小当家值日卡

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Departamento de Matem'atica

Departamento de Matem'atica

Abstract: In this paper the ranking of shortest paths problem is viewed as a generalization
1 Introduction
In this paper the ranking of shortest paths is considered as a generalization of the well known shortest path problem, 5, 6, 7, 8, 9, 10, 12], since several paths must be determined. In fact, in the ranking of shortest paths problem, for a given integer K (K 1), the K shortest paths between a given pair of nodes have to be listed by nondecreasing order of their costs. Sometimes K depends on some constraints that must be satis ed by the paths; for example, in the constrained shortest path problem it is intended to compute all the paths between a given pair of nodes whose cost is not greater than a given value, 1]. Two classes of ranking shortest paths problems are usually considered depending on the existence or non existence of some constraints in the path de nition. For example, in the ranking of shortest loopless paths, only paths without repeated vertices (and arcs) are allowed in the nal solution, 13, 15, 20, 24]. In this paper we are concerned with the unconstrained problem. Finitness and boundness are dened and studied as well as conditions are established in order that the problem satis es an Optimality Principle generalization. Under these conditions, the problem can be solved by a natural generalization of forms of the labeling algorithm for the classical shortest path problem. This generalization is the main subject of this paper.

幼儿园大班数学活动教案: 小当家

幼儿园大班数学活动教案: 小当家

幼儿园大班数学活动教案:小当家一、活动目标:1. 培养幼儿对数字的认知和理解,提高幼儿的数学思维能力。

2. 培养幼儿的观察力、动手操作能力和解决问题的能力。

3. 培养幼儿的团队协作意识和自主学习能力。

4. 培养幼儿的当家意识和理财能力。

二、活动准备:1. 教具:数字卡片、小当家游戏道具(如:购物清单、钱币、商品模型等)。

2. 环境:创设一个模拟家庭环境,包括客厅、卧室、厨房等区域。

三、活动过程:1. 热身活动(5分钟):教师带领幼儿进行简单的身体运动,如拍手歌、捉迷藏等,让幼儿充分活跃起来。

2. 引入主题(10分钟):教师向幼儿介绍今天的小当家活动,讲解活动的规则和注意事项。

3. 实践活动(15分钟):幼儿分组进行实践活动,模拟家庭生活中的数学场景。

如:购物、做饭、整理房间等。

四、活动延伸:1. 家园共育:教师与家长沟通,让家长了解活动内容,鼓励家长在日常生活中引导幼儿运用数学知识。

2. 环境创设:在幼儿园环境中布置数学主题区域,让幼儿自主探索和学习。

3. 教学游戏:设计相关的数学游戏,让幼儿在游戏中巩固所学知识。

五、教学评价:1. 观察幼儿在实践活动中的表现,评价幼儿对数学知识的掌握程度。

2. 收集家长反馈,了解幼儿在家庭中应用数学的情况。

3. 通过幼儿的课堂参与度和互动情况,评价幼儿的学习兴趣和积极性。

六、活动六:认识货币活动目标:1. 让幼儿认识不同面值的货币,理解货币的基本概念。

2. 培养幼儿的计算能力,学会货币的基本运算。

3. 培养幼儿的当家意识,学会合理使用货币。

活动准备:1. 教具:各种面值的货币模型、购物清单、计算器。

2. 环境:模拟超市环境,准备一些商品模型。

活动过程:1. 复习上节课的内容,引导幼儿回忆数学知识。

2. 教师向幼儿介绍货币的基本概念,讲解不同面值货币的特点。

3. 开展实践活动,让幼儿模拟超市购物,学会使用货币进行支付。

七、活动七:学会理财活动目标:1. 培养幼儿的理财意识,学会合理规划和管理自己的财产。

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id page section no title18 1.2.1例题1盒子里的气球29 1.2.1例题2图书馆313 1.2.2例题1钓鱼413 1.2.2例题2照亮的山景515 1.2.2例题3镜子盒619 1.2.3例题1折纸痕720 1.2.3例题2三色多边形820 1.2.3例题3聪明的学生923 1.2.3例题4丢失的数1028 1.2.4例题1月亮之眼1129 1.2.4例题2Yanghee的数表1231 1.2.4例题3原子链1336 1.3.1引例铁轨1438 1.3.1引例小球钟——时间与运动1540 1.3.1引例笑脸1644 1.3.2引例猜猜我想说什么1750 1.3.3引例勇士Ilya的故事1852 1.3.3例题1蚂蚁和瓢虫1954 1.3.3例题2隔三遍历2061 1.3.4引例拯救大兵瑞恩的故事2162 1.3.4引例英雄和公主的故事2264 1.3.4引例电气工程师2367 1.3.5引例爱丽丝和精灵的故事2468 1.3.5例题1电缆2569 1.3.5引例黑白按钮2670 1.3.5例题2煎饼2772 1.3.5引例傻瓜Ivanushka的故事2875 1.3.5例题3士兵排队2976 1.3.5例题4最小可靠交换3080 1.4.1例题1代码等式3181 1.4.1例题2团伙3281 1.4.1例题3银河英雄传说3382 1.4.1例题4可爱的猴子3483 1.4.1例题5蜗牛3589 1.4.2例题1积水3689 1.4.2例题2赛车3790 1.4.2例题3可怜的奶牛3891 1.4.2例题4最轻巧的语言3997 1.4.3例题1马尔可夫链4099 1.4.3例题2促销41102 1.4.3例题3采矿42108 1.4.4例题1火星地图43110 1.4.4例题2最长回文子串44113 1.5.1例题1括号序列45116 1.5.1例题2棋盘分割46117 1.5.1例题3决斗47117 1.5.1例题4“舞蹈家”怀特先生48119 1.5.1例题5积木游戏49123 1.5.2例题1方块消除50123 1.5.2例题2公路巡逻51125 1.5.2例题3并行期望值52126 1.5.2例题4高性能计算机53130 1.5.2例题5模板匹配54131 1.5.2例题6不可分解的编码55133 1.5.2例题7青蛙的烦恼56134 1.5.2例题8排列问题57135 1.5.2例题9最优排序二叉树58138 1.5.2例题10Bugs公司59139 1.5.2例题11迷宫统计60142 1.5.2例题12贪吃的九头龙61150 1.5.3问题1最长公共子序列问题62150 1.5.3例题1排列的LCS问题63151 1.5.3问题2最长上升子序列问题64151 1.5.3问题3最优二分检索树65152 1.5.3问题4任务调度问题66155 1.5.3例题2序列分割67160 1.6.2引例加密网格68162 1.6.2引例最优程序69164 1.6.2引例旋转的玩具70169 1.6.3引例编辑书稿71171 1.6.3引例埃及分数72175 1.6.4引例三角形大战73178 1.6.4例题1L游戏74180 1.6.5例题1带宽75181 1.6.5例题2小木棍76181 1.6.5例题3生日蛋糕77183 1.6.5例题4汽车问题78184 1.6.5例题5Betsy的旅行79189 1.6.6例题1外公的难题80193 1.6.7例题1篮球冠军赛81204 2.1例题1 “麻烦”子82204 2.1例题2沙漠83205 2.1例题3浪人苏比84206 2.1例题4好动的佳佳85207 2.1例题5细菌86208 2.1例题6X行星87220 2.2.1例题1佳佳的困惑88220 2.2.1例题2除法表达式89221 2.2.1例题3数字游戏90221 2.2.1例题4fibonacci质数91222 2.2.1例题5神秘数92225 2.2.2例题1自动取款机93226 2.2.2例题2人类学家的烦恼94226 2.2.2例题3征服者的军营95233 2.2.3例题1仓库问题96233 2.2.3例题2二进制Stirling数97234 2.2.3例题3荒岛野人98240 2.3.2例题1单色三角形99243 2.3.2引例互不攻击的象##245 2.3.3例题1传球游戏##247 2.3.3例题2无聊的排序##252 2.3.3例题3多边形##257 2.3.4例题1装饰栅栏##258 2.3.4例题2Pibonacci数##259 2.3.4例题3巧克力##274 2.4.2例题1绣花##275 2.4.2例题2漆门##275 2.4.2例题3原始基因##276 2.4.2例题4超级翻转##281 2.4.3例题1地图的五着色##282 2.4.3例题2滑雪##283 2.4.3例题3水平可见线段的三角形##287 2.4.4例题1往返路##287 2.4.4例题2连通图编号问题##287 2.4.4例题3跳舞蝇##289 2.4.4例题4参观洞穴##291 2.4.4例题5公主和英雄##293 2.4.4例题6通讯员##295 2.4.4例题7幼儿园小朋友分组##299 2.5.1引例岛国##300 2.5.1引例野餐计划##303 2.5.1引例地震##304 2.5.2引例罗密欧与朱丽叶##306 2.5.2引例出纳员的雇佣##308 2.5.2例题1瘦陀陀与胖陀陀##309 2.5.2例题2新桥##310 2.5.2例题3穿越沙漠##311 2.5.2例题4隐型石头##312 2.5.2例题5双调路径##315 2.5.3引例奶牛的新年晚会##317 2.5.3引例航天计划问题##318 2.5.3引例终极情报网##323 2.5.3例题1圆桌吃饭问题##324 2.5.3例题2数字游戏##324 2.5.3例题3混合图的欧拉回路##325 2.5.3例题4家园##326 2.5.3例题5道路扩容##329 2.5.4引例神奇的魔术师##331 2.5.4引例任务安排##332 2.5.4引例棋盘上的骑士##333 2.5.4引例丘比特的烦恼##333 2.5.4引例魔术球问题##334 2.5.4例题1皇家卫士##336 2.5.4例题2固定分区的内存管理##336 2.5.4例题3玩具兵##338 2.5.4例题4千年盛典##353 3.1.2例题1房间最短路问题##359 3.1.2例题2管道问题##387 3.3.1例题1篱笆问题##388 3.3.1例题2合金制造问题##401 3.3.4例题1点集的直径##402 3.3.4例题2最小外接矩形##404 3.3.4例题3点集分割##410 3.4.1例题1锡刀problem sourceACM/ICPC World Finals 2002. Problem A. Balloons in a BoxACM/ICPC Regional Contest Northeast Europe 2001. Problem G. Library. Author: Elena Kryuchkova, Roman Elizarov ACM/ICPC Regional Contest East Central North America 1999. Problem G. Gone FishingCentral European Olympiad in Informatics 2000. Day 2 Problem 3. Enlightened LandscapeBaltic Olympiad in Informatics 2001. Day 1 Problem 3. MirrorACM/ICPC Regional Contest South Pacific 1992. Problem F. Paper FoldingThird USU personal programming contest, Ekaterinburg, Russia, February 16, 2002. Author:Dmitry Filimonenkov CTSC 2001. Day 1 Problem 3. Clever. Author: Li Zhang(Classic)Balkan Olympiad in Informatics 1998. Day 2 Problem 2. Evil EyesACM/ICPC Regional Contest Asia-Taejon 2000. Problem H. Lost ListsCentral European Olympiad in Informatics 2001. Day 1 Problem 1. ChainACM/ICPC Regional Contest Central European 1997. Problem A. RailsACM/ICPC World Finals 1995. Problem B. Tempus et mobilius Time and MotionInternet Problem Solving Contest 2001. Problem F. A Censored SmileIOI2002 Practice Session Problem 2. String from substringsUSU high school programming contest 2001. Problem G.Ilya Murumetz. Author: Katz O.E.Polish Olympiad in Informatics 2001. Stage II Problem 4. Ants and the ladybugPolish Olympiad in Informatics 1995. Stage III Problem 2. Step Traversing a TreeCTSC 1999. Day 2 Problem 3. RescueACM/ICPC Regional Contest Asia-Shanghai 1999. Problem I. Princess and HeroCentral European Olympiad in Informatics 1996. Day 2 Problem 3. ElectricianInternet Problem Solving Contest 2000. Problem C. TrollsACM/ICPC Regional Contest Northeast Europe 2001. Problem C. Cable Master. Author: Vladimir Pinaev, Roman Elizaro Internet Problem Solving Contest 2000. Problem F. PuzzleUniversity of Duke Programming Contest 1993. Problem C. Stacks of FlapjacksUSU high school programming contest 2001. Problem A. Gaby Ivanushka. Author: Shamgunov N.Central European Olympiad in Informatics 1998. Day 2 Problem 1. SolidersACM/ICPC Regional Contest Central European 2001. Problem E. ExchangesPolish Olympiad in Informatics 1998. Stage II Problem 2. Word EquationsBaltic Olympiad in Informatics 2003. Day 2 Problem 1. The GangsNOI2002 Day 1 Problem 1. Galaxy. Author: Ji LuoPolish Olympiad in Informatics 2003. Stage III Problem 1. Monkey(Classic)Polish Olympiad in Informatics 1999. Stage III Problem 6. WaterCentral European Olympiad in Informatics 2003. Day 1 Problem 3. The RaceOIBH Reminiscene Programming Contest. Problem E. Eat or Not to Eat. Author: Rujia LiuPolish Olympiad in Informatics 1998. Stage III Problem 4. The lightest languageCTSC 2001. Day 2 Problem 2. Markov. Author: Runting ShiPolish Olympiad in Informatics 2000. Stage III Problem 6. PromotionPolish Olympiad in Informatics 2001. Stage III Problem 5. GoldmineBaltic Olympiad in Informatics 2001. Day 2 Problem 2. Mars MapsACM/ICPC Regional Contest Asia-Kanpur 2001. Problem E. Viewer's Prize in F-TVACM/ICPC Regional Contest Northeast Europe 2001. Problem B. Bracket Sequence. Author: Andrew StankevichNOI99 Day 2 Problem 1. ChessPolish Olympiad in Informatics 1999. Stage I Problem 1. MusketeersACM/ICPC Regional Contest Asia-Shanghai 2000. Problem C. Dance Dance RevolutionNOI97 Day 2 Problem 2. GameIOI2003 National Training Team Originals. Author: Cailiang Liu. ModifiedCTSC2000. Day 1 Problem 3. Patrol. Author: Shenjie LiACM/ICPC Regional Contest Asia-Tehran 2001. Problem G. Parallel ExpectationIOI2001 National Training Team Winter Camp. Problem 2. HPC. Author: Xin QiCentral European Olympiad in Informatics 2001. Day 2 Problem 2. PatternsACM/ICPC World Finals 2002. Problem B. Undecodable Codes(Classic)(Classic)CTSC2001. Day 2 Problem 2. Tree. Author: Fan YangCentral European Olympiad in Informatics 2002. Day 1 Problem 1. BugsElite Problemsetters' First Contest. Problem A. Maze Statistics. Author: Derek KismanNOI2002 Day 1 Problem 3. Dragon. Modification of Internet Problem Solving Contest 2001. B. Author: Ziqing Mao (Classic)(Classic)(Classic)(Classic)IOI2002 Day 2 Problem 1. BatchBalkan Olympiad in Informatics 2003. Day 2 Problem 2. Euro. ModifiedCentral European Olympiad in Informatics 1996. Day 1 Problem 1. Encoding GridACM/ICPC Regional Contest Southwestern Europe 1996. Problem A. Optimal ProgramsACM/ICPC Regional Contest Southwestern Europe 1999. Problem E. Color HashACM/ICPC Regional Contest Asia-Kanpur 2001. Problem G. Editing a Book(Classic)ACM/ICPC Regional Contest East Central North America 1999. Problem A. Traingle WarBaltic Olympiad in Informatics 2002. Day 2 Problem 2. L game. Author: Jimmy MårdellNew Zealand Programming Contest 1991. Problem A. BandwidthACM/ICPC Regional Contest Central Europe 1995. Problem H. SticksNOI99 Day 1 Problem 3. CakeIOI94 Day 2 Problem 1. CarUSACO Computing Olympiad4th Shuguang Programming Contest. Author: Rujia LiuBaltic Olympiad in Informatics 1999. Day 1 Problem 3. BasketballUral Collegiate Programming Contest, April 2001, Perm English TourRomanian Open Contest, December 2001. Author: Mugurel Ionut AndreicaIOI99 National Training Team Originals. Author: Fangfang XiaIV Ural State University Collegiate Programming Contest. Problem G. Nikifor's Walk. Author: Dmitry Filimonenkov Internet Problem Solving Contest 2003. Problem H. Hordes of BacteriaCentral European Olympiad in Informatics 2000. Day 1 Problem 1. X-PlanetUSU Open Collegiate Programming Contest March'2001 Senior Session. Problem F. Nikifor. Author: Filimonenkov D. Baltic Olympiad in Informatics 2000. Day 2 Problem 1. DIVRandy Game. Problem D. Number Game. Author: Chong LongACM/ICPC World Finals Warm-up Contest(Oriental) 2002, Problem A. The Fibonacci Primes. Author: Shahriar Manzoor ACM/ICPC Regional Contest Southeastern European 2001. Problem C. Secret NumbersPolish Olympiad in Informatics 1998. Stage III Problem 2. ATM'sACM/ICPC Regional Contest Southwestern Europe 1999. Problem B. The Archeologists' DilemmaCentral European Olympiad in Informatics 2002. Day 1 Problem 2. ConquerTetrahedron Team Contest May 2001. Problem H. Warehouse Problem. Author: D. FilimonenkovACM/ICPC Regional Contest Central Europe 2001. Problem B. Binary Stirling Numbers.NOI2002. Day 2 Problem 1. Savages. Author: Rujia LiuPolish Olympiad in Informatics 1997. Stage III Problem 5. Monochromatic TrianglesACM/ICPC World Finals Warm-up Contest(Oriental) 2002, Problem B. Bishops. Author: Rezaul Alam ChowdhuryIOI2000 National Training Team Originals. Author: Yi GuoACM/ICPC World Finals 2002. Problem H. Silly Sort(Classic)Central European Olympiad in Informatics 2002. Day 1 Problem 3. FenceInternet Problem Solving Contest 2001. Problem G. FibonacciACM/ICPC Regional Contest Beijing 2002. Problem F. ChocolateUral Collegiate Programming Contest '99. Problem H. Cross-Stitch. Author: Zaletsky PIV Ural State University Collegiate Programming Contest. Problem F. Door Painting. Author: Magaz AsanovPolish Olympiad in Informatics 1999. Stage III Problem 5. PrimitivusIOI2003 National Training Team Originals. Author: Zhilei Xu.(Classic)Polish Olympiad in Informatics 2000. Stage I Problem 3. SkiersACM/ICPC Regional Contest Central Europe 2001. Problem H. Horizontally Visible SegmentsCentral European Olympiad in Informatics 2001. Day 1 Problem 3. Round Trip(Classic)Polish Olympiad in Informatics 2001. Stage III Problem 1. Wandering flees TrainersCentral European Olympiad in Informatics 1997. Day 1 Problem 1. CAVACM/ICPC Regional Contest Central Europe 2001. Problem A. Alice and BobPolish Olympiad in Informatics 1996. Stage I Problem 3. MessengersIV Ural State University Collegiate Programming Contest. Problem E. Partition into Groups. Author: Dmitry Filimonenko ACM/ICPC World Finals 2002. Problem E. IslandACM/ICPC Regional Contest East Central North America 2000. Problem A. PicnicUSACO Computing Olympiad US Open 2001. Problem 2. EarthquakeInternet Problem Solving Contest 1999. Problem H. Romeo and JulietACM/ICPC Regional Contest Asia-Tehran 2000. Problem G. Cashier EmploymentACM/ICPC World Finals Warm-up Contest(Occidental) 2002. Problem A. Asterix and Obelix. Author: Rezaul Alam Cho Balkan Olympiad in Informatics 2000. Day 2 Problem 1. BridgeACM/ICPC World Finals 2002. Problem C. Crossing the DesertACM/ICPC Regional Warm-up Contest 2002. Problem D. The Rock. Author: Jimmy MårdellBaltic Olympiad in Informatics 2002. Day 2 Problem 1. Bicriterial routingUSA Computing Olympiad Winter 2002. Problem 2. New Years Party. Author: Hal Burch(Classic)CTSC2001. Day 1 Problem 1. Agent. Authro: Li ZhangACM/ICPC World Finals Warm-up Contest(Occidental) 2002. Problem D. The Grand Dinner. Author: Rezaul Alam Chow UVA Monthly Contest. Problem H. The Eagles' Nest. Author: Monirul HasanACM/ICPC Regional Contest Northwestern Europe 2002. Problem G. Sightseeing tour. Author: Jimmy MårdellCTSC1999. Day 1 Problem 3. HomelandIOI2000 National Training Team Originals. Author: Li ZhangInternet Problem Solving Contest 2001. Problem H. MagicACM/ICPC Regional Contest Asia-Beijing 2002. Problem G. Machine ScheduleBaltic Olympiad in Informatics 2001. Day 2 Problem 1. KnightCTSC2000. Day 2 Problem 1. Cupid. Author: Fan YangOIBH Reminiscene Programming Contest. Problem H. Hanoi Tower Troubls Again! Author: Rujia LiuCentral European Olympiad in Informatics 2002. Day 2 Problem 2. GuardACM/ICPC World Finals 2001. Problem G. Fixed Partition Memory ManagementCTSC2002. Day 1 Problem 3. Toy. Author: Rujia LiuCTSC2003. Day 1 Problem 3. Ceremony. Author: Rujia LiuACM/ICPC Regional Contest Mid-Central North America 1996. Problem B. The doorACM/ICPC Regional Contest Central Europe 1995. Problem D. Pipe(Classic)(Classic)(Classic)ACM/ICPC Regioanl Warmup 2001. Problem F. Smallest Bounding Rectangle. Author: Rezaul Alam ChowdhuryACM/ICPC World Finals Warm-up Contest(Occidental) 2002. Problem K. The Great Divide. Author: Rezaul Alam Chow ACM/ICPC Regional Contest Central Europe 1996. Problem A. Tin Cutterdata submit how2submit n ny y ural1188 y y uva757n ny ny y uva177n y ural1181 y nn ny nn ny ny y uva514n y uva239y ny nn y ural1088 y ny ny nn y uva258n ny ny y ural1184 y ny y uva120n y ural1082 y ny y zju1388y ny ny ny nn ny ny ny y uva10273 y nn ny ny ny nn ny y ural1183 y ny nn ny ny y uva10559 y ny y zju1022y ny nn nn y ural1143n ny ny ny y uva10531y nn nn nn y uva10534(slightly modified) n y uva10304y ny nn ny y uva656n y uva704n ny ny y uva751y ny y uva140y y uva307y ny ny ny ny nn y ural1155n y ural1170y nn y ural1130y ny nn y ural1095y ny y uva10164n y uva10236y yy nn y uva701y nn y ural1107n y zju1385y y uva10413y nn y uva10237y nn nn ny ny ny y zju1363n y ural1035 n y ural1129 y nn nn ny ny y zju1391 y nn ny ny ny y zju1384 y nn y ural1128 n ny yy ny ny y zju1420 n y uva10246 y nn nn y uva10381 y ny nn ny nn y uva10249 y y uva10546 y y zju1992 y ny ny ny y zju1364 y ny ny y uva10276 y nn ny y uva10418 y ny y uva393 y y uva303 n nn nn nn y uva10173 n y uva10256 y y uva308。

2000年小浣熊食品卡电子版_301-320

2000年小浣熊食品卡电子版_301-320

299五、西游80、西游记经典漫画1.西游80西游80是05年到06年间的小当家产物,与它同一时间出现的还有西游记漫画。

西游80是沈阳统一集团的设计产物,该卡为小卡尺寸。

由于是地域卡,所以比较少见,玩的人也比较少。

西游80卡通人物造型简单,卡片设计相对其他卡来说较为单调,因此玩的人并不多。

2.西游记经典漫画相对来说,玩西游漫画的人比西游80的要多,由于当时西游80和西游漫画两者一起出,很多卡友在买面的300时候都会去摸,软漫硬卡,很多人都会选择漫画的面。

西游漫画全套160本,漫画封面前后以红色为主,每本漫画记载一个小故事,每20个故事为一个系列,一共八个系列。

301六、新西游记列传1.新西游记列传圆卡新西游记列传圆卡是小当家在2001年出品的食品卡,全套30张,前面1-20张比较常见,而后面10张卡比较稀缺。

新西游记列传圆卡根据出厂时间分为两套,初版圆卡只出了前面20张,圆卡背后下方标注着“20卡片NO.XX”字样,而后期版本则多了10个人物,圆卡背后下方标注则改成“30卡片NO.XX”字样。

302另外,新西游记列传圆卡还出了一种和纸卡外表完全一样的贴纸,这种贴纸比圆卡看起来要薄,而且底部颜色较浅,比较明朗。

2.新西游记列传卡册这本卡册只有20个卡位,应该是根据初版制作的,其他没有什么特别。

303五、神猴七十二变1.神猴72变纸卡01年泰迪小熊出了一套名为神猴72变的食品卡,全套本为72张,但是最后只出了一半就夭折了,让人百思不得其解。

残套36张神猴画工不错,现今市场价格每张一百到三百不等。

回想起西游130和三国列传这些残套,很难想明白为何好卡都变成残套,而一些不太受欢迎的卡却反而出全了。

另外值得一提的是,自制卡大神班草自恋狂(送你一本诗集)为了弥补神猴纸卡只出了一半的遗憾,选用304了2004年统一浣熊出的神猴72张塑料片和纪念扑克的人物名称作为素材,最大程度还原官方的理念,结合自己对西游记的理解,亲手设计草图并组织专业画师完成了后36张的原创工作。

小学值日表模板

小学值日表模板

星期一星期二星期三星期四星期五第一大组地面+检查卫生
第二大组地面+检查卫生
第三大组地面+检查卫生
第四大组地面+检查卫生
擦黑板
讲台桌+卫生角整洁
博学楼三楼办公室
三楼走廊
厕所前走廊+三楼和雅
楼走廊
值日组长
XXX班值日表
值日区域
值日组长职责:卫生打扫完后进行检查,没有打扫干净的区域找相对应的同学,监督其把负责区域打扫干净。

【具体职责详解:】
值日长:统筹当天的值日情况,及时检查教师纸屑、桌椅摆放情况,并在值日时督促各值日生完成各自负责的值日任务。

黑板、讲台桌:上课前必须把黑板擦干净,每节课上课时及时整理讲台桌,需用抹布清洗黑板以及讲台桌。

教室(一、二、三、四组、前、后):教室前的位置、教室后的位置、走廊位置的打扫、一二三四组的卫生以及桌椅摆放。

垃圾:教室前后的位置、走廊位置的打扫以及倒垃圾、整理卫生角。

扫把畚斗摆放整齐。

卫生区:即公共卫生区域的打扫,时间为早上早读前、中午课后服务后、下午放学后。

值日时间:1.值日当天早上7:40前进班级打扫+摆桌椅
2.值日当天每节课下课到所在小组捡纸屑+摆桌椅
3.值日当天中午放学打扫+摆桌椅再离开
4.值日当天中午13:30前进班级捡纸屑+摆桌椅
5.值日当天下午放学后到所负责区域打扫+摆桌椅教室区域公共区域。

Sparse matrices in MATLAB Design and implementation

Sparse matrices in MATLAB Design and implementation

Abstract. We have extended the matrix computation language and environment Matlab to include sparse matrix storage and operations. The only change to the outward appearance of the Matlab language is a pair of commands to create full or sparse matrices. Nearly all the operations of Matlab now apply equally to full or sparse matrices, without any explicit action by the user. The sparse data structure represents a matrix in space proportional to the number of nonzero entries, and most of the operations compute sparse results in time proportional to the number of arithmetic operations on nonzeros. Key words. Matlab, mathematical software, matrix computation, sparse matrix algorithms. AMS subject classi cations. 65{04, 65F05, 65F20, 65F50, 68N15, 68R10.
SPARSE MATRICES IN MATLAB: DESIGN AND IMPLEMENTATION

班级小当家分工一览表

班级小当家分工一览表
沈诗怡
劳动委员
领取班级水果,每天下午发放到小队长手里。
蒋羽杰
生活委员
领取班级点心,每天下午发放到小队长手里。
范盛凯
文艺委员
中午午唱时间带领大家唱歌;学校有文艺活动时组织同学们积极参加。负责学习园地的布置。
林菲
小队长
发放水果点心;开展小队活动;队活动时整队报数;每天检查自己小队的卫生和桌椅。
殷梦荣
小队长
发放水果点心;开展小队活动;队活动时整队报数。
每天检查自己小队的卫生和桌椅。
夏聪
小队长
发放水果点心;开展小队活动;队活动时整队报数。
每天检查自己小队的卫生和桌椅。
绍耀峰
小队长
发放水果点心;开展小队活动;队活动时整队报数。
每天检查自己小队的卫生和桌椅。
钱艺
高嘉鑫
副中队长
每天提醒和检查同学们戴红领巾;每星期天收齐《501班消息周周报》。布置中队角。
周霞怡
宣传委员
负责班级黑板报的出刊。(组织好出黑板报的同学)
孟庭
体育委员
体育课上整队;课外活动课时和体育老师联系,拿好体育活动器材。
周晟杰
组织委员
管眼保健操,做好表扬批评的记录。
刘灏
心理委员
关心同学,同学闹矛盾要帮助劝解;同学心情不好要进行安慰。负责学习园地的布置。
班级小当家分工一览表
班级小当家分工一览表
班长
升旗仪式时带队;每节课前提醒大家安静 Nhomakorabea待老师上课;老师不在时管理班级卫生纪律。
路语心
副班长
管写字、午休,做好表扬批评的记录。星期天收齐语文作业。
伊杰
中队长
主持中队活动,管理布置“公告栏”,每星期更换行事历。

TA1-1值日表

TA1-1值日表
TA1-1男更衣室值日表
值日时间
值日人
星期一徐仁杰星Fra bibliotek二郑 凯
星期三
马固强
星期四
赵 健
星期五
王根林
星期六
侯 成
星期日
柯海涛
注:此表为白班人员值班表,夜班人员每天也需打扫一次更衣室
打扫区域包括更衣室,浴室,厕所
白班打扫时间为白班人员洗澡结束后面
大夜班打扫时间为白班人员上班前
女更衣室的卫生交由张家义,金世芳打扫
如有人员调整,值日情况也随之调整
此表之针对目前阶段,正式生产之后会在行安排
检查标准:地面无明显脏痕,无固体废弃物,无明显积水
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