TED 一virtual reality 虚拟现实
2024年6月英语六级作文范文:虚拟现实5篇

2024年6月英语六级作文范文:虚拟现实2024年6月英语六级作文范文:虚拟现实精选5篇〔一〕Possible 2024 CET-6 Writing Sle: Virtual RealityVirtual reality (VR) has been around for decades, but it has only recently gained massive popularity and practicality. As technology advances rapidly, VR devices have bee more affordable, fortable, and immersive than ever before. Many people now use VR to explore new worlds, play games, learn, socialize, work, and even treat various mental and physical health conditions. However, while VR has great potential to enhance our lives, it also poses some challenges and risks.Therefore, we need to use VR wisely and ethically. As users, we should take breaks, set limits, balance our virtual and real lives, and regulate our emotions and thoughts when experiencing VR. We should also respect the privacy and dignity of others, and avoid using VR for harmful or illegal purposes. As developers, we should design VR applications that prioritize safety, diversity, accessibility, and user feedback, and provide adequate warnings, instructions, and guidelines for users. We should also collaborate with experts from various fields, such as psychology, medicine, education, and art, to explore the full potential of VR and address its challenges and risks.In conclusion, VR is an exciting and promising technology that can enrich our lives in many ways, but it also requires ourattentiveness, responsibility, and cooperation. By embracing the opportunities and facing the challenges of VR, we can create abetter and more diverse world for ourselves and others.2024年6月英语六级作文范文:虚拟现实精选5篇〔二〕As we approach the year 2024, the English language continues to play a crucial role in our daily lives, global munication, and cultural exchange. As a result, the English proficiency test, namely the English Four Levels Test, is still considered a standard tool for assessing one's English skills. In this essay, we will explore the possible topics and content for a typical English Four Levels Test essay on June 2024.Possible TopicsAs the subject matter of the English Four Levels Test essay is typically a social issue, the topics can vary from education, economy, enviro____ent, culture, technology, politics, and so on. Here are some possible topics that may appear in the June 2024 exam:1.The Impact of Artificial Intelligence on the Labor Market2.The Challenges of Sustainable Development in DevelopingCountries.3.The Pros and Cons of Social Media on munication and Privacy.4.The Advantages and Disadvantages of Online Education.5.The Role of Women in the Leadership of the 21st Century.Format and ContentIntroduction- A brief explanation of the topic-Providing the main argument or thesis statementMain Body-Explaining the supporting point 1-Providing evidence, exles, or statistics for point 1-Explaining the supporting point 2-Providing evidence, exles, or statistics for point 2-Explaining the supporting point 3-Providing evidence, exles, or statistics for point 3Conclusion-Restating the thesis statement-Summarizing the main points of the essay-Concluding remark or suggestionSle EssayAs an exle, here is a possible essay on the topic of "The Challenges of Sustainable Development in Developing Countries":IntroductionSustainable development is crucial for the prosperity of all nations. However, developing countries face unique challenges in achieving it. This essay will discuss the challenges of sustainable development in developing countries and suggest possible solutions.Main BodyThe first challenge is the lack of financial resources. Unlike developed countries, developing countries have limited funds toinvest in sustainable development projects. For exle, theconstruction of renewable energy infrastructures is costly, and many developing countries cannot afford to invest in them. Consequently, they rely on fossil fuels, increasing their carbon footprint and exacerbating the negative impacts of climate change.The second challenge is the lack of technological infrastructure. In many developing countries, the technology required for sustainable development is either unavailable or inadequate. For instance, the lack of effective waste management systems can lead toenviro____ental pollution, which undermines the goal of sustainable development. To address this challenge, developing nations require assistance in acquiring technology and building the infrastructure required for sustainable development.The third challenge is the need for capacity building. Sustainable development is a plex and technical field that requires specialized skills. In many developing countries, there is a lack of trained professionals in this field. As a result, the capacity to implement sustainable development projects is limited. Encouraging students to specialize in enviro____ental sciences and engineering at theuniversity level would help to bridge this skills gap.ConclusionIn conclusion, the challenges of sustainable development indeveloping countries are numerous. Addressing these challenges will require a collaborative effort from all stakeholders, includinggover____ents, non-gover____ental organizations, and the private sector. Investing in renewable energy, building technological infrastructure, and capacity building are possible solutions for achieving sustainable development in developing countries.2024年6月英语六级作文范文:虚拟现实精选5篇〔三〕2024年6月英语四级考试已经完毕,接下来我们来汇总一下2024年6月英语四级作文的范文。
虚拟现实技术如何改变生活

虚拟现实技术如何改变生活在当今科技飞速发展的时代,虚拟现实技术(Virtual Reality,简称VR)正以前所未有的速度融入我们的生活,给我们带来了前所未有的体验和变革。
曾经只存在于科幻电影中的场景,如今正逐渐成为现实。
那么,虚拟现实技术究竟是如何改变我们的生活的呢?首先,虚拟现实技术为娱乐产业带来了巨大的变革。
在游戏领域,玩家不再仅仅是坐在屏幕前操作手柄,而是能够真正地“置身”于游戏世界中。
想象一下,你不再是看着游戏中的角色在奇幻的森林中冒险,而是自己亲身漫步其中,感受微风拂面,听到鸟儿的鸣叫,与怪物进行面对面的战斗。
这种沉浸式的体验让游戏变得更加刺激和有趣。
不仅是游戏,虚拟现实技术也让电影和电视剧的观看方式发生了改变。
传统的观影模式只是观众被动地接受屏幕上呈现的画面和声音,而虚拟现实影视则让观众成为故事的一部分。
比如,在观看一部关于太空探索的影片时,观众仿佛真的身处宇宙飞船中,周围是浩瀚的星空和神秘的天体,这种身临其境的感觉极大地增强了观众的代入感和情感共鸣。
其次,虚拟现实技术在教育领域也发挥着重要作用。
对于许多抽象的知识和复杂的概念,传统的教学方法往往难以让学生真正理解和掌握。
而通过虚拟现实技术,学生可以亲身体验历史事件的发生过程,探索微观世界的奥秘,甚至“实地”考察遥远的地理环境。
例如,学习历史时,学生可以穿越回古代,亲眼目睹战争的爆发和朝代的更替;学习生物时,可以进入细胞内部,观察细胞器的工作过程。
这样的学习方式不仅能够激发学生的学习兴趣,还能提高学习效果。
在医疗领域,虚拟现实技术同样有着广阔的应用前景。
对于一些心理疾病的治疗,如恐惧症、创伤后应激障碍等,虚拟现实技术可以创建出安全可控的虚拟环境,让患者逐步面对并克服自己的恐惧。
同时,医生在进行手术培训时,也可以通过虚拟现实技术进行模拟操作,提高手术技能和应对突发情况的能力。
此外,虚拟现实技术还改变了我们的社交方式。
在虚拟世界中,人们可以跨越地域的限制,以虚拟形象与他人进行交流和互动。
虚拟现实:重塑人类感知

虚拟现实:重塑人类感知虚拟现实(Virtual Reality,简称VR)是一种通过计算机技术模拟出的虚拟环境,使用户能够身临其境地感受到其中的视觉、听觉、触觉等多种感官体验。
随着科技的不断进步,虚拟现实已经逐渐走入人们的生活,并在各个领域展现出巨大的潜力。
本文将探讨虚拟现实技术如何重塑人类的感知能力,并对其在教育、医疗、娱乐等领域的应用进行分析。
重塑视觉感知虚拟现实技术通过头戴式显示器、手柄等设备,将用户完全沉浸在一个虚拟的三维环境中。
这种沉浸式的体验使得用户可以身临其境地感受到虚拟世界中的景象和动态。
在游戏领域,虚拟现实技术已经取得了巨大的成功,玩家可以在游戏中亲身体验到战斗、冒险等场景,增强了游戏的真实感和代入感。
除了游戏,虚拟现实技术在教育领域也有着广泛的应用。
通过虚拟现实技术,学生可以身临其境地参观历史遗迹、探索宇宙等,使得抽象的知识变得更加具体和生动。
这种亲身体验的学习方式不仅提高了学生的学习兴趣,还能够加深对知识的理解和记忆。
重塑听觉感知虚拟现实技术不仅可以重塑视觉感知,还可以模拟出逼真的听觉体验。
通过立体声音频技术和定位算法,虚拟现实设备可以将声音从不同方向传递给用户,使得用户能够准确地感知到声音的来源和距离。
这种听觉上的沉浸感为游戏、电影等娱乐内容提供了更加真实和震撼的体验。
在医疗领域,虚拟现实技术也被广泛应用于康复训练。
例如,在康复治疗中,患者可以通过虚拟现实设备进行运动训练,模拟出各种日常生活场景,帮助患者恢复运动能力。
同时,虚拟现实技术还可以用于疼痛管理,通过分散患者的注意力和提供放松的环境,减轻患者的疼痛感受。
重塑触觉感知虚拟现实技术在触觉感知方面的发展相对较为滞后,但也有一些进展。
例如,一些虚拟现实设备配备了震动反馈装置,可以模拟出触摸和碰撞的感觉。
这种触觉反馈可以增强用户对虚拟环境中物体的感知,并提供更加真实的交互体验。
此外,科学家们还在探索更先进的触觉模拟技术,如力反馈手套、电刺激等。
虚拟现实如何改变我们的娱乐生活

虚拟现实如何改变我们的娱乐生活在当今科技飞速发展的时代,虚拟现实(Virtual Reality,简称VR)技术的出现正以前所未有的方式改变着我们的娱乐生活。
曾经只存在于科幻小说和电影中的虚拟世界,如今正逐渐成为我们日常生活中的一部分。
过去,我们坐在沙发上,通过电视屏幕或者电脑显示器来观看电影、玩游戏,这种体验是二维的、有限的。
但虚拟现实的到来,打破了这种限制,为我们带来了沉浸式的娱乐体验。
想象一下,你不再是仅仅看着屏幕上的角色冒险,而是自己置身于那个奇妙的世界中。
比如,当你戴上 VR 设备,瞬间就仿佛穿越到了远古的恐龙时代。
你周围是茂密的丛林,巨大的恐龙在你身边走过,它们沉重的脚步声让地面微微颤抖,你甚至能感受到恐龙呼吸时喷出的热气。
这种身临其境的感觉,是传统娱乐方式无法给予的。
在游戏领域,虚拟现实带来了全新的玩法和挑战。
以往,我们通过键盘、鼠标或者手柄来控制游戏角色。
但现在,在 VR 游戏中,你的身体动作就是操作指令。
你可以通过真实的身体移动、挥手、转身来与游戏中的环境和角色进行互动。
比如在一款射击游戏中,你需要真实地抬起手臂、瞄准目标并扣动扳机,这种真实的参与感让游戏变得更加刺激和有趣。
除了游戏,虚拟现实在影视领域也有着巨大的影响。
传统的电影和电视剧,观众只是被动的观察者。
而 VR 影视则让观众成为了故事的参与者。
你可以选择自己的视角,决定关注哪个角色或者场景。
比如在一部犯罪悬疑的 VR 影片中,你可以自由地转头观察犯罪现场的细节,寻找线索,仿佛自己就是侦探。
这种互动式的观影体验,为观众带来了更多的乐趣和参与感。
对于音乐爱好者来说,虚拟现实也带来了全新的体验。
以往我们只能通过音响或者耳机来欣赏音乐,而现在有了 VR 技术,我们可以置身于虚拟的音乐会场中。
舞台上的乐队在激情演奏,观众们在身边欢呼雀跃,你仿佛能够感受到音乐的震动和现场的氛围。
此外,虚拟现实还为体育赛事的观看带来了变革。
你不再只是在电视前观看比赛,而是仿佛坐在体育场的最佳位置上。
虚拟现实现实世界的替代品

虚拟现实现实世界的替代品虚拟现实:现实世界的替代品虚拟现实(Virtual Reality,简称VR)技术是一种能够创造出虚拟的或模拟的现实感觉的计算机技术。
通过使用特殊的设备,用户可以沉浸在一个完全虚构的数字环境中,仿佛亲身置身其中。
如今,虚拟现实已经成为当今科技领域备受关注的热门话题。
在以下几个方面,虚拟现实正在逐渐成为现实世界的替代品。
1. 虚拟旅游:探索未知的世界虚拟现实技术为人们提供了在现实生活中难以实现的旅游体验。
用户可以穿戴VR设备,沉浸在数字化的场景中,如登上埃及金字塔、潜入大堡礁等国际知名旅游景点。
虚拟旅游为那些无法亲临现场的人们带来了更多的选择,让他们能够以身临其境的感受去探索世界各地的风情。
2. 虚拟培训:身临其境的学习体验虚拟现实技术改变了传统培训的方式。
以往,学习者只能通过书本或者图片去理解特定的概念,而现在,他们可以通过虚拟现实设备亲身体验职业技能。
比如,在飞行员培训中,学员可以获得高度真实的飞行模拟器体验。
这种身临其境的学习让学员更加容易理解和掌握所学内容。
3. 虚拟医疗:远程医疗的新选择虚拟现实在医疗领域的应用也越来越受到重视。
通过虚拟现实技术,医生可以使用远程手术操作设备,远程对病人进行手术治疗。
这项技术可以极大地改善危急病人的救治效果,同时也减少了手术风险。
虚拟医疗还可以提供病情模拟和治疗预测,为医生做出更加准确的诊断和治疗方案提供支持。
4. 虚拟社交:打破时空限制虚拟现实通过创造数字化的社交空间,打破了时空限制。
用户可以在虚拟现实世界中与全球范围内的人们进行互动,分享信息、参与活动和体验真实的情感交流。
虚拟社交不仅仅是线上交流的一种形式,更是通过穿戴设备能够模拟真实身体反应的互动体验。
5. 虚拟娱乐:无限潜力的娱乐方式虚拟现实已经成为了娱乐业的重要一环。
使用虚拟现实设备,用户可以体验到无限的娱乐可能性,如虚拟游戏、电影、音乐等。
通过虚拟现实技术,用户可以身临其境地参与到游戏情节中,让娱乐变得更加具有沉浸感和真实感。
Virtual Reality Gets Real 虚拟现实:奇妙新世界

Virtual Reality Gets Real 虚拟现实:奇妙新世界作者:Maria Konnikova 译杨锐来源:《新东方英语》2016年第04期虚拟现实(virtual reality,简称VR)对很多人来说还是个虚无缥缈的概念。
但在2016年1月的国际消费类电子产品展览会上,一系列炫酷的VR产品吸引了人们的眼球。
尽管VR技术的发展仍不够成熟,但它已开始在教育、娱乐、考古、医疗等领域应用。
说不准哪一天,虚拟现实就会走进你我的生活,创造出一个超乎想象的奇妙新世界。
In 1965, Ivan Sutherland, a computer-graphics pioneer, addressed an international meeting of techies on the subject of virtual reality. The ultimate virtual-reality display, he told the audience,would be “a room within which the computer can control the existence of matter. A chair displayed in such a room would be good enough to sit in. Handcuffs displayed in such a room would be confining, and a bullet displayed in such a room would be fatal. With appropriate programming, such a display could litera lly be the Wonderland into which Alice walked.”Virtual reality has advanced rapidly in the past couple of years—the much-anticipated Oculus Rift headset1) is expected to arrive in stores in 2016. Yet the technology is still very new, andSutherlan d’s vision seems little closer to actual reality. “Right now,it’s like when you first had cellphones,” Richard Marks, one of the lead engineers working on Project Morpheus2) told me. “A lot of focus is still on the most-basic things.” I recently spoke wit h scientists, psychologists,engineers, and developers about the possibilities for this emerging field. Where might it eventually take us—and will that be somewhere we want to go?Being Virtually AnywhereDuring a recent demonstration of Google Cardboard3) I found myself by turns atop a rocky peak, in a barn next to a snorting horse, and on a gondola4) making my way up a mountain. The gondola ride gave me vertigo5). We react like that, experts say, because our brains are easily fooled when w hat we see on a display tracks our head movements. “We have a reptilian instinct6)that responds as if it’s real:Don’t step off that cliff,” Jeremy Bailenson, the founding director of Stanford’s Virtual Human Interaction Lab,told me. “The brain hasn’t evolved to tell you it’s not real.”Much of the excitement about virtual reality has come from the gaming community. Who wouldn’t want to experience a game so completely? But gaming is just the start. David Laidlaw,the head of the Visualization Research Lab at Brown University, told me that his team has re-created a temple site in Petra, Jordan, enabling researchers to see previously unclear relationships between objects found there. Google is testing Expeditions7), a way of sending students to places like the Great Barrier Reef, where they can virtually scuba dive as part of a lesson on marine biology and ocean acidification. Similar approaches may enhance professional training. By donning a pair of goggles, a neurosurgeon could navigate brain structures before surgery. Another possibility:Imagine that you’re unable to attend a family gathering. With a pair of glasses,you’re in the middle of the action. And everyone there wears glasses that make it appear as though you’re present. The whole thing is recorded,so you can replay the experience whenever you’d like.Seeing Through Others’ EyesIn his lab at Stanford,Bailenson studies how virtual reality changes behavior. He’s found that if your avatar is taller than you are in real life, you become more confident. If you have a particularly attractive avatar, you become friendlier. These changes last even after you leave the virtual realm.And avatars could soon become more convincing. Most commercial virtual-reality systems capture only the movement of your head and hands. In 2013, though, Apple acquired PrimeSense, an Israeli company developing technology to track the movements of your whole body with infrared8) sensors and special microchips. And a company called Faceshift is working to capture facial expressions, so that if you smile or roll your eyes, your avatar will too.Virtual reality has already proved useful in treating phobias and PTSD9). It can help people overcome a fear of heights, for example, through simulations of standing on a balcony or walking across a bridge. Bailenson and others think it could also be used to build empathy. What if you could step inside a documentary, rather than just watching it on a screen—almost literally walking in someone else’s sh oes? That was the goal of Clouds Over Sidra10), a virtual-reality film that followed a 12-year-old girl in a Syrian-refugee camp in Jordan. And what if you could do something similar in real time?“Combine this sort of immersive storytelling, as it evolves, with technologies like Periscope11) and Meerkat12), and you can in essence see the world through anyone’s eyes,” Clay Bavor,the head of Google’s virtual-reality initiatives, told me.Engaging All Your SensesGoogle recently acquired Thrive Audio, a company that specializes in spatial audio—sounds that your ear registers as emanating from a particular place. A virtual waterfall grows louder as you move toward it. Something catches your ear from behind. You turn, and see a deer approaching. The audio becomes three-dimensional, truly surrounding you. Smell could become part of the virtual experience as well. A company called Feelreal has developed a mask that releases scents, such as the smell of fire or the ocean, to enhance what you see in a headset. Closely related is the ability to taste what you see. Researchers in Singapore are developing electrodes that, when placed on your tongue, mimic basic tastes, such as sweet, salty, bitter, and sour.What about touch? Could we one day find that when we dip our fingers in virtual water, it actually feels wet? David Laidlaw considers resolving this challenge, known as the haptics13)problem, to be the holy grail14)of virtual reality. But that doesn’t mean it’s insurmountable. “I’m confident we’ll do it within our lifetimes,” Palmer Luckey, the founder of Oculus, told me. “There are no fundamental physical laws that prevent us from building something that’s almost perfect.”A Neuromancer15) Future?Jeremy Bailenson was inspired to work in virtual reality in part by Neuromancer, a 1984 novel that depicts a future in which people can “jack in16)” their brains directly to a virtual world. Perhaps, Bailenson speculates,that’s where virtual reality is headed. He imagines that in 50 or 100 years we might develop a brain-machine interface that taps directly into the nervous system.Perhaps then we’ll find that rather than jacking in for a while and calling it quits, we can, like Alice, move wholly into a Wonderland where the laws of the prosaic17) world (gravity,aging) no longer apply. Virtual reality could then become akin to the Singularity18), a concept described by Ray Kurzweil, a futurist and Google engineer, among others: a way for our minds to separate from our bodies and, uploaded into a digital realm, live on even as our physical selves grow old and die. Just like Wonderland,it’s a vision both equally entrancing and frightening.1965年,计算机图形学先驱伊凡·萨瑟兰在技术人员参加的一个国际会议上发表演讲,演讲的主题是虚拟现实。
虚拟现实技术演讲稿

虚拟现实技术演讲稿尊敬的各位嘉宾,亲爱的同学们:大家好!我是今天的演讲嘉宾。
首先,我非常感谢能有机会在这里与大家分享有关虚拟现实技术的知识和见解。
虚拟现实技术作为一项颠覆性的创新,正日益深入各个领域,给我们的生活带来了强大的刺激。
在本次演讲中,我将围绕虚拟现实技术的背景、应用领域和未来前景三个方面,为大家详细介绍。
一、背景虚拟现实技术(Virtual Reality,简称VR)是一种通过计算机模拟,以人的感官为媒介,创造出一种全新的虚拟世界,使用户可以身临其境的感受到这个世界。
VR技术的发展离不开计算机科学、图形学、感知心理学等多个学科的支持和激励。
虚拟现实技术的起源可以追溯到上世纪60年代初,当时美国麻省理工学院的伊万·苏研究员首先提出了“虚拟现实”这个概念。
而真正引起社会广泛关注的VR技术,则是在近年来得到了空前的发展。
随着硬件技术和软件技术的进步,VR设备的体积逐渐减小,价格也越来越亲民,普通用户也可以接触和使用VR技术。
二、应用领域虚拟现实技术在各个领域都有广泛应用,下面我为大家介绍其中一些重要的领域。
1. 游戏娱乐:VR技术已经为游戏带来了翻天覆地的变化。
通过佩戴VR头盔,玩家可以感受到身临其境的游戏体验,从而获得更加激动人心的感觉。
无论是驱车飞行、枪战对抗还是探险冒险,VR技术都可以提供更加真实逼真的场景和交互体验,带来极高的乐趣。
2. 教育培训:虚拟现实技术在教育领域的应用也引起了广泛的关注。
通过VR技术,可以创建各种场景,帮助学生更加直观地理解知识。
比如,在地理学课堂上,学生可以利用VR设备,亲身体验世界各个国家和地区的风光和文化。
在医学教育中,学生可以通过VR设备进行手术模拟,提高实际操作的准确性和安全性。
3. 虚拟旅游:随着人们对旅游需求的不断增加,虚拟现实技术为旅游带来了全新的体验方式。
通过VR技术,可以在不出门的情况下,身临其境地参观名山大川、遨游世界各地,感受丰富多样的文化和风景。
如何利用虚拟现实技术创造虚拟现实世界

如何利用虚拟现实技术创造虚拟现实世界虚拟现实(Virtual Reality,简称VR)技术是一种创造出仿真的虚拟环境,使用户身临其境的技术。
近年来,VR技术得到了迅速发展,并在广泛的领域得到了应用。
利用虚拟现实技术创造虚拟现实世界,可以为用户带来沉浸式的体验,让人们获得丰富、有趣、真实的交互体验。
首先,为了创造虚拟现实世界,我们需要一个强大的硬件基础,其中包括个人电脑、头戴式显示设备、追踪设备以及输入设备等。
个人电脑提供了计算和图形处理的能力,头戴式显示设备则能够将虚拟现实场景实时传输到用户的眼睛,呈现出逼真而流畅的图像。
追踪设备可以追踪用户的头部和手部运动,使用户能够与虚拟环境进行互动。
输入设备则可以让用户操控虚拟物体,增强交互体验。
其次,虚拟现实世界的创造离不开精细的三维建模和场景设计。
在创建虚拟现实世界时,设计师们需要使用专业的三维建模软件,制作出虚拟物体、场景和人物。
通过虚拟现实技术,这些物体可以在虚拟环境中栩栩如生地展现出来,让用户感觉仿佛置身于真实的世界之中。
此外,虚拟现实技术还可以通过声音和触觉等多种感官来创造极致的体验。
通过音频技术,设计师可以为虚拟世界赋予逼真的音效,使用户能够听到来自不同方向的声音,增强沉浸感。
触觉反馈技术可以模拟用户与虚拟物体的交互,让用户能够感受到虚拟物体的质地、形状等信息。
为了创造更加真实的虚拟现实世界,不断提升用户的沉浸感和体验,虚拟现实技术还可以与其他先进技术相结合。
例如,结合人工智能技术,可以实现虚拟世界中的智能角色,让虚拟世界更加生动有趣。
与物联网技术结合,可以实现用户与虚拟现实世界中物体的互动,增加真实感。
还可以与实时渲染技术结合,使得虚拟世界的场景、光影效果更加逼真。
虚拟现实技术在不同领域都有着广泛的应用。
在游戏行业中,虚拟现实技术可以为玩家提供身临其境的游戏体验,增加游戏的乐趣和挑战。
在教育领域,虚拟现实技术可以创造出逼真的教学场景,使学生能够身临其境地学习,提高学习效果。
- 1、下载文档前请自行甄别文档内容的完整性,平台不提供额外的编辑、内容补充、找答案等附加服务。
- 2、"仅部分预览"的文档,不可在线预览部分如存在完整性等问题,可反馈申请退款(可完整预览的文档不适用该条件!)。
- 3、如文档侵犯您的权益,请联系客服反馈,我们会尽快为您处理(人工客服工作时间:9:00-18:30)。
Imagination
• a broad space for imagination • environment of objective idea
The bad side of VR technology
As mentioned in front of my partners, VR technology is very interesting, and also has many advantages, but every invention has advantages and disadvantages. For example, the invention of the car, the car can be used instead of walking and take us very easily from one place to another, but our environment is getting worse, the greenhouse effect is worse. Therefore, VR will also bring bad side, for example, may have some impact on the service industry and tourism, people can get all kinds of games and entertainment experience to see the beautiful scenery in the world, so there may reduce the number of trips and even would not use money to go to the scenic area, there is no need to go to the crowded tourist. So many recreational facilities may be abandoned, the product of recreational facilities workers may be unemployed. To give another example, child can play games through the VR technology, they can imagine themselves as a flying super hero like iron man, but in fact, they are nothing but an utopian child. This is not good for children's learning, they will forget what they should do in the actual world but the learning is what they should do. This is an ecological cycle and each link will affect each other. So we should know how to understand and use the VR technology in a right way, is worthy of our thinking.
Now, I 'm making a final report, from the TED video and my teammates' reports that we think Virtual Reality also be used in many
fields and we trust it will be having a widely application in various
Virtual Reality
Today, we will talk about virtual reality, also called VR. It’s a very hot technology nowadays. First, what is VR? It’s a technology to generate a 3-D virtual world, produce simulation with respect to vision, hearing and tactus. All this will make one immersive. Next, how can we have an access to VR world. Computer is necessary, and other equipment like head-mounted display, glasses, wearing and something like that. VR can be applied in games, films, education and even video calling. It’s a modern and developing technology building the ultimate empathy machine and changing our lives. You can feel yourself in VR and it just feels like real life.
What is Virtual Reality ?
Based on that generalized and simple definition
Any examples ?
Cross Talk(Xiangsheng)
&
Imagining
Love novel
&
Dreaming
ARE those TRUE
Immersion
• people immersed in the virtual environment • the same feeling in real
Interactive
• experience is not a passive feeling • chang body movements
Educa Architecture
Games & Entertainment
PROS & CONS
three basic characteristics of virtual reality technology
• Immersion • Interactive • Imagination
VR ?
Definition
An Interactive 3D computer-created dimensions that can be explored so that the experiencer feels both mentally and physically very realistic
fields. So, this is all contents that our team has reported, thank you for your supports and your kind attention. Thanks for your listening!