A Retargetable, Ultra-fast Instruction Set Simulator
FPGA可编程逻辑器件芯片XCZU27DR-L2FFVG1517E中文规格书

SSTLSSTL18_I is defined by the JEDEC standard JESD8-15, and is used for DDR2 SDRAM interfaces.For some topologies (such as short, point-to-point interfaces), the class-I driver can result in reduced overshoot and better signal integrity.HSTLThe high-speed transceiver logic (HSTL) HSTL_I_18 (1.8V) standard is a general-purpose high-speed bus standard as defined by the JEDEC standard JESD8-6.Table 109: Allowed Attributes for SSTL18_I and HSTL_I_18 I/O PrimitivesAttributesIBUF/IBUFE3OBUF/OBUFT IOBUF/IOBUFE3Allowed Values Default Allowed Value Default Allowed Values Default IOSTANDARDSSTL18_I, HSTL_I_18SSTL18_I, HSTL_I_18SSTL18_I, HSTL_I_18SLEWN/A FAST, SLOW SLOW FAST, SLOW SLOW ODT RTT_48,RTT_NONE RTT_NONE N/A RTT_48,RTT_NONERTT_NONE UNDEFINED Default IOSTANDARDWhen an IOSTANDARD is not defined by the user, the default assignment for the IOSTANDARD defaults to UNDEFINED. For a Versal ACAP design to complete implementation, a non-default IOSTANDARD must be defined with one of the valid I/O standards described in this section. The UNDEFINED standard acts as a placeholder to allow a design to complete the early stages or implementation.Single-Ended Input Buffer PrimitivesFigure 64: Single-Ended Input Buffer PrimitivesI OIBUFInput fromDevice Pad IBUF_INTERMDISABLEINTERMDISABLEOI Input fromDevice Pad IBUFDISABLEX21628-100720Chapter 7: HD IOB ResourcesAM010 (v1.2) April 2, 2021Versal ACAP SelectIO Resources Architecture ManualTable 110: IBUF and IBUF_INTERMDISABLE AttributesAttributeValues Description IOSTANDARDSee HD IOB Supported Standards Assigns an I/O standard to the E_IBUFDISABLE FALSE IBUFDISABLE is not supported in HD IOB and must be set to FALSE.(IBUF_INTERMDISABLE only)Table 111: IBUF and IBUF_INTERMDISABLE PortsPortI/O Description OOutput Buffer output representing the input path to the device.IInput Input port connection. Connect directly to top-level port in the design.IBUFDISABLE Input The IBUFDISABLE pin can disable the input buffer and force the O output to the internal logic to a logic High when the IBUFDISABLE signal is asserted High. (IBUF_INTERMDISABLE only)INTERMDISABLE InputIBUFDISABLE is not supported in HD IOB. (IBUF_INTERMDISABLE only)Single-Ended Bidirectional Buffer PrimitivesFigure 65: Single-Ended Bidirectional Buffer PrimitivesIOBUF_INTERMDISABLE IOIOBUFT I O IO X21629-092318Table 112: IOBUF, IOBUF_INTERMDISABLE AttributesAttributeValues Description DRIVE4, 8, 12Specifies the drive strength of the output.SLEWSLOW, FAST Specifies the slew rate of the output.IOSTANDARDSee HD IOB Supported Standards Assigns an I/O standard to the E_IBUFDISABLE FALSE IBUFDISABLE is not supported in HD IOB and must be set to FALSE.(IOBUF_INTERMDISABLE only)Chapter 7: HD IOB ResourcesAM010 (v1.2) April 2, 2021Versal ACAP SelectIO Resources Architecture Manual。
戴尔Latitude 5540 用户手册

Latitude 5540用户手册4 2023注意、小心和警告:“注意”表示可帮助您更好地使用产品的重要信息。
:“小心”表示可能会导致硬件损坏或数据丢失,并告诉您如何避免问题。
:“警告”表示可能会导致财产损坏、人身伤害甚至死亡。
© 2023 Dell Inc. 或其子公司。
保留所有权利Dell Technologies、Dell 和其他商标均是 Dell Inc. 或其子公司的商标。
其他商标可能是其各自所有者的商标。
章 1: Latitude 5540的视图 (8)右 (8)左侧 (9)顶部 (10)正面 (11)背面 (12)底部 (12)服务编号 (12)电池电量和状态指示灯 (13)章 2: 设置 Latitude 5540 (14)章 3: Latitude 5540 的规格 (16)尺寸和重量 (16)处理器 (16)芯片组 (17)操作系统 (18)内存 (18)外部端口 (19)内部插槽 (19)以太网 (19)无线模块 (20)WWAN 模块 (20)音频 (21)存储 (22)介质卡读卡器 (22)键盘 (22)键盘功能键 (23)摄像头 (24)触控板 (24)电源适配器 (25)电池 (26)显示屏 (27)指纹读取器(可选) (28)传感器 (28)GPU —集成 (29)GPU —独立 (29)外部显示屏支持 (29)硬件安全性 (29)智能卡读卡器 (30)非接触式智能卡读卡器 (30)接触式智能卡读卡器 (31)操作和存储环境 (32)戴尔支持政策 (32)目录3Dell Optimizer 戴尔智能调优软件 (33)章 4: 拆装计算机内部组件 (34)安全说明 (34)拆装计算机内部组件之前 (34)安全防范措施 (35)静电放电— ESD 保护 (35)ESD 现场服务工具包 (36)运输敏感组件 (36)拆装计算机内部组件之后 (36)BitLocker (37)建议工具 (37)螺钉列表 (37)Latitude 5540的主要组件 (38)章 5: 卸下和安装客户可更换部件 (CRU) (41)SIM 卡托盘(可选) (41)卸下 SIM 卡托盘(可选) (41)安装 SIM 卡托盘(可选) (42)基座护盖 (43)卸下底座护盖 (43)安装底座护盖 (45)无线网卡 (48)卸下 WLAN 卡 (48)安装 WLAN 卡 (49)WWAN 卡(可选) (50)卸下 4G WWAN 卡(可选) (50)安装 4G WWAN 卡(可选) (51)卸下 5G WWAN 卡(可选) (53)安装 5G WWAN 卡(可选) (54)内存模块 (55)卸下内存模块 (55)安装内存模块 (56)固态驱动器 (57)卸下插槽 1 中的 M.2 2230 固态硬盘 (57)在插槽 1 中安装 M.2 2230 固态硬盘 (58)卸下插槽 1 中的 M.2 2280 固态硬盘 (59)在插槽 1 中安装 M.2 2280 固态硬盘 (60)卸下插槽 2 中的 M.2 2230 固态硬盘 (61)在插槽 2 中安装 M.2 2230 固态硬盘 (62)风扇 (63)卸下风扇 (63)安装风扇 (63)章 6: 卸下和安装现场可更换部件 (FRU) (65)电池 (65)锂离子电池预防措施 (65)4目录组件内框架 (69)卸下组件内框架 (69)安装组件内框架 (70)扬声器 (72)卸下扬声器 (72)安装扬声器 (73)币形电池 (74)卸下钮扣电池 (74)安装钮扣电池 (75)散热器 (76)卸下散热器(独立 GPU) (76)安装散热器(独立 GPU) (77)卸下散热器(集成 GPU) (78)安装散热器(集成 GPU) (79)系统板 (80)卸下系统主板 (80)安装系统主板 (83)电源按钮 (86)卸下电源按钮 (86)安装电源按钮 (87)电源按钮,带可选的指纹读取器 (88)卸下带可选指纹读取器的电源按钮 (88)安装带可选指纹读取器的电源按钮 (89)键盘 (90)卸下键盘 (90)安装键盘 (92)显示屏部件 (94)卸下显示屏组件 (94)安装显示屏组件 (97)显示屏挡板 (99)卸下显示屏挡板 (99)安装显示屏挡板 (99)显示屏面板 (100)卸下显示屏面板 (100)安装显示屏面板 (103)摄像头模块 (106)卸下摄像头模块 (106)安装摄像头模块 (107)显示屏转轴 (108)卸下显示屏转轴 (108)安装显示屏转轴 (109)显示屏后盖 (110)卸下显示屏后盖 (110)安装显示屏后盖 (111)显示屏线缆 (112)卸下显示屏线缆 (112)安装显示屏线缆 (113)传感器板 (114)目录5指纹读取器(可选) (116)卸下指纹读取器(可选) (116)安装指纹读取器(可选) (117)智能卡读卡器 (119)卸下智能卡读卡器 (119)安装智能卡读卡器 (119)虚拟 SIM 卡插槽填充挡片 (120)卸下虚拟 SIM 卡插槽填充挡片 (120)安装虚拟 SIM 卡插槽填充挡片 (121)掌托部件 (122)卸下掌托组件 (122)安装掌托组件 (124)章 7: 软件 (126)操作系统 (126)驱动程序与下载 (126)章 8: BIOS 设置 (127)进入 BIOS 设置程序 (127)导航键 (127)一次性启动菜单 (127)系统设置选项 (128)更新 BIOS (138)在 Windows 中更新 BIOS (138)在 Linux 和 Ubuntu 环境中更新 BIOS (138)在 Windows 环境中使用 USB 驱动器更新 BIOS (138)从 F12 一次性启动菜单更新 BIOS (139)系统密码和设置密码 (139)分配系统设置密码 (140)删除或更改现有的系统设置密码 (140)清除 CMOS 设置 (141)清除 BIOS(系统设置)和系统密码 (141)章 9: 故障排除 (142)处理膨胀锂离子电池 (142)找到戴尔计算机的服务编号或快速服务代码 (142)Dell SupportAssist 启动前系统性能检查诊断程序 (142)运行 SupportAssist 启动前系统性能检查 (143)内置自检 (BIST) (143)M-BIST (143)液晶屏电源导轨测试 (L-BIST) (143)液晶屏内置自检 (BIST) (144)系统诊断指示灯 (144)恢复操作系统 (145)实时时钟 (RTC) 重置 (145)备份介质和恢复选项 (146)Wi-Fi 重启 (146)6目录耗尽剩余弱电(执行硬重置) (146)章 10: 获取帮助和联系戴尔 (147)目录7Latitude 5540的视图右1.microSD 卡插槽针对 microSD 卡进行读取和写入。
汇编bad instruction ret

汇编bad instruction retTitle: Navigating the Complexities of "Bad Instruction" ErrorsIn the intricate world of computing, encountering a "bad instruction" error can be a frustrating experience. This error typically indicates that the processor has attempted to execute an instruction that it does not recognize or cannot process.在复杂的计算机世界中,遇到“bad instruction”错误可能会令人感到沮丧。
这个错误通常表示处理器试图执行一条它不识别或无法处理的指令。
When such an error occurs, it's crucial to identify the root cause promptly and resolve it to prevent system instability or further damage.当这种错误发生时,迅速确定根本原因并解决问题至关重要,以防止系统不稳定或进一步的损害。
Common causes of bad instruction errors include incompatible software, corrupted firmware, or hardware failures. Software incompatibilities can arise when an application or operating system is not designed to run on a specific processor architecture.“bad instruction”错误的常见原因包括不兼容的软件、损坏的固件或硬件故障。
指令集的实现与流水线结构

18
Computer Architecture Spring 2016
算术流水线
19
Computer Architecture Spring 2016
算术流水线
20
Computer Architecture Spring 2016
算术流水线
21
Computer Architecture Spring 2016
4、流水线需要有“填充时间”(第一个任务流出结果所需的时间), 在此之后流水过程才进入稳定工作状态,每一个时钟周期(拍)流出 一个结果;
5、流水技术适合于大量重复的时序过程,只有输入端能连续地提供 任务,流水线的效率才能充分发挥。
8
Computer Architecture Spring 2016
部件级、处理机级及处理机间流水线
所谓部件级流水线又叫运算操作流水线(Arithmetic pipelines),它是把处理机的算术逻辑部件分段,以便为各 种数据类型进行流水操作。
所谓处理机级流水线,又叫指令流水线(Instruction pipelines),它是把解释指令的过程按照流水方式处理。
所谓处理机间流水线,又叫宏流水线(Macro pipelines)。
段空 号间
8 7 6
浮点加 1 2 3 … … n-1 n
定点乘 一
一二 一二三
5
1 2 3 … … n-1 n
4
1 2 3 … … n-1 n
3
1 2 3 … … n-1 n
2
1 2 3 … … n-1 n
1 1 2 3 … … n-1 n
一二三四
时间
静态流水线 11
Computer Architecture Spring 2016
贴片F系列三极管参数

Base I I N C N N X K N N D N N N N N B N N N N N N N N X N N N N N N N N N N N B P X P ZB X ZB
Package SCD80 URD SOT323 SOT23 SC59 SC59 SOT23 SOT23 SOT23 SOT23 SOT23 SOT23 SOT23 SOT23 SOT23 SOT323 SC59 SC59 SOT23 SC59 SC59 SC59 SC59 SOT23 SC59 SC59 SOT23 SC59 SC59 SC59 SC59 SC59 SOT23 SOT89 SOT89 SOT23 SOT23
Leaded Equivalent/Data uhf varicap 2.5-22pf npn RF fT 8GHz 35V RF pin sw diode npn dtr R1 2k2 40V 100mA npn dtr R1 4k7 40V 100mA fT 12GHz npn RF 4V 12mA 35V RF pin sw diode BF495 RF npn fT 150MHz hfe30-60 dual series HP3820 pin sw diode BF184 BF494 BF184 BF494 BF184 BF494 RF npn fT150MHz hfe60-120 BF495 dual cc HP3820 pin sw diode BF184 BF494 pnp dtr 1k + 1k 50V 500mA pnp dtr 2k2 + 2k2 50V 500mA pnp dtr 4k7+ 4k7 50V 500mA pnp dtr 4k7+ 4k7 50V 500mA pnp dtr 10k + 10k 50V 500mA fT 12GHz npn 6V 20mA npn dtr 1k + 1k 50V 500mA npn dtr 2k2 + 2k2 50V 500mA npn dtr 4k7 + 4k7 50V 500mA npn dtr 4k7 + 4k7 50V 500mA npn dtr 10k + 10k 50V 500mA pnp dtr 2k2 + 10k 50V 100mA pnp dtr 2k2 + 10k 50V 100mA npn dtr 2k2 + 10k 50V 100mA pnp dtr R1 2k2 40V 100mA pnp dtr R1 4k7 40V 100mA pnp dtr R110k 40V 100mA 0.5-3GHz cc pin dual anode npn RF 1.5GHz 300mA BFQ69 npn RF Ft 5.5GHz 100mA microproc -ve reset gen 2.700V BFW92 microproc -ve reset gen 2.800V
嵌入式期末考试试卷

1、 ARM 微处理器有 7种工作模式,它们分为两类 非特权模式 、 特权模式 .其中用户模式属于 非特权模式ARM 处理器有两种总线架构,数据和指令使用同一接口的是 冯诺依曼 ,数据和指令分开使用不同接口的是 哈佛结 4、 ARM 微处理器复位后,PC 的地址通常是 0x0 ,初始的工作模式是Supervisor 。
5、 ARM 微处理器支持虚拟内存,它是通过系统控制协处理器 CP15 和MMU(存储管理部件)来进行虚拟内存的存储和管理。
当系统发生 数据 异常和指令领取 异常时,异常处理程序透过嵌入式操作系统的内存管理机制,通过MMU 交换物理内存和虚拟内存的页面,以保证程序正常执行。
6、 编译链接代码时,有两种存储代码和数据的字节顺序,一种是 小端对齐 ,另一种是 打断对齐7、 构建嵌入式系统开发环境的工具链有多种,其中开放源码的工具链是 GNU 工具链 ,ARM 公司提供的工具链是 ADS工具链计算机有CISC 和RISC 两种类型,以ARM 微处理器为核心的计算机属于 RISC 类型,其指令长度是 定长的 1、 目前使用的嵌入式操作系统主要有哪些?请举出六种较常用的.Windows CE/Windows Mobile 、VxWork 、Linux 、uCos 、Symbian 、QNX 任选六2、ARM 系统中的堆栈有四种,如下图。
请按图标出四种堆栈的类型。
ATPCS 编程规范约定使用的堆栈是哪一种?答:FD 、FA 、ED 、EA 。
A TPCS 编程规范约定使用的堆栈是FD3、Boot Loader 在嵌入式系统中主要起什么作用?完成哪些主要的工作?答:Boot Loader 是在嵌入式系统复位启动时,操作系统内核运行前,执行的一段程序。
通过Boot Loader ,初始化硬件设备,建立内存和I/O 空间映射图,为最终加载操作系统内核调整好适当的系统软硬件环境.4、搭建嵌入式开发环境,连接目标板,一般使用什么通信接口连接?在Windows 主机上使用什么软件建立连接?在Linux 主机上使用什么软件建立连接?1、 答:RS —232,以太网口、并口在Windows 主机上使用超级终端软件 在Linux 主机上使用Minicom 软件 5嵌入式开发环境主要包括哪些组件?嵌入式系统开发需要交叉编译和在线调试的开发环境,主要包括● 宿主机 ● 目标机(评估电路板) ● 基于JTAG 的ICD 仿真器、或调试监控软件、或在线仿真器ICE ● 运行于宿主机的交叉编译器和链接器、以及开发工具链或软件开发环境 ● 嵌入式操作系统6 在进行基于ARM 核的嵌入式系统软件开发时,调用如下函数:int do_something(int arg1,void *arg2,char arg3,int *arg4)这四个参数通过什么方式从调用程序传入被调函数?根据ATPCS 编程规范,调用函数和子程序通过R0——R3四个寄存器传递参数,超过四个参数使用堆栈传递。
高新兴物联ME3616模块AT指令手册_V1.1
Website: E-mail: ztewelink@关于本文档应用范围此文档适用于ME3616 NB-IoT通信标准的移动通讯网络模块产品的软件开发人员。
该文档中的AT指令,如无特殊说明,适用于ME3616模块通用软件版本阅读注意下面的符号是阅读时应该注意::警告:备注、注意或说明修订历史安全警告和注意事项在模块二次开发、使用及返修等过程中,都必须遵循本章节的所有安全警告及注意事项。
模块的集成商等必须将如下的安全信息传递给用户、操作人员或集成在产品的使用手册中:●在使用包括模块在内的射频设备时可能会对一些屏蔽性能不好的电子设备造成干扰,请尽可能在远离普通电话、电视、收音机和办公自动化的地方使用,以免这些设备和模块相互影响。
●在如助听器、植入耳蜗和心脏起搏器等医用设备旁使用包含模块的设备时,请先向该设备生产厂家咨询了解。
●请不要在油料仓库,化学工厂等有潜在爆炸危险的环境,或在医院、飞机等有特殊要求的场所,使用包含模块的设备。
●请不要将模块暴露在强烈日光之下,以免过度受热而损坏。
●本产品没有防水性能,请避免各种液体进入模块内部,请勿在浴室等高湿度的地方使用,以免造成损坏。
●非专业人员,请勿自行拆开模块,以免造成人员及设备损伤。
●清洁模块时请先关机,并使用干净的防静电布。
用户有责任遵循其他国家关于无线通信模块及设备的相关规定和具体的使用环境法规。
我司不承担因客户未能遵循这些规定导致的相关损失。
目录关于本文档 (I)修订历史 (II)安全警告和注意事项 ............................................................................................................. I II 1. 概述. (8)1.1. 范围 (8)1.2. 读者 (8)1.3. 文档内容组织 (8)2. AT命令简介 (9)2.1. AT命令格式 (9)2.1.1. 基本命令格式 (9)2.1.2. AT指令返回类型及其结果码 (9)2.1.3. 命令响应超时 (10)2.1.4. AT命令机制 (10)2.2. AT指令集参考文档 (10)3. 模块信息识别命令 (11)3.1. ATI查询模块识别信息 (11)3.2. AT+GMI查询制造商名称 (11)3.3. AT+CGMI查询制造商名称 (12)3.4. AT+GMM查询模块ID (12)3.5. AT+CGMM查询模块ID (12)3.6. AT+GMR查询软件版本号 (13)3.7. AT+CGMR查询软件版本号 (13)3.8. AT+GSN查询产品序列号 (13)3.9. AT+CGSN查询产品相应的序列标识 (14)3.10. AT+CIMI查询国际移动台设备标识 (15)3.11. AT+ZPCB查询PCB号 (15)3.12. *MATREADY 主动上报 (15)4. 通用命令 (17)4.1. AT&F恢复出厂设置 (17)4.2. AT&V显示当前配置 (17)4.3. ATZ复位为缺省配置 (17)4.4. ATQ结果码抑制 (18)4.5. ATE回显命令 (18)4.6. ATV DCE返回格式 (19)4.7. AT+CFUN设置电话功能 (19)4.8. AT+CMEE上报设备错误 (20)4.9. +CME ERROR ME错误结果码 (21)5. 串口控制指令 (24)5.1. AT+IPR设定串口波特率 (24)5.2. AT+CMUX 串口多路复用 (24)5.3. AT+IFC DTE-DCE的本地流控 (25)6. SIM 相关命令 (27)6.1. AT+CLCK功能锁 (27)6.2. AT+CPWD改变锁密码 (28)6.3. AT+CPIN输入PIN码 (28)6.4. AT+CRSM有限制的SIM访问 (29)6.5. AT*MICCID读取SIM卡的ICCID (30)7. 网络服务相关命令 (31)7.1. AT+CEREG EPS网络注册状态 (31)7.2. AT+COPS PLMN选择 (32)7.3. AT+CESQ信号强度查询 (33)7.4. AT+CTZU自动获取网络时间开关 (34)7.5. AT+CTZR时区报告开关 (35)7.6. AT+CCLK时钟管理 (36)7.7. AT*MSPCHSC设置扰码算 (36)7.8. AT*MFRCLLCK锁频点/物理小区 (37)7.9. AT*MENGINFO查询当前网络状态和小区信息 (37)8. 低功耗相关指令 (41)8.1. AT+CEDRXS eDRX设置 (41)8.2. AT+CEDRXRDP eDRX动态参数读取 (43)8.3. AT+CPSMS节电模式(PSM)设置 (44)9. 分组域命令 (49)9.1. AT*MCGDEFCONT设置默认的PSD连接设置(用于连接PDN连接) (49)9.2. AT+CGDCONT定义PDP上下文 (49)9.3. AT+EGACT 激活/去激活PDN上下文 (51)9.4. AT+CGCONTRDP 读取PDP上下文参数 (53)10. 硬件相关及扩展AT命令 (54)10.1. AT+ZADC读取ADC管脚值 (54)10.2. AT+ZRST 模块复位 (54)10.3. AT+ZTURNOFF关闭模块 (54)11.1. AT+ESOC 创建一个TCP/UDP (56)11.2. AT+ESOCON套接字连接到远程地址和端口 (56)11.3. AT+ESOSEND发送数据 (57)11.4. AT+ESODIS断开套接字 (57)11.5. AT+ESOCL关闭套接字 (57)11.6. AT+ESONMI套接字消息到达指示符 (58)11.7. AT+ESOERR套接字错误指示器 (58)11.8. AT+PING 通过内置协议栈ping服务器 (58)11.9. 示例:创建TCP套接字 (59)11.10. 示例:创建UDP套接字 (59)12. MQTT相关AT命令 (61)12.1. AT+EMQNEW –建立新的MQTT (61)12.2. AT+EMQCON –向MQTT服务器发送链接报文 (61)12.3. AT+EMQDISCON –断开与MQTT服务器的链接 (62)12.4. +EMQDISCON –主动上报,接收MQTT断开链接指示 (62)12.5. AT+EMQSUB –发送MQTT订阅报文 (62)12.6. AT+EMQUNSUB –发送MQTT取消订阅报文 (63)12.7. AT+EMQPUB –发送MQTT发布报文 (63)12.8. +EMQPUB –主动上报指令,接收MQTT发布报文 (64)12.9. 示例:创建MQTT链接 (64)13. CoAP相关AT命令 (65)13.1. AT+ECOAPSTA创建一个COAP服务器 (65)13.2. AT+ECOAPNEW 创建一个COAP客户端 (65)13.3. AT+ECOAPSEND COAP客户端发送数据 (66)13.4. AT+ECOAPDEL 销毁CoAP客户端实例 (67)13.5. +ECOAPNMI返回服务器端响应 (67)13.6. 示例COAP客户端发送数据 (69)13.7. 示例COAP服务器接收数据响应 (70)14. HTTP/HTTPS相关AT命令 (72)14.1. AT+EHTTPCREATE 创建客户端HTTP/HTTPS实例 (72)14.2. AT+EHTTPCON 建立HTTP/HTTPS链接 (72)14.3. AT+EHTTPDISCON 关闭HTTP/HTTPS链接 (73)14.4. AT+EHTTPDESTROY 释放创建的HTTP/HTTPS链接 (73)14.5. AT+EHTTPSEND 发送HTTP/HTTPS请求 (73)14.6. +EHTTPNMIH 从主机响应的头信息 (74)14.7. +EHTTPNMIC 从主机响应的内容信息 (75)14.8. AT+EHTTPERR 客户端连接的错误提示 (75)14.9. 示例:创建HTTP链接 (76)14.10. 示例:创建HTTPS链接 (76)15.1. AT+M2MCLINEW LWM2M Client注册IOT平台 (79)15.2. AT+M2MCLIDEL LWM2M Client去注册IOT平台 (79)15.3. AT+M2MCLISEND LWM2M Client数据发送 (79)15.4. +M2MCLI LWM2M Client主动上报 (80)15.5. +M2MCLIRECV LWM2M Client数据上报 (80)15.6. 示例:创建电信IOT平台 (80)16. AT+IPERF IPER带宽测试 (82)1.概述1.1.范围本文描述了模块产品ME3616模块支持的AT接口。
《嵌入式》课后习题答案
第一章1. 简述嵌入式的定义以应用为中心、以计算机技术为基础,软件硬件可裁剪,适应应用系统对功能、可靠性、成本、体积、功耗严格要求的专用计算机系统。
2. 举例说明嵌入式系统的“嵌入性” 、“专用性” 、“计算机系统”的基本特征。
按照嵌入式系统的定义,嵌入式系统有3个基本特点,即“ 嵌入性”、“ 专用性”与“ 计算机”。
“嵌入性”由早期微型机时代的嵌入式计算机应用而来,专指计算机嵌入到对象体系中,实现对象体系的智能控制。
当嵌入式系统变成一个独立应用产品时,可将嵌入性理解为内部嵌有微处理器或计算机。
“计算机”是对象系统智能化控制的根本保证。
随着单片机向MCU SoC发展,片内计算机外围电路、接口电路、控制单元日益增多,“专用计算机系统”演变成为“内含微处理器”的现代电子系统。
与传统的电子系统相比较,现代电子系统由于内含微处理器,能实现对象系统的计算机智能化控制能力。
“专用性”是指在满足对象控制要求及环境要求下的软硬件裁剪性。
嵌入式系统的软、硬件配置必须依据嵌入对象的要求,设计成专用的嵌入式应用系统。
3. 简述嵌入式系统发展各阶段的特点。
(1)无操作系统阶段:使用简便、价格低廉;(2)简单操作系统阶段:初步具有了一定的兼容性和扩展性,内核精巧且效率高,大大缩短了开发周期,提高了开发效率。
(3)实时操作系统阶段:系统能够运行在各种不同类型的微处理器上,具备了文件和目录管理、设备管理、多任务、网络、图形用户界面Graphic User Interface ,GUI )等功能,并提供了大量的应用程序接口Application Programming Interface ,API ),从而使应用软件的开发变得更加简单。
(4)面向Internet 阶段:进入21 世纪,Internet 技术与信息家电、工业控制技术等的结合日益紧密,嵌入式技术与Internet 技术的结合正在推动着嵌入式系统的飞速发展4. 简述嵌入式系统的发展趋势。
英特尔 Stratix 10 设备 L-Tile 和 H-Tile 传输器更新说明书
Revision 1.0.0ADV Issue Date: 08/30/2019 CUSTOMER ADVISORYADV1913Description:Intel® Network & Custom Logic Group (formerly Intel Programmable Solutions Group, Altera) is notifying customers of an important update to the Intel Stratix® 10 devices L-Tile and H-Tile transceivers.It was recently determined that the Intel Quartus® Prime Settings File (QSF) assignment to preserve performance of unused transceiver channels is found not working as intended in versions of Intel Quartus Prime Software prior to 18.1.1.Customers implementing the QSF assignment to preserve performance of unused simplex transmit, simplex receive or duplex channels that will be used in the future need to migrate to Intel Quartus Prime Software version 18.1.1 or later.Note: See Intel Stratix 10 L- and H- Tile Transceiver PHY User Guide for details on preserving performance of unused transceiver channels QSF:https:///content/www/us/en/programmable/documentation/wry1479165 198810.htmlRecommended Actions:Table 1CustomerDesign StatusRecommended ActionsDesigns not in production For unused simplex transmit or duplex channels driven by ATX PLL or fPLL, or unused simplex receive channels, upgrade to the Intel Quartus Prime Software version 18.1.1 or later and apply the preserve unused channel performance QSF assignment.For unused simplex transmit or duplex channels driven by CMU PLL, upgrade to the Intel Quartus Prime Software versions 19.2 or later and apply the preserve unused channel performance QSF assignment.Designs in production If the unused channels intended to run at data rates greater than 12.8 Gbps, or the design is in Intel Quartus Prime Software version 18.0.1 and has been in production for more than 2 years, contact Intel for support.Implementation of the QSF assignment causes power consumption increase per unused channel. The power increase is about 160mW per unused channel for L-Tile transceiver and about 180mW per unused channel for H-Tile transceiver.•Use Intel Quartus Prime Software Power Analyzer to estimate the power consumption on the transceiver power supplies due to the implementationof the QSF assignment.•If your FPGA design is partially complete, you can import the Early Power Estimator (EPE) file (<revision name>_early_pwr.csv) generated by the IntelQuartus Prime software into the EPE spreadsheet.For questions or support, please contact your local Field Applications Engineer (FAE) or submit a service request at the My Intel support page.Products Affected:•Intel Stratix 10 GX and SX L-Tile devices•Intel Stratix 10 GX and SX H-Tile devices•Intel Stratix 10 MX Devices•Intel Stratix 10 TX 2800 and TX 2500 devicesThe list of affected part numbers (OPNs) can be downloaded in Excel form:https:///content/dam/www/programmable/us/en/pdfs/literature/pcn/adv 1913-opn-list.xlsxReason for Change:In the Intel Quartus Prime Software versions prior to 18.1.1, the QSF assignment is found not working as intended and the performance of the unused transceiver channels,when activated in the future, will degrade even with the QSF assignment implemented in the customer’s design.Change ImplementationTable 2Milestone AvailabilityIntel Quartus Prime software version 18.1.1 NowIntel Quartus Prime software version 19.2 NowContactFor more information, please contact your local Field Applications Engineer (FAE) or submit a Service Request at the My Intel support page.Customer Notifications SubscriptionCustomers that subscribe to Intel PSG’s customer notification mailing list can receive the Customer Advisory automatically via email.If you would like to receive customer notifications by email, please subscribe to our customer notification mailing list at:https:///content/www/us/en/programmable/my-intel/mal-emailsub/technical-updates.htmlRevision HistoryDate Rev Description08/30/2019 1.0.0 Initial Release©2019 Intel Corporation. All rights reserved. Intel, the Intel logo, Altera, Arria, Cyclone, Enpirion, Max, Nios, Quartus and Stratix words and logos are trademarks of Intel Corporation or its subsidiaries in the U.S. and/or other countries. Other marks and brands may be claimed as the property of others. Intel reserves the right to make changes to any products and services at any time without notice. Intel assumes no responsibility or liability arising out of the application or use of any information, product, or service described herein except as expressly agreed to in writing by Intel. Intel customers are advised to obtain the latest version of device specifications before relying on any published information and before placing orders for products or services.。
优化指南-Ampere Altra系列处理器的锁和内存序
优化指南-AmPere®AItra®系列处理器的锁和内存序AMPEREA1TRA和AMPEREA1TRAMAX的锁机制让我们先来了解一些基本的问题。
Arm在Armv8.2-A架构中引入了大型系统扩展(1arge S)^stem Extensions,1SE),它用单个原子指令取代了锁操作的指令序列。
一个非常不错的总结。
虽然旧的Arm版本在功能上可以很好地工作,但随着核心数量的增加和锁的争用更加频繁,预计性能会受到影响。
AmpereA1tra和AmpereA1traMax支持1SE,并配备了可扩展的锁性能。
为了说明使用的指令之间的差异,让我们看看gcc的处理方式_atomicfetchaddO在本例中,将锁值减1:_atomic_fetch_add(&1ockptr->Iockva1,-1,_ATOMICACQRE1);使用*-march=armv8.2-a*选项编译,编译器生成带有原子指令的代码:998: f8f60280 Idadda1x22,xθ,[x20]另一方面,设置*-march=armv8-a*(不支持1SE),生成一个不同的序列:9a4: c85ffe60Idaxrxθ,[x19]9a8: d1000400SUb xθ,xθ,#0x19ac: 9b0: c801fe60st1xrw1,xθ,[x19]35ffffa1cbnz w1,9a4<main+0x104>为了使序列具有原子性,需要一个单独的监视器。
IdaXr获得一个地址标记,在本例中为[x19]o然后执行减法,然后存储回内存位置。
但是,只有当存储(st*e)时的标记与加载(1oad)中的标记匹配时,存储才会成功。
St1xr之后的条件分支cbnz检查存储是否成功,这意味着1oad和store 中的标记匹配。
如果不是,则跳回序列的开头,在本例中是地址0x9a4o这里值得注意的是,如果没有1SE指令,这个指令序列可能要执行几次才能被认为成功。
- 1、下载文档前请自行甄别文档内容的完整性,平台不提供额外的编辑、内容补充、找答案等附加服务。
- 2、"仅部分预览"的文档,不可在线预览部分如存在完整性等问题,可反馈申请退款(可完整预览的文档不适用该条件!)。
- 3、如文档侵犯您的权益,请联系客服反馈,我们会尽快为您处理(人工客服工作时间:9:00-18:30)。
A Retargetable,Ultra-fast Instruction Set SimulatorJianwen Zhu,Daniel D.GajskiCECS,Information and Computer ScienceUniversity of CaliforniaIrvine,CA92717-3425,USAjzhu,gajski@AbstractIn this paper,we present new techniques which further improve the static compiled instruction set architecture(ISA)simulation by the aggressive utilization of the host machine resources.Such uti-lization is achieved by defining a low level code generation inter-face specialized for ISA simulation,rather than the traditional ap-proaches which use C as a code generation interface.We are able to perform the simulation at a speed up to millions of simu-lated instructions per second(MIPS).This result is onlytimes slower than the native execution on the host machine,the fastest to the best of our knowledge.Furthermore,the code gen-eration interface is organized to implement a RISC like virtual machine,which makes our tool easily retargetable to many host platforms.1IntroductionAn instruction set simulator is a tool that runs on a host ma-chine,typically a workstation,to mimic the behavior of,or sim-ulate a program running on a target machine,which either does not yet exist,or not available.Typically,instruction set simulation allows the user to examine the internal state of the target machine, such as the value of processor registers,during the execution of each instruction.Instruction set simulators are indispensable tools in the devel-opment of conventional computer systems.They help to validate the processor design,the compiler design,as well as evaluate ar-chitectural design decisions such as cache sizes.Instruction set simulators play an even more important role in the development of modern embedded systems,which typically integrate one or more processors,acceleration hardwares,and sometimes analog fron-tends,on one chip to implement one specific application,such as cellular phone and personal communication systems.Hard-ware/software cosimulation[5],of which instruction set simula-tion is one of the most important parts,must be performed in order to validate and evaluate not only architectural decisions,but also implementation decisions such as how the functionality of the ap-plication is partitioned into hardware and software before any such systems are built.Such capability of virtual prototyping is essen-tial to the success of a product.It is obvious that the most important quality metric of an ISA simulator is its simulation speed,which is especially relevant for the development of high performance systems,where being able to perform simulation in real time is desired.Hardware emulation, despite its cost,has to be used when real time simulation is impos-sible.Other quality metrics include compilation speed,which has to do with how fast simulator can bring an application into a sim-ulatable state;tracability,which has to do with howflexible the simulator can collect useful statistics,such as instruction profil-ing;retargetability,which has to do with how easy the tool can be extended to handle new target machines and new host platforms; interoperatability,which has to do with its capability to integrate with other tools,such as debugger,hardware simulator,etc.Due to its importance,numerous ISA simulators have been de-veloped,which can be categorized into three types(Section2), namely,interpretation based,static compilation based and dy-namic compilation based.The tool presented in this paper is a static compilation based simulator.In addition to the advantages inherited,our tool makes several contributions,which lead to its superior performance. First,we propose to use a RISC like virtual machine,which has a predefined instruction set and an unlimited number of virtual reg-isters,to serve as the intermediate to which the target instructions get translated,and from which the host instructions are generated. This is in contrast to the dynamic approaches which usually di-rectly emit host instructions,where retargetability has to be sac-rificed;and the traditional static approaches which emit C,where the direct manipulation of host machine resources is impossible.Second,we use an aggressive,yet extremely simple register al-locator,which is tailored for the purpose of ISA simulation.Effec-tively,this allows the direct mapping of target machine registers to host machine registers,while retaining retargetability.Such effect is hard,if not impossible to achieve in the traditional C emitting approach,even when sophisticated optimizations are used.In addition,the low level interface proposed allows us to by-pass the host machine calling conventions,which effectively ex-pose more registers for the register allocator to manipulate on host machine architectures with register windows,such as SPARC.In combination,we have been able to simulate the benchmarks only 1.1-2.5times slower than the execution of their counterparts di-rectly compiled on the host machine,when tracing is off.This result is on average2times faster than the state of the art[4][3][6].The remainder of this paper is organized as follows.Section2 gives more detailed description on the various approaches and compare their trade-offs.Section3presents the detail of our simu-lator.Section4discusses the extensions and limitations.Section5 gives the results on the benchmarks chosen.2Techniques for ISA Simulation2.1Interpretation Based SimulationInterpretation based simulation builds in memory a data struc-ture representing the state of the target processor.It then enters a loop,the body of which executes the sequence of actions:fetch, which reads an instruction word from memory;decode,which an-alyzes the instruction and extracts the opcodefield of the instruc-tion;dispatch,which use a switch statement to jump to the ap-propriate code to handle a particular instruction;execute,which update the processor state according to the semantics of the in-struction.A representative,widely used interpretative simulator for MIPS processor is described in[2].All most all commercially available simulators are interpretative.Despite ease of implementation and flexibility,interpretive simulators suffer performance problems, mainly due to the tremendous overhead spent on instruction fetch-ing,decoding and dispatching,which,from simulation point of few,is unproductive.The simulator[2]reports a25times slow down of the native execution.[6]reported that it takes DSP sim-ulators provided by vendors6.4hours to simulate G.726speech transcoder for13seconds of speech signals,in contrasts to the7 seconds of native execution time.2.2Compilation Based SimulationCompilation based approaches reduce the runtime overhead by translating each target machine instruction directly to a series of host machine instructions which manipulate the simulated ma-chine state.For example,the MIPS code in Figure1get translated to the SPARC code in Figure2for simulation.Here,sp sim is the memory location which hosts the value of the simulated sp register.addu$sp,$sp,-80Figure1.Target codesethi%hi(sp__sim),%l0ld[%lo(sp__sim)+%l0],%l1add%l1,-80,%l2sethi%hi(sp__sim),%l3st[%lo(sp__sim)+%l3],%l2Figure2.Simulation codeSuch translation can be done either at compile time,as in the case of static compiled simulation,where the overhead is com-pletely eliminated;or at load time,as in the case of dynamic com-piled simulation,where the overhead is amortized over the loops which repeatedly execute the same code.2.3Related WorksStatic compiled simulation usually translates the target pro-gram into C code,and then use an optimizing C compiler(e.g., gcc with option-O3)to translate the C code into host machine instruction.In[6],Such simulators are developed for DSP pro-cessors.The authors reported200-640times speed up than the corresponding interpretative simulator.However,the simulation speed still ranges from0.8MIPS to2.5MIPS,partly due to the fact that bit true simulation of DSP instructions is more complex than RISC instructions.Dynamic compiled simulation translates the target program into host machine code on thefly.This approach is pineered by the shade simulator[3],where the SPARC V8,V9and MIPS in-struction set can be simulated at3-10times native time.Inspired by[3],the Embra simulator[4]performs complete machine simu-lation with similar performance.The techniques discussed in this paper are not limited to em-bedded system design.It is also closely related to binary trans-lation,which promises to emulate software of one platform,for example,a windows application,on another platform,for exam-ple,a SUN workstation.3A New Approach for Static Compiled Sim-ulationAs shown in Figure3,our simulator looks like,and in fact is integrated into,a retargetable compiler.The backend(e.g.,MIPS target in Figure3)which emits simulation code for a particular architecture,however,is slightly different from the corresponding cross compilation backend in that for every target instruction to be emitted,it emits a series of virtual machine instructions(Sec-tion3.2)through the simulation code generation interface(Sec-tion3.1)instead.The code generation interface is in turn imple-mented by a host,which translates each virtual machine instruc-tion into a form which can be compiled into host machine instruc-tions.The hosts might manage the host machine registers by the help of a register allocator(Section3.4),which is designed to be machine independent.Figure3.Simulator organizationpublic enum SegKindSEG BSS,SEG LITpublic i n t e r f a c e Hostvoid begin();void end();void exportSymbol(S t r i n g symbol);void importSymbol(S t r i n g name,int s i z e);void segment(SegKind seg);void b e g i n F u n c t i o n(S t r i n g name);void endFunction(S t r i n g name);void e m i t C o n s t a n t V a l u e(Type type,Object value);void em itAddres s Value(S t r i n g name);void e m i t S t r i n g V a l u e(int n,S t r i n g name);void emitSpace(int s i z e);void emitSymbol(S t r i n g name,int s i z e,int a l i g n,int i s s t a t i c);void e m i t I n s t r n(Opcode opcode,Type type,T argetE xpr d e s t,T argetE xpr op1,T argetE xpr op2);int d e c l G l o b a l(S t r i n g name);int d e c l L o c a l();void u n d e c l A l l L o c a l s();Figure4.Simulation code generation inter-face3.1Simulation Code Generation InterfaceFigure4defines the interface that every host has to im-plement.begin and end gives the host an opportu-nity to initialize andfinalize its internal data structure.As their name implies,exportSymbol and importSymbol exports and imports symbols.segment switches the cur-rent segment to either text segment(SEGBSS),or data segment(SEGLIT).beginFunction and endFunction signals the beginning and the end of a func-tion.emitConstantValue,emitAddressValue,and emitString emits compile time values.emitSpace emits uninitialized data.emitSymbol emits either a data symbol or a label.The interface also abstracts the host machine resources by a virtual machine,as defined in Section3.2.The interface functions emitInstrn and declGlobal,declLocal, undeclAllLocals manage the virtual instructions and the vir-tual registers of the virtual machine respectively.The retargetability of our simulator attributes to the fact that the hosts are completely decoupled from the targets thanks to the code generation interface.The host can emit C code(e.g.,C Host in Figure3),an approach equivalent to[6];or directly emit host machine assembly(e.g.,Sparc Host in Figure3).3.2Virtual MachineThe virtual machine that we define has an instruction set that resembles[8],which in turn is derived from the intermediate rep-resentation of[9].Each instruction is represented as a value tu-ple of opcode,type,destination and operands.The opcodes in-clude arithmetic/logical operations,load/store operations and con-trol transfer operations.The types further constrains the operations to work on a byte(signed or unsigned),halfword,word,long,sin-gle and double precisionfloating point,pointer value.They are defined in Figure5.public enum OpcodeOP SUB,OP DIV,OPAND,OP XOR,OP SHR, OP NOT,OP MOV,OPCNVI,OPLD,OPRET,OP JAL,OP BLE,OP BGE,OP BNE,OPC,TYPE S,TYPEI,TYPE L,TYPEF,TYPE P,TYPEi v s p,-80,v s p,where vsp is a vir-tual register.The target calls other interface functions to emit data and other assembly directives.3.4Machine Independent Register AllocatorMost virtual instructions apply certain operations on some source virtual registers and write the result to the destination vir-tual registers.Each virtual register has a memory location in the simulation code to hold its value.For efficiency,the virtual regis-ters should be cached in the host machine registers,called the hard registers.The policy towards how the virtual registers are cached comprises the job of the register allocator.3.4.1Greedy AllocationThe straightforward solution is to fetch the source virtual register values from the memory to some scratch registers,compute it,and then stores the result immediately to the memory.An example of such strategy is shown in Figure2.3.4.2Lazy AllocationA better policy is to perform lazy fetching,that is,virtual regis-ter values need not to be loaded from the memory if it is not re-cently written after it is last read from the same basic block;and lazyflushing,that is,virtual registers need not to be written to the memory until the end of a basic block.Here,the basic block refers to a piece of code which contains a single entry and does not con-tain control transfer instructions except the last one.On the other hand,in case no hard register is available,spilling has to be per-formed.Essentially,spilling select a virtual register to give up its occupancy of the corresponding hard register,byfirstflushing its value if it is“dirty”,or,its value is inconsistent with that stored in the memory.3.4.3Fixed AllocationLazy allocation inserts fetching code for thefirst use of virtual registers in the basic block,the spilling code whichflushes vir-tual register,and an epilogue for every basic block whichflushes all the“dirty”virtual registers,for every basic block.These over-heads are needed because the mapping between virtual registers and hard registers are different across different basic blocks.An observation is that if the mapping is consistent across the entire program,then these overhead can be eliminated.This is of course not always feasible since there might not be enough hard registers to hold all the virtual registers.But still,some virtual registers,are so frequently used,such as those which correspond to the stack pointer,program counter,and target scratch registers,that they de-serve to have onefixed hard register allocated whenever possible.3.4.4Hybrid ApproachThis leads to a hybrid approach in which the hard registers are par-titioned into two sets:one is thefixed register set,the member of which is assigned to a global virtual register throughout the entire program execution;the other is the temporary register set.This strategy is adopted by our simulator,where a global vir-tual register is assigned afixed hard register on afirst-come-first-get basis.Those globals that fail to obtain afixed hard register are mapped to the temporary registers together with the locals accord-ing the the lazy allocation mechanism.Note that our algorithm is of linear complexity.This is in contrast to standard approaches based on liveness analysis and graph coloring,which is(1)an overkill for allocation of locals since their lifetime only last one simulated instruction;(2)un-able to handle globals like ours without expensive interproce-dural analysis and execution profiling.Also worthy of men-tion is that although compilers such as gcc provide ways to al-low user to map global variables to a machine register(e.g. by declaring register int sp sim asm(‘‘%g4’’), these methods are unflexible and unportable.3.5Host ImplementationA host implements the interface defined by Section3.1.The majority of the work is usually devoted to the implementation of every virtual instruction using host machine instructions,while the management of virtual registers can be delegated to the machine independent register allocator discussed in Section3.4.To use the register allocator,the hard registers as well as how they are partitioned has to be provided.Worthy of mention is that how the virtual instruction is imple-mented sometimes has an influence on the number of hard registers that can be madefixed.For example,on the SPARC architecture, if the standard calling convention is followed,the register window will be shifted,which make most registers renamed to physically different registers upon every function call,and hence make them illegible to be partitioned into thefixed set.In our implementation of the SPARC host,the shifting of register window is suppressed thanks to the low level interface defined.Otherwise if a C emitting approach is followed,only g4through g7is available on SPARC. 4LimitationsThere are limitations for the static compiled approach in gen-eral.Simulators that fall into this category cannot handle self-modifying code,code which load dynamic libraries.Our tool is not immune to these problems.Fortunately,these cases are rare in embedded systems.There are also limitations specific to our tool.First,our tool works best on high performance host machines with large regis-ter sets.When the host has a limited number of registers,the performance will degrade,however,not to the level worse than those without register allocation.Second,the difference on endi-aness between the target machine and the host machine is ignored. Third,currently the code generation from target machine to virtual machine is directly built on a retargetable compiler,rather than a separate one which accepts assembly or binary as input.While the replacement of additional parsing with direct function call can cer-tainly speed up the compilation,it also ties our tool with a specific compiler.Fortunately,one can build a“binary translation”version of our tool fairly easily.5ExperimentWe have selected a set of benchmarks to evaluate our simu-lator.COUNTER consists of a loop which simply increments aBenchmark lazy c w/o opt.hybrid tracedCOUNTER9.130 6.045 1.27214IDCT 5.7498.8332 1.5186VITERBI 3.153 4.933 1.2166FIR 6.2499.432 2.9105 LEVISON 2.51059.229 4.164 4.8655 parison of simulation performance of various approachescounter.IDCT is the inverse discrete cosine transform algorithmextracted from JPEG/MPEG.VITERBI is a popular channel cod-ing algorithms.FIR and LEVISON。