Android SDK 安装方法(官网原文)
Android中文文档安装SDK资料

安装SDK本页内容介绍如何安装Android SDK和设置你的开发环境。
如果你还没有下载SDK,你可以点下面的连接进行开始下载,然后阅读后续文档学习如何安装,并使用此SDK来创建Android应用程序。
下载SDK升级?如果你已经用更早的版本开发过程,可以跳过本页,并阅读升级SDK文档.系统和软件需求用Android sdk的代码和工具开发Android应用程序,你需要下面列出来的合适开发电脑和开发环境.所需操作系统:Windows XP 或VistaMac OS X 10.4.8 或更高版本(仅支持x86)Linux ( Linux Ubuntu Dapper Drake 版本已测试)所需开发环境:Eclipse IDEEclipse 3.3 (Europa), 3.4 (Ganymede)+ Eclipse JD T 插件(大多数的Eclipse IDE 包包含)+ WST (可选,但Android编辑器的特性需要,大多数Eclipse IDEmost Eclipse IDE packages )包中包含JDK 5 或JDK 6 (只有JRE是不够的)Android Development Tools 插件(可选)Not compatible with Gnu Compiler f or Java (gcj)其他开发环境或IDEJDK 5 或JDK 6 (仅有JRE不够)Apache Ant 1.6.5 或更高版本(Linux 和Mac环境下), 1.7 或更高版本(Windows环境下)Java的Gnu Compiler不一致(gcj)注: 如果你的电脑上已经安装了jdk,请确定它是上面所列的版本号。
另外需要注意有些linux版本可能包含有jdk 1.4 或者java 的gnu编译器,Adroid开发是不支持在这两种版本安装SDK下载完SDK后,把.zip文件解压到你电脑上合适位置默认情况下, SDK文件被解压到android_sdk_<platf orm>_<release>_<build>文件夹. 这个文件夹包含tools/, samples/等.请注意系统里SDK解压后的文件夹的名字和位置—当你安装Android插件和使用SDK工具时,你将需要引用这个文件夹你可以添加SDK tools 的文件夹路径为你的路径. 如上所述, tools/文件夹位于SDK文件夹.Linux环境下,修改~/.bash_prof ile或者~/.bashrc文件. 寻找路径环境变量设置的那一行添tools/为路径环境变量.如果你没有找到这一行,你需要添加一行:export PA TH=${PA TH}:<your_sdk_dir>/tools Mac环境下,在你的home文件夹里面查找.bash_prof ile,然后和linux一样处理。
Android SDK安装使用教程

如何安装android sdk 安装android sdk 是Google手机Android的程序开发SDK API工具。
先打开这个地址/sdk/index.html下载官方的SDK我们就下载这两个大概70多M吧…解压开来后有一个SDK Readme.txt,翻译过来大致意思是:最初的Android SDK档案只包含基本的SDK工具。
它不包含一个Android平台或任何第三方库。
事实上,这甚至没有你需要的所有工具来开发应用程序。
为了开始开发应用程序,您必须安装于平台的工具和至少一个的Android平台SDK的使用管理,版本。
平台工具包含生成的定期更新,以支持新的工具在Android平台特性(这就是为什么它们是独立的,从基本SDK工具),包括亚行,dexdump等。
要安装平台工具,Android平台和其他附加产品,你必须有一个Internet连接,因此如果您计划使用SDK而脱机,请务必同时在线下载必要的组件。
要启动管理器的SDK,请执行计划“的SDK Manager.exe“。
在命令行,你也可以直接触发更新意思就是我们现在下载的只是基本的SDK工具,并不是真正可以使用的SDK我们运行SDK Manager.exe 就会自动从官方下载最新的SDK了,不过如果要完全下载下来, 用国内的网络估计不是一件容易的事情。
这要怪google和中国政府的关系不好,服务器不在咱家里啊!这里我给个链接,可以直接用迅雷下载,已经有比较完整的SDK版本了./soft/22315.html不过,就算是这个版本,你解压之后,点击SDK Manager.exe ,仍然要更新.因为毕竟谷歌的东西在更新.不过这个更新起来就要快很多了.注意android SDK 不能解压到中文目录下面所以放桌面上也是不行的这一点一定要注意要不然会有意想不到的错误!!!接下来的事情就容易多了。
先建立环镜变量从桌面上我的电脑 => 属性=> 高级=> 环镜变量先把SDK 的tools 目录添加到Path 变量中双击Path 在变量值中添加路径,在后面加上;D:\SDK\android-sdk-windows\tools 【如果连这个都不知道该怎么弄的兄弟,还是自己先去学学java吧。
Android SDK测试环境安装

测试环境安装及配置一:JDK下载及安装:JDK下载:1.打开 /2.选择Downloads下的 Java for Developers,如下图所示3.出现 Java SE Downloads页面,选择 Java Platform (JDK)4.然后平台根据自己的需要选择,这里我们选择 Windows5.点击continue,然后下载就可以了。
注意事项JDK安装步骤:不用改变安装目录,一直下一步同意到底装结束后,点击关闭。
界面如下:第二步:配置电脑的环境变量,具体步骤如下:1、鼠标右键点击“我的电脑”,找到“属性”,单击进入如下界面:2、单击左边侧栏里的“高级系统设置”一项进入如下界面:3、单击“环境变量”按钮:4、进入如下界面:5、开始设置环境变量,具体步骤如下:(1)单击上图的第一排按钮中的“新建”,进入如下界面:在变量名中填写“JAVA_HOME”,变量值中填写“C:\ProgramFiles\Java\jdk1.6.0_10”如图:然后点击“确定”。
(2)重复(1)中的步骤,建立另外两个变量,他们分别是1:变量名:CLASSPATH变量值:.;%JAVA_HOME%\lib\dt.jar;%JAVA_HOME%\lib\tools.jar;*(注意变量值里最前面的“.”和后面的“;”一定要填入)*2:变量名:PATH变量值:C:\Program Files\Java\jdk1.6.0_10\bin(3)分别单击‘环境变量’和‘系统属性’里的“确定”按钮,保存设置。
6、测试设置是否正确,具体步骤如下:(1)在开始菜单里找到“附件”项单击附件里的“运行”一项出现如下界面:输入“cmd”,回车,出现如下界面:分别输入“java”和“javac”将会出现如下界面:若出现的画面如上图中所示,则软件安装配置成功,若不同,检查环境变量里变量值的设置是否正确。
(2)关闭所有对话框Android_sdk下载地址及安装下载地址:/shouji/android_sdk.html安装方法:把下载下来的包进行解压,找到SDK Manger.exe,双击安装:安装时此处为灰色(红框处)安装完成后选择你要安装的Android版本安装包,之后点Install(红框处),安装包容量较大,需较长时间,请耐心等待。
Android SDK安装教程

Android SDK客户端模拟器安装教程
附:android下载地址:
/sdk/index.html,下载
android-sdk_r11-windows.zip
1、首先安装jdk1.6
2、安装android SDK,步骤如下:
1、把安装包解压,保证路径在纯英文路径下
2、双击文件夹中的SDK Manager.exe,会有一个自动加载的过程
3、然后如下图所示,如果你只要尝试一下Android 2.3 Emulator那么你只选择“SDK
Platform Android 2.3.3. API 10, revision 1” 来安装就可以了(在项目上双击可以选择√×)没必要accept all,否则下载就会让你痛苦至极,建议选择红线部分,千万别全选了。
4、
5、Install安装咯,等着慢慢下载吧,很慢,很慢
6、下载完成,有一个提示,选择yes,更新完,close掉那个窗口
7、到virtual devices里,选择new
8、输入一个A VD 名称,选择一个版本,输入模拟的SD Card 的容量大小,选择一个
外观皮肤Skin,选择HVGA
9、Create A VD
10、OK
11、然后选择刚建好的项目,点start后,出现新的对话框,不用勾选什么,直接
点击launch,进去了,就自己慢慢玩吧!
注:如果要在模拟器上通过web下载muse客户端,请在地址mica最后面加上html
例如:http://58.251.130.133:18131/micahtml。
Android SDK 4.0.3 安装教程

一、运行环境的配置1、准备电脑系统:XP 或 Windows 72、Android模拟器需要在Java环境才能运行,先下载Java,并安装!/soft/22134.html(如已有Java环境的可跳过此步)二、下载 Android 4.0.4 SDK 文件包1、下载Android SDK starter package,并安装/soft/34565.html(需要移动的话,可以拖出android-sdk 到你要放置的位置)2、下载Android SDK API Level/soft/40881.html用zip打开,拖放android-15( 即android-4.0.4整个文件夹 ) 到 platforms 目录内3、下载Android SDK 4.0.4 system img/soft/40882.html-进入android-sdk目录-新建文件夹:system-images-再进入system-images目录,新建文件夹:android-15-用zip打开,拖放 armeabi-v7a 到system-images\android-15目录内4、下载Android SDK Platform-tools/soft/40880.html用zip打开,拖放 platform-tools 到 android-sdk目录内三、创建Android 4.0.4 模拟器1、进入 android-sdk 目录,双击运行 AVD Manager.exe2、新建虚拟机,点击 New... 按钮3、填写一些信息,如Name、SD卡大小...4、创建后,会有一个确定框,并提示虚拟机的相关信息,OK即可。
5、回到主界面,点击上面新建的虚拟机名称,再点击右边的 Start... 按钮启动6、这里不需要设置,直接点Launch即可。
7、OK,搞定!Android 4.04正在启动中~!初始化时间会有点长,2~3分钟左右,视电脑配置而定,请不要关闭!下图左侧是模拟出来的手机界面,右侧是控制按键:小房子是Home键,Menu是菜单键,返回,搜索什么的就不解释了。
android[SDK,ADT安装与配置(win7)]
![android[SDK,ADT安装与配置(win7)]](https://img.taocdn.com/s3/m/ff3b3c3e0b4c2e3f57276329.png)
开然后,讲 74.125.237.1 文件
复制到末端,如图(这就大功告成)
2)下载结束后解压文件,得到这样目录结构: 次目录已经下载完成后的目录结构
3)运行 SDK Manager.exe 文件,进行自动下载: 勾选 API,Tools packages…
如 Android 4.0.3(API 15), 勾选完后单击
Install
4)配置环境变量: 计算机( 反键)属性高级系统设置 高级环境变 量
14)启动模拟器,单击 Start…弹出的界面单击 Launch
15)大功告成…开始我们 android 学习之旅吧
单击选中的不动,能删除做面图标…
常见问题 由于是拷贝的公司下载好的 android SDK(有 一段时间),所以拿会家安装完后,发现不能创 建 android 项目,提示缺少 tools 目录下的一 个 text 文件,由于忙于解决问题,所以忘记截 图,解决办法,最快的途径就是更新 SDK,但是 我更新 SDK 也出现了麻烦的问题,就是中国 的网络,对 android 更新下载做了限制,老是 提示网路问题,网络很不稳定,导致更新时常 失败,办法就是: C:\Windows\System32\drivers\etc 目录下面 有个 hosts 文件,反键打开,选着用记事本打
大家好,我是 Nico 希望这篇文章能对大家入门 android 有帮助,如果有不对的地方或没有表述 清楚的地方请海涵,本章纯属入门,高手请不要浪费时间!本人也是新手… 有意见和建议请联系(myfanx@) 本文主要以图片为主,告诉大家如何安装 SDK 和 ADT
SDK 安装配置
1)访问网站:/sdk/index.html
10)如果安装成功会出现 Android 小图标
android SDK 安装配置

下载Android SDK/sdk/index.html这里有两种,一种是下载“ADT Bundle for Windows” ,这是个已经集成好的Eclipse开发环境,已经配置好所有的东西,只需要做安装JDK和配置环境变量。
还有一种就是自己有Eclipse只是想单独下载Android SDK的。
这种情况请选择“USE AN EXISTING IDE”,下载SDK Tools For Windows。
二:安装Android SDK这里我解压下载的:ADT Bundle for Windows文件得到:adt-bundle-windows-x86_64-20130522目录选择好安装目录,一路下一步就行了,注意:如果你没有配置JAVA_HOME环境变量,Android SDK安装检测可能会报错。
配置Android SDK环境变量,这个是一个很容易出错的地方,如果只是下载了“ADT Bundle for Windows”,没有配置这个环境变量的话,那么在启动虚拟机AVD的时候可能会出错。
ANDROID_SDK_HOME:设置你Android SDK的安装目录就行了。
我的是:D:\Android\android-sdkPATH:把“%ANDROID_SDK_HOME%\tools;%ANDROID_SDK_HOME%\platform-tools;” 添加到系统环境变量path下。
三:在adt-bundle-windows-x86_64-20130522目录下运行SDK Manager.exe发现:WIN8下的Android SDK 秒退了解决办法:找到Android SDK的安装目录下android-sdk-windows/tools/lib/find_java.bat 批处理文件,备份一下。
(随便重命名,更改后缀格式)。
然后新建同名格式文件,将以下内容粘贴复制,保存即可。
然后,启动SDK Manager ,可以打开窗口。
安装android_SDK2.0及创建2.0模拟器的方法

安装android SDK2.0及创建2.0模拟器的方法①首先下载最新的SDK 2.0文件地址:/android/android-sdk_r3-windows.zip②解压运行SDK Setup.exe如果你遇到了消息为“Failed to fetch url…” 的错误提示,那么你需要按照下边的提示来操作. 碰到这样错误,请按下边的操作.i.关闭这个“Refresh Sources”窗口.ii.取消“Choose Packages to Install”iii.在“Android SDK and AVD Manager” 窗口的左侧选择“Settings”iv.选中“Force https://…” 这个选项v.点击“Save and Apply”vi.重新运行SDK Setup.exe③选择你要安装的apis 版本及usb驱动和sdk文档选择你需要的包.a.如果你只要尝试一下Android 2.0 Emulatori.那么你只选择“SDK Platform Android 2.0. API 5, revision 1” 来安装就可以了.b.如果你要在此SDK上开发应用程序和游戏应用,那么你需要接受并遵守所有许可内容( Accept All)c.点击“Install Selected”④然后就是等待安装程序下载选择的包来安装. “Installing Archives” 窗口⑤创建一个新的Android Virtual Device (AVD)新建AVD时的emulate 设置.a.从“Android SDK and AVD Manager”窗口的左侧选择“Virtual Devices”i.选择“New”ii.输入一个AVD 名称iii.选择一个Targetiv.输入模拟的SD Card 的容量大小v.选择一个外观皮肤Skin1.让模拟器外观大小像G1, MyTouch 3G, Hero, 等手机设备…a.保留默认的skin设置值2.模拟Motorola Droida.选择WVGA 8543.模拟其他的设备a.选择列表内其他的选项vi.然后“Create AVD”⑥开始运行你新建的模拟器Virtual Device成功新建的AVD.a.在列表里选择新建的要运行的模拟器( Virtual Device)b.单击“Start…”c.单击“Launch”单击launch.模拟器的启动界面首次运行需要几分钟的时间.⑧OK! 完成Android 的SDK安装方法2010年03月11日星期四下午 03:161. 先下载SDK,从主页上的download链接可以进入,注意,新版的SDK已不再包含Android platform和Google add-on,如果想要这个的话要自己另外下载。
- 1、下载文档前请自行甄别文档内容的完整性,平台不提供额外的编辑、内容补充、找答案等附加服务。
- 2、"仅部分预览"的文档,不可在线预览部分如存在完整性等问题,可反馈申请退款(可完整预览的文档不适用该条件!)。
- 3、如文档侵犯您的权益,请联系客服反馈,我们会尽快为您处理(人工客服工作时间:9:00-18:30)。
Installing the SDKIn this documentSee alsoThis page describes how to install the Android SDK and set up your development environment for the first time.If you encounter any problems during installation, see the Troubleshooting section at the bottom of this page.Updating?If you already have an Android SDK, use the Android SDK and AVD Manager tool to install updated tools and new Android platforms into your existing environment. For information about how to do that, see Adding SDK ComponentsStep 1. Preparing Your Development ComputerBefore getting started with the Android SDK, take a moment to confirm that your development computer meets the System Requirements. In particular, you might need to install the JDK, if you don't have it already.If you will be developing in Eclipse with the Android Development Tools (ADT) Plugin—the recommended path if you are new to Android—make sure that you have a suitable version of Eclipse installed on your computer (3.4 or newer is recommended). If you need to install Eclipse, you can download it from this location:/downloads/For Eclipse 3.5 or newer, the "Eclipse Classic" version is recommended. Otherwise, a Java or RCP version of Eclipse is recommended.Step 2. Downloading the SDK Starter PackageThe SDK starter package is not a full development environment—it includes only the core SDK Tools, which you can use to download the rest of the SDK components (such as the latest Android platform).If you haven't already, get the latest version of the SDK starter package from the SDK download page.If you downloaded a .zip or .tgz package (instead of the SDK installer), unpack it to a safe location on your machine. By default, the SDK files are unpacked into a directory named android-sdk-<machine-platform>.If you downloaded the Windows installer (.exe file), run it now and it will check whether the proper Java SE Development Kit (JDK) is installed (installing it, if necessary), then install the SDK Tools into a default location (which you can modify).Make a note of the name and location of the SDK directory on your system—you will need to refer to the SDK directory later, when setting up the ADT plugin and when using the SDK tools from command line.Step 3. Installing the ADT Plugin for EclipseAndroid offers a custom plugin for the Eclipse IDE, called Android Development Tools (ADT), that is designed to give you a powerful, integrated environment in which to build Android applications. It extends the capabilites of Eclipse to let you quickly set up new Android projects, create an application UI, debug your applications using the Android SDK tools, and even export signed (or unsigned) APKs in order to distribute your application. In general, developing in Eclipse with ADT is a highly recommended approach and is the fastest way to get started with Android.If you'd like to use ADT for developing Android applications, install it now. Read Installing the ADT Plugin for step-by-step installation instructions, then return here to continue the last step in setting up your Android SDK.If you prefer to work in a different IDE, you do not need to install Eclipse or ADT, instead, you can directly use the SDK tools to build and debug your application. The developer guide has more information about Developing in Other IDEs.Step 4. Adding Platforms and Other ComponentsThe last step in setting up your SDK is using the Android SDK and AVD Manager (a toolincluded in the SDK starter package) to download essential SDK components into yourdevelopment environment.The SDK uses a modular structure that separates the major parts of the SDK—Androidplatform versions, add-ons, tools, samples, and documentation—into a set of separatelyinstallable components. The SDK starter package, which you've already downloaded, includes only a single component: the latest version of the SDK Tools. To develop an Androidapplication, you also need to download at least one Android platform and the SDKPlatform-tools (tools that the latest platform depend upon). However, downloading additional components is highly recommended.If you used the Windows installer, when you complete the installation wizard, it will launch the Android SDK and AVD Manager with a default set of platforms and other components selected for you to install. Simply click Install to accept the recommended set of components and install them. You can then skip to Step 5, but we recommend you first read the section about the Available Components to better understand the components available from the Android SDK and AVD Manager.You can launch the Android SDK and AVD Manager in one of the following ways:∙From within Eclipse, select Window > Android SDK and AVD Manager.∙On Windows, double-click the SDK Manager.ext file at the root of the Android SDK directory.∙On Mac or Linux, open a terminal and navigate to the tools/ directory in the Android SDK, then execute:To download components, use the graphical UI of the Android SDK and AVD Manager, shown in Figure 1, to browse the SDK repository and select new or updated components. TheAndroid SDK and AVD Manager will install the selected components in your SDK environment.For information about which components you should download, see the following section about Recommended Components.Figure 1. The Android SDK and AVD Manager's Available Packages panel, which shows the SDK components that are available for you to download into your environment.Available ComponentsBy default, there are two repositories of components for your SDK: Android Repository and Third party Add-ons.The Android Repository offers these types of components:∙SDK Tools (pre-installed in the Android SDK starter package) — Contains tools for debugging and testing your application and other utility tools. You can access these in the <sdk>/tools/ directory of your SDK and read more about them in the Tools section of the developer guide.∙SDK Platform-tools— Contains tools that are required to develop and debug your application, but which are developed alongside the Android platform in order to support the latest features. These tools are typically updated only when a new platform becomes available.You can access these in the <sdk>/platform-tools/ directory. Read more about them in the Tools section of the developer guide.∙Android platforms— An SDK platform is available for every production Android platform deployable to Android-powered devices. Each platform component includes a fully compliant Android library and system image, sample code, emulator skins, and any version specific tools. For detailed information about each platform, see the overview documentsavailable under the section "Downloadable SDK Components," at left.∙USB Driver for Windows (Windows only) — Contains driver files that you can install on your Windows computer, so that you can run and debug your applications on an actual device. You do not need the USB driver unless you plan to debug your application on an actual Android-powered device. If you develop on Mac OS X or Linux, you do not need a special driver to debug your application on an Android-powered device. (See Developing on a Device for more information about developing on a real device.)∙Samples— Contains the sample code and apps available for each Android development platform. If you are just getting started with Android development, make sure to download the samples to your SDK.∙Documentation— Contains a local copy of the latest multiversion documentation for the Android framework API.The Third party Add-ons provide components that allow you to create a developmentenvironment using a specific Android external library (such as the Google Maps library) or a customized (but fully compliant) Android system image. You can add additional Add-onrepositories, by clicking Add Add-on Site.Recommended ComponentsThe SDK repository contains a range of components that you can download. Use the table below to determine which components you need, based on whether you want to set up a basic, recommended, or full development environment:++Once you've installed at least the basic configuration of SDK components, you're ready to start developing Android apps. The next section describes the contents of the Android SDK to familiarize you with the components you've just installed.For more information about using the Android SDK and AVD Manager, see the Adding SDK Components document.Step 5. Exploring the SDK (Optional)Once you've installed the SDK and downloaded the platforms, documentation, and add-ons that you need, we suggest that you open the SDK directory and take a look at what's inside.The table below describes the full SDK directory contents, with components installed.Optionally, you might want to add the location of the SDK's andplatform-tools to your PATH environment variable, to provide easy access to the tools.How to update your PATHAdding both tools/ and platform-tools/ to your PATH lets you run command line tools without needing to supply the full path to the tool directories. Depending on youroperating system, you can include these directories in your PATH in the following way:∙On Windows, right-click on My Computer, and select Properties. Under the Advanced tab, hit the Environment Variables button, and in the dialog that comes up, double-click on Path (under System Variables). Add the full path to the tools/ and platform-tools/ directories to the path.∙On Linux, edit your ~/.bash_profile or ~/.bashrc file. Look for a line that sets the PATH environment variable and add the full path to the tools/ andplatform-tools directories to it. If you don't see a line setting the path, you can add one:∙On a Mac OS X, look in your home directory for .bash_profile and proceed as for Linux. You can create the .bash_profile if you don't already have one.Next StepsOnce you have completed installation, you are ready to begin developing applications. Here are a few ways you can get started:Set up the Hello World application∙If you have just installed the SDK for the first time, go to the Hello World tutorial. The tutorial takes you step-by-step through the process of setting up your first Android project, including setting up an Android Virtual Device (AVD) on which to run the application.Following the Hello World tutorial is an essential first step in getting started with Androiddevelopment.Learn about Android∙Take a look at the Dev Guide and the types of information it provides∙Read an introduction to Android as a platform in What is Android?∙Learn about the Android framework and how applications run on it in Application Fundamentals∙Take a look at the Android framework API specification in the Reference tabExplore the development tools∙Get an overview of the development tools that are available to you∙Read how to develop in Eclipse/ADT or in other IDEs∙Read Developing on a Device to set up an Android-powered device to run and test your application.Follow the Notepad tutorial∙The Notepad Tutorial shows you how to build a full Android application and provides helpful commentary on the Android system and API. The Notepad tutorial helps you bring together the important design and architectural concepts in a moderately complex application.Following the Notepad tutorial is an excellent second step in getting started with Android development.Explore some code∙The Android SDK includes sample code and applications for each platform version.You can browse the samples in the Resources tab or download them into your SDK using the Android SDK and AVD Manager. Once you've downloaded the samples, you'll find them in <sdk>/samples/<platform>/.Visit the Android developer groups∙Take a look at the Community pages to see a list of Android developers groups. In particular, you might want to look at the Android Developers group to get a sense for what the Android developer community is like.TroubleshootingUbuntu Linux Notes∙If you need help installing and configuring Java on your development machine, you might find these resources helpful:o https:///community/Javao https:///community/JavaInstallation∙Here are the steps to install Java and Eclipse, prior to installing the Android SDK and ADT Plugin.1. If you are running a 64-bit distribution on your development machine, you need to install theia32-libs package using apt-get::2. Next, install Java:3. The Ubuntu package manager does not currently offer an Eclipse 3.3 version for download, sowe recommend that you download Eclipse from (/downloads/). A Java or RCP version of Eclipse is recommended.4. Follow the steps given in previous sections to install the SDK and the ADT plugin.Other Linux Notes∙If JDK is already installed on your development computer, please take a moment to make sure that it meets the version requirements listed in the System Requirements. Inparticular, note that some Linux distributions may include JDK 1.4 or Gnu Compiler for Java, both of which are not supported for Android development.。