LEC.4 MIPS Assembly Language III
mips宏指令 -回复

mips宏指令-回复【MIPS宏指令】是一种在MIPS架构中使用的指令集架构,它通过宏指令(Macro Instruction)的方式将一组常见的操作封装为单一的指令。
通过使用MIPS宏指令,我们可以在程序编译阶段将宏指令展开为一系列原始指令,从而简化代码编写,提高代码的可读性和可维护性。
在本文中,我将逐步讲解MIPS宏指令的定义、使用方法和应用场景,以及它们与MIPS原始指令之间的关系。
一、MIPS宏指令的定义MIPS宏指令是通过使用预处理器来实现的。
预处理器在程序编译前对源代码进行处理,将宏指令展开为一系列原始指令。
它类似于C语言的宏定义,但它的展开过程发生在编译器的前端而不是后端。
MIPS宏指令主要用于简化常见的操作序列,如加载/存储操作、算术运算、逻辑运算等。
通过使用宏指令,我们可以将这些常见的操作封装为单一指令,从而减少程序员的编码工作量,提高代码的可读性。
二、MIPS宏指令的使用方法MIPS宏指令的使用方法与C语言中的宏定义类似。
我们使用`#define` 关键字声明一个宏指令,然后在代码中使用该宏指令进行替换。
下面是一个示例,展示了如何使用MIPS宏指令实现一个简单的加法运算:#define ADD(dst, src1, src2) \add dst, src1, src2main:ADD(t0, s0, s1) # 将s0和s1的值相加,结果存储在t0中在上面的示例中,`ADD` 是我们定义的一个宏指令,它接受三个参数:`dst`、`src1`、`src2`。
在宏指令的展开过程中,`dst` 会被替换为`t0`,`src1` 替换为`s0`,`src2` 替换为`s1`。
展开后的指令就是`add t0, s0, s1`。
三、MIPS宏指令的应用场景MIPS宏指令可以应用于许多常见的操作序列,以简化代码并提高代码的可读性。
以下是一些常见的应用场景:1. 加载/存储操作:MIPS宏指令可以用于加载/存储数据到/从内存中。
x86 Assembly Language Reference Manual

x86Assembly Language ReferenceManual Sun Microsystems,Inc.4150Network CircleSanta Clara,CA95054U.S.A.Part No:817–5477–10January2005Copyright2005Sun Microsystems,Inc.4150Network Circle,Santa Clara,CA95054U.S.A.All rights reserved.This product or document is protected by copyright and distributed under licenses restricting its use,copying,distribution,and decompilation.No part of this product or document may be reproduced in any form by any means without prior written authorization of Sun and its licensors,if any. Third-party software,including font technology,is copyrighted and licensed from Sun suppliers.Parts of the product may be derived from Berkeley BSD systems,licensed from the University of California.UNIX is a registered trademark in the U.S. and other countries,exclusively licensed through X/Open Company,Ltd.Sun,Sun Microsystems,the Sun logo,,AnswerBook,AnswerBook2,and Solaris are trademarks or registered trademarks of Sun Microsystems,Inc.in the U.S.and other countries.The OPEN LOOK and Sun™Graphical User Interface was developed by Sun Microsystems,Inc.for its users and licensees.Sun acknowledges the pioneering efforts of Xerox in researching and developing the concept of visual or graphical user interfaces for the computer industry.Sun holds a non-exclusive license from Xerox to the Xerox Graphical User Interface,which license also covers Sun’s licensees who implement OPEN LOOK GUIs and otherwise comply with Sun’s written license agreements.ernment Rights–Commercial ernment users are subject to the Sun Microsystems,Inc.standard license agreement and applicable provisions of the FAR and its supplements.DOCUMENTATION IS PROVIDED“AS IS”AND ALL EXPRESS OR IMPLIED CONDITIONS,REPRESENTATIONS AND WARRANTIES, INCLUDING ANY IMPLIED WARRANTY OF MERCHANTABILITY,FITNESS FOR A PARTICULAR PURPOSE OR NON-INFRINGEMENT,ARE DISCLAIMED,EXCEPT TO THE EXTENT THAT SUCH DISCLAIMERS ARE HELD TO BE LEGALLY INVALID.Copyright2005Sun Microsystems,Inc.4150Network Circle,Santa Clara,CA95054U.S.A.Tous droits réservés.Ce produit ou document est protégépar un copyright et distribuéavec des licences qui en restreignent l’utilisation,la copie,la distribution,et ladécompilation.Aucune partie de ce produit ou document ne peutêtre reproduite sous aucune forme,par quelque moyen que ce soit,sansl’autorisation préalable etécrite de Sun et de ses bailleurs de licence,s’il y en a.Le logiciel détenu par des tiers,et qui comprend la technologie relative aux polices de caractères,est protégépar un copyright et licenciépar des fournisseurs de Sun.Des parties de ce produit pourrontêtre dérivées du système Berkeley BSD licenciés par l’Universitéde Californie.UNIX est une marque déposée aux Etats-Unis et dans d’autres pays et licenciée exclusivement par X/Open Company,Ltd.Sun,Sun Microsystems,le logo Sun,,AnswerBook,AnswerBook2,et Solaris sont des marques de fabrique ou des marques déposées,de Sun Microsystems,Inc.aux Etats-Unis et dans d’autres pays.L’interface d’utilisation graphique OPEN LOOK et Sun™aétédéveloppée par Sun Microsystems,Inc.pour ses utilisateurs et licenciés.Sun reconnaît les efforts de pionniers de Xerox pour la recherche et le développement du concept des interfaces d’utilisation visuelle ou graphique pour l’industrie de l’informatique.Sun détient une licence non exclusive de Xerox sur l’interface d’utilisation graphique Xerox,cette licence couvrantégalement les licenciés de Sun qui mettent en place l’interface d’utilisation graphique OPEN LOOK et qui en outre se conforment aux licencesécrites de Sun. CETTE PUBLICATION EST FOURNIE“EN L’ETAT”ET AUCUNE GARANTIE,EXPRESSE OU IMPLICITE,N’EST ACCORDEE,Y COMPRIS DES GARANTIES CONCERNANT LA VALEUR MARCHANDE,L’APTITUDE DE LA PUBLICATION A REPONDRE A UNE UTILISATION PARTICULIERE,OU LE FAIT QU’ELLE NE SOIT PAS CONTREFAISANTE DE PRODUIT DE TIERS.CE DENI DE GARANTIE NES’APPLIQUERAIT PAS,DANS LA MESURE OU IL SERAIT TENU JURIDIQUEMENT NUL ET NON AVENU.040910@9495ContentsPreface71Overview of the Solaris x86Assembler11Assembler Overview11Syntax Differences Between x86Assemblers12Assembler Command Line122Solaris x86Assembly Language Syntax13Lexical Conventions13Statements13Tokens15Instructions,Operands,and Addressing17Instructions17Operands18Assembler Directives203Instruction Set Mapping25Instruction Overview25General-Purpose Instructions26Data Transfer Instructions26Binary Arithmetic Instructions30Decimal Arithmetic Instructions31Logical Instructions32Shift and Rotate Instructions32Bit and Byte Instructions333Control Transfer Instructions35String Instructions38I/O Instructions39Flag Control(EFLAG)Instructions40Segment Register Instructions41Miscellaneous Instructions41Floating-Point Instructions42Data Transfer Instructions(Floating Point)42Basic Arithmetic Instructions(Floating-Point)43Comparison Instructions(Floating-Point)45Transcendental Instructions(Floating-Point)46Load Constants(Floating-Point)Instructions47Control Instructions(Floating-Point)47SIMD State Management Instructions49MMX Instructions49Data Transfer Instructions(MMX)50Conversion Instructions(MMX)50Packed Arithmetic Instructions(MMX)51Comparison Instructions(MMX)52Logical Instructions(MMX)53Shift and Rotate Instructions(MMX)53State Management Instructions(MMX)54SSE Instructions54SIMD Single-Precision Floating-Point Instructions(SSE)55MXCSR State Management Instructions(SSE)6164–Bit SIMD Integer Instructions(SSE)61Miscellaneous Instructions(SSE)62SSE2Instructions63SSE2Packed and Scalar Double-Precision Floating-Point Instructions63SSE2Packed Single-Precision Floating-Point Instructions70SSE2128–Bit SIMD Integer Instructions70SSE2Miscellaneous Instructions72Operating System Support Instructions7364–Bit AMD Opteron Considerations75Index774x86Assembly Language Reference Manual•January2005TablesTABLE3–1Data Transfer Instructions26TABLE3–2Binary Arithmetic Instructions30TABLE3–3Decimal Arithmetic Instructions32TABLE3–4Logical Instructions32TABLE3–5Shift and Rotate Instructions33TABLE3–6Bit and Byte Instructions34TABLE3–7Control Transfer Instructions36TABLE3–8String Instructions38TABLE3–9I/O Instructions40TABLE3–10Flag Control Instructions40TABLE3–11Segment Register Instructions41TABLE3–12Miscellaneous Instructions42TABLE3–13Data Transfer Instructions(Floating-Point)42TABLE3–14Basic Arithmetic Instructions(Floating-Point)44TABLE3–15Comparison Instructions(Floating-Point)45TABLE3–16Transcendental Instructions(Floating-Point)46TABLE3–17Load Constants Instructions(Floating-Point)47TABLE3–18Control Instructions(Floating-Point)47TABLE3–19SIMD State Management Instructions49TABLE3–20Data Transfer Instructions(MMX)50TABLE3–21Conversion Instructions(MMX)50TABLE3–22Packed Arithmetic Instructions(MMX)51TABLE3–23Comparison Instructions(MMX)52TABLE3–24Logical Instructions(MMX)53TABLE3–25Shift and Rotate Instructions(MMX)53TABLE3–26State Management Instructions(MMX)54TABLE3–27Data Transfer Instructions(SSE)555TABLE3–28Packed Arithmetic Instructions(SSE)56TABLE3–29Comparison Instructions(SSE)58TABLE3–30Logical Instructions(SSE)59TABLE3–31Shuffle and Unpack Instructions(SSE)59TABLE3–32Conversion Instructions(SSE)60TABLE3–33MXCSR State Management Instructions(SSE)61TABLE3–3464–Bit SIMD Integer Instructions(SSE)61TABLE3–35Miscellaneous Instructions(SSE)62TABLE3–36SSE2Data Movement Instructions64TABLE3–37SSE2Packed Arithmetic Instructions65TABLE3–38SSE2Logical Instructions66TABLE3–39SSE2Compare Instructions67TABLE3–40SSE2Shuffle and Unpack Instructions67TABLE3–41SSE2Conversion Instructions68TABLE3–42SSE2Packed Single-Precision Floating-Point Instructions70TABLE3–43SSE2128–Bit SIMD Integer Instructions71TABLE3–44SSE2Miscellaneous Instructions72TABLE3–45Operating System Support Instructions736x86Assembly Language Reference Manual•January2005PrefaceThe x86Assembly Language Reference Manual documents the syntax of the Solaris™x86 assembly language.This manual is provided to help experienced programmers understand the assembly language output of Solaris compilers.This manual is neither an introductory book about assembly language programming nor a reference manual for the x86architecture.Note–In this document the term“x86”refers to64-bit and32-bit systems manufactured using processors compatible with the AMD64or Intel Xeon/Pentium product families.For supported systems,see the Solaris10Hardware Compatibility List.Who Should Use This BookThis manual is intended for experienced x86assembly language programmers who are familiar with the x86architecture.Before You Read This BookYou should have a thorough knowledge of assembly language programming in general and be familiar with the x86architecture in specific.You should be familiar with the ELF objectfile format.This manual assumes that you have the following documentation available for reference:I IA-32Intel Architecture Software Developer’s Manual(Intel Corporation,2004).Volume1:Basic Architecture.Volume2:Instruction Set Reference A-M.Volume3: Instruction Set Reference N-Z.Volume4:System Programming Guide.7I AMD64Architecture Programmer’s Manual(Advanced Micro Devices,2003).Volume1:Application Programming.Volume2:System Programming.Volume3:General-Purpose and System Instructions.Volume4:128-Bit Media Instructions.Volume5:64-Bit Media and x87Floating-Point Instructions.I Linker and Libraries GuideI Sun Studio9:C User’s GuideI Sun Studio9:Fortran User’s Guide and Fortran Programming GuideI Man pages for the as(1),ld(1),and dis(1)utilities.How This Book Is OrganizedChapter1provides an overview of the x86functionality supported by the Solaris x86assembler.Chapter2documents the syntax of the Solaris x86assembly language.Chapter3maps Solaris x86assembly language instruction mnemonics to the nativex86instruction set.Accessing Sun Documentation OnlineThe SM Web site enables you to access Sun technical documentationonline.You can browse the archive or search for a specific book title orsubject.The URL is .Ordering Sun DocumentationSun Microsystems offers select product documentation in print.For a list ofdocuments and how to order them,see“Buy printed documentation”at.8x86Assembly Language Reference Manual•January2005Typographic ConventionsThe following table describes the typographic changes that are used in this book. TABLE P–1Typographic ConventionsTypeface or Symbol Meaning ExampleAaBbCc123The names of commands,files,anddirectories,and onscreen computeroutput Edit your.loginfile.Use ls-a to list allfiles. machine_name%you have mail.AaBbCc123What you type,contrasted with onscreencomputer output machine_name%su Password:AaBbCc123Command-line placeholder:replace witha real name or value The command to remove afile is rmfilename.AaBbCc123Book titles,new terms,and terms to beemphasized Read Chapter6in the User’s Guide.Perform a patch analysis.Do not save thefile.[Note that some emphasized items appear bold online.]Shell Prompts in Command ExamplesThe following table shows the default system prompt and superuser prompt for theC shell,Bourne shell,and Korn shell.TABLE P–2Shell PromptsShell PromptC shell prompt machine_name%C shell superuser prompt machine_name#Bourne shell and Korn shell prompt$9TABLE P–2Shell Prompts(Continued)Shell PromptBourne shell and Korn shell superuser prompt#10x86Assembly Language Reference Manual•January2005CHAPTER1Overview of the Solaris x86AssemblerThis chapter provides a brief overview of the Solaris x86assembler as.This chapterdiscusses the following topics:I“Assembler Overview”on page11I“Syntax Differences Between x86Assemblers”on page12I“Assembler Command Line”on page12Assembler OverviewThe Solaris x86assembler as translates Solaris x86assembly language into Executableand Linking Format(ELF)relocatable objectfiles that can be linked with other objectfiles to create an executablefile or a shared objectfile.(See Chapter7,“Object FileFormat,”in Linker and Libraries Guide,for a complete discussion of ELF objectfileformat.)The assembler supports macro processing by the C preprocessor(cpp)or them4macro processor.The assembler supports the instruction sets of the followingCPUs:Intel8086/8088processorsIntel286processorIntel386processorIntel486processorIntel Pentium processorIntel Pentium Pro processorIntel Pentium II processorPentium II Xeon processorIntel Celeron processorIntel Pentium III processorPentium III Xeon processorAdvanced Micro Devices Athlon processor11Advanced Micro Devices Opteron processorSyntax Differences Between x86AssemblersThere is no standard assembly language for the x86architecture.Vendorimplementations of assemblers for the x86architecture instruction sets differ in syntaxand functionality.The syntax of the Solaris x86assembler is compatible with thesyntax of the assembler distributed with earlier releases of the UNIX operating system(this syntax is sometimes termed“AT&T syntax”).Developers familiar with otherassemblers derived from the original UNIX assemblers,such as the Free SoftwareFoundation’s gas,willfind the syntax of the Solaris x86assembler verystraightforward.However,the syntax of x86assemblers distributed by Intel and Microsoft(sometimestermed“Intel syntax”)differs significantly from the syntax of the Solaris x86assembler.These differences are most pronounced in the handling of instructionoperands:I The Solaris and Intel assemblers use the opposite order for source and destinationoperands.I The Solaris assembler specifies the size of memory operands by adding a suffix tothe instruction mnemonic,while the Intel assembler prefixes the memoryoperands.I The Solaris assembler prefixes immediate operands with a dollar sign($)(ASCII0x24),while the Intel assembler does not delimit immediate operands.See Chapter2for additional differences between x86assemblers.Assembler Command LineDuring the translation of higher-level languages such as C and Fortran,the compilersmight invoke as using the alias fbe(“Fortran back end”).You can invoke theassembler manually from the shell command line with either name,as or fbe.See theas(1)man page for the definitive discussion of command syntax and command lineoptions.12x86Assembly Language Reference Manual•January2005CHAPTER2Solaris x86Assembly Language SyntaxThis chapter documents the syntax of the Solaris x86assembly language.I“Lexical Conventions”on page13I“Instructions,Operands,and Addressing”on page17I“Assembler Directives”on page20Lexical ConventionsThis section discusses the lexical conventions of the Solaris x86assembly language.StatementsAn x86assembly language program consists of one or morefiles containing statements.A statement consists of tokens separated by whitespace and terminated by either anewline character(ASCII0x0A)or a semicolon(;)(ASCII0x3B).Whitespace consists ofspaces(ASCII0x20),tabs(ASCII0x09),and formfeeds(ASCII0x0B)that are notcontained in a string or comment.More than one statement can be placed on a singleinput line provided that each statement is terminated by a semicolon.A statement canconsist of a comment.Empty statements,consisting only of whitespace,are allowed.CommentsA comment can be appended to a statement.The comment consists of the slashcharacter(/)(ASCII0x2F)followed by the text of the comment.The comment isterminated by the newline that terminates the statement.13LabelsA label can be placed at the beginning of a statement.During assembly,the label isassigned the current value of the active location counter and serves as an instructionoperand.There are two types of lables:symbolic and numeric.Symbolic LabelsA symbolic label consists of an identifier(or symbol)followed by a colon(:)(ASCII0x3A).Symbolic labels must be defined only once.Symbolic labels have global scopeand appear in the objectfile’s symbol table.Symbolic labels with identifiers beginning with a period(.)(ASCII0x2E)areconsidered to have local scope and are not included in the objectfile’s symbol table.Numeric LabelsA numeric label consists of a single digit in the range zero(0)through nine(9)followedby a colon(:).Numeric labels are used only for local reference and are not included inthe objectfile’s symbol table.Numeric labels have limited scope and can be redefinedrepeatedly.When a numeric label is used as a reference(as an instruction operand,for example),the suffixes b(“backward”)or f(“forward”)should be added to the numeric label.Fornumeric label N,the reference N b refers to the nearest label N defined before thereference,and the reference N f refers to the nearest label N defined after the reference.The following example illustrates the use of numeric labels:1:/define numeric label"1"one:/define symbolic label"one"/...assembler code...jmp1f/jump to first numeric label"1"defined/after this instruction/(this reference is equivalent to label"two")jmp1b/jump to last numeric label"1"defined/before this instruction/(this reference is equivalent to label"one")1:/redefine label"1"two:/define symbolic label"two"jmp1b/jump to last numeric label"1"defined/before this instruction/(this reference is equivalent to label"two")14x86Assembly Language Reference Manual•January2005TokensThere arefive classes of tokens:I Identifiers(symbols)I KeywordsI Numerical constantsI String ConstantsI OperatorsIdentifiersAn identifier is an arbitrarily-long sequence of letters and digits.Thefirst character must be a letter;the underscore(_)(ASCII0x5F)and the period(.)(ASCII0x2E)are considered to be letters.Case is significant:uppercase and lowercase letters are different.KeywordsKeywords such as x86instruction mnemonics(“opcodes”)and assembler directives are reserved for the assembler and should not be used as identifiers.See Chapter3for a list of the Solaris x86mnemonics.See“Assembler Directives”on page20for the list of as assembler directives.Numerical ConstantsNumbers in the x86architecture can be integers orfloating point.Integers can be signed or unsigned,with signed integers represented in two’s complement representation. Floating-point numbers can be:single-precisionfloating-point;double-precisionfloating-point;and double-extended precisionfloating-point.Integer ConstantsIntegers can be expressed in several bases:I Decimal.Decimal integers begin with a non-zero digit followed by zero or moredecimal digits(0–9).I Binary.Binary integers begin with“0b”or“0B”followed by zero or more binarydigits(0,1).I Octal.Octal integers begin with zero(0)followed by zero or more octal digits(0–7).I Hexadecimal.Hexadecimal integers begin with“0x”or“0X”followed by one ormore hexadecimal digits(0–9,A–F).Hexadecimal digits can be either uppercase or lowercase.Chapter2•Solaris x86Assembly Language Syntax15Floating Point ConstantsFloating point constants have the following format:I Sign(optional)–either plus(+)or minus(–)I Integer(optional)–zero or more decimal digits(0–9)I Fraction(optional)–decimal point(.)followed by zero or more decimal digitsI Exponent(optional)–the letter“e”or“E”,followed by an optional sign(plus orminus),followed by one or more decimal digits(0–9)A validfloating point constant must have either an integer part or a fractional part.String ConstantsA string constant consists of a sequence of characters enclosed in double quotes(")(ASCII0x22).To include a double-quote character("),single-quote character(’),orbackslash character(\)within a string,precede the character with a backslash(\)(ASCII0x5C).A character can be expressed in a string as its ASCII value in octalpreceded by a backslash(for example,the letter“J”could be expressed as“\112”).Theassembler accepts the following escape sequences in strings:Escape Sequence Character Name ASCII Value(hex)\n newline0A\r carriage return0D\b backspace08\t horizontal tab09\f form feed0C\v vertical tab0BOperatorsThe assembler supports the following operators for use in expressions.Operators haveno assigned precedence.Expressions can be grouped in square brackets([])toestablish precedence.+Addition-Subtraction\*Multiplication\/Division&Bitwise logical AND16x86Assembly Language Reference Manual•January2005|Bitwise logical OR>>Shift right<<Shift left\%Remainder!Bitwise logical AND NOT^Bitwise logical XORNote–The asterisk(*),slash(/),and percent sign(%)characters are overloaded.When used as operators in an expression,these characters must be preceded by the backslash character(\).Instructions,Operands,and Addressing Instructions are operations performed by the CPU.Operands are entities operated upon by the instruction.Addresses are the locations in memory of specified data.InstructionsAn instruction is a statement that is executed at runtime.An x86instruction statement can consist of four parts:I Label(optional)I Instruction(required)I Operands(instruction specific)I Comment(optional)See“Statements”on page13for the description of labels and comments.The terms instruction and mnemonic are used interchangeably in this document to refer to the names of x86instructions.Although the term opcode is sometimes used as a synonym for instruction,this document reserves the term opcode for the hexadecimal representation of the instruction value.Chapter2•Solaris x86Assembly Language Syntax17For most instructions,the Solaris x86assembler mnemonics are the same as the Intelor AMD mnemonics.However,the Solaris x86mnemonics might appear to bedifferent because the Solaris mnemonics are suffixed with a one-character modifier thatspecifies the size of the instruction operands.That is,the Solaris assembler derives itsoperand type information from the instruction name and the suffix.If a mnemonic isspecified with no type suffix,the operand type defaults to long.Possible operandtypes and their instruction suffixes are:b Byte(8–bit)w Word(16–bit)l Long(32–bit)(default)q Quadword(64–bit)The assembler recognizes the following suffixes for x87floating-point instructions:[no suffix]Instruction operands are registers onlyl(“long”)Instruction operands are64–bits(“short”)Instruction operands are32–bitSee Chapter3for a mapping between Solaris x86assembly language mnemonics andthe equivalent Intel or AMD mnemonics.OperandsAn x86instruction can have zero to three operands.Operands are separated bycommas(,)(ASCII0x2C).For instructions with two operands,thefirst(lefthand)operand is the source operand,and the second(righthand)operand is the destinationoperand(that is,source→destination).Note–The Intel assembler uses the opposite order(destination←source)for operands.Operands can be immediate(that is,constant expressions that evaluate to an inlinevalue),register(a value in the processor number registers),or memory(a value stored inmemory).An indirect operand contains the address of the actual operand value.Indirect operands are specified by prefixing the operand with an asterisk(*)(ASCII0x2A).Only jump and call instructions can use indirect operands.I Immediate operands are prefixed with a dollar sign($)(ASCII0x24)I Register names are prefixed with a percent sign(%)(ASCII0x25)18x86Assembly Language Reference Manual•January2005I Memory operands are specified either by the name of a variable or by a register thatcontains the address of a variable.A variable name implies the address of avariable and instructs the computer to reference the contents of memory at that address.Memory references have the following syntax:segment:offset(base,index,scale).I Segment is any of the x86architecture segment registers.Segment is optional:ifspecified,it must be separated from offset by a colon(:).If segment is omitted,the value of%ds(the default segment register)is assumed.I Offset is the displacement from segment of the desired memory value.Offset isoptional.I Base and index can be any of the general32–bit number registers.I Scale is a factor by which index is to be multipled before being added to base tospecify the address of the operand.Scale can have the value of1,2,4,or8.Ifscale is not specified,the default value is1.Some examples of memory addresses are:movl var,%eaxMove the contents of memory location var into number register%eax.movl%cs:var,%eaxMove the contents of memory location var in the code segment(register%cs)into number register%eax.movl$var,%eaxMove the address of var into number register%eax.movl array_base(%esi),%eaxAdd the address of memory location array_base to the contents of numberregister%esi to determine an address in memory.Move the contents of thisaddress into number register%eax.movl(%ebx,%esi,4),%eaxMultiply the contents of number register%esi by4and add the result to thecontents of number register%ebx to produce a memory reference.Move thecontents of this memory location into number register%eax.movl struct_base(%ebx,%esi,4),%eaxMultiply the contents of number register%esi by4,add the result to thecontents of number register%ebx,and add the result to the address ofstruct_base to produce an address.Move the contents of this address intonumber register%eax.Chapter2•Solaris x86Assembly Language Syntax19Assembler DirectivesDirectives are commands that are part of the assembler syntax but are not related to thex86processor instruction set.All assembler directives begin with a period(.)(ASCII0x2E)..align integer,padThe.align directive causes the next data generated to be aligned modulo integerbytes.Integer must be a positive integer expression and must be a power of2.Ifspecified,pad is an integer bye value used for padding.The default value of pad forthe text section is0x90(nop);for other sections,the default value of pad is zero(0)..ascii"string"The.ascii directive places the characters in string into the object module at thecurrent location but does not terminate the string with a null byte(\0).String mustbe enclosed in double quotes(")(ASCII0x22).The.ascii directive is not valid forthe.bss section..bcd integerThe.bcd directive generates a packed decimal(80-bit)value into the currentsection.The.bcd directive is not valid for the.bss section..bssThe.bss directive changes the current section to.bss..bss symbol,integerDefine symbol in the.bss section and add integer bytes to the value of the locationcounter for.bss.When issued with arguments,the.bss directive does notchange the current section to.bss.Integer must be positive..byte byte1,byte2,...,byteNThe.byte directive generates initialized bytes into the current section.The.bytedirective is not valid for the.bss section.Each byte must be an8-bit value..2byte expression1,expression2,...,expressionNRefer to the description of the.value directive..4byte expression1,expression2,...,expressionNRefer to the description of the.long directive..8byte expression1,expression2,...,expressionNRefer to the description of the.quad directive..comm name,size,alignmentm directive allocates storage in the data section.The storage is referencedby the identifier name.Size is measured in bytes and must be a positive integer.Name cannot be predefined.Alignment is optional.If alignment is specified,theaddress of name is aligned to a multiple of alignment..dataThe.data directive changes the current section to.data.20x86Assembly Language Reference Manual•January2005。
gccgo编译mipsle

gccgo编译mipsle要使用GCCGO编译MIPSLE架构的代码,需要进行以下几个步骤:1. 确保你的系统已经安装了GCCGO工具链。
GCCGO是GCC的一部分,它是一个支持Go语言的编译器。
你可以通过在终端中运行`gccgo --version`命令来检查GCCGO是否已安装。
2. 确认你的系统上已经安装了MIPSLE架构的交叉编译工具链。
这些工具链包括MIPSLE架构的交叉编译器、链接器和库文件。
你可以通过在终端中运行`mipsel-linux-gnu-gcc --version`命令来检查是否已经安装了MIPSLE架构的交叉编译工具链。
3. 编写你的Go代码,并将其保存为一个以`.go`为后缀的文件。
4. 在终端中使用以下命令来编译你的Go代码:mipsel-linux-gnu-gccgo -static -o output_fileinput_file.go.这个命令将会使用MIPSLE架构的交叉编译器`mipsel-linux-gnu-gccgo`来编译你的Go代码,并生成一个名为`output_file`的可执行文件。
请确保将`input_file.go`替换为你的Go代码文件的实际路径,将`output_file`替换为你想要生成的可执行文件的名称。
5. 执行以上命令后,如果没有错误,你将会在当前目录下生成一个名为`output_file`的可执行文件。
这个可执行文件就是你编译后的MIPSLE架构的程序。
需要注意的是,编译Go代码到MIPSLE架构需要使用交叉编译工具链,因此你需要确保已经正确安装了相关的工具链。
此外,编译过程中可能会遇到一些依赖问题,你可能需要手动指定一些头文件或库文件的路径来解决这些问题。
希望以上回答能够满足你的需求。
如果你还有其他问题,请随时提问。
2024年3月GESP编程能力认证C++三级真题(含答案)

2024年3月GESP编程能力认证C++三级真题(含答案)一、单选题(每题2分,共30分)。
1.整数-5的16位补码表示是()。
A. 1005B. 1006C. FFFAD. FFFB2.如果16位短整数-2的二进制是"FFFE",则短整数-4的十六进制是()。
A. FF04B. FFFAC. FFFCD. FFFH3.下面C++代码执行后的输出是()。
int main(){cout <<(3|16)<< endl;cout << endl;return 0;}A. 3B. 16C. 19D. 484.定义整数int x=-5,则执行C++代码cout <<(x ==(x<<1>>1))输出是()。
A. 0B. 1C. -5D. 55.已知字符'0'的ASCII编码的十进制表示为48,则执行下面C++代码后,输出是()。
int main(){string s="316";int n=s.length();int x=0;for(int i =0;i < n;i++)x +=s[i];cout << x << endl;cout << endl;return 0;}A. 10B. 58C. 154D. 3166.下面C++代码执行后数组中大于0的数的特征是()。
int main(){int a[20],i;for(i =0;i < 20;i++)a[i]=i+1;for(int i =0;i < 20;i++)if((a[i]%2)&&(a[i]%3))a[i]=0;for(i =0;i < 20;i++)if(a[i])cout << a[i]<< " ";cout << endl;return 0;}A. 2的倍数B. 3的倍数C. 能被2或3整除的数D. 能被2和3同时整除的数7.执行下面C++代码后输出的第一个数是()。
MIPS芯片架构说明

MIPS32™ Architecture For Programmers Volume I: Introduction to the MIPS32™ArchitectureDocument Number: MD00082Revision 2.00June 8, 2003MIPS Technologies, Inc.1225 Charleston RoadMountain View, CA 94043-1353Copyright © 2001-2003 MIPS Technologies Inc. All rights reserved.Copyright ©2001-2003 MIPS Technologies, Inc. All rights reserved.Unpublished rights (if any) reserved under the copyright laws of the United States of America and other countries.This document contains information that is proprietary to MIPS Technologies, Inc. ("MIPS Technologies"). Any copying,reproducing,modifying or use of this information(in whole or in part)that is not expressly permitted in writing by MIPS Technologies or an authorized third party is strictly prohibited. At a minimum, this information is protected under unfair competition and copyright laws. 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The information contained in this document constitutes one or more of the following: commercial computer software, commercial computer software documentation or other commercial items.If the user of this information,or any related documentation of any kind,including related technical data or manuals,is an agency,department,or other entity of the United States government ("Government"), the use, duplication, reproduction, release, modification, disclosure, or transfer of this information, or any related documentation of any kind, is restricted in accordance with Federal Acquisition Regulation12.212for civilian agencies and Defense Federal Acquisition Regulation Supplement227.7202 for military agencies.The use of this information by the Government is further restricted in accordance with the terms of the license agreement(s) and/or applicable contract terms and conditions covering this information from MIPS Technologies or an authorized third party.MIPS,R3000,R4000,R5000and R10000are among the registered trademarks of MIPS Technologies,Inc.in the United States and other countries,and MIPS16,MIPS16e,MIPS32,MIPS64,MIPS-3D,MIPS-based,MIPS I,MIPS II,MIPS III,MIPS IV,MIPS V,MIPSsim,SmartMIPS,MIPS Technologies logo,4K,4Kc,4Km,4Kp,4KE,4KEc,4KEm,4KEp, 4KS, 4KSc, 4KSd, M4K, 5K, 5Kc, 5Kf, 20Kc, 25Kf, ASMACRO, ATLAS, At the Core of the User Experience., BusBridge, CoreFPGA, CoreLV, EC, JALGO, MALTA, MDMX, MGB, PDtrace, Pipeline, Pro, Pro Series, SEAD, SEAD-2, SOC-it and YAMON are among the trademarks of MIPS Technologies, Inc.All other trademarks referred to herein are the property of their respective owners.Template: B1.08, Built with tags: 2B ARCH MIPS32MIPS32™ Architecture For Programmers Volume I, Revision 2.00 Copyright © 2001-2003 MIPS Technologies Inc. All rights reserved.Table of ContentsChapter 1 About This Book (1)1.1 Typographical Conventions (1)1.1.1 Italic Text (1)1.1.2 Bold Text (1)1.1.3 Courier Text (1)1.2 UNPREDICTABLE and UNDEFINED (2)1.2.1 UNPREDICTABLE (2)1.2.2 UNDEFINED (2)1.3 Special Symbols in Pseudocode Notation (2)1.4 For More Information (4)Chapter 2 The MIPS Architecture: An Introduction (7)2.1 MIPS32 and MIPS64 Overview (7)2.1.1 Historical Perspective (7)2.1.2 Architectural Evolution (7)2.1.3 Architectural Changes Relative to the MIPS I through MIPS V Architectures (9)2.2 Compliance and Subsetting (9)2.3 Components of the MIPS Architecture (10)2.3.1 MIPS Instruction Set Architecture (ISA) (10)2.3.2 MIPS Privileged Resource Architecture (PRA) (10)2.3.3 MIPS Application Specific Extensions (ASEs) (10)2.3.4 MIPS User Defined Instructions (UDIs) (11)2.4 Architecture Versus Implementation (11)2.5 Relationship between the MIPS32 and MIPS64 Architectures (11)2.6 Instructions, Sorted by ISA (12)2.6.1 List of MIPS32 Instructions (12)2.6.2 List of MIPS64 Instructions (13)2.7 Pipeline Architecture (13)2.7.1 Pipeline Stages and Execution Rates (13)2.7.2 Parallel Pipeline (14)2.7.3 Superpipeline (14)2.7.4 Superscalar Pipeline (14)2.8 Load/Store Architecture (15)2.9 Programming Model (15)2.9.1 CPU Data Formats (16)2.9.2 FPU Data Formats (16)2.9.3 Coprocessors (CP0-CP3) (16)2.9.4 CPU Registers (16)2.9.5 FPU Registers (18)2.9.6 Byte Ordering and Endianness (21)2.9.7 Memory Access Types (25)2.9.8 Implementation-Specific Access Types (26)2.9.9 Cache Coherence Algorithms and Access Types (26)2.9.10 Mixing Access Types (26)Chapter 3 Application Specific Extensions (27)3.1 Description of ASEs (27)3.2 List of Application Specific Instructions (28)3.2.1 The MIPS16e Application Specific Extension to the MIPS32Architecture (28)3.2.2 The MDMX Application Specific Extension to the MIPS64 Architecture (28)3.2.3 The MIPS-3D Application Specific Extension to the MIPS64 Architecture (28)MIPS32™ Architecture For Programmers Volume I, Revision 2.00i Copyright © 2001-2003 MIPS Technologies Inc. All rights reserved.3.2.4 The SmartMIPS Application Specific Extension to the MIPS32 Architecture (28)Chapter 4 Overview of the CPU Instruction Set (29)4.1 CPU Instructions, Grouped By Function (29)4.1.1 CPU Load and Store Instructions (29)4.1.2 Computational Instructions (32)4.1.3 Jump and Branch Instructions (35)4.1.4 Miscellaneous Instructions (37)4.1.5 Coprocessor Instructions (40)4.2 CPU Instruction Formats (41)Chapter 5 Overview of the FPU Instruction Set (43)5.1 Binary Compatibility (43)5.2 Enabling the Floating Point Coprocessor (44)5.3 IEEE Standard 754 (44)5.4 FPU Data Types (44)5.4.1 Floating Point Formats (44)5.4.2 Fixed Point Formats (48)5.5 Floating Point Register Types (48)5.5.1 FPU Register Models (49)5.5.2 Binary Data Transfers (32-Bit and 64-Bit) (49)5.5.3 FPRs and Formatted Operand Layout (50)5.6 Floating Point Control Registers (FCRs) (50)5.6.1 Floating Point Implementation Register (FIR, CP1 Control Register 0) (51)5.6.2 Floating Point Control and Status Register (FCSR, CP1 Control Register 31) (53)5.6.3 Floating Point Condition Codes Register (FCCR, CP1 Control Register 25) (55)5.6.4 Floating Point Exceptions Register (FEXR, CP1 Control Register 26) (56)5.6.5 Floating Point Enables Register (FENR, CP1 Control Register 28) (56)5.7 Formats of Values Used in FP Registers (57)5.8 FPU Exceptions (58)5.8.1 Exception Conditions (59)5.9 FPU Instructions (62)5.9.1 Data Transfer Instructions (62)5.9.2 Arithmetic Instructions (63)5.9.3 Conversion Instructions (65)5.9.4 Formatted Operand-Value Move Instructions (66)5.9.5 Conditional Branch Instructions (67)5.9.6 Miscellaneous Instructions (68)5.10 Valid Operands for FPU Instructions (68)5.11 FPU Instruction Formats (70)5.11.1 Implementation Note (71)Appendix A Instruction Bit Encodings (75)A.1 Instruction Encodings and Instruction Classes (75)A.2 Instruction Bit Encoding Tables (75)A.3 Floating Point Unit Instruction Format Encodings (82)Appendix B Revision History (85)ii MIPS32™ Architecture For Programmers Volume I, Revision 2.00 Copyright © 2001-2003 MIPS Technologies Inc. All rights reserved.Figure 2-1: Relationship between the MIPS32 and MIPS64 Architectures (11)Figure 2-2: One-Deep Single-Completion Instruction Pipeline (13)Figure 2-3: Four-Deep Single-Completion Pipeline (14)Figure 2-4: Four-Deep Superpipeline (14)Figure 2-5: Four-Way Superscalar Pipeline (15)Figure 2-6: CPU Registers (18)Figure 2-7: FPU Registers for a 32-bit FPU (20)Figure 2-8: FPU Registers for a 64-bit FPU if Status FR is 1 (21)Figure 2-9: FPU Registers for a 64-bit FPU if Status FR is 0 (22)Figure 2-10: Big-Endian Byte Ordering (23)Figure 2-11: Little-Endian Byte Ordering (23)Figure 2-12: Big-Endian Data in Doubleword Format (24)Figure 2-13: Little-Endian Data in Doubleword Format (24)Figure 2-14: Big-Endian Misaligned Word Addressing (25)Figure 2-15: Little-Endian Misaligned Word Addressing (25)Figure 3-1: MIPS ISAs and ASEs (27)Figure 3-2: User-Mode MIPS ISAs and Optional ASEs (27)Figure 4-1: Immediate (I-Type) CPU Instruction Format (42)Figure 4-2: Jump (J-Type) CPU Instruction Format (42)Figure 4-3: Register (R-Type) CPU Instruction Format (42)Figure 5-1: Single-Precisions Floating Point Format (S) (45)Figure 5-2: Double-Precisions Floating Point Format (D) (45)Figure 5-3: Paired Single Floating Point Format (PS) (46)Figure 5-4: Word Fixed Point Format (W) (48)Figure 5-5: Longword Fixed Point Format (L) (48)Figure 5-6: FPU Word Load and Move-to Operations (49)Figure 5-7: FPU Doubleword Load and Move-to Operations (50)Figure 5-8: Single Floating Point or Word Fixed Point Operand in an FPR (50)Figure 5-9: Double Floating Point or Longword Fixed Point Operand in an FPR (50)Figure 5-10: Paired-Single Floating Point Operand in an FPR (50)Figure 5-11: FIR Register Format (51)Figure 5-12: FCSR Register Format (53)Figure 5-13: FCCR Register Format (55)Figure 5-14: FEXR Register Format (56)Figure 5-15: FENR Register Format (56)Figure 5-16: Effect of FPU Operations on the Format of Values Held in FPRs (58)Figure 5-17: I-Type (Immediate) FPU Instruction Format (71)Figure 5-18: R-Type (Register) FPU Instruction Format (71)Figure 5-19: Register-Immediate FPU Instruction Format (71)Figure 5-20: Condition Code, Immediate FPU Instruction Format (71)Figure 5-21: Formatted FPU Compare Instruction Format (71)Figure 5-22: FP RegisterMove, Conditional Instruction Format (71)Figure 5-23: Four-Register Formatted Arithmetic FPU Instruction Format (72)Figure 5-24: Register Index FPU Instruction Format (72)Figure 5-25: Register Index Hint FPU Instruction Format (72)Figure 5-26: Condition Code, Register Integer FPU Instruction Format (72)Figure A-1: Sample Bit Encoding Table (76)MIPS32™ Architecture For Programmers Volume I, Revision 2.00iii Copyright © 2001-2003 MIPS Technologies Inc. All rights reserved.Table 1-1: Symbols Used in Instruction Operation Statements (2)Table 2-1: MIPS32 Instructions (12)Table 2-2: MIPS64 Instructions (13)Table 2-3: Unaligned Load and Store Instructions (24)Table 4-1: Load and Store Operations Using Register + Offset Addressing Mode (30)Table 4-2: Aligned CPU Load/Store Instructions (30)Table 4-3: Unaligned CPU Load and Store Instructions (31)Table 4-4: Atomic Update CPU Load and Store Instructions (31)Table 4-5: Coprocessor Load and Store Instructions (31)Table 4-6: FPU Load and Store Instructions Using Register+Register Addressing (32)Table 4-7: ALU Instructions With an Immediate Operand (33)Table 4-8: Three-Operand ALU Instructions (33)Table 4-9: Two-Operand ALU Instructions (34)Table 4-10: Shift Instructions (34)Table 4-11: Multiply/Divide Instructions (35)Table 4-12: Unconditional Jump Within a 256 Megabyte Region (36)Table 4-13: PC-Relative Conditional Branch Instructions Comparing Two Registers (36)Table 4-14: PC-Relative Conditional Branch Instructions Comparing With Zero (37)Table 4-15: Deprecated Branch Likely Instructions (37)Table 4-16: Serialization Instruction (38)Table 4-17: System Call and Breakpoint Instructions (38)Table 4-18: Trap-on-Condition Instructions Comparing Two Registers (38)Table 4-19: Trap-on-Condition Instructions Comparing an Immediate Value (38)Table 4-20: CPU Conditional Move Instructions (39)Table 4-21: Prefetch Instructions (39)Table 4-22: NOP Instructions (40)Table 4-23: Coprocessor Definition and Use in the MIPS Architecture (40)Table 4-24: CPU Instruction Format Fields (42)Table 5-1: Parameters of Floating Point Data Types (45)Table 5-2: Value of Single or Double Floating Point DataType Encoding (46)Table 5-3: Value Supplied When a New Quiet NaN Is Created (47)Table 5-4: FIR Register Field Descriptions (51)Table 5-5: FCSR Register Field Descriptions (53)Table 5-6: Cause, Enable, and Flag Bit Definitions (55)Table 5-7: Rounding Mode Definitions (55)Table 5-8: FCCR Register Field Descriptions (56)Table 5-9: FEXR Register Field Descriptions (56)Table 5-10: FENR Register Field Descriptions (57)Table 5-11: Default Result for IEEE Exceptions Not Trapped Precisely (60)Table 5-12: FPU Data Transfer Instructions (62)Table 5-13: FPU Loads and Stores Using Register+Offset Address Mode (63)Table 5-14: FPU Loads and Using Register+Register Address Mode (63)Table 5-15: FPU Move To and From Instructions (63)Table 5-16: FPU IEEE Arithmetic Operations (64)Table 5-17: FPU-Approximate Arithmetic Operations (64)Table 5-18: FPU Multiply-Accumulate Arithmetic Operations (65)Table 5-19: FPU Conversion Operations Using the FCSR Rounding Mode (65)Table 5-20: FPU Conversion Operations Using a Directed Rounding Mode (65)Table 5-21: FPU Formatted Operand Move Instructions (66)Table 5-22: FPU Conditional Move on True/False Instructions (66)iv MIPS32™ Architecture For Programmers Volume I, Revision 2.00 Copyright © 2001-2003 MIPS Technologies Inc. All rights reserved.Table 5-23: FPU Conditional Move on Zero/Nonzero Instructions (67)Table 5-24: FPU Conditional Branch Instructions (67)Table 5-25: Deprecated FPU Conditional Branch Likely Instructions (67)Table 5-26: CPU Conditional Move on FPU True/False Instructions (68)Table 5-27: FPU Operand Format Field (fmt, fmt3) Encoding (68)Table 5-28: Valid Formats for FPU Operations (69)Table 5-29: FPU Instruction Format Fields (72)Table A-1: Symbols Used in the Instruction Encoding Tables (76)Table A-2: MIPS32 Encoding of the Opcode Field (77)Table A-3: MIPS32 SPECIAL Opcode Encoding of Function Field (78)Table A-4: MIPS32 REGIMM Encoding of rt Field (78)Table A-5: MIPS32 SPECIAL2 Encoding of Function Field (78)Table A-6: MIPS32 SPECIAL3 Encoding of Function Field for Release 2 of the Architecture (78)Table A-7: MIPS32 MOVCI Encoding of tf Bit (79)Table A-8: MIPS32 SRL Encoding of Shift/Rotate (79)Table A-9: MIPS32 SRLV Encoding of Shift/Rotate (79)Table A-10: MIPS32 BSHFL Encoding of sa Field (79)Table A-11: MIPS32 COP0 Encoding of rs Field (79)Table A-12: MIPS32 COP0 Encoding of Function Field When rs=CO (80)Table A-13: MIPS32 COP1 Encoding of rs Field (80)Table A-14: MIPS32 COP1 Encoding of Function Field When rs=S (80)Table A-15: MIPS32 COP1 Encoding of Function Field When rs=D (81)Table A-16: MIPS32 COP1 Encoding of Function Field When rs=W or L (81)Table A-17: MIPS64 COP1 Encoding of Function Field When rs=PS (81)Table A-18: MIPS32 COP1 Encoding of tf Bit When rs=S, D, or PS, Function=MOVCF (81)Table A-19: MIPS32 COP2 Encoding of rs Field (82)Table A-20: MIPS64 COP1X Encoding of Function Field (82)Table A-21: Floating Point Unit Instruction Format Encodings (82)MIPS32™ Architecture For Programmers Volume I, Revision 2.00v Copyright © 2001-2003 MIPS Technologies Inc. All rights reserved.vi MIPS32™ Architecture For Programmers Volume I, Revision 2.00 Copyright © 2001-2003 MIPS Technologies Inc. All rights reserved.Chapter 1About This BookThe MIPS32™ Architecture For Programmers V olume I comes as a multi-volume set.•V olume I describes conventions used throughout the document set, and provides an introduction to the MIPS32™Architecture•V olume II provides detailed descriptions of each instruction in the MIPS32™ instruction set•V olume III describes the MIPS32™Privileged Resource Architecture which defines and governs the behavior of the privileged resources included in a MIPS32™ processor implementation•V olume IV-a describes the MIPS16e™ Application-Specific Extension to the MIPS32™ Architecture•V olume IV-b describes the MDMX™ Application-Specific Extension to the MIPS32™ Architecture and is notapplicable to the MIPS32™ document set•V olume IV-c describes the MIPS-3D™ Application-Specific Extension to the MIPS64™ Architecture and is notapplicable to the MIPS32™ document set•V olume IV-d describes the SmartMIPS™Application-Specific Extension to the MIPS32™ Architecture1.1Typographical ConventionsThis section describes the use of italic,bold and courier fonts in this book.1.1.1Italic Text•is used for emphasis•is used for bits,fields,registers, that are important from a software perspective (for instance, address bits used bysoftware,and programmablefields and registers),and variousfloating point instruction formats,such as S,D,and PS •is used for the memory access types, such as cached and uncached1.1.2Bold Text•represents a term that is being defined•is used for bits andfields that are important from a hardware perspective (for instance,register bits, which are not programmable but accessible only to hardware)•is used for ranges of numbers; the range is indicated by an ellipsis. For instance,5..1indicates numbers 5 through 1•is used to emphasize UNPREDICTABLE and UNDEFINED behavior, as defined below.1.1.3Courier TextCourier fixed-width font is used for text that is displayed on the screen, and for examples of code and instruction pseudocode.MIPS32™ Architecture For Programmers Volume I, Revision 2.001 Copyright © 2001-2003 MIPS Technologies Inc. All rights reserved.Chapter 1 About This Book1.2UNPREDICTABLE and UNDEFINEDThe terms UNPREDICTABLE and UNDEFINED are used throughout this book to describe the behavior of theprocessor in certain cases.UNDEFINED behavior or operations can occur only as the result of executing instructions in a privileged mode (i.e., in Kernel Mode or Debug Mode, or with the CP0 usable bit set in the Status register).Unprivileged software can never cause UNDEFINED behavior or operations. Conversely, both privileged andunprivileged software can cause UNPREDICTABLE results or operations.1.2.1UNPREDICTABLEUNPREDICTABLE results may vary from processor implementation to implementation,instruction to instruction,or as a function of time on the same implementation or instruction. Software can never depend on results that areUNPREDICTABLE.UNPREDICTABLE operations may cause a result to be generated or not.If a result is generated, it is UNPREDICTABLE.UNPREDICTABLE operations may cause arbitrary exceptions.UNPREDICTABLE results or operations have several implementation restrictions:•Implementations of operations generating UNPREDICTABLE results must not depend on any data source(memory or internal state) which is inaccessible in the current processor mode•UNPREDICTABLE operations must not read, write, or modify the contents of memory or internal state which is inaccessible in the current processor mode. For example,UNPREDICTABLE operations executed in user modemust not access memory or internal state that is only accessible in Kernel Mode or Debug Mode or in another process •UNPREDICTABLE operations must not halt or hang the processor1.2.2UNDEFINEDUNDEFINED operations or behavior may vary from processor implementation to implementation, instruction toinstruction, or as a function of time on the same implementation or instruction.UNDEFINED operations or behavior may vary from nothing to creating an environment in which execution can no longer continue.UNDEFINED operations or behavior may cause data loss.UNDEFINED operations or behavior has one implementation restriction:•UNDEFINED operations or behavior must not cause the processor to hang(that is,enter a state from which there is no exit other than powering down the processor).The assertion of any of the reset signals must restore the processor to an operational state1.3Special Symbols in Pseudocode NotationIn this book, algorithmic descriptions of an operation are described as pseudocode in a high-level language notation resembling Pascal. Special symbols used in the pseudocode notation are listed in Table 1-1.Table 1-1 Symbols Used in Instruction Operation StatementsSymbol Meaning←Assignment=, ≠Tests for equality and inequality||Bit string concatenationx y A y-bit string formed by y copies of the single-bit value x2MIPS32™ Architecture For Programmers Volume I, Revision 2.00 Copyright © 2001-2003 MIPS Technologies Inc. All rights reserved.1.3Special Symbols in Pseudocode Notationb#n A constant value n in base b.For instance10#100represents the decimal value100,2#100represents the binary value 100 (decimal 4), and 16#100 represents the hexadecimal value 100 (decimal 256). If the "b#" prefix is omitted, the default base is 10.x y..z Selection of bits y through z of bit string x.Little-endian bit notation(rightmost bit is0)is used.If y is less than z, this expression is an empty (zero length) bit string.+, −2’s complement or floating point arithmetic: addition, subtraction∗, ×2’s complement or floating point multiplication (both used for either)div2’s complement integer divisionmod2’s complement modulo/Floating point division<2’s complement less-than comparison>2’s complement greater-than comparison≤2’s complement less-than or equal comparison≥2’s complement greater-than or equal comparisonnor Bitwise logical NORxor Bitwise logical XORand Bitwise logical ANDor Bitwise logical ORGPRLEN The length in bits (32 or 64) of the CPU general-purpose registersGPR[x]CPU general-purpose register x. The content of GPR[0] is always zero.SGPR[s,x]In Release 2 of the Architecture, multiple copies of the CPU general-purpose registers may be implemented.SGPR[s,x] refers to GPR set s, register x. GPR[x] is a short-hand notation for SGPR[ SRSCtl CSS, x].FPR[x]Floating Point operand register xFCC[CC]Floating Point condition code CC.FCC[0] has the same value as COC[1].FPR[x]Floating Point (Coprocessor unit 1), general register xCPR[z,x,s]Coprocessor unit z, general register x,select sCP2CPR[x]Coprocessor unit 2, general register xCCR[z,x]Coprocessor unit z, control register xCP2CCR[x]Coprocessor unit 2, control register xCOC[z]Coprocessor unit z condition signalXlat[x]Translation of the MIPS16e GPR number x into the corresponding 32-bit GPR numberBigEndianMem Endian mode as configured at chip reset (0→Little-Endian, 1→ Big-Endian). Specifies the endianness of the memory interface(see LoadMemory and StoreMemory pseudocode function descriptions),and the endianness of Kernel and Supervisor mode execution.BigEndianCPU The endianness for load and store instructions (0→ Little-Endian, 1→ Big-Endian). In User mode, this endianness may be switched by setting the RE bit in the Status register.Thus,BigEndianCPU may be computed as (BigEndianMem XOR ReverseEndian).Table 1-1 Symbols Used in Instruction Operation StatementsSymbol MeaningChapter 1 About This Book1.4For More InformationVarious MIPS RISC processor manuals and additional information about MIPS products can be found at the MIPS URL:ReverseEndianSignal to reverse the endianness of load and store instructions.This feature is available in User mode only,and is implemented by setting the RE bit of the Status register.Thus,ReverseEndian may be computed as (SR RE and User mode).LLbitBit of virtual state used to specify operation for instructions that provide atomic read-modify-write.LLbit is set when a linked load occurs; it is tested and cleared by the conditional store. It is cleared, during other CPU operation,when a store to the location would no longer be atomic.In particular,it is cleared by exception return instructions.I :,I+n :,I-n :This occurs as a prefix to Operation description lines and functions as a label. It indicates the instruction time during which the pseudocode appears to “execute.” Unless otherwise indicated, all effects of the currentinstruction appear to occur during the instruction time of the current instruction.No label is equivalent to a time label of I . Sometimes effects of an instruction appear to occur either earlier or later — that is, during theinstruction time of another instruction.When this happens,the instruction operation is written in sections labeled with the instruction time,relative to the current instruction I ,in which the effect of that pseudocode appears to occur.For example,an instruction may have a result that is not available until after the next instruction.Such an instruction has the portion of the instruction operation description that writes the result register in a section labeled I +1.The effect of pseudocode statements for the current instruction labelled I +1appears to occur “at the same time”as the effect of pseudocode statements labeled I for the following instruction.Within one pseudocode sequence,the effects of the statements take place in order. However, between sequences of statements for differentinstructions that occur “at the same time,” there is no defined order. Programs must not depend on a particular order of evaluation between such sections.PCThe Program Counter value.During the instruction time of an instruction,this is the address of the instruction word. The address of the instruction that occurs during the next instruction time is determined by assigning a value to PC during an instruction time. If no value is assigned to PC during an instruction time by anypseudocode statement,it is automatically incremented by either 2(in the case of a 16-bit MIPS16e instruction)or 4before the next instruction time.A taken branch assigns the target address to the PC during the instruction time of the instruction in the branch delay slot.PABITSThe number of physical address bits implemented is represented by the symbol PABITS.As such,if 36physical address bits were implemented, the size of the physical address space would be 2PABITS = 236 bytes.FP32RegistersModeIndicates whether the FPU has 32-bit or 64-bit floating point registers (FPRs).In MIPS32,the FPU has 3232-bit FPRs in which 64-bit data types are stored in even-odd pairs of FPRs.In MIPS64,the FPU has 3264-bit FPRs in which 64-bit data types are stored in any FPR.In MIPS32implementations,FP32RegistersMode is always a 0.MIPS64implementations have a compatibility mode in which the processor references the FPRs as if it were a MIPS32 implementation. In such a caseFP32RegisterMode is computed from the FR bit in the Status register.If this bit is a 0,the processor operates as if it had 32 32-bit FPRs. If this bit is a 1, the processor operates with 32 64-bit FPRs.The value of FP32RegistersMode is computed from the FR bit in the Status register.InstructionInBranchDelaySlotIndicates whether the instruction at the Program Counter address was executed in the delay slot of a branch or jump. This condition reflects the dynamic state of the instruction, not the static state. That is, the value is false if a branch or jump occurs to an instruction whose PC immediately follows a branch or jump, but which is not executed in the delay slot of a branch or jump.SignalException(exce ption, argument)Causes an exception to be signaled, using the exception parameter as the type of exception and the argument parameter as an exception-specific argument). Control does not return from this pseudocode function - the exception is signaled at the point of the call.Table 1-1 Symbols Used in Instruction Operation StatementsSymbolMeaning。
大学计算机导论练习题及答案

考题练习
• If a computer can execute 2× 109 instructions per second, what is the computer’s performance in MFLOPS? [1] 20 [2] 2000 [3] 2000000 [4] 200000000 • The time unit, 400 x 10-10 seconds, is equivalent to . [1] 40 nanoseconds [2] 4000 miniseconds [3] 400 microseconds [4] 4 bitseconds • The disk size is 100 x 240 bytes that is equivalent to 100 . [1] KiloBytes (KB) [2] MegaBytes (MB) [3] GigaBytes (GB) [4] TeraBytes (TB) • A _________ is the method or technique that improves the efficiency of a search process, possibly by sacrificing optimality. [1] Turing test [2] Ad-hoc [3] Trade off [4] Heuristics
8
Lec. 2 Number Systems
考题练习
• • • Which of the following representation is erroneous? [1] (1001001)2 [2] (765)8 [3] (ING)16 [4] 1001001 The decimal fraction, 0.15625, is equal to: [1] 2 -1 + 2 -2 [2] 2 -2 + 2 -4 [3] 2 3 + 2 5 [4] 2 -3 + 2 -5 The decimal fraction, 0.515625, is equal to: [1] 2 -1 + 2 -2 [2] 2 -2 + 2 -4 [3] 2 -1 + 2 -6 [4] 2 -1 + 2 -5 Which of the following representation is erroneous? [1] (1001001) 2 [2] (789) 8 [3] (FCF) 16 [4] 1001001 The base of the hexadecimal number systems is ____? [1] 2 [2] 8 [3] 10 [4] 16 The octal system is a positional number system that uses __8_symbols to represent a number.
【转载】数字IC设计工程师技能树
【转载】数字IC设计⼯程师技能树I. 技能清单作为⼀个真正合格的数字IC设计⼯程师,你永远都需要去不断学习更加先进的知识和技术。
因此,这⾥列出来的技能永远都不会是完整的。
我尽量每年都对这个列表进⾏⼀次更新。
如果你觉得这个清单不全⾯,可以在本⽂下留⾔,我会尽可能把它补充完整。
II. 为什么 & 怎么办A) Verilog-2001/ VHDL这⾥之所以强调Verilog-2001⽽不是Verilog-1995,是因为在Verilog-2001中规定了很多新特性,因此可以产⽣更好的代码风格。
我曾经在⼀⽂中对新版的接⼝语法进⾏过详细的举例说明。
这种新的接⼝⽅式修改起来更加简单,例化模块的时候使⽤也更加⽅便,不像旧版的接⼝语法由于⼀个接⼝需要分3次描述,⽆端端增加了代码⾏数⽽且阅读和改动都很困难,尤其是当⼀个模块的接⼝数⽬超过⼀个屏幕的显⽰范围时Verilog-2001的这种优势更加突出。
学习Verilog最⼤的问题就是,很多国内的书写得都很不好,书中的很多例⼦都是为了说明语法特征⽽存在的,没有任何实⽤价值,甚⾄很多代码都是错误的(这⾥错误的意思并不是说他语法错误,⽽是说他是不可综合的,⽆法⽤数字电路来对等实现的)。
所以,对于学习Verilog,我的建议是,随便找⼀本类似语法⼿册的书籍,匆匆把基本语法看过⼀遍,搞清楚模块定义,接⼝定义,模块例化,寄存器定义,线定义,always块怎么写这些基本内容后,就开始到⽹站上去下载已经经过FPGA验证的完整开源项⽬代码进⾏学习。
先做到看懂别⼈写的代码,然后再尝试⾃⼰去模仿,有不懂的问题再有针对性地去⽹上搜索答案。
Verilog语⾔与软件语⾔最⼤的区别就是,因为它是⽤于描述电路的,因此它的写法是⾮常固定的,因为电路的变化是⾮常有限的。
学习Verilog的时候,很多时候我们并不是在学习这门语⾔本⾝,⽽是学习其对应的电路特征,以及如何对这个电路进⾏描述。
如果⼼中没有电路,那么你是不可能写好Verilog的。
易语言静态编译被检测特征
易语言静态编译被检测特征一、什么是易语言静态编译易语言是一种面向过程的编程语言,由中国人民解放军信息工程大学的邹欣教授于2000年开发的,易语言的设计初衷是为了让非专业程序员能够更轻松地进行软件开发。
易语言具有简单易学、上手快、开发效率高等特点,因此在不少国内小型软件的开发中得到广泛应用。
静态编译是一种将源代码编译成机器码的编译方式。
和动态编译相比,静态编译的程序在执行之前已经被完全翻译成机器码,并保存在可执行文件中,因此执行速度更快,同时也不依赖于编译环境。
易语言的静态编译器可以将源代码编译成可执行文件,这种可执行文件仅需包含运行时库的部分函数,因此在其他设备上执行时不需要安装易语言运行环境。
二、易语言静态编译的特征易语言静态编译被检测的特征主要体现在可执行文件的结构和其中的特定标识符上。
以下是一些易语言静态编译被检测的特征:1. 文件结构易语言静态编译生成的可执行文件通常包含以下几个部分:•PE头:包含可执行文件的基本信息,如文件大小、节表等。
•节表:记录可执行文件的各个节的起始位置和大小。
•导入表:记录可执行文件需要引用的外部函数和动态链接库。
•资源表:保存可执行文件中的资源,如图标、字符串等。
•字符串表:保存可执行文件中使用的字符串。
2. 特定标识符易语言的静态编译器在编译过程中会在可执行文件中添加特定的标识符,用于标识该文件是通过易语言静态编译生成的。
这些特定标识符可能包括:•魔数:特定的字节序列,用于区分易语言生成的可执行文件。
•制作人信息:记录生成该可执行文件的易语言版本和编译器信息。
•函数标识符:易语言编译器会将函数名以特定格式保存在可执行文件中,以便在执行时能够正确识别和调用。
3. 运行时库易语言静态编译生成的可执行文件通常需要依赖一些运行时库的支持,这些运行时库包含了易语言的核心函数和常见操作的实现。
因此,静态编译的可执行文件中可能包含对运行时库函数的调用,用于实现一些常用的功能。
将火箭射入空中英语作文
Launching a rocket into the sky is an exhilarating and complex process that requires a deep understanding of physics, engineering, and a host of other scientific disciplines. Here is a stepbystep account of what it takes to send a rocket soaring through the atmosphere.Step 1: Design and PlanningThe journey of a rocket begins with meticulous design and planning. Engineers and scientists work together to create a blueprint that outlines the rockets structure, propulsion system, and payload capacity. This stage involves extensive calculations to ensure the rocket can withstand the forces it will encounter during launch and ascent. Step 2: ConstructionOnce the design is finalized, the construction phase begins. This involves fabricating the various components of the rocket, such as the fuselage, engines, and payload bay. Each part must be built to exact specifications to ensure the rockets structural integrity and performance.Step 3: TestingBefore a rocket can be launched, it undergoes rigorous testing. This includes static tests of the engines, structural tests to ensure the rocket can handle the stresses of launch, and simulations to predict the rockets behavior during flight.Step 4: Assembly and IntegrationAfter testing, the rocket is assembled and integrated with its payload. This process is delicate and requires precision to avoid any damage to the rocket or its cargo.Step 5: Transport and SetupThe assembled rocket is then transported to the launch site. Once there, it is carefully erected on the launch pad. This setup includes connecting the rocket to ground support equipment for fueling and monitoring systems.Step 6: FuelingThe rocket is fueled with a combination of propellants, which can be liquid or solid, depending on the design. This process must be conducted with extreme care due to the volatile nature of rocket fuel.Step 7: Countdown and LaunchAs the launch date approaches, a countdown sequence is initiated. This involves a series of checks and preparations to ensure that all systems are go for launch. The final moments before launch are filled with tension and anticipation.Step 8: Ignition and LiftoffAt the designated time, the rockets engines ignite, creating an immense amount of thrust. This force overcomes gravity, and the rocket begins its ascent. The initial phase of the launch is the most critical, as it involves clearing the launch tower and gaining altitude quickly.Step 9: Stage SeparationMost rockets are multistaged, meaning they shed parts of themselves as they ascend. This is done to reduce weight and increase efficiency. Stage separation is a carefully choreographed event that must occur at precise moments to ensure the rocket continues on its trajectory.Step 10: Reaching Orbit or DestinationOnce the rocket has shed its initial stages, it continues to propel itself towards its destination, whether that be Earths orbit or beyond. Upon reaching the desired altitude, the payload is deployed or the mission objectives are carried out.Step 11: Mission CompletionThe final stage of the rockets journey is its return to Earth, if applicable, or the completion of its mission in space. This can involve landing, deorbiting, or remaining in orbit for further operations.The entire process of launching a rocket is a testament to human ingenuity and our relentless pursuit of exploring the cosmos. Each successful launch is a victory for science and a step forward in our understanding of the universe.。
MIPS汇编指令学习
MIPS汇编指令学习MIPS汇编语⾔基础 MIPS的系统结构及设计理念⽐较先进,其指令系统经过通⽤处理器指令体系MIPS I、MIPS II、MIPS III、MIPS IV、MIPS V,以及嵌⼊式指令体系MIPS16、MIPS32到MIPS64的发展。
MIPS32的架构是⼀种基于固定长度的定期编码指令集,并采⽤导⼊/存储(load/store)数据模型。
经改进,这种架构可⽀持⾼级语⾔的优化执⾏。
在路由器中,经常使⽤的⼀种MIPS架构就是MIPS32。
MIPS寄存器 RISC的⼀个显著特点就是⼤量使⽤寄存器。
因为寄存器的存取可以在⼀个时钟周期内完成,同时简化了寻找⽅式,所以,MIPS32的指令中除了加载/存储指令以外,都使⽤寄存器或者⽴即数作为操作数,以便让编译器通过保持对寄存器内数据的频繁存取进⼀步优化代码的⽣成性能。
MIPS32寄存器分为两类:通⽤寄存器(GPR)和特殊寄存器。
1、通⽤寄存器(GPR) 在MIPS体系结构中有32个通⽤寄存器,在汇编程序中可以⽤编号$0~$31表⽰,也可以⽤寄存器的名字表⽰,如$sp、$t1、$ta等,如图,堆栈是从内存的⾼地址⽅向向低地址⽅向增长的。
编号寄存器名称寄存器描述0 zero第0号寄存器,其值始终为01$at保留寄存器2~3$v0~v1values, 保存表达式或函数返回结果4-7$a0~a3aruments, 作为函数的前4个参数8~15$t0~$t7temporaries,供汇编程序使⽤的临时寄存器16~23$s0~$s7saved values,⼦函数使⽤时需要先保存原寄存器的值24~25$t8~t9temporaries, 供汇编程序的临时寄存器,补充$t0~t726~27$k0~$k1保留,中断处理函数使⽤28$gp global pointer,全局指针29$sp stack pointer, 堆栈指针,指向堆栈的栈顶30$fp frame pointer, 保存栈指针31$ra return address, 返回地址$0:即$zero,该寄存器总是返回0,为0这个有⽤常数提供了⼀个简洁的编码形式。
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# goto L1 if S$0=$s1
# Inverted # Unconditional jump
Can be rewritten as
bne $s0, $s1, L2 j L1
L2:
Compiler must be careful not to cross 256 MB boundaries with jump instructions
Logical Operators
Bitwise operators often useful for bit manipulation
Always operate unsigned except for arithmetic shifts
Loading a 32 bit Constant
MIPS only has 16 bits of immediate value
Immediate addressing (e.g. constants)
Operand is a constant within the instruction itself
PC-relative addressing (e.g. branch)
Address is the sum of PC and constant in instruction (e.g.
R-format, I-format, J-format
MIPS architecture has three instruction formats, all 32 bits in length
Regularity is simpler and improves performance
A 6 bit opcode appears at the beginning of each instruction
R-Format Example
Consider the addu instruction
R-Format Limitations
The R-Format works well for ALU-type operations, but does not work well for some of the other instructions types Consider for example the lw instruction that takes an offset in addition to two registers
Register addressing
Operand is a register (e.g. ALU)
Base/displacement addressing (e.g. load/store)
Operand is at the memory location that is the sum of a base register + a constant
Complete Machine Code Example
Now we can write the complete example for our while loop
sum_pow2 Revised Assembly
sum_pow2: addu $a0,$a0,$a1 bltz $a0, Exceed slti $v0,$a0,8 beq $v0,$zero, Exceed addiu $v1,$sp,8 sll $v0,$a0,2 addu $v0,$v0,$v1 lw $v0,0($v0) b Return Exceed: addu $v0,zero,zero Return: jr ra # $a0 = b, $a1 = c # a = b + c, $a0 = a # goto Exceed if $a0 < 0 # $v0 = a < 8 #goto Exceed if $v0 == 0 # $v1 = pow2 address # $v0 = a*4 # $v0 = pow2 + a*4 # $v0 = pow2[a] # goto Return # $v0 = 0 # return sum_pow2
addu a0,a0,a1 bltz a0,0x400abc slti v0,a0,6 beq v0,zero,0x400abc addiu v1,sp,8 sll v0,a0,2 addu v0,v0,v1 lw v0,0(v0) j 0x400ac0 addu v0,zero,zero jr ra
branch)
Pseudo-direct addressing (e.g. jump)
Target address is concatenation of field in instruction and
the PC
Addressing Modes Summary
MIPS Logical Instructions
Could load from memory but still have to generate memory address Use lui and ori to load 0xdeadbeef into $a0
I-Format Example
Consider the addi instruction
I-Format Example: Load/Store
Consider the lw instruction
ห้องสมุดไป่ตู้
Another I-Format Example
Consider the while loop
sum_pow2 Revised Machine and Disassembly
sum_pow2: 0x400a98: 00 85 20 21 0x400a9c: 04 80 00 07 0x400aa0: 28 82 00 06 0x400aa4: 10 40 00 05 0x400aa8: 27 a3 00 08 0x400aac: 00 04 10 80 0x400ab0: 00 43 10 21 0x400ab4: 8c 42 00 00 0x400ab8: 10 00 00 01 0x400abc: 00 00 10 21 0x400ac0: 03 e0 00 08
MIPS Machine Instruction Review: Instruction Format Summary
R-format instructions
I-format instructions
J-format instructions
Addressing Modes Summary
Pretend the first instruction is located at address 80000 How do we encode the “Exit” label?
I-Format Example (Incorrect)
Consider the bne instruction
J-Format
The jump instruction format
Different opcodes for each instruction Examples include j and jal instructions Absolute addressing since long jumps are common Based on word addressing (target × 4) Pseudo direct addressing where 28 bits from target, and remaining 4 bits come from upper bits of PC
This is not the optimum encoding
PC Relative Addressing
How can we improve our use of immediate addresses when branching? Observation: since instructions are always 32 bits long and word addressing requires alignment, every address (including PC) must be a multiple of 4 bytes Let’s define that a branch will go to address PC + 4 + (4 x immediate) What is the benefit of this approach compared to the one we had before?
R-format would provide 5 bits for the offset Offsets of only 32 are not all that useful!
I-Format
The immediate instruction format Uses different opcodes for each instruction Immediate field is signed (positive/negative constants) Used for loads and stores as well as other instructions with immediate (addi, lui, etc.) Also used for branches
I-Format Example
Re-consider the bne instruction
Branching Far Away
If the target is greater than -2^15 to 2^15-1 words away, then the compiler inverts the condition and inserts an unconditional jump Consider the example where L1 is far away