软件工程基础教程(英文版)
软件工程复习(英文)

1.Which question no longer concerns the modern softwareengineer? (a)现如今的软件工程师不再考虑以下哪个问题?a. Why does computer hardware cost so much? 计算机硬件为什么如此昂贵b。
Why does software take a long time to finish?c。
Why does it cost so much to develop a piece of software?d. Why can’t software errors be removed from productsprior to delivery?2.Software deteriorates rather than wears out because(c)软件通常是变坏而不是磨损的原因是a。
Software suffers from exposure to hostile environmentsb。
Defects are more likely to arise after software has been used oftenc. Multiple change requests introduce errors in component interactions在组件交互中需求发生变化导致错误d. Software spare parts become harder to order3.Most software continues to be custom built because(d)大多数软件产品是定制的原因是a。
Component reuse is common in the software worldb. Reusable components are too expensive to usec. Software is easier to build without using someone else’s components.d. Off the shelf software components are not commonly available 现成的软件组件不常用4.The nature of software applications can be characterized by their information(d)软件应用的本质可以被特色化,通过他们信息的a. complexityb。
软件工程(双语)3.1

SC图中模块调用关系的表示
数据字典(DD)
对软件中的每个数据规定一个定义条目。
加工说明(PSPEC)
对数据流图中出现的每个加工/处理的功能描述 主要工具:结构化语言,判定树或判定表
1. 概述 --SD模型的组成与描述
•包含数据设计、体 系结构设计、接口 设计与过程设计。
•体系结构设计是用 来确定软件结构的, 其描述工具为结构 图,简称SC图。
结构化分析与设计最初系由结构化程序设计扩展而来
瀑布模型的首次实践 SA与SD的流程
结构化分析(工具:DFD、PSPEC) 分析模型(分层DFD图) + SRS
结构化设计(工具:SC图) 映射 初始设计模型(初始SC图) 初始设计模型(初始SC图) 优化 最终设计模型(最终SC图)
数据对象说明 E-R图 DD
加工说明 DFD图
STD图
控制说明 (CSPEC)
结构化分析模型的描述工具
数据流图(DFD)
指明数据在系统中移动时如何被变换,描述对数据流进行变 换的功能和子功能。
组成符号
圆框代表加工; 箭头代表数据的流向,数据名称总是标在箭头的边上; 方框表示数据的源点和终点; 双杠(或单杠)表示数据文件或数据库
第三章 结构化分析与设计
概述 结构化系统分析 结构化系统设计 模块化设计
1. 概述 --结构化分析与设计的由来
结构化分析与设计最初系由结构化程序设计扩展而来
瀑布模型的首次实践 SA与SD的流程
结构化分析(工具:DFD、PSPEC) 分析模型(分层DFD图) + SRS
基本任务与指导思想
结构化分析
建立分析模型 编写需求说明
计算机专业英语第三版教学课件Unit5 Software Engineering

布朗先生:您好!中华计算机公司。我能为您做些什么?
Linda: Hello, Mr. Brown. It is Linda. Got a minute?
琳达:您好,布朗先生。我是琳达。您有时间吗?
Mr. Brown: I see your point. If we have to spend more time on developing the second version, we’ll have to adjust the schedule. People need to know that we have adjusted the project development plan as soon as possible. Do you want me to call the project manager?
Look and Learn Dialogue Reading Learn More New Words and Phrases
A software development project organization.
Lesson 14
Unit 5
Look and Learn Dialogue Reading Learn More New Words and Phrases
Mr. Brown: Yes.We planned to put the two versions in the same development process. Well, what kind of problem are you having now?
布朗先生:是的。我们计划在同一个开发过程中投入两个版本。那您现在遇到什么问题了?
软件工程介绍--英文版

Topics covered
FAQs about software engineering Professional and ethical responsibility
Engineering) What are the attributes of good software? What are the key challenges facing software
engineering?
What is software?
Computer programs and associated documentation such as requirements, design models and user manuals.
Software products may be developed for a particular customer or may be developed for a general market.
Software products may be
• Generic - developed to be sold to a range of different customers e.g. PC software such as Excel or Word.
FAQs about software engineering
What are the costs of software engineering? What are software engineering methods? What is CASE (Computer-Aided Software
软件工程(双语)(最全)word资料

软件工程(双语)(最全)word资料软件工程(双语)Software Engineering课程编号:B0301101S学分: 3开课学院:计算机学院课内学时:48课程类别:专业基础课课程性质:必修一、课程的性质和目的Curriculum nature:The course is professional required course of Software Engineering Major.Object:The Software Engineering is the basis course of computer and related sciences. It is an engineering discipline where software engineers use methods and theory from computer science and apply it cost-effectively to solve difficult problems. This course presents a broad perspective on software engineering, such as software lifecycle, qualities of software, design, specification and verification of software, programming environments and tools, structural oriented programming and object oriented programming. Furthermore, the quality management, process improvement, software change, configuration management are also discussed.二、课程教学内容及基本要求(一)课程教学内容及知识模块顺序KNOWLEDGE UNIT 1: INTRO TO SOFTWARE ENGINEERING (2h)(1)Knowledge point 1 The Evolving Role of Software(2)Knowledge point 2 The Nature of Software(3)Knowledge point 3 Legacy SoftwareBasic requirement: Understand the basic conception of software engineering, master the Nature of software, master the definition of software engineering.KNOWLEDGE UNIT 2: A GENERIC VIEW OF PROCESS (4h)(1)Knowledge point 1 A Layered Technology(2)Knowledge point 2 A Process Framework(3)Knowledge point 3 The Capability Maturity Model IntegrationBasic requirement: Understand the conception of software processes, master the basic processes of software analyze,design, implement and test, understand the definition of CMMI.KNOWLEDGE UNIT 3: PROCESS MODELS (2h)(1)Knowledge point 1 Prescriptive Models(2)Knowledge point 2 Waterfall Model(3)Knowledge point 3 Incremental Process, Evolutionary Process(4)Knowledge point 4 Unified Process, Agile ProcessBasic requirement: Understand the various process models, such as waterfall model, Unified Process and Agile Process.KNOWLEDGE UNIT 4: REQUIREMENTS ENGINEERING (4h)(1)Knowledge point 1 Bridge to Design and Construction(2)Knowledge point 2 Requirements Engineering Tasks(3)Knowledge point 3 Initiating the Requirements Engineering Process(4)Knowledge point 4 Eliciting RequirementsBasic requirement: Master the steps of requirements engineering process, understand the role of abridge to design.KNOWLEDGE UNIT 5: THE ANAL YSIS MODEL (6h)(1)Knowledge point 1 Requirements Analysis Modeling(2)Knowledge point 2 Data, functional and Behavioral(3)Knowledge point 3 Flow-Oriented Modeling(4)Knowledge point 4 Object-Oriented ModelingBasic requirement: Master the conception and method of requirement analyze, understand the user requirement and system requirement, master the main content of Flow-Oriented and Object-Oriented Modeling.KNOWLEDGE UNIT 6: DESIGN ENGINEERING (4h)(1)Knowledge point 1 Design Process and Design Quality(2)Knowledge point 2 Design Concepts(3)Knowledge point 3 Design Model(4)Knowledge point 4 Design PatternBasic requirement: Master the steps of design engineering process, understand the role of a bridge to construction, understand the conception of design pattern.KNOWLEDGE UNIT 7: ARCHITECTURAL DESIGN (4h)(1)Knowledge point 1 Software Architecture(2)Knowledge point 2 Data Design(3)Knowledge point 3 Architectural Design(4)Knowledge point 4 Mapping Data Flow into a Software ArchitectureBasic requirement: Master the Structural Design method, including data flow diagram, data dictionary, and control models, understand the software design specification.KNOWLEDGE UNIT 8: COMPONENT-LEVEL DESIGN (6h)(1)Knowledge point 1 Designing Class-Based Components(2)Knowledge point 2 Conducting Component-Level Design(3)Knowledge point 3 Designing Conventional ComponentsBasic requirement: Understand the conception of components, Master the modular decomposition KNOWLEDGE UNIT 9: TESTING STRA TEGIES (4h)(1)Knowledge point 1 Software Testing Strategic(2)Knowledge point 2 Test Strategies for Conventional Software(3)Knowledge point 3 Test Strategies for Object-Oriented Software(4)Knowledge point 4 Validation Testing(5)Knowledge point 5 System TestingBasic requirement: Understand the basic definition of verification and validation, Master the steps of software testing process, Master the conventional software test strategies, understand the Object-Oriented Software test strategies.KNOWLEDGE UNIT 10: TESTING TACTICS (6h)(1)Knowledge point 1 Software Testing Fundamentals(2)Knowledge point 2 Black-Box and White-Box Testing(3)Knowledge point 3 Object-Oriented Testing MethodsBasic requirement: Understand the basis of software testing fundamentals, master the main contents of unit testing and integration testing, master the design of black-box and white-box testing. KNOWLEDGE UNIT 11: QUALITY MANAGEMENT (2h)(1)Knowledge point 1 Software Quality(2)Knowledge point 2 Software Quality Assurance(3)Knowledge point 3Software ReliabilityBasic requirement: Understand the definition of software Quality Management, master the basic method of software quality control.KNOWLEDGE UNIT 12: CHANGE MANAGEMENT (4h)(1)Knowledge point 1 Software Configuration Management(2)Knowledge point 2 SCM Process(3)Knowledge point 3 Version ControlBasic requirement: Understand the basic requirements of software change, understand the definition of software configuration management, master the version control.(二)课程的重点、难点及解决办法Curriculum focuses on the establishment of the basis theory of software engineering,and it is difficulty to design a suitable practical activity for the most students in software development process, making it better able to establish the basic theory and methods of software engineering. Therefore, students are organized in small groups as a unit. Teachers and students jointly build a development issue, gradually expand the development of practice activities, and use classroom-style assessment. The teach model can initiative to mobilize the students as possible.三、实验实践环节及基本要求1.实验实践教学环节在本课程中的作用及要求(实验教学大纲单独编写)The experimental practices of this course need to complete the software development process the main part of the three major activities and a supporting framework, including requirements analysis, software design, unit test and software configuration management. These experiments content is all software development activities have to be resolved, can be well reflected in software engineering theory, software development process needs of the technology practice.2.实验项目(具体要求见实验教学大纲)Experiment 1: Designing and Writing Software Requirements Specification (2h)Experiment 2: Designing and Writing Software Design Specification (2h)Experiment 3: Software Unit Testing (2h)Experiment 4: Software Configuration management (2h)四、本课程与其它课程的联系与分工The prep course of this course is data structure. This course is a follow-up to other professional courses on the basis of software engineering major.五、对学生能力培养的要求Through the course of study, students can establish the basic theories and methods of software engineering, master a certain requirement analysis, software design, development and testing capabilities, and master the basic theory of teamwork developed.六、课程学时分配Total 48 hours, including lectures 40 hours, experiments 8 hours. The main contents and distribution of course see the course hour’s allocation table.七、建议教材和教学参考书目1.教材《Software Engineering: A Practitioner’s Approach(英文精编版,第6版)》, Roger S. Pressman, 机械工业出版社,20202.主要参考书[1]《Software Engineering (8th Edition)》,Ian Sommerville,机械工业出版社,2020.[2]《软件工程(第8版)》,程成,陈霞,机械工业出版社,2020.[3]《软件工程:实践者的研究方法(本科教学版)》Roger S. Pressman,机械工业出版社,2020八、课程考核The course use close examination pattern. The academic performance mainly results from the final examination and the usual performance, which accounted for 70% of the final examination, usually performance accounted for 30%. Usually performance is mainly decided by working projects of the courses, supplemented by after-school work and attendance.九、说明In the teaching process, it is need to the divided students into a group of 3-6 people. They need to complete a software development project collaboratively with courses progress.执笔人:宗平审核人:陈志教学院长:孙力娟编写完成时间:2009年10月20日软件工程专业介绍培养目标:本专业培养适应社会发展需求,德、智、体、美全面发展,具有扎实的计算机应用理论和知识基础,掌握软件工程领域的前沿技术和软件开发方法,具有较强的实践能力和创新精神,具备较强的软件项目的系统分析、设计、开发和测试能力,能够按照工程化的原则和方法从事软件项目开发和管理的应用型人才。
软工学习资料推荐

软工学习资料推荐软件工程(Software Engineering)是一门研究和应用如何以系统化和规范化的方法去构建、运行、维护和管理软件的学科。
对于软件工程学习者来说,掌握优质的学习资料是非常重要的,它们可以帮助我们深入了解软件工程的理论和实践,提升我们的编程能力和项目管理技巧。
本文将向广大软工学习者推荐一些值得阅读的软工学习资料。
一、软件工程导论1. 《软件工程导论》(Introduction to Software Engineering)- Ian Sommerville这本书是软件工程学习的经典教材,已经成为了许多大学软工专业的教材之一。
作者通过清晰简洁的语言,详细介绍了软件工程的各个方面,包括软件开发过程、需求分析、软件设计、软件测试等。
它不仅适合软件工程专业的学生,也适合其他对软工感兴趣的读者。
2. 《软件工程:实践者的研究方法》(Software Engineering: A Practitioner's Approach)- Roger S. PressmanPressman的这本书是软件工程领域的经典著作之一,对软件开发的整个过程进行了深入的介绍和剖析。
书中包含丰富的案例和实践经验,让读者能够更好地理解软件工程中的实际问题和解决方法。
二、软件需求工程1. 《软件需求工程》(Software Requirements Engineering)- Karl Wiegers、Joy Beatty这本书主要介绍了软件需求工程的理论和实践。
作者通过大量的示例和案例,详细讲解了如何正确地进行需求分析和需求管理,以及如何定义和验证软件需求。
对于从事软件需求工程的工程师和项目经理而言,这本书是一本不可或缺的好资料。
2. 《需求工程:基础》(Requirements Engineering: Fundamentals)- Klaus Pohl、Chris Rupp本书系统地介绍了需求工程的基本概念和方法,帮助读者全面理解需求工程的整个过程。
软件工程双语 讲义 大纲模式

《软件工程(双语)》参考教材:《Software engineering》8th Edition Ian Sommervile,Pearson Education, 机械工业出版社,2006参考书目:1、Software Engineering Theory and Practice(Second Edition影印版), Shari Lawrence Pfleeger,Pearson Education, 20012、《软件工程》第四版张海藩清华大学出版社,20073、软件工程,王忠群主编中国科学技术大学出版社 2009-11-14、Software engineering : a practitioner's approach / Roger S. Pressman. 6th ed. Pressman, Roger S. China Machine Press, 2008说明:斜体部分是可选讲授内容, 带星号的习题为可选。
Chapter 1(1) Introduction●Getting started with software engineering1.1Objectives1.To introduce software engineering and to explain its importance2.To set out the answers to key questions about software engineering3.To introduce ethical and professional issues and to explain why they are of concern tosoftware engineers1.2Topics covered1.FAQs about software engineering2.Professional and ethical responsibility1.3Importance of Software engineering●The economies of ALL developed nations are dependent on software.●More and more systems are software controlled●Expenditure on software represents a significant fraction of GNP (gross National product) inall developed countries.( GNP与GDP的关系是:GNP等于GDP加上本国投在国外的资本和劳务的收入再减去外国投在本国的资本和劳务的收入。
Unit 4-计算机专业英语(第2版)-邱晓红-清华大学出版社

Unit Four Software Engineering 软件过程Text A Software processes软件过程A software process is a set of activities that leads to the production of a software product.一个软件过程是一组引发软件产品生产的活动。
These activities may involve the development of software from scratch in a standard programming language like Java or C.这些活动刻画了软件使用像Java或C这样的标准编程语言从头开始的一步步的开发过程。
Increasingly, however,new software is developed by extending and modifying existing systems and by configuring and integrating off-the-shelf software or system components.然而,现在越来越多的软件是通过在旧软件基础上修改或通过配置和集成现成软件或系统组件而形成。
Software processes are complex and, like all intellectual and creative processes, rely on people making decisions and judgements.软件过程是复杂的,像所有智力过程一样,它依赖于人的判断。
Because of the need for judgement and creativity, attempts to automate software processes have met with limited success.因而需要判断和创造力,软件过程自动化的尝试只获得了有限的成功。
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3. This business is Binary, you are one or zero (Alive or dead)
4.Any one with good idea can put a monopoly out of business
The Challenges and Opportunities of the Global Software Industry (1)
(7,8, ) (9,10 ,11)
测试
(12,13 )
维护
质量
(20,
配置 管理
(21)
工程 管理(
14,15,16 ,17,18, 19,
过程
(2,3,4 )
工具
15
Software 知识体系及其关联
交付
软件 需求 软件 设计 软件 构造 软件 测试 软件 维护
后续 版本
软件工程 管理 软件质量 软件安全 软件工程 标准
1) UESTC school of software engineering 2) National-wide: many others 3) International-wide:
“The 21th century will see China to become a giant.”
22
· From machine computing to Cloud computing
The Challenges and Opportunities of the Global Software Industry (2)
1. Networking (Internet, distributed) 2. Service-oriented 3. Globalization (English)
(Intelligent Web)
1. Networking (Internet, distributed) 2. Service-oriented
3. Globalization (English)
·From static to dynamic ·From passive to active
From information browsing to Intelligent Web
How to Run Applications Faster —or improve performance ?
From Human: there are 3 ways to improve performance: Work Harder, Focus (投入多少时间和精力?) 3×48 Work Smarter Get Help Computer Analogy Using faster hardware Optimized algorithms and techniques used to solve computational tasks Multiple computers to solve a particular task
Welcome to
About this course (class hours, textbook etc) “软件工程(基础)”--“基础科学也有理论和实验两方面。应用科学也有理论和实 验。没有什么孤立存在的基础理论。”—李政道1974年 Covered topics Grading policies Chapter 1 “Software engineers make software
Some New Trends (2025), 学习的目标和动力是什么?
3
Encouraged By Movie “AntiTrust”
1. This business is a living organism 2. There is no rule for idle time or second guessing; no second place
17
Lecture Schedule (temp 2)
周次/Week 课题/Topic 作业/Assignments Due
10
MidReview
11
Project Management
Chap8 , HW#8
12
Risk Management
Chap9
13
Quality Assurance
Chap10
相对目前“打包式” 软件,为用户提供智能化 的“服务式”软件。SOA: service-oriented architecture, SaaS
The Challenges and Opportunities of the Global Software Industry (3)
1. Networking (Internet, distributed)
14 15 16
Tools and Methods Advanced topics Final Review
Chap11 (可能提前介绍)
Project Demo, Paper and Documents
18
Some Good and Bad Examples
以前同学的表现, “好的表现都比较相似,不好的各有 各的不同(的表现)。”
10
About this course (5)
Grading Policies (50% theories +50% practice) 5% assignments ( Homework 5%) lab: 10% Project: 15%,最后小组长打分 20% Midterm, in-class, Tue. (8th week ) 50% Final exam (any less?) 注意: 可能会依据大家的表现有小的调整
2. Service-oriented
3. Globalization (English)
·强调开放性、交互性 ·支持主流的开放式标准 ·人才的全球化
Q:对中国软件业有什么启示和挑战?
About this course (2)
教材: <<An Basic Introduction to Software Engineering >>,2012.1.
In-Class Behaviors (课堂纪律)
Consistent with general university requirements 1. Noise (such as talking with other students without instructor’s permission, playing games or music, sleep etc) can NOT be allowed. “宁静致远” 2. Two persons record each class (used to be) 3. Respect each other and be patient 4. Be proactive for extra credit 5. Late, early leaving, absence : Late coming can only sit at the back (last row), early leaving, absent ,ok?
软件工 程工具
SPM
16
Lecture Schedule (temp 1)
周次/Week 1 2 3 4 5 6 7 8 9 课题/Topic An Introduction Process models 作业/Assignments Due Read Chap1, HW#2
Chap2 ; Prerequisite exam
engineering works. Some of you may spend most of your life on it.”—Who knows?
Software Engineering (Basics)
“软件工程课程的生命力甚至超越计算机-软件学院.” --一个老师说
1
Learn process and methods of developing high quality and large-scale of software:SE, 基本专业技能 Learn to be Professional:养成良好的职业精神和 习惯 Learn how to learn SE (by self) 优秀的学习能 力 Learn to use some important tools in SE, 子 曰:“工欲善其事,必先利其器 ”是也 Practice projects in teams, “理论得来终觉浅, 觉知此事需躬行.” “Become a qualified software engineer or 2
20
Exchange Presentation 换位互动
“You have time to show.”
期中项目检查: presentation Final Project Acceptance: Presentation+Demo
contest
21
How to learn this course effectively? (雄鹰和蜗牛) Three reasons to work harder and smarter
参考书: 软件工程实践者的研究方法(英文精编版.第6 版) ,Roger S. Pressman, 2005. ISBN978-7-11124138-6
8
About this course (3)
Class time: Class Room: