奇迹MUsep物品代码

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奇迹MU武器和装备目录(0(2)

奇迹MU武器和装备目录(0(2)

奇迹MU武器和装备目录(0(2)奇迹MU ~装备表:剑士:皮装、青铜装、翡翠装、黄金装、白金装、龙王装、暴风装、黑龙王装勇气装(380)、泰坦装(380)魔法师:革装、骷髅装、魔王装、幻月装、传说装、冥王装(380)弓箭手:藤装、天蚕装、风之装、精灵装、女神装、碧影装、灵光装(380)、恐惧装(380)骑士:黑凤凰装、龙炎装、暗黑斗神装(380最强)魔导师:火麒麟装、黑炎装、法魂玄灵装(380最强)圣射手:圣灵装、红羽装、紫灵装(380最强)魔剑士:亚特兰蒂斯装、烈火装、奔雷装、魔神装、破灭装(380)、巨石装(380)、天魔斗神装(380最强)圣导士:圣元装、圣魂装、神圣装、圣光装、至尊装、霸王装(380)、宙斯装(380最强)武器表:魔剑士:烈火巨刃、天雷剑、魔神剑、奔雷剑(2D最强)、双子之剑(380)、傲天魔剑(380最强)圣导士:战斗权杖、圣剑权杖、征服权杖、王者权杖、圣光权杖、至尊权杖(2D最强)、独裁权杖(380)、至尊天使权杖(380最强)圣射手:精灵之槌、圣灵之弓、圣者之弩、追月神弓、碧影魔弓、红羽神弓(2D最强)、巨毒之齿(380)、神羽之弓(380)、紫焰之弓(380最强)魔导师:麒麟之杖、幻月雷杖、昆顿之杖(2D最强)、魔炼之杖(380)、死神之杖(380最强)骑士:青龙刀、屠龙刀、暴风巨齿(2D最强);断月之光(2D 最强)、杀戳之剑(380)、虚伪之剑(380)龙骨巨晶剑(380最强)弓箭手:短弓、长弓、精灵之弓、巴特之弓、黄金之虎、银翼之弓、蓝翔弓、玛雅神弓(1D最强)、大天使之弓;石弩、巨人弩、黄金弩、火神弩、诱惑之弩、温蒂拿(1D最强)魔法师:骷髅杖、传说之杖、复活之杖(1D单最强);毒蛇杖、天使杖、闪电杖、戈登之杖、毁灭之杖、玛雅雷杖(1D双最强)、大天使之杖剑士:短斧、手斧、双刃斧、飞翔斧、斗神之斧、末日之斧、水晶流星、玛雅龙斧(1D最强);战矛、巴特之矛、鹤嘴矛、斧刃枪、双刃矛(1D最强);石槌、流星槌、白金之槌、破坏之槌(1D最强);帝王镰刀、死神镰刀(1D最强);东洋刀、暗杀者(1D最强);短剑、波刃剑、巨蛇魔剑、拉丁剑、值月剑、西洋剑、极光剑、真红之剑、雷神之剑、破坏之剑(1D单最强),大天使之剑;背叛者、天行者、黑武士、玄冰剑、太阳之剑、帝王之剑(1D双最强);多用武器:死神镰刀:剑士、魔剑士、弓箭手、圣导士短剑:剑士、魔剑士、弓箭手、圣导士园盾:剑士、魔剑士、魔法师、圣导士盾牌:剑士:战士之盾、钢铁之盾、远古之盾、布朗司、失落之盾、火龙王之盾(1D最强)魔法师:骷髅之盾、传说之盾(1D最强)弓箭手:精灵之盾魔剑士:战士之盾、钢铁之盾、远古之盾、布朗司、失落之盾、火龙王之盾、骷髅之盾、传说之盾、火蛇之盾(380最强)骑士:荣誉之盾(380)魔导师:亡魂之盾(380)圣射手:寒冰之盾(380)地方:勇者大陆、仙踪林、幻术园、冰风谷、地下城、亚特兰蒂斯、失落之塔、死亡沙漠、天空之城、竞技场、恶魔广场、血色城堡、赤色要塞、罗兰峡谷、狼魂要塞、幽暗森林、坎特鲁废墟、坎特鲁遗迹、冰霜之城、卡利玛神庙、幻影寺院、安宁池;武器技能:地裂斩、旋风斩、升龙斩、牙刷刺、天地十字斩、多重箭、天雷闪、冲击波;攻击:橙色:普通攻击粉红色:发射攻击蓝色:幸运攻击浅色:武器损坏绿色:卓越攻击 MISS:攻击无效奇迹MU 之前骑士:黑凤凰屠龙刀魔导师:火麒麟麒麟之仗圣射手:圣灵圣灵之弓圣者弩弓魔剑士:奔雷奔雷剑奇迹MU骑士:龙炎断月之光青龙刀魔导师:黑炎昆顿之仗圣射手:红羽红羽神弓追月神弩魔剑士:魔神魔神剑圣导师:至尊至尊权仗奇迹MU骑士:暗黑斗神龙骨巨晶剑(暴风锯齿)魔导师:法魂玄灵死神之仗(幻月雷仗)圣射手:紫灵紫焰之弓(碧影魔弓)魔剑士:天魔斗神傲天魔剑(烈火巨刃)圣导师:宙斯至尊天使之仗(圣光权仗)奇迹MU剑士(骑士):勇气泰坦(杀戳之剑)(虚伪之剑)(荣誉之盾)魔法师(魔导师):冥王(魔炼之仗)(亡魂之盾)弓箭手(圣射手):灵光恐惧(巨毒之齿)(神羽之弓)(寒冰之盾)魔剑士:破灭巨石双子之剑火蛇之盾圣导士:霸王独裁权仗奇迹MU剑士:暴风魔法师:幻月弓箭手:碧影魔剑士:烈火圣导士:圣光。

装备代码

装备代码
10914 55粉 无名战士之甲(轻)
11308 传承控魂女神的纹刚胸甲
11307 守护者的意志之衣
19300 守护者的意志之衣
11288 (旧) 承天迫击战甲
其他:
旧 杀戮护肩 15280
旧 伏虎胫甲 13288
旧 盖天长靴 19283
*****************套装系列*******************
27711 西岚的武士刀 50橙太刀 猛龙段空斩 斩数+4
27712 屠戮之刃 55橙太刀 5%敌人出血状态 对出血状态的敌人伤害+30%
27713 十字斩-者 45橙太刀 3%几率减敌人30%血
27715 十字斩刀-斗 三段斩第三击出现爆炸
27716 十字斩刀-闪 一些技能攻击力加40%
*************衣服收集整理**************
10110 找-------- 中间有很多自己找吧
10142 55粉 戮蛊的皮残片 (皮甲)
10876 星临胸甲 轻甲
10882 传承: 神圣的首页女神兽骨胸甲 轻甲
10883 传承:生命女神的软陶胸甲 轻甲
10887 邪龙的脊骨胸甲 轻甲
31693邪龙的死神之弩
32004潜龙魅影
32006天之枪-阿帕拉
32308碎空魔炎
32309遗忘男爵
31672幽灵手弩
泰拉石手镯 22109
新月散射只腕式弹夹 22111
刹秦的三龙手镯 222110
贤者的智慧手镯 22115
敏者的荣誉手镯 22116
强者的霸气手镯 22117
守护者的意志手镯 22118

奇迹全装备美化BMD文件对应

奇迹全装备美化BMD文件对应

奇迹全装备美化BMD文件对应agnecklace.bmd=紫金项链Antidote01.bmd=解毒剂Arrows01.bmd=弩箭Arrows02.bmd=弓箭Axe01.bmd=短斧Axe02.bmd=手斧Axe03.bmd=双刃斧Axe04.bmd=飞翔斧Axe05.bmd=精灵之斧Axe06.bmd=战士之斧Axe07.bmd=斗士之斧Axe08.bmd=斗神之斧Axe09.bmd=末日之斧Bead.bmd=透明技能石头Beer01.bmd=酒Beer02.bmd=神秘珠子blue01.bmd=蓝色宝箱Book01.bmd---Book19.bmd=法师技能书Book_of_Neil.bmd=地狱审判者之契约Book_of_Rargle.bmd=幽灵兽之契约Book_of_Sahamutt.bmd=麒麟兽之契约Bow01.bmd=短弓Bow02.bmd=长弓Bow03.bmd=精灵之弓Bow04.bmd=巴特之弓Bow05.bmd=黄金之虎Bow06.bmd=银翼之弓Bow07.bmd=玛雅神弓Bow18.bmd=圣灵之弓Bow19.bmd=大天使之弩Bow20.bmd=红鱼之弓Bow_24.bmd=讽刺之弓bubsa.bmd=幻月雷杖ConChip00.bmd=奇迹通宝condolstone.bmd=神鹰火种condolwing.bmd=神鹰之羽Covenant.bmd=召唤佣兵CrossBow01.bmd=石弩CrossBow02.bmd=黄金石弩CrossBow03.bmd=火神弩CrossBow04.bmd=巨人弩CrossBow05.bmd=诱惑之弩CrossBow06.bmd=蓝翎弩CrossBow07.bmd=温蒂妮CrossBow17.bmd=圣者之弩CrossBow20.bmd=追月神弩CW_Bow.bmd=碧影魔弓CW_Mace.bmd=圣光权杖CW_Staff.bmd=幻月雷杖CW_Sword.bmd=暴风锯齿CW_Sword2.bmd=烈火巨刃DarkHorseHorn.bmd=黑王马之角DarkHorseSoul.bmd=兽之灵魂DarkLordRobe.bmd=王者披风DarkLordRobe02.bmd=帝王披风DarkLordSleeve.bmd=国王卷轴deathbeamstone.bmd=天魔菲尼斯的火种Devil00.bmd=恶魔之眼Devil01.bmd=恶魔之钥Devil02.bmd=恶魔广场通行证Deye.bmd=深渊的眼睛Drink00.bmd=爱情的魔力Event01.bmd=心之记忆Event02.bmd=未知Event03.bmd=自由入场券EventChaosCastle.bmd=卫兵铠甲EventBloodCastle00.bmd=血灵之书EventBloodCastle01.bmd=血灵之骷EventBloodCastle02.bmd=透明披风EventBloodCastle03.bmd=未知EventBloodCastle04.bmd=和帝王之书一样的东东EventBloodCastle05.bmd=和帝王之书一样的东东EventBloodCastle06.bmd=和帝王之书一样的东东firering.bmd=火之指环FR_1.bmd=破烂的铠甲片FR_2.bmd=女神的灵智FR_3.bmd=猛兽的脚甲FR_4.bmd=碎角片FR_5.bmd=折断的角FR_6.bmd=炎狼兽之角Gem01.bmd---Gem14.bmd=技能石头giftbox_bb.bmd=蓝色圣诞箱giftbox_bp.bmd=粉红色宝箱giftbox_br.bmd=红色宝箱giftbox_b.bmd=蓝色圣诞箱giftbox_g.bmd=绿色圣诞箱giftbox_r.bmd=红色圣诞箱GM01.bmd=鞭炮GM02.bmd=GM宝箱godesteel.bmd=未知Gogi.bmd=南瓜灯的食物/饮料Gold01.bmd=金groundring.bmd=地之指环HDK_Bow.bmd=紫焰之弓HDK_Mace.bmd=圣尊天使之仗HDK_Staff.bmd=死神之杖HDK_Sword.bmd=龙骨巨晶剑HDK_Sword2.bmd=傲天魔剑HELLASITEM00.bmd=失落的地图HELLASITEM01.bmd=昆顿印记hellhorn.bmd=炽炎魔的角hellowinscroll.bmd=南瓜灯的祝福/愤怒/呐喊HighRefineStone.bmd=高级进化宝石hobakhead.bmd=幸运南瓜icenecklace.bmd=冰之项链jack2.bmd=幸运南瓜Jewel01.bmd=祝福宝石Jewel02.bmd=灵魂宝石Jewel03.bmd=生命宝石Jewel15.bmd=玛雅之石Jewel22.bmd=创造宝石jos.bmd=守护宝石kanneck2.bmd=悬石LowRefineStone.bmd=初级进化宝石Mace01.bmd=石槌Mace02.bmd=流星槌Mace03.bmd=破坏之槌Mace04.bmd=白金之槌Mace05.bmd=水晶流星Mace06.bmd=玄冰剑Mace07.bmd=玛雅龙斧Mace08.bmd=精灵之槌Mace09.bmd=战斗权杖Mace10.bmd=征服权杖Mace11.bmd=圣剑权杖Mace12.bmd=王者权杖Mace13.bmd=至尊权杖Mace14.bmd=未知Mace_17.bmd=水晶权杖Mace_18.bmd=绝对权杖MagicBox01.bmd=幸运宝箱MagicBox02.bmd=圣诞之星MagicBox03.bmd=爆竹MagicBox04.bmd=未知(黄色袋子) MagicBox05.bmd=心之记忆MagicBox06.bmd=勋章MagicBox07.bmd=勋章MagicBox08.bmd=黄金宝箱MagicRing00.bmd=勇士指环manaring.bmd=魔之指环megawater01.bmd=小防护药水megawater02.bmd=中防护药水megawater03.bmd=大防护药水monmark01.bmd=经验印章monmark02.bmd=神圣印章monmark03.bmd=贡献印章Necklace01.bmd=雷之项链Necklace02.bmd=火之项链oath.bmd=幻影教药水obox02.bmd=..宝箱(黄色的)p03box.bmd=粉红色宝箱phoenixfeather.bmd=丛林召唤者的羽毛Potion01.bmd=苹果Potion02.bmd=小瓶治疗药水Potion03.bmd=中瓶治疗药水Potion04.bmd=大瓶治疗药水Potion05.bmd=小瓶魔力药水Potion06.bmd=中瓶魔力药水Potion07.bmd=大瓶魔力药水pumpkincup.bmd=诅咒之礼Quest00.bmd=帝王之书Quest01.bmd=断魂之剑Quest02.bmd=精灵之泪Quest03.bmd=先知之魂Quest04.bmd=洛克之羽Quest05.bmd=果实QuestItem3rd00.bmd=荣誉指环QuestItem3rd01.bmd=暗黑之石Ring01.bmd=冰之指环Ring02.bmd=毒之指环RingOfLordEvent00.bmd=魔法戒指roboxgreen.bmd=绿色玛雅宝箱roboxpurple.bmd=红色玛雅宝箱roboxred.bmd=紫色玛雅宝箱rollofpaper.bmd=召唤技能卷轴rs.bmd=再生原石s30_seed.bmd=S4的东西(石头类)s30_sphere01.bmd=S4的东西(石头类) s30_sphere02.bmd=S4的东西(石头类) s30_sphere03.bmd=S4的东西(石头类)s30_sphere04.bmd=S4的东西(石头类)s30_sphere05.bmd=S4的东西(石头类)s30_sphere_body01.bmd=S4的东西(石头类) s30_sphere_body02.bmd=S4的东西(石头类) s30_sphere_body03.bmd=S4的东西(石头类) s30_sphere_body04.bmd=S4的东西(石头类) s30_sphere_body05.bmd=S4的东西(石头类)saint.bmd=大天使绝对权杖Scroll01.bmd=回城卷轴scrollpaper.bmd=..卷轴sdwater01.bmd=小生命圣水sdwater02.bmd=中生命圣水sdwater03.bmd=大生命圣水Shield01.bmd=圆盾Shield02.bmd=战士之盾Shield03.bmd=风之盾Shield04.bmd=魔法之盾Shield05.bmd=钢铁之盾Shield06.bmd=龙之盾Shield07.bmd=骷髅之盾Shield08.bmd=尖刺之盾Shield09.bmd=失落之盾Shield10.bmd=远古之盾Shield11.bmd=自由之盾Shield12.bmd=毒蛇之盾Shield13.bmd=布朗司Shield14.bmd=火龙之盾Shield15.bmd=传说之盾Shield16.bmd=麒麟之盾Shield17.bmd=精灵之盾Shield_18.bmd=刀刃之盾Shield_19.bmd=火兽之盾Shield_20.bmd=冰霜之盾Shield_21.bmd=守护之盾skillScroll.bmd=圣导技能卷轴SkillScroll01.bmd=法师书SkillScroll02.bmd=法师书SkillScroll03.bmd=法师书SkillScroll04.bmd=法师书songbl.bmd=血的卷纸songss.bmd=诅咒之礼Spear01.bmd=黑武士Spear02.bmd=鹤嘴矛Spear03.bmd=战矛Spear04.bmd=双鹤矛Spear05.bmd=巨蛇镰刀Spear06.bmd=斧刃矛Spear07.bmd=斧刃矛Spear08.bmd=巴迪之矛Spear09.bmd=帝王镰刀Spear10.bmd=死神镰刀Spear11.bmd=青龙刀SpecialPotion.bmd=攻城药水spiritbill.bmd=天鹰之爪Staff01.bmd=骷髅杖Staff02.bmd=天使杖Staff03.bmd=毒蛇杖Staff04.bmd=闪电杖Staff05.bmd=戈登之杖Staff06.bmd=传说之杖Staff07.bmd=复活之杖Staff08.bmd=玛雅雷杖Staff09.bmd=毁灭之杖Staff10.bmd=麒麟之杖Staff11.bmd=大天使之杖Staff12.bmd=昆顿之杖Staff15.bmd=迷之杖Staff16.bmd=飓风之杖Staff17.bmd=红翼之杖Staff18.bmd=远古之杖Staff19.bmd=紫水晶之杖Staff20.bmd=石英之杖Staff21.bmd=黑暗之杖Staff_31.bmd=致命之杖Staff_32.bmd=王者之杖Staff_33.bmd=召唤新武器suho.bmd=再生宝石SummonBook.bmd=未知Sword01.bmd=波刃剑不要替换,要报错!Sword02.bmd=短剑不要替换,要报错!Sword03.bmd=西洋剑Sword04.bmd=东洋刀不要替换,要报错!Sword05.bmd=暗杀者不要替换,要报错!Sword06.bmd=极光刀Sword07.bmd=拉丁剑Sword08.bmd=偃月刀不要替换,要报错!Sword09.bmd=巨蛇魔剑Sword10.bmd=背叛者Sword11.bmd=天行者Sword12.bmd=传说之剑Sword13.bmd=太阳之剑Sword14.bmd=真红之剑Sword15.bmd=雷神之剑Sword16.bmd=帝王之剑Sword17.bmd=破坏之剑Sword18.bmd=屠龙刀Sword19.bmd=奔雷剑Sword20.bmd=大天使之剑替换了没有纹理!Sword21.bmd=断月之光Sword22.bmd=魔神剑Sword32.bmd=天雷剑部分武器模型会有很提别的效果!Sword_27.bmd=火焰之剑Sword_28.bmd=布拉克之剑Sword_29.bmd=尚方宝剑waternecklace.bmd=水之项链waterring.bmd=.....指环(水??)windnecklace.bmd=风之项链windring.bmd=风之指环Wing01.bmd=精灵之翼Wing02.bmd=天使之翼Wing03.bmd=恶魔之翼Wing04.bmd=圣灵之翼Wing05.bmd=魔魂之翼Wing06.bmd=飞龙之翼Wing07.bmd=暗黑之翼Wing08.bmd=暴风之翼Wing09.bmd=时空之翼Wing10.bmd=幻影之翼Wing11.bmd=破灭之翼Wing42.bmd=灾难之翼Wing43.bmd=绝望之翼Wing44.bmd=次元之翼Staff01.bmd 骷髅之杖Staff02.bmd 天使杖Staff03.bmd 毒蛇杖Staff04.bmd 闪电杖Staff05.bmd 戈登之杖Staff06.bmd 传说之杖Staff07.bmd 复活之杖Staff08.bmd 玛雅雷杖Staff09.bmd 毁灭之杖Staff10.bmd 麒麟之杖Staff11.bmd 大天使之杖CrossBow01.bmd 石弩CrossBow02.bmd 黄金石弩CrossBow03.bmd 火神弩CrossBow04.bmd 巨人弩CrossBow05.bmd 诱惑之弩CrossBow06.bmd 蓝翎弩CrossBow07.bmd 温蒂妮CrossBow17.bmd 圣者之弩Bow01.bmd 短弓Bow02.bmd 长弓Bow03.bmd 精灵之弓Bow04.bmd 巴特之弓Bow05.bmd 黄金之虎Bow06.bmd 银翼之弓Bow07.bmd 玛雅神弓Bow18.bmd 圣灵之弓Sword01.bmd 波刃剑不要替换,要报错!Sword02.bmd 短剑不要替换,要报错!Sword03.bmd 西洋剑Sword04.bmd 东洋刀不要替换,要报错!Sword05.bmd 暗杀者不要替换,要报错!Sword06.bmd 极光刀Sword07.bmd 拉丁剑Sword08.bmd 偃月刀不要替换,要报错!Sword09.bmd 巨蛇魔剑Sword10.bmd 背叛者Sword11.bmd 天行!不要替换,要报错!Sword12.bmd 传说之剑Sword13.bmd 太阳之剑Sword14.bmd 真红之剑Sword15.bmd 雷神之剑Sword16.bmd 帝王之剑Sword17.bmd 破坏之剑Sword18.bmd 屠龙刀Sword19.bmd 奔雷剑Sword20.bmd 大天使之剑Player目录下:ArmorMale01.bmd 青铜铠ArmorMale02.bmd 龙王铠ArmorMale03.bmd 革铠ArmorMale04.bmd 传说铠ArmorMale05.bmd 骷髅铠ArmorMale06.bmd 皮铠ArmorMale07.bmd 翡翠铠ArmorMale08.bmd 魔王铠ArmorMale09.bmd 黄金铠ArmorMale10.bmd 白金铠ArmorMale16.bmd 亚特兰蒂斯铠ArmorMale17.bmd 黑龙铠ArmorMale18.bmd 黑凤凰铠ArmorMale19.bmd 火麒麟铠ArmorMale20.bmd 圣灵铠ArmorMale21.bmd 奔雷铠ArmorElf01.bmd 藤铠ArmorElf02.bmd 天蚕铠ArmorElf03.bmd 风铠ArmorElf04.bmd 精灵铠ArmorElf05.bmd 女神铠对应编号修改其他部件!!!就可搞定一身!BootMale01.bmd 靴GloveMale01.bmd 护手ArmorMale01.bmd 铠HelmMale01.bmd 盔PantMale01.bmd 护腿。

物品代码

物品代码
0 2 0 0 1 1 2 //西洋剑//
0 4 0 0 1 1 2 //暗杀者//
0 3 0 0 1 1 2 //东洋刀//
0 6 0 0 1 1 2 //拉丁剑//
0 7 0 0 1 1 2 //偃月刀//
0 8 0 0 1 1 2 //巨蛇魔剑//
0 9 0 0 1 1 2 //背叛者//
10 0 0 0 0 1 2 //青铜护手//
11 0 0 0 0 1 2 //青铜鞋//
7 6 0 0 0 1 2 //翡翠盔//
8 6 0 0 0 1 2 //翡翠铠//
9 6 0 0 0 1 2 //翡翠护腿//
10 6 0 0 0 1 2 //翡翠护手//
11 6 0 0 0 1 2 //翡翠鞋//
4 17 7 0 1 1 3 //圣灵//
4 18 0 0 1 1 2 //大天使之弩//
4 19 0 0 1 1 2 //追月神弩
4 20 0 0 1 0 0 //红羽神弓//
法师武器
5 0 0 0 0 1 2 //骷髅杖 //
5 1 0 0 0 1 2 //天使杖 //
12 5 0 0 0 0 0 //飞龙之翼//
12 6 0 0 0 0 0 //暗黑之翼//
前两位是代码 第3位 是+几 第4位0或255都可以 后面的三个0,第一个1是带技,
0是不带技,第二个是幸运,第三个是带追
战士武器
0 1 0 0 1 1 2 //短剑//
0 0 0 0 1 1 2 //波刃剑//
第2行代表物品的代码(type)具体在ITEM(CHS),
第3行代表物品等级(level),道具一般都是0,装备是几级就是几,

奇迹MU(C1,C2,C3,C4协议解密代码)

奇迹MU(C1,C2,C3,C4协议解密代码)

奇迹MU(C1,C2,C3,C4协议解密代码)//(C++) 源码://mu_packet.h//----------------------------------------------------------#ifndef __EVOL_MUAPI_MU_PACKET_H__#define __EVOL_MUAPI_MU_PACKET_H__#include#define MU_PACKET( buf_ptr) (muPacket*)buf_ptr#define MU_REFPKT( pkt_ptr) (*pkt_ptr)class muPacket {public:// ...muPacket() {}// ...~muPacket() {}public:// ...inline unsigned char* packet() {return ((unsigned char*)this);}// ...inline unsigned char& packet( unsigned short i) { return ((unsigned char*)this)[i];}// ...inline void packet( void* out_buf, unsigned short offset, unsigned short bytes) {memcpy( out_buf, &this->packet()[offset], bytes);}// ...inline unsigned char hdr() {return this->packet()[0];}// ...unsigned short size() {unsigned char* buf =(unsigned char*)this;if( buf[0] ==0xC1 || buf[0] ==0xC3)return (unsigned short)buf[1];else if( buf[0] ==0xC2 || buf[0] ==0xC4)return (((unsigned short)buf[1] << 8) | (unsigned short)buf[2]);// shouldn't occurreturn 0;}// ...inline unsigned char *contents() {return &(this->packet()[this->hdrSize()]);}// ...inline unsigned char& contents( unsigned short i) {return this->packet()[this->hdrSize()+i];}// ...inline void contents( void* out_buf, unsigned short offset, unsigned short bytes) {memcpy( out_buf, &(this->contents()[offset]), bytes);}// ...inline unsigned short contentSize() {return( this->size() -this->hdrSize());}// ...inline unsigned char opc() {return( this->operator()( 0));}// ...unsigned char hdrSize() {unsigned char* buf =(unsigned char*)this;if( buf[0] ==0xC1 || buf[0] ==0xC3)return 2;else if( buf[0] ==0xC2 || buf[0] ==0xC4)return 3;// shouldn't occurreturn 0;}public:// operators// iterates whole packetinline unsigned char& operator[]( unsigned short i) {return this->packet()[i];}// iterates contentsinline unsigned char& operator()( unsigned short i) {return this->packet()[i +this->hdrSize()];}// returns pointer to packetinline operator unsigned char*() {return this->packet();}};// checks whether the given packet is validbool IsMuPacketValid( unsigned char *ptr, unsigned short len);#endif//mu_packet.cpp//---------------------------------------------------------------------#include "mu_packet.h"// checks whether the given packet is validbool IsMuPacketValid( unsigned char *ptr, unsigned short len) {if( len < 3) return false;if( ptr[0] == 0xC1 || ptr[0] == 0xC3)return ( ptr[1] == len);else if (ptr[0] == 0xC2 || ptr[0] == 0xC4) {unsigned short inlen =(unsigned short)ptr[1] << 8 | (unsigned short)ptr[2];return ( inlen == len);} elsereturn false;}//mu_encdec.h//----------------------------------------------------------/** Mu Protocol Decryption algorythm fetched from gs bywad. Special thanks.* Author: Evolver* Modifications:* Integrated encryption algorhythm basing on decryption algorhythm by wad. (Evolver)* Prepared and tested code (Evolver)*/#ifndef __EVOL_MUAPI_MU_ENCDEC_H__#define __EVOL_MUAPI_MU_ENCDEC_H__#include "mu_packet.h"enum MuReadEncfileResult_t {MuReadEncfile_InvalidPath =0,MuReadEncfile_FileCorrupted =1,MuReadEncfile_Success =2};// this algorythm uses dec data in this order:// enc client->server (Dec1.dat)// dec client->server (Dec1.dat)// enc server->client (Dec2.dat)// dec server->client (Dec2.dat)// reads encryption fileMuReadEncfileResult_t MuReadEncfile( char *file, unsigned int* out_dat );// decrypts login/passwod, and also used to decrypt login and password,// Terrain*.att files in client-side Data/World*/, bmd filesvoid MuXor3Byte( unsigned char* ptr, unsigned int len);// encode c1/c2 packetextern void MU_EncodeC1C2( muPacket* packet);// decode c1/c2 packetextern void MU_DecodeC1C2( muPacket* packet);// encode c3/c4 packetbool MU_EncodeC3C4( unsigned char* outbuf, muPacket* pkt, unsigned int* dec_dat, unsigned char enc_key);// decode c3/c4 packetbool MU_DecodeC3C4( unsigned char* outbuf, muPacket* pkt, unsigned int* dec_dat, unsigned char* dec_key);// returns space in bytes, required to fit the encrypted packet to c3/c4extern unsigned short MuPacketEncSpace( muPacket* pkt);// returns space in bytes, required to fit the decrypted packet from c3/c4extern unsigned short MuPacketDecSpace( muPacket* pkt);#endif//mu_encdec.cpp//----------------------------------------------------------/** Mu Protocol Decryption algorythm fetched from gs by wad. Special thanks.* Author: Evolver* Modifications:* Integrated encryption algorhythm basing on decryption algorhythm by wad. (Evolver)* Prepared and tested code (Evolver)*/#include "mu_encdec.h"#include "mu_packet.h"#include#include// MuError.logconst static unsigned int xor_tab_muerror[4] = {0x9F81BD7C, 0x56E2933D, 0x3ED2732A, 0xBF9583F2};// used to decrypt login and password, Terrain*.att files in// client-side Data/World*/const static unsigned char xor_table_3byte[3] = {0xFC, 0xCF, 0xAB// used to decrypt client-side Data/Enc1.dat and Data/Dec2.Datconst unsigned int xor_tab_datfile[4] = {0x3F08A79B, 0xE25CC287, 0x93D27AB9, 0x20DEA7BF};// used to decrypt C1/C2 packetsconst unsigned char xor_tab_C1C2[32] = {0xE7, 0x6D, 0x3A, 0x89, 0xBC, 0xB2, 0x9F, 0x73,0x23, 0xA8, 0xFE, 0xB6, 0x49, 0x5D, 0x39, 0x5D,0x8A, 0xCB, 0x63, 0x8D, 0xEA, 0x7D, 0x2B, 0x5F,0xC3, 0xB1, 0xE9, 0x83, 0x29, 0x51, 0xE8, 0x56};// decrypts login/passwod, and also used to decrypt login and password,// Terrain*.att files in client-side Data/World*/void MuXor3Byte( unsigned char* ptr, unsigned int len) {for( unsigned int i = 0; i < len; ++i)ptr[i] ^= xor_table_3byte[i%3];}// ...void ShiftRight(unsigned char* ptr, unsigned int len, unsigned int shift) {if (shift == 0) return;for( unsigned int i = 1; i < len; ++i) {*ptr = (*ptr << shift) | (*(ptr+1) >> (8 - shift));++ptr;}*ptr <<= shift;}// ...void ShiftLeft(unsigned char* ptr, unsigned int len, unsigned int shift) {if (shift == 0) return;ptr +=len -1;for( unsigned int i = 1; i < len; ++i) {*ptr = (*ptr >> shift) | (*(ptr-1) << (8 - shift));--ptr;}*ptr >>= shift;}// ...unsigned int ShiftBytes(unsigned char* buf, unsigned int arg_4, unsigned char* pkt, unsigned int arg_C, unsigned int arg_10) {unsigned int size_ = ((((arg_10 + arg_C) - 1) / 8) + (1 - (arg_C / 8)));unsigned char tmp1[20] ={ 0 };memcpy( tmp1, &pkt[arg_C /8], size_);unsigned int var_4 = (arg_10 + arg_C) & 0x7;if (var_4) tmp1[size_ - 1] &= 0xFF << (8 - var_4);arg_C &= 0x7;ShiftRight(tmp1, size_, arg_C);ShiftLeft(tmp1, size_ + 1, arg_4 & 0x7);if ((arg_4 & 0x7) > arg_C)++size_;if(size_)for( unsigned int i =0; i < size_; ++i)buf[i+(arg_4/8)] |=tmp1[i];return arg_10 + arg_4;}// ...void Encode8BytesTo11Bytes( unsigned char* outbuf, unsigned char* pktptr, unsigned int num_bytes, unsigned int* dec_dat) {unsigned char finale[2];finale[0] =(unsigned char)num_bytes;finale[0] ^= 0x3D;finale[1] =0xF8;for (int k = 0; k < 8; ++k)finale[1] ^= pktptr[k];finale[0] ^= finale[1];ShiftBytes( outbuf, 0x48, finale, 0x00, 0x10);unsigned int ring[4] ={ 0x000000000, 0x00000000, 0x00000000, 0x00000000 };unsigned short* cryptbuf =(unsigned short*)pktptr;ring[0] =((dec_dat[ 8] ^(cryptbuf[0])) *dec_dat[ 4]) %dec_dat[ 0];ring[1] =((dec_dat[ 9] ^(cryptbuf[1] ^(ring[0] &0xFFFF))) *dec_dat[ 5]) %dec_dat[ 1];ring[2] =((dec_dat[10] ^(cryptbuf[2] ^(ring[1] &0xFFFF))) *dec_dat[ 6]) %dec_dat[ 2];ring[3] =((dec_dat[11] ^(cryptbuf[3] ^(ring[2] &0xFFFF))) *dec_dat[ 7]) %dec_dat[ 3];unsigned int ring_backup[4] ={ ring[0], ring[1], ring[2], ring[3] };ring[2] =ring[2] ^dec_dat[10] ^(ring_backup[3] &0xFFFF);ring[1] =ring[1] ^dec_dat[ 9] ^(ring_backup[2] &0xFFFF);ring[0] =ring[0] ^dec_dat[ 8] ^(ring_backup[1] &0xFFFF);ShiftBytes( outbuf, 0x00, (unsigned char*)(&ring[0]), 0x00, 0x10);ShiftBytes( outbuf, 0x10, (unsigned char*)(&ring[0]), 0x16, 0x02);ShiftBytes( outbuf, 0x12, (unsigned char*)(&ring[1]), 0x00, 0x10);ShiftBytes( outbuf, 0x22, (unsigned char*)(&ring[1]), 0x16, 0x02);ShiftBytes( outbuf, 0x24, (unsigned char*)(&ring[2]), 0x00, 0x10);ShiftBytes( outbuf, 0x34, (unsigned char*)(&ring[2]), 0x16, 0x02);ShiftBytes( outbuf, 0x36, (unsigned char*)(&ring[3]), 0x00, 0x10);ShiftBytes( outbuf, 0x46, (unsigned char*)(&ring[3]), 0x16, 0x02);}// ...int Decode11BytesTo8Bytes( unsigned char* outbuf, unsigned char* pktptr, unsigned int* dec_dat) {unsigned int ring[4] ={ 0x00000000, 0x00000000, 0x00000000, 0x00000000 };ShiftBytes((unsigned char*)&ring[0], 0x00, pktptr, 0x00, 0x10);ShiftBytes((unsigned char*)&ring[0], 0x16, pktptr, 0x10, 0x02);ShiftBytes((unsigned char*)&ring[1], 0x00, pktptr, 0x12, 0x10);ShiftBytes((unsigned char*)&ring[1], 0x16, pktptr, 0x22,0x02);ShiftBytes((unsigned char*)&ring[2], 0x00, pktptr, 0x24, 0x10);ShiftBytes((unsigned char*)&ring[2], 0x16, pktptr, 0x34, 0x02);ShiftBytes((unsigned char*)&ring[3], 0x00, pktptr, 0x36, 0x10);ShiftBytes((unsigned char*)&ring[3], 0x16, pktptr, 0x46, 0x02);ring[2] =ring[2] ^dec_dat[10] ^(ring[3] &0xFFFF);ring[1] =ring[1] ^dec_dat[ 9] ^(ring[2] &0xFFFF);ring[0] =ring[0] ^dec_dat[ 8] ^(ring[1] &0xFFFF);unsigned short* cryptbuf =(unsigned short*)outbuf;cryptbuf[0] =dec_dat[ 8] ^((ring[0] *dec_dat[ 4]) %dec_dat[0]);cryptbuf[1] =dec_dat[ 9] ^((ring[1] *dec_dat[ 5]) %dec_dat[1]) ^(ring[0] &0xFFFF);cryptbuf[2] =dec_dat[10] ^((ring[2] *dec_dat[ 6]) %dec_dat[2]) ^(ring[1] &0xFFFF);cryptbuf[3] =dec_dat[11] ^((ring[3] *dec_dat[ 7]) %dec_dat[3]) ^(ring[2] &0xFFFF);unsigned char finale[2] ={ 0x00, 0x00 };ShiftBytes(finale, 0, pktptr, 0x48, 0x10);finale[0] ^= finale[1];finale[0] ^= 0x3D;unsigned char m = 0xF8;for( int k = 0; k < 8; ++k)m ^= outbuf[k];if( m ==finale[1])return finale[0];return -1;}// ...inline unsigned short MuPacketEncSpace( muPacket* pkt) { return((( pkt->contentSize() /8) +(((pkt->contentSize() %8) >0) ? 1 : 0)) *11) +pkt->hdrSize();}// ...inline unsigned short MuPacketDecSpace( muPacket* pkt) { return(( pkt->contentSize() /11) *8) +pkt->hdrSize() -1;}// (if C1, offset = 2), (if C2, offset = 3)void MU_ForceEncodeC1C2( unsigned char* buf, unsigned short len, unsigned short offset =2) {for( unsigned short p =1; p < len; ++p)buf[p] ^= buf[p-1] ^ xor_tab_C1C2[(p+offset) %32];}// (if C1, offset = 2), (if C2, offset = 3)void MU_ForceDecodeC1C2( unsigned char* buf, unsigned short len, unsigned short offset =2) {--len;for( unsigned short p =len; p > 0; --p)buf[p] ^= buf[p-1] ^ xor_tab_C1C2[(p+offset) %32];}//************************************************************* *****************// encode c1/c2 packet//************************************************************* *****************inline void MU_EncodeC1C2( muPacket* packet) {MU_ForceEncodeC1C2( packet->contents(), packet->contentSize(), packet->hdrSize());}//************************************************************* *****************// decode c1/c2 packet//************************************************************* *****************inline void MU_DecodeC1C2( muPacket* packet) {MU_ForceDecodeC1C2( packet->contents(), packet->contentSize(), packet->hdrSize());}//************************************************************* *****************// encode c3/c4 packet//************************************************************* *****************bool MU_ForceEncodeC3C4( unsigned char* outbuf, unsigned short* outlen, unsigned char* inbuf, unsigned short len , unsigned int* dec_dat) {*outlen =0;unsigned int offset =0;for( offset =0; (offset+8) <= len; offset +=8) {memset( outbuf, 0, 11);Encode8BytesTo11Bytes( outbuf, &inbuf[offset], 8, dec_dat);*outlen += 11;outbuf += 11;}if ( offset < len) {memset( outbuf, 0, 11);Encode8BytesTo11Bytes( outbuf, &inbuf[offset], len - offset, dec_dat);*outlen += 11;}return true;}//************************************************************* *****************// decode c3/c4 packet//************************************************************* *****************bool MU_ForceDecodeC3C4( unsigned char* outbuf, unsigned short* outlen, unsigned char* inbuf, unsigned short len, unsigned int* dec_dat) {if ((len % 11) != 0)return false;// invalid size specified*outlen = 0;int rez =0;for( unsigned int offset =0; offset < len; offset +=11) {rez =Decode11BytesTo8Bytes( outbuf, &inbuf[offset], dec_dat);if (rez <= 0)return false;// failed to decrypt*outlen +=(unsigned int)rez;outbuf +=8;}return true;}//************************************************************* *****************// decrypt c3/c4 packet//************************************************************* *****************bool MU_DecodeC3C4( unsigned char* outbuf, muPacket* pkt, unsigned int* dec_dat, unsigned char* dec_key) { unsigned char hdrSize =pkt->hdrSize();unsigned char hdr =pkt->hdr();unsigned short dec_size =0;if( MU_ForceDecodeC3C4( &outbuf[hdrSize -1], &dec_size, pkt->contents(), pkt->contentSize(), dec_dat) ==false) return false;// decryption failsdec_size +=hdrSize -1;*dec_key =outbuf[hdrSize -1];outbuf[0] =hdr -2;if( hdrSize ==2)outbuf[1] =(unsigned char)dec_size;else {outbuf[1] =(unsigned char)((dec_size &~0x00FF) >> 8);outbuf[2] =(unsigned char)(dec_size &~0xFF00);}return true;// decrypt success}//************************************************************* *****************// encrypt c3/c4 packet//************************************************************* *****************bool MU_EncodeC3C4( unsigned char* outbuf, muPacket* pkt, unsigned int* dec_dat, unsigned char enc_key) {unsigned char hdrSize =pkt->hdrSize();unsigned char hdr =pkt->hdr();unsigned short size =pkt->size();unsigned char tmp =pkt->packet( hdrSize -1);unsigned short enc_len =0;pkt->packet( hdrSize -1) =enc_key;bool rs =MU_ForceEncodeC3C4( &outbuf[hdrSize], &enc_len, &pkt->packet( hdrSize -1), size -hdrSize +1, dec_dat);pkt->packet( hdrSize -1) =tmp;if( rs ==true) {outbuf[0] =hdr +2;enc_len +=hdrSize;if( hdrSize ==2)outbuf[1] =(unsigned char)enc_len;else {outbuf[1] =(unsigned char)((enc_len &~0x00FF) >> 8);outbuf[2] =(unsigned char)(enc_len &~0xFF00);}}return rs;}//************************************************************* *****************// out_dat element count = 16//******************************************************************************MuReadEncfileResult_t MuReadEncfile( char *file, unsigned int* out_dat ){FILE* stream =fopen( file, "rb");if( stream ==0)return MuReadEncfile_InvalidPath; fseek( stream, 0, SEEK_END);long size =ftell( stream);if( size !=54)return MuReadEncfile_FileCorrupted; fseek( stream, 6, SEEK_SET);unsigned int buf[4];fread( buf, 4, 4, stream);out_dat[ 0] = buf[0] ^ xor_tab_datfile[0]; out_dat[ 1] = buf[1] ^ xor_tab_datfile[1]; out_dat[ 2] = buf[2] ^ xor_tab_datfile[2]; out_dat[ 3] = buf[3] ^ xor_tab_datfile[3]; fread( buf, 4, 4, stream);out_dat[ 4] = buf[0] ^ xor_tab_datfile[0]; out_dat[ 5] = buf[1] ^ xor_tab_datfile[1]; out_dat[ 6] = buf[2] ^ xor_tab_datfile[2]; out_dat[ 7] = buf[3] ^ xor_tab_datfile[3]; fread( buf, 4, 4, stream);out_dat[ 8] = buf[0] ^ xor_tab_datfile[0]; out_dat[ 9] = buf[1] ^ xor_tab_datfile[1]; out_dat[10] = buf[2] ^ xor_tab_datfile[2]; out_dat[11] = buf[3] ^ xor_tab_datfile[3]; fclose( stream);return MuReadEncfile_Success;}。

奇迹MUsep物品代码

奇迹MUsep物品代码

-奇迹MUsep物品代码//item.bmd #define #define 波刃剑0*0000 //0 0#define 短剑0*0001 //0 1#define 西洋剑0*0002 //0 2#define 东洋刀0*0003 //0 3#define 暗杀者0*0004 //0 4#define 极光刀0*0005 //0 5#define 拉丁剑0*0006 //0 6#define 偃月刀0*0007 //0 7#define 巨蛇魔剑0*0008 //0 8#define 背叛者0*0009 //0 9#define 天行者0*000A //0 10#define 传说之剑0*000B //0 11#define 太阳之剑0*000C //0 12#define 真红之剑0*000D //0 13#define 雷神之剑0*000E //0 14#define 帝王之剑0*000F //0 15#define 破坏之剑0*0010 //0 16#define 屠龙刀0*0011 //0 17#define 奔雷剑0*0012 //0 18#define 大天使之剑0*0013 //0 19#define 魔神剑0*0015 //0 21#define 龙骨巨晶剑0*0016 //0 22 #define 傲天魔剑0*0017 //0 23#define 暴风锯齿0*0018 //0 24#define 烈火巨刃0*0019 //0 25#define 虚伪之剑0*001A //0 26#define 杀戮之剑0*001B //0 27#define 双子之剑0*001C //0 28#define 天雷剑0*001F //0 31#define 斗士拳套0*0020 //0 32#define 斗师拳套0*0021 //0 33#define 斗王拳套0*0022 //0 34#define 斗皇拳套0*0023 //0 35#define 短斧0*0200 //1 0#define 手斧0*0201 //1 1#define 双刃斧0*0202 //1 2#define 飞翔斧0*0203 //1 3#define 精灵之斧0*0204 //1 4#define 战士之斧0*0205 //1 5#define 斗士之斧0*0206 //1 6#define 斗神之斧0*0207 //1 7#define 石槌0*0400 //2 0#define 流星槌0*0401 //2 1#define 破坏之槌0*0402 //2 2#define 白金之槌0*0403 //2 3#define 水晶流星0*0404 //2 4#define 玄冰剑0*0405 //2 5#define 玛雅龙斧0*0406 //2 6#define 精灵之槌0*0407 //2 7#define 战斗权杖0*0408 //2 8#define 征服权杖0*0409 //2 9#define 圣剑权杖0*040A //2 10#define 王者权杖0*040B //2 11#define 至尊权杖0*040C //2 12#define 大天使绝对权杖0*040D //2 13 #define 圣尊天使权杖0*040E //2 14 #define 圣光权杖0*040F //2 15#define 巨毒之刺0*0410 //2 16#define 专制权杖0*0411 //2 17#define 天尊权杖0*0412 //2 18#define 黑武士0*0600 //3 0#define 鹤嘴矛0*0601 //3 1-#define 战矛0*0602 //3 2#define 双鹤矛0*0603 //3 3 #define 巨蛇镰刀0*0604 //3 4 #define 双刃矛0*0605 //3 5 #define 斧刃矛0*0606 //3 6 #define 巴迪之矛0*0607 //3 7 #define 帝王镰刀0*0608 //3 8 #define 死神镰刀0*0609 //3 9 #define 青龙刀0*060A //3 10 #define 偃月镰刀0*060B //3 11 #define 短弓0*0800 //4 0#define 长弓0*0801 //4 1#define 精灵之弓0*0802 //4 2 #define 巴特之弓0*0803 //4 3 #define 黄金之虎0*0804 //4 4 #define 银翼之弓0*0805 //4 5 #define 玛雅神弓0*0806 //4 6 #define 弩箭0*0807 //4 7#define 石弩0*0808 //4 8#define 黄金石弩0*0809 //4 9 #define 火神弩0*080A //4 10-#define 巨人弩0*080B //4 11#define 诱惑之弩0*080C //4 12#define 蓝翎弩0*080D //4 13#define 温蒂妮0*080E //4 14#define 弓箭0*080F //4 15#define 圣者之弩0*0810 //4 16#define 圣灵之弓0*0811 //4 17#define 大天使之弩0*0812 //4 18 #define 追月神弩0*0813 //4 19#define 红羽神弓0*0814 //4 20#define 紫焰之弓0*0815 //4 21#define 碧影魔弓0*0816 //4 22#define 神羽之弓0*0817 //4 23#define 仙灵之弓0*0818 //4 24#define 骷髅杖0*0A00 //5 0#define 天使杖0*0A01 //5 1#define 毒蛇杖0*0A02 //5 2#define 闪电杖0*0A03 //5 3#define 戈登之杖0*0A04 //5 4#define 传说之杖0*0A05 //5 5#define 复活之杖0*0A06 //5 6#define 玛雅雷杖0*0A07 //5 7-#define 消灭之杖0*0A08 //5 8#define 麒麟之杖0*0A09 //5 9#define 大天使之杖0*0A0A //5 10#define 昆顿之杖0*0A0B //5 11#define 死神之杖0*0A0C //5 12#define 幻月雷杖0*0A0D //5 13#define 迷之杖0*0A0E //5 14#define 飓风之杖0*0A0F //5 15#define 红翼之杖0*0A10 //5 16#define 远古之杖0*0A11 //5 17#define 魔灵之杖0*0A12 //5 18#define 风影之杖0*0A13 //5 19#define 黑暗之仗0*0A14 //5 20#define 火龙兽之书0*0A15 //5 21#define 异灵之书0*0A16 //5 22#define 污灵之书0*0A17 //5 23#define 致命魔杖0*0A1E //5 30#define 魔狱之杖0*0A1F //5 31#define 绝望之仗0*0A20 //5 32#define 天祈之杖0*0A21 //5 33#define 恋芒之杖0*0A22 //5 34#define 大天使神圣之杖0*0A24 //5 36-#define 圆盾0*0C00 //6 0#define 战士之盾0*0C01 //6 1 #define 风之盾0*0C02 //6 2 #define 魔法之盾0*0C03 //6 3 #define 钢铁之盾0*0C04 //6 4 #define 龙之盾0*0C05 //6 5 #define 骷髅之盾0*0C06 //6 6 #define 尖刺之盾0*0C07 //6 7 #define 失落之盾0*0C08 //6 8 #define 远古之盾0*0C09 //6 9 #define 自由之盾0*0C0A //6 10 #define 毒蛇之盾0*0C0B //6 11 #define 布朗司0*0C0C //6 12 #define 火龙之盾0*0C0D //6 13 #define 传说之盾0*0C0E //6 14 #define 麒麟之盾0*0C0F //6 15 #define 精灵之盾0*0C10 //6 16 #define 荣誉之盾0*0C11 //6 17 #define 火蛇之盾0*0C12 //6 18 #define 寒冰之盾0*0C13 //6 19 #define 亡魂之盾0*0C14 //6 20 #define 护法之盾0*0C15 //6 21#define 龙王之盔0*0E01 //7 1#define 革盔0*0E02 //7 2#define 传说之盔0*0E03 //7 3#define 骷髅头盔0*0E04 //7 4#define 皮盔0*0E05 //7 5#define 翡翠盔0*0E06 //7 6#define 魔王之盔0*0E07 //7 7#define 黄金盔0*0E08 //7 8 #define 白金盔0*0E09 //7 9#define 藤盔0*0E0A //7 10#define 天蚕之盔0*0E0B //7 11#define 风之盔0*0E0C //7 12#define 精灵之盔0*0E0D //7 13#define 女神之盔0*0E0E //7 14#define 黑龙王之盔0*0E10 //7 16#define 黑凤凰之盔0*0E11 //7 17#define 火麒麟之盔0*0E12 //7 18#define 圣灵之盔0*0E13 //7 19#define 龙炎之盔0*0E15 //7 21#define 黑炎之盔0*0E16 //7 22#define 红羽之盔0*0E18 //7 24#define 圣魂之盔0*0E1A //7 26#define 神圣之盔0*0E1B //7 27#define 至尊之盔0*0E1C //7 28#define 暗黑斗神之盔0*0E1D //7 29 #define 法魂玄灵之盔0*0E1E //7 30 #define 紫灵之盔0*0E1F //7 31#define 宙斯之盔0*0E21 //7 33#define 暴风之盔0*0E22 //7 34#define 幻月之盔0*0E23 //7 35#define 碧影之盔0*0E24 //7 36#define 圣光之盔0*0E26 //7 38#define 飓风之盔0*0E27 //7 39#define 红翼之盔0*0E28 //7 40#define 远古之盔0*0E29 //7 41#define 魔灵之盔0*0E2A //7 42#define 风影之盔0*0E2B //7 43#define 黑暗之盔0*0E2C //7 44#define 泰坦之盔0*0E2D //7 45#define 勇气之盔0*0E2E //7 46#define 恐惧之盔0*0E31 //7 49#define 灵光之盔0*0E32 //7 50#define 冥王之盔0*0E34 //7 52#define 绝望之盔0*0E35 //7 53#define 斗士之盔0*0E3B //7 59#define 斗师之盔0*0E3C //7 60#define 斗王之盔0*0E3D //7 61#define 眩闪翡翠之盔0*0E3E //7 62 #define 眩闪天蚕之盔0*0E3F //7 63 #define 眩闪魔王之盔0*0E40 //7 64 #define 眩闪飓风之盔0*0E41 //7 65 #define 眩闪圣魂之盔0*0E42 //7 66 #define 眩闪龙王之盔0*0E43 //7 67 #define 眩闪女神之盔0*0E44 //7 68 #define 眩闪传说之盔0*0E45 //7 69 #define 眩闪红翼之盔0*0E46 //7 70 #define 眩闪斗师之盔0*0E48 //7 72 #define 斗皇之盔0*0E49 //7 73#define 青铜铠0*1000 //8 0#define 龙王之铠0*1001 //8 1#define 革铠0*1002 //8 2#define 传说之铠0*1003 //8 3#define 骷髅铠0*1004 //8 4-#define 皮铠0*1005 //8 5#define 翡翠铠0*1006 //8 6#define 魔王之铠0*1007 //8 7#define 黄金铠0*1008 //8 8#define 白金铠0*1009 //8 9#define 藤铠0*100A //8 10#define 天蚕之铠0*100B //8 11#define 风之铠0*100C //8 12#define 精灵之铠0*100D //8 13#define 女神之铠0*100E //8 14#define 亚特兰蒂斯之铠0*100F //8 15 #define 黑龙王之铠0*1010 //8 16#define 黑凤凰之铠0*1011 //8 17#define 火麒麟之铠0*1012 //8 18#define 圣灵之铠0*1013 //8 19#define 奔雷之铠0*1014 //8 20#define 龙炎之铠0*1015 //8 21#define 黑炎之铠0*1016 //8 22#define 魔神之铠0*1017 //8 23#define 红羽之铠0*1018 //8 24#define 圣元之铠0*1019 //8 25#define 神圣之铠0*101B //8 27#define 至尊之铠0*101C //8 28#define 暗黑斗神之铠0*101D //8 29 #define 法魂玄灵之铠0*101E //8 30 #define 紫灵之铠0*101F //8 31#define 天魔斗神之铠0*1020 //8 32 #define 宙斯之铠0*1021 //8 33#define 暴风之铠0*1022 //8 34#define 幻月之铠0*1023 //8 35#define 碧影之铠0*1024 //8 36#define 烈火之铠0*1025 //8 37#define 圣光之铠0*1026 //8 38#define 飓风之铠0*1027 //8 39#define 红翼之铠0*1028 //8 40#define 远古之铠0*1029 //8 41#define 魔灵之铠0*102A //8 42#define 风影之铠0*102B //8 43#define 黑暗之凯0*102C //8 44#define 泰坦之铠0*102D //8 45#define 勇气之铠0*102E //8 46#define 巨石之铠0*102F //8 47#define 恐惧之铠0*1031 //8 49#define 灵光之铠0*1032 //8 50#define 霸王之铠0*1033 //8 51#define 冥王之铠0*1034 //8 52#define 绝望之凯0*1035 //8 53#define 斗士之铠0*103B //8 59#define 斗师之铠0*103C //8 60#define 斗王之铠0*103D //8 61#define 眩闪翡翠之铠0*103E //8 62#define 眩闪天蚕之铠0*103F //8 63#define 眩闪魔王之铠0*1040 //8 64#define 眩闪飓风之铠0*1041 //8 65#define 眩闪圣魂之铠0*1042 //8 66#define 眩闪龙王之铠0*1043 //8 67#define 眩闪女神之铠0*1044 //8 68#define 眩闪传说之铠0*1045 //8 69#define 眩闪红翼之铠0*1046 //8 70#define 眩闪亚特兰蒂斯之铠0*1047 //8 71 #define 眩闪斗师之铠0*1048 //8 72#define 斗皇之铠0*1049 //8 73#define 青铜护腿0*1200 //9 0#define 革护腿0*1202 //9 2#define 传说之护腿0*1203 //9 3#define 骷髅护腿0*1204 //9 4#define 皮护腿0*1205 //9 5#define 翡翠护腿0*1206 //9 6#define 魔王之护腿0*1207 //9 7#define 黄金护腿0*1208 //9 8#define 白金护腿0*1209 //9 9#define 藤护腿0*120A //9 10#define 天蚕之护腿0*120B //9 11#define 风之护腿0*120C //9 12#define 精灵之护腿0*120D //9 13#define 女神之护腿0*120E //9 14#define 亚特兰蒂斯之护腿0*120F //9 15 #define 黑龙王护腿0*1210 //9 16#define 黑凤凰护腿0*1211 //9 17#define 火麒麟护腿0*1212 //9 18#define 圣灵护腿0*1213 //9 19#define 奔雷护腿0*1214 //9 20#define 龙炎护腿0*1215 //9 21#define 黑炎护腿0*1216 //9 22#define 红羽护腿0*1218 //9 24#define 圣元护腿0*1219 //9 25#define 圣魂护腿0*121A //9 26#define 神圣护腿0*121B //9 27#define 至尊护腿0*121C //9 28#define 暗黑斗神护腿0*121D //9 29 #define 法魂玄灵护腿0*121E //9 30#define 紫灵护腿0*121F //9 31#define 天魔斗神护腿0*1220 //9 32#define 宙斯护腿0*1221 //9 33#define 暴风护腿0*1222 //9 34#define 幻月护腿0*1223 //9 35#define 碧影护腿0*1224 //9 36#define 烈火护腿0*1225 //9 37#define 圣光护腿0*1226 //9 38#define 飓风之护腿0*1227 //9 39#define 红翼之护腿0*1228 //9 40#define 远古之护腿0*1229 //9 41#define 魔灵之护腿0*122A //9 42#define 风影之护腿0*122B //9 43-#define 黑暗之护腿0*122C //9 44#define 泰坦之护腿0*122D //9 45#define 勇气之护腿0*122E //9 46#define 巨石之护腿0*122F //9 47#define 破灭之护腿0*1230 //9 48#define 恐惧之护腿0*1231 //9 49#define 灵光之护腿0*1232 //9 50#define 霸王之护腿0*1233 //9 51#define 冥王之护腿0*1234 //9 52#define 绝望之护腿0*1235 //9 53#define 斗士护腿0*123B //9 59#define 斗师护腿0*123C //9 60#define 斗王护腿0*123D //9 61#define 眩闪翡翠护腿0*123E //9 62 #define 眩闪天蚕护腿0*123F //9 63 #define 眩闪魔王护腿0*1240 //9 64 #define 眩闪飓风护腿0*1241 //9 65 #define 眩闪圣魂护腿0*1242 //9 66 #define 眩闪龙王护腿0*1243 //9 67 #define眩闪女神护腿0*1244 //9 68#define 眩闪传说护腿0*1245 //9 69 #define 眩闪红翼护腿0*1246 //9 70-#define 眩闪亚特兰蒂斯护腿0*1247 //9 71 #define 眩闪斗师护腿0*1248 //9 72#define 斗皇护腿0*1249 //9 73#define 青铜护手0*1400 //10 0#define 龙王护手0*1401 //10 1#define 革护手0*1402 //10 2#define 传说之护手0*1403 //10 3#define 骷髅护手0*1404 //10 4#define 皮护手0*1405 //10 5#define 翡翠护手0*1406 //10 6#define 魔王之护手0*1407 //10 7#define 黄金护手0*1408 //10 8#define 白金护手0*1409 //10 9#define 藤护手0*140A //10 10#define 天蚕之护手0*140B //10 11#define 风之护手0*140C //10 12#define 精灵之护手0*140D //10 13#define 女神之护手0*140E //10 14#define 亚特兰蒂斯之护手0*140F //10 15 #define 黑龙王护手0*1410 //10 16#define 黑凤凰护手0*1411 //10 17#define 火麒麟护手0*1412 //10 18-#define 圣灵护手0*1413 //10 19#define 奔雷护手0*1414 //10 20#define 龙炎护手0*1415 //10 21#define 黑炎护手0*1416 //10 22#define 魔神护手0*1417 //10 23#define 红羽护手0*1418 //10 24#define 圣元护手0*1419 //10 25#define 圣魂护手0*141A //10 26#define 神圣护手0*141B //10 27#define 至尊护手0*141C //10 28#define 暗黑斗神护手0*141D //10 29 #define 法魂玄灵护手0*141E //10 30 #define 紫灵护手0*141F //10 31#define 天魔斗神护手0*1420//10 32#define 宙斯护手0*1421 //10 33#define 暴风护手0*1422 //10 34#define 幻月护手0*1423 //10 35#define 碧影护手0*1424 //10 36#define 烈火护手0*1425 //10 37#define 圣光护手0*1426 //10 38#define 飓风之护手0*1427 //10 39-#define 红翼之护手0*1428 //10 40#define 远古之护手0*1429 //10 41#define魔灵之护手0*142A //10 42#define 风影之护手0*142B //10 43#define 黑暗之护手0*142C //10 44#define 泰坦之护手0*142D //10 45#define 勇气之护手0*142E //10 46#define 巨石之护手0*142F //10 47#define 破灭之护手0*1430 //10 48#define 恐惧之护手0*1431 //10 49#define 灵光之护手0*1432 //10 50#define 霸王之护手0*1433 //10 51#define 冥王之护手0*1434 //10 52#define 绝望之护手0*1435 //10 53#define 眩闪翡翠护手0*143E //10 62 #define 眩闪天蚕护手0*143F //10 63 #define 眩闪魔王护手0*1440 //10 64 #define 眩闪飓风护手0*1441 //10 65 #define 眩闪圣魂护手0*1442 //10 66 #define 眩闪龙王护手0*1443 //10 67 #define 眩闪女神护手0*1444 //10 68 #define 眩闪传说护手0*1445 //10 69-#define 眩闪红翼护手0*1446 //10 70#define 眩闪亚特兰蒂斯护手0*1447 //10 71 #define 青铜靴0*1600 //11 0#define 龙王之靴0*1601 //11 1#define 革靴0*1602 //11 2#define 传说之靴0*1603 //11 3#define 骷髅靴0*1604 //11 4#define 皮靴0*1605 //11 5#define 翡翠靴0*1606 //11 6#define 魔王之靴0*1607 //11 7#define 黄金靴0*1608 //11 8#define 白金靴0*1609 //11 9#define 藤靴0*160A //11 10#define 天蚕之靴0*160B //11 11#define 风之靴0*160C //11 12#define 精灵之靴0*160D //11 13#define 女神之靴0*160E //11 14#define 亚特兰蒂斯之靴0*160F //11 15#define 黑龙王之靴0*1610 //11 16#define 黑凤凰之靴0*1611 //11 17#define 火麒麟之靴0*1612 //11 18#define 圣灵之靴0*1613 //11 19#define 龙炎之靴0*1615 //11 21#define 黑炎之靴0*1616 //11 22#define 魔神之靴0*1617 //11 23#define 红羽之靴0*1618 //11 24#define 圣元之靴0*1619 //11 25#define 圣魂之靴0*161A //11 26#define 神圣之靴0*161B //11 27#define 至尊之靴0*161C //11 28#define 暗黑斗神之靴0*161D //11 29 #define 法魂玄灵之靴0*161E //11 30 #define 紫灵之靴0*161F //11 31#define 天魔斗神之靴0*1620 //11 32 #define 宙斯之靴0*1621 //11 33#define 暴风之靴0*1622 //11 34#define 幻月之靴0*1623 //11 35#define 碧影之靴0*1624 //11 36#define 烈火之靴0*1625 //11 37#define 圣光之靴0*1626 //11 38#define 飓风之靴0*1627 //11 39#define 红翼之靴0*1628 //11 40#define 远古之靴0*1629 //11 41#define 风影之靴0*162B //11 43#define 暗黑之靴0*162C //11 44#define 泰坦之靴0*162D //11 45#define 勇气之靴0*162E //11 46#define 巨石之靴0*162F //11 47#define 破灭之靴0*1630 //11 48#define 恐惧之靴0*1631 //11 49#define 灵光之靴0*1632 //11 50#define 霸王之靴0*1633 //11 51#define 冥王之靴0*1634 //11 52#define 绝望之靴0*1635 //11 53#define 斗士之鞋0*163B //11 59#define 斗师之鞋0*163C //11 60#define 斗王之鞋0*163D //11 61#define 眩闪翡翠之鞋0*163E //11 62 #define 眩闪天蚕之鞋0*163F //11 63 #define 眩闪魔王之鞋0*1640 //11 64 #define 眩闪飓风之鞋0*1641 //11 65 #define 眩闪圣魂之鞋0*1642 //11 66 #define 眩闪龙王之鞋0*1643 //11 67 #define 眩闪女神之鞋0*1644 //11 68-#define 眩闪传说之鞋0*1645 //11 69#define 眩闪红翼之鞋0*1646 //11 70#define 眩闪亚特兰蒂斯之鞋0*1647 //11 71 #define 眩闪斗师之鞋0*1648 //11 72#define 斗皇之鞋0*1649 //11 73#define 精灵之翼0*1800 //12 0#define 天使之翼0*1801 //12 1#define 恶魔之翼0*1802 //12 2#define 圣灵之翼0*1803 //12 3#define 魔魂之翼0*1804 //12 4#define 飞龙之翼0*1805 //12 5#define 暗黑之翼0*1806 //12 6#define 霹雳盘旋斩之石0*1807 //12 7#define 治疗之石0*1808 //12 8#define 防御之石0*1809 //12 9#define 攻击之石0*180A //12 10#define 召唤之石0*180B //12 11#define 雷霆裂闪之石0*180C //12 12#define 钻云枪之石0*180D //12 13#define 生命之光之石0*180E //12 14#define 玛雅之石0*180F //12 15#define 玄月斩之石0*1810 //12 16-#define 穿透箭之石0*1811 //12 17#define 冰封箭之石0*1812 //12 18#define 袭风刺之石0*1813 //12 19#define 星云火链卷轴0*1815 //12 21 #define 星云召唤卷轴0*1816 //12 22 #define 致命圣印卷轴0*1817 //12 23 #define 圣极光卷轴0*1818 //12 24#define 神秘珠子0*181A //12 26#define 祝福石组合0*181E //12 30#define 灵魂石组合0*181F //12 31#define 红色圣诞箱0*1820 //12 32#define 绿色圣诞箱0*1821 //12 33#define 蓝色圣诞箱0*1822 //12 34#define 火舞旋风卷轴0*1823 //12 35 #define 暴风之翼0*1824 //12 36#define 时空之翼0*1825 //12 37#define 幻影之翼0*1826 //12 38#define 破灭之翼0*1827 //12 39#define 帝王披风0*1828 //12 40#define 灾难之翼0*1829 //12 41#define 绝望之翼0*182A //12 42#define 次元之翼0*182B //12 43-#define 破坏一击之石0*182C //12 44 #define 五重箭之石0*182D //12 45#define 防护值恢复之石0*182E //12 46 #define 火剑袭之石0*182F //12 47#define 黑暗之力卷轴0*1830 //12 48 #define 无印披风0*1831 //12 49#define 君临披风0*1832 //12 50#define 荧之石〔火〕0*183C //12 60#define 荧之石〔水〕0*183D //12 61 #define 荧之石〔冰〕0*183E //12 62#define 荧之石〔风〕0*183F //12 63#define 荧之石〔雷〕0*1840 //12 64#define 荧之石〔土〕0*1841 //12 65#define 光之石〔一〕0*1846 //12 70#define 光之石〔二〕0*1847 //12 71#define 光之石〔三〕0*1848 //12 72#define 荧光宝石〔火〕0*1864 //12 100 #define 荧光宝石〔水〕0*1865 //12 101 #define 荧光宝石〔冰〕0*1866 //12 102 #define 荧光宝石〔风〕0*1867 //12 103 #define 荧光宝石〔雷〕0*1868 //12 104#define 荧光宝石〔火〕0*186A //12 106 #define 荧光宝石〔水〕0*186B //12 107 #define 荧光宝石〔冰〕0*186C //12 108 #define 荧光宝石〔风〕0*186D //12 109 #define 荧光宝石〔雷〕0*186E //12 110 #define 荧光宝石〔土〕0*186F //12 111 #define 荧光宝石〔火〕0*1870 //12 112 #define 荧光宝石〔水〕0*1871 //12 113 #define 荧光宝石〔冰〕0*1872 //12 114 #define 荧光宝石〔风〕0*1873 //12 115 #define 荧光宝石〔雷〕0*1874 //12 116 #define 荧光宝石〔土〕0*1875 //12 117 #define 荧光宝石〔火〕0*1876 //12 118 #define 荧光宝石〔水〕0*1877 //12 119 #define 荧光宝石〔冰〕0*1878 //12 120 #define 荧光宝石〔风〕0*1879 //12 121 #define 荧光宝石〔雷〕0*187A //12 122 #define 荧光宝石〔土〕0*187B //12 123 #define 荧光宝石〔火〕0*187C //12 124 #define 荧光宝石〔水〕0*187D //12 125 #define 荧光宝石〔冰〕0*187E //12 126#define 荧光宝石〔雷〕0*1880 //12 128#define 荧光宝石〔土〕0*1881 //12 129#define 小王者披风0*1882 //12 130#define 小灾难之翼0*1883 //12 131#define 小精灵之翼0*1884 //12 132#define 小天使之翼0*1885 //12 133#define 小恶魔之翼0*1886 //12 134#define 小无印披风0*1887 //12 135#define 生命宝石组合0*1888 //12 136#define 创造宝石组合0*1889 //12 137#define 守护宝石组合0*188A //12 138#define 再生原石组合0*188B //12 139#define 再生宝石组合0*188C //12 140#define 玛雅宝石组合0*188D //12 141#define 初级进化宝石组合0*188E //12 142 #define 高级进化宝石组合0*188F //12 143 #define 守护天使0*1A00 //13 0#define 小恶魔0*1A01 //13 1#define 兽角0*1A02 //13 2#define 彩云兽0*1A03 //13 3#define 天鹰之爪0*1A05 //13 5#define 召唤佣兵0*1A07 //13 7#define 冰之指环0*1A08 //13 8#define 毒之指环0*1A09 //13 9#define 变身戒指0*1A0A //13 10#define 复活石0*1A0B //13 11#define 雷之项链0*1A0C //13 12#define 火之项链0*1A0D //13 13#define 洛克之羽0*1A0E //13 14#define 果实0*1A0F //13 15#define 血灵之书0*1A10 //13 16#define 血灵之骷0*1A11 //13 17#define 透明披风0*1A12 //13 18#define 大天使之武器0*1A13 //13 19 #define 魔法戒指0*1A14 //13 20#define 火之指环0*1A15 //13 21#define 地之指环0*1A16 //13 22#define 风之指环0*1A17 //13 23#define 魔之指环0*1A18 //13 24#define 冰之项链0*1A19 //13 25#define 水之项链0*1A1B //13 27#define 紫晶项链0*1A1C //13 28#define 卫兵铠甲0*1A1D //13 29#define 王者披风0*1A1E //13 30#define 兽之灵魂0*1A1F //13 31#define 破烂的铠甲片0*1A20 //13 32#define 女神的灵智0*1A21 //13 33#define 猛兽的脚甲0*1A22 //13 34#define 碎角片0*1A23 //13 35#define 折断的角0*1A24 //13 36#define 炎狼兽之角0*1A25 //13 37#define 悬石0*1A26 //13 38#define 骷髅战士变身指环0*1A27 //13 39#define 南瓜灯变身指环0*1A28 //13 40#define 圣诞变身指环0*1A29 //13 41#define GM变身指环0*1A2A //13 42#define 经历印章0*1A2B //13 43#define 神圣印章0*1A2C //13 44#define 奉献印章0*1A2D //13 45#define 恶魔广场自由入场券0*1A2E //13 46 #define 血色城堡自由入场券0*1A2F //13 47-#define 卡利玛自由入场券0*1A30 //13 48#define 旧卷纸0*1A31 //13 49#define 幻影教药水0*1A32 //13 50#define 血的卷纸0*1A33 //13 51#define 神鹰火种0*1A34 //13 52#define 神鹰之羽0*1A35 //13 53#define 力量洗点果实0*1A36 //13 54#define 敏捷洗点果实0*1A37 //13 55#define 体力洗点果实0*1A38 //13 56#define 智力洗点果实0*1A39 //13 57#define 统率洗点果实0*1A3A //13 58#define 移动印章0*1A3B //13 59#define 免罪符0*1A3C //13 60#define 幻影寺院自由入场券0*1A3D //13 61 #define 大师经历印章0*1A3E //13 62#define 大师神圣印章0*1A3F //13 63#define 强化恶魔0*1A40 //13 64#define 强化天使0*1A41 //13 65#define 圣诞之地入场券0*1A42 //13 66#define 鲁道夫0*1A43 //13 67#define 雪人变身指环0*1A44 //13 68#define 复活符咒0*1A45 //13 69-#define 移动符咒0*1A46 //13 70#define 剑/刀/枪0*1A47 //13 71#define 法杖0*1A48 //13 72#define 弓/弩0*1A49 //13 73#define 权杖0*1A4A //13 74#define 召唤杖0*1A4B //13 75#define 熊猫变身戒指0*1A4C //13 76#define 熊猫之羽0*1A50 //13 80#define 守护符咒0*1A51 //13 81#define 装备保护符咒0*1A52 //13 82#define 恶魔之翼合成符咒0*1A53 //13 83#define 天使之翼合成符咒0*1A54 //13 84#define 精灵之翼合成符咒0*1A55 //13 85#define 灾难之翼合成符咒0*1A56 //13 86#define 王者披风合成符咒0*1A57 //13 87 #define 飞龙之翼合成符咒0*1A58 //13 88#define 魔魂之翼合成符咒0*1A59 //13 89#define 圣灵之翼合成符咒0*1A5A //13 90#define 绝望之翼合成符咒0*1A5B //13 91#define 暗黑之翼合成符咒0*1A5C //13 92#define 大师等级经历印章0*1A5D //13 93-#define 大师等级神圣印章0*1A5E //13 94 #define 斗士的荣誉0*1A5F //13 95#define 强悍符咒0*1A60 //13 96#define 魔剑士角色卡0*1A61 //13 97#define 圣导师角色卡0*1A62 //13 98#define 角色空位钥匙0*1A63 //13 99#define 组队经历卷轴0*1A67 //13 103#define 增加最大AG光环0*1A68 //13 104 #define 增加最大SD光环0*1A69 //13 105 #define 独角兽羽毛0*1A6A //13 106#define 致命魔法戒指0*1A6B //13 107#define 撒派尔戒指0*1A6D //13 109#define 露悲戒指0*1A6E //13 110#define 托帕子戒指0*1A6F //13 111#define 紫水晶戒指0*1A70 //13 112#define 露悲项链0*1A71 //13 113#define 艾米的项链0*1A72 //13 114#define 撒派尔项链0*1A73 //13 115#define 富饶的印章0*1A74 //13 116#define 最初级活力秘药0*1A75 //13 117#define 初级活力秘药0*1A76 //13 118#define 中级活力秘药0*1A77 //13 119-#define 高级活力秘药0*1A78 //13 120#define 赤色要塞自由入场卷0*1A79 //13 121 #define 魔界幻龙戒指0*1A7A //13 122#define 魔界幻龙0*1A7B //13 123#define 雕形雕像0*1A80 //13 128#define 山羊形雕像0*1A81 //13 129#define 枫叶符0*1A82 //13 130#define 橡树符0*1A83 //13 131#define 黄金枫叶符0*1A84 //13 132#define 黄金橡树符0*1A85 //13 133#define 破旧铁蹄0*1A86 //13 134#define 第一幸运盔甲票0*1A87 //13 135#define 第一幸运护腿票0*1A88 //13 136#define 第一幸运头盔票0*1A89 //13 137#define 第一幸运护手票0*1A8A //13 138#define 第一幸运靴子票0*1A8B //13 139#define 第二幸运盔甲票0*1A8C //13 140#define 第二幸运护腿票0*1A8D //13 141#define 第二幸运头盔票0*1A8E //13 142#define 第二幸运护手票0*1A8F //13 143#define 第二幸运靴子票0*1A90 //13 144#define 苹果0*1C00 //14 0-#define 小瓶治疗药水0*1C01 //14 1 #define 中瓶治疗药水0*1C02 //14 2 #define 大瓶治疗药水0*1C03 //14 3 #define 小瓶魔力药水0*1C04 //14 4 #define 中瓶魔力药水0*1C05 //14 5 #define 大瓶魔力药水0*1C06 //14 6 #define 攻城药水0*1C07 //14 7#define 解毒剂0*1C08 //14 8#define 酒0*1C09 //14 9#define 回城卷轴0*1C0A //14 10#define 幸运宝箱0*1C0B //14 11#define 心之记忆0*1C0C //14 12#define 祝福宝石0*1C0D //14 13#define 灵魂宝石0*1C0E //14 14#define 金0*1C0F //14 15#define 生命宝石0*1C10 //14 16#define 恶魔之眼0*1C11 //14 17#define 恶魔之钥0*1C12 //14 18#define 恶魔广场通行证0*1C13 //14 19 #define 爱情的魔力0*1C14 //14 20#define 奇迹通宝0*1C15 //14 21#define 创造宝石0*1C16 //14 22-#define 帝王之书0*1C17 //14 23#define 断魂之剑0*1C18 //14 24#define 精灵之泪0*1C19 //14 25#define 先知之魂0*1C1A //14 26#define 失落的地图0*1C1C //14 28#define 昆顿印记0*1C1D //14 29#define 守护宝石0*1C1F //14 31#define 粉红色宝箱0*1C20 //14 32#define 红色宝箱0*1C21 //14 33#define 蓝色宝箱0*1C22 //14 34#define 小防护药水0*1C23 //14 35#define 中防护药水0*1C24 //14 36#define 大防护药水0*1C25 //14 37#define 小生命圣水0*1C26 //14 38#define 中生命圣水0*1C27 //14 39#define 大生命圣水0*1C28 //14 40#define 再生原石0*1C29 //14 41#define 再生宝石0*1C2A //14 42#define 初级进化宝石0*1C2B //14 43 #define 高级进化宝石0*1C2C //14 44 #define 幸运南瓜0*1C2D //14 45#define 南瓜灯的祝福0*1C2E //14 46-#define 南瓜灯的愤怒0*1C2F //14 47#define 南瓜灯的呐喊0*1C30 //14 48#define 南瓜灯的食物0*1C31 //14 49#define 南瓜灯的饮料0*1C32 //14 50#define 圣诞之星0*1C33 //14 51#define GM礼物宝箱0*1C34 //14 52#define 幸运符咒0*1C35 //14 53#define 玛雅卡片0*1C36 //14 54#define 绿色玛雅宝箱0*1C37 //14 55#define 红色玛雅宝箱0*1C38 //14 56#define 紫色玛雅宝箱0*1C39 //14 57#define 宝物封印1 0*1C3A //14 58 #define 宝物封印2 0*1C3B //14 59 #define 宝物封印3 0*1C3C //14 60 #define 宝物封印4 0*1C3D //14 61 #define 宝物封印5 0*1C3E //14 62 #define 爆竹0*1C3F //14 63#define 诅咒之礼0*1C40 //14 64#define 天魔菲尼斯的火种0*1C41 //14 65#define 炽炎魔的角0*1C42 //14 66#define 丛林召唤者的羽毛0*1C43 //14 67#define 深渊之眼0*1C44 //14 68-#define 精华治疗药水0*1C46 //14 70#define 精华魔力药水0*1C47 //14 71#define 加速卷轴0*1C48 //14 72#define 防御卷轴0*1C49 //14 73#define 愤怒卷轴0*1C4A //14 74#define 魔力卷轴0*1C4B //14 75#define 体力卷轴0*1C4C //14 76#define 魔法卷轴0*1C4D //14 77#define 力量圣水0*1C4E //14 78#define 敏捷圣水0*1C4F //14 79#define 体力圣水0*1C50 //14 80#define 智力圣水0*1C51 //14 81#define 统率圣水0*1C52 //14 82#define 宝物封印6 0*1C53 //14 83 #define 樱花游戏箱0*1C54 //14 84#define 樱花酒0*1C55 //14 85#define 樱花饼0*1C56 //14 86#define 樱花花瓣0*1C57 //14 87#define 白色樱花树枝0*1C58 //14 88#define 红色樱花树枝0*1C59 //14 89#define 黄色樱花树枝0*1C5A //14 90#define 召唤术师角色卡0*1C5B //14 91-#define 黄金玛雅卡片0*1C5C //14 92#define 稀有玛雅卡片0*1C5D //14 93#define 中型精华治疗药水0*1C5E //14 94 #define 迷你玛雅卡片0*1C5F //14 95#define 合成保护符咒0*1C60 //14 96#define 幸运一击卷轴0*1C61 //14 97#define 卓越一击卷轴0*1C62 //14 98#define 圣诞鞭炮0*1C63 //14 99#define 农场种子0*1C64 //14 100#define 疑问便签0*1C65 //14 101#define 凯恩的命令书0*1C66 //14 102#define 第1个赛克罗碎块0*1C67 //14 103 #define 第2个赛克罗碎块0*1C68 //14 104 #define 第3个赛克罗碎块0*1C69 //14 105 #define 第4个赛克罗碎块0*1C6A //14 106 #define 第5个赛克罗碎块0*1C6B //14 107 #define 第6个赛克罗碎块0*1C6C //14 108 #define 完整的赛克罗0*1C6D //14 109#define 次元的标识0*1C6E //14 110#define 次元的魔镜0*1C6F //14 111#define 银钥匙0*1C70 //14 112-#define 金钥匙0*1C71 //14 113#define 大师技能初始化0*1C72 //14 114#define 调整属性点0*1C73 //14 115#define 角色移动效劳0*1C74 //14 116#define 角色名称变更效劳0*1C75 //14 117 #define 转效劳器效劳0*1C76 //14 118#define 奖品组合包0*1C77 //14 119#define 葛布林点数0*1C78 //14 120#define 封印的金色箱子0*1C79 //14 121#define 封印的银色箱子0*1C7A //14 122#define 金色箱子0*1C7B //14 123#define 银色箱子0*1C7C //14 124#define 箱子组合包0*1C7D //14 125#define 30日包月卡0*1C7E //14 126#define 90日包月卡0*1C7F //14 127#define 30日包月卡-点数0*1C80 //14 128 #define 90日包月卡-点数0*1C81 //14 129 #define 3 小时点卷0*1C82 //14 130#define 5 小时点卷0*1C83 //14 131#define 10 小时点卷0*1C84 //14 132#define SD恢复药水0*1C85 //14 133#define 箱子组合包A 0*1C86 //14 134-#define 箱子组合包B 0*1C87 //14 135#define 箱子组合包C 0*1C88 //14 136#define 箱子组合包D 0*1C89 //14 137 #define 箱子组合包E 0*1C8A //14 138 #define 箱子组合包F 0*1C8B //14 139 #define 耻辱卷轴0*1C8C //14 140#define 闪亮的宝箱0*1C8D //14 141#define 朴素的宝箱0*1C8E //14 142#define 铁制的宝箱0*1C8F //14 143#define 破旧的宝箱0*1C90 //14 144#define 1级任务卷轴0*1C97 //14 151#define 1级任务完成卷轴0*1C98 //14 152#define 星尘0*1C99 //14 153#define 血腥大法的宝石0*1C9A //14 154#define 破坏骑士的铠甲0*1C9B //14 155#define 残灰屠夫的棍子0*1C9C //14 156#define 绿色宝箱0*1C9D //14 157#define 红色宝箱0*1C9E //14 158#define 紫色宝箱0*1C9F //14 159#define 延长宝石0*1CA0 //14 160#define 上升宝石0*1CA1 //14 161#define 魔法行囊0*1CA2 //14 162-#define 仓库扩展书0*1CA3 //14 163#define 古代雕刻0*1CA4 //14 164#define 魔法衣料0*1CA5 //14 165#define 空间衣料0*1CA6 //14 166 #define 毒咒术0*1E00 //15 0#define 陨石术0*1E01 //15 1#define 掌心雷术0*1E02 //15 2#define 火球术0*1E03 //15 3#define 火龙术0*1E04 //15 4#define 瞬间移动术0*1E05 //15 5#define 冰封术0*1E06 //15 6#define 龙卷风术0*1E07 //15 7#define 黑龙波术0*1E08 //15 8#define 地狱火术0*1E09 //15 9#define 真空波术0*1E0A //15 10#define 极光术0*1E0B //15 11#define 爆炎术0*1E0C //15 12#define 消灭烈焰术0*1E0D //15 13#define 小挪移术0*1E0E //15 14#define 守护之魂术0*1E0F //15 15#define 单毒炎术0*1E10 //15 16-#define 暴风雪术0*1E11 //15 17#define 星辰一怒术0*1E12 //15 18#define 链雷咒羊皮纸0*1E13 //15 19 #define 摄魂咒羊皮纸0*1E14 //15 20 #define 烈光闪羊皮纸0*1E15 //15 21 #define 伤害反射羊皮纸0*1E16 //15 22 #define 狂暴术羊皮纸0*1E17 //15 23 #define 昏睡羊皮纸0*1E18 //15 24#define 虚弱阵羊皮纸0*1E1A //15 26 #define 破御阵羊皮纸0*1E1B //15 27 #define 魔力强化书0*1E1C //15 28#define 闪电轰顶书0*1E1D //15 29#define 龙腾斩卷轴0*1E1E //15 30#define 黑风斩卷轴0*1E1F //15 31#define 龙翔斩卷轴0*1E20 //15 32#define 龙刺卷轴0*1E21 //15 33#define 无视防御卷轴0*1E22 //15 34 #define 增加体力卷轴0*1E23 //15 35 #define 增加防御卷轴0*1E24 //15 36。

艾诺迪亚几乎全部物品代码

艾诺迪亚几乎全部物品代码

艾诺迪亚几乎全部物品代码艾诺迪亚几乎全部物品代码后面的数*64+8=前面的数输入前面的就得那东西,够中文的了。

在这体别说明,套装一共7套1级24....一直到105拿骑士做举例1级是875 24级的就是876 那代码就是876*64+8=56072不会找地址的看2楼↓我错了那些礼包开出的这些高级材料必须要有图样后才可以使用我的失误,误导了你们56008 1级黑暗骑士套装87556456 1级狂战士套装88256907 1级忍者套装88957800 1级黑魔导套装90458248 1级祭司套装91058696 1级暗影猎手套装91759144 背包礼包92459208 技能初始化92559272 属性初始化92659336 立即完成任务卷92759400 QS佣兵92859464 DZ佣兵92959528 FS佣兵93059592 MS佣兵93159656 LR佣兵93259720 ZS佣兵93359784 技能书(QS)93459848 技能书(DZ)93559912 技能书(FS)93659976 技能书(MS)93760040 技能书(LR)938 60104 技能书(ZS)939 60168 混沌礼盒94060232 丰厚的混沌礼盒941 60296 深渊混沌礼盒942 60360 丰厚深渊混沌礼盒943 60424 净化宝石94460488 粘液怪石头945 60552 特级武器强化券946 60616 特级防具强化卷947 60680 又是看不见的装备948 60744 TS60808 TS60872 装备合成礼盒951 60936 丰厚的装备合成礼盒952 896 元气恢复药水960 卓越灵药(加技能点)1024 低级武器强化1088 中级武器强化1152 高级武器强化1216 顶级武器强化1280 混沌武器强化1344 低级防具强化1408 中级防具强化1472 高级防具强化1536 顶级防具强化1600 混沌防具强化1664 复活卷轴1728 优质复活卷轴1792 低级宝石1856 中级宝石1920 高级宝石1984 顶级宝石2048 混沌宝石2112 秘银2176 混沌之鳞2240 皮革3336 低级骰子523400 中级骰子533464 高级骰子543528 顶级骰子55 丢吧丢出无敌的属性吧哪位大神教我叠加数量撒。

奇迹详细解释

奇迹详细解释

这里以梦之奇迹v1.05这个版本做为例子注册系统使用的是一个朋友发来----------DRYMU这个东西你要是想跟我学习,先注意点硬盘的分区格式系统盘最好用FAT32——一般都是C盘,因为这个目前属于最安全的分区格式,自身不会带来很大的麻烦,D盘——游戏服务端与注册系统的所在地,这里建议用NTFS格式,另外一个盘也建议用FAT32——放一下比较杂碎的东西总要用点的:P下来先说一下SQL的安装问题怎么安装大家都很清楚,这里我只说两点需要注意的地方第一个出现在安装SQL的前期,这里要选择一个本地模式——在哪儿出现安装的时候就遇到了,记得留意!第二个是记得在后面一个选择的时候选择混合模式,这里要把输入的sa这个用户的密码记好,以后不保什么时候会用到的。

第三步就是安装服务端了,解压缩后释放。

安装,至于安装密码什么的这里都有,我就不多说了,看一下说明很简单的。

——友情提醒,在说明的最下面。

第四步就是让服务端与数据库进行连接了首先打开你的数据库的企业管理器,(找不到到开始菜单里找,最好在桌面建立个快捷方式,以后用着方便)自己点一直点到看见数据库那三个字为止,右键,点新建数据库,建立一个叫―muonline‖的空数据库,再见一个叫―ranking‖的空数据库(这个不难吧?写个名字进去点确定就好了),然后在分别在这俩个数据库上面点一下右键,找到所有任务——>还原数据库,这里要选择了,看着箭头做:所有任务——>还原数据库——>从设备——>选择设备——>填加——>选择文件的时候在muserver这个文件夹下面找到重要信息——>数据库,记得分别对应好里面的那俩个也叫muonline和ranking的数据库,一路点确定,记得在点最后一个确定之前在选项里选择―在现有数据库上强制还原‖(好象是叫这个名字)点最后一个确定。

下来呢?。

记性不好,打字多了想不起来了对了,在企业管理器里还要建立三个用户,具体方法:点安全性(数据库那三个字的下面的下面的下面的下面的下面。

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奇迹MUsep物品代码//item.bmd #define#define 波刃剑0x0000 //0 0#define 短剑0x0001 //0 1#define 西洋剑0x0002 //0 2#define 东洋刀0x0003 //0 3#define 暗杀者0x0004 //0 4#define 极光刀0x0005 //0 5#define 拉丁剑0x0006 //0 6#define 偃月刀0x0007 //0 7#define 巨蛇魔剑0x0008 //0 8#define 背叛者0x0009 //0 9#define 天行者0x000A //0 10 #define 传说之剑0x000B //0 11#define 真红之剑0x000D //0 13 #define 雷神之剑0x000E //0 14#define 帝王之剑0x000F //0 15#define 破坏之剑0x0010 //0 16#define 屠龙刀0x0011 //0 17#define 奔雷剑0x0012 //0 18#define 大天使之剑0x0013 //0 19#define 断月之光0x0014 //0 20#define 魔神剑0x0015 //0 21#define 龙骨巨晶剑0x0016 //0 22#define 傲天魔剑0x0017 //0 23#define 暴风锯齿0x0018 //0 24#define 烈火巨刃0x0019 //0 25#define 虚伪之剑0x001A //0 26 #define 杀戮之剑0x001B //0 27 #define 双子之剑0x001C //0 28#define 斗士拳套0x0020 //0 32 #define 斗师拳套0x0021 //0 33 #define 斗王拳套0x0022 //0 34 #define 斗皇拳套0x0023 //0 35#define 短斧0x0200 //1 0#define 手斧0x0201 //1 1#define 双刃斧0x0202 //1 2 #define 飞翔斧0x0203 //1 3 #define 精灵之斧0x0204 //1 4 #define 战士之斧0x0205 //1 5 #define 斗士之斧0x0206 //1 6 #define 斗神之斧0x0207 //1 7 #define 末日之斧0x0208 //1 8#define 石槌0x0400 //2 0#define 流星槌0x0401 //2 1#define 破坏之槌0x0402 //2 2#define 白金之槌0x0403 //2 3#define 水晶流星0x0404 //2 4#define 玄冰剑0x0405 //2 5#define 玛雅龙斧0x0406 //2 6#define 精灵之槌0x0407 //2 7#define 战斗权杖0x0408 //2 8#define 征服权杖0x0409 //2 9#define 圣剑权杖0x040A //2 10#define 王者权杖0x040B //2 11#define 至尊权杖0x040C //2 12#define 大天使绝对权杖0x040D //2 13 #define 圣尊天使权杖0x040E //2 14#define 圣光权杖0x040F //2 15#define 巨毒之刺0x0410 //2 16#define 独裁权杖0x0411 //2 17#define 天尊权杖0x0412 //2 18#define 黑武士0x0600 //3 0#define 鹤嘴矛0x0601 //3 1#define 战矛0x0602 //3 2#define 双鹤矛0x0603 //3 3#define 巨蛇镰刀0x0604 //3 4#define 双刃矛0x0605 //3 5#define 斧刃矛0x0606 //3 6#define 巴迪之矛0x0607 //3 7#define 帝王镰刀0x0608 //3 8#define 死神镰刀0x0609 //3 9#define 青龙刀0x060A //3 10 #define 偃月镰刀0x060B //3 11#define 短弓0x0800 //4 0#define 长弓0x0801 //4 1#define 精灵之弓0x0802 //4 2#define 巴特之弓0x0803 //4 3#define 黄金之虎0x0804 //4 4#define 银翼之弓0x0805 //4 5#define 玛雅神弓0x0806 //4 6#define 弩箭0x0807 //4 7#define 石弩0x0808 //4 8#define 黄金石弩0x0809 //4 9#define 火神弩0x080A //4 10 #define 巨人弩0x080B //4 11 #define 诱惑之弩0x080C //4 12#define 蓝翎弩0x080D //4 13 #define 温蒂妮0x080E //4 14#define 弓箭0x080F //4 15#define 圣者之弩0x0810 //4 16 #define 圣灵之弓0x0811 //4 17 #define 大天使之弩0x0812 //4 18 #define 追月神弩0x0813 //4 19 #define 红羽神弓0x0814 //4 20 #define 紫焰之弓0x0815 //4 21 #define 碧影魔弓0x0816 //4 22 #define 神羽之弓0x0817 //4 23 #define 仙灵之弓0x0818 //4 24#define 骷髅杖0x0A00 //5 0 #define 天使杖0x0A01 //5 1 #define 毒蛇杖0x0A02 //5 2 #define 闪电杖0x0A03 //5 3 #define 戈登之杖0x0A04 //5 4 #define 传说之杖0x0A05 //5 5#define 复活之杖0x0A06 //5 6 #define 玛雅雷杖0x0A07 //5 7 #define 毁灭之杖0x0A08 //5 8 #define 麒麟之杖0x0A09 //5 9 #define 大天使之杖0x0A0A //5 10 #define 昆顿之杖0x0A0B //5 11 #define 死神之杖0x0A0C //5 12 #define 幻月雷杖0x0A0D //5 13 #define 迷之杖0x0A0E //5 14 #define 飓风之杖0x0A0F //5 15#define 红翼之杖0x0A10 //5 16 #define 远古之杖0x0A11 //5 17 #define 魔灵之杖0x0A12 //5 18 #define 风影之杖0x0A13 //5 19 #define 黑暗之仗0x0A14 //5 20 #define 火龙兽之书0x0A15 //5 21 #define 异灵之书0x0A16 //5 22#define 污灵之书0x0A17 //5 23#define 致命魔杖0x0A1E //5 30#define 魔狱之杖0x0A1F //5 31#define 绝望之仗0x0A20 //5 32#define 天祈之杖0x0A21 //5 33#define 恋芒之杖0x0A22 //5 34#define 大天使神圣之杖0x0A24 //5 36#define 圆盾0x0C00 //6 0#define 战士之盾0x0C01 //6 1#define 风之盾0x0C02 //6 2#define 魔法之盾0x0C03 //6 3#define 钢铁之盾0x0C04 //6 4#define 龙之盾0x0C05 //6 5#define 骷髅之盾0x0C06 //6 6#define 尖刺之盾0x0C07 //6 7#define 失落之盾0x0C08 //6 8#define 远古之盾0x0C09 //6 9#define 自由之盾0x0C0A //6 10 #define 毒蛇之盾0x0C0B //6 11 #define 布朗司0x0C0C //6 12 #define 火龙之盾0x0C0D //6 13 #define 传说之盾0x0C0E //6 14#define 麒麟之盾0x0C0F //6 15#define 精灵之盾0x0C10 //6 16#define 荣誉之盾0x0C11 //6 17#define 火蛇之盾0x0C12 //6 18#define 寒冰之盾0x0C13 //6 19#define 亡魂之盾0x0C14 //6 20#define 护法之盾0x0C15 //6 21#define 青铜盔0x0E00 //7 0#define 龙王之盔0x0E01 //7 1#define 革盔0x0E02 //7 2#define 传说之盔0x0E03 //7 3#define 骷髅头盔0x0E04 //7 4#define 皮盔0x0E05 //7 5#define 翡翠盔0x0E06 //7 6#define 魔王之盔0x0E07 //7 7#define 黄金盔0x0E08 //7 8 #define 白金盔0x0E09 //7 9#define 藤盔0x0E0A //7 10#define 天蚕之盔0x0E0B //7 11#define 风之盔0x0E0C //7 12#define 精灵之盔0x0E0D //7 13#define 女神之盔0x0E0E //7 14#define 黑龙王之盔0x0E10 //7 16#define 火麒麟之盔0x0E12 //7 18#define 圣灵之盔0x0E13 //7 19#define 龙炎之盔0x0E15 //7 21#define 黑炎之盔0x0E16 //7 22#define 红羽之盔0x0E18 //7 24#define 圣元之盔0x0E19 //7 25#define 圣魂之盔0x0E1A //7 26#define 神圣之盔0x0E1B //7 27#define 至尊之盔0x0E1C //7 28#define 暗黑斗神之盔0x0E1D //7 29 #define 法魂玄灵之盔0x0E1E //7 30#define 紫灵之盔0x0E1F //7 31#define 宙斯之盔0x0E21 //7 33#define 暴风之盔0x0E22 //7 34#define 幻月之盔0x0E23 //7 35#define 碧影之盔0x0E24 //7 36#define 飓风之盔0x0E27 //7 39#define 红翼之盔0x0E28 //7 40#define 远古之盔0x0E29 //7 41#define 魔灵之盔0x0E2A //7 42 #define 风影之盔0x0E2B //7 43#define 黑暗之盔0x0E2C //7 44#define 泰坦之盔0x0E2D //7 45 #define 勇气之盔0x0E2E //7 46#define 恐惧之盔0x0E31 //7 49#define 灵光之盔0x0E32 //7 50#define 霸王之盔0x0E33 //7 51#define 冥王之盔0x0E34 //7 52#define 绝望之盔0x0E35 //7 53#define 斗士之盔0x0E3B //7 59#define 斗师之盔0x0E3C //7 60#define 斗王之盔0x0E3D //7 61#define 眩闪翡翠之盔0x0E3E //7 62 #define 眩闪天蚕之盔0x0E3F //7 63 #define 眩闪魔王之盔0x0E40 //7 64 #define 眩闪飓风之盔0x0E41 //7 65 #define 眩闪圣魂之盔0x0E42 //7 66 #define 眩闪龙王之盔0x0E43 //7 67 #define 眩闪女神之盔0x0E44 //7 68 #define 眩闪传说之盔0x0E45 //7 69 #define 眩闪红翼之盔0x0E46 //7 70 #define 眩闪斗师之盔0x0E48 //7 72 #define 斗皇之盔0x0E49 //7 73#define 青铜铠0x1000 //8 0#define 龙王之铠0x1001 //8 1#define 革铠0x1002 //8 2#define 传说之铠0x1003 //8 3#define 骷髅铠0x1004 //8 4#define 皮铠0x1005 //8 5#define 翡翠铠0x1006 //8 6#define 魔王之铠0x1007 //8 7#define 黄金铠0x1008 //8 8#define 白金铠0x1009 //8 9#define 藤铠0x100A //8 10#define 天蚕之铠0x100B //8 11 #define 风之铠0x100C //8 12#define 精灵之铠0x100D //8 13 #define 女神之铠0x100E //8 14#define 亚特兰蒂斯之铠0x100F //8 15 #define 黑龙王之铠0x1010 //8 16#define 黑凤凰之铠0x1011 //8 17#define 火麒麟之铠0x1012 //8 18#define 圣灵之铠0x1013 //8 19#define 奔雷之铠0x1014 //8 20#define 龙炎之铠0x1015 //8 21#define 魔神之铠0x1017 //8 23 #define 红羽之铠0x1018 //8 24#define 圣元之铠0x1019 //8 25#define 圣魂之铠0x101A //8 26#define 神圣之铠0x101B //8 27#define 至尊之铠0x101C //8 28#define 暗黑斗神之铠0x101D //8 29 #define 法魂玄灵之铠0x101E //8 30#define 紫灵之铠0x101F //8 31#define 天魔斗神之铠0x1020 //8 32#define 宙斯之铠0x1021 //8 33#define 暴风之铠0x1022 //8 34#define 碧影之铠0x1024 //8 36#define 烈火之铠0x1025 //8 37#define 圣光之铠0x1026 //8 38#define 飓风之铠0x1027 //8 39#define 红翼之铠0x1028 //8 40#define 远古之铠0x1029 //8 41#define 魔灵之铠0x102A //8 42 #define 风影之铠0x102B //8 43#define 黑暗之凯0x102C //8 44#define 泰坦之铠0x102D //8 45 #define 勇气之铠0x102E //8 46#define 巨石之铠0x102F //8 47#define 破灭之铠0x1030 //8 48#define 恐惧之铠0x1031 //8 49#define 灵光之铠0x1032 //8 50#define 霸王之铠0x1033 //8 51#define 绝望之凯0x1035 //8 53#define 斗士之铠0x103B //8 59#define 斗师之铠0x103C //8 60#define 斗王之铠0x103D //8 61#define 眩闪翡翠之铠0x103E //8 62#define 眩闪天蚕之铠0x103F //8 63#define 眩闪魔王之铠0x1040 //8 64#define 眩闪飓风之铠0x1041 //8 65#define 眩闪圣魂之铠0x1042 //8 66#define 眩闪龙王之铠0x1043 //8 67#define 眩闪女神之铠0x1044 //8 68#define 眩闪传说之铠0x1045 //8 69#define 眩闪红翼之铠0x1046 //8 70#define 眩闪亚特兰蒂斯之铠0x1047 //8 71 #define 眩闪斗师之铠0x1048 //8 72#define 斗皇之铠0x1049 //8 73#define 青铜护腿0x1200 //9 0#define 龙王护腿0x1201 //9 1#define 革护腿0x1202 //9 2#define 传说之护腿0x1203 //9 3#define 骷髅护腿0x1204 //9 4#define 皮护腿0x1205 //9 5#define 翡翠护腿0x1206 //9 6#define 魔王之护腿0x1207 //9 7#define 黄金护腿0x1208 //9 8#define 白金护腿0x1209 //9 9#define 藤护腿0x120A //9 10#define 天蚕之护腿0x120B //9 11#define 风之护腿0x120C //9 12#define 精灵之护腿0x120D //9 13#define 女神之护腿0x120E //9 14#define 亚特兰蒂斯之护腿0x120F //9 15#define 黑龙王护腿0x1210 //9 16#define 黑凤凰护腿0x1211 //9 17#define 火麒麟护腿0x1212 //9 18#define 圣灵护腿0x1213 //9 19#define 奔雷护腿0x1214 //9 20#define 龙炎护腿0x1215 //9 21#define 黑炎护腿0x1216 //9 22#define 魔神护腿0x1217 //9 23#define 红羽护腿0x1218 //9 24#define 圣元护腿0x1219 //9 25#define 圣魂护腿0x121A //9 26 #define 神圣护腿0x121B //9 27 #define 至尊护腿0x121C //9 28#define 暗黑斗神护腿0x121D //9 29 #define 法魂玄灵护腿0x121E //9 30#define 紫灵护腿0x121F //9 31#define 天魔斗神护腿0x1220 //9 32#define 宙斯护腿0x1221 //9 33#define 暴风护腿0x1222 //9 34#define 幻月护腿0x1223 //9 35#define 碧影护腿0x1224 //9 36#define 烈火护腿0x1225 //9 37#define 圣光护腿0x1226 //9 38#define 飓风之护腿0x1227 //9 39#define 红翼之护腿0x1228 //9 40#define 远古之护腿0x1229 //9 41#define 魔灵之护腿0x122A //9 42#define 风影之护腿0x122B //9 43#define 黑暗之护腿0x122C //9 44#define 泰坦之护腿0x122D //9 45#define 勇气之护腿0x122E //9 46#define 巨石之护腿0x122F //9 47#define 破灭之护腿0x1230 //9 48#define 恐惧之护腿0x1231 //9 49#define 灵光之护腿0x1232 //9 50#define 霸王之护腿0x1233 //9 51#define 冥王之护腿0x1234 //9 52#define 绝望之护腿0x1235 //9 53#define 斗士护腿0x123B //9 59 #define 斗师护腿0x123C //9 60#define 斗王护腿0x123D //9 61 #define 眩闪翡翠护腿0x123E //9 62 #define 眩闪天蚕护腿0x123F //9 63 #define 眩闪魔王护腿0x1240 //9 64 #define 眩闪飓风护腿0x1241 //9 65 #define 眩闪圣魂护腿0x1242 //9 66 #define 眩闪龙王护腿0x1243 //9 67#define 眩闪女神护腿0x1244 //9 68#define 眩闪传说护腿0x1245 //9 69#define 眩闪红翼护腿0x1246 //9 70#define 眩闪亚特兰蒂斯护腿0x1247 //9 71 #define 眩闪斗师护腿0x1248 //9 72#define 斗皇护腿0x1249 //9 73#define 青铜护手0x1400 //10 0#define 龙王护手0x1401 //10 1#define 革护手0x1402 //10 2#define 传说之护手0x1403 //10 3#define 骷髅护手0x1404 //10 4#define 皮护手0x1405 //10 5#define 翡翠护手0x1406 //10 6#define 魔王之护手0x1407 //10 7#define 黄金护手0x1408 //10 8#define 白金护手0x1409 //10 9#define 天蚕之护手0x140B //10 11#define 风之护手0x140C //10 12#define 精灵之护手0x140D //10 13#define 女神之护手0x140E //10 14#define 亚特兰蒂斯之护手0x140F //10 15 #define 黑龙王护手0x1410 //10 16#define 黑凤凰护手0x1411 //10 17#define 火麒麟护手0x1412 //10 18#define 圣灵护手0x1413 //10 19#define 奔雷护手0x1414 //10 20#define 龙炎护手0x1415 //10 21#define 黑炎护手0x1416 //10 22#define 魔神护手0x1417 //10 23#define 红羽护手0x1418 //10 24#define 圣元护手0x1419 //10 25#define 圣魂护手0x141A //10 26#define 至尊护手0x141C //10 28#define 暗黑斗神护手0x141D //10 29 #define 法魂玄灵护手0x141E //10 30#define 紫灵护手0x141F //10 31#define 天魔斗神护手0x1420//10 32#define 宙斯护手0x1421 //10 33#define 暴风护手0x1422 //10 34#define 幻月护手0x1423 //10 35#define 碧影护手0x1424 //10 36#define 烈火护手0x1425 //10 37#define 圣光护手0x1426 //10 38#define 飓风之护手0x1427 //10 39#define 红翼之护手0x1428 //10 40#define 远古之护手0x1429 //10 41#define 魔灵之护手0x142A //10 42 #define 风影之护手0x142B //10 43 #define 黑暗之护手0x142C //10 44#define 泰坦之护手0x142D //10 45 #define 勇气之护手0x142E //10 46#define 巨石之护手0x142F //10 47#define 破灭之护手0x1430 //10 48#define 恐惧之护手0x1431 //10 49#define 灵光之护手0x1432 //10 50#define 霸王之护手0x1433 //10 51#define 冥王之护手0x1434 //10 52#define 绝望之护手0x1435 //10 53#define 眩闪翡翠护手0x143E //10 62 #define 眩闪天蚕护手0x143F //10 63 #define 眩闪魔王护手0x1440 //10 64#define 眩闪飓风护手0x1441 //10 65#define 眩闪圣魂护手0x1442 //10 66#define 眩闪龙王护手0x1443 //10 67#define 眩闪女神护手0x1444 //10 68#define 眩闪传说护手0x1445 //10 69#define 眩闪红翼护手0x1446 //10 70#define 眩闪亚特兰蒂斯护手0x1447 //10 71#define 青铜靴0x1600 //11 0#define 龙王之靴0x1601 //11 1#define 革靴0x1602 //11 2#define 传说之靴0x1603 //11 3#define 骷髅靴0x1604 //11 4#define 皮靴0x1605 //11 5#define 翡翠靴0x1606 //11 6#define 魔王之靴0x1607 //11 7#define 黄金靴0x1608 //11 8#define 白金靴0x1609 //11 9#define 藤靴0x160A //11 10#define 天蚕之靴0x160B //11 11 #define 风之靴0x160C //11 12#define 精灵之靴0x160D //11 13 #define 女神之靴0x160E //11 14#define 亚特兰蒂斯之靴0x160F //11 15 #define 黑龙王之靴0x1610 //11 16#define 黑凤凰之靴0x1611 //11 17#define 火麒麟之靴0x1612 //11 18#define 圣灵之靴0x1613 //11 19#define 奔雷之靴0x1614 //11 20#define 龙炎之靴0x1615 //11 21#define 黑炎之靴0x1616 //11 22#define 魔神之靴0x1617 //11 23#define 红羽之靴0x1618 //11 24#define 圣元之靴0x1619 //11 25#define 圣魂之靴0x161A //11 26#define 神圣之靴0x161B //11 27#define 至尊之靴0x161C //11 28#define 暗黑斗神之靴0x161D //11 29 #define 法魂玄灵之靴0x161E //11 30#define 紫灵之靴0x161F //11 31#define 天魔斗神之靴0x1620 //11 32#define 宙斯之靴0x1621 //11 33#define 暴风之靴0x1622 //11 34#define 幻月之靴0x1623 //11 35#define 碧影之靴0x1624 //11 36#define 烈火之靴0x1625 //11 37#define 圣光之靴0x1626 //11 38#define 飓风之靴0x1627 //11 39#define 红翼之靴0x1628 //11 40#define 远古之靴0x1629 //11 41#define 魔灵之靴0x162A //11 42 #define 风影之靴0x162B//11 43#define 暗黑之靴0x162C //11 44#define 泰坦之靴0x162D //11 45 #define 勇气之靴0x162E //11 46#define 巨石之靴0x162F //11 47#define 破灭之靴0x1630 //11 48#define 恐惧之靴0x1631 //11 49#define 灵光之靴0x1632 //11 50#define 霸王之靴0x1633 //11 51#define 冥王之靴0x1634 //11 52#define 绝望之靴0x1635 //11 53#define 斗士之鞋0x163B //11 59 #define 斗师之鞋0x163C //11 60#define 斗王之鞋0x163D //11 61#define 眩闪翡翠之鞋0x163E //11 62#define 眩闪天蚕之鞋0x163F //11 63#define 眩闪魔王之鞋0x1640 //11 64#define 眩闪飓风之鞋0x1641 //11 65#define 眩闪圣魂之鞋0x1642 //11 66#define 眩闪龙王之鞋0x1643 //11 67#define 眩闪女神之鞋0x1644 //11 68#define 眩闪传说之鞋0x1645 //11 69#define 眩闪红翼之鞋0x1646 //11 70#define 眩闪亚特兰蒂斯之鞋0x1647 //11 71 #define 眩闪斗师之鞋0x1648 //11 72#define 斗皇之鞋0x1649 //11 73#define 精灵之翼0x1800 //12 0#define 天使之翼0x1801 //12 1#define 恶魔之翼0x1802 //12 2#define 圣灵之翼0x1803 //12 3#define 魔魂之翼0x1804 //12 4#define 飞龙之翼0x1805 //12 5#define 暗黑之翼0x1806 //12 6#define 霹雳回旋斩之石0x1807 //12 7 #define 治疗之石0x1808 //12 8#define 防御之石0x1809 //12 9#define 攻击之石0x180A //12 10 #define 召唤之石0x180B //12 11 #define 雷霆裂闪之石0x180C //12 12 #define 钻云枪之石0x180D //12 13 #define 生命之光之石0x180E //12 14 #define 玛雅之石0x180F //12 15#define 玄月斩之石0x1810 //12 16#define 穿透箭之石0x1811 //12 17#define 冰封箭之石0x1812 //12 18#define 袭风刺之石0x1813 //12 19#define 星云火链卷轴0x1815 //12 21 #define 星云召唤卷轴0x1816 //12 22 #define 致命圣印卷轴0x1817 //12 23 #define 圣极光卷轴0x1818 //12 24#define 神秘珠子0x181A //12 26 #define 祝福石组合0x181E //12 30#define 灵魂石组合0x181F //12 31#define 红色圣诞箱0x1820 //12 32#define 绿色圣诞箱0x1821 //12 33#define 蓝色圣诞箱0x1822 //12 34#define 火舞旋风卷轴0x1823 //12 35 #define 暴风之翼0x1824 //12 36#define 时空之翼0x1825 //12 37#define 幻影之翼0x1826 //12 38#define 破灭之翼0x1827 //12 39#define 帝王披风0x1828 //12 40#define 灾难之翼0x1829 //12 41#define 绝望之翼0x182A //12 42#define 次元之翼0x182B //12 43#define 破坏一击之石0x182C //12 44#define 五重箭之石0x182D //12 45#define 防护值恢复之石0x182E //12 46#define 火剑袭之石0x182F //12 47#define 黑暗之力卷轴0x1830 //12 48#define 无印披风0x1831 //12 49#define 君临披风0x1832 //12 50#define 荧之石(火)0x183C //12 60#define 荧之石(水)0x183D //12 61 #define 荧之石(冰)0x183E //12 62#define 荧之石(风)0x183F //12 63#define 荧之石(雷)0x1840 //12 64 #define 荧之石(土)0x1841 //12 65 #define 光之石(一)0x1846 //12 70 #define 光之石(二)0x1847 //12 71 #define 光之石(三)0x1848 //12 72 #define 荧光宝石(火)0x1864 //12 100#define 荧光宝石(水)0x1865 //12 101#define 荧光宝石(冰)0x1866 //12 102#define 荧光宝石(风)0x1867 //12 103#define 荧光宝石(雷)0x1868 //12 104#define 荧光宝石(土)0x1869 //12 105#define 荧光宝石(火)0x186A //12 106 #define 荧光宝石(水)0x186B //12 107 #define 荧光宝石(冰)0x186C //12 108#define 荧光宝石(风)0x186D //12 109 #define 荧光宝石(雷)0x186E //12 110#define 荧光宝石(土)0x186F //12 111#define 荧光宝石(水)0x1871 //12 113#define 荧光宝石(冰)0x1872 //12 114#define 荧光宝石(风)0x1873 //12 115#define 荧光宝石(雷)0x1874 //12 116#define 荧光宝石(土)0x1875 //12 117#define 荧光宝石(火)0x1876 //12 118#define 荧光宝石(水)0x1877 //12 119#define 荧光宝石(冰)0x1878 //12 120#define 荧光宝石(风)0x1879 //12 121#define 荧光宝石(雷)0x187A //12 122 #define 荧光宝石(土)0x187B //12 123#define 荧光宝石(火)0x187C //12 124#define 荧光宝石(水)0x187D //12 125 #define 荧光宝石(冰)0x187E //12 126#define 荧光宝石(风)0x187F //12 127#define 荧光宝石(雷)0x1880 //12 128#define 小王者披风0x1882 //12 130#define 小灾难之翼0x1883 //12 131#define 小精灵之翼0x1884 //12 132#define 小天使之翼0x1885 //12 133#define 小恶魔之翼0x1886 //12 134#define 小无印披风0x1887 //12 135#define 生命宝石组合0x1888 //12 136#define 创造宝石组合0x1889 //12 137#define 守护宝石组合0x188A //12 138 #define 再生原石组合0x188B //12 139 #define 再生宝石组合0x188C //12 140#define 玛雅宝石组合0x188D //12 141 #define 初级进化宝石组合0x188E //12 142 #define 高级进化宝石组合0x188F //12 143#define 守护天使0x1A00 //13 0 #define 小恶魔0x1A01 //13 1 #define 兽角0x1A02 //13 2#define 彩云兽0x1A03 //13 3 #define 黑王马之角0x1A04 //13 4 #define 天鹰之爪0x1A05 //13 5 #define 召唤佣兵0x1A07 //13 7 #define 冰之指环0x1A08 //13 8 #define 毒之指环0x1A09 //13 9 #define 变身戒指0x1A0A //13 10 #define 复活石0x1A0B //13 11 #define 雷之项链0x1A0C //13 12#define 火之项链0x1A0D //13 13#define 洛克之羽0x1A0E //13 14#define 果实0x1A0F //13 15#define 血灵之书0x1A10 //13 16#define 血灵之骷0x1A11 //13 17#define 透明披风0x1A12 //13 18#define 大天使之武器0x1A13 //13 19 #define 魔法戒指0x1A14 //13 20#define 火之指环0x1A15 //13 21#define 地之指环0x1A16 //13 22#define 风之指环0x1A17 //13 23#define 魔之指环0x1A18 //13 24#define 冰之项链0x1A19 //13 25#define 风之项链0x1A1A //13 26#define 水之项链0x1A1B //13 27#define 紫晶项链0x1A1C //13 28#define 卫兵铠甲0x1A1D //13 29#define 王者披风0x1A1E //13 30#define 兽之灵魂0x1A1F //13 31#define 破烂的铠甲片0x1A20 //13 32#define 女神的灵智0x1A21 //13 33#define 猛兽的脚甲0x1A22 //13 34#define 碎角片0x1A23 //13 35#define 折断的角0x1A24 //13 36#define 炎狼兽之角0x1A25 //13 37#define 悬石0x1A26 //13 38#define 骷髅战士变身指环0x1A27 //13 39 #define 南瓜灯变身指环0x1A28 //13 40#define 圣诞变身指环0x1A29 //13 41#define GM变身指环0x1A2A //13 42#define 经验印章0x1A2B //13 43#define 神圣印章0x1A2C //13 44#define 贡献印章0x1A2D //13 45#define 恶魔广场自由入场券0x1A2E //13 46 #define 血色城堡自由入场券0x1A2F //13 47#define 卡利玛自由入场券0x1A30 //13 48 #define 旧卷纸0x1A31 //13 49#define 幻影教药水0x1A32 //13 50#define 血的卷纸0x1A33 //13 51#define 神鹰火种0x1A34 //13 52#define 神鹰之羽0x1A35 //13 53#define 力量洗点果实0x1A36 //13 54#define 敏捷洗点果实0x1A37 //13 55#define 体力洗点果实0x1A38 //13 56#define 智力洗点果实0x1A39 //13 57#define 统率洗点果实0x1A3A //13 58#define 移动印章0x1A3B //13 59#define 免罪符0x1A3C //13 60#define 幻影寺院自由入场券0x1A3D //13 61 #define 大师经验印章0x1A3E //13 62#define 大师神圣印章0x1A3F //13 63#define 强化恶魔0x1A40 //13 64#define 强化天使0x1A41 //13 65#define 圣诞之地入场券0x1A42 //13 66#define 鲁道夫0x1A43 //13 67#define 雪人变身指环0x1A44 //13 68#define 复活符咒0x1A45 //13 69#define 移动符咒0x1A46 //13 70#define 剑/刀/枪0x1A47 //13 71#define 法杖0x1A48 //13 72#define 弓/弩0x1A49 //13 73#define 权杖0x1A4A //13 74#define 召唤杖0x1A4B //13 75#define 熊猫变身戒指0x1A4C //13 76#define 熊猫之羽0x1A50 //13 80#define 守护符咒0x1A51 //13 81#define 装备保护符咒0x1A52 //13 82#define 恶魔之翼合成符咒0x1A53 //13 83 #define 天使之翼合成符咒0x1A54 //13 84#define 精灵之翼合成符咒0x1A55 //13 85#define 灾难之翼合成符咒0x1A56 //13 86#define 王者披风合成符咒0x1A57 //13 87#define 飞龙之翼合成符咒0x1A58 //13 88#define 魔魂之翼合成符咒0x1A59 //13 89#define 圣灵之翼合成符咒0x1A5A //13 90#define 绝望之翼合成符咒0x1A5B //13 91#define 暗黑之翼合成符咒0x1A5C //13 92#define 大师等级经验印章0x1A5D //13 93#define 大师等级神圣印章0x1A5E //13 94#define 斗士的荣誉0x1A5F //13 95#define 强悍符咒0x1A60 //13 96#define 魔剑士角色卡0x1A61 //13 97#define 圣导师角色卡0x1A62 //13 98#define 角色空位钥匙0x1A63 //13 99#define 组队经验卷轴0x1A67 //13 103#define 增加最大AG光环0x1A68 //13 104 #define 增加最大SD光环0x1A69 //13 105 #define 独角兽羽毛0x1A6A //13 106#define 致命魔法戒指0x1A6B //13 107#define 撒派尔戒指0x1A6D //13 109#define 露悲戒指0x1A6E //13 110#define 托帕子戒指0x1A6F //13 111#define 紫水晶戒指0x1A70 //13 112#define 露悲项链0x1A71 //13 113#define 艾米的项链0x1A72 //13 114#define 撒派尔项链0x1A73 //13 115#define 富饶的印章0x1A74 //13 116#define 最初级活力秘药0x1A75 //13 117#define 初级活力秘药0x1A76 //13 118#define 中级活力秘药0x1A77 //13 119#define 高级活力秘药0x1A78 //13 120#define 赤色要塞自由入场卷0x1A79 //13 121 #define 魔界幻龙戒指0x1A7A //13 122#define 魔界幻龙0x1A7B //13 123#define 雕形雕像0x1A80 //13 128#define 山羊形雕像0x1A81 //13 129#define 枫叶符0x1A82 //13 130#define 橡树符0x1A83 //13 131#define 黄金枫叶符0x1A84 //13 132#define 黄金橡树符0x1A85 //13 133#define 破旧铁蹄0x1A86 //13 134#define 第一幸运盔甲票0x1A87 //13 135#define 第一幸运护腿票0x1A88 //13 136#define 第一幸运头盔票0x1A89 //13 137#define 第一幸运护手票0x1A8A //13 138#define 第一幸运靴子票0x1A8B //13 139 #define 第二幸运盔甲票0x1A8C //13 140 #define 第二幸运护腿票0x1A8D //13 141 #define 第二幸运头盔票0x1A8E //13 142 #define 第二幸运护手票0x1A8F //13 143#define 第二幸运靴子票0x1A90 //13 144#define 苹果0x1C00 //14 0#define 小瓶治疗药水0x1C01 //14 1 #define 中瓶治疗药水0x1C02 //14 2 #define 大瓶治疗药水0x1C03 //14 3 #define 小瓶魔力药水0x1C04 //14 4 #define 中瓶魔力药水0x1C05 //14 5 #define 大瓶魔力药水0x1C06 //14 6 #define 攻城药水0x1C07 //14 7#define 解毒剂0x1C08 //14 8#define 酒0x1C09 //14 9#define 回城卷轴0x1C0A //14 10 #define 幸运宝箱0x1C0B //14 11 #define 心之记忆0x1C0C //14 12 #define 祝福宝石0x1C0D //14 13 #define 灵魂宝石0x1C0E //14 14#define 金0x1C0F //14 15#define 生命宝石0x1C10 //14 16#define 恶魔之眼0x1C11 //14 17#define 恶魔之钥0x1C12 //14 18#define 恶魔广场通行证0x1C13 //14 19 #define 爱情的魔力0x1C14 //14 20#define 奇迹通宝0x1C15 //14 21#define 创造宝石0x1C16 //14 22#define 帝王之书0x1C17 //14 23#define 断魂之剑0x1C18 //14 24#define 精灵之泪0x1C19 //14 25#define 先知之魂0x1C1A //14 26 #define 失落的地图0x1C1C //14 28 #define 昆顿印记0x1C1D //14 29 #define 守护宝石0x1C1F //14 31#define 粉红色宝箱0x1C20 //14 32#define 红色宝箱0x1C21 //14 33#define 蓝色宝箱0x1C22 //14 34#define 小防护药水0x1C23 //14 35#define 中防护药水0x1C24 //14 36#define 大防护药水0x1C25 //14 37#define 小生命圣水0x1C26 //14 38#define 中生命圣水0x1C27 //14 39#define 大生命圣水0x1C28 //14 40#define 再生原石0x1C29 //14 41#define 再生宝石0x1C2A //14 42#define 初级进化宝石0x1C2B //14 43 #define 高级进化宝石0x1C2C //14 44 #define 幸运南瓜0x1C2D //14 45#define 南瓜灯的祝福0x1C2E //14 46#define 南瓜灯的愤怒0x1C2F //14 47#define 南瓜灯的呐喊0x1C30 //14 48#define 南瓜灯的食物0x1C31 //14 49#define 南瓜灯的饮料0x1C32 //14 50#define 圣诞之星0x1C33 //14 51#define GM礼物宝箱0x1C34 //14 52#define 幸运符咒0x1C35 //14 53#define 玛雅卡片0x1C36 //14 54#define 绿色玛雅宝箱0x1C37 //14 55#define 红色玛雅宝箱0x1C38 //14 56#define 紫色玛雅宝箱0x1C39 //14 57#define 宝物封印1 0x1C3A //14 58#define 宝物封印2 0x1C3B //14 59#define 宝物封印3 0x1C3C //14 60#define 宝物封印4 0x1C3D //14 61#define 宝物封印5 0x1C3E //14 62#define 爆竹0x1C3F //14 63#define 诅咒之礼0x1C40 //14 64#define 天魔菲尼斯的火种0x1C41 //14 65 #define 炽炎魔的角0x1C42 //14 66#define 丛林召唤者的羽毛0x1C43 //14 67 #define 深渊之眼0x1C44//14 68#define 精华治疗药水0x1C46 //14 70#define 精华魔力药水0x1C47 //14 71#define 加速卷轴0x1C48 //14 72#define 防御卷轴0x1C49 //14 73#define 愤怒卷轴0x1C4A //14 74#define 魔力卷轴0x1C4B //14 75#define 体力卷轴0x1C4C //14 76。

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