Technical ReportTR-186-2-98-18 (4 August 1998) Global Ray-bundle Tracing

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INTERTEKTESTINGSERVICES,NAINC.

INTERTEKTESTINGSERVICES,NAINC.

PELLET VENTS
FIXTURES FOR USE IN RECREATIONAL VEHICLES)
WOOD-FIRED BAKING OVENS
SHOWERHEADS
SOLID-FUEL-FIRED CENTRAL HEATING APPLIANCES
ROOF DRAINS
SOLID-FUEL AND COMBINATION-FUEL CENTRAL &
This is to signify that
INTERTEK TESTING SERVICES, NA INC.
545 EAST ALGONQUIN ROAD ARLINGTON HEIGHTS, ILLINOIS 60005
Product Certification Agency PCA-101 Third-Party Certification Body
CATEGORIES of CERTIFICATION
Thomas Patterson Certification Manager
312.906.7778
BUILDING MATERIALS WITH SURFACE BURNING CHARACTERISTICS
FIRE RESISTANT PRODUCTS AND COMPONENTS ACCESS DOOR/FRAME ASSEMBLIES DAMPERS DOOR & FRAME HARDWARE DOOR FRAMES DOOR LIGHT FRAMES/KITS DOORS DOORS – ROLLING STEEL ELEVATOR DOOR/FRAME ASSEMBLIES EXPANSION/SEISMIC JOINTS FIRE WINDOW FRAMES FIRESTOP SYSTEMS FIXTURES FOR RECESSED INSTALLATION IN FIRE RATED CONSTRUCTION GARBAGE CHUTES

ford 福特 全合成手动变速箱油 msds说明书

ford 福特 全合成手动变速箱油 msds说明书

SAFETY DATA SHEET1. IdentificationFull Synthetic Manual Transmission FluidProduct identifierOther means of identification175246FIR No.Transmission fluidRecommended useNone known.Recommended restrictionsManufacturer/Importer/Supplier/Distributor informationCompany Name Ford Motor CompanyAddress Attention: MSDS Information, P.O. Box 1899Dearborn, Michigan 48121USATelephone1-800-392-3673SDS Information1-800-448-2063 (USA and Canada)Emergency telephonenumbersPoison Control Center: USA and Canada: 1-800-959-3673INFOTRAC (Transportation): USA and Canada 1-800-535-50532. Hazard(s) identificationNot classified.Physical hazardsNot classified.Health hazardsNot classified.Environmental hazardsNot classified.OSHA defined hazardsLabel elementsNone.Hazard symbolSignal word None.Hazard statement The mixture does not meet the criteria for classification.Precautionary statementPrevention Observe good industrial hygiene practices.Response Wash hands after handling.Storage Store away from incompatible materials.Disposal Dispose of waste and residues in accordance with local authority requirements.Hazard(s) not otherwise classified (HNOC)Direct contact with eyes may cause temporary irritation. Frequent or prolonged contact may defat and dry the skin, leading to discomfort and dermatitis. Inhalation of vapors/fumes generated by heating this product may cause respiratory irritation with throat discomfort, coughing or difficulty breathing.Supplemental information None.3. Composition/information on ingredientsMixturesCAS numberCommon name and synonymsChemical name%68649-42-3 Phosphorodithioic acid,O,O-di-C1-14-alkyl esters, zincsalts2 - 5Specific chemical identity and/or exact percentage (concentration) of composition has been withheld as a trade secret. 4. First-aid measuresMove to fresh air. Call a physician if symptoms develop or persist.InhalationWash off with soap and water. Get medical attention if irritation develops and persists.Skin contact Rinse with water. Get medical attention if irritation develops and persists.Eye contact Rinse mouth. Get medical attention if symptoms occur.IngestionDirect contact with eyes may cause temporary irritation.Most importantsymptoms/effects, acute and delayedTreat symptomatically.Indication of immediatemedical attention and special treatment needed Ensure that medical personnel are aware of the material(s) involved, and take precautions to protect themselves.General information5. Fire-fighting measuresFoam. Powder. Carbon dioxide (CO2).Suitable extinguishing media Do not use water jet as an extinguisher, as this will spread the fire.Unsuitable extinguishing mediaDuring fire, gases hazardous to health may be formed. Upon decomposition, this product emits carbon monoxide, carbon dioxide and/or low molecular weight hydrocarbons.Specific hazards arising from the chemicalSelf-contained breathing apparatus and full protective clothing must be worn in case of fire.Special protective equipment and precautions for firefighters Move containers from fire area if you can do so without risk.Fire fightingequipment/instructions Use standard firefighting procedures and consider the hazards of other involved materials.Specific methods No unusual fire or explosion hazards noted.General fire hazards6. Accidental release measuresAvoid inhalation of vapors or mists. Avoid contact with eyes, skin, and clothing. Keep unnecessary personnel away. For personal protection, see section 8 of the SDS.Personal precautions,protective equipment and emergency procedures The product is immiscible with water and will spread on the water surface.Large Spills: Stop the flow of material, if this is without risk. Dike the spilled material, where this is possible. Absorb in vermiculite, dry sand or earth and place into containers. Following product recovery, flush area with water.Small Spills: Wipe up with absorbent material (e.g. cloth, fleece). Clean surface thoroughly to remove residual contamination.Never return spills to original containers for re-use. For waste disposal, see section 13 of the SDS.Methods and materials for containment and cleaning upAvoid discharge into drains, water courses or onto the ground.Environmental precautions7. Handling and storageAvoid breathing mist or vapor. Avoid contact with eyes, skin, and clothing. Observe good industrial hygiene practices. For personal protection, see section 8 of the SDS.Precautions for safe handling Store in original tightly closed container. Store away from incompatible materials (see Section 10of the SDS).Conditions for safe storage,including any incompatibilities8. Exposure controls/personal protectionOccupational exposure limitsNot established.No biological exposure limits noted for the ingredient(s).Biological limit values Use adequate ventilation to control airborne concentrations below the exposure limits/guidelines. If user operations generate a vapor, dust and/or mist, use process enclosure, appropriate local exhaust ventilation, or other engineering controls to control airborne levels below the recommended exposure limits/guidelines.Appropriate engineering controlsIndividual protection measures, such as personal protective equipmentWear safety glasses with side shields (or goggles).Eye/face protectionSkin protectionSuitable chemical protective gloves should be worn when the potential exists for skin exposure.The choice of an appropriate glove does not only depend on its material but also on other quality features and is different from one producer to the other. Nitrile gloves are recommended.Hand protectionWear appropriate chemical resistant clothing if applicable.OtherIf engineering controls do not maintain airborne concentrations to a level which is adequate to protect worker health, an approved respirator must be worn. Respirator selection, use and maintenance should be in accordance with the requirements of OSHA Respiratory Protection Standard 29 CFR 1910.134 and/or Canadian Standard CSA Z94.4.Respiratory protectionWear appropriate thermal protective clothing, when necessary.Thermal hazards Always observe good personal hygiene measures, such as washing after handling the material and before eating, drinking, and/or smoking. Routinely wash work clothing and protective equipment to remove contaminants.General hygiene considerations9. Physical and chemical propertiesAppearanceLiquid.Physical state Liquid.Form Amber.Color Oily.OdorOdor threshold Not available.pHNot available.Melting point/freezing point Not available.Initial boiling point and boiling range Not available.Flash point 366.8 °F (186.0 °C) Cleveland Closed Cup Evaporation rate Not available.Not applicable.Flammability (solid, gas)Upper/lower flammability or explosive limits Flammability limit - lower(%)Not available.Flammability limit - upper (%)Not available.Explosive limit - lower (%)Not available.Explosive limit - upper (%)Not available.Vapor pressure Not available.Vapor density Not available.Relative density0.872Relative density temperature 59 °F (15 °C)Solubility(ies)Solubility (water)Insoluble Partition coefficient (n-octanol/water)> 3Auto-ignition temperature Not available.Decomposition temperature Not available.Viscosity76 cSt Viscosity temperature 104 °F (40 °C)Other informationDensity0.87 g/cm³ @ 15°C10. Stability and reactivityThe product is stable and non-reactive under normal conditions of use, storage and transport.Reactivity Material is stable under normal conditions.Chemical stabilityNo dangerous reaction known under conditions of normal use.Possibility of hazardous reactionsContact with incompatible materials.Conditions to avoid Strong oxidizing agents.Incompatible materials Upon decomposition, this product emits carbon monoxide, carbon dioxide and/or low molecular weight hydrocarbons.Hazardous decomposition products11. Toxicological informationInformation on likely routes of exposureInhalationInhalation of vapors/fumes generated by heating this product may cause respiratory irritation with throat discomfort, coughing or difficulty breathing. Prolonged inhalation may be harmful.Skin contact Frequent or prolonged contact may defat and dry the skin, leading to discomfort and dermatitis.Eye contact Direct contact with eyes may cause temporary irritation.IngestionIngestion may cause gastrointestinal irritation, nausea, vomiting and diarrhea.Symptoms related to the physical, chemical andtoxicological characteristics Direct contact with eyes may cause temporary irritation.Information on toxicological effectsAcute toxicityNot expected to be hazardous by OSHA criteria.Prolonged skin contact may cause temporary irritation.Skin corrosion/irritation Direct contact with eyes may cause temporary irritation.Serious eye damage/eye irritationRespiratory or skin sensitizationRespiratory sensitizationNot a respiratory sensitizer.This product is not expected to cause skin sensitization.Skin sensitization No data available to indicate product or any components present at greater than 0.1% are mutagenic or genotoxic.Germ cell mutagenicity CarcinogenicityThis product is not considered to be a carcinogen by IARC, ACGIH, NTP, or OSHA. Base oil severely refined: Not carcinogenic in animal studies. Representative material passes IP-346,Modified Ames test, and/or other screening tests.This product is not expected to cause reproductive or developmental effects.Reproductive toxicitySpecific target organ toxicity -single exposureNot classified.Specific target organ toxicity -repeated exposure Not classified.Aspiration hazard Not an aspiration hazard.Chronic effectsProlonged inhalation may be harmful.12. Ecological informationThe product is not classified as environmentally hazardous. However, this does not exclude the possibility that large or frequent spills can have a harmful or damaging effect on the environment.EcotoxicityNo data is available on the degradability of this product. Persistence and degradabilityBioaccumulative potentialPartition coefficient n-octanol / water (log Kow)Full Synthetic Manual Transmission Fluid > 33No data available.Mobility in soil Other adverse effectsNo other adverse environmental effects (e.g. ozone depletion, photochemical ozone creation potential, endocrine disruption, global warming potential) are expected from this component.13. Disposal considerationsCollect and reclaim or dispose in sealed containers at licensed waste disposal site. Don't pollute.Conserve resources. Return used oil to collection centers.Disposal instructions Dispose in accordance with all applicable regulations.Local disposal regulationsThe waste code should be assigned in discussion between the user, the producer and the waste disposal company.Hazardous waste code Dispose of in accordance with local regulations. Empty containers or liners may retain some product residues. This material and its container must be disposed of in a safe manner (see:Disposal instructions).Waste from residues / unused productsSince emptied containers may retain product residue, follow label warnings even after container is emptied. Empty containers should be taken to an approved waste handling site for recycling or disposal.Contaminated packaging14. Transport informationDOTNot regulated as dangerous goods.IATANot regulated as dangerous goods.IMDGNot regulated as dangerous goods.Not established.Transport in bulk according toAnnex II of MARPOL 73/78 and the IBC Code15. Regulatory informationThis product is not known to be a "Hazardous Chemical" as defined by the OSHA Hazard Communication Standard, 29 CFR 1910.1200.US federal regulationsTSCA Section 12(b) Export Notification (40 CFR 707, Subpt. D)Not regulated.CERCLA Hazardous Substance List (40 CFR 302.4)Phosphorodithioic acid, O,O-di-C1-14-alkyl esters, zinc salts (CAS 68649-42-3)Listed.SARA 304 Emergency release notificationNot regulated.Superfund Amendments and Reauthorization Act of 1986 (SARA)Immediate Hazard - No Delayed Hazard - No Fire Hazard - NoPressure Hazard - No Reactivity Hazard - NoHazard categoriesSARA 302 Extremely hazardous substanceNot listed.NoSARA 311/312 Hazardous chemicalSARA 313 (TRI reporting)Chemical name% by wt.CAS number Phosphorodithioic acid, O,O-di-C1-14-alkyl esters, zinc salts5.00000000000068649-42-3Other federal regulationsClean Air Act (CAA) Section 112 Hazardous Air Pollutants (HAPs) ListNot regulated.Clean Air Act (CAA) Section 112(r) Accidental Release Prevention (40 CFR 68.130)Not regulated.Not regulated.Safe Drinking Water Act(SDWA)California Safe Drinking Water and Toxic Enforcement Act of 1986 (Proposition 65): This material is not known to contain any chemicals currently listed as carcinogens or reproductive toxins.US state regulations International InventoriesAll components are listed or are exempt from listing on the Toxic Substances Control Act Inventory.16. Other information, including date of preparation or last revision02-08-2017Issue dateVersion 01Health: 1Flammability: 1Physical hazard: 0HMIS® ratingsHealth: 1Flammability: 1Instability: 0NFPA ratingsThis document was prepared by FCSD-Toxicology, Ford Motor Company, Fairlane Business Park IV, 17225 Federal Drive, Allen Park, MI 48101, USA, based in part on information provided by the manufacturer. The information on this data sheet represents our current data and is accurate to the best of our knowledge as to the proper handling of this product under normal conditions and in accordance with the application specified on the packaging and/or technical guidance literature.Any other use of the product which involves using the product in combination with any other product or any other process is the responsibility of the user. To the extent that there are anydifferences between this product’s Safety Data Sheet (SDS) and the consumer packaged product labels, the SDS should be followed.Preparation Information and DisclaimerXT-M5-QSPart number(s)。

GigaSPEED XL 3071E-B ETL Verified Category 6 U UTP

GigaSPEED XL 3071E-B ETL Verified Category 6 U UTP

GigaSPEED XL® 3071E-B ETL Verified Category 6 U/UTP Cable, lowsmoke zero halogen, white jacket, 4 pair count, 1000 ft (305 m) length,reelProduct ClassificationRegional Availability EMEAPortfolio SYSTIMAX®Product Type Twisted pair cableProduct Brand GigaSPEED XL®General SpecificationsProduct Number3071EANSI/TIA Category6Cable Component Type HorizontalCable Type U/UTP (unshielded)Conductor Type, singles SolidConductors, quantity8Jacket Color WhitePairs, quantity4Separator Type BisectorTransmission Standards ANSI/TIA-568.2-D | CENELEC EN 50288-6-1 | ISO/IEC 11801 Class E DimensionsCable Length304.8 m | 1000 ftDiameter Over Insulated Conductor 1.041 mm | 0.041 inDiameter Over Jacket, nominal 5.918 mm | 0.233 inJacket Thickness0.559 mm | 0.022 inConductor Gauge, singles23 AWG13Page ofCross Section DrawingElectrical Specificationsdc Resistance Unbalance, maximum 5 %dc Resistance, maximum7.61 ohms/100 m | 2.32 ohms/100 ftDielectric Strength, minimum2500 VdcMutual Capacitance at Frequency 5.6 nF/100 m @ 1 kHzNominal Velocity of Propagation (NVP)70 %Operating Frequency, maximum300 MHzOperating Voltage, maximum80 VRemote Powering Fully complies with the recommendations set forth by IEEE 802.3bt (Type4) for the safe delivery of power over LAN cable when installed accordingto ISO/IEC 14763-2, CENELEC EN 50174-1, CENELEC EN 50174-2 or TIATSB-184-ASegregation Class cMaterial SpecificationsConductor Material Bare copperInsulation Material PolyolefinJacket Material Low Smoke Zero Halogen (LSZH)Separator Material PolyolefinPage of23Mechanical SpecificationsPulling Tension, maximum11.34 kg | 25 lbEnvironmental SpecificationsInstallation temperature0 °C to +60 °C (+32 °F to +140 °F)Operating Temperature-20 °C to +60 °C (-4 °F to +140 °F)Acid Gas Test Method EN 50267-2-3EN50575 CPR Cable EuroClass Fire Performance B2caEN50575 CPR Cable EuroClass Smoke Rating s1aEN50575 CPR Cable EuroClass Droplets Rating d0EN50575 CPR Cable EuroClass Acidity Rating a1Environmental Space Low Smoke Zero Halogen (LSZH)Smoke Test Method IEC 61034-2Packaging and WeightsCable weight38.097 kg/km | 25.6 lb/kftPackaging Type ReelRegulatory Compliance/CertificationsAgency ClassificationCENELEC EN 50575 compliant, Declaration of Performance (DoP) availableCHINA-ROHS Below maximum concentration valueISO 9001:2015Designed, manufactured and/or distributed under this quality management system REACH-SVHC Compliant as per SVHC revision on /ProductCompliance ROHSCompliantPage of33。

Amtech Tacky 助焊膏系列安全数据表说明书

Amtech Tacky 助焊膏系列安全数据表说明书

Inventec Performance Chemicals USA, LLCSAFETY DATA SHEET (SDS)SECTION 1: PRODUCT AND COMPANY IDENTIFICATIONPRODUCT NAME: Amtech Tacky Paste Flux Series: 200, 400, 500, 600, 4000, SynTECH, WSFC-305L and #61 SYNONYMS:Tacky FluxMANUFACTURER: Inventec Performance Chemicals USA, LLCADDRESS:PO Box 989 Deep River, CT 06417 USAPHONE:860-526-8300FAX:860-526-8243EMERGENCY:Infotrac-(800)535-5035REVISION DATE:December 19, 2014REVISION DATE: 3DOCUMENT NAME:SDS-Tacky Flux-008PRODUCT USE:Bonding solder joints in production and repair of circuit boardsSECTION 2: HAZARDS IDENTIFICATIONCHEMICAL NAME:N/ACHEMICAL FAMILY:MixtureCHEMICAL FORMULA:N/AROUTES OF ENTRY: Inhalation, Ingestion, Skin/Eye ContactGHS:Signal Word: WarningHazard statement(s)H302 Harmful if swallowedH317 May cause an allergic skin reactionH320 Causes eye irritationH335 May cause respiratory irritationPrecautionary statement(s)P102 Keep out of reach of childrenP233 Keep container tightly closedP264 Wash hands thoroughly after handlingP270 Do not eat, drink or smoke when using this productP280 Wear protective gloves/protective clothing/eye protection/face protectionP302+P352 IF ON SKIN: Wash with plenty of soap and waterP305+P351 IF IN EYES: Rinse continuously with water for several minutesP404 Store in a closed containerP501 Dispose of contents/containers in accordance with Federal, State/Provincial, and/or local regulations POTENTIAL HEALTH EFFECTS:EYE CONTACT: May cause moderate irritation. Do not allow material to come in contact with eyes.SKIN CONTACT: May cause moderate skin irritation.INHALATION: May cause irritation to the respiratory tract.INGESTION: Harmful if swallowed. May cause irritation to the mouth, throat, and stomach. May cause abdominal discomfort, nausea, vomiting, and/or diarrhea.CHRONIC: Not established.SECTION 2 NOTES:Inventec Performance Chemicals USA, LLC does not recommend, manufacture, market, or endorse any of its products for human consumption.SECTION 3: COMPOSITION/INFORMATION ON INGREDIENTSIngredient CAS Number Exposure LimitsModified Rosins N/A N/APine Oil Derivatives 8000-41-7 N/AProprietary Ingredients N/A N/AMixed Carboxylic Acids N/A N/ASECTION 3 NOTES:Percentages of individual components are not listed as this information is considered a trade secret.SECTION 4: FIRST AID MEASURESEYES: Flush with plenty of water, contact a physician. If contact lenses can be removed easily, flush eyes without contact lenses. SKIN: Wash affected area with plenty of warm, soapy water. If irritation persists, seek medical attention.INGESTION: Call a physician or Poison Control Center immediately. Do not induce vomiting.INHALATION: Remove to fresh air. If not breathing, seek immediate medical attention.SECTION 5: FIRE-FIGHTING MEASURESEXTINGUISHING MEDIA: Dry chemical, foamSPECIAL FIRE FIGHTING PROCEDURES: Do not use water. Use NIOSH-approved self-contained Breathing Apparatusand full protective clothing if involved in a fire.UNUSUAL FIRE AND EXPLOSION HAZARDS:This product does not present any unusual fire and explosion hazards. SECTION 6: ACCIDENTAL RELEASE MEASURESACCIDENTAL RELEASE MEASURES: If material spills or leaks, collect and place into a properly labeled waste container. Remove traces of tacky flux using cloth rags or paper towels moistened with Isopropyl Alcohol. Follow on-site personal protective equipment recommendations.SECTION 6 NOTES:See Sections 2, 4, and 7 for additional information.SECTION 7: HANDLING AND STORAGEHANDLING/STORAGE: Keep containers tightly closed when not in use. Use care to avoid spills. Avoid inhalation of fumes or dust. Avoid contact with eyes, skin, and clothing.OTHER PRECAUTIONS: Empty containers may retain product residues in vapor, liquid, and/or solid form. All labeled hazard precautions should be observed.WORK HYGIENIC PRACTICES: Cosmetics/Food/Drink/Tobacco should not be consumed or used in work areas. Always wash hands after handling material and before applying or using cosmetics/food/drink/tobacco.SECTION 7 NOTES:For industrial use only.SECTION 8: EXPOSURE CONTROLS/PERSONAL PROTECTIONVENTILATION: Provide sufficient mechanical (general and/or local exhaust) ventilation to maintain exposure below TLVs. RESPIRATORY PROTECTION: Use with adequate ventilation.EYE PROTECTION: Use with appropriate safety glasses.SKIN PROTECTION: Protective gloves and clothing should be worn when handling material. Wash hands thoroughly with soap and water upon leaving the work area.SECTION 9: PHYSICAL AND CHEMICAL PROPERTIESAPPEARANCE: Clear, White, or Yellow to Dark Amber gelODOR: Mild odorODOR THRESHOLD: Not establishedpH as SUPPLIED: N/ASECTION 9: PHYSICAL AND CHEMICAL PROPERTIES (continued)MELTING POINT: Not establishedFREEZING POINT: Not establishedINITIAL BOILING POINT: Not establishedBOILING RANGE: Not establishedFLASH POINT: Not establishedEVAPORATION RATE: Not establishedFLAMMABILITY (solid): Not establishedUPPER/LOWER FLAMMABILITY: Not establishedUPPER/LOWER EXPLOSIVE LIMITS:Not establishedVAPOR PRESSURE (mmHg): N/A (°F/°C)VAPOR DENSITY (AIR = 1): N/A (°F/°C)RELATIVE DENSITY: Not establishedSOLUBILITY IN WATER: PartiallyPARTITION COEFFICIENT (n-octanol/water): Not establishedAUTOIGNITION TEMPERATURE: Not establishedDECOMPOSITION TEMPERATURE: Not establishedVISCOSITY: N/A (°F/°C)SECTION 10: STABILITY AND REACTIVITYSTABILITY: StableCONDITIONS TO AVOID (STABILITY): Freezing temperatures. High temperatures. INCOMPATIBILITY (MATERIAL TO AVOID): Strong oxidizing materialsHAZARDOUS DECOMPOSITION/BY-PRODUCTS: Harmful organic fumes and toxic oxide fumes may form at elevatedtemperatures.POSSIBILITY OF HAZARDOUS REACTIONS: Will not occurSECTION 11: TOXICOLOGICAL INFORMATIONACUTE TOXICITY: Not availableSKIN CORRISION/IRRITATION: Not establishedSERIOUS EYE DAMAGE/IRRITATION: Not availableRESPIRATORY OR SKIN SENSITIZATION: Not establishedGERM CELL MUTAGENICITY: Not availableCARCINOGENICITY: Not availableREPRODUCTIVE TOXICITY: Not availableSTOT-SINGLE EXPOSURE: Not availableSTOT-REPEATED EXPOSURE: Not availableASPIRATION HAZARD: Not availableSECTION 12: ECOLOGICAL INFORMATIONTOXICITY: Product not testedPERSISTENCE AND DEGRADIBILITY: Product not testedBIOACCUMULATIVE POTENTIAL: Product not testedMOBILITY IN SOIL: Product not testedOTHER ADVERSE EFFECTS: Product not testedSECTION 13: DISPOSAL CONSIDERATIONSWASTE DISPOSAL METHOD: Scrap and waste solder should be stored in a dry, sealed container for later disposal. Disposal must be in accordance with Federal, State/Provincial, and Local Regulations.SECTION 14: TRANSPORT INFORMATIONTransport in accordance with applicable regulations and requirements.UN Number: Not availableUN Proper Shipping Name: Not availablePackaging Group:Not applicableEnvironmental Hazards:NoneTRANSPORT HAZARD CLASSES:US DOT Hazardous Material Classification: Tacky Flux is not listed as a DOT hazardous materialWater Transportation: Tacky Flux is not listed as a hazardous materialIATA Hazardous Material Classification: Tacky Flux is not listed as IATA hazardous materialSECTION 15: REGULATORY INFORMATIONAll ingredients used to manufacture this product are listed on the EPA TSCA Inventory.U.S. FEDERAL REGULATIONS: Not regulatedSTATE REGULATIONS: Not regulatedINTERNATIONAL REGULATIONS: Not regulatedSECTION 16: OTHER INFORMATIONHMIS Rating: Health=1 Flammability=1 Physical Hazard=0 Personal Protection=X KEY:N/A: Not applicableGHS: Global Harmonized SystemOSHA: Occupational Safety and Health AdministrationACGIH: American Conference of Governmental Industrial HygienistsNTP: National Toxicology ProgramIARC: International Agency for Research on CancerCAS: Chemical Abstract ServiceNIOSH: National Institute for Occupational Safety & HealthSTOT: Specific target organ toxicityTLV: Threshold limit valueUS DOT: United States Department of TransportationDOT: Department of TransportationIATA: International Air Transport AssociationEPA:Environmental Protection AgencyTSCA:Toxic Substance Control ActHMIS:Hazardous Material Identification SystemPREPARATION INFORMATION:This update supersedes all previously released documents.PREPARED BY: Wendy W. GesickAPPROVED BY: Leigh W. GesickDISCLAIMER:The information contained herein is based on data considered to be accurate but does not purport to be all-inclusive and shall be used only as a guide. No warranty is expressed or implied regarding the accuracy of this data and Inventec Performance Chemicals USA, LLC shall not be held liable for any damage resulting from any handling or contact with the above product. Liability is expressly disclaimed for loss or injury arising out of use of this information or the use of any materials designated. This material is not for resale, unauthorized distribution, or personal use.。

二年级上册数学教案-两位数减两位数(退位)-人教新课标

二年级上册数学教案-两位数减两位数(退位)-人教新课标

二年级上册数学教案两位数减两位数(退位)人教新课标教案:二年级上册数学教案两位数减两位数(退位)一、教学内容今天我们要学习的教材是人教新课标二年级上册的数学教材,具体章节是两位数减两位数(退位)。

我会引导学生理解并掌握两位数减两位数(退位)的运算方法,帮助他们建立清晰的数学概念。

二、教学目标通过本节课的学习,我希望学生们能够掌握两位数减两位数(退位)的运算方法,提高他们的数学运算能力。

同时,我也希望他们能够培养逻辑思维能力,提高解决问题的能力。

三、教学难点与重点本节课的重点是让学生们掌握两位数减两位数(退位)的运算方法。

而教学难点则是如何让学生们理解并掌握退位的概念。

四、教具与学具准备为了让学生们更好地理解两位数减两位数(退位)的运算方法,我准备了PPT、黑板、粉笔、练习本等教具与学具。

五、教学过程1. 实践情景引入:我会通过一个实际生活中的例子,如购物找零,来引发学生对两位数减两位数(退位)的关注。

2. 讲解与演示:我会利用PPT和黑板,结合粉笔,详细讲解并演示两位数减两位数(退位)的运算过程,让学生们直观地理解退位的概念。

3. 例题讲解:我会选取一些典型的例题,让学生们跟着我一起解答,以此来巩固他们对两位数减两位数(退位)的运算方法的掌握。

4. 随堂练习:在讲解完例题后,我会布置一些随堂练习题,让学生们当场练习,及时巩固所学知识。

5. 作业布置:我会布置一些课后作业,让学生们进一步巩固两位数减两位数(退位)的运算方法。

六、板书设计我会设计清晰简洁的板书,将两位数减两位数(退位)的运算过程和退位的概念展现出来,方便学生们理解和记忆。

七、作业设计(1)35 17 =(2)58 26 =(3)47 19 =2. 请举出一个实际生活中的例子,用两位数减两位数(退位)的运算方法进行计算,并解释计算过程。

八、课后反思及拓展延伸课后,我会反思本节课的教学效果,看看学生们对两位数减两位数(退位)的运算方法是否真正掌握。

常用的一些测试英语缩写

常用的一些测试英语缩写

Full Name
Advanced Audio Distribution Profile Authentication, Authorization, and Accounting Advanced Audio Coding ATM Adaptation Layer type 1 Authentication Algorithm Number Activity-Based Buggeting Activity-Based Costing Activity-Base Management Available Bit Rate Alternating Current Audio Coder-3 Accept Anisotropic Conductive Film Advanced Configuration & Power Interface AT Command Interpreter Acknowledgement SMS Access Control List Add, Compare, Select Agency Dept. Automatic data capture Absolute Dimension Measurement Administration Function at the LIAN Audio Asymmetric Digital Subscriber Line Adaptive Dynamic Threshold Additional Elementary Functions Association for Electric Home Appliances Advance Encryption standard Alternative Frequency List Audio Frequency Control Annual Failure Rate Access Gateway Audio Gateway Anti-Glare Advanced Global Alignment Accelerated Graphics Port、Advanced Graphics Port Assisted Global Positioning System Auto Insertion Acquisition Indicatior Acquisition Indication Channel Article Inspection report Article Inspection report ATM Line Interface Module subrack alternate lighting of surfaces Accelerated Life Test General Administration Dept.

油田高中2013-2014学年第一学期期末考试 高二(理科)-总分-成绩榜

油田高中2013-2014学年第一学期期末考试 高二(理科)-总分-成绩榜

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翻译_TR 27_包装完整性_Package Integrity_1998

翻译_TR 27_包装完整性_Package Integrity_1998

Pharmaceutical Package Integrity 药物包装完整性Technical Report No. 27技术报告第27号PDAApril 19981998年4月1. Preface 前言This report reviews issues of pharmaceutical product package integrity and provides guidance for evaluating the barrier qualities of a pharmaceutical package. It supersedes the previously issued "PDA Technical Information Bulletin No. 4, Aspects of Container/Closure Integrity." In this updated guideline, the term "product package" is used, rather than the term "container/closure system," as it encompasses any nonporous barrier system that protects a pharmaceutical product from the environment. Similarly, the term "package seal" is used generically to mean all types of seals or closure systems. Although it is written to reflect the complexity of all pharmaceutical products and packages, the emphasis throughout the document is clearly on packaging intended for sterile products.该报告审核了药物产品包装完整性的主题,为评价药物包装的屏障质量的评价提供了指南。

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Technical Report/TR-186-2-98-18(4August1998)Global Ray-bundle TracingL´a szl´o Szirmay-KalosDepartment of Control Engineering and Information Technology,Technical University of BudapestBudapest,M˝uegyetem rkp.11,H-1111,HUNGARYszirmay@fsz.bme.huAbstractThe paper presents a single-pass,view-dependent method to solve the general rendering equation,using a com-binedfinite element and random walk approach.Applyingfinite element techniques,the surfaces are decomposed into planar patches on which the radiance is assumed to be combined fromfinite number of unknown directional radiance functions by predefined positional basis functions.The directional radiance functions are then computed by random walk or by stochastic iteration using bundles of parallel rays.To compute the radiance transfer in a single direction,several global visibility methods are considered,including the global versions of the painter’s, z-buffer,Weiler-Atherton’s and planar graph based algorithms.The method requires no preprocessing except for handling point lightsources,for which afirst-shot technique is proposed.The proposed method is particularly efficient for scenes including not very specular materials illuminated by large area lightsources or sky-light.In order to increase the speed for difficult lighting situations,walks can be selected according to their importance.The importance can be explored adaptively by the Metropolis and VEGAS sampling techniques.Keywords:Rendering equation,global radiance,Monte-Carlo and quasi-Monte Carlo integration,Importance sampling,Metropolis method,z-buffer.1.IntroductionThe fundamental task of computer graphics is to solve a Fredholm type integral equation describing the light trans-port.This equation is called the rendering equation and has the following form:(1) where and are the radiance and emission of the surface in point at direction,is the directional sphere,is the visibility function defining the point that is visible from point at direction,is the bi-directional reflection/refraction function,is the angle between the surface normal and direction,andif and zero otherwise(figure1). Since the rendering equation contains the unknown radi-ω’,)) Figure1:Geometry of the rendering equationance function both inside and outside the integral,in order to express the solution,this coupling should be resolved.Gen-erally,two methods can be applied for this:finite element methods or random walk methods.Finite element methods project the problem into afinite function base and approximate the solution here.The pro-c The Institute of Computer Graphics,Vienna University of Technology.2Szirmay-Kalos/Global Ray-bundle Tracingjection transforms the integral equation to a system of linear equations for which straightforward solution techniques are available.Finite element techniques that aim at the solution of the non-diffuse case can be traced back to thefinite ele-ment approximation of the directional functions using par-titioned sphere11or spherical harmonics34,and to the appli-cation of extended form factors33.Since the radiance func-tion is not smooth and is of4-variate if non-diffuse reflec-tion should also be considered,finite element methods re-quire a great number of basis functions,and thus the system of linear equations will be very large.Although,hierarchi-cal or multiresolution methods5and clustering436can help, the memory requirements are still prohibitive for complex scenes.Random walk methods,on the other hand,resolve the cou-pling by expanding the integral equation into a Neumann series,and calculate the resulting high-dimensional integrals by numerical quadrature from discrete samples.A single dis-crete sample corresponds to a complete photon-path(called the walk)from a lightsource to the eye,which is usually built by ray-shooting steps if the photon is reflected times. Since classical quadrature rules are useless for the calcula-tion of very high dimensional integrals due to their dimen-sional exploision,Monte-Carlo or quasi-Monte Carlo tech-niques must be applied.In computer graphics thefirst Monte-Carlo random walk algorithm—called distributed ray-tracing—was proposed by Cook et al.6,which spawned to a set of variations,in-cluding path tracing12,light-tracing10,Monte-Carlo radios-ity312024,and two-pass methods which combine radiosity and ray-tracing47.The problem of naive generation of walks is that the prob-ability that a shooting pathfinds the eye is zero for a pin-hole camera or very small if a non-zero aperture camera model is used,while the probability that a gathering random path ends in a lightsource may be very little if the lightsources are small,thus the majority of the paths do not contribute to the image at all,and their computation is simply waste of time. Thus,on the one hand,random walk must be combined with a deterministic step that forces the walk to go to the eye and tofind a lightsource.Light tracing10connects each bounce position to the eye deterministically.Bi-directional path-tracing1545methods start a walk from the eye and a walk from a lightsource and connect the bounce positions of the two walks.On the other hand,importance sampling35should be in-corporated to prefer useful paths along which significant radiance is transferred.Note that although the contribution on the image is a function of the complete path,computer graphics applications usually assign estimated importance to individual steps of this path,which might be quite inac-curate.In a single step the importance is usually selected according to the BRDF1015,or according to the direction of the direct bined methods thatfind the important directions using both the BRDF and the inci-dent illumination have been proposed in4416.Just recently, Veach and Guibas46proposed the Metropolis method to be used in the solution of the rendering equation.Unlike other approaches,Metropolis sampling19can assign importance to a complete walk not just to the steps of this walk,and it ex-plores important regions of the domain adaptively while run-ning the algorithm.Thus no a-priori knowledge is required about the important rays to construct a probability density function in advance.Instead,the algorithm converges to this probability density automatically.In order to reduce the noise of these methods,very many samples are required,especially when importance sampling cannot help significantly—that is when the lightsources are large and the surfaces are not very specular.One way of re-ducing the ray-object intersection calculation cost is storing this information in the form of illumination networks2,but it has large memory requirements,and representing the light-transport of small number of predefined rays might introduce artifacts.The proposed new method combines the advantages of finite-element and random-walk approaches and can solve the general non-diffuse case.The method needs no prepro-cessing,the memory requirements are modest,and it is par-ticularly efficient for scenes containing larger area light-sources and moderately specular surfaces—that is where other importance-sampling walk methods become ineffi-cient.rmal discussion of the algorithmWalk methods proposed so far use individual ray-paths as samples of the integrand of the rendering equation. However,ray-shooting may waste a lot of computation by ignoring all the intersection objects but the one clos-est to the eye.Thus it seems worth using a set of global directions27202928for the complete scene instead of solv-ing the visibility problem independently for different points .Moreover,ray-shooting is a simple but by no means the most effective visibility algorithm since it is unable to take advantage of image or object coherence.Other methods based on the exploitation of image coherence,such as the z-buffer,painter’s,Warnock’s,etc.algorithms can be con-sidered as handling a bundle of parallel rays and solving the visibility problem for all of them simultaneously.Continu-ous(also called object-precision)methods can even deter-mine the visibility problem independently of the resolution, which corresponds to tracing infinitely many parallel rays simultaneously.The set of parallel global rays is called the ray-bundle. These visibility algorithms assume that the surfaces are decomposed into planar patches,thus the proposed method also uses this assumption.On the other hand the patch de-c Institute of Computer Graphics1998Szirmay-Kalos/Global Ray-bundle Tracing3composition also serves as the construction of thefinite-element structure.Using ray-bundles,we have to realize that even single-ray techniques use recursive ray-tracing to simulate multi-ple interreflections.Thus ray-bundles should also be traced several times in different directions to model multiple inter-reflections.This tracing composes a walk using ray-bundles in each step.putation of global ray-bundle walksFigure2:A path of ray-bundlesThe algorithm takes samples of these global walks and uses them in the quadrature.A single walk starts by selecting a direction either randomly or quasi-randomly,and the emis-sion transfer of all patches is calculated into this direction (figure2).Then a new direction is found,and the emission is transferred and the irradiance generated by the previous transfer is reflected from all patches into this new direction. The algorithm keeps doing this for a few times depending on how many bounces should be considered,then the emis-sion is sent and the irradiance caused by the last transfer is reflected towards the eye.Averaging these contributions re-sults in thefinal image.When the radiance reflection is cal-culated from the previous direction to the current direction or to the direction of the eye,the radiance is attenuated by the BRDF of the corresponding surface element. Concerning the memory requirements of the method,each patch holds the irradiance of the last step of the walk and the accumulated radiance towards the eye.Since the selected di-rections are the same for all surfaces,they must be stored only once.Consequently the memory requirement is com-parable to that of the diffuse radiosity algorithms although it is also capable to handle specular reflections.In order to make this method work two problems must be solved.The directions should be selected in a way that all the possible light-paths are covered and the integral quadra-ture should be accurately approximated.The application of random or low-discrepancy series on the directional sphere is proposed to solve this problem.Secondly,efficient algorithms are needed that can com-pute the radiance transfer of all patches in a single direction, for which the generalization of discrete and continuous visi-bility algorithms are applied.3.Reformulation of the rendering equation usingfinite-elementsUsingfinite element concepts,the radiance function is searched in the following form:(2) where is the approximating radiance andis a complete function system.In this function space,the1b1234 Figure3:Finite element approximationscalar product of two functions is defined as the integral of their products on the total surface:(3)LL +eL f cosθωd’rnnFigure4:Projection to the adjoint baseSince the radiance is approximated in a subspace,we can-not expect the radiance approximation to satisfy the original rendering equation everywhere.Instead,equality is required in an appropriate subspace defined by adjoint basis functions(figure4).This set is called adjoint of since we require thatifotherwise,(4)c Institute of Computer Graphics19984Szirmay-Kalos/Global Ray-bundle TracingProjecting the rendering equation into the subspace ofwe obtain(5) Using the orthogonal property stated by equation(4),we get(6) The same equation can also be presented in a matrix form:(7) where is the vector of radiance values,andis the bi-directional transport matrix.Assume that the BRDF function can be well approximated by inside the support of(if the support of these basis functions is small,this is always pos-sible).This allows for the separation of the transport matrix to a diagonal matrix of BRDF functionsand to a geometry matrix that is independent of di-rection:(8)The geometry matrix contains a scalar product of basis functions at points that are visible from each-other in direc-tion.Thus it expresses the strength of coupling as the de-gree of visibility.Using the geometry matrix,equation(7)can also be writ-ten as(9)Note that equation(9)is highly intuitive as well.The ra-diance of a patch is the sum of the emission and the reflec-tion of all irradiances.The role of the patch-direction-patch “form-factor matrix”is played by.4.Numerical solution of the directional integralsIn order to simplify the notations,the integral operator of the rendering equation is denoted by:(10)Thus the short form of the rendering equation is:(11)In equation(11)the unknown radiance function ap-pears on both sides.Substituting the right side’s by the complete right side,which is obviously according to the equation,we get:(12) Repeating this step times,the original equation can be expanded into a Neumann series:(13)If integral operator is a contraction,that is if(14) then,thus(15) The contractive property of comes from the fact that a reflection or refraction always decreases the ing, for example,the infinite norm,we obtainwhere is the albedo18of the material at point.For physically plausible material models the albedo must be less than1.The terms of this infinite Neumann series have intuitive meaning as well:comes from the emis-sion,comes from a single reflection(called1-bounce),from two reflections(called2-bounces), etc.Using the definition of integral operator,the full form of the Neumann series is:c Institute of Computer Graphics1998Szirmay-Kalos/Global Ray-bundle Tracing5(16) In practice the infinite sum of the Neumann series is al-ways approximated by afinite sum.The number of required terms is determined by the contractivity of operator—that is the overall reflectivity of the scene.Let us denote the maximum number of calculated bounces by.The trunca-tion of the Neumann series introduces a bias in the estima-tion,which can be tolerated if is high enough.In order to simplify the notations,we introduce the-bounce irradiance for as follows:where is a dimensional function of directions.The-bounce irradiance represents the irradiance arriving at each patch,that is emitted from a patch and is bounced exactly times.Similarly,we can define the max-bounce irradiance for as follows:where is a dimensional function of directions.The max-bounce irradiance represents the irradiance ar-riving at each patch after completing a path of length fol-lowing the given directions,and gathering and then reflect-ing the emission of the patches visited during the path. Limiting the analysis to at most bounces,the so-lution of the rendering equation can be obtained as a-dimensional integral:(17) This high-dimensional integral(is10to20in practi-cal cases)can be evaluated by numerical quadrature.Since classical quadrature rules,such as the trapezoidal rule or Gaussian quadrature,are not appropriate for the evaluation of high-dimensional integrals due to their dimensional ex-plosion,Monte-Carlo techniques are proposed.A single walk can be characterized by the vector of the transillumination directions of individual steps,that is byMonte Carlo methods generate the sam-ples randomly using an appropriate probability distribution and setting the weight function as the inverse of the probabil-ity density.The concept of importance sampling suggest us to select a probability distribution that concentrates on points that are responsible for great contribution to thefinal image and neglect those walks that have no or negligible contribu-tions.However,usually no a-priory information is available about the important walks,thus the required probability den-sity cannot be constructed.Note that when tracing individual rays,we can approximate the contribution as the product of the BRDFs(as usually done in Monte-Carlo ray-tracing al-gorithms)or as the contribution of1-bounces(direct-lighting computation).However,when a bundle of rays is traced si-multaneously,different patches would prefer different con-tinuation directions since their normals and BRDFs can be different.Thus either we use uniformly distributed random or quasi-random samples,or the importance information is built up during the simulation in an adaptive manner.In the next sections,the application of uniformly dis-tributed random and quasi-random sequences is investi-gated,then the incorporation of the importance using the Metropolis19and VEGAS17methods are discussed.4.1.Simple Monte-Carlo,or quasi-Monte CarlointegrationIn order to evaluate formula(17),random or quasi-random13walks should be generated(the difference is that in Monte-Carlo walks the directions are sampled randomly while in quasi-random walks they are sampled from a-dimensional low-discrepancy sequence,such as the-dimensional Halton or Hammersley sequence23).When the -bounce irradiance is available,it is multiplied by the BRDF defined by the last direction and the viewing di-rection tofind a Monte-Carlo estimate of the radiance that is visible from the eye position.Note that this step makes the algorithm view-dependent.There are basically two different methods to calculate the image estimate.On the one hand,evaluating the BRDF once for each patch,a radiance value is assigned to them,then in order to avoid“blocky”appearance,bi-linear smoothing can be applied.Using Phong interpolation,on the other hand,the radi-ance is evaluated at each point visible through a given pixel using the irradiancefield,the surface normal and the BRDF of the found point.In order to speed up this procedure,the surface visible at each pixel,the visibility direction and the surface normal can be determined in a preprocessing phase and stored in a map.Phong interpolation is more time con-suming but the generated image is not only numerically pre-cise,but is also visually pleasing.c Institute of Computer Graphics19986Szirmay-Kalos/Global Ray-bundle TracingThefinal image is the average of these estimates.The complete algorithm—which requires just one variable for each patch,the max-bounce irradiance—is summa-rized in the following:for to do//samples of global walks Generatefor to do//a walk =endforCalculate the image estimate from the irradianceDivide the estimate by and add to the Image endforDisplay Imagebined and bi-directional walking techniques The algorithm that has been derived directly from the quadrature formulae uses direction to evaluate the contri-bution of1-bounces,directions for the2-bounces, for the3-bounces,etc.This is just a little frac-tion of the information that can be gathered during the complete walk.We could also use the samples of,, ,etc.to calculate the1-bounce contribution,, ,,,binations of directions for 2-bounces,etc.This is obviously possible,since if the sam-ples of are taken from a uniform sequence, then all combinations of its elements also form uniform se-quences in lower dimensional spaces.If all possible combinations are used,then each random walk generates samples for the-bounces,which can be used to increase the accuracy of the method.Note that the increased accuracy of this“combined”method is for free in terms of additional visibility computation.However,due to the dependence of the BRDF functions on two directions and due to the fact that different bounces will be estimated by different numbers of samples,the re-quired storage per patch is increased to vari-ables.Since is5to8in practical cases,this storage over-head is affordable.Now each patch is represented by a triangle matrix, where the element stores the sum of those-bounce irradiances where the last direction is.Table1shows an example for.The complete combined algorithm is shown below:for to doGeneratefor to do//quasi-random walk for to dofor to do+=endforendforendforDivide the-bounce estimates()byCalculate the image estimate from the estimatesDivide the estimate by and add to the Image endforDisplay ImageFurthermore,when the radiance is transferred to a direc-tion,the required information to transfer the radiance to the opposite direction is also available,that is when computing geometry matrix for some direction,the matrix for the reverse direction is usually also known payingvery little or no additional effort.The improvement that takes advantage of this is called the bi-directional algorithm.Due to the function only one of the elements and can be non zero.It means that bi-directional techniques do not even require additional storage and a single geometry matrix can be used to store the values for both and.It can be decided whether a matrix ele-ment is valid for or by inspecting the angle between its normal vector and the given directions.Formally,in the bi-directional technique,,, ,etc.are used to calculate the1-bounce contribution, ,,,,,,binations of directions for2-bounces, etc.This multiplies the number of samples used for the com-putation of1-bounces by2,for the2-bounces by4and gen-erally for the bounces by,which can be quite signifi-cant.0.010.11110100relativeL1errorglobal walksError of bundle tracing in a homogeneous room (D=5).QMC normalQMC combinedQMC bidirectionalMC normalMC combinedMC bidirectionalFigure6:Combined and bi-directional walking techniques versus normal walkThe additional samples of the“combined”and particu-c Institute of Computer Graphics1998Szirmay-Kalos/Global Ray-bundle Tracing7 last direction1-bounce2-bounce3-bounce321Table1:Irradiance matrix of a patch fornormal combined bi-directionalFigure5:Normal,combined and bi-directional walking techniquelarly the“bi-directional”walking techniques increase the ac-curacy as shown byfigure6.The test scene was the homo-geneous Cornell-box where all surfaces have constant0.5diffuse reflectance and emission,which allowed to solve therendering equation analytically13(the solution is)tofind a reference for the error analysis.Note thatalthough quasi-Monte Carlo sampling is generally better,theimprovement provided by the combined and bi-directionalmethods is less for the quasi-Monte Carlo walk than for theMonte-Carlo walk.This can be explained by the fact that thelow-discrepancy points are so“well-designed”that mixingdifferent sets of them does not improve the quadrature muchfurther.4.3.Making the global walk estimates unbiasedThe methods introduced so far fall into the category of ran-dom walk techniques which calculate only thefirst termsof the infinite Neumann series and simply ignore the rest.Consequently,the estimate will be biased.However,the bias can be easily eliminated using a sim-ple correction of the emission function when calculatinghigher order interreflections.Note that the a global walk provides random estimates forthe following terms:Thus having computed thefirst walk,we also have an es-timate for represented by-bounce irradiance.Let us use this estimate to correct the emission function inthe higher order terms when the second global walk is com-puted:(18)This gives us estimates not only for the bounces from0tobut also for the bounces from to.The bounceirradiance will store an estimate for,whichcan again be used to compensate the emission.Thus afterthe second step we have estimates for the0to bounces.Assymptotically,this method will generate estimates for allbounces.However,if global walks are generated,then thenumber of estimates for bounces of0to is,for bouncesof to is,for bounces to isetc.,which still results in some small energy defect.In the following section,this unbiased method using1-step walks is investigated formally.The formal treatment isbased on the concept of stochastic iteration.4.4.Stochastic iterationLet us recall again the short form of the projected renderingequation(formula(11)):c Institute of Computer Graphics19988Szirmay-Kalos/Global Ray-bundle TracingIterational techniques realize that the solution of this in-tegral equation is thefixed point of the following iterational scheme(19) thus if operator is a contraction,then this scheme will converge to the solution from any initial function.A possible way of storing the approximating functions,is the application offinite-element techniques also in the directional domain.However,this suffers from two crit-ical problems.On the one hand,an accuratefinite-element approximation usually requires very many basis functions, which in turn need a lot of storage space.On the other hand,whenfinite element techniques are ap-plied,operator is only approximated,which introduces some non-negligible error in each step38.If the contraction ratio of the operator is,then the total accumulated error will be approximately times the error of a single step,which can be unacceptable for highly reflective scenes.Both problems can be successfully attacked by stochastic iteration14.The basic idea of stochastic iteration is that instead of ap-proximating operator in a deterministic way,a much sim-pler random operator is used during the iteration which“be-haves”as the real operator just in the“average”case.Suppose that we have a random operator so that(20)for any function.During stochastic iteration a random sequence of opera-tors is generated,which consists of in-stantiations of.We are particularly interested in random operators having the following construction scheme:1.A random“direction”is generated using probabilitydensity.ing the generated a“deterministic”operatoris applied to.Using this sequence of random transport operators,the it-erational scheme will not converge,but it will generate sam-ples thatfluctuate around the real solution.Thus the solution can be found by averaging the estimates of the subsequent iterational steps.Formally the sequence of the iteration is the following:(21)Averaging the steps,we obtain:(22) In order to prove that really converges—in the sense of stochastic convergence—to the solution of the integral equation,first it is shown that the expectation value ofis.For,it comes directly from the require-ment of equation(20).For,the total expectation value theorem can be applied:Since for afixed,operator becomes a de-terministic linear operator,thus its order can be exchanged with that of the expected value operator:(23)Using requirement(20)for the expected value inside the integral,then for the expectation of the resulting function,we obtain:(24) which concludes our proof for the case.The very same idea can be used recursively for more than two terms (case).c Institute of Computer Graphics1998Szirmay-Kalos/Global Ray-bundle Tracing9Returning to the averaged solution,its expected value is then(25) which converges to the real solution if goes to infinity. Note also that there is some energy“defect”for higher order terms forfinite values.This can be neglected for high number of iterations,or can even be reduced by ignoring the first few iterations in the averaged result20.Finally,it must be explained why random variable stochastically converges to its expected value.Looking at formula(22)we can realize that it consists of sums of the following form:According to the theorems of large numbers,and particu-larly to the Bernstein26theorem,these averages really con-verge to the expected value if the terms in the average are not highly correlated.It means that random variablesand should not have strong correlation if(for the precise defi-nition what strong correlation means here,refer to26)This is always true if the sequence of operators are generated from independent random variables,which will be the case in the proposed algorithm.4.4.1.Definition of the random transport operatorIn order to use this general stochastic iterational scheme in practice,the key problem is the definition of the random transport operator.This operator should meet the require-ment of equation(20),should be easy to compute and it should allow the compact representation of the func-tions.Generally the domain of is a2-dimensional continuous space,so is the domain of.From the point of view of compact representation,what we have to avoid is the repre-sentation of these functions over the complete domain.Thus those random transport operators are preferred,which re-quire the value of just in a single direction(or to be more general,just in a few directions).In itself,this is not enough,since even a single direc-tion can result in a continuous function,which must be stored and re-sampled for the subsequent iteration.The so-lution of this problem is the postponing of the complete cal-culation of until it is known where its value is needed in the next iteration step.It means that the random transport op-erator is decomposed into two phases,where thefirst phase depends on the current and the second on both the current and the next directions.An appropriate point for the decom-position is when the irradiance is already generated,but its effect is not yet computed on the surfaces.A straightforward selection of the random transport op-erator is the bi-directional transport matrix multi-plied by.The required phases are established by decom-posing the bi-directional transport matrix into the geometry matrix and the BRDF matrix.If the global directions are sampled from a uniform distri-bution,this selection satisfies equation(20)sinceThe complete algorithm—which requires just one vari-able for each patch,the irradiance—is summarized in the following:for to do//iterational cycles Generate random global direction=Calculate the image estimate from the irradianceDivide the estimate by and add to the ImageendforDisplay ImageNote that this algorithm is quite similar to the global walk algorithm,but it does not reinitialize the irradiance vector af-ter each th step.In fact,it generates a single infinite walk, and adds the effect of the lightsources to the reflected light field and computes the image accumulation after each step.0.0010.010.111101001000 L1errorglobal steps (iterations)Error of bundle tracing in homogeneous roomstochastic iterationbi-directional QMC (D=5)bi-directional QMC (D=10)Figure7:Stochastic iteration versus bi-directional walking techniques of length5and of length10Figure7compares the convergence of the stochastic it-eration to that of the bi-directional global walks for the ho-mogeneous Cornell box scene.Note that unlike infigure6 here the axis shows the number of steps instead of the num-ber of walks(a walk consists of5or10steps respectively).c Institute of Computer Graphics1998。

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