Prototype Structure and Conceptual Clustering
Prototype Theory

Rosch------Prototype Category Theory
• 语言学家Labov 和Rosch 先后发表了他们 对于自然范畴的试验研究结果,以此证明 维氏的“家族相似性”原理适用于描述自 然界中的许多范畴,即许多自然范畴都具 有维氏所说的“家族相似性”。Labov 和 Rosch 把具有“家族相似性”的这些自然 范畴称为“原型范畴”(prototype category),即具有原型(prototype, 即范 畴的典型成员)的范畴。从而建立了现代 范畴理论,原型范畴理论。
Definitions of Categorization
F.Ungerer & H.J.Schmid: The mental process of classification. And its products are the cognitive categories. Categorization is
E.g.
• furniture / chair/ table/ lamp/ kitchen chair/living-room chair /kitchen table/dining room table/floor lamp/desk lamp
Category
Definitions
赵艳芳:严格来讲,范畴是事物在认知中的归类。 F.Ungerer&H.J.Schmid: The product of the mental process of classification. They can be understood as mental concepts
• Definitions of Prototype • Basic contents of Prototype Theory • Factors that influence the Prototype
高级英语第一册第四课课件

Words related to "stereotype"
prejudgment, bias, generalization
Sentence structure
03 analysis and translation skills
Analysis of complex presence structures
The author of the text belongs to one of these literary schools and inherits its literary tradition and spirit Through the study of the text, learners can also understand the characteristics and influence of this literary school
Chapter structure
04 sorting and summary of the main idea
Chapter structure sorting
Introduction
The lesson begins with a brief introduction to the topic and the author's background
human nature
The author's works are often characterized by vivid descriptions,
complex plots, and profounded themes, which attract readers and
作为文学指斥家的托多罗夫从结构主义到对话指斥

作为文学批评家的托多罗夫——从结构主义到对话批评段映虹【正文】 法国文艺理论家和批评家茨维坦•托多罗夫(Tzvetan Todorov)在当代西方文学批评界占有重要地位。
他1963 年从保加利亚移居法国,30多年来,笔耕不辍。
综观托多罗夫的主要著述,可以将他的研究活动大致分为三个阶段。
第一阶段:1963—1972年,托多罗夫主要从事结构主义诗学和叙述学的理论建构和批评实践。
1965年,托多罗夫在罗兰•巴尔特的指导下完成了他的第一本批评著作《文学与意义》(Littérature et signification)。
同年,他搜集、整理并翻译的《文学理论:俄国形式主义论文集》(Théorie de la littérature,textes des formalistes russes réunies)出版。
〔1〕60年代中期,结构主义批评在法国方兴未艾,托多罗夫很快成为这一流派的主将。
他在1968年发表的《诗学》(Poétique)一书中阐述了结构主义诗学的理论要旨和分析方法。
〔2〕此后的一段时间内,托多罗夫致力于叙事语法和体裁理论的研究,《〈十日谈〉语法》(Grammaire du Décaméron,1969)和《幻想作品导论》(Introduction à la littérature fantastique,1970)分别代表了这两方面的研究成果。
此外,1971 年出版的《散文诗学》(Poétique de la prose)一书收集了他写于1964至1969年间有关结构主义叙述学的十几篇论文。
第二阶段:1972—1981年,托多罗夫主要从事象征与阐释理论的研究,同时他对西方批评史和自己结构主义的批评道路进行反思甚至批判,最后提出了对话批评主张。
〔3〕在此期间,托多罗夫首先出版了两部专著:《象征的理论》(Théories du symbole,1977)和《象征与阐释》(Symbolisme et interprétation,1978)。
空间句法英语

空间句法英语The study of spatial syntax in English refers to the arrangement of words and phrases in a sentence to convey meaning and structure. It is a crucial aspect of language that helps us understand how words and phrases relate to each other in a sentence, as well as the overall organization of a sentence. Spatial syntax plays a significant role in communication and is essential for clear and effective expression.Spatial syntax involves the use of various word order patterns, such as subject-verb-object (SVO) or subject-object-verb (SOV), to convey different meanings and nuances in a sentence. It also includes the use of prepositions, conjunctions, and other connecting words to establish relationships between different parts of a sentence. Understanding spatial syntax is essential for constructing grammatically correct and coherent sentences in English.One of the fundamental principles of spatial syntax in English is the subject-verb-object (SVO) word order. Inthis structure, the subject comes first, followed by the verb, and then the object. For example, in the sentence"The cat chased the mouse," "The cat" is the subject, "chased" is the verb, and "the mouse" is the object. This word order is the most common in English and is used in the majority of sentences.Another important aspect of spatial syntax is the use of prepositions to indicate the relationship between different elements in a sentence. Prepositions such as "in," "on," "at," "under," and "beside" help establish the spatial and temporal relationships between nouns and pronouns in a sentence. For example, in the sentence "The book is on the table," the preposition "on" indicates the location of the book in relation to the table.Conjunctions also play a crucial role in spatial syntax by connecting words, phrases, and clauses to create complex and compound sentences. Conjunctions such as "and," "but," "or," "because," and "although" help establishrelationships between different parts of a sentence and convey logical connections between ideas. For example, in the sentence "I went to the store, but they were closed," the conjunction "but" connects the two clauses andindicates a contrast between the two ideas.Understanding spatial syntax in English is essential for effective communication and writing. It helps us construct clear and coherent sentences, convey complex ideas, and establish logical relationships between different elements of a sentence. By mastering spatial syntax, we can enhance our language skills and become more proficient in expressing ourselves in English.空间句法在英语中的研究是指句子中词语和短语的排列,以传达意义和结构。
解构主义的翻译理论

解构主义的翻译理论马梦琪一、什么是解构主义解构主义是20世纪60年代末自法国兴盛起来的一股颇引人注目的后现代主义思潮,其重要代表人物有雅克·德里达(Jacques Derrida)、罗兰·巴尔特(Roland Barthes)、麦克·福柯(Michel Foucault)和朱丽娅·克利斯蒂娃(Julia Kristeva)等。
解构主义是在对结构主义的批判中建立起来的,以消解性为主要特征,系统地解构了结构主义关于结构和意义等重要概念,故名曰“解构主义”。
二、解构主义的起源与发展解构主义最先兴起于哲学领域。
在海德格尔看来,西方的哲学史即是形而上学的历史,发端于柏拉图对于古希腊逻各斯(Logos)问题的强行曲解。
在柏拉图及其弟子看来,真理源于逻各斯,即真理的声音,上帝之音。
这种逻各斯主义认为,世上万物的存在都与它的在场紧密相联。
为此,最理想的方式应当是直接思考“思想”,而尽量避免语言的媒介。
他们要求语言应该尽量透明,以便人类能够通过自身的言语(speech),自然而然地成为真理的代言人。
换言之,逻各斯主义认为,言语与意义(即真理,上帝的话)之间有一种自然、内在的直接关系。
言语是讲话人思想“自然的流露”,是其“此刻所思”的透明符号。
据此,逻各斯主义也被后人称为“语音中心论”(phonocentrism)。
与此同时,书面文字(writing)则传统地被认为是第二位的,是一种对于声音的代替,是媒介的媒介。
即便是索绪尔(Saussure)的能指,也首先是一种“声音的意像”。
书面文字作为能指,则是由声音转化而来的。
另外,他们也认为在万物背后都有一个根本原则,一个中心语词,一个支配性的力,一个潜在的神或上帝,这种终极的、真理的、第一性的东西构成了一系列的逻各斯,所有的人和物都拜倒在逻各斯门下,遵循逻各斯的运转逻辑,而逻各斯则是永恒不变,它近似于“神的法律”,背离逻各斯就意味着走向谬误。
【语言哲学】彼特斯特劳森语言哲学

彼特·斯特劳森(Peter strwson,1919—)是当代英国哲学家。
1919年出生于教师之家。
1937年进入牛津大学圣约翰学院学习,1947年任该校哲学讲师,1960年任英国科学院院士,1968年成为牛津大学形而上学教授,1977年因对哲学的杰出贡献而被英皇封为爵士。
斯特劳森是当代主导分析哲学发展的主要哲学家之一,分析哲学的许多中心论题都源于他的著作。
早在1950年,他就批判过符合真理论,提倡“真理多余论”。
同年,他在《论指称》一文中批驳了罗素的摹状词理论。
1959年出版的《个别物》一书,这是二战以后分析哲学的最大成就之一,它使得分析哲学重新认同形而上学的核心地位。
1971年出版的《逻辑与语法中的主项与谓项》是继弗雷格意义理论之后,语言哲学的又一里程碑。
斯特劳森的主要著作有:《逻辑理论导论》(1952),《个别物》(1959),《感知的界限》(1966),《逻辑与语法中的主项与谓项》(1974),《怀疑主义与自然主义》(1985),《分析与形而上学》(1992)等等。
1,分析哲学语境中的形而上学与后现代主义比起来,当代分析哲学对待形而上学的态度要温和得多,宽容得多。
它对形而上学不是一概加以拒斥,而是重新审视形而上学,甚至试图恢复形而上学的地位。
“形而上学”(Metaphysics)一词是希腊语的中文译法。
它是公元一世纪整理编纂亚里士多德著作的学者安德罗尼柯赋予亚氏著作一部手稿的题目。
亚里士多德自己把那部手稿中的学问称作“第一哲学”。
题目的字源上的根据说来很简单:这部手稿根据分类原则被放在物理学著作之后(希腊语中,“meta”意为“在……之后”,故形而上学原意为“在物理学之后”)。
当然,这样的分类更有其哲学上的根据,因为第一哲学的任务是研究那高于物理对象的事物,探求可感知世界的终极原则。
依据亚里士多德,第一哲学还有另一个含义,即研究“作为是的是”。
他通过对主谓句式的分析得出十类基本谓项,即十类范畴。
你是真正的天才英语作文

A true genius in the realm of English composition possesses a unique blend of linguistic prowess,creative thinking,and a deep understanding of the intricacies of the language.Here are some key characteristics that define a genuine genius in English essay writing:1.Mastery of Vocabulary:A genius in English composition has an extensive vocabulary at their disposal,enabling them to express complex ideas with precision and nuance.2.Eloquent Expression:They can articulate thoughts eloquently,choosing the right words to convey emotions,arguments,or descriptions that resonate with readers.3.Cohesive Structure:A wellstructured essay is a hallmark of a genius writer.They understand the importance of a clear introduction,body paragraphs that develop the argument logically,and a conclusion that ties everything together.4.Innovative Ideas:Genius writers often bring fresh perspectives to their essays, challenging conventional wisdom and offering innovative insights.5.Critical Thinking:They engage in critical thinking,analyzing information from multiple angles,and presenting a balanced view that considers various viewpoints.6.Effective Use of Rhetorical Devices:Adept use of metaphors,similes,analogies,and other rhetorical devices enriches the text,making it more persuasive and engaging.7.Adherence to Grammar and Syntax:A true genius has a strong command of English grammar and syntax,ensuring that their writing is free from errors and flows smoothly.8.Captivating Opening:They understand the importance of a captivating opening that hooks the reader and sets the tone for the rest of the essay.9.Conciseness and Clarity:While being thorough,a genius writer avoids verbosity and maintains clarity,ensuring that every sentence contributes to the overall message.10.Ethical Considerations:They are aware of the ethical implications of their writing, avoiding plagiarism and ensuring that all sources are properly cited.11.Audience Awareness:A genius writer tailors their language and style to the intended audience,making the essay accessible and appealing to the readers.12.Revision and Perfection:They understand that the first draft is rarely perfect and arecommitted to revising and refining their work until it meets their high standards.13.Cultural Sensitivity:A true genius is sensitive to cultural nuances and avoids stereotypes or offensive language that could alienate readers.14.Adaptability:They can adapt their writing style to different genres,from persuasive essays to narrative pieces,demonstrating versatility in their craft.15.Passion for Learning:A genuine genius in English composition is always eager to learn and improve,seeking feedback and embracing constructive criticism as a means to grow as a writer.By embodying these qualities,a writer can truly be considered a genius in the art of English essay writing,producing work that is not only academically sound but also a pleasure to read.。
理性边缘-科拉尼的设计世界

“帮助中国迅速强大是我的一大愿望。”大师一脸真诚:我希望自己有机会在中 国为飞机制造厂家工作:可以培养飞机设计人才,可以作为飞机生产的顾问或从事飞 机设计工作,一年半载均可。中方只要提供工作和生活条件即可。我可以不要任何工 作报酬;我希望在中国举办“个人工业设计作品展”或“飞机设计样机展”;我希望 由我设计、由中国生产的飞机,能翱翔在2019年北京奥运会的上空……
场。
风情万种的“生态科技城”
“上海崇明岛生态科技城”是一个大胆而奇特的设计构思。鸟瞰整个生态科技城,其结 构是一个平卧的裸体女性。“美女”舒展的“四肢”是四通八达的交通枢纽:“左手” 是机场,“右手”是海港,“双脚”是传媒及信息中心;“美女”高耸的“乳房”是琳 琅满目的购物市场;其“头颅”是行政管理机构所在地;而“心脏”则是能源生产基地; “美女”的肺是疗养院。在这个设计图中,科拉尼将“生态科技城”融入深蓝色基调的 暮色之中。远方,一缕晚霞勾勒出城区的轮廓;华灯初上,“人体建筑”闪烁着耀眼的 光芒;暮色中的“美女”,几分妩媚,几分神秘,呈现出现代都市的浪漫与激情。不愧 一幅当人问体及美科与拉建尼筑教美授巧是妙“结基合于的何艺种术考杰虑作选!择女性人体作为生态科技城的规划蓝本”时, 他说:“中国的哲学讲究和谐,生态平衡正是和谐的重要表现,也是这一城区建设与发 展的指导方针。未来的这座‘生态科技城’,将以满足人类自下而上的健康要求为前提, 提供绿色食品,去除环境污染。在此借用健康运行的人体器官,来表现一座充满活力的 现代化城区,是别有寓意的。中国几千年的文明史,让我感到你们对人体的认识非常深 刻。在上海,我曾与中医座谈过。中医关于针灸穴位和人体经络的理论对我很有启发。 所以,根据中医足部经络丰富,可有效刺激全身器官的‘足部反射区’理论,我将‘生 态科技城’的‘双足’,设计成传媒信息中心。我还考虑,在布局城市细部规划时,尽 可能地依据人体穴位的hspace=10 vspace=10 align=和经络的走向,为其定位和命名。 之所以选择女性人体进行设计,是因为在中国的阴阳理论中,大地与女性都属‘阴’的 缘故。我希望,在‘女人城’旁再设计一个‘男人城’,让‘男’‘女’携手联姻,以 求阴阳和谐。” 显然,这座未来的“上海崇明岛生态科技城”不仅是一个充溢着大师浪 漫情怀的建筑艺术品,更是一个暗合“天人合一”的中国传统道家思想的特色人文工程。
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Prototype Structure and Conceptual ClusteringVeena S. MellarkodArgonne National Labs & Texas Tech Universitymellarko@David L. SallachArgonne National Labs & University of Chicagosallach@AbstractAgent-based modeling has proven to be particularly effective for fine-grain social modeling. However, so far, the modeling of social agents has not involved dynamics based on interpretive interaction. Meaning or interpretation plays a significant role in human interactions. These micro effects might create interesting effects on aggregate dynamics. The goal of the Interpretive Agent (IA) project is to develop a framework in which agent-based modeling can incorporate interpretive mechanisms. We believe that introducing interpretive mechanisms in agents will improve the depth and quality of the simulation models [Sallach, 2003; Sallach & Mellarkod 2004]. The innovation of interpretive behavior in agent models involves at least the following three mechanisms: prototype inference, orientation accounting and situational definition [Sallach 2003]. These mechanisms follow closely the mode by which human interpretation works. Introducing these mechanisms is not straight-forward, as the computational complexity generated by these mechanisms needs to be carefully aligned and integrated. We are working on each of these mechanisms separately and putting them together in the broad framework. The prototype structures are viewed as clusters formed from objects/events/actions of agents’ responses. Thus, the work summarized in this paper captures the computational aspects of prototype structure and inference.Contact:David L. Sallach, Associate DirectorCenter for Complex Adaptive Agent Systems Simulation (CAS2)Decision Information Sciences, Bldg. 900Argonne National LaboratoryArgonne, IL 60439Tel: 1-630-252-5760Fax: 1-630-252-6073Email: sallach@Key Words: social agents, agent-based modeling, interpretive agents, prototype inference, reference point reasoning, and cluster analysisSupport: This work was supported by Argonne National Laboratory through the U.S. Department of Energy contract W-31-109-ENG-109.Prototype Structure and Conceptual ClusteringVeena S. Mellarkod and David L. SallachAgent-based modeling has proven to be particularly effective for fine-grain social modeling. However, so far, the modeling of social agents has not involved dynamics based on interpretive interaction. Meaning or interpretation plays a significant role in human interactions. These micro effects might create interesting effects on aggregate dynamics. The goal of the Interpretive Agent (IA) project is to develop a framework in which agent-based modeling can incorporate interpretive mechanisms. We believe that introducing interpretive mechanisms in agents will improve the depth and quality of the simulation models [Sallach, 2003; Sallach & Mellarkod 2004]. The innovation of interpretive behavior in agent models involves at least the following three mechanisms: prototype inference, orientation accounting and situational definition [Sallach 2003]. These mechanisms follow closely the mode by which human interpretation works.Agents cogitate using prototypes. Prototype conceptual structures are radial with the core center defined by regular exemplars and the periphery containing instances that deviate from the core. For example, the prototype ‘chair’ can be viewed as follows:Figure 1: An example of a prototypeInferences can be drawn on the classification of an object using these prototypes. The second mechanism orientation accounting, illustrated by the fact that, “Normally, people do not hurt (annoy, disgust, enrage or upset) their loved (respected, cared or similar) ones”. While preparing for a communication/act, agents tend to reflect their response and regard whether it might hurt those akin to or otherwise and modify (reorient) their response accordingly. The third mechanism is situational classification. The agents possess the ability to represent salient features of a situation. Using these definitions in conjunction to the circumstances and action/response sequence of other agents, it should be capable of delimiting the set of action alternatives.Introducing these mechanisms is not straight-forward, as the computational complexity generated by these mechanisms needs to be carefully aligned and integrated. We are working on each of these mechanisms separately and putting them together in the broad framework. The prototype structure and inferences mechanism has been discussed in [Mellarkod & Sallach, 2005]. The orientation accounting mechanism was discussed in detail [Sallach &Mellarkod, 2005]. The current paper captures the computational aspects and issues related to prototype structure and inference.Prototype StructurePrototypes [Hampton, 1993; Rosch, 1978] can be thought of as averages or summaries of the categories of representing members or by sets of exemplars representing the category [Lamberts, 1994]. Prototypes form a basis for probabilistic, similarity-driven category assignment. This is in contrast to the formal rule-based categorization.To define the prototype structure, we draw upon Codd’s RM/T, a conceptual extension of the relational model [Codd, 1979]. A prototype is composed by entities, events and/or relationships, where at least one is present. For simplicity, let us consider only prototypes composed of entities, their immediate properties and characteristics. The methodology discussed in this paper can be naturally extended to other definitions. For instance, consider the prototype chair mentioned above. The entities of the prototype contain several attributes including its functionality; presence of legs, armrests, lean backs etc. The presence of legs would include characteristic attributes like number of legs, the height of the legs, the spacing between them etc. Similarly, the lean backs include the characteristic attribute of length, possible slant angle etc.Here is another example which will be used in the entire paper. Consider a hypothetical environment where the agents are divided into different religions and ethnicities. Agents know the religion of others and know their ethnicity by interacting with them for some period of time. Depending on their religion and ethnicity values, they are given a niceness and toughness value. (For the sake of simplicity, niceness and toughness levels are used; in general we can have several dimensionalities like friend, enemy, beauty, truth, cleanliness, integrity, greed etc). The actions of the agents depend on these values. The two actions we would like to consider here are: help and deceive. The agent’s do not directly know the niceness or toughness ratings of the other agents. Agents can see other’s actions, and as a result, they can infer others’ niceness or toughness levels, depending on these actions. The agents can use the actions performed by others in their vicinity and build ‘nice’ and ‘tough’ prototypes. The prototypes include other agents’ contacted/communicated/interacted actions, and are regarded as nice/tough from the agent’s point of view. The view of an agent will be entirely different from that of another as the agents’ views of niceness and toughness are different and change with respect to time and situation. The attributes of nice prototype are: agent1, agent2, action and situation. Some of the instances can be:agent1agent2 action situationa1 a2 help difficulta34 a46 not-deceive comfortablea56 a25 help comfortablea37 a25 not-deceive difficultThe first instance is read as: agent a1 helped agent a2 when it (a1) was in a difficult situation. The last instance is read as: agent a37 did not deceive (when it could have) agent a25 when it (a37) was in a difficult situation. (Situations have not been discussed in detail in this paper, and is beyond the scope of this paper, for simplicity consider the agents are in difficult or comfortable situations in the world and their situations change with time and environment). The instances keep changing with old information replaced with new while some detailed exceptions or outliers and those with profound effect are retained longer. One example of a detailed exception would be an agent helping another while in an extremely difficult situation or an agent who is regarded as very tough, helping another. These outliers form the periphery of the prototype along varying dimensions.The level of detail at which a particular prototype should be represented using RM/T depends on the particular simulation model. This RM/T structure of relationships can be considered as prototype structure which is dismantled. How do we form the prototype using these disassembled parts? Cluster analysis addresses this question in a natural way.Prototype ClustersA cluster is a set of one or more objects that can be considered similar to each other. The similarity can be measured using different clustering algorithms. Given several objects and their attributes (properties), the clustering method involves finding a similarity measure between objects and separating them into clusters of similar objects[Rosemburg, 1984; Spath, 1982]. The clustering methods are of different types. The clustering mechanism used in this paper is hierarchical clustering mechanism. In this method, initially the objects are regarded as separate clusters. At each step, the clustering algorithm merges two similar clusters together. Similarity measure can be defined in several ways [Romesburg, 1984].Given the chair prototype as RM/T; the entities (different types of chairs) can be considered as objects that are to be clustered and their properties as the attributes on which clustering occurs. Clustering would result in the objects (entities) being separated in to different groups (clusters). The clustered objects represent the prototype. How do we differentiate the core and peripheral parts of the prototype clusters? The answer to this can be viewed in two ways. The cluster which is closest to the midpoint1 can be considered as the core and farther the clusters are from the core, the greater they are towards the periphery in varying dimensions. Another method would be to consider most populated cluster as the core and the others as the periphery. The core and periphery distinction mainly depends on the agent’s perception and interpretation process. At this point, there arise many questions that need to be addressed: what is the need for storing the dismantled parts (RM/T) of a prototype; can we just store the clusters of prototype objects; how do we use prototype clusters; does the core and periphery change depending on a situation?In answering these questions, let us consider a hypothetical military occupation with a regularized structure. An occupying force has stationed colonels at geographically spaced areas. The occupied public’s mood depends, in part, on the sanctions they receive from the occupier. At regular intervals of time, the colonels report the public’s demonstrated mood to their general. Changes in the sanctioning strategy ultimately depend on these reports. Consider the colonel has a history of sanctions and the resulting public’s mood swings of the previous times. When there is a new sanction in place, the colonel can use the history and recall (retrieve) those sanctions/moods that are similar to the new sanction and determine/infer the mood changes of the public. If the prototype clusters are stored without the dismantled pieces, this information will be lost and the colonel will not be able to infer correctly. To retrieve similar events from history, join operators of RM/T would be used. Apart from retrieving select information, RM/T can also be used to store information in a concise way. This arises from the fact that several prototypes can possess the same/similar data/information. This data is stored only once in RM/T leading to intersecting prototypes. In the nice/tough example, the religion and ethnicity are stored separately and this will be used along with attributes of nice to determine the niceness of the agent. Storing data in RM/T also contributes to easier blending of two or more prototypes, which will be discussed later. This answers the question whether we need the prototypes expressed as RM/T. The clusters of prototype objects are also required and will keep changing regularly. The need to store them depends on the agent’s point of reference and is related to reference point reasoning [Rosch, 1983].An agent’s interpretation works with the prototype clusters, using clusters to determine whether an object/event/act belongs to a particular prototype. The agent can also use a set of prototypes and a new object/event/act to determine the membership of the object. Given a prototype of chair, and an object, the agent can determine whether the new object is a chair or something else. Given prototypes of joke and insult, the agent can assess whether an act of another is a joke or otherwise. Using the ‘nice’ prototype, the agent can find whether an action is considered nice. This mapping of events to prototypes is an important step towards interpretive behavior. Each agent has a distinctive view of the world, and dissimilar information regarding events/actions of other agents. In conjunction to the above variations, each agent also differs in their perception. This leads to dissimilar definitions of prototypes and hence differences in their classification mechanism.Situations affect the boundary between core and periphery in prototypes. Though the nature of a situation opens a different view of the prototype; for the most part, the main portions of the core and periphery are unchanged with respect to transient responses. Further reflections can lead to drastic changes in prototypical definitions. To illustrate this, agents normally use their defined prototypical clusters to classify object and events; they can radically change their views and definitions during their reflective process. The prototype clusters are reconsidered and cluster re-analysis is performed when necessary, thereby resulting in new clusters or groups. This represents the agents’ changed view of the world.1 This paper considers the UPGMA clustering method to merge objects to clusters. The Euclidean distance between any two object is considered as the similarity basis. The midpoint would mean the centroid of all the clusters put together. There are other clustering methods that can also be used.While using hierarchical clustering, there is another issue to be addressed. Each step of the clustering algorithm merges two most similar clusters to one, at the end of execution, there will be only one cluster remaining. While cluster analysis uses this method for a different purpose, we are not interested in forming one whole cluster. We would rather like the algorithm to stop clustering at some point where there are several clusters which are different from each other in varying dimensions. The question that arises naturally is: when do we stop the clustering algorithm? The span of absolute judgment and immediate memory in humans impose severe limitations on the amount of information that we are able to receive, process, and remember [Miller, 1956]. Bounded rationality plays an important role in our day-to-day lives. The way we address this problem is to get clusters within the range of Miller’s magic number seven plus or minus two [Miller, 1956].In the niceness example above, the agents can infer nice actions of others using the prototype. Now, we would like to find a niceness factor of the agents or in other words find a prototype of niceness of the agents. Using the instances of the nice prototype in RM/T, the agent should form a data matrix that would be used for clustering. The data matrix has (not limited to) the following fields:# help_same_religion, #help_diff_religion,# help_same_eth, #help_diff_eth,# help_difficult_situ, #help_comfortable_situ# ndeceive_same_religion, # ndeceive _diff_religion,# ndeceive _same_eth, # ndeceive _diff_eth,# ndeceive_difficult_situ, # ndeceive _comfortable_situThe first field, ‘#help_same_religion’ is read as: The number of times an agent helped another agent of the same religion. The last attribute, ‘#ndeceive_difficult_situ’ is read as: The number of times an agent did not deceive another agent (given a chance) in a comfortable situation. Using this matrix, finding the resemblance matrix and performing clustering should be straight-forward. Note that, some fields in this data matrix can be unknown and normally, we can also find some fields not applicable for certain cases. For these cases, it is easier to use the clustering methods defined keeping in view these details [Gower, 1971; Romesburg, 1984].Prototype BlendsAnother topic to be considered is the blending of two or more prototypes. Blending of prototypes is a common phenomenon in human actors. For example, when a human actor is in a restaurant along with a friend, and sees a stranger entering with a gun which his friend did not notice, he normally warns the friend before exiting through the back door. The prototypes restaurant, friend and danger blend together with high importance to danger and the new blended prototype is the new situation which has arisen.At a computational level, the blending of prototypes is two fold: the agent forms integrated data sets for clustering using the join operators of RM/T; these merged data sets are used to form new prototype clusters. The integrated data sets comprises of joining attributes related to two or more separate prototypes. When clustering is performed, the entities are clustered depending on the properties of all the prototypes considered and hence the clusters formed are a blend of the previous prototypes concerned.Consider the nice example again. Since agents can see others’ actions, they can develop an idea of similar agents. Similarity can be established by projecting other’s actions to their own situations. The result will be a prototype of ‘similarity’ of an agent with other agents. The cluster, in which the particular agent is a member, refers to the most similar agents. The farther the clusters, the more dissimilar the agents are. Let us suppose that an agent wants to ask or request another agent in vicinity for a favor. The agent wants to increase the odds that it receives help from the other. It needs to find which of the other agents in its vicinity might be more likely to help. One way of doing this would be to use the similarity and nice prototypes. The attributes of similarity and nice definitions can be joined together (blended) and the whole is clustered to achieve the result. If the others in vicinity are members of the core clusters then they can be requested for help with higher probability of receiving it.Weighted ClustersFinally, we would like to talk about weighted clusters. In clustering methods, the contribution of attributes in clustering plays a significant role [Romesburg, 1984]. Frequently the clustering mechanism gives equal weight to all the attributes present: representing equal contributions. These contributions can be changed by weighting the attributes differently. Weighting attributes affects the view relative to which similar objects are clustered. For instance, while forming a similarity prototype, agents can give more weight to religion or ethnicity or behavior or sets of their combinations, depending on their circumstances. While calculating a niceness factor, the agents can give additional weight to actions (like help) performed in difficult situations--which are viewed as nicer--than in comfortable situations.Weighted clusters can also play a role in blending two or more prototypes. The prototype weighted more forms the main basis for clustering and the others shape or modify it. For instance, in the nice/tough example, the agent can blend the two prototypes giving more importance to nice prototype than to similarity if the agent’s ethnicity is more inclusive; else it can give heavier weight to the similarity prototype, pointing to belief that similar agents (religion/ ethnicity/ behavior) have more reason to help. In either case, agent assumptions and intent structures the form of knowledge employed.ConclusionPrototype concepts and reference point reasoning are mechanisms that control complexity for compute-bound reasoners. 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