AE菜单中英文对照表

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(完整word版)AE中英文对照表

(完整word版)AE中英文对照表

AE中英文对照表File菜单新建← New ┗New Project → 新建项目New Folder →新建文件夹打开项目← Open Project 打开最近项目← Open Recent Projects 在Bridge内浏览← Browse in Bridge 浏览模板← Browse Template Projects 关闭← Close关闭项目← Close Project 保存← Save 另存为← Save As... 保存副本← Save a Copy.。

. 另存为XML 格式← Save a Copy As XML 增量保存← Increment and Save 恢复← Revert 导入← Import┗File。

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→ 文件Multiple Files。

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→多个文件Capture in Adobe Premiere Pro →Premiere Pro采集Adobe Clip Notes Comments。

. →Adobe 剪辑注释评论Adobe Premiere Pro Project… →Premiere Pro项目…Vanishing Point (vpe)… → PS 消失点(.vpe)… Placeholder.。

→输入占位符Solid.。

→实色导入最近素材← Import Recent Footage 输出← ExportAdobe Dynamic Link Adobe ← 动态链接查找← Find。

.. 再次查找← Find Next 添加素材到合成← Add Footage t o Comp 选定脚本建立合成← New Comp From Selection。

.. 整理素材← Consolidate All Footage 删除未用素材← Remove Unused Footage 简化项目← Reduce Project文件打包← Collect Files。

AE菜单中英文对照

AE菜单中英文对照

一、File〈文件〉New〈新建〉Reset〈重置〉Open〈打开〉Save〈保存〉Save As〈保存为〉Save selected〈保存选择〉XRef Objects〈外部引用物体〉XRef Scenes〈外部引用场景〉Merge〈合并〉Merge Animation〈合并动画动作〉Replace〈替换〉Import〈输入〉Export〈输出〉Export Selected〈选择输出〉Archive〈存档〉Summary Info〈摘要信息〉File Properties〈文件属性〉View Image File〈显示图像文件〉History〈历史〉Exit〈退出〉二、Edit〈菜单〉Undo or Redo〈取消/重做〉Hold and fetch〈保留/引用〉Delete〈删除〉Clone〈克隆〉Select All〈全部选择〉Select None〈空出选择〉Select Invert〈反向选择〉Select By〈参考选择〉Color〈颜色选择〉Name〈名字选择〉Rectangular Region〈矩形选择〉Circular Region〈圆形选择〉Fabce Region〈连点选择〉Lasso Region〈套索选择〉Region:〈区域选择〉Window〈包含〉Crossing〈相交〉Named Selection Sets〈命名选择集〉Object Properties〈物体属性〉三、Tools〈工具〉Transform Type-In〈键盘输入变换〉Display Floater〈视窗显示浮动对话框〉Selection Floater〈选择器浮动对话框〉Light Lister〈灯光列表〉Mirror〈镜像物体〉Array〈阵列〉Align〈对齐〉Snapshot〈快照〉Spacing Tool〈间距分布工具〉Normal Align〈法线对齐〉Align Camera〈相机对齐〉Align to View〈视窗对齐〉Place Highlight〈放置高光〉Isolate Selection〈隔离选择〉Rename Objects〈物体更名〉四、Group〈群组〉Group〈群组〉Ungroup〈撤消群组〉Open〈开放组〉Close〈关闭组〉Attach〈配属〉Detach〈分离〉Explode〈分散组〉五、Views〈查看〉Undo View Change/Redo View change〈取消/重做视窗变化〉Save Active View/Restore Active View〈保存/还原当前视窗〉Viewport Configuration〈视窗配置〉Grids〈栅格〉Show Home Grid〈显示栅格命令〉Activate Home Grid〈活跃原始栅格命令〉Activate Grid Object〈活跃栅格物体命令〉Activate Grid to View〈栅格及视窗对齐命令〉Viewport Background〈视窗背景〉Update Background Image〈更新背景〉Reset Background Transform〈重置背景变换〉Show Transform Gizmo〈显示变换坐标系〉Show Ghosting〈显示重橡〉Show Key Times〈显示时间键〉Shade Selected〈选择亮显〉Show Dependencies〈显示关联物体〉Match Camera to View〈相机与视窗匹配〉Add Default Lights To Scene〈增加场景缺省灯光〉Redraw All Views〈重画所有视窗〉Activate All Maps〈显示所有贴图〉Deactivate All Maps〈关闭显示所有贴图〉Update During Spinner Drag〈微调时实时显示〉Adaptive Degradation Toggle〈绑定适应消隐〉Expert Mode〈专家模式〉六、Create〈创建〉Standard Primitives〈标准图元〉Box〈立方体〉Cone〈圆锥体〉Sphere〈球体〉GeoSphere〈三角面片球体〉Cylinder〈圆柱体〉Tube〈管状体〉Torus〈圆环体〉Pyramid〈角锥体〉Plane〈平面〉Teapot〈茶壶〉Extended Primitives〈扩展图元〉Hedra〈多面体〉Torus Knot〈环面纽结体〉Chamfer Box〈斜切立方体〉Chamfer Cylinder〈斜切圆柱体〉Oil Tank〈桶状体〉Capsule〈角囊体〉Spindle〈纺锤体〉L-Extrusion〈L形体按钮〉Gengon〈导角棱柱〉C-Extrusion〈C形体按钮〉RingWave〈环状波〉Hose〈软管体〉Prism〈三棱柱〉Shapes〈形状〉Line〈线条〉Text〈文字〉Arc〈弧〉Circle〈圆〉Donut〈圆环〉Ellipse〈椭圆〉Helix〈螺旋线〉NGon〈多边形〉Rectangle〈矩形〉Section〈截面〉Star〈星型〉Lights〈灯光〉Target Spotlight〈目标聚光灯〉Free Spotlight〈自由聚光灯〉Target Directional Light〈目标平行光〉Directional Light〈平行光〉Omni Light〈泛光灯〉Skylight〈天光〉Target Point Light〈目标指向点光源〉Free Point Light〈自由点光源〉Target Area Light〈指向面光源〉IES Sky〈IES天光〉IES Sun〈IES阳光〉SuNLIGHT System and Daylight〈太阳光及日光系统〉Camera〈相机〉Free Camera〈自由相机〉Target Camera〈目标相机〉Particles〈粒子系统〉Blizzard〈暴风雪系统〉PArray〈粒子阵列系统〉PCloud〈粒子云系统〉Snow〈雪花系统〉Spray〈喷溅系统〉Super Spray〈超级喷射系统〉七、Modifiers〈修改器〉Selection Modifiers〈选择修改器〉Mesh Select〈网格选择修改器〉Poly Select〈多边形选择修改器〉Patch Select〈面片选择修改器〉Spline Select〈样条选择修改器〉V olume Select〈体积选择修改器〉FFD Select〈自由变形选择修改器〉NURBS Surface Select〈NURBS表面选择修改器〉Patch/Spline Editing〈面片/样条线修改器〉:Edit Patch〈面片修改器〉Edit Spline〈样条线修改器〉Cross Section〈截面相交修改器〉Surface〈表面生成修改器〉Delete Patch〈删除面片修改器〉Delete Spline〈删除样条线修改器〉Lathe〈车床修改器〉Normalize Spline〈规格化样条线修改器〉Fillet/Chamfer〈圆切及斜切修改器〉Trim/Extend〈修剪及延伸修改器〉Mesh Editing〈表面编辑〉Cap Holes〈顶端洞口编辑器〉Delete Mesh〈编辑网格物体编辑器〉Edit Normals〈编辑法线编辑器〉Extrude〈挤压编辑器〉Face Extrude〈面拉伸编辑器〉Normal〈法线编辑器〉Optimize〈优化编辑器〉Smooth〈平滑编辑器〉STL Check〈STL检查编辑器〉Symmetry〈对称编辑器〉Tessellate〈镶嵌编辑器〉Vertex Paint〈顶点着色编辑器〉Vertex Weld〈顶点焊接编辑器〉Animation Modifiers〈动画编辑器〉Skin〈皮肤编辑器〉Morpher〈变体编辑器〉Flex〈伸缩编辑器〉Melt〈熔化编辑器〉Linked XForm〈连结参考变换编辑器〉Patch Deform〈面片变形编辑器〉Path Deform〈路径变形编辑器〉Surf Deform〈表面变形编辑器〉* Surf Deform〈空间变形编辑器〉UV Coordinates〈贴图轴坐标系〉UVW Map〈UVW贴图编辑器〉UVW Xform〈UVW贴图参考变换编辑器〉Unwrap UVW〈展开贴图编辑器〉Camera Map〈相机贴图编辑器〉* Camera Map〈环境相机贴图编辑器〉Cache Tools〈捕捉工具〉Point Cache〈点捕捉编辑器〉Subdivision Surfaces〈表面细分〉MeshSmooth〈表面平滑编辑器〉HSDS Modifier〈分级细分编辑器〉Free Form Deformers〈自由变形工具〉FFD 2×2×2/FFD 3×3×3/FFD 4×4×4〈自由变形工具2×2×2/3×3×3/4×4×4〉FFD Box/FFD Cylinder〈盒体和圆柱体自由变形工具〉Parametric Deformers〈参数变形工具〉Bend〈弯曲〉Taper〈锥形化〉Twist〈扭曲〉Noise〈噪声〉Stretch〈缩放〉Squeeze〈压榨〉Push〈推挤〉Relax〈松弛〉Ripple〈波纹〉Wave〈波浪〉Skew〈倾斜〉Slice〈切片〉Spherify〈球形扭曲〉Affect Region〈面域影响〉Lattice〈栅格〉Mirror〈镜像〉Displace〈置换〉XForm〈参考变换〉Preserve〈保持〉Surface〈表面编辑〉Material〈材质变换〉Material By Element〈元素材质变换〉Disp Approx〈近似表面替换〉NURBS Editing〈NURBS面编辑〉NURBS Surface Select〈NURBS表面选择〉Surf Deform〈表面变形编辑器〉Disp Approx〈近似表面替换〉Radiosity Modifiers〈光能传递修改器〉Subdivide〈细分〉* Subdivide〈超级细分〉八、Character〈角色人物〉Create Character〈创建角色〉Destroy Character〈删除角色〉Lock/Unlock〈锁住与解锁〉Insert Character〈插入角色〉Save Character〈保存角色〉Bone Tools〈骨骼工具〉Set Skin Pose〈调整皮肤姿势〉Assume Skin Pose〈还原姿势〉Skin Pose Mode〈表面姿势模式〉九、Animation〈动画〉IK Solvers〈反向动力学〉HI Solver〈非历史性控制器〉HD Solver〈历史性控制器〉IK Limb Solver〈反向动力学肢体控制器〉SplineIK Solver〈样条反向动力控制器〉Constraints〈约束〉Attachment Constraint〈附件约束〉Surface Constraint〈表面约束〉Path Constraint〈路径约束〉Position Constraint〈位置约束〉Link Constraint〈连结约束〉LookAt Constraint〈视觉跟随约束〉Orientation Constraint〈方位约束〉Transform Constraint〈变换控制〉Link Constraint〈连接约束〉Position/Rotation/Scale〈PRS控制器〉Transform Script〈变换控制脚本〉Position Controllers〈位置控制器〉Audio〈音频控制器〉Bezier〈贝塞尔曲线控制器〉Expression〈表达式控制器〉Linear〈线性控制器〉Motion Capture〈动作捕捉〉Noise〈燥波控制器〉Quatermion(TCB)〈TCB控制器〉Reactor〈反应器〉Spring〈弹力控制器〉Script〈脚本控制器〉XYZ〈XYZ位置控制器〉Attachment Constraint〈附件约束〉Path Constraint〈路径约束〉Position Constraint〈位置约束〉Surface Constraint〈表面约束〉Rotation Controllers〈旋转控制器〉注:该命令工十一个子菜单。

AE菜单中英文对照表

AE菜单中英文对照表

AE菜单中英文对照表AE效果中英文对照表CCBallAction(小球状粒子化,在Simulation菜单中出现)CCBender(层卷曲效果,不错,在Distort菜单中出现)CCBendIt(区域卷曲效果,在Distort菜单中出现)CCBlobbylize(融化效果,在Distort菜单中出现)CCBubbles(气泡效果,不错,在Simulation菜单中出现)CCBurnfilm(胶片烧灼效果,在Stylize菜单中出现)CCColorOffset(RGB色谱调节,在ImageControl菜单中出现)CCComposite(对自身进行混合模式处理,不错,在Channel菜单中出现)CCCylineder(圆柱体贴图,在Perspective菜单中出现)CCDrizzle(雨打水面效果,在Simulation菜单中出现)CCFloMotion(两点收缩变形,在Distort菜单中出现)CCForceMotionBlur(强力运动模糊,在Time菜单中出现)CCGlass(玻璃透视效果,好,在Stylize菜单中出现)CCGlassWipe(融化过渡,酷,在Transition菜单中出现)CCGlueGun(喷胶效果,在Render菜单中出现)CCGriddler(网格状变形,在Distort菜单中出现)CCGridWipe(纺锤形网格过渡,在Transition菜单中出现)CCHair(毛发生成器,较慢,在Simulation菜单中出现)CCImageWipe(亮度过渡,类似AE自带的Transition/GradientWipe,在Transition菜单中出现)CCJaws(锯齿状过渡,在Transition菜单中出现)CCKaleida(不错的万花筒效果,在Stylize菜单中出现)CCLens(鱼眼镜头效果,不如PanLensFlarePro,在Distort菜单中出现)CCLightBurst2.5(光线缩放,好,在Render菜单中出现)CCLightRays(光芒放射,加有变形效果,酷,在Render菜单中出现)CCLightSweep(过光效果,很不错,在Render菜单中出现)CCLightWipe(边缘加光过渡,带有变形效果,好,在Transition菜单中出现)CCMr.Mercury(模仿水银流动,在Simulation菜单中出现)CCMrSmoothie(像素溶解运动,酷,在ImageControl菜单中出现)CCPageTurn(卷页效果,好,在Distort菜单中出现)CCParticleSystemsII(不错的二维粒子运动,在Simulation菜单中出现)CCParticleWorld(三维粒子运动,大大优于AE自带的Simulation/ParticlePlayground,在Simulation菜单中出现)CCPixelPolly(画面破碎效果,好,在Simulation菜单中出现)CCPowerPin(带有透视效果的四角扯动工具,类似AE自带Distort/CornerPin,在Distort菜单中出现)CCPSClassic(利用通道形成的粒子系统,有模板,在Simulation菜单中出现)CCPSLEClassic(局域性的粒子系统,有模板,在Simulation菜单中出现)CCRadialBlur(螺旋模糊,在Blur&Sharpen菜单中出现)CCRadialFastBlur(快速的放射模糊,好,在Blur&Sharpen菜单中出现)CCRadialScaleWipe(带有边缘扭曲的圆孔过渡,在Transition菜单中出现)CCRain(下雨效果,在Simulation菜单中出现)CCRepeTile(多种方式的叠印效果,好,在Stylize菜单中出现)CCRipplePulse(扩散波纹变形,必需打关键帧才有效果,好,在Distort菜单中出现)CCScaleWipe(扯动变形过渡,在Transition菜单中出现)CCScatterize(发散粒子化,类似于AE自带的Stylize/Scatter,在Simulation菜单中出现)CCSimpleWireRemoval(简单的去除钢丝工具,实际上是一种线状的模糊和替换效果,不错,在Keying菜单中出现)CCSlant(倾斜变形,在Distort菜单中出现)CCSmear(涂抹变形,不错,在Distort菜单中出现)CCSnow(飘雪效果,在Simulation菜单中出现)CCSphere(球化效果,在Perspective菜单中出现)CCSplit(简单的胀裂效果,在Distort菜单中出现)CCSplit2(不对称的胀裂效果,在Distort菜单中出现)CCSpotlight(点光源效果,好,在Perspective菜单中出现)CCStarBurst(模拟星团效果,在Simulation菜单中出现)CCThreshold(简单的阈值工具,在Adjust菜单中出现)CCThresholdRGB(RGB分色阈值工具,在Adjust菜单中出现)CCTiler(简便的电视墙效果,在Distort菜单中出现)CCTimeBlend(带有动态模糊的帧融合,效果不错,在Time菜单中出现)CCTimeBlendFX(可自定义的帧融合,在Time菜单中出现)CCToner(分别对阴影、中间色和高光色调进行替换,在ImageControl菜单中出现)CCTwister(扭曲过渡,不错,在Transition菜单中出现)CCVectorBlur(向量区域模糊,好,在Blur&Sharpen菜单中出现)CCWideTime(多重的帧融合效果,在Time菜单中出现)----------------------------------------------------------------------------AECS4图层模式中英文对照表Normal正常Dissolve溶解DancingDissolve动态拌动溶解Darken变暗Multiply正片叠底ColorBurn颜色加深ClassicColorBurn典型颜色加深LinearBurn线性加深DarkerColor暗色Add添加Lighten变亮Screen屏幕ColorDodge颜色减淡ClassicColorDodge典型颜色减淡LinearDodge线性减淡LighterColor亮色Overlay叠加SoftLight柔光HardLight强光LinearLight线性光VividLight艳光PinLight固定光HardMix强烈混合Difference差值ClassicDifference典型差值Exclusion排除Hue色相位Saturation饱和度Color颜色Luminosity亮度StencilAlpha模版Alpha StencilLuma模版亮度SilhouetteAlpha轮廓Alpha SilhouetteLuma轮廓亮度AlphaAdd添加Alpha LuminescentPremul冷光预乘。

AE菜单中英文对照表

AE菜单中英文对照表

AE菜单中英文对照表AE CS4 菜单中英文对照表View 菜单新视图J New View 放大J Zoom In 缩小J Zoom Out 解析度J ResolutionL FullT最佳Half T—半Third T三分之一Quarter T四分之一Custom.... T定义隐藏/显示标尺J Show Rulers 隐藏/显示辅助线J Hide Guides 吸附辅助线J Snap To Guides 锁定辅助线J Lock Guides 清楚辅助线J Clear Guides 隐藏/显示网格J Show Grid 吸附网格J Snap to Grid 视图选项J View Options... 显示图层控制J Hide Layer Controls 重置3D 视图J Reset 3D View切换 3D 视图J Switch 3D ViewL Active CameraT当前摄象机Front T前视图Left T左视图Top T 顶视图Back T 后视图Right T右视图Bottom T 底视图Custom View 1T1定视图 1Custom View 2 T1定视图 2Custom View 3 T1定视图 3快速设置 3D 窗口J Set 3D View ShortcutL Replace "Fro nt" T替换为前视图Replace "Custom View 1" 替换为自定视图 1 Replace "Active Camere" 替换为动态摄象机切换到最近的 3D视图J Switch T o Last 3D View 观察选择图层J Look At Selected Layers 观察所有图层J Look At All Layers 前往指定时间J Go T o Time...Layer 菜单 1新建J NewL TextT文字Solid... 实色Light... 灯光Camera.. T摄象机Null Object 虚拟对象Adjustme nt Layerv 调节层层设置J Layer Sett in gs... 打开层窗口J Open Layer Window 打开素材窗口J Open Source Window 遮罩J MaskL New MaskT新建遮罩Mask Shape T遮罩形状Mask Feather 遞罩羽化Mask Opacity 強罩不透明度Mask Expa nsio n T遮罩伸缩Reset Mask T!置遮罩Remove Mask T 删除遮罩Remove All Masks 删除所有遮罩Mode T模式L NoneT无Add T 相加Subtrace Ti减In tersect -交集Lighten T变亮Darken T 变暗Differe nee 差值RotoBezier 浇转式曲线In verse 差反转Closed 差圭寸闭Set First Vertex 设置起始点Locked T 锁定Motion Blur 茏动模糊L Same As Layer差与层相同On T 开Off T 关Un lock All Maskss 解锁所有遮罩Lock Other Masks 差定其他遮罩Free Tran sform Poi nts 自差变换点质量J Quality1- Best T最佳Layer 菜单 2Draft -草图Wireframe t线框转换开关J SwitchesL Hide Other VideoT隐藏其他视频层Show All Video 显示所有视频层Unlock All Layers 解锁所有层Shy T 退缩Lock T 锁定。

ae菜单中英文对照

ae菜单中英文对照

ae菜单中英文对照File菜单新建J New匚New Project —新建项目New Folder —新建文件夹打开项目J Open Project打开最近项目J Open Recent Projects关闭J Close保存J Save另存为J Save As.保存副本J Save aCopy.恢复J Revert导入J ImportL File.—文件Multiple Files. —多个文件Placeholder.—输入占位符Solid.—实色导入最近镜头J Import Recent Footage输出J Export查找J Find.再次查找J Find Next添加镜头到合成J Add Footage to Comp选定脚本建立合成J New Comp From Selection. 整理镜头J Consolidate All Footage删除未用镜头J Remove Unused Footage简化项目J Reduce Project文件打包J Collect Files.浏览文件夹J Watch Folder.运行脚本J Run Script建立代理J Create ProxyL Still.—静态图片Movie. f 影片设置代理J Set ProxyL File.―文件Nonh无解释镜头J Interpret FootageL Main. f 常规Proxy. f 代理Remember In terpretatio n —保存解释Apply In terpretatio n —应用解释替换镜头J Replace FootageL File.—文件Placeholder.—占位符Solid.—实色重载镜头J Reload Footage显示所在文件夹J Reveal in Explorer 项目设置J Project Settings.打印J Print.退出J Exit Edit 菜单撤消J Un do Copy重复J Redo Copy历史记录J History剪切J Cut复制J Copy粘贴J Paste清楚J Clear副本J Duplicate分层图层J Split Layer抽出工作区域J Lift Work Area挤压工作区域J Extrace Work Area 选择全部J Select All 全部取消J Deselect All标签J Label清空J PrugeL All —全部Undb撤消Image Caches—图象缓存Sn apshot—快照Video Memory—视频内存编辑原稿J Edit Original模版J TemplatesL Ren der Setti ngs.—渲染设置Output Module.—输出模式预置J PreferencesL Gen eral.—常规Previews.—预演Display —显示Import.—输入Output —输出Grids&Guides.—辅助线及网络Label Colors.—标签颜色Label Defaults.—标签设置Cache.—缓存Video Preview.—视频预演Animation 菜单添加关键帧J Add Keyframe冻结关键帧J Toggle Hold Keyframe关键帧插值J Keyframe Interpolation.关键帧速率J Keyframe Velcity.辅助关键帧J Keyframe AssistantL Convert Audio to Keyframes —转换音频为关键帧Convert Expressi on to Keyframes —转换表达式为关键帧Easy Ease —缓和曲线Easy Ease In —缓和曲线进入Easy Ease Out —缓和曲线离开Expo nen tial Scale —指数缩放RPF Camera Import—RPF摄象机导入Seque nee Layers.—图层排序Time-Reverse Keyframes —反转关键帧文字动画J Animate Text匚An ehor Poi nt —轴心点Positi on —位置Seale —缩放Skew—倾斜Rotati on —旋转Opacity —不透明度All Tran sform —所有变换Fill Color —填充色Stroke Color —描边色Stroke Width —描边宽度菜单Track ing —追踪Line Anchor —线形频谱Line Spaci ng —线形间距Character Offset —字符位移Character Value —字符值率 添加文字选择器J Add TextSelectorL Ranges 平行Wiggly —抖动移除所有文字动画J Remove All Text Animators添加表达式J Add Expression追踪运动J Track Motion稳定运动 J Stabilize Motion追踪当前属性J Track this property显示关键帧 J Reveal Animating Properties显示被修改属性J Reveal Modified Properties View新视图J New View放大 J Zoom In缩小 J Zoom Out解析度J Resolution L Full —最佳Half —一半Third —三分之一Quarter —四分之一Custom.—自定义隐藏/显示标尺J Show Rulers 隐藏/显示辅助线J Hide Guides 吸附辅助线J Snap To Guides 锁定辅助线J Lock Guides 清楚辅助线J Clear Guides 隐藏/显示网格J Show Grid 吸附网格J Snap to Grid 视图选项J View Options.显示图层控制J Hide Layer Controls 重置3D 视图J Reset 3D View 切换3D 视图J Switch 3D ViewL Active Camera —当前摄象机Front —前视图Left —左视图Top—顶视图Back—后视图Right —右视图Bottom —底视图Custom View 1 —自定视图1 Custom View 2 —自定视图2 Custom View 3 f 自定视图3快速设置3D 窗口J Set 3D View ShortcutL Replace"Fro nt"—替换为前视图Replace"Custom View 1"—替换为自定视图1 Replace"Active Camere" —替换为动态摄象机切换到最近的3D视图J Switch To Last 3D View观察选择图层J Look At Selected Layers观察所有图层J Look At All Layers前往指定时间J Go To Time.Layer菜单Layer菜单新建J NewL Text —文字Solid.—实色Light.—灯光Camera.—摄象机Null Object —虚拟对象Adjustme nt Layerv —调节层层设置J Layer Settings.打开层窗口J Open Layer Window打开素材窗口J Open Source Window 遮罩J MaskL New Mas©新建遮罩Mask Sh ape^遮罩形状Mask Feather —遮罩羽化Mask Opacity —遮罩不透明度Mask Expa nsion —遮罩伸缩Reset Mask —重置遮罩Remove Mas—删除遮罩Remove All Masks —删除所有遮罩Mode^模式L Nonh无Adc—相加Subtrace —相减In tersect —交集Lighte n —变亮Darke n—变暗Differe nee —差值RotoBezier —旋转式曲线Inv erse —反转Closed —圭寸闭Set First Vertex —设置起始点Locked—锁定Motion Blur —运动模糊L Same As Layer —与层相同Or—开Off —关Un lock All Maskss —解锁所有遮罩Lock Other Masks —锁定其他遮罩Free Tran sform Poi nts —自由变换点质量J QualityL Best —最佳Draft —草图Wireframe —线框转换开关J SwitchesL Hide Other Video —隐藏其他视频层Show All Video —显示所有视频层Un lock All Layers —解锁所有层Shy^退缩Lock—锁定Audio —音频Videl —视频Solo —独奏Effect —特效Collapse —卷展Frame Ble ndi ng —帧融合Motion Blur —运动模糊Adjustme nt Layer —调节层变换J Transform L Reset —复位An chor Poi nt —定位点Positi on —位置Scale —缩放Orien tati on —方向Rotati on —旋转Opacity —不透明度Auto-Orie nt —自动定向三维层J 3D Layer添加标记J Add marker保持透明J Presserve Tran spare ncy混合模式J Blending ModeL Normal—正常Dissolve —溶解Dan ci ng Dissolve —动态溶解Daike n —变暗Multiply —正片叠底Lin ear Bur n —线性加深Color Bur n —颜色加深Classic Color Bur n —典型颜色加深Adc—加Lighte n —变亮Scree n —屏幕Lin ear Dodge —线性减淡Color Dodge —颜色减淡Classic Color Dodge —典型颜色减淡Overlay —叠加Soft Light —柔光Hard Light —强光Lin ear Light —线性光Vivid light —艳光Pin Light —点光Hard Mix —强烈混合Differe nee —差值Classic Differe nee —典型差值Exclusi on —排除Hu(—色相合成Sateratio n —饱和度Color —颜色Lumino sity —亮度Stencil Alpha —Alpha 模版Ste ncil Luma —亮度模版Silhouette Alpha —Alpha 轮廓Silhouette Luma —亮度轮廓Alpha Add —Alpha 添加Lumin esce nt Premul —冷光下一个混合模式J Next Blending Mode上一个混合模式J Previous Blending Mode 轨道蒙版J Track MatteL No Track Matte —无Alpha Matte —Alpha 蒙版Alpha In verted Matte —反相Alpha 蒙版Luma Matte —亮度蒙版Luma In verted Matte —反相亮度蒙版图层置顶J Bring Layer to Front图层置上J Bring Layer Forward图层置下J Send Layer Backward图层置底J Send Layer to Back转换为可编辑文本J Con vert To Editable Text 创建轮廓J Create Outlines自动追踪J Auto-trace.激活时间变速J Enable Time Remapping时间伸缩J Time Stretch.重组J Pre-compose.Effect菜单特效控制J Effect Controls上一个特效J Reduce In terlace Flicker全部删除J Remove All有储收藏J Save Favorite应用收藏J Apply Favorite最近收藏J Recent Favorites三维通道J 3D ChannelL3D Chaccel Extract —提取三维通道Depth Matte —深度蒙版Depth of Field —场深度Fog 3D—雾化ID Matte —ID 蒙版调整J AdjustL Bright ness&Con trast —亮度和对比度Channel Mixer —通道混合Color Bala nee —色彩平衡Color Stabilizer —色彩平衡器Curves—曲张Hue/Saturatio n —色相/ 饱和度Levels —色阶Levels(lndividual Controls) —色阶(个体控制) Posterize —色调分离Threshold —阈值音频J AudioL Backwards—倒播Bass&Treble —低音和高音Delay —延迟Fla nge&Chorus—变调和合声High-Low Pass —高低音过滤Modulator —调节器Parametric EQ —EQ参数Reverb—回声Stereo Mixer —立体声混合Tone—音质模糊与锐化J Blur&Sharpen L Cha nnel Blur —通道模糊Como und Blur —混合模糊Fast Blur —快速模糊Gaussia n Blur —高斯式模糊Radial Blur —径向模糊Sharpe n—锐化Un sharp Mask—反遮罩锐化通道J Channel L3D Glasses —三维眼睛Alpha Levels —Alpha 色阶Arithmetic —运算Ble nd —混合Calculati ons —计算Chann el Comb iner—通道组合Cineon Converter —转换Cineon 文件Compo und Arithmetic —复合计算Invert —反相Min imax—扩亮扩暗Remove Color Matti ng —删除蒙版颜色Set Cha nn els —设置通道Set Matte —设置蒙版Shift Cha nn els —转换通道Solid Composite —实色合成扭曲J DistortL Bezier Warp —贝塞尔曲线弯曲Bulge—凹凸镜Corner Pin —边角定位Displaceme nt Map —置换Liquify —液化Mag nify —放大Mesh Warp^网格变形Mirror —镜像Offset —位移Optics Compe nsati on —镜头变形Polar Coordi nates —极坐标转换Reshape^ 形变Ripple —波纹Smea—涂抹Spherize —球面化Tran sform —变换Turbule nt Displace —剧烈置换Twirl —扭转Warp—弯曲Wave War—波浪变形表达式控制J Expression ControlsL An gle Co ntrol —角度控制Checkbox Co ntrol —检验盒控制Color Control —色彩控制Layer Co ntrol —层控制Poi nt Control —点控制Slider Co ntrol —游标控制图象控制J Image ControlL Cha nge Color —转换色彩Change To Color —定向转换色彩Color Bala nce(HLS)—色彩平衡Color Link —色彩连接Colorama—彩光Equallize —均衡Gamma/Pedestal/Gain —伽玛/ 基色/ 增益Grow Bou nds—增长边缘PS Arbitrary Map —映象Ti nt —色彩键控J KeyingL Color Differe nee Key —色彩差异键Color Key —色彩键Color Ra nge —色彩范围Differe nee Matte —差异蒙版Extraee —提取Inn er/Outer Key —轮廓键Keylight —光键Linear Color Key —线性色彩键Luma Key—亮度键Spill Suppressor —溢色抑制蒙版工具J Matte ToolsL Matte Choker —蒙版清除Simple Choker —简单清除杂色J Noise绘画J Pai nt透视J Perspective渲染J Render仿真J Simulati on风格化J Stylize文字J Text时间J Time切换J Transition视频J Video Compostion 菜单新建合成J New Composition合成设置J Compodition Settings背景颜色J Background Color设置海报J Set Poster Time修剪合成适配工作区域J Trim Comp to Work Area裁切合成适配自定区域J Crop Comp to Region of Interest增加到渲染序列J Add To Render Queue添加输出模块J Add Output Module预演J Preview匚RAM Preview—内存预演Wireframe Preview —线框预演Motion with Trails —运动轨迹Audio —音频Audio Preview(Here Forward) —音频预演(当前位置)Audio Preview(Work Area) —音频预演(工作区域)存储单帧为J Save FrameAsL File —文件Photoshop Layers —Photoshop 图层制作影片J Make Movie组合渲染J Pre-render存储内存预演J Save RAM Preview观察流程图J Comp Flowchart View Win dow 菜单工作空间J WorkspaceL One Comp View—单视图Two Comp View—双视图Four Comp View—四视图Conform All Win dows —适应窗口Save Workspace—存储工作空间Delete Workspace —删除工作空间层叠J Cascade拼贴J Tile排列图标J Arrange Icons全部关闭J Close All全组关闭J Closing in Groups工具箱J Tools信息调板J Info时间控制调板J Time Controls音频调板J Audio特效调板J Effects字符调板J Character段落调板J Paragraph绘画调板J Pai nt笔刷技巧调板J Brush Tips运动草图J Motion Sketch智能遮罩插值J Smart Mask Interpolation 平滑J The Smoother抖动J The Wiggler对齐和分布J Align&Distribute帮助J After 追踪控制 J Tracker Controls立方体建立J Box Creator Lite立体散布 J Cubic Distribution Light圆柱体建立J Cylinder Creator Lite当前文件J Un titled Project.aep*项目流程图J Project Flowchart View渲染序列J Render Queue重置调板位置 J Reset Palette Locations Help 菜单 关于 AfferEffects J About After Effects AfferEffects Effects Help特效帮助J Effects Help脚本帮助 J Scripting Help每日技巧J Tip og the Day注册 J Registration其他3D Channel (3D 通道)3D Cha nnel Extract---3D 通道扩展Depth Matte--深厚粗糙Depth of Field--- 深层画面Fog 3D---3D 雾化ID Matte---ID 粗糙Adjust(调整)Bright ness&Con trast--亮度与对比度Chann el Mixer-- 通道混合器Color Bala nee--色彩平衡Color Stabilizer--- 色彩稳压器Curves---曲线Hue/Saturati on---色饱和Levels---色阶Levels( In dividual Co ntrols)--- 色阶(分色RGB勺控制)posterize-- 色调分离Threshold--阈值Audio(音频)Backwards---向后Bass&Treble---低音与高音Delay---延迟Flange&Chorus---边缘与合唱团High-Low Pass---高音/ 低音Modulator---调幅器Parametric EQ---EQ 参数Reverb--回音Stereo Mixer-- 立体声混合器Tone--音调Blur&Sharpen(模糊与锐化)Cla nnel Blur---通道模糊Compound Blur--复合的模糊Directio nal Blur--- 方向性的模糊Fast Blur-- 快污模糊Gaussia n Blur--高斯模糊Radial Blur-- 径向模糊Sharpen--锐化Un sharp Mask---锐化掩膜Channel(通道)Alpha Levels---ALPHA 层通道Arithmetic--- 运算Bland--柔化Cineon Con verter---间距转换器Compo und Arithmetic--复合运算Inv ert--- 反向Minimax--像素化Remove Color Matti ng--- 去除粗颗粒颜色Set Cha nn els---调节通道Set Matte--调节粗糙度Shift Cha nn els--- 转换通道Distort(变型)Bezier Warp--Bezier 变型Bulge--鱼眼Displacement Map---画面偏移Mesh Warp--网状变形Mirror--- 镜像Offset--- 偏移量Optics Compensation-- 光学替换(可制作球体滚动效果)Polar Coordi nates--极坐标Reshape--重塑Ripple---涟漪Smear--涂片Spherize---球型变形Transform--变换Twirl--旋转变形Wave Warp--波型变形Expression Controls(表达式控希9 )An gle Con trol--角度控制Checkbox Con trol---复选框控制Color Co ntrol--颜色控制Layer Con trol--图层控制Poi nt Con trol--锐化控制Slider Con trol--- 滑块控制Image Control(图像控制)Cha ner Color---改变颜色Color Balance(HLS)-- 色彩平衡(HLS)Colorama---着色剂Equalize---平衡Gamma/Pedestal/Gai n--GAMMA 电平/ 增益Median---中线PS Arbitrary Map PS--- 任意的映射Ti nt---去色Keying(键控制)Color Differe nee Key--- 差异的色键Color Key--色键Color Range--色键幅度Differenee Matte--- 不同粗粗糙(以粗颗粒渐变到下一张图)Extract--扩展Inner Outer Key-- 内部、外部色键Linear Color Key--- 线性色键Luma Key---LUMA 键Spill Suppressor--- 溢出抑制器Matte Tools(粗糙工具)Matte Cloker--- 粗糙窒息物*Simple Choker--简单的窒息物*Paint(油漆)Vector Pain t--矢量油漆Perspective(透视)Basic 3D---基本的3D Bevel Alpha-- 倾斜ALPHA Bevel Edges--倾斜边Drop Shadow--垂直阴影Ren der(渲染)功能类似)Adva need Light nin g--- 高级闪电Audio Spectrum---音频光谱Audio Waveform---音频波形Beam —身寸^线Cell Pattern--- 单元模式Ellipse--椭圆Fill--- 填充Fractal-- 分数维Fractal Noise-- 粗糙的分数维Grid---网格Lens Flare--- 镜头光晕Light nin g--闪电Radio Waves--音波Ramp---斜面Stroke--- 笔戈U (与 stylize-write onVegas--维加斯Simulation (模拟)Particle Playgrou nd-- 粒子运动场功能类似)Shatter--粉碎Stylize (风格化)Brush Strokes---笔刷Color Emboss--颜色浮雕Emboss--浮雕Find Edges--查找边缘Glow--照亮边缘Leave Color---离开颜色Mosaic--马赛克Motion Tile--- 运动平铺Noise---噪音Roughen Edges---变粗糙边Scatter---分散Strobe Light--匣门光 *Texturize--- 基底凸现Write-on-- 在.上写(与 render-strokeText (文本)Basic Text--- 基本的文本Numbers--数字文本Path Text--路径文本Time(时间)Echo--回响Posterize Time--发布时间Time Differenee--- 时间差别*Time Displaceme nt---时间偏移Tran siti on(转场)Block Dissolve--块溶解Gradie nt Wipe---斜角转场Iris Wipe--- 爱丽斯转场(三角形转场)Lin ear Wipe---线性转场Radial Wipe---半径转场Ven etian Bli nds--- 直贡呢的遮掩(百叶窗式转场)Video(视频)Broadcast Colors--- 广播色Reduce In terlace Flicker--- 降低频闪Timecode---时间码特别声明:1 :资料来源于互联网,版权归属原作者2 :资料内容属于网络意见,与本账号立场无关3 :如有侵权,请告知,立即删除。

AE菜单中英对照表

AE菜单中英对照表
遮罩 ← Mask
┗New Mask → 新建遮罩
Mask Shape → 遮罩形状
Mask Feather → 遮罩羽化
Mask Opacity → 遮罩不透明度
Mask Expansion → 遮罩伸缩
Reset Mask → 重置遮罩
Remove Mask → 删除遮罩
Remove All Masks → 删除所有遮罩
切换到最近的3D视图 ← Switch To Last 3D View
观察选择图层 ← Look At Selected Layers
观察所有图层 ← Look At All Layers
前往指定时间 ← Go To Time...
Layer菜单
新建 ← New
┗Text → 文字
Anchor Point → 定位点
Position → 位置
Scale → 缩放
Orientation → 方向
Rotation → 旋转
Opacity → 不透明度
Auto-Orient → 自动定向
三维层 ← 3D Layer
添加标记 ← Add marker
保持透明 ← Presserve Transparency
保存副本 ← Save a Copy...
恢复 ← Revert
导入 ← Import
┗File... → 文件
Multiple Files... →多个文件
Placeholder... →输入占位符
Solid... →实色
导入最近镜头 ← Import Recent Footage
┗File... → 文件

AE菜单中英文对照表(超全)

AE菜单中英文对照表(超全)

AE CS4 菜单中英文对照表View菜单新视图←New View放大←Zoom In缩小←Zoom Out解析度←Resolution┗Full →最佳Half →一半Third →三分之一Quarter →四分之一Custom.... →自定义隐藏/显示标尺←Show Rulers隐藏/显示辅助线←Hide Guides吸附辅助线←Snap To Guides锁定辅助线←Lock Guides清楚辅助线←Clear Guides隐藏/显示网格←Show Grid吸附网格←Snap to Grid视图选项←View Options...显示图层控制←Hide Layer Controls 重置3D视图←Reset 3D View切换3D视图←Switch 3D View┗Active Camera →当前摄象机Front →前视图Left →左视图Top →顶视图Back →后视图Right →右视图Bottom →底视图Custom View 1 →自定视图1Custom View 2 →自定视图2Custom View 3 →自定视图3快速设置3D窗口←Set 3D View Shortcut┗Replace "Front" →替换为前视图Replace "Custom View 1" →替换为自定视图1 Replace "Active Camere" →替换为动态摄象机切换到最近的3D视图←Switch To Last 3D View 观察选择图层←Look At Selected Layers观察所有图层←Look At All Layers前往指定时间←Go To Time...Layer菜单1新建←New┗Text →文字Solid... →实色Light... →灯光Camera.. →摄象机Null Object →虚拟对象Adjustment Layerv →调节层层设置←Layer Settings...打开层窗口←Open Layer Window打开素材窗口←Open Source Window 遮罩←Mask┗New Mask →新建遮罩Mask Shape →遮罩形状Mask Feather →遮罩羽化Mask Opacity →遮罩不透明度Mask Expansion →遮罩伸缩Reset Mask →重置遮罩Remove Mask →删除遮罩Remove All Masks →删除所有遮罩Mode →模式┗None →无Add →相加Subtrace →相减Intersect →交集Lighten →变亮Darken →变暗Difference →差值RotoBezier →旋转式曲线Inverse →反转Closed →封闭Set First Vertex →设置起始点Locked →锁定Motion Blur →运动模糊┗Same As Layer →与层相同On →开Off →关Unlock All Maskss →解锁所有遮罩Lock Other Masks →锁定其他遮罩Free Transform Points →自由变换点质量←Quality┗Best →最佳Layer菜单2Draft →草图Wireframe →线框转换开关←Switches┗Hide Other Video →隐藏其他视频层Show All Video →显示所有视频层Unlock All Layers →解锁所有层Shy →退缩Lock →锁定Audio →音频Videl →视频Solo →独奏Effect →特效Collapse →卷展Frame Blending →帧融合Motion Blur →运动模糊Adjustment Layer →调节层变换←Transform┗Reset →复位Anchor Point →定位点Position →位置Scale →缩放Orientation →方向Rotation →旋转Opacity →不透明度Auto-Orient →自动定向三维层←3D Layer添加标记←Add marker保持透明←Presserve Transparency 混合模式←Blending Mode┗Normal →正常Dissolve →溶解Dancing Dissolve →动态溶解Daiken →变暗Multiply →正片叠底Linear Burn →线性加深Color Burn →颜色加深Classic Color Burn →典型颜色加深Add →加Lighten →变亮Screen →屏幕Linear Dodge →线性减淡Color Dodge →颜色减淡Layer菜单3Classic Color Dodge →典型颜色减淡Overlay →叠加Soft Light →柔光Hard Light →强光Linear Light →线性光Vivid light →艳光Pin Light →点光Hard Mix →强烈混合Difference →差值Classic Difference →典型差值Exclusion →排除Hue →色相合成Sateration →饱和度Color →颜色Luminosity →亮度Stencil Alpha →Alpha模版Stencil Luma →亮度模版Silhouette Alpha →Alpha轮廓Silhouette Luma →亮度轮廓Alpha Add →Alpha添加Luminescent Premul →冷光下一个混合模式←Next Blending Mode上一个混合模式←Previous Blending Mode 轨道蒙版←Track Matte┗No Track Matte →无Alpha Matte →Alpha蒙版Alpha Inverted Matte →反相Alpha蒙版Luma Matte →亮度蒙版Luma Inverted Matte →反相亮度蒙版图层置顶←Bring Layer to Front图层置上←Bring Layer Forward图层置下←Send Layer Backward图层置底←Send Layer to Back转换为可编辑文本←Convert To Editable Text 创建轮廓←Create Outlines自动追踪←Auto-trace...激活时间变速←Enable Time Remapping时间伸缩←Time Stretch...重组←Pre-compose...Effect菜单1特效控制←Effect Controls上一个特效←Reduce Interlace Flicker全部删除←Remove All有储收藏←Save Favorite应用收藏←Apply Favorite最近收藏←Recent Favorites三维通道←3D Channel┗3D Chaccel Extract →提取三维通道Depth Matte →深度蒙版Depth of Field →场深度Fog 3D →雾化ID Matte →ID蒙版调整←Adjust┗Brightness & Contrast →亮度和对比度Channel Mixer →通道混合Color Balance →色彩平衡Color Stabilizer →色彩平衡器Curves →曲Hue/Saturation →色相/饱和度Levels →色阶Levels(Individual Controls) →色阶(个体控制) Posterize →色调分离Threshold →阈值音频←Audio┗Backwards →倒播Bass & Treble →低音和高音Delay →延迟Flange & Chorus →变调和合声High-Low Pass →高低音过滤Modulator →调节器Parametric EQ →EQ参数Reverb →回声Stereo Mixer →立体声混合Tone →音质模糊与锐化←Blur & Sharpen ┗Channel Blur →通道模糊Comound Blur →混合模糊Direction Blur →方向模糊Fast Blur →快速模糊Gaussian Blur →高斯式模糊Radial Blur →径向模糊Effect菜单2Sharpen →锐化Unsharp Mask →反遮罩锐化通道←Channel┗3D Glasses →三维眼睛Alpha Levels →Alpha色阶Arithmetic →运算Blend →混合Calculations →计算Channel Combiner →通道组合Cineon Converter →转换Cineon文件Compound Arithmetic →复合计算Invert →反相Minimax →扩亮扩暗Remove Color Matting →删除蒙版颜色Set Channels →设置通道Set Matte →设置蒙版Shift Channels →转换通道Solid Composite →实色合成扭曲←Distort┗Bezier Warp →贝塞尔曲线弯曲Bulge →凹凸镜Corner Pin →边角定位Displacement Map →置换Liquify →液化Magnify →放大Mesh Warp →网格变形Mirror →镜像Offset →位移Optics Compensation →镜头变形Polar Coordinates →极坐标转换Reshape →形变Ripple →波纹Smear →涂抹Spherize →球面化Transform →变换Turbulent Displace →剧烈置换Twirl →扭转Warp →弯曲Wave Warp →波浪变形File菜单1新建←New┗New Project →新建项目New Folder →新建文件夹打开项目←Open Project打开最近项目←Open Recent Projects关闭←Close保存←Save另存为←Save As...保存副本←Save a Copy...恢复←Revert导入←Import┗File... →文件Multiple Files... →多个文件Placeholder... →输入占位符Solid... →实色导入最近镜头←Import Recent Footage输出←Export查找←Find...再次查找←Find Next添加镜头到合成←Add Footage to Comp选定脚本建立合成←New Comp From Selection... 整理镜头←Consolidate All Footage删除未用镜头←Remove Unused Footage简化项目←Reduce Project文件打包←Collect Files...浏览文件夹←Watch Folder...运行脚本←Run Script建立代理←Create Proxy┗Still... →静态图片Movie... →影片设置代理←Set Proxy┗File... →文件None →无解释镜头←Interpret Footage┗Main... →常规Proxy... →代理Remember Interpretation →保存解释Apply Interpretation →应用解释替换镜头←Replace Footage┗File... →文件Placeholder... →占位符Solid.. →实色File菜单2重载镜头←Reload Footage显示所在文件夹←Reveal in Explorer 项目设置←Project Settings...打印←Print...退出←ExitEdit菜单撤消←Undo Copy重复←Redo Copy历史记录←History剪切←Cut复制←Copy粘贴←Paste清除←Clear副本←Duplicate分层图层←Split Layer抽出工作区域←Lift Work Area挤压工作区域←Extrace Work Area 选择全部←Select All全部取消←Deselect All标签←Label清空←Pruge┗All →全部Undo →撤消Image Caches →图象缓存Snapshot →快照Video Memory →视频存编辑原稿←Edit Original模版←Templates┗Render Settings... →渲染设置Output Module... →输出模式预置←Preferences┗General... →常规Previews... →预演Display →显示Import... →输入Output →输出Grids & Guides... →辅助线及网络Label Colors... →标签颜色Label Defaults... →标签设置Cache... →缓存Video Preview... →视频预演Animation菜单添加关键帧←Add Keyframe冻结关键帧←Toggle Hold Keyframe关键帧插值←Keyframe Interpolation...关键帧速率←Keyframe Velcity...辅助关键帧←Keyframe Assistant┗Convert Audio to Keyframes →转换音频为关键帧Convert Expression to Keyframes →转换表达式为关键帧Easy Ease →缓和曲线Easy Ease In →缓和曲线进入Easy Ease Out →缓和曲线离开Exponential Scale →指数缩放RPF Camera Import →RPF摄象机导入Sequence Layers... →图层排序Time-Reverse Keyframes →反转关键帧文字动画←Animate Text┗Anchor Point →轴心点Position →位置Scale →缩放Skew →倾斜Rotation →旋转Opacity →不透明度All Transform →所有变换Fill Color →填充色Stroke Color →描边色Stroke Width →描边宽度Tracking →追踪Line Anchor →线形频谱Line Spacing →线形间距Character Offset →字符位移Character Value →字符值率添加文字选择器←Add Text Selector┗Range →平行Wiggly →抖动移除所有文字动画←Remove All Text Animators 添加表达式←Add Expression追踪运动←Track Motion稳定运动←Stabilize Motion追踪当前属性←Track this property显示关键帧←Reveal Animating Properties显示被修改属性←Reveal Modified Properties Compostion菜单新建合成←New Composition合成设置←Compodition Settings背景颜色←Background Color设置海报←Set Poster Time修剪合成适配工作区域←Trim Comp to Work Area裁切合成适配自定区域←Crop Comp to Region of Interest 增加到渲染序列←Add To Render Queue添加输出模块←Add Output Module预演←Preview┗RAM Preview →存预演Wireframe Preview →线框预演Motion with Trails →运动轨迹Audio →音频Audio Preview(Here Forward) →音频预演(当前位置) Audio Preview(Work Area) →音频预演(工作区域)存储单帧为←Save Frame As┗File →文件Photoshop Layers →Photoshop图层制作影片←Make Movie组合渲染←Pre-render存储存预演←Save RAM Preview观察流程图←Comp Flowchart ViewWindow菜单工作空间←Workspace┗One Comp View →单视图Two Comp View →双视图Four Comp View →四视图Conform All Windows →适应窗口Save Workspace →存储工作空间Delete Workspace →删除工作空间层叠←Cascade拼贴←Tile排列图标←Arrange Icons全部关闭←Close All全组关闭←Closing in Groups工具箱←Tools信息调板←Info时间控制调板←Time Controls音频调板←Audio特效调板←Effects字符调板←Character段落调板←Paragraph绘画调板←Paint笔刷技巧调板←Brush Tips运动草图←Motion Sketch智能遮罩插值←Smart Mask Interpolation 平滑←The Smoother抖动←The Wiggler对齐和分布←Align & Distribute追踪控制←Tracker Controls立方体建立←Box Creator Lite立体散布←Cubic Distribution Light圆柱体建立←Cylinder Creator Lite当前文件←Untitled Project.aep*项目流程图←Project Flowchart View 渲染序列←Render Queue重置调板位置←Reset Palette LocationsHelp菜单关于AfferEffects ←About After Effects AfferEffects帮助←After Effects Help 特效帮助←Effects Help脚本帮助←Scripting Help每日技巧←Tip og the Day注册←Registration效果与预置3D Channel (3D通道)3D Channel Extract---------3D通道扩展Depth Matte----------------深厚粗糙Depth of Field-------------深层画面Fog 3D---------------------3D 雾化ID Matte-------------------ID 粗糙Adjust (调整)Brightness & Contrast----------亮度与对比度Channel Mixer------------------通道混合器Color Balance------------------色彩平衡Color Stabilizer---------------色彩稳压器Curves-------------------------曲线Hue/Saturation-----------------色饱和Levels-------------------------色阶Levels (Individual Controls)---色阶(分色RGB的控制) posterize----------------------色调分离Threshold----------------------阈值Audio (音频)Backwards---------------向后Bass & Treble-----------低音与高音Delay-------------------延迟Flange & Chorus---------边缘与合唱团High-Low Pass-----------高音/低音Modulator---------------调幅器Parametric EQ-----------EQ参数Reverb------------------回音Stereo Mixer------------立体声混合器Tone--------------------音调Blur & Sharpen (模糊与锐化) Clannel Blur---------------通道模糊Compound Blur--------------复合的模糊Directional Blur-----------方向性的模糊Fast Blur------------------快污模糊Gaussian Blur--------------高斯模糊Radial Blur----------------径向模糊Sharpen--------------------锐化Unsharp Mask---------------锐化掩膜Channel (通道)Alpha Levels-------------------ALPHA 层通道Arithmetic---------------------运算Bland--------------------------柔化Cineon Converter---------------间距转换器Compound Arithmetic------------复合运算Invert-------------------------反向Minimax------------------------像素化Remove Color Matting-----------去除粗颗粒颜色Set Channels-------------------调节通道Set Matte----------------------调节粗糙度Shift Channels-----------------转换通道Distort (变型)Bezier Warp----------------Bezier 变型Bulge----------------------鱼眼Displacement Map-----------画面偏移Mesh Warp------------------网状变形Mirror---------------------镜像Offset---------------------偏移量Optics Compensation--------光学替换(可制作球体滚动效果) Polar Coordinates----------极坐标Reshape--------------------重塑Ripple---------------------涟漪Smear----------------------涂片Spherize-------------------球型变形Transform------------------变换Twirl----------------------旋转变形Wave Warp------------------波型变形Expression Controls (表达式控制)Angle Control------------角度控制Checkbox Control---------复选框控制Color Control------------颜色控制Point Control------------锐化控制Slider Control-----------滑块控制Layer Control------------图层控制Image Control (图像控制)Chaner Color-------------------改变颜色Color Balance (HLS)------------色彩平衡(HLS)Colorama-----------------------着色剂Equalize-----------------------平衡Gamma/Pedestal/Gain------------GAMMA/电平/增益Median-------------------------中线PS Arbitrary MapPS-------------任意的映射Tint---------------------------去色Keying (键控制)Color Difference Key-----------差异的色键Color Key----------------------色键Color Range--------------------色键幅度Difference Matte---------------不同粗粗糙(以粗颗粒渐变到下一图) Extract------------------------扩展Inner Outer Key----------------部、外部色键Linear Color Key---------------线性色键Luma Key-----------------------LUMA键Spill Suppressor---------------溢出抑制器Matte Tools (粗糙工具)Matte Cloker-------------粗糙窒息物*Simple Choker------------简单的窒息物*Paint (油漆)Vector Paint------------矢量油漆Perspective (透视)Basic 3D-----------------基本的3DBevel Alpha--------------倾斜ALPHABevel Edges--------------倾斜边Drop Shadow--------------垂直阴影Simulation (模拟)Particle Playground------------粒子运动场Shatter------------------------粉碎Render (渲染)4-Color Gradient-----------4色倾斜度Advanced Lightning---------高级闪电Audio Spectrum-------------音频光谱Audio Waveform-------------音频波形Beam-----------------------射线Cell Pattern---------------单元模式Ellipse--------------------椭圆Fill-----------------------填充Fractal--------------------分数维Fractal Noise--------------粗糙的分数维Grid-----------------------网格Lens Flare-----------------镜头光晕Lightning------------------闪电Radio Waves----------------音波Ramp-----------------------斜面Stroke---------------------笔划(与stylize-write on功能类似) Vegas----------------------维加斯Stylize (风格化)Brush Strokes-------------笔刷Color Emboss--------------颜色浮雕Emboss--------------------浮雕Find Edges----------------查找边缘Glow----------------------照亮边缘Leave Color---------------离开颜色Mosaic--------------------马赛克Motion Tile---------------运动平铺Noise---------------------噪音Roughen Edges-------------变粗糙边Scatter-------------------分散Strobe Light--------------匣门光*Texturize-----------------基底凸现Write-on------------------在.....上写(与render-stroke功能类似) Text (文本)Basic T ext---------------基本的文本Numbers------------------数字文本Path Text----------------路径文本Time (时间)Echo----------------------回响Posterize Time------------发布时间Time Difference-----------时间差别*Time Displacement---------时间偏移Transition (转场)Block Dissolve----------块溶解Gradient Wipe-----------斜角转场Iris Wipe---------------爱丽斯转场(三角形转场) Linear Wipe-------------线性转场Radial Wipe-------------半径转场Venetian Blinds---------直贡呢的遮掩(百叶窗式转场)Video (视频)Broadcast Colors---------------广播色Reduce Interlace Flicker-------降低频闪Timecode-----------------------时间码表达式控制←Expression Controls┗Angle Control →角度控制Checkbox Control →检验盒控制Color Control →色彩控制Layer Control →层控制Point Control →点控制Slider Control →游标控制图象控制←Image Control┗Change Color →转换色彩Change To Color →定向转换色彩Color Balance(HLS) →色彩平衡Color Link →色彩连接Colorama →彩光Equallize →均衡Gamma/Pedestal/Gain →伽玛/基色/增益Grow Bounds →增长边缘PS Arbitrary Map →映象Tint →色彩键控←Keying┗Color Difference Key →色彩差异键Color Key →色彩键Color Range →色彩围Difference Matte →差异蒙版Extrace →提取Inner/Outer Key →轮廓键Keylight →光键Linear Color Key →线性色彩键Luma Key →亮度键Spill Suppressor →溢色抑制蒙版工具←Matte Tools┗Matte Choker →蒙版清除Simple Choker →简单清除杂色←Noise绘画←Paint透视←Perspective渲染←Render仿真←Simulation风格化←Stylize 时间←Time切换←Transition 视频←Video。

AE中英文对照表

AE中英文对照表

AE中英文对照表File单菜新建? NewNew Project 单单新建目New Folder ?新建文件单单单单打目? Open Project单单单单单打最近目? Open Recent Projects单单 ? Close保存? Save单另存? Save As...保存副本? Save a Copy...单恢? Revert单入? ImportFile... 文件Multiple Files... ?多个文件Placeholder... ?单入占位符Solid... ?单色单单单入最近? Import Recent Footage单出? Export单找? Find...单单再次找? Find Next单单单单单添加到合成? Add Footage to Comp单定脚本建立合成? New Comp From Selection...单单整理? Consolidate All Footage 单单单除未用? Remove Unused Footage 单单单化目? Reduce Project文件打包? Collect Files...单单单文件? Watch Folder...运行脚本? Run Script建立代理? Create ProxyStill... 单单单静片Movie... ? 影片单置代理? Set ProxyFile... 文件None ?无单单单解? Interpret Footage Main... 单常Proxy... ? 代理Remember Interpretation ?保存解单Apply Interpretation ?单单用解单单单替? Replace FootageFile... 文件Placeholder... ? 占位符Solid.. ? 单色单单单重? Reload Footage单单示所在文件? Reveal in Explorer 单单单目置? Project Settings...打印? Print...退出? ExitEdit单菜撤消 ? Undo Copy单重? Redo Copy单单单史? History剪切? Cut单制? Copy单粘? Paste清楚? Clear副本? Duplicate单单单分? Split Layer抽出工作区域 ? Lift Work Area单单工作区域? Extrace Work Area 单单全部? Select All全部取消? Deselect All单单 ? Label清空? PrugeAll 全部Undo ? 撤消Image Caches ? 单单单象存Snapshot ? 快照Video Memory ? 单单内存单单原稿? Edit Original模版? TemplatesRender Settings... 单单渲染置Output Module... ? 单出模式单置? PreferencesGeneral... 单常Previews... ? 单演Display ? 单示Import... ? 单入Output ? 单出Grids & Guides... ? 单单单单单助及网Label Colors... ? 单单单色Label Defaults... ? 单单单置Cache... ? 单存Video Preview... ? 单单单演Animation单菜单单单添加? Add Keyframe单单单单单 ? Toggle Hold Keyframe单单单单插? Keyframe Interpolation...单单单速率? Keyframe Velcity...单单单单助? Keyframe AssistantConvert Audio to Keyframes 单单单单单单单音Convert Expression to Keyframes ? 单单单单单单表达式Easy Ease ? 单单和曲Easy Ease In ? 单单单单和曲入Easy Ease Out ? 单单单单和曲离Exponential Scale ? 单单指数放RPF Camera Import ? RPF单单单象机入Sequence Layers... ? 单单排序Time-Reverse Keyframes ? 单单单单反单单文字画? Animate TextAnchor Point 单心点Position ? 位置Scale ? 单放Skew ? 单斜Rotation ? 单旋Opacity ? 不透明度All Transform ? 单单所有Fill Color ? 填充色Stroke Color ? 单单描色Stroke Width ? 单单单描度Tracking ? 追踪Line Anchor ? 单单单形Line Spacing ? 单单单形距Character Offset ? 字符位移Character Value ? 单单字符率单单单添加文字器? Add Text SelectorRange 平行Wiggly ? 单抖移除所有文字画单单 ? Remove All Text Animators添加表达式? Add Expression单追踪运? Track Motion单单定运? Stabilize Motion追踪当前属性? Track this property单单单单示? Reveal Animating Properties单示被修改属性? Reveal Modified Properties View单菜单单新? New View放大? Zoom In单小? Zoom Out解析度? ResolutionFull 最佳Half ? 一半Third ? 三分之一Quarter ? 四分之一Custom.... ? 单自定单藏/单单单示尺? Show Rulers单藏/单单单单示助? Hide Guides单单单吸附助? Snap To Guides单单单单定助? Lock Guides单单单清楚助? Clear Guides单藏/单示网格? Show Grid吸附网格? Snap to Grid单单单单 ? View Options...单单单单单示控制? Hide Layer Controls重置3D单单 ? Reset 3D View单切3D单单 ? Switch 3D ViewActive Camera 单单单当前象机Front ? 单单前Left ? 单单左Top ? 单单单Back ? 单单后Right ? 单单右Bottom ? 单单底Custom View 1 ? 单单自定1Custom View 2 ? 单单自定2Custom View 3 ? 单单自定3单单快速置3D 窗口? Set 3D View ShortcutReplace "Front" 单单单单单替前Replace "Custom View 1" ? 单单单单单单替自定1Replace "Active Camere" ? 单单单单单单单替象机切到最近的单单单单单3D 单单 ? Switch To Last 3D View单单单单单察? Look At Selected Layers单单单察所有? Look At All Layers单单前往指定? Go To Time... Layer单菜新建 ? NewText 文字Solid... ? 单色Light... ? 灯光Camera.. ? 单象机Null Object ? 单单单虚象Adjustment Layerv ? 单单单单单置? Layer Settings...单单单单打窗口? Open Layer Window单单单单单打素材窗口? Open Source Window 遮罩? MaskNew Mask 新建遮罩Mask Shape ? 遮罩形状Mask Feather ? 遮罩羽化Mask Opacity ? 遮罩不透明度Mask Expansion ? 单遮罩伸Reset Mask ? 重置遮罩Remove Mask ? 单除遮罩Remove All Masks ? 单除所有遮罩Mode ?模式None 无Add ? 相加Subtrace ? 相减Intersect ? 交集Lighten ? 单亮Darken ? 单暗Difference ? 单差RotoBezier ? 单单单单旋式曲Inverse ? 单反Closed ? 单封Set First Vertex ? 单置起始点Locked ? 单定Motion Blur ? 单单单运模糊Same As Layer 单单单与相同On ? 单Off ? 单Unlock All Maskss ? 单单单单单解所有遮罩Lock Other Masks ? 单定其他遮罩Free Transform Points ? 单单单自由点单量? QualityBest 最佳Draft ? 单草Wireframe ? 单框单单单单 ? SwitchesHide Other Video 单单单单藏其他Show All Video ? 单单单单示所有Unlock All Layers ? 单单单单解所有Shy ? 单退Lock ? 单定Audio ? 单音Videl ? 单单Solo ? 独奏Effect ? 特效Collapse ? 卷展Frame Blending ? 单融合Motion Blur ? 单单单运模糊Adjustment Layer ? 单单单单单 ? TransformReset 单位Anchor Point ? 定位点Position ? 位置Scale ? 单放Orientation ? 方向Rotation ? 单旋Opacity ? 不透明度Auto-Orient ? 单单单自定向单单三? 3D Layer单单添加? Add marker保持透明? Presserve Transparency 混合模式? Blending ModeNormal 正常Dissolve ? 溶解Dancing Dissolve ? 单单溶解Daiken ? 单暗Multiply ? 正片叠底Linear Burn ? 单性加深Color Burn ? 单色加深Classic Color Burn ? 单单单单典型色加深Add ? 加Lighten ? 单亮Screen ? 屏幕Linear Dodge ? 单性减淡Color Dodge ? 单色减淡Classic Color Dodge ? 单单单单典型色减淡Overlay ? 叠加Soft Light ? 柔光Hard Light ? 强光Linear Light ? 单性光Vivid light ? 单光Pin Light ? 点光Hard Mix ? 强烈混合Difference ? 单差Classic Difference ? 单典型差Exclusion ? 排除Hue ? 色相合成Sateration ? 单和度Color ? 单色Luminosity ? 亮度Stencil Alpha ? Alpha模版Stencil Luma ? 亮度模版Silhouette Alpha ? Alpha单廓Silhouette Luma ? 单单亮度廓Alpha Add ? Alpha添加Luminescent Premul ? 冷光下一个混合模式? Next Blending Mode上一个混合模式? Previous Blending Mode单道蒙版? Track MatteNo Track Matte 无Alpha Matte ? Alpha蒙版Alpha Inverted Matte ? 反相Alpha蒙版Luma Matte ? 亮度蒙版Luma Inverted Matte ? 反相亮度蒙版单单单置? Bring Layer to Front单单置上? Bring Layer Forward单单置下? Send Layer Backward单单置底? Send Layer to Back单单单单单单单可文本? Convert To Editable Text单单单建廓? Create Outlines单单单自追踪? Auto-trace...单单单单激活速? Enable Time Remapping单单单伸? Time Stretch...单重? Pre-compose...Effect单菜特效控制 ?Effect Controls上一个特效 ?Reduce Interlace Flicker单单全部除?Remove All单单单有收藏?Save Favorite单用收藏?Apply Favorite最近收藏?Recent Favorites单单单三通道?3D Channel3D Chaccel Extract 提取三通道单单单Depth Matte ?深度蒙版Depth of Field ?单深度Fog 3D ?单化ID Matte ?ID蒙版单整?AdjustBrightness & Contrast 亮度和比度单单单Channel Mixer ?通道混合Color Balance ?色彩平衡Color Stabilizer ?色彩平衡器Curves ?曲单Hue/Saturation ?色相/单和度Levels ?色单Levels(Individual Controls) ?色单(个体控制) Posterize ?色分离单单单Threshold ?单单单音?AudioBackwards 倒播Bass & Treble ?低音和高音Delay ?延单Flange & Chorus ?单单和合声High-Low Pass ?高低音单单Modulator ?单单器Parametric EQ ?EQ参数Reverb ?回声Stereo Mixer ?立体声混合Tone ?音单模糊与化单单 ?Blur & Sharpen Channel Blur 通道模糊Comound Blur ?混合模糊Direction Blur ?方向模糊Fast Blur ?快速模糊Gaussian Blur ?高斯式模糊Radial Blur ?径向模糊Sharpen ?单化Unsharp Mask ?反遮罩化单单通道?Channel3D Glasses 三眼睛单单单Alpha Levels ?Alpha单色Arithmetic ?运算Blend ?混合Calculations ?单算Channel Combiner ?通道合单单Cineon Converter ?单单Cineon文件Compound Arithmetic ?单单单合算Invert ?反相Minimax ?单单单亮暗Remove Color Matting ?单单单除蒙版色Set Channels ?单置通道Set Matte ?单置蒙版Shift Channels ?单单通道Solid Composite ?单色合成扭曲?DistortBezier Warp 单单单单单单塞曲弯曲Bulge ?凹凸单Corner Pin ?单角定位Displacement Map ?置单Liquify ?液化Magnify ?放大Mesh Warp ?网格形单单Mirror ?单像Offset ?位移Optics Compensation ?单单单形Polar Coordinates ?极坐单单单Reshape ?形单Ripple ?波单Smear ?涂抹Spherize ?球面化Transform ?单单Turbulent Displace ?单单烈置Twirl ?扭单Warp ?弯曲Wave Warp ?波浪单单形表达式控制 ?Expression Controls Angle Control 角度控制Checkbox Control ?单单盒控制Color Control ?色彩控制Layer Control ?单控制Point Control ?点控制Slider Control ?游单单单控制单象控制?Image ControlChange Color 单单色彩Change To Color ?定向色彩单单单单Color Balance(HLS) ?色彩平衡Color Link ?色彩单单接Colorama ?彩光Equallize ?均衡Gamma/Pedestal/Gain ?伽单/基色/增益Grow Bounds ?增单单单PS Arbitrary Map ?映象Tint ?色彩单控?KeyingColor Difference Key 色彩差异单Color Key ?色彩单Color Range ?色彩范单Difference Matte ?差异蒙版Extrace ?提取Inner/Outer Key ?单单廓Keylight ?光单Linear Color Key ?单单性色彩Luma Key ?亮度单Spill Suppressor ?溢色抑制蒙版工具?Matte ToolsMatte Choker 蒙版清除Simple Choker ?单单清除单色?Noise单画?Paint单透?Perspective渲染?Render仿真?Simulation单格化?Stylize文字?Text单单 ?Time单切?Transition单单 ?VideoCompostion单菜新建合成 ?New Composition单单合成置?Compodition Settings单单背景色?Background Color单单置海?Set Poster Time修剪合成适配工作区域 ?Trim Comp to Work Area裁切合成适配自定区域 ?Crop Comp to Region of Interest增加到渲染序列?Add To Render Queue单单单单添加出模?Add Output Module单演?PreviewRAM Preview 内存演单单Wireframe Preview ?单单单框演Motion with Trails ?运单单单迹Audio ?音单Audio Preview(Here Forward) ?音演单单单(当前位置)Audio Preview(Work Area) ?音演单单单(工作区域)单单单单存?Save Frame AsFile 文件Photoshop Layers ?Photoshop单单制作影片?Make Movie单合渲染?Pre-render单单单单单存内存演?Save RAM Preview单单察流程?Comp Flowchart ViewWindow单菜工作空单 ?WorkspaceOne Comp View 单单单Two Comp View ?双单单Four Comp View ?四单单Conform All Windows ?适单单单窗口Save Workspace ?存工作空单单单单单Delete Workspace ?单单除工作空单叠?Cascade单拼?Tile单单排列?Arrange Icons单单全部?Close All单单单全?Closing in Groups工具箱?Tools单单信息板?Info单单单单控制板?Time Controls单单单音板?Audio单单特效板?Effects单单字符板?Character单单段落板?Paragraph单单单画板?Paint笔刷技巧板单单 ?Brush Tips单单单运草?Motion Sketch智能遮罩插单 ?Smart Mask Interpolation 平滑?The Smoother单抖?The Wiggler单单和分布?Align & Distribute追踪控制?Tracker Controls立方体建立?Box Creator Lite立体散布?Cubic Distribution Light单柱体建立?Cylinder Creator Lite当前文件?Untitled Project.aep*单单目流程?Project Flowchart View渲染序列?Render Queue重置单单单单板位置?Reset Palette LocationsHelp单菜单于AfferEffects ?About After EffectsAfferEffects 帮助?After Effects Help特效帮助?Effects Help脚本帮助?Scripting Help每日技巧?Tip og the Day注册?Registration3D Channel (3D通道)3D Channel Extract---------3D单单通道展Depth Matte----------------深厚粗糙Depth of Field-------------单单单深画面Fog 3D---------------------3D 单化ID Matte-------------------ID 粗糙Adjust (单整)Brightness & Contrast----------单单单亮度与比度Channel Mixer------------------通道混合器Color Balance------------------色彩平衡Color Stabilizer---------------单单单色彩器Curves-------------------------单曲Hue/Saturation-----------------单单色和Levels-------------------------单色Levels (Individual Controls)---单色(分色RGB的控制)posterize----------------------单单单色分离Threshold----------------------单单Audio (单音)Backwards---------------向后Bass & Treble-----------低音与高音Delay-------------------单延Flange & Chorus---------单单单与合唱High-Low Pass-----------高音/低音Modulator---------------单幅器Parametric EQ-----------EQ参数Reverb------------------回音Stereo Mixer------------立体声混合器Tone--------------------单音Blur & Sharpen (单单模糊与化)Clannel Blur---------------通道模糊Compound Blur--------------单合的模糊Directional Blur-----------方向性的模糊Fast Blur------------------单单单快模糊Gaussian Blur--------------高斯模糊Radial Blur----------------径向模糊Sharpen--------------------单化Unsharp Mask---------------单化掩膜Channel (通道)Alpha Levels-------------------ALPHA 单通道Arithmetic---------------------运算Bland--------------------------柔化Cineon Converter---------------单单单单距器Compound Arithmetic------------单合运算Invert-------------------------反向Minimax------------------------像素化Remove Color Matting-----------单单单单去除粗粒色Set Channels-------------------单单通道Set Matte----------------------单单粗糙度Shift Channels-----------------单单通道Distort (单型) Bezier Warp----------------Bezier 单型Bulge----------------------单眼Displacement Map-----------画面偏移Mesh Warp------------------单单网状形Mirror---------------------单像Offset---------------------偏移量Optics Compensation--------单光学替(单单单单可制作球体效果)Polar Coordinates----------单极坐Reshape--------------------重塑Ripple---------------------单漪Smear----------------------涂片Spherize-------------------单单球型形Transform------------------单单Twirl----------------------单单单旋形Wave Warp------------------单单波型形Expression Controls (表达式控制)Angle Control------------角度控制Checkbox Control---------单单框控制Color Control------------单色控制Layer Control------------单单控制Point Control------------单化控制Slider Control-----------单单单滑控制Image Control (单像控制)Chaner Color-------------------单单单改色Color Balance (HLS)------------ 色彩平衡(HLS)Colorama-----------------------单着色Equalize-----------------------平衡Gamma/Pedestal/Gain------------GAMMA/单平/增益Median-------------------------单中PS Arbitrary MapPS-------------任意的映射Tint---------------------------去色Keying (单控制)Color Difference Key-----------单差异的色Color Key----------------------单色Color Range--------------------单单单色幅度Difference Matte--------------- 不同粗粗糙(单单单单单单单单单以粗粒到下一)Extract------------------------单展Inner Outer Key----------------单内部、外部色Linear Color Key---------------单单性色Luma Key-----------------------LUMA单Spill Suppressor---------------溢出抑制器Matte Tools (粗糙工具) Matte Cloker------------- 粗糙窒息物*Simple Choker------------单单的窒息物*Paint (油漆)Vector Paint------------矢量油漆Perspective (单透)Basic 3D-----------------基本的3DBevel Alpha--------------单斜ALPHABevel Edges--------------单单斜Drop Shadow--------------单单垂直影Render (渲染)4-Color Gradient-----------4 单色斜度Advanced Lightning---------单单单高Audio Spectrum-------------单单单音光Audio Waveform-------------单单单音波形Beam-----------------------单射Cell Pattern---------------单元模式Ellipse--------------------单单Fill-----------------------填充Fractal--------------------单分数Fractal Noise--------------单粗糙的分数Grid-----------------------网格Lens Flare-----------------单单单光Lightning------------------单单Radio Waves----------------音波Ramp-----------------------斜面Stroke--------------------- 笔划(与stylize-write on单单功能似)Vegas----------------------单加斯Simulation (单模)Particle Playground------------单单粒子运Shatter------------------------粉碎Stylize (单格化)Brush Strokes-------------笔刷Color Emboss--------------单色浮雕Emboss--------------------浮雕Find Edges----------------单单单找Glow----------------------单单照亮Leave Color---------------单单单离色Mosaic--------------------单单克Motion Tile---------------单单单运平Noise---------------------噪音Roughen Edges-------------单单粗糙Scatter-------------------分散Strobe Light--------------单单匣光*Texturize-----------------单基底凸Write-on------------------在..... 上写(与render-stroke单单功能似) Text (文本)Basic Text---------------基本的文本Numbers------------------数字文本Path Text----------------路径文本Time (单单)Echo----------------------回响Posterize Time------------单单单布Time Difference-----------单单单差*Time Displacement---------单单偏移Transition (单单)Block Dissolve----------单溶解Gradient Wipe-----------单单斜角Iris Wipe---------------单单单单斯(单单三角形)Linear Wipe-------------单单单性Radial Wipe-------------单单半径Venetian Blinds---------单单单单单直呢的遮掩(单单百叶窗式)Video (单单)Broadcast Colors---------------广播色Reduce Interlace Flicker-------单单降低Timecode-----------------------单单单。

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AE菜单中英文对照表
AE效果中英文对照表
CC Ball Action(小球状粒子化,在Simulation菜单中出现)
CC Bender(层卷曲效果,不错,在Distort菜单中出现)
CC Bend It(区域卷曲效果,在Distort菜单中出现)
CC Blobbylize(融化效果,在Distort菜单中出现)
CC Bubbles(气泡效果,不错,在Simulation菜单中出现)
CC Burnfilm(胶片烧灼效果,在Stylize菜单中出现)
CC Color Offset(RGB色谱调节,在Image Control菜单中出现)

CC Composite(对自身进行混合模式处理,不错,在Channel菜单中出现)
CC Cylineder(圆柱体贴图,在Perspective菜单中出现)
CC Drizzle(雨打水面效果,在Simulation菜单中出现)
CC Flo Motion(两点收缩变形,在Distort菜单中出现)
CC Force MotionBlur(强力运动模糊,在Time菜单中出现)
CC Glass(玻璃透视效果,好,在Stylize菜单中出现)
CC GlassWipe(融化过渡,酷,在Transition菜单中出现)
CC Glue Gun(喷胶效果,在Render菜单中出现)
CC Griddler(网格状变形,在Distort菜单中出现)
CC GridWipe(纺锤形网格过渡,在Transition菜单中出现)
CC Hair(毛发生成器,较慢,在Simulation菜单中出现)
~
CC Image Wipe(亮度过渡,类似AE自带的Transition/Gradient Wipe,在Transition菜单中出现)
CC Jaws(锯齿状过渡,在Transition菜单中出现)
CC Kaleida(不错的万花筒效果,在Stylize菜单中出现)
CC Lens(鱼眼镜头效果,不如Pan Lens Flare Pro,在Distort菜单中出现)
CC Light Burst (光线缩放,好,在Render菜单中出现)
CC Light Rays(光芒放射,加有变形效果,酷,在Render菜单中出现)
CC Light Sweep(过光效果,很不错,在Render菜单中出现)
CC LightWipe(边缘加光过渡,带有变形效果,好,在Transition菜单中出现)
CC (模仿水银流动,在Simulation菜单中出现)
CC Mr Smoothie(像素溶解运动,酷,在Image Control菜单中出现)
CC Page Turn(卷页效果,好,在Distort菜单中出现)

CC Particle Systems II(不错的二维粒子运动,在Simulation菜单中出现)
CC Particle World(三维粒子运动,大大优于AE自带的Simulation/ParticlePlayground,在Simulation 菜单中出现)
CC Pixel Polly(画面破碎效果,好,在Simulation菜单中出现)
CC Power Pin(带有透视效果的四角扯动工具,类似AE自带Distort/CornerPin,在Distort菜单中出现)CC PS Classic(利用通道形成的粒子系统,有模板,在Simulation菜单中出现)
CC PS LE Classic(局域性的粒子系统,有模板,在Simulation菜单中出现)
CC Radial Blur(螺旋模糊,在Blur & Sharpen菜单中出现)
CC Radial Fast Blur(快速的放射模糊,好,在Blur & Sharpen菜单中出现)
CC Radial Scale Wipe(带有边缘扭曲的圆孔过渡,在Transition菜单中出现)
CC Rain(下雨效果,在Simulation菜单中出现)
CC RepeTile(多种方式的叠印效果,好,在Stylize菜单中出现)

CC Ripple Pulse(扩散波纹变形,必需打关键帧才有效果,好,在Distort菜单中出现)
CC Scale Wipe(扯动变形过渡,在Transition菜单中出现)
CC Scatterize(发散粒子化,类似于AE自带的Stylize/Scatter,在Simulation菜单中出现)
CC Simple Wire Removal(简单的去除钢丝工具,实际上是一种线状的模糊和替换效果,不错,在Keying 菜单中出现)
CC Slant(倾斜变形,在Distort菜单中出现)
CC Smear(涂抹变形,不错,在Distort菜单中出现)
CC Snow(飘雪效果,在Simulation菜单中出现)
CC Sphere(球化效果,在Perspective菜单中出现)
CC Split(简单的胀裂效果,在Distort菜单中出现)
CC Split 2(不对称的胀裂效果,在Distort菜单中出现)
CC Spotlight(点光源效果,好,在Perspective菜单中出现)

CC Star Burst(模拟星团效果,在Simulation菜单中出现)
CC Threshold(简单的阈值工具,在Adjust菜单中出现)
CC Threshold RGB(RGB分色阈值工具,在Adjust菜单中出现)
CC Tiler(简便的电视墙效果,在Distort菜单中出现)
CC TimeBlend(带有动态模糊的帧融合,效果不错,在Time菜单中出现)
CC TimeBlend FX(可自定义的帧融合,在Time菜单中出现)
CC Toner(分别对阴影、中间色和高光色调进行替换,在Image Control菜单中出现)
CC Twister(扭曲过渡,不错,在Transition菜单中出现)
CC Vector Blur(向量区域模糊,好,在Blur & Sharpen菜单中出现)
CC Wide Time(多重的帧融合效果,在Time菜单中出现)
----------------------------------------------------------------------------
^
AECS4图层模式中英文对照表
Normal 正常
Dissolve 溶解
Dancing Dissolve 动态拌动溶解
Darken 变暗
Multiply 正片叠底
Color Burn 颜色加深
Classic Color Burn 典型颜色加深
}
Linear Burn 线性加深
Darker Color 暗色
Add 添加
Lighten 变亮
Screen 屏幕
Color Dodge 颜色减淡
Classic Color Dodge 典型颜色减淡
Linear Dodge 线性减淡
Lighter Color 亮色
@
Overlay 叠加
Soft Light 柔光
Hard Light 强光
Linear Light 线性光
Vivid Light 艳光
Pin Light 固定光
Hard Mix 强烈混合
Difference 差值
Classic Difference 典型差值
Exclusion 排除
|
Hue 色相位
Saturation 饱和度Color 颜色Luminosity 亮度
Stencil Alpha 模版 Alpha Stencil Luma 模版亮度Silhouette Alpha 轮廓 Alpha Silhouette Luma 轮廓亮度
Alpha Add 添加 Alpha Luminescent Premul 冷光预乘。

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