完美国际女ws代码
完美国际人物代码

完美国际人物代码1. 简介完美国际(Perfect World International,简称PWI)是一款由中国完美世界开发并发行的3D大型多人在线角色扮演游戏(MMORPG)。
在游戏中,玩家可以创建自己的角色,并与其他玩家一起冒险、战斗、探索世界。
人物在完美国际中扮演着至关重要的角色。
每个玩家都可以选择不同的种族和职业,以及个性化的外观、战斗技能和装备。
本文将介绍完美国际人物代码的相关内容,包括人物种族和职业代码、外观代码以及技能代码。
2. 人物种族和职业代码在完美国际中,玩家可以选择不同的人物种族和职业。
每个种族和职业都有对应的代码,以便游戏系统识别和区分不同的角色。
以下是完美国际中常见的人物种族和职业代码的示例:•人族(Human):代码为1•美人族(Untamed):代码为2•精灵族(Elf):代码为3•王族(Tideborn):代码为4•魅族(Winged Elf):代码为5•狮子兽(Earthguard):代码为6每个种族中还有不同的职业可供选择。
以下是完美国际中常见的职业代码的示例:•剑客(Blademaster):代码为1•法师(Wizard):代码为2•术士(Psychic):代码为3•幻灵(Venomancer):代码为4•武圣(Seeker):代码为5•神谕(Mystic):代码为6通过组合人物种族和职业代码,即可唯一地标识一个完美国际的角色。
3. 外观代码除了种族和职业之外,外观是完美国际中人物个性化的重要一环。
每个人物都有独特的外观代码,用于描述其外观特征、服装和装备等。
外观代码通常包含以下内容:•头部特征:代码为1•发型:代码为2•眼睛颜色:代码为3•皮肤颜色:代码为4•身体装饰:代码为5•武器装备:代码为6通过组合这些外观代码,可以呈现出丰富多样的角色外观,使每个人物在游戏中独具个性。
4. 技能代码技能是完美国际中战斗的核心部分。
每个职业都有独特的技能,用于攻击、防御和治疗等。
完美国际人物代码解析

% O, a. S) m b* i; J$ ] <variable name="level" type="int">1</variable> 等级
% ^0 M% m1 v! I! H <variable name="level2" type="int">0</variable> & nbsp; 修真级别
<variable name="reserved1" type="int">0</variable>7 D1 G- f. y; g. `( z- c3 z
<variable name="reserved2" type="int">0</variable>) W& ~- y: m, W7 L
86174071505c2a0031870148dc9e81e1b710c30b2036f92704b6f7034818ec3a3005e280d30dd09d600918011207a900898298208f4000581cc83cbcbf5c024825000d063910c4060190bb2d5b731804db73186c3c7b186ca
完美国际代码详编

用记事本打开以上文件,找到以[Hair]开头这部分,[Hair]idHairModel = 0把这个0改成776是猪头,775是猴子男娃娃,774是老猴子,773是小猴子,772是女娃娃,附各种颜色代码:黑0白-1-1024=柠檬-133530=鹅黄-10497=藕荷-126209=谦粉-42496=妃红-65376=洋红-131072=石榴-195478=桃红1023=天青64256=绿眼64465=翡翠64255=海子=====================================*作二使用人物配置文件代码=====================================将自己以修改好的人物配置文件放到相应职业文件夹里即可(注意性别)为方便查找,最好把默认时间重新命名新建该职业角色点自定义形象后在最上方即可看到你的预设(没有命名将以时间显示)点一下即可看到修改后的形象了你可以继续细微调整满意后确定提交到服务器建立角色即可了已经建立人物的形象使用人物配置文件方法同上只不过要到易容师那里自定义大家有不明白的可以跟贴提出也请高手发帖进行技术指导下面发我已经知道的代码修改后的效果图发型代码额说道这我想起我还没说怎么获取代码= =!效果图片等下再发!========================================*作三代码提取========================================目前没什么好的办法提取方法一用死办法------拿现成的比如现成的发型建了人物每次换下发型保存形象推出把每次获得的头像代码记下来方便以后利用也可以拿朋友现成的代码文件来用(注意文件为INI类型且大小不会超过4K)方法二自己写代码这个方法真的很累但也是唯一找到隐藏代码的方法要慢慢的试运气好的话说不定就……方法三请高手(能请到完美编译人员最好)=====================================好了现在发已知代码效果图=====================================睁一直眼闭一只眼代码嘴巴微翘效果图(在图片最右侧,需点击图片才能完全看到)狐狸bodyID = 0 (小尾巴)bodyID = 4(大尾巴)兔子bodyID = 5蝙蝠bodyID = 3龙女bodyID = 2猫咪bodyID = 100文件夹(男武侠)01文件夹(女武侠)10文件夹(男法师)11文件夹(女法师)20文件夹(男魅灵)21文件夹(女魅灵)===小道消息听来地40文件夹(妖兽)31文件夹(妖精)50文件夹(男僧侣)51文件夹(女僧侣)===小道消息听来地60文件夹(男羽芒)61文件夹(女羽芒)70文件夹(男羽灵)71文件夹(女羽灵)男性为偶数、女性为奇数3Parts] ===================================scaleUp = 136 该区域可能是人物形象初始数据scaleMiddle = 128scaleDown = 118也可能是限定值[BlendFace]idFaceShape1 = 23idFaceShape2 = 23blendFaceShape = 50 =========================== [Face]==============脸scaleFaceH = 123scaleFaceV = 133 ======(HV数值确定脸的大小)idFaceTex = 5 ====(脸代码)[Faling]=======(不清楚是什么)idFalingSkin = 434idFalingTex = 436[Forehead]=============额offsetForeheadH = 137offsetForeheadV = 128offsetForeheadZ = 128 ====(HVZ数值确定额的位置)rotateForehead = 128scaleForehead = 128 ======(额的大小)[YokeBone]=========颧offsetYokeBoneH = 128offsetYokeBoneV = 131offsetYokeBoneZ = 128 ====(HVZ数值确定颧位置)rotateYokeBone = 128scaleYokeBone = 128 ====(颧的大小)[Cheek]===========颊offsetCheekH = 126offsetCheekV = 123offsetCheekZ = 124 ====(HVZ数值确定颊的位置)scaleCheek = 126 ====(颊的大小)[Chain]========链offsetChainV = 124offsetChainZ = 128 ===(VZ数值确定链的位置)rotateChain = 128scaleChainH = 64 =====(链的大小)[Jaw]=========颚offsetJawH = 144offsetJawV = 136offsetJawZ = 128 ====(HVZ数值确定颚的位置)scaleJawSpecial = 128scaleJawH = 104 ====(额的宽度)scaleJawV = 126 ====(颚的长度)[Eye] ===========眼睛idEyeBaseTex = 257 ===(眼睛代码)idEyeHighTex = 569 ====(眼皮代码)idEyeBallTex = 9 ====(眼球代码)idEyeShape = 36 ===(眼睛代码)scaleEyeH = 108scaleEyeV = 2200 ===(HV数值决定眼睛大小)rotateEye = 85 ====(眼睛)offsetEyeH = 0offsetEyeV = 0offseteyeZ = 0 =====(HVZ决定眼睛位置)scaleEyeBall = 0scaleEyeH2 = 0 ===(是否开取单双眼睛修改)0为不开区1为开区单2为开区双scaleEyeV2 = 0rotateEye2 = 0offsetEyeH2 = 0offsetEyeV2 = 0offseteyeZ2 = 0scaleEyeBall2 = 0[Brow]===========眉毛idBrowTex = 7 ===(眉毛代码)idBrowShape = 0scaleBrowH = 0 ===(眉毛粗细)scaleBrowV = 0 ====(眉毛粗细)rotateBrow = 0 ====(眉毛幅度)offsetBrowH = 0offsetBrowV = 0offsetBrowZ = 0 ====(HVZ数值确定眉毛位置)scaleBrowH2 = 0 (是否开取单双眉毛修改)(0为不开取1为开取单2为开取双)offsetEarV = 147 ===(耳朵位置)[Hair] =============头发idHairModel = 279 ===== 发型.一会我会把头发的代码弄出来. idHairTex = 424 ====发型纹理代码[Moustache]===========胡子idMoustacheTex = 0 ===(xxx胡子代码)idMoustacheSkin = 0 ===(xxx胡子代码)idGoateeTex = 0 =====(xxx胡子代码)代码0为无胡子[Color]============颜色colorHair = -789517 ==== (头发颜色)colorFace = -2 =====(脸部颜色)colorEye = -15724528 =====(眼睛颜色)colorBrow = -2868152 ======(眉毛颜色)colorMouth = -2866372 ======(嘴巴颜色)colorEyeBall = -15592686 ===(眼球颜色)colorMoustache = -1 =====(胡子颜色[Body]==========身体bodyID = 0 ====(身体特征代码)colorBody = -2 ====身体颜色(肤色)headScale = 121 ====(头的大小)upScale = 110waistScale = 100 ====(腰围)armWidth = 110 ====(手臂大小)legWidth = 110 =====(脚部大小)breastScale = 100 ====(胸部大小)scaleNoseTipZ = 128 (HVZ数值确定鼻子大小)offsetNoseTipV = 135 ===(鼻子位置)idNoseBridgeShape = 15 ==(鼻梁代码) scaleBridgeTipH = 128 ==(鼻梁大小)offsetBridgeTipZ = 76 ===(鼻梁位置)[Mouth]] ===========嘴巴idMouthUpLipLine = 89 ===(上唇代码)idMouthMidLipLine = 86===(嘴缝代码)idMouthDownLipLine =0 ====(下唇代码)thickUpLip = 10 ===(上唇厚度)thickDownLip = 0 ===(下唇厚度)scaleMouthH = 0 =====(嘴巴大小)offsetMouthV = 10 ====(唇位置)offsetMOuthZ = 0 ====(唇位置)idMouthTex = 0 ===(嘴巴代码)offsetCornerOfMouthSpecial = 10 =====嘴巴左右翘scaleMouthH2 = 74 ====(嘴巴位置)offsetCornerOfMouthSpecial2 = 0 ====嘴巴左右翘[Ear] ==================耳朵idEarShape = 22 ===(耳朵形状代码)scaleEar = 125 ===(耳朵大小)scaleBrowV2 = 0rotateBrow2 = 0offsetBrowH2 = 0offsetBrowV2 = 0offsetBrowZ2 = 0[Nose] ===========鼻子idNoseTex = 2 ====(鼻子代码)idNoseTipShape = 16 ===(鼻子形状代码)scaleNoseTipH = 133scaleNoseTipV = 149例[3Parts]scaleUp = 108scaleMiddle = 85scaleDown = 68[BlendFace]idFaceShape1 = 62idFaceShape2 = 62blendFaceShape = 50[Face]scaleFaceH = 118scaleFaceV = 136idFaceTex = 44[Faling] idFalingSkin = 433 idFalingTex = 437[Forehead] offsetForeheadH = 164 offsetForeheadV = 192 offsetForeheadZ = 160 rotateForehead = 115 scaleForehead = 192[YokeBone] offsetYokeBoneH = 169 offsetYokeBoneV = 113 offsetYokeBoneZ = 102 rotateYokeBone = 128 scaleYokeBone = 128[Cheek] offsetCheekH = 123 offsetCheekV = 128offsetCheekZ = 118 scaleCheek = 128[Chain] offsetChainV = 128 offsetChainZ = 94 rotateChain = 128 scaleChainH = 76[Jaw]offsetJawH = 192 offsetJawV = 128 offsetJawZ = 128 scaleJawSpecial = 84 scaleJawH = 128 scaleJawV = 128[Eye] idEyeBaseTex = 50 idEyeHighTex = 49 idEyeBallTex = 48 idEyeShape = 363scaleEyeH = 164 scaleEyeV = 228 rotateEye = 124 offsetEyeH = 122 offsetEyeV = 89 offseteyeZ = 100 scaleEyeBall = 230 scaleEyeH2 = 164 scaleEyeV2 = 228 rotateEye2 = 124 offsetEyeH2 = 122 offsetEyeV2 = 89 offseteyeZ2 = 100 scaleEyeBall2 = 230[Brow] idBrowTex = 46 idBrowShape = 355 scaleBrowH = 84 scaleBrowV = 76 rotateBrow = 92 offsetBrowH = 172offsetBrowV = 155 offsetBrowZ = 97 scaleBrowH2 = 84 scaleBrowV2 = 76 rotateBrow2 = 92 offsetBrowH2 = 172 offsetBrowV2 = 155 offsetBrowZ2 = 97[Nose]idNoseTex = 41 idNoseTipShape = 58 scaleNoseTipH = 86 scaleNoseTipV = 89 scaleNoseTipZ = 140 offsetNoseTipV = 153 idNoseBridgeShape = 57 scaleBridgeTipH = 106 offsetBridgeTipZ = 90[Mouth] idMouthUpLipLine = 80idMouthMidLipLine = 77 idMouthDownLipLine = 83 thickUpLip = 108thickDownLip = 94 scaleMouthH = 40offsetMouthV = 142 offsetMOuthZ = 128idMouthTex = 52 offsetCornerOfMouthSpecial = 120 scaleMouthH2 = 40 offsetCornerOfMouthSpecial2 = 120[Ear]idEarShape = 59scaleEar = 166offsetEarV = 128[Hair]idHairModel = 937idHairTex = 947[Moustache]idMoustacheTex = 204 idMoustacheSkin = 186 idGoateeTex = 596[Color]colorHair = -986895colo**ce = -264199 colorEye = -2829100 colorBrow = -10597060 colorMouth = -1990006 colorEyeBall = -12290750 colorMoustache = -1[Body]bodyID = 0colorBody = -264199 headScale = 117 upScale = 75 waistScale = 85 armWidth = 75 legWidth = 80 breastScale = 80。
完美国际人物代码使用方法

bodyID = 4
colorBody = -1
headScale = 999
upScale = 999
waistScale = 999
armWidth = 999
legWidth = 999
breastScale = 999
改好之后保存!
如果对这没兴趣请直接跳过这一节(另类人物制作)--------丶喂
-133530=鹅黄
-10497=藕荷
-126209Biblioteka 谦粉 -42496=妃红
-65376=洋红
-131072=石榴
-195478=桃红
1023=天青
64256=绿眼
64465=翡翠
64255=海子
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
`~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
YJ尾巴颜色代码:
黑 0
白 -1
-1024=柠檬
兔子 bodyID = 5
蝙蝠 bodyID = 3
龙女 bodyID = 2
猫咪 bodyID = 1
5、在新打开的记事本文件(里面全是代码不管它)CTRL+A (全选) --->CTRL+V(粘贴)〖这步把里面的原来的代码全部替换成我找的代码了〗
完美国际代码修改

代码文件的位置如下:打开完美前传\ element \ userdata \ character \ customize 文件夹①:00文件夹(男武侠)01文件夹(女武侠)②:10文件夹(男法师)11文件夹(女法师)③:20文件夹(男巫师)21文件夹(女巫师)④:40文件夹(妖兽)⑤:31文件夹(妖精)⑥:50文件夹(男刺客)51文件夹(女刺客)⑦:60文件夹(男羽芒)61文件夹(女羽芒)⑧:70文件夹(男羽灵)71文件夹(女羽灵)⑨:80文件夹(男剑灵)81文件夹(女剑灵)90文件夹(男魅灵)91文件夹(女魅灵)⑩: 男性为偶数、女性为奇数图一图1 这的文件也就是你游戏上“我的自定义列表”里面的文件,保存在游戏左上方的文件是在这个地方进行修改。
如果是老人物,只需要将找来的代码替换掉老人物的自定义代码里面的数据保存即可以,如果是新人物,直接从下面文件夹(图2)复制一个代码文件,放在对应的人物文件夹(图1)里面去,然后重命名为自定义代码名称,把里面粘贴上你要使用的代码保存,就可以去进行人物更换代码了。
图二下面我们了解一下代码里面对应的数值,如果想部分调整,也可以直接的通过改变数据达到目的。
[3Parts] ==========三庭scaleUp = 136 ====上庭scaleMiddle = 128 ====中庭scaleDown = 118 ====下庭===========基本脸型混合idFaceShape1 = 23 ====脸型idFaceShape2 = 23 ====脸型blendFaceShape = 50==============脸型scaleFaceH = 123 =====脸的水平比例调节scaleFaceV = 133 =====脸的上下比例调节idFaceTex = 5复制代码=====(注意这个地方人鱼族数值女人物为860-864,864无脸上花纹,男人物为856-859,859无脸上花纹其他职业为44-,如果其他人物代码改巫师和刺客上面去,要注意改动这个数值,以免成大白脸)=============法令idFalingSkin = 434idFalingTex = 436=============额头offsetForeheadH = 137 =====额头横移offsetForeheadV = 128 =====额头纵移offsetForeheadZ = 128 =====额头前后移动rotateForehead = 128 =====额头旋转scaleForehead = 128 ======额头比例缩放=============颧(quan)offsetYokeBoneH = 128 ====颧骨横移offsetYokeBoneV = 131 ====颧骨纵移offsetYokeBoneZ = 128 ====颧骨前后移动rotateYokeBone = 128 ====颧骨旋转scaleYokeBone = 128 ====颧骨比例缩放================颊offsetCheekH = 126 ====脸颊横移offsetCheekV = 123 ====脸颊纵移offsetCheekZ = 124 ====脸颊前后移动scaleCheek = 126 ====脸颊比例缩放================下巴offsetChainV = 124 ====下巴纵移offsetChainZ = 128 ====下巴前后移动rotateChain = 128 ====下巴旋转scaleChainH = 64 =====下巴左右缩放==================颚offsetJawH = 144 ====颚骨横移offsetJawV = 136 ====颚骨纵移offsetJawZ = 128 ====颚骨前后移动scaleJawSpecial = 128 ====颚骨特殊缩放scaleJawH = 104 ====颚骨左右缩放scaleJawV = 126 ====颚骨上下缩放================眼型idEyeBaseTex = 257 ====基本眼型idEyeHighTex = 569 ==== idEyeBallTex = 9 ====idEyeShape = 36 ====眼皮类型选择scaleEyeH = 108 ====右眼水平比例调节scaleEyeV = 255 ====右眼竖直比例调节rotateEye = 85 ====右眼旋转调节offsetEyeH = 0 ====右眼水平位移offsetEyeV = 0 ====右眼垂直位移offseteyeZ = 0 =====右眼前后位移scaleEyeBall = 255 ====右眼球缩放scaleEyeH2 = 0 ====左眼水平比例调节scaleEyeV2 = 0 ====左眼竖直比例调节rotateEye2 = 0 ====左眼旋转调节offsetEyeH2 = 0 ====左眼水平位移offsetEyeV2 = 0 ====左眼垂直位移offseteyeZ2 = 0 ====左眼前后位移scaleEyeBall2 = 0 ====左眼球缩放================眉型idBrowTex = 7 ==== 选择眉毛idBrowShape = 0 ====基本眉型scaleBrowH = 0 ====右眉水平比例调节scaleBrowV = 0 ====右眉垂直比例调节rotateBrow = 0 ====右眉旋转调节offsetBrowH = 0 ====右眉水平位移调节offsetBrowV = 0 ====右眉垂直位移调节offsetBrowZ = 0 ====右眉前后移动scaleBrowH2 = 0 ====左眉水平比例调节scaleBrowV2 = 0 ====左眉垂直比例调节rotateBrow2 = 0 ====左眉旋转调节offsetBrowH2 = 0 ====左眉水平位移调节offsetBrowV2 = 0 ====左眉垂直位移调节offsetBrowZ2 = 0 ====左眉前后移动==================鼻型idNoseTex = 2 ====贴图选择idNoseTipShape = 16 ====鼻头scaleNoseTipH = 133 ====鼻头水平比例调节scaleNoseTipV = 149 ====鼻头竖直比例调节scaleNoseTipZ = 128 ====鼻头前后比例调节offsetNoseTipV = 135 ====鼻头垂直位移调节idNoseBridgeShape = 15 ====鼻梁scaleBridgeTipH = 128 ====鼻梁左右比例调节offsetBridgeTipZ = 76 ====鼻梁前后移动] ====================嘴型idMouthUpLipLine = 89 ====上唇线idMouthMidLipLine = 86 ====唇沟idMouthDownLipLine =0 ====下唇线thickUpLip = 10 ====上唇厚度调节thickDownLip = 0 ====下唇厚度比例scaleMouthH = 0 ====左面嘴部水平比例scaleMouthH2 = 74 ====右面嘴部水平比例offsetMouthV = 10 ====嘴部整体垂直位移offsetMOuthZ = 0 ====嘴部整体沿Z轴位移idMouthTex = 0 ====基本唇型offsetCornerOfMouthSpecial = 10 ====左嘴角移动offsetCornerOfMouthSpecial2 = 0 ====右嘴角移动=======================耳型idEarShape = 22 ====基本耳性scaleEar = 125 ====耳朵的整体大小缩放调节offsetEarV = 147 ====耳朵的上下移动======================毛发idHairModel = 279 ====发型idHairTex = 424 ====发型纹理==================胡子idMoustacheTex = 0 ====小胡子idMoustacheSkin = 0 ====大胡子idGoateeTex = 0 ====胡子纹理======================化装colorHair = -789517 ====头发颜色color F ace = -2复制代码====脸部颜色(以前官方论坛的代码屏蔽了这个地方的r f a三个英文为**,需要手动改正,否则会黑脸。
完美国际人物代码带图

完美国际人物代码带图完美国际漂亮代码[3Parts]scaleUp = 133scaleMiddle = 101scaleDown = 64[BlendFace]idFaceShape1 = 66 idFaceShape2 = 66 blendFaceShape = 50 [Face]scaleFaceH = 108 scaleFaceV = 134 idFaceTex = 44[Faling] idFalingSkin = 433 idFalingTex = 437[Forehead] offsetForeheadH = 143 offsetForeheadV = 128 offsetForeheadZ = 134 rotateForehead = 128 scaleForehead = 128[YokeBone] offsetYokeBoneH = 116 offsetYokeBoneV = 192 offsetYokeBoneZ = 102 rotateYokeBone = 120 scaleYokeBone = 110[Cheek] offsetCheekH = 176 offsetCheekV = 128 offsetCheekZ = 115 scaleCheek = 115[Chain] offsetChainV = 128 offsetChainZ = 94 rotateChain = 172 scaleChainH = 64[Jaw]offsetJawH = 192 offsetJawV = 192 offsetJawZ = 128 scaleJawSpecial = 128scaleJawH = 128 scaleJawV = 137[Eye]idThirdEye = 0 idEyeBaseTex = 50 idEyeHighTex = 49 idEyeBallTex = 48 idEyeShape = 75 scaleEyeH = 150 scaleEyeV = 246 rotateEye = 117 offsetEyeH = 107 offsetEyeV = 100 offseteyeZ = 78 scaleEyeBall = 192 scaleEyeH2 = 150 scaleEyeV2 = 246 rotateEye2 = 117 offsetEyeH2 = 107 offsetEyeV2 = 100 offseteyeZ2 = 78 scaleEyeBall2 = 192[Brow]idBrowTex = 46 idBrowShape = 67 scaleBrowH = 91 scaleBrowV = 96 rotateBrow = 141 offsetBrowH = 166 offsetBrowV = 192 offsetBrowZ = 98 scaleBrowH2 = 91 scaleBrowV2 = 96 rotateBrow2 = 141 offsetBrowH2 = 166offsetBrowV2 = 192 offsetBrowZ2 = 98[Nose]idNoseTex = 41 idNoseTipShape = 58 scaleNoseTipH = 95 scaleNoseTipV = 126 scaleNoseTipZ = 139 offsetNoseTipV = 147 idNoseBridgeShape = 55 scaleBridgeTipH = 64 offsetBridgeTipZ = 192[Mouth]idMouthUpLipLine = 82 idMouthMidLipLine = 77 idMouthDownLipLine = 83 thickUpLip = 120thickDownLip = 134 scaleMouthH = 56offsetMouthV = 155 offsetMOuthZ = 128idMouthTex = 52 offsetCornerOfMouthSpecial = 123 scaleMouthH2 = 56 offsetCornerOfMouthSpecial2 = 123 [Ear]idEarShape = 59scaleEar = 128offsetEarV = 128[Hair]idHairModel = 877idHairTex = 887[Moustache]idMoustacheTex = 204 idMoustacheSkin = 186 idGoateeTex = 596[Color]colorHair = 16711680colorFace = -264209colorEye = -1720671colorBrow = -8627126 colorMouth = -1726303 colorEyeBall = 16252928 colorMoustache = -1[Body]bodyID = 0 colorBody = -264209 headScale = 115 upScale = 85 waistScale = 85 armWidth = 85 legWidth = 85 breastScale = 85[3Parts]scaleUp = 143 scaleMiddle = 96 scaleDown = 64[BlendFace] idFaceShape1 = 62 idFaceShape2 = 62 blendFaceShape = 50[Face]scaleFaceH = 91 scaleFaceV = 139 idFaceTex = 44[Faling] idFalingSkin = 433 idFalingTex = 437[Forehead] offsetForeheadH = 130offsetForeheadV = 98 offsetForeheadZ = 111 rotateForehead = 128 scaleForehead = 128[YokeBone] offsetYokeBoneH = 132 offsetYokeBoneV = 64 offsetYokeBoneZ = 151 rotateYokeBone = 105 scaleYokeBone = 152[Cheek] offsetCheekH = 192 offsetCheekV = 81 offsetCheekZ = 64 scaleCheek = 64[Chain] offsetChainV = 169 offsetChainZ = 116 rotateChain = 136 scaleChainH = 64[Jaw]offsetJawH = 192 offsetJawV = 185 offsetJawZ = 192 scaleJawSpecial = 96 scaleJawH = 192 scaleJawV = 192 [Eye]idThirdEye = 0 idEyeBaseTex = 50 idEyeHighTex = 49 idEyeBallTex = 48 idEyeShape = 72 scaleEyeH = 172 scaleEyeV = 248 rotateEye = 124 offsetEyeH = 122 offsetEyeV = 108 offseteyeZ = 118scaleEyeBall = 192 scaleEyeH2 = 172 scaleEyeV2 = 248 rotateEye2 = 124 offsetEyeH2 = 122 offsetEyeV2 = 108 offseteyeZ2 = 118 scaleEyeBall2 = 192[Brow]idBrowTex = 46 idBrowShape = 70 scaleBrowH = 65 scaleBrowV = 64 rotateBrow = 64 offsetBrowH = 155 offsetBrowV = 155 offsetBrowZ = 138 scaleBrowH2 = 65 scaleBrowV2 = 64 rotateBrow2 = 64 offsetBrowH2 = 155 offsetBrowV2 = 155 offsetBrowZ2 = 128[Nose]idNoseTex = 41 idNoseTipShape = 56 scaleNoseTipH = 64 scaleNoseTipV = 81 scaleNoseTipZ = 123 offsetNoseTipV = 170 idNoseBridgeShape = 55 scaleBridgeTipH = 64 offsetBridgeTipZ = 148[Mouth] idMouthUpLipLine = 80 idMouthMidLipLine = 77 idMouthDownLipLine = 83 thickUpLip = 106 thickDownLip = 100 scaleMouthH = 64 offsetMouthV = 192offsetMOuthZ = 118idMouthTex = 52 offsetCornerOfMouthSpecial = 132 scaleMouthH2 = 64 offsetCornerOfMouthSpecial2 = 132 [Ear]idEarShape = 59scaleEar = 166offsetEarV = 128[Hair]idHairModel = 1064idHairTex = 1049[Moustache]idMoustacheTex = 204 idMoustacheSkin = 186 idGoateeTex = 596[Color]colorHair = -1318974colorFace = -1colorEye = -1708593colorBrow = -6328746 colorMouth = 16758449 colorEyeBall = -15395563 colorMoustache = -1[Body]bodyID = 0colorBody = -1headScale = 110upScale = 110waistScale = 100armWidth = 110legWidth = 110breastScale = 100[3Parts]scaleUp = 133 scaleMiddle = 101 scaleDown = 64[BlendFace] idFaceShape1 = 62 idFaceShape2 = 62 blendFaceShape = 50[Face] scaleFaceH = 91scaleFaceV = 139 idFaceTex = 44[Faling] idFalingSkin = 433 idFalingTex = 437[Forehead] offsetForeheadH = 143 offsetForeheadV = 128 offsetForeheadZ = 134 rotateForehead = 128 scaleForehead = 128[YokeBone] offsetYokeBoneH = 116 offsetYokeBoneV = 192 offsetYokeBoneZ = 102 rotateYokeBone = 120 scaleYokeBone = 110[Cheek] offsetCheekH = 176 offsetCheekV = 128 offsetCheekZ = 115 scaleCheek = 115[Chain] offsetChainV = 128 offsetChainZ = 94 rotateChain = 172 scaleChainH = 64[Jaw]offsetJawH = 192 offsetJawV = 192 offsetJawZ = 128 scaleJawSpecial = 128 scaleJawH = 128 scaleJawV = 137 [Eye]idThirdEye = 0 idEyeBaseTex = 50idEyeHighTex = 49 idEyeBallTex = 48 idEyeShape = 75 scaleEyeH = 150 scaleEyeV = 246 rotateEye = 117 offsetEyeH = 107 offsetEyeV = 100 offseteyeZ = 78 scaleEyeBall = 192 scaleEyeH2 = 150 scaleEyeV2 = 246 rotateEye2 = 117 offsetEyeH2 = 107 offsetEyeV2 = 100 offseteyeZ2 = 78 scaleEyeBall2 = 192[Brow]idBrowTex = 46 idBrowShape = 67 scaleBrowH = 91 scaleBrowV = 96 rotateBrow = 141 offsetBrowH = 166 offsetBrowV = 192 offsetBrowZ = 98 scaleBrowH2 = 91 scaleBrowV2 = 96 rotateBrow2 = 141 offsetBrowH2 = 166 offsetBrowV2 = 192 offsetBrowZ2 = 98[Nose]idNoseTex = 41 idNoseTipShape = 58 scaleNoseTipH = 95 scaleNoseTipV = 126 scaleNoseTipZ = 139 offsetNoseTipV = 147 idNoseBridgeShape = 55 scaleBridgeTipH = 64 offsetBridgeTipZ = 192[Mouth]idMouthUpLipLine = 82 idMouthMidLipLine = 77 idMouthDownLipLine = 83 thickUpLip = 120thickDownLip = 134 scaleMouthH = 64offsetMouthV = 155 offsetMOuthZ = 128idMouthTex = 52 offsetCornerOfMouthSpecial = 123 scaleMouthH2 = 64 offsetCornerOfMouthSpecial2 = 123 [Ear]idEarShape = 59scaleEar = 128offsetEarV = 128[Hair]idHairModel = 877idHairTex = 887[Moustache]idMoustacheTex = 206 idMoustacheSkin = 186 idGoateeTex = 596[Color]colorHair = -15132391colorFace = -1colorEye = -1720671colorBrow = -8627126 colorMouth = -1726303 colorEyeBall = -15132391 colorMoustache = -15724528[Body]bodyID = 0colorBody = -1headScale = 115upScale = 110waistScale = 100armWidth = 110 legWidth = 110 breastScale = 100[3Parts]scaleUp = 118 scaleMiddle = 107 scaleDown = 117[BlendFace] idFaceShape1 = 66 idFaceShape2 = 66 blendFaceShape = 50[Face]scaleFaceH = 126 scaleFaceV = 136 idFaceTex = 44[Faling] idFalingSkin = 433 idFalingTex = 437[Forehead] offsetForeheadH = 132 offsetForeheadV = 128 offsetForeheadZ = 134 rotateForehead = 128 scaleForehead = 128[YokeBone] offsetYokeBoneH = 105 offsetYokeBoneV = 113 offsetYokeBoneZ = 102rotateYokeBone = 128 scaleYokeBone = 128[Cheek] offsetCheekH = 123 offsetCheekV = 128 offsetCheekZ = 118 scaleCheek = 128[Chain] offsetChainV = 128 offsetChainZ = 94 rotateChain = 128 scaleChainH = 80[Jaw]offsetJawH = 161 offsetJawV = 128 offsetJawZ = 128 scaleJawSpecial = 128 scaleJawH = 128 scaleJawV = 128 [Eye] idEyeBaseTex = 50 idEyeHighTex = 49 idEyeBallTex = 48 idEyeShape = 73 scaleEyeH = 165 scaleEyeV = 182 rotateEye = 128 offsetEyeH = 128 offsetEyeV = 128 offseteyeZ = 128scaleEyeBall = 134 scaleEyeH2 = 165 scaleEyeV2 = 182 rotateEye2 = 128 offsetEyeH2 = 128 offsetEyeV2 = 128 offseteyeZ2 = 128 scaleEyeBall2 = 134[Brow]idBrowTex = 46idBrowShape = 355scaleBrowH = 111scaleBrowV = 86rotateBrow = 128offsetBrowH = 128offsetBrowV = 128offsetBrowZ = 161scaleBrowH2 = 111scaleBrowV2 = 86rotateBrow2 = 128offsetBrowH2 = 128 offsetBrowV2 = 128offsetBrowZ2 = 161[Nose]idNoseTex = 41 idNoseTipShape = 58 scaleNoseTipH = 118 scaleNoseTipV = 124 scaleNoseTipZ = 140 offsetNoseTipV = 106 idNoseBridgeShape = 55 scaleBridgeTipH = 128 offsetBridgeTipZ = 139[Mouth]idMouthUpLipLine = 80 idMouthMidLipLine = 77 idMouthDownLipLine = 83 thickUpLip = 108thickDownLip = 101 scaleMouthH = 81scaleMouthH2 = 81 offsetMouthV = 115 offsetMOuthZ = 128idMouthTex = 52 offsetCornerOfMouthSpecial = 128 offsetCornerOfMouthSpecial2 = 128[Ear]idEarShape = 59scaleEar = 128offsetEarV = 128[Hair]idHairModel = 534 idHairTex = 313[Moustache] idMoustacheTex = 204 idMoustacheSkin = 186 idGoateeTex = 317[Color]colorHair = -986895 colorFace = -258 colorEye = -2829100 colorBrow = -856855 colorMouth = -1990006 colorEyeBall = -11895158 colorMoustache = -1[Body]bodyID = 0colorBody = -258 headScale = 128 upScale = 115 waistScale = 112 armWidth = 119 legWidth = 113 breastScale = 128[3Parts]scaleUp = 125 scaleMiddle = 94 scaleDown = 79 [BlendFace] idFaceShape1 = 117 idFaceShape2 = 117blendFaceShape = 50 [Face]scaleFaceH = 192 scaleFaceV = 151 idFaceTex = 44 [Faling] idFalingSkin = 4633 idFalingTex = 13 [Forehead] offsetForeheadH = 192 offsetForeheadV = 140 offsetForeheadZ = 192 rotateForehead = 78 scaleForehead = 64 [YokeBone] offsetYokeBoneH = 64 offsetYokeBoneV = 160 offsetYokeBoneZ = 112 rotateYokeBone = 192 scaleYokeBone = 64 [Cheek] offsetCheekH = 64 offsetCheekV = 129 offsetCheekZ = 64 scaleCheek = 192 [Chain]offsetChainV = 192 offsetChainZ = 180 rotateChain = 192 scaleChainH = 64 [Jaw]offsetJawH = 64 offsetJawV = 64 offsetJawZ = 64 scaleJawSpecial = 64 scaleJawH = 192 scaleJawV = 64 [Eye] idEyeBaseTex = 51 idEyeHighTex = 48 idEyeBallTex = 48 idEyeShape = 76 scaleEyeH = 200 scaleEyeV = 255rotateEye = 10 offsetEyeH = 125 offsetEyeV = 110 offseteyeZ = 129 scaleEyeBall = 250 scaleEyeH2 = 200 scaleEyeV2 = 255rotateEye2 = 10 offsetEyeH2 = 125 offsetEyeV2 = 110 offseteyeZ2 = 129 scaleEyeBall2 = 250 [Brow]idBrowTex = 46 idBrowShape = 355 scaleBrowH = 192 scaleBrowV = 64 rotateBrow = 64 offsetBrowH = 154 offsetBrowV = 125 offsetBrowZ = 161 scaleBrowH2 = 192 scaleBrowV2 = 64 rotateBrow2 = 64 offsetBrowH2 = 154 offsetBrowV2 = 125 offsetBrowZ2 = 161 [Nose]idNoseTex = 41 idNoseTipShape = 58 scaleNoseTipH = 118 scaleNoseTipV = 124 scaleNoseTipZ = 140 offsetNoseTipV = 106 idNoseBridgeShape = 55 scaleBridgeTipH = 128 offsetBridgeTipZ = 139 [Mouth] idMouthUpLipLine = 80 idMouthMidLipLine = 77 idMouthDownLipLine = 83 thickUpLip = 108 thickDownLip = 101 scaleMouthH = 81。
完美国际代码库

完美国际代码库打开游戏目录(安装路径大家应该还记得把)实在不知道可以点钟桌面完美游戏图标单击右键里属性看路径选项即可知道打开\ element \ userdata \ character \ customize 文件夹会看到以下文件夹00文件夹(男武侠)01文件夹(女武侠)10文件夹(男法师)11文件夹(女法师)20文件夹(男魅灵)21文件夹(女魅灵)===小道消息听来地40文件夹(妖兽)31文件夹(妖精)50文件夹(男僧侣)51文件夹(女僧侣)===小道消息听来地60文件夹(男羽芒)61文件夹(女羽芒)70文件夹(男羽灵)71文件夹(女羽灵)男性为偶数、女性为奇数你是男MG 就应该是60文件夹打开60文件夹新建一个TXT文件就是文本文档(将我后面的代码复制进去.)然后将文本文档的格式变成 .ini 格式会问你是否..的..点是...然后进入游戏买一个易容卷轴去易容师处进行易容服务..在屏幕左上方会出现一个框框里面有你之前设置的代码点一下.然后修改下脸部颜色就好了...推荐代码[3Parts]scaleUp = 123scaleMiddle = 113scaleDown = 125[BlendFace]idFaceShape1 = 62idFaceShape2 = 62blendFaceShape = 50[Face]scaleFaceH = 132scaleFaceV = 136idFaceTex = 44[Faling]idFalingSkin = 433 idFalingTex = 437[Forehead] offsetForeheadH = 107 offsetForeheadV = 121 offsetForeheadZ = 163 rotateForehead = 145 scaleForehead = 192[YokeBone] offsetYokeBoneH = 129 offsetYokeBoneV = 113 offsetYokeBoneZ = 64 rotateYokeBone = 128 scaleYokeBone = 128[Cheek] offsetCheekH = 140 offsetCheekV = 128 offsetCheekZ = 118 scaleCheek = 128[Chain]offsetChainV = 134 offsetChainZ = 64 rotateChain = 155 scaleChainH = 92[Jaw]offsetJawH = 176 offsetJawV = 161 offsetJawZ = 128 scaleJawSpecial = 128scaleJawH = 128 scaleJawV = 128[Eye] idEyeBaseTex = 50 idEyeHighTex = 49 idEyeBallTex = 48 idEyeShape = 71 scaleEyeH = 169 scaleEyeV = 250 rotateEye = 133 offsetEyeH = 130 offsetEyeV = 122 offseteyeZ = 91 scaleEyeBall = 192 scaleEyeH2 = 169 scaleEyeV2 = 250 rotateEye2 = 133 offsetEyeH2 = 130 offsetEyeV2 = 122 offseteyeZ2 = 91 scaleEyeBall2 = 192[Brow]idBrowTex = 46 idBrowShape = 355 scaleBrowH = 86 scaleBrowV = 93 rotateBrow = 133 offsetBrowH = 140 offsetBrowV = 126 offsetBrowZ = 115 scaleBrowH2 = 86 scaleBrowV2 = 93 rotateBrow2 = 133 offsetBrowH2 = 140 offsetBrowV2 = 126offsetBrowZ2 = 115[Nose]idNoseTex = 39idNoseTipShape = 58 scaleNoseTipH = 87 scaleNoseTipV = 83 scaleNoseTipZ = 153 offsetNoseTipV = 102 idNoseBridgeShape = 57 scaleBridgeTipH = 103 offsetBridgeTipZ = 136[Mouth]idMouthUpLipLine = 80 idMouthMidLipLine = 77 idMouthDownLipLine = 83 thickUpLip = 80thickDownLip = 98scaleMouthH = 68offsetMouthV = 115offsetMOuthZ = 128idMouthTex = 52 offsetCornerOfMouthSpecial = 124 scaleMouthH2 = 68 offsetCornerOfMouthSpecial2 = 124 [Ear]idEarShape = 60scaleEar = 111offsetEarV = 128[Hair]idHairModel = 264idHairTex = 313[Moustache]idMoustacheTex = 204 idMoustacheSkin = 186 idGoateeTex= 596[Color]colorHair = -855318 colorFace = -1colorEye = -855318 colorBrow = -15593199 colorMouth = -1794907 colorEyeBall = -15658735 colorMoustache = -1 [Body]bodyID = 2colorBody = -1 headScale = 120 upScale = 90 waistScale = 90 armWidth = 90legWidth = 90。
非常漂亮的5款完美国际羽灵代码

非常漂亮的5款完美国际羽灵代码第一款[3Parts]scaleUp = 162scaleMiddle = 12scaleDown = 80[BlendFace]idFaceShape1 = 23idFaceShape2 = 23blendFaceShape = 50[Face]scaleFaceH = 161scaleFaceV = 133idFaceTex = 5[Faling]idFalingSkin = 434idFalingTex = 436[Forehead]offsetForeheadH = 121offsetForeheadV = 114offsetForeheadZ = 156rotateForehead = 128scaleForehead = 128[Y okeBone]offsetY okeBoneH = 188offsetY okeBoneV = 102offsetY okeBoneZ = 128rotateY okeBone = 128scaleY okeBone = 128[Cheek]offsetCheekH = 175offsetCheekV = 108offsetCheekZ = 137scaleCheek = 140[Chain] offsetChainV = 168 offsetChainZ = 28 rotateChain = 130 scaleChainH = 108[Jaw]offsetJawH = 172 offsetJawV = 143 offsetJawZ = 128 scaleJawSpecial = 128 scaleJawH = 128 scaleJawV = 128[Eye] idEyeBaseTex = 331 idEyeHighTex = 572 idEyeBallTex = 9 idEyeShape = 33 scaleEyeH = 110 scaleEyeV = 255 rotateEye = 110 offsetEyeH = 128 offsetEyeV = 109 offseteyeZ = 93 scaleEyeBall = 230 scaleEyeH2 = 110 scaleEyeV2 = 255 rotateEye2 = 110 offsetEyeH2 = 128 offsetEyeV2 = 109 offseteyeZ2 = 93 scaleEyeBall2 = 230[Brow]idBrowTex = 7 idBrowShape = 352 scaleBrowH = 119 scaleBrowV = 100 rotateBrow = 86 offsetBrowH = 150 offsetBrowV = 220 offsetBrowZ = 86 scaleBrowH2 = 119scaleBrowV2 = 100rotateBrow2 = 86offsetBrowH2 = 150 offsetBrowV2 = 220offsetBrowZ2 = 86[Nose]idNoseTex = 3idNoseTipShape = 16 scaleNoseTipH = 55 scaleNoseTipV = 93 scaleNoseTipZ = 90 offsetNoseTipV = 148 idNoseBridgeShape = 17 scaleBridgeTipH = 79 offsetBridgeTipZ = 128[Mouth]idMouthUpLipLine = 91 idMouthMidLipLine = 88 idMouthDownLipLine = 93 thickUpLip = 73thickDownLip = 92 scaleMouthH = 24offsetMouthV = 171 offsetMOuthZ = 103idMouthTex = 14 offsetCornerOfMouthSpecial = 128 scaleMouthH2 = 24 offsetCornerOfMouthSpecial2 = 128[Ear]idEarShape = 21scaleEar = 128offsetEarV = 165[Hair]idHairModel = 973idHairTex = 969[Moustache]idMoustacheTex = 0 idMoustacheSkin = 0 idGoateeTex = 0[Color]colorHair = -1 colorFace = -1colorEye = -14540253 colorBrow = -6584747 colorMouth = 16758449 colorEyeBall = -15527149 colorMoustache = -1[Body]bodyID = 1colorBody = -1 headScale = 112 upScale = 70 waistScale = 70 armWidth = 67 legWidth = 70 breastScale = 84第二款[3Parts]scaleUp = 162 scaleMiddle = 12 scaleDown = 80[BlendFace] idFaceShape1 = 23 idFaceShape2 = 23 blendFaceShape = 50[Face]scaleFaceH = 161 scaleFaceV = 133 idFaceTex = 5[Faling] idFalingSkin = 434 idFalingTex = 436[Forehead] offsetForeheadH = 121 offsetForeheadV = 114 offsetForeheadZ = 156 rotateForehead = 128 scaleForehead = 128[Y okeBone]offsetY okeBoneH = 188 offsetY okeBoneV = 102 offsetY okeBoneZ = 128 rotateY okeBone = 128 scaleY okeBone = 128[Cheek] offsetCheekH = 175 offsetCheekV = 108 offsetCheekZ = 137 scaleCheek = 140[Chain] offsetChainV = 168 offsetChainZ = 28 rotateChain = 130 scaleChainH = 108[Jaw]offsetJawH = 172 offsetJawV = 143 offsetJawZ = 128 scaleJawSpecial = 128 scaleJawH = 128 scaleJawV = 128[Eye] idEyeBaseTex = 331 idEyeHighTex = 572 idEyeBallTex = 9 idEyeShape = 33 scaleEyeH = 110 scaleEyeV = 255 rotateEye = 110 offsetEyeH = 128 offsetEyeV = 109 offseteyeZ = 93 scaleEyeBall = 230 scaleEyeH2 = 110 scaleEyeV2 = 255 rotateEye2 = 110 offsetEyeH2 = 128 offsetEyeV2 = 109 offseteyeZ2 = 93 scaleEyeBall2 = 230[Brow]idBrowTex = 7 idBrowShape = 352 scaleBrowH = 119 scaleBrowV = 100 rotateBrow = 86 offsetBrowH = 150 offsetBrowV = 220 offsetBrowZ = 86 scaleBrowH2 = 119scaleBrowV2 = 100rotateBrow2 = 86offsetBrowH2 = 150 offsetBrowV2 = 220offsetBrowZ2 = 86[Nose]idNoseTex = 3idNoseTipShape = 16 scaleNoseTipH = 55 scaleNoseTipV = 93 scaleNoseTipZ = 90 offsetNoseTipV = 148 idNoseBridgeShape = 17 scaleBridgeTipH = 79 offsetBridgeTipZ = 128[Mouth]idMouthUpLipLine = 91 idMouthMidLipLine = 88 idMouthDownLipLine = 93 thickUpLip = 73thickDownLip = 92 scaleMouthH = 24offsetMouthV = 171 offsetMOuthZ = 103idMouthTex = 14 offsetCornerOfMouthSpecial = 128 scaleMouthH2 = 24 offsetCornerOfMouthSpecial2 = 128[Ear]idEarShape = 21scaleEar = 128offsetEarV = 165[Hair]idHairModel = 942idHairTex = 952[Moustache]idMoustacheTex = 0 idMoustacheSkin = 0 idGoateeTex = 0[Color]colorHair = -1 colorFace = -1colorEye = -14540253 colorBrow = -6584747 colorMouth = 16758449 colorEyeBall = -15527149 colorMoustache = -1[Body]bodyID = 1colorBody = -1 headScale = 112 upScale = 70 waistScale = 70 armWidth = 67 legWidth = 70 breastScale = 84第三款[3Parts]scaleUp = 255 scaleMiddle = 0 scaleDown = 103[BlendFace] idFaceShape1 = 25 idFaceShape2 = 25 blendFaceShape = 50[Face]scaleFaceH = 130 scaleFaceV = 100 idFaceTex = 5[Faling] idFalingSkin = 434 idFalingTex = 436[Forehead] offsetForeheadH = 130 offsetForeheadV = 30 offsetForeheadZ = 130 rotateForehead = 118 scaleForehead = 255[Y okeBone]offsetY okeBoneH = 231 offsetY okeBoneV = 108 offsetY okeBoneZ = 90 rotateY okeBone = 140 scaleY okeBone = 128[Cheek] offsetCheekH = 197 offsetCheekV = 150 offsetCheekZ = 136 scaleCheek = 117[Chain] offsetChainV = 175 offsetChainZ = 0 rotateChain = 137 scaleChainH = 83[Jaw]offsetJawH = 192 offsetJawV = 164 offsetJawZ = 83 scaleJawSpecial = 108 scaleJawH = 150 scaleJawV = 127[Eye]idThirdEye = 0 idEyeBaseTex = 330 idEyeHighTex = 572 idEyeBallTex = 1117 idEyeShape = 33 scaleEyeH = 137 scaleEyeV = 255 rotateEye = 126 offsetEyeH = 119 offsetEyeV = 134 offseteyeZ = 64 scaleEyeBall = 255 scaleEyeH2 = 137 scaleEyeV2 = 255 rotateEye2 = 126 offsetEyeH2 = 119 offsetEyeV2 = 134 offseteyeZ2 = 64 scaleEyeBall2 = 255[Brow]idBrowTex = 7 idBrowShape = 31 scaleBrowH = 90 scaleBrowV = 129 rotateBrow = 73 offsetBrowH = 180 offsetBrowV = 255 offsetBrowZ = 65scaleBrowH2 = 90scaleBrowV2 = 129rotateBrow2 = 73offsetBrowH2 = 180 offsetBrowV2 = 255 offsetBrowZ2 = 65[Nose]idNoseTex = 4 idNoseTipShape = 16 scaleNoseTipH = 50 scaleNoseTipV = 98 scaleNoseTipZ = 85 offsetNoseTipV = 178 idNoseBridgeShape = 15 scaleBridgeTipH = 75 offsetBridgeTipZ = 96[Mouth]idMouthUpLipLine = 89 idMouthMidLipLine = 86 idMouthDownLipLine = 93 thickUpLip = 57thickDownLip = 100 scaleMouthH = 17offsetMouthV = 216 offsetMOuthZ = 91idMouthTex = 14 offsetCornerOfMouthSpecial = 118 scaleMouthH2 = 17 offsetCornerOfMouthSpecial2 = 118[Ear]idEarShape = 22scaleEar = 128offsetEarV = 128[Hair]idHairModel = 511idHairTex = 311[Moustache]idMoustacheTex = 0 idMoustacheSkin = 0idGoateeTex = 0[Color]colorHair = -1321280 colorFace = -1 colorEye = -15329770 colorBrow = 16770273 colorMouth = 16758464 colorEyeBall = 0 colorMoustache = 0[Body]bodyID = 0 colorBody = -1 headScale = 125 upScale = 82 waistScale = 81 armWidth = 86 legWidth = 88 breastScale = 97第四款[3Parts]scaleUp = 255 scaleMiddle = 0 scaleDown = 103[BlendFace] idFaceShape1 = 25 idFaceShape2 = 25 blendFaceShape = 50[Face]scaleFaceH = 119 scaleFaceV = 100 idFaceTex = 5[Faling] idFalingSkin = 434 idFalingTex = 436[Forehead] offsetForeheadH = 130 offsetForeheadV = 30 offsetForeheadZ = 130 rotateForehead = 118 scaleForehead = 255[Y okeBone]offsetY okeBoneH = 231 offsetY okeBoneV = 108 offsetY okeBoneZ = 90 rotateY okeBone = 140 scaleY okeBone = 128[Cheek] offsetCheekH = 197 offsetCheekV = 150 offsetCheekZ = 136 scaleCheek = 117[Chain] offsetChainV = 175 offsetChainZ = 0 rotateChain = 137 scaleChainH = 83[Jaw]offsetJawH = 192 offsetJawV = 164 offsetJawZ = 83 scaleJawSpecial = 108 scaleJawH = 150 scaleJawV = 127[Eye]idThirdEye = 0 idEyeBaseTex = 330 idEyeHighTex = 574 idEyeBallTex = 1117 idEyeShape = 33 scaleEyeH = 117 scaleEyeV = 255 rotateEye = 126 offsetEyeH = 114 offsetEyeV = 134 offseteyeZ = 64 scaleEyeBall = 255 scaleEyeH2 = 117 scaleEyeV2 = 255 rotateEye2 = 126 offsetEyeH2 = 114 offsetEyeV2 = 134 offseteyeZ2 = 64 scaleEyeBall2 = 255[Brow]idBrowTex = 7 idBrowShape = 31 scaleBrowH = 90 scaleBrowV = 129 rotateBrow = 73 offsetBrowH = 180 offsetBrowV = 255 offsetBrowZ = 65scaleBrowH2 = 90scaleBrowV2 = 129rotateBrow2 = 73offsetBrowH2 = 180 offsetBrowV2 = 255 offsetBrowZ2 = 65[Nose]idNoseTex = 4 idNoseTipShape = 16 scaleNoseTipH = 66 scaleNoseTipV = 116 scaleNoseTipZ = 85 offsetNoseTipV = 178 idNoseBridgeShape = 15 scaleBridgeTipH = 75 offsetBridgeTipZ = 96[Mouth]idMouthUpLipLine = 89 idMouthMidLipLine = 86 idMouthDownLipLine = 93 thickUpLip = 22thickDownLip = 103 scaleMouthH = 0offsetMouthV = 238 offsetMOuthZ = 103idMouthTex = 14 offsetCornerOfMouthSpecial = 116 scaleMouthH2 = 0 offsetCornerOfMouthSpecial2 = 116[Ear]idEarShape = 21scaleEar = 128offsetEarV = 128[Hair]idHairModel = 511idHairTex = 311[Moustache]idMoustacheTex = 0 idMoustacheSkin = 0idGoateeTex = 0[Color]colorHair = -1321280 colorFace = -1 colorEye = -15329770 colorBrow = 16770273 colorMouth = 16758464 colorEyeBall = 0 colorMoustache = 0[Body]bodyID = 0 colorBody = -1 headScale = 125 upScale = 82 waistScale = 81 armWidth = 86 legWidth = 88 breastScale = 97第五款[3Parts]scaleUp = 236 scaleMiddle = 0 scaleDown = 50[BlendFace] idFaceShape1 = 23 idFaceShape2 = 23 blendFaceShape = 50[Face]scaleFaceH = 134 scaleFaceV = 105 idFaceTex = 5[Faling] idFalingSkin = 434 idFalingTex = 436[Forehead] offsetForeheadH = 95 offsetForeheadV = 6 offsetForeheadZ = 117 rotateForehead = 111 scaleForehead = 178[Y okeBone]offsetY okeBoneH = 153 offsetY okeBoneV = 86 offsetY okeBoneZ = 70 rotateY okeBone = 147 scaleY okeBone = 193[Cheek] offsetCheekH = 224 offsetCheekV = 96 offsetCheekZ = 98 scaleCheek = 64[Chain] offsetChainV = 166 offsetChainZ = 60 rotateChain = 114 scaleChainH = 47[Jaw]offsetJawH = 173 offsetJawV = 217 offsetJawZ = 105 scaleJawSpecial = 172 scaleJawH = 181 scaleJawV = 153[Eye] idEyeBaseTex = 450 idEyeHighTex = 571 idEyeBallTex = 1117 idEyeShape = 33 scaleEyeH = 128 scaleEyeV = 255 rotateEye = 128 offsetEyeH = 123 offsetEyeV = 120 offseteyeZ = 48 scaleEyeBall = 255 scaleEyeH2 = 128 scaleEyeV2 = 255 rotateEye2 = 128 offsetEyeH2 = 123 offsetEyeV2 = 120 offseteyeZ2 = 48 scaleEyeBall2 = 255[Brow]idBrowTex = 7 idBrowShape = 30 scaleBrowH = 124 scaleBrowV = 75 rotateBrow = 96 offsetBrowH = 148 offsetBrowV = 255 offsetBrowZ = 128 scaleBrowH2 = 124scaleBrowV2 = 75rotateBrow2 = 96offsetBrowH2 = 148 offsetBrowV2 = 255offsetBrowZ2 = 128[Nose]idNoseTex = 3idNoseTipShape = 16 scaleNoseTipH = 22 scaleNoseTipV = 63 scaleNoseTipZ = 90 offsetNoseTipV = 220 idNoseBridgeShape = 15 scaleBridgeTipH = 31 offsetBridgeTipZ = 147[Mouth]idMouthUpLipLine = 91 idMouthMidLipLine = 87 idMouthDownLipLine = 93 thickUpLip = 24thickDownLip = 79 scaleMouthH = 1offsetMouthV = 230 offsetMOuthZ = 89idMouthTex = 14 offsetCornerOfMouthSpecial = 120 scaleMouthH2 = 1 offsetCornerOfMouthSpecial2 = 120[Ear]idEarShape = 22scaleEar = 198offsetEarV = 190[Hair]idHairModel = 511idHairTex = 311[Moustache]idMoustacheTex = 0 idMoustacheSkin = 0 idGoateeTex = 0[Color]colorHair = -1323840 colorFace = -1colorEye = -15395310 colorBrow = -2917316 colorMouth = 16758464 colorEyeBall = -14672097 colorMoustache = -1[Body]bodyID = 1colorBody = -1 headScale = 115 upScale = 70 waistScale = 70 armWidth = 70 legWidth = 70 breastScale = 75。