索尼品牌策略(英文)
sony的英文广告词

sony的英文广告词篇一:著名品牌英文广告语大全著名品牌英文广告语大全advertisingSloganscommunications,broadcasting,andpublishing"allthenewsthat'sfittoprint."—ThenewYorkTimes,1896,direct "aBc:america'sBroadcastingcompany"—aBc,1999 "Bethefirsttoknow"—cnninternational,20XX-present "Beforeyoumakeupyourmind,openit."—irishindependent "Boundless"—aT&T,early2000s"BringingithometomE"—PrimeTelevisionaustralia(Sevennetworkaffiliate)20XX-present"Businessi sBeautiful"—Sprint"comeandgetyourlove."—alltel,20XX-present"cTV.canadianTelevision"—cTV"done."—nEXTEL,pre-merger"don'tjustsitthere.""okay,justsitthere."—aBc,1998 "Fairandbalanced"—FoXnews"GEE!no,GTE.""Generationd"—worldcom"Getconnected!"—G4,20XX"Getmore"—T-mobile "Goingbeyondthecall"—SBccommunications,2000s "GoTTaLoVEiT"—Sevennetworkaustralia,20XX-present "Howareyou?"—V odafone "Howdoesthewirelessindustrymakeyoufeel?"SprintPcS"Fair&FlexiblePla n""Howmanybarsdoyouhave?"aT&Twireless,20XX "isThisaGreatTimeorwhat?"—mcicommunications"ifit'son,it'sin."—RadioTimes,mcBd"ifyoudon'tgetit,youdon'tgetit."—ThewashingtonPost,1990s "it'sgoodtotalk"—BT,1990s"it'snotTV,it'sHBo."—HBo,late1990s"it'sSmarttobeSquare"—BritishSatelliteBroadcasting,1990,referringtoits"squarial"satelliteantennas "it'stimeforU"—UPn,20XX "Letyourfingersdothewalking."—YellowPages,1964,GeersGross "Listening.answering."—BellSouth"Lifetime:Televisionforwomen."—LifetimeTelevision,1995-present. "Livefromanywhere"—cnninternational,20XX-present "makethemostofnow"—V odafone,20XX-present "morebarsinmoreplaces"—cingularwireless,20XX-present"mustSeeTV"—nBc,late1990s"nickisforkids"—nickelodeon"noLimits"—Showtime(1997-present)"now,that'sbetter"—SprintPcS"oneSprint.manySolutions"—Sprint "Quotedeverywhere"—cnninternational,20XX-present "Raisingthebar"—cingularwireless,20XX-present "Reachoutandtouchsomeone"—aT&T,1979,n.w.ayer&Son "Seeingsmallbusinessdifferently"—SBccommunications "SeriouslyTen"—networkTenaustralia"Stilltheone"—aBc1978,ninenetworkaustralia1980s-present,SkyTelevision1990"TheEyei ntheEyes"—cBS,20XX"Thefirstnetworkformen"—SpikeTV"Thefuture'sbright.Thefuture'sorange."—orange,1996,wcRS "Themoreyouhear,thebetterwesound"—aT&Tlongdistance "Themosttrustednameinnews"—cnn "Theonetowatch"—Sevennetworkaustralia1999-20XX,aTnchannel71999- "ThePointofcontact"—Sprint"Therightchoice"—aT&T,1986-1993"There'snoPlaceLikeHBo"--HBo,1983 "ThisisSportscenter."—ESPnSportscenter,1995-present"weloveTV."—aBc,1998-'99,TBwa\chiat\day "weneverstopworkingforyou"—Verizonwireless"we'reTheone"—SkyTelevision,1989"Yes"—optus"Yesyoucan."—Sprint,20XX-present"Yougiveus22minutes,we'llgiveyoutheworld"—winSRadio,newYork,1965,KFwBRadio,Losangeles,Present(20XX) "Youshouldseewhat'sonHGTV"—HGTV,20XX"Youwatch,weListen"—BritishSatelliteBroadcasting,1990 "Yourfriendinthedigitalage"—coxcommunications"Yourworld.delivered."—aT&T,20XX-presentElectronics "Thebatteryyoudreamabout."—duracellBatteries,midtolate2000s "Beinspired"—Siemensmobile,early2000s "canyouhearmenow?"—Verizonwireless "connectingpeople."—nokia "designedforlife"—Siemensmobile,earlytomid2000s "doyouhavethebunnyinside?"—Energizermax,2000s "Thedocumentcompany"—Xerox "Enjoymentmatters"—BenQ"Genesisdoeswhatnintendon't-SegaGenesis,1990s "Getnorgetout."nintendo,late1990s"Hellomoto."—motorola"HelloTosh,gottaToshiba?"—Toshiba,1984,GoldGreenleesTrott "ideasforlife"—Panasonic"imagine"—Samsung,20XX "imaginationatwork."—GeneralElectric"isitlive,orisitmemorex?"-memorexvideocassettes,1970sor1980son"it'samiracle"—Xerox,1975"it'sgoodtoplaytogether."—microsoftXbox"it'ssosimple"—Polaroid,1977 "Justwhatineeded."—circuitcity"Keepexploring"—BenQ-Siemens,20XX "KeepGoing"—EnergizerBatteries,mid2000s "Keepsgoingandgoingandgoing."—EnergizerBatteries,1990s"Let'smakethingsbetter"—Philips"like.no.other"—Sony,20XX"Liveinyourworld,Playinours."—PlayStation2 "makeyourselfheard"—Ericsson "Themosthumanhandset."—diStar"neighbour'senvy,owner'spride"—onidaTV(india) "nobatteryisstrongerlonger."—duracellBatteries,1990s"nowYou'rePlayingwithPower!"—nintendo,mid-1980stomid-1990s "onethatLast"—duracellBatteries-late-1980s"Seewhatthefuturehasinstore."—FutureShop "SenseandSimplicity"—Philips,20XX-present"Staples:Yeah,weGotThat"—Staples,1998 "Thatwaseasy."—Staples,20XX-present "Thousandsofpossibilities.Getyours."—BestBuy "Touchingisgood."—nintendodS "TrustedEverywhere"—duracellBatteries,2000s "TurnonTheFun"—BestBuy2000"welcometothenextlevel/'SEGa!'"-Sega,late90's. "whereyouat?"—Boostmobile"whoareyou?"—nintendo"withSamsung,it'snotthathardtoimagine."—Samsung,20XX "Youcan'ttopthecoppertop"—duracellBatteries,earlytomid1990s "You'vegotquestions,we'vegotanswers."—RadioShack computing"andyou'redone."—"Buyit.Sellit.Loveit."—eBay"dude,you'regettin'adell!"—dellcomputer,2000s"e-businesssolutions"—iBm,2000s"Easyasdell"—dellcomputer"it'sinthegame."—EaSports"challengeeverything"—EaGames "EverythingisEasieronamac"—applecomputer,2000s "Fortherestofus"—applecomputer,1984 "GnUisnotUnix"—FreeSoftwareFoundation "Gofarther."—"intelinside"—intel"invent."—Hewlett-Packard"[it's]soeasytouse,nowonderit'snumberone"—aoL,1990s"it'sbetterwiththebutterfly"—microsoft(formSn8internetserviceprovider)"it'sinthegame."—EaSports"it'stheinternetthatlogsontoyou"—SBc-Yahoo!dSL "Leapahead."-intel,20XX-present "multimediaYoucanUse"—applecomputer,1990s "Powerismacintosh"—applecomputer,1990s "Powerwithouttheprice"—atari,1985-1990s"Rip.mix.Burn"—applecomputer"Sopowerful,it'skindofridiculous"—3dfx(forV oodoo3cards) "Thepowertobeyourbest"—applecomputer,1990s"Think"—iBm,1914"Thinkdifferent"—applecomputer,TBwa\chiat\day,1998–"Thinkoutsidethebox"—applecomputer,1990s"wantabetterinternet?Youbelongatamericaonline"—aoL,2000s "welcometotheworldwidewow"—aoL(playonworldwideweb) "wheredoyouwanttogotoday?"—microsoft,1990s"wikipedia,theFreeEncyclopedia"—wikipedia"Yourpotential,ourpassion."—microsoft,2000s"iThink,Thereforeimac"—applecomputer,Late1990stoEarly2000s(Playonithink,thereforeiam) "50,000songsinyourhand"—applecomputer-iPodRecordings"america'sBestRecord"—PuritanRecords "comparisonwiththeLivingartistRevealsnodifference"—EdisonRecords "EachRecordamasterpiece"—VandykeRecords "Echoaroundtheworld"—EdisonRecords "FirstwiththeHits"—mercuryRecords"HearwhatYouLike-whenYouLike"—RexRecords"ifit'saKing,it'saHillbilly--ifit'saHillbilly,it'saKing "—KingRecords"neverScratches"—LyricRecords"nomusic,noLife"—TowerRecords"it´smastersvoice"—RcaVictorFashion-clothing"children'sshoeshavefartogo."—Start-RiteShoes,1945,StanleyStudios "fcuk"—FrenchconnectionUnitedKingdom,1990s,TBwa\ "Forsuccessfulliving"—diesel "Helloboys"—Playtexwonderbra"Justdoit"—nike,1988-on,wieden+Kennedy "Liftsandseparates"—Playtexcross-Your-Heartbra,1960s. "Scenttobed"—FrenchconnectionUnitedKingdom "whatbecomesalegendmost?"—BlackglamaGreatLakesmink "Knowwhatcomesbetweenmeandmycalvins?nothing!"—calvinKlein "501Blues"—Levi'sJeans,1984 "Thebestseatinthehouse"—Jockeyunderwear"myfriend,JoeHolmes,isnowahorse"—arrowShirts,1938 "impossibleisnothing"—adidas,TBwa\makeup"maybeshe'sbornwithit-maybeit'smaybelline"—maybelline "aLittledab'lldoYa"—Brylcreemmen'shairapplication"it'sbecausei'mworthit"—L'orealHairProducts/makeup "clean,clearandundercontroll"-cleanandclearPerfume "Betweenloveandmadnessliesobsession."—calvinKlein,1985 "doYoudare?"—BritneySpears-curious,20XX"Promiseheranything,butgiveherarpege"—LanvinJewelry "adiamondisforever."—deBeersconsolidatedmines,1948–present(byn.w.ayer&Son)"ittakesalickingandkeepsonticking."—Timexcorporation,1956miscellaneous"createastorm"—monsoon"who'sthatbehindthoseFosterGrants?"—FosterGrant "EverykissbeginswithKay. "Beautymeetsquality"—malabargold(indian)篇二:著名产品英文广告词经典英文广告词1.Goodtothelastdrop.滴滴香浓,意犹未尽。
sony品牌管理 英文PPT

Brand Positioning “What We Say”
Brand Philosophy Shared Among All of Sony
Finance
Games
B&P
Brand
Philosophy
AV(Electronics)
IT(Electronics)
Pictures
Business Platform “What We Do”
Brand Essence “The Core”
Brand Vision “What We Will Be”
Brand Positioning “What We Say”
Brand Concept
Business Platform
Brand Essence
●Concentrate Product Value on areas that best display Sony’s originality
Brand Loyalty Created by the Power of the Leading Brands
New Business Creation
Establishing Value Added Marketing
Global
Clarifying Brand Personality and Brand Philosophy
Regional
(Product Oriented Ad)
Branding Marketing
Enhancing Brand Value
Evolution of Product Brand, Adding New Values to Core
外国著名品牌的英文

一、汽车系列
奥迪Audi 奔驰Benz 蓝鸟Bluebird
宝马BMW 卡迪拉克Cadillac 公爵Cedric 雪佛莱Chevrolet 雪铁龙Citroen 花冠Corolla 皇冠Crown 道奇Dodge 菲亚特Fiat
福特Ford 本田Honda 伊维柯Iveco
拉达Lada 林肯Lincoln 马自达Mazda
三凌Mitsubishi 奥拓Otto 罗曼Roman
桑塔纳Santana 丰田Toyota 大众Volkswagen 沃尔沃Volvo
二、电器系列
爱华AIWA 卡西欧CASIO 日立HITACHI 联想Lenovo 百乐满PALOMA 飞利浦PHILIPS 夏浦SHARP 索尼SONY 四通STONE
东芝Toshiba 海尔HAIER 松下Panasonic 三、手表系列
宝路华Bulova 西铁城Citizen 依美时Image
美能达Minolta 欧米茄Omega 雷达Radar
劳力士Rolex 精工Seiko
四、食品饮料系列
佳得乐Catorade 可口可乐Coco Cola 芬达Finta
亨氏Hanz 洁乐Jello 乐口福Lactov
麦当劳Macdonald 雀巢Nestle 百事可乐Pepsi Cola 雪碧Sprite
五、服装系列
阿迪达斯Adidas 鳄鱼Crocodile 捷安特Giant
金利来Goldlion 伊都锦Itokin 真维斯Jeanswest
强生Johnson 美津浓Mizuno 耐克Nike
茵宝Umbro 华伦天奴Valetino 雅戈尔Youngor
皮尔卡丹Peirre Cardin 花花公子Play Boy。
市场营销专业术语中英文对照标准翻译

市场营销专业术语中英文对照标准翻译本文为市场营销中经常用到的一些中文与英文互译的标准用语,希望对市场营销从业人员有所帮助。
《财富》杂志Fortune案头调研Desk Research奥美公司Ogilvy & Mather白色商品White Goods百乐门Parliament百威啤酒Budweiser包裹销售法Banded Pack宝洁公司Procter & Gamble宝丽来Polaroid宝马BMW边际成本Marginal Cost边际收益Marginal Benefit标准差,均差Standard Deviation别克Buick波立兹调查公司Alfred Politz Research, Inc波旁王朝Ancient Age Bourbon波特福洛分析Portefolio Analysis产品差异Product Differentiation产品生命周期Product Life Cycle产品系列Product Line产品组合Product Mix阐述Presentation超级市场Supermarket成对比较法Paired Comparisons成功的理想主义者Successful Idealist承诺型消费者Committed Buyer程度测试Tachistoscope橙色商品Orange Goods冲动购买Impulse Buying重叠率Duplication抽样Sampling传销Pyramid Selling传阅发行量Pass-on Circulation词语联想法Word Associaton刺激营销Incentive Marketing促销Promotion达彼思广告公司Ted Bates & Copany大卫·奥格威David Ogilvy戴比尔斯De Beers丹尼尔·斯塔奇公司Danile Starch & Staff 弹性Elasticity到达率Reach道奇Dodge第三者法Third-Person Technique第一提及Top of Mind电话访问Telephone Interview电通广告公司Dentsu电子售点数据EPOS Data定量研究Quantitative Research定位Positioning定性研究Qualitative Research动机研究Motivation Research读者Readers读者人数Readership独特销售主张Unique Selling Proposition杜邦公司Du Pont多方面衡量Multi-dimensional Scaling多品牌战略Multi-brand Strategy惰性销售Inertia Selling恩格尔曲线Engel Curves二手资料Secondary Data发行量Circulation发行量稽核组织ABC仿造Me Too访问Interview访问员Interviewer非处方药OTC菲力普·莫里斯公司Philip Morris Company 菲亚特FIAT肥皂剧Soap Opera分刊测试Split-run Test分销Distribution丰田TOYATA缝隙分析Gap Analysis浮动插播Floating Spot辅助回想Aided Recall付费发行量Paid Circulation复核Back Checking复核Validation富豪汽车VOLVO富可视Infocus富士胶卷FUJI FILM覆盖率Coverage盖凡尼克皮肤反应测试仪Galvanic Skin Response Meter盖洛普暨罗宾逊调查公司Gallup & Robinson,Inc概念测试Concept Testing高度介入产品High Invovement Procuct革新消费者Innovators葛瑞广告Grey Advertising公众调查公司Audience Research,Inc贡献Contrubution购买周期Buying Cycle孤独守巢人Empty Nesers鼓动销售Hard Sell故事板/分镜头表Storyboard故事完成法Story Completion观察调研法Obseravtion Study广告Advertising广告/销售比率Advertising/Sales Ratio广告比重Advertising Weight广告标准Advertising Standard广告调查基金会(美国) Advertising Research Foundation广告概要Advertising Brief广告口号Slogan广告目标即广告效果评测Defining Advertising Goals for Measured Advertising Results 国际商用机器公司IBM过度杀伤Overkill过滤审查Screening哈佛商学院Harvard Business School红色商品Red Goods互补品Complements花旗集团Citigroup华尔街Wall Street黄金时段Prime Time辉瑞Pfizer混合调查Omnibus Research混和调研Omnibus Research基本读者Primary Reader稽核Audit吉芬商品Giffen Goods吉列Gillette集团购买Organizational Buying集中度Affinity集中市场细分Concentrated Segmentation计算机辅助的电话采访Computer Assisted Telephone Interviewing记忆测试Recall Test记忆性Memorability佳能Canan家乐福Carrefour家庭(户) House Hold家庭稽核Home Audit家庭生活周期Family Life Cycle甲壳虫Bettle价格分析Values Analysis价格敏感Price Sensitive价格歧视Price Discrimination价格战Price War间接调研Off-the-research建议价格Recommended Price箭牌口香糖Wrigley讲究派头的诉求Snob Appeal交叉销售Cross-selling交替需求Alternate Demand焦点小组(讨论) Focus group (Discussion)角色扮演Role Playing阶式渗透Cascading结构化访问Structured Interview金佰利Kimberly-Clark浸透策略Penetration Strategy精工SEIKO句子完成法Sentence Completion决策群Decision Making Unit决定性调研Conclusive Research卡通测试Cartoon Tests开放题Open-ended Question开机率Homes Using TV柯达Kodak壳牌Shell可变价格Variable Pricing可口可乐Coca-Cola可丽舒Kleenex可信度Believability克莱斯勒Chrysler克劳德·霍普金斯Claude Hopkins客观看法Outside View肯德基炸鸡Kentucky Fried Chicken口碑广告Word-of-mouth Advertising快流量消费品Fast-moving Consumer Goods 拉力Pulling Power拦截访问Intercept Interview乐观奔命者Optimistic Striver离差Deviation李奥·贝纳Leo Burnett李佛兄弟公司Lever Brothers力士Lux连带外部效应Network Externality联合调研/辛迪加Syndicated Research联合分析Conjoint Analysis联合利华公司Unilever联想Association Techniques练习性预演Dry Run两步收费Two-part Tariff量表Scale劣等商品Inferior Goods零售周期Wheel of Retailing零头定价法Odd-even Pricing漏斗深入法Funnel Approach露华浓Revlon乱数表Random-number Table罗塞·瑞夫斯Rosser Reevse罗夏测试Rorschach Test骆驼Camal马丁·迈耶Martin Mayer麦当劳McDonald’s麦肯爱里克森广告公司Mccann-Erickson麦氏威尔咖啡Maxwell House Coffee卖方市场Seller’s Market满意购买者Satisfied Buyer盲测Blind Test毛评点Gross Ratting points媒体分析Media Analysis每千人(户)成本Cost Per Thousand Figure每千人成本Cost Per Mille美孚Mobil美国报纸发行人协会American Newspaper Publisher’s Association 美国电报电话公司AT&T美国广播公司ABC美国广告代理商协会4A’sThe American Association of Advertising Agencies美国民意研究中心American Institute of Public Opinion美国营销协会American Marketing Association美国运通American Express描述性调研Descriptive Research民意测验Opinion Poll明尼苏达矿务及制造业公司3M模似Simulation姆姆巧克力M&M耐克Nike尼尔逊公司A. C. Nielsen尼尔逊全国电视指数Nielsen National Television Index 尼尔逊受众测定器Nielsen audiometer尼尔逊指数Nielsen Index欧宝OPEL欧洲民意测验和市场调研协会ESOMAR帕累托原理Pareto Principle派生需求Derived Demand攀比效应Bandwagon Effect判断性抽样Judgement Sampling旁氏Pond’s陪伴购物Accompanied Shopping配额Quota配额抽样Quota Sampling频率分布Frequency Distribution品牌Brang品牌测试Brang Test品牌估价Brang Valuation品牌管理Brang Management品牌偏好Brang Preference品牌认知Brang Awareness品牌形象Brang Image品牌性格Brang Personalities品牌忠诚度Brang Loyalty品牌转换成本Switching Cost品质认知度Perceived Quality七喜7UP期望值Expectations期望值Expected V alue其他指导人Other-directed Person企业标志Corporate Logo企业识别Corporate Identity前导性研究Pilot Study潜意识广告Subliminal Advertising强生公司Johnson & Johnson乔治·格里宾George Gribbin情感购买者Like Friend情感象征Emotional Symbol渠道冲突Channel Conflict全国性涵盖度Blanket人口统计学特征Demographics人员推销Personal Selling认识差距Cognitive Dissonance认知Awareness认知图表Perceptual Mapping日后记忆Day-after-recall入户访问Door-to-door Interview软性促销Soft Sell萨奇公司Saatchi & Saatchi三维营销3-D商店稽核Store Audit社会等级Social Grading社会接受度Social Acceptability社会营销Social Marketing深度访谈Depth Interview生存者Survivor生活方式Lifestyle声音比例SOV声音份额Share of V oice施乐Xerox时代华纳Time Warner时机感Sense of Timing时间档次Time Slot时序分析Time-Series analysis识阈效应Threshold Effect使用与态度Usage and Attitude市场策略的利润效果Profit Impact of Market Strategy 市场调研Market Research市场调研/营销调研Marketing Research市场细分Market Segmentation市场占有率Market Share视听众暴露度Impession收获战略Harvesting Strategy收入效应Income Effect收视(听)率Ratings收视率Television Rating售点POP售点POS斯塔奇数字Starch Figure斯坦利·里索Stanley Resor斯沃琪Swatch四点分析SWOT Analysis随机抽样Random Sampling索尼SONY态度Attitude探索性调研Exploratory汤橱浓汤Campbell’s Soup特许经营Franchise替代品Substitutes替代效应Substitution Effect天美时Timex听众调查Audience Research通用汽车General Motor同类相食Cannibalisation投射研究Projective Research图片响应法Picture Response Techniques推拉战略Push and Pull Strategies推力Push Power完成法Completion Techniques完全竞争市场Perfectly Competitive Market 万宝路Marlboro万事达卡Master Card威廉·伯恩巴克William Bernbach威士卡VISA维持者Sustainer伟哥Viagra胃溃疡峡谷Ulcer Gulch稳定插播Anchored Spot问卷Questionnaire沃尔玛Wal-Mart Stores无品牌忠诚度No Brand Loyalty无提示认知Unaided Awareness无准备调查访问Cold Calling西门子SIEMENS习惯购买者Habitual Buyer习惯性购买Habit Buying喜力Heineken系统销售System Selling细流战Drip Campaign显著特征Salient Attribute现场调研Field Research现场督导Conductor现场督导Field Supervisor现场工作Field Work现场人员Field Force线上活动Above-the-line线下活动Below-the-line相关群体Reference Group象牙牌香皂Ivory消费者购物固定样本Consumer Purchase Panel 消费者内在需求Consumer Insight消费者偏好Consumer Preferences消费者剩余Consumer Surplus消费者形象描述Consumer Profile销售定额Sales Quota销售反馈功能Sales Response Function销售领域Sales Territory销售预测Sales Forecast销售专集Sales Literature销售组合Sales Mix小组讨论Group Discussion心理图案学Psychographics心理戏剧Motivational Theater心智索引Mindex心智占有率Share of Mind新奇士Sunkist新人训练Orientation Training形象Image虚荣效应Snob Effect选择性分销Selective Distribution雪佛兰Chevrolet雅皮YUPPY眼睛轨迹研究Eye Tracking Research扬雅广告公司Young & Rubicam样品Sample一次性购物One-stop Shopping一手资料Primary Data伊莱克斯Electrolux宜家IKEA移情作用Empathy意见领导Opinion Leader因果性调研Causal Research营销会计稽核Marketing Audit营销近视Marketing Myopia营销组合10P’s营销组合4C’s’营销组合4P’s营销组合Marketing Mix营业额/到达率增长指数Turnover影响力等级Hierarchy of Effects佣金制Commission System由报纸决定(刊登位置) Run-of-paper邮购Mail Order有提示认知Aided Awareness有效贮藏期限Shelf Life诱导转向法Bait and Switch语义差异法Semantic Differential预检验Pre-testing原创性Originality原子状测试Atomistic Test岳母研究Mother-in-law Research载波技术ZAP赞助Sponsorship詹姆士·韦伯扬James Webb Young展览会Exhibition争夺经营Scrambled Merchandising正常商品Normal Goods直递Direct Mail直销Direct Marketing智威汤逊J. Walter Thompson重度消费者Heavy User主持人Moderator主题类化法Thematic Apperception属性特征Attributes住地居民细分法A Classification of Residential Neighborhoods 专家调研Specialist Research资料手册Fact Book自付优惠Self-liquidating Offer棕色商品Brown Goods最终用户End-user。
品牌命名策略(BNS)

品牌命名策略(英文:Brand Naming Strategy,简称BNS),美国当代营销大师阿尔·里斯曾经说过,从长远观点来看,对于一个品牌来说,最重要的就是名字。
通常来说,商业品牌视觉感知固然极为重要,然而品牌命名才是创立品牌的第一步。
品牌是一个重要而复杂的体系。
名称是品牌的基础,应当足以支撑品牌。
除此之外,名称还是顾客对商品的第一次接触,往往也是决定性因素:名称必须给人以恰当的印象,以适合不同的目标人群。
名称的选择需要深思熟虑,建议由专业品牌服务商提供品牌命名服务。
品牌命名策略BNS工作流程CIBDA国际品牌战略研究机构:采用系统化的创作方法。
公司在国际范围内为每一项业务挑选富有献身精神和创造力的专家。
这些专家领受任务后独立工作。
每次展示前,创意主管对结果进行评估、筛选和补充。
多年的经验表明,这一方法使我们即使面对最复杂的挑战时也能够拿出优质的解决方案。
⒈前期调查在取名之前,应该先对目前的市场情况、未来国内市场及国际市场的发展趋势、企业的战略思路、产品的构成成份与功效以及人们使用后的感觉、竞争者的命名等等情况进行摸底,并且我们会以消费者的身份去使用这种产品,以获得切身感受,这非常有助于灵感的降临。
⒉选择合适的命名策略前期调查工作结束后,便要针对品牌的具体情况,选择适合自己的命名策略。
一般情况下,功效性的命名适合于具体的产品名;情感性的命名适合于包括多个产品的品牌名;无意义的命名适合产品众多的家族式企业名。
人名适合于传统行业,有历史感;地名适合于以产地闻名的品牌;动植物名给人以亲切感;新创名则适用于各类品牌尤其是时尚、科技品牌……当然,在未正式定名之前,也可以各种策略进行尝试。
⒊动脑会议在确定策略后召开动脑会议,火花碰撞。
在动脑会议上,任何怪异的名称都不应得到责难,应记,一次动脑会议也许得不到一个满意的结果,但可以帮助我们寻找到一些关键的词根,这些词根是命名的大致方向。
⒋名称发散由一个字联想到100个词语,由一个词语,发展出无数个新的词语,在这个阶段,是名称大爆发的阶段,发动公司所有的人,甚至向社会征集,名称越多越好。
索尼企业战略分析报告书 swot 五力模型分析

索尼集团企业战略分析报告书一,索尼集团简介索尼公司(ソニー株式会社,Sony Corporation)是一家全球知名的跨国集团企业,为横跨数码、家电、生活用品、乐领域、金融领的世界巨擘,总部设在日本东京。
索尼公司(TYO: 6758, NYSE: SNE)原名“东京通信工业株式会社”,在逐渐迈入国际化时,盛田昭夫感觉公司全名实在过于冗长,有碍于国际化发展,于是希望能想出能够像IBM那样既好记又是国际化的名称。
盛田昭夫和井深大翻遍了英文词典,最后决定用拉丁文的“Souns”(声音)、英文的“Sunney”(可爱的孩子)组合成“Sonny”,意指以声音起家的可爱顽皮孩子。
但“Sonny”在日文词汇里的发音是不吉祥的词汇,最后决定去掉其中一个字母“n”,“Sonny”变成了“Sony”,一个日式的英文名字。
2009年4月1日起,依据“Sony全球品牌规范”定调全球统一汉字名为“索尼”,以更接近“Sony”的发音,原先采用“新力”为译名的地区,已经由“新力”全面更名为“索尼”,令公司的品牌管理更趋于完善。
二、联邦快递(FedEx)在华发展历程●1996年10月,索尼(中国)有限公司在北京成立●2000年8月,Sony 在无锡 100% 投资成立了“索尼电子(无锡)有限公司”●2001年10月,索尼公司在上海成立了代表其全球最先进水平的“索尼互动中心”,标志着索尼公司在中国实施客户关系发展的重要里程碑。
●2002 年,索尼爱立信移动通讯(中国)有限公司成立。
●2003年,索尼电子(无锡)有限公司第二工厂开始为中国市场生产 AV/IT 产品。
●2007年3月底,索尼在华总投资额约10亿美元,员工总人数达34,500名。
索尼(中国)有限公司将充分利用集团总部的资源优势,在中国强力打造适合本土发展需要的集商品计划、设计、研发、生产、销售和服务为一体的综合性运营平台,为中国的消费者带来更多具有高附加值的产品和服务。
索尼CIS战略分析资料

VI——视觉识别系统
索尼VI要素之索尼名称以及LOGO
索尼公司(TYO: 6758, NYSE: SNE)原名“东京通信工业株式会社” 过于冗长,有碍于国际化发展
拉丁文的“Sonus”(声音)+英文的“Sunney”(可爱的孩子) =“Sonny”
SONY
索尼
索尼VI要素之概念、口号
1995 - 数位、梦想、小孩 - Digital Dream Kids 2002 - 无所不在的价值网络 - Ubiquitous Value Network) 2005 - 索尼有你 - Sony United 2010 - 创新源自好奇 梦想成就未来 -make.believe
理念识别
精神层面 “我们怎么想? 有什么原则?我 们的战略?”
行为识别
行为层面 “我们的行为准 则、规章制度?
视觉识别
视觉层面 “我们最外在的 表现是什么样子 的· ?”
MI——理念识别系统
索尼MI要素之经营方向
索尼公司(Sony Corporation),是日本的一家全 球知名的大型综合性跨国企业集团。索尼是世界视 听、电子游戏、通讯产品和信息技术等领域的先导 者,是世界最早便携式数码产品的开创者,是世界 最大的电子产品制造商之一、世界电子游戏业三大 巨头之一。
bi索尼公司强调以流程规范化管理为中心的管理模式在具体流程制定实施过程中强调以流程为中心明确每个部门在每个流程中所承担的责任权限同时确定实现这个流程所需的步骤方法资源等更主要的是明确了应对各种情形的沟通与协调方式及机制实现对每个流程进行系统化规范化管理
索尼CIS战略分析
CIS的构成
CI
MI
BI
VI
索尼BI要素之人才培养理念
简述常用的品牌命名方法,并举例说明

一、基于创始人的命名方法1. 将创始人的尊称作为品牌名称,如狄克斯运动用品(Dick's Sporting Goods)以创始人名字作为品牌名称。
2. 将创始人的姓氏或名字与产品或服务相关的词语组合,如福特汽车(Ford Motor Company)以创始人亨利·福特的姓氏命名。
二、基于产品特性的命名方法1. 使用产品的特点或功能作为品牌名称,如联想(Lenovo)直接使用英文单词"Leverage"的音译为品牌名称,暗示产品能够带来优势和影响力。
2. 将产品的特性融入品牌名称中,如飞利浦(Philips)品牌名称中包含了"light"的音译,暗示产品与光线相关。
三、基于故事情节的命名方法1. 根据产品或服务的背后故事或理念进行命名,如耐克(Nike)品牌名称来自希腊神话中的胜利女神尼刻。
2. 以品牌的愿景或目标故事为基础进行命名,如阿迪达斯(Adidas)品牌名称来自创始人阿道夫·达斯勒的名字。
四、基于词语造型的命名方法1. 创造新词或造型鲜明的品牌名称,如谷歌(Google)这个词是创始人发明的一个新词,与“搜索引擎”的概念相关联。
2. 将单词或词组的字母进行组合或变形,形成独特的品牌名称,如亚马逊(Amazon)这个词取名自南美洲的亚马逊河,寓意广阔、丰富。
五、组合命名方法1. 将多个词语或元素进行组合,创造出新的品牌名称,如百事可乐(PepsiCo),将两个元素"Pepsi"和"Co"结合在一起。
2. 将不同语言或文化中的词语组合在一起,形成新的品牌名称,如索尼(Sony)是从拉丁文的"sonus"(声音)和英文的"sonny"(年轻的男孩)中组成的。
命名品牌是一门艺术,不同的命名方法在不同情境下会产生不同的效果。
合适的品牌命名方法能够帮助品牌树立独特形象,提高品牌知名度和认可度。
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Brand Concept
Business Platform
Brand Essence
“What We Do”
Digital Dream Kids
“The Core”
Dream is
a mother of innovation.
Brand Vision
“What We Will Be”
Sony Dream World, Platform of Personal
索尼品牌策略(英文)
Corporate AD Sony Brand Communication Strategy
Zone Advertising Management Support
The most valuable asset to this company is not its buildings, land, or even its employee. Our most valuable asset is the four letters “SONY”.
Digital Dream Kids 1996 ~ Digital Dreams Kids are our Customers
In this Digital Era, we continue creating products that satisfy the dreams of our customers worldwide, who are captivated by the potential of digital technology.
• -Sustains competitive advantage
Higher Avg. Selling Prices
• -Engenders trust -- endorses the product
• -Leads to greater loyalty -- makes an emotional connection
“What We Do”
“The Core”
Dream is
a mother of innovation.
Brand Vision “What We Will Be”
Brand Positioning “What We Say”
We do not copy. We do things that no one else has done.
Brand Positioning “What We Say”
Change is Sony’s Essence Nobuyuki Idei
Digital Dream Kids 1996 ~ Digital Dream Kids are ourselves
In this Digital Era, we are a group of people mesmerized by new digital technologies, and continues dream and remain curious just as we were when we were kids!
Sales and =
Share
Increased Market Capitalize-
tion
Increases =
Margins
Corporate Brand ……Sony
Primary brand which drives a complete brand portfolio.
Product Category Brand ……Trinitron, Walkman, Vaio etc. Brands which encompass, endorse and organize
Masaru Ibuka
Brand Concept
Business Platform
Brand Essence
“What We Do”
Digital Dream Kids
“The Core”
Dream is
a mother of innovation.
Brand Vision “What We Will Be”
multiple products/services
Corporate Brand ……Sony
The Criteria of a Successful Brand: •Unchanging Brand Essence
•Continue to Create Something New
Brand Concept
❖ -Increases efficiency of communications spending
❖ -Facilitates cross-selling/up-selling
❖ -Reduces costs of new product introductions
Reduces Costs
Increases
Business Platform “What We Do”
Brand Essence “The Core”
Brl Be”
Brand Positioning “What We Say”
Brand Concept
Business Platform
Brand Essence
Enjoyment
Brand Positioning “What We Say”
Brand Philosophy Shared Among All of Sony
Finance
Games
B&P
Brand
Philosophy
AV(Electronics)
IT(Electronics)
Pictures
Music
Network Services
Global : Enhance a Common Platform
Norio Ohga
at this year’s Entrance Day as well as at many other occasions
Network Brands Create Value Above the Line and Below It
• -Establishes competitive differentiation