and the capability of the microprocessor is strengthened, which greatly speeds up the signal processing speed. Computer programwith new processing method, strengthen the management of signal processing and transmitter, improves the eliminate clutter and for fraudulent electromagnetic interference suppression ability, thus ensure the phase synchronization and the current threat is developing target.3 conclusionThe navy equipment AEGIS system is a successful shipboard area defense weapon system, the AN/SPY - 1 radar is its core, is by far the world's first round array of shipborne phased array radar. The AEGIS system, which began in 1969, took 30 years and cost $50 billion. Each AEGIS ship costs $7.5 billion to $900 million.To deal with after 2000 long-range strategic ballistic threats from outer space, the us navy has been set for further development and improvement, including researching new interceptors and radar for the AN/SPY - 1 for further improvement. The improvement plan calls for expanding the zone, and when the target is in the atmosphere, the AEGIS system should be able to identify and re-enter the warhead and the shrapnel, which is the key to the AEGIS system's improvement. This improved AEGIS combat system must be integrated with the U.S. global combat management system and the C&C system deployed at the beginning of the next century. The new AEGIS system will provide the joint forces command with the requisite reliable ballistic missile defense throughout the zone, which is expected to be deployed by the armed forces in the year 2000.U.S. navy shipboard AEGIS system developed for China's navyshipboard equipment has a great reference to regional weapon system, we deal with AEGIS system more in-depth study, in order to "foreign serve China".。
DotA Allstars新手入门教学

DotA Allstars新手入门教学前言、作者:六翼风铃(亲爱的小六)DotA是个极好玩的地图,竞技性绝对是全部3C地图之首。
有许多朋友玩了几次DotA就不玩了,回去玩澄海或是其他3C了,认为太难入门了。
所以我写了这个帖子,希望从Solo或是其他3C地图来的新手朋友能更快适应DotA的世界,能够享受到DotA Allstars带来的乐趣;也欢迎高手批评指教给予建议让我改进这个帖子。
零、地图介绍篇:首先是关于新手喜欢问的问题———地图重要位置的介绍:以上是DotA Allstar世界的大概地形图,是6.38的地形,由于我不会截新的地图,某人(- -!)又不肯跟我说怎么截,只好将就着看了……地形略有改动请注意,主要是Roshan区的地形变化幅度比较大。
1.近卫野店2.天灾野店3.Roshan老大(这个前期打不过,不过打死了整个团队都有奖励)4.近卫新野店,只卖三件(目前有:魔甁、铁意头盔、圆盾)小东西,给一些英雄提供方便。
至于那些加攻50、60的东西,请去原来的野店找。
5.天灾新野店。
嗯,如果还对哪个东西哪有卖有问题的话,看这个:/read-htm-tid-12106.html另外,新野店卖的东西,在家里都有卖。
关于合成物品:家里有五个商人:人类、兽人、夜精灵、亡灵、血精灵,他们身上的东西就是卷轴。
如果上面有写黄金价格,那就代表除了集齐合成配件以外,还需要购买物品来完成合成。
如果上面写的是需要木头(6.43以前)或是没写金额,那么就代表只要集齐配件就会自动合成了^^。
一、保命篇首先,要给刚进入DotA Allstars世界的新手提两点不得不知道的事情。
1.小兵和塔的作用是不可忽视的DotA不像某类3C,小兵是很强大的!前期小兵的攻击力基本上就跟英雄差不多了,而且数量还多……(难不成你要跟我说你五英雄同一线??)如果被一群小兵围住,也是不出十秒就死的。
再说塔,这个就更强了,开始的时候不出七下就能打死一个英雄,即便是到了中期后期,越塔杀人也是值得三思而后行的事情。
AEG 总体介绍

1
AEG总体介绍
AEG的任务:
◘ AEG作为飞行标准司的成员,担负与航空器审定办公室 (ACO)联系的任务,此任务从航空器初始审定开始,一直 到该航空器使用寿命结束。
★在航空器设计与型号审定过程中,向型号审定部门和厂家提供 运行要求信息和意见
★为适航指令(AD)、使用困难报告(SDR)、补充型号合格证 (STC)提供运行指导
◘ 组织机构
总飞行师
2人
华东和东北
6人 3人
June, 2008
AEG
2人
Flight Standards Department, CAAC
5
AEG总体介绍
AEG管理体系:
◘ 法规文件
CCAR-91/121/135
CCAR-21/23/25/27/29/33
June, 2008
AEG 工作标准
咨询通告
◘ AEG还负责为飞行标准司地方办公室提供下列指导:
★飞行机组成员资格要求 ★带有不工作设备航空器的放行要求 ★初始维修要求
June, 2008
Flight Standards Department, CAAC
2
AEG总体介绍
AEG的任务:
◘ AEG的具体职责:
★针对航空器型号 ★包括下述评审:
♪ (1)对应于运行规章要求的符合性; ♪ (2)航空器驾驶员的型别等级和资格要求; ♪ (3)在设备故障或者功能失效的情况下的放行要求(即
◘ 具体评审过程以项目管理的方式开展
★飞行标准司作为项目发起人 ★对应的航空器适航审定中心作为项目的责任人:
♪ 上海审定中心:运输类飞机 ♪ 沈阳审定中心:非运输类飞机和旋翼机 ★型号合格证申请人的配合: ♪ 工作计划 ♪ 责任联络人 ★飞行标准其他部门的参与: ♪ 补充提供专业人员 ♪ 带来实际运行管理的经验
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Aegis是一个默认的Xfire绑定方式,它将XML映射为POJO, 支持代码先行的开发.你开发服务类与POJO,它为你生成XML schema/wsdlXML 和注解映射概览默认情况下,你的POJO类被是基于他们的名字与命名空间被序列化。
如果你有一个类在"org.codehaus.xfire"包里,名字叫"Employee",它会被使用命名空间"" 和本地名字"Employee"进行序列化。
举例:public class Employee{private String name;private String title;public String getName() { return name; }public void setName(String name) { = name; }public String getTitle() { return title; }public void setTitle(String title) { this.title = title; } }在XML里它被转换成:<Employee xmlns=""><name>Santa Claus</name><title>Chief Present Officer (CPO)</title></Employee>在XML Schema里变的更为复杂:<xsd:complexType name="Employee"><xsd:sequence><xsd:element name="name"type="xsd:string"minOccurs="0" maxOccurs="1/><xsd:element name="title" type="xsd:string"minOccurs="0" maxOccurs="1/></xsd:sequence></xsd:complexType>支持的类型∙基本类型: int, double, float, long, byte[], short, String, BigDecimal∙Arrays∙Collections∙日期: java.util.Date, java.util.Calendar, java.sql.Timestamp, java.sql.Date, java.sql.Time∙XML: org.w3c.dom.Docmument, org.jdom.Element, X MLStreamReader, Source ∙以上类型的聚合类如果Java bean里定义了构造函数,一定不能忘记定义一个默认的构造函数(无参)。
(Aegis 需要一个无参的构造器来初始化客户端java 类)使用XML控制映射使用Aegis很容易控制从bean到xml的转换。
.aegis.xml映射配置文件必须存在于和你的bean 或者服务类相同的包中,且命名为与bean或服务类相同名字。
以上例子应当命名为"/org/codehaus/xfire/Employee.aegis.xml", 格式如下:<mappings><mapping uri="" name=""><method name="methodName"><return-type mappedName="" componentType=""/><parameter index="" mappedName=""/></method><property name="" mappedName=""style="attribute|element" componentType=""/></mapping></mappings>当你创建Cla ssName.aegis.xml 来控制映射的时候, 你只会用到一个mapping元素, 并且你不需要在mapping元素上使用任何的属性. 使用一到多个property元素指定属性的映射. 使用name=指明要映射的属性名(Pojo中名字).<method> 用于配置服务类中的方法, <property> 用于配置javabean中的属性.上边的例子显示出了许多可能使用的元素,大部分都是可选的控制命名假设上边的例子需要元素首字母大写,并且使用"urn:north-pole:operations"命名空间. 配置文件就修改成:<mappings xmlns:np="urn:north-pole:operations"><mapping name="np:Employee"><property name="name" mappedName="Name"/><property name="title" mappedName="Title"/></mapping></mappings>命名空间被定义在了mappings元素里。
之后这个前缀被用于为name/title指定QNames元素,使映射变成以下:<np:Employee xmlns:np="urn:north-pole:operations"><np:Name>Santa Claus</np:Name><np:Title>Chief Present Officer (CPO)</np:Title></np:Employee>忽略属性如果要使某个属性不被序列化,可以加ignore来实现。
:<mappings><mapping><property name="propertyName" ignore="true"/></mapping></mappings>控制minOccurs和nillable默认的Aegis的假设任意的java 对象可以为空,那么相关的schema元素应当设为为minOccurs=’0’且nillable=’true’. 配置文件中也有属性对此进行控制。
<mappings><mapping><property name='everpresentProperty' minOccurs='1' nillable='false'/></mapping><mappings>使用Aegis基本类型为了使用在"org.codehaus.xfire.aegis.type.basic"包里Aegis提供的多种类型,接下来的例子使wsdl使用"xsd:date"而不是默认的"xsd:dateTime"<mappings xmlns:xsd="/2001/XMLSchema"> <mapping><property name="birthDate"type="org.codehaus.xfire.aegis.type.basic.DateType"typeName="xsd:date"/></mapping></mappings>在java代码里设置默认的minOccurs 和nillable 参数如果你有大部分或者所有的属性都有一个非0的minOccurs或者非false 的nillable, 你可以在java 代码里更改Aegis默认设置示例:它从服务工厂得到了binding provider,改变了配置参数AnnotationServiceFactory serviceFactory = new AnnotationServiceFactory();// We 'happen to know' what types are used.AegisBindingProvider binder = (AegisBindingProvider)serviceFactory.getBindingProvider() ;DefaultTypeMappingRegistry tmr = (DefaultTypeMappingRegistry)binder.getTypeMappingRegistry ();// here we disuade XFire from its rather annoying tendency to assume that, just because// anything in Java can be null, that we want to advertise all that nullity all over.Configuration configuration =tmr.getConfiguration();configuration.setDefaultMinOccurs(1);configuration.setDefaultNillable(false);nillable="true":该元素的值可以为空,但是该元素不能省略,也就是说,只能:<minzero xsi:nil="true"><minzero>而不能直接将minzero这个元素去掉(注意:xsi:nil="true"或者xsi:nil="1"应该就是表示这个元素为空)minOccurs="0":该元素可以直接被省略掉,但是不能让该元素的值为空,也就是说,不能:<minzero xsi:nil="true"><minzero>。