计算机专业术语解释.doc

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IT常见术语及其详细解释

IT常见术语及其详细解释

IT常见术语及其详细解释(供看CISA的MANUAL对照使用)Salami Technique.色粒米技术(腊肠术)一种计算机舞弊方法。

利用计算机码指示计算机从一个已授权的计算机交易中,舍去其零星金额,并复位路径将此零星金额累积于犯罪者账户中。

Scheduling.排程法决定并建立计算机作业之处理顺序之一种方法。

Screening Routers.用一组授权规则,允许或不允许流量通过的一种路由器。

SDLC (System Development Life Cycle).系统发展生命周期开发或购置系统之所有阶段,通常包括可行性分析、需求分析、需求界定、细部设计、程序撰写、测试、建置和建置后之复核等阶段。

Security Administrator.安全管理员负责建置、监视和实施由管理阶层授权且建立之安全控管程序之人员。

Security Software.安全软件用来管理逻辑安全的软件,通常包括使用者的授权,与事前预设好的规则授与存取、监督、及产生报表的功能。

Segregation of Duties.职责划分工作责任之划分,以防止或监视个人因偶发或蓄意之错误、疏忽、或对公司资产之误用。

Separation of Duties.Sequence Check.序号检查验证供控制用之号码系序号使用,且未依序号之句柄将被拒绝或注记于例外报表中供进一步追踪。

Sequential File.循序档案一笔记录接续一笔记录储存计算机档案之储存格式。

这些记录只能被顺序存取,如磁带即要求此种档案储存格式。

Service Bureau.服务中心提供数据处理服务给客户之计算机机构。

Smart Card.智慧卡这种程序省略了传统登录代码和密码之需要。

使用者利用一种个人之掌上型设备(具有经演算后仅供一次使用之密码)登入系统。

使用者利用通讯线路签入后,主机将传送一个已加密之密码至掌上型设备,此时掌上型设备会将密码解密,并且由使用者再输入至此设备以送回至主机供验证,以验证使用者登入系统之有效性及合法性。

计算机常用专业术语

计算机常用专业术语

计算机常用专业术语
1. “字节”,嘿,你知道吗,就像我们说话一个字一个字的,在计算机里呀,数据也是按字节来计算和存储的呢!比如一个文档就包含了好多好多字节呀!
2. “内存”,哎呀呀,内存就像是计算机的小仓库,它能暂时存放数据呢!你想想,要是没有这个小仓库,计算机得多累呀,运行个程序都费劲呢,就像人没了力气一样!
3. “硬盘”,哇哦,硬盘可重要啦!它就像一个超级大的记忆宝库,能把你的照片、文件啥的都好好保存起来,要是没有它,那些珍贵的回忆可往哪儿放呀!
4. “处理器”,嘿呀,处理器那可是计算机的大脑呀!它决定了计算机运行的速度呢,就好比人聪明不聪明一样,处理器厉害的话,干啥都快!比如玩游戏的时候就特别明显!
5. “显卡”,哇塞,显卡就像是让计算机的画面变得好看的魔法师!要是没有好显卡,那画面得多粗糙呀,玩游戏、看视频都没那么爽啦!
6. “驱动程序”,咦,驱动程序就像是让硬件和软件能好好合作的桥梁呢!没有它,硬件都没法好好工作啦,这可不行呀!
7. “操作系统”,嘿,操作系统那可是计算机的大管家呀!它管理着一切,让我们能方便地使用电脑,没有它,电脑可就乱套啦!
8. “防火墙”,哇哦,防火墙就像计算机的小卫士,能把那些坏家伙都挡在外面呢!保护我们的电脑安全,多厉害呀!
9. “网络协议”,哎呀呀,网络协议就像是大家都要遵守的规则一样,让计算机能在网络上好好交流呢,没有规则可不得乱套嘛!
10. “漏洞”,啊呀,漏洞可不好呀,就像房子有了破洞一样,会让坏人有机可乘呢!得赶紧补上呀!
我觉得这些计算机常用专业术语真的很重要呀,了解了它们,我们才能更好地和计算机打交道呢!。

计算机专业术语

计算机专业术语

CPU(Central Processing Unit,中央处理器,计算机的心脏)Memory(存储器,内存)ROM(Read only Memory,只读存储器,只能读不能写)RAM(Random Access Memory,随机存取存储器,内存属于这种存储器)Bus(总线,计算机中信息的 罚?BR>ISA(Industry Standard Architecture,工业标准结构总线)VESA(Video Electronic Standard Association,视频电子标准协会的标准总线)PCI(Peripheral Component Interconnect,外部互联总线标准)USB(Universal Serial Bus,Intel,公司开发的通用串行总线架构)SCSI(Small Computer System Interface,小型计算机系统接口)AGP(Accelerate Graphics Processor,加速图形接口)Mouse(鼠标,俗称“鼠”)Keyboard(键盘)CRT(Cathode Ray Tube,阴极射线管,常指显示屏)LCD(Liquid Crystal Display,液晶显示屏)VGA(Video Graphics Array,视频图形阵列,一种显示卡)Resolution(分辨率)Printer(打印机)Scanner(扫描仪)Floppy Disk(软盘)Fixed Disk, Hard Disk(硬盘)CD(Compact Disk,光盘)Adapter(适配器(卡),俗称“卡”,如声卡、显示卡)UPS(Uninterruptible Power System,不间断电源)LPT(Line Printer,打印口,并行口)DPI(Dots Per Inch,每英寸点数,指打印机的分辨率)CPS(Characters Per Second,每秒字符数)PPM(Pages Per Minute,每分钟打印页数)Modem:调制解调器,家用电脑上Internet(国际互联网)网的必备工具,在一般英汉字典中是查不到Modem这个词的,它是调制器(MOdulator)与解调器(DEModulator)的缩写形式。

计算机术语与中文解释对照

计算机术语与中文解释对照

3C(China Compulsory Certification,中国强制性产品认证制度)3D(Three Dimensional,三维)3DCG(3D computer graphics,三维计算机图形)3DNow!(3D no waiting,无须等待的3D处理)3DPA(3D Positional Audio,3D定位音频)3DS(3D SubSystem,三维子系统)3GIO(Third Generation Input/Output,第三代输入输出技术)AA(Accuview Antialiasing,高精度抗锯齿)AAC(Advanced Audio Compression,高级音频压缩)AAM(AMD Analyst Meeting,AMD分析家会议)AAM(Automatic Acoustic Management,自动机械声学管理)AAS(Automatic Area Segments)AAT(Average access time,平均存取时间)ABB(Advanced Boot Block,高级启动块)ABP(Address Bit Permuting,地址位序列改变)ABP(Advanced Branch Prediction,高级分支预测)ABS(Auto Balance System,自动平衡系统)A-Buffer(Accumulation Buffer,积聚缓冲)AC(Acoustic Edge,声学边缘)AC(Audio Codec,音频多媒体数字信号编解码器)AC-3(Audio Coding 3,第三代音响编码)AC97(Audio Codec 97,多媒体数字信号解编码器1997年标准)ACCP(Applied Computing Platform Providers,应用计算平台提供商)ACG(Aggressive Clock Gating,主动时钟选择)ACIRC(Advanced Cross Interleave Reed - Solomon Code,高级交叉插入里德所罗门代码)ACOPS(Automatic CPU OverHeat Prevention System(CPU过热预防系统)ACPI(Advanced Configuration and Power Interface,先进设置和电源管理)ACR(Advanced Communications Riser,高级通讯升级卡)ACS(Access Control Software,存取控制软件)ACT(Action,动作类游戏)AD(Analog to Digitalg,模拟到数字转换)ADC(Analog to Digital Converter,模数传换器)ADC(Apple Display Connector,苹果专用显示器接口)ADI(Adaptive De-Interlacing,自适应交错化技术)ADIMM(advanced Dual In-line Memory Modules,高级双重内嵌式内存模块)ADIP(Address In Pre-Groove,预凹槽寻址)ADSL(Asymmetric Digital Subscriber Line,不对称数字订阅线路)ADT(Advanced DRAM Technology,高级内存技术)AE(Atmospheric Effects,大气雾化效果)AE(Auto Focus,自动测光)AES-OCB(Advanced Encryption Standard-Operation Cipher Block,高级加密标准-操作密码块)AF(Auto Focus,自动对焦)AFC media(antiferromagnetically coupled media,反铁磁性耦合介质)AFC(Advanced Frame Capture、高级画面捕获)AFC(Amplitude-frequency characteristic,振幅频率特征)AFE(Analog Front End,模拟前置)AFM(Atomic Force Microscope,原子力显微镜)AFR(Alternate Frame Rendering,交替渲染技术)AG(Aperture Grills,栅条式金属板)AGBS(Advance GameBoy development System,高级GameBoy发展系统)AGC(Anti Glare Coatings,防眩光涂层)AGP(Accelerated Graphics Port,图形加速接口)AGPS(Assisted Global Positioning System,援助全球定位系统)AGTL+(Assisted Gunning Transceiver Logic,援助发射接收逻辑电路)AGU(Address Generation Units,地址产成单元)AH(Authentication Header,鉴定文件头)AHA(Accelerated Hub Architecture,加速中心架构)AI(Artificial Intelligence,人工智能)AIMM(AGP Inline Memory Module,AGP板上内存升级模块)AIS(Alternate Instruction Set,交替指令集)AL(Additive Latency,附加反应时间)AL(Artificial Life,人工生命)ALAT(advanced load table,高级载入表)ALDC(Adaptive Lossless Data Compression,适应无损数据压缩)ALU(Arithmetic Logic Unit,算术逻辑单元)Aluminum(铝)AM(Acoustic Management,声音管理)AMC(audio/modem codec,音频/调制解调器多媒体数字信号编解码器)AMR(Audio/Modem Riser,音效/调制解调器主机板附加直立插卡)An isotropic Filtering(各向异性过滤)ANSI(American National Standards Institute,美国国立标准协会)AOI(Automatic Optical Inspection,自动光学检验)AOL(Alert On LAN,局域网警告)APC(Advanced Power Control,高级能源控制)API(Application Programming Interfaces,应用程序接口)APIC(Advanced Programmable Interrupt Controller,高级可编程中断控制器)APM(Advanced Power Management,高级能源管理)APPE(Advanced Packet Parsing Engine,增强形帧解析引擎)APS(Alternate Phase Shifting,交替相位跳转)APS(Audio Production Studio,音频生产工作室)APU(Audio Processing Unit,音频处理单元)APX(All Position eXpansion,全方位扩展)AR(Auto-Resume,自动恢复)ARC(Anti Reflect Coating,防反射涂层)ARF(Asynchronous Receive FIFO,异步接收先入先出)ARP(Address Resolution Protocol,地址解析协议)ARPG(Action Role Play Games,动作角色扮演游戏)ARR(Annual Return Rate,年返修率)ASB(Advanced System Buffering,高级系统缓冲)ASC(Advanced Size Check,高级尺寸检查)ASC(Anti Static Coatings,防静电涂层)ASC(Auto-Sizing and Centering,自动调效屏幕尺寸和中心位置)ASCI(The 10-year Accelerated Strategic Computing Initiative,领先10年战略加速计算机)ASCII(American Standard Code for Information Interchange,美国国家标准信息交换代码)ASD(Auto Stereoscopic Display,自动立体显示)ASF(Advanced Streaming Format,高级数据流格式)ASF(Alert Standards Forum,警告标准讨论)ASIC(Application Specific Integrated Circuit,特殊应用积体电路)ASIO(Audio Streaming Input and Output interface,音频流输入输出接口)ASK IR(Amplitude Shift Keyed Infra-Red,长波形可移动输入红外线)ASMO(Advanced Storage Magneto-Optical,增强形光学存储器)ASP(Active Server Pages,活动服务页)ASP(Application Service Provider,应用服务提供商)ASPI(Advanced SCSI Programming Interface,高级SCSI可编程接口)AST(amorphous-silicon TFT,非晶硅薄膜晶体管)AST(Average Seek time,平均寻道时间)AT(Advanced Technology,先进技术)ATA(Advanced Technology Attachment,高级技术附加装置)ATAPI(AT Attachment Packet Interface,AT扩展包接口)ATC(Access Time from Clock,时钟存取时间)ATC(Advanced Transfer Cache,高级转移缓存)ATD(Assembly Technology Development,装配技术发展)ATL(ActiveX Template Library,ActiveX模板库)ATM(Asynchronous Transfer Mode,异步传输模式)ATM(Automatic Teller Machine,自动提款机)ATOMM(Advanced super Thin-layer and high-Output Metal Media,增强形超薄高速金属媒体)ATP(Active to Precharge,激活到预充电)ATRAC(Adaptive TRansform Acoustic Coding,可适应转换声学译码)ATSC(Advanced Television Systems Committee,高级电视系统委员会)ATX(AT Extend,扩展型AT)AUD_EXT(Audio Extension,音频扩展)AUX(Auxiliary Input,辅助输入接口)AV(Analog Video,模拟视频)AV(Audio & Video,音频和视频)AVG(Adventure Genre,冒险类游戏)AVI(Audio Video Interleave,音频视频插入)B Splines(B样条)B.O.D.E(Body Object Design Envioment,人体/物体/设计/环境渲染自动识别)BAC(Bad Angle Case,边角损坏采样)Back Buffer(后置缓冲)Backface culling(隐面消除)BAD(Best Amiga Dominators)BASIC(Beginner s All-purpose Symbolic Instruction Codec,初学者通用指令代码)Battle for Eyeballs(眼球大战)BBS(BIOS Boot Specification,基本输入/输出系统启动规范)BBUL(Bumpless Build-Up Layer,内建非凹凸层)BCF(Boot Catalog File,启动目录文件)BEDO(Burst Enhanced Data-Out RAM,突发型数据增强输出内存)Benchmarks(基准测试程序数值BGA(Ball Grid Array,球状网阵排列)BHT(branch prediction table,分支预测表)BIF(Boot Image File,启动映像文件)Bilinear Filtering(双线性过滤)BIOS(Basic Input/Output System,基本输入/输出系统)BLA(Bearn Landing Area,电子束落区)BLP(Bottom Leaded Package,底部导向封装)BMC(Black Matrix Screen,超黑矩阵屏幕)BMS(Blue Magic Slot,蓝色魔法槽)BOD(Bandwidth On Demand,弹性带宽运用)BOPS(Billion Operations Per Second,十亿次运算/秒)BP(Brach Prediction,分支预测)BPA(Bit Packing Architecture,位封包架构)BPI(Bit Per Inch,位/英寸)bps(bit per second,位/秒)bps(byte per second,字节/秒)BPU(Branch Processing Unit,分支处理单元)BRC(Beta Release Candidate,测试发布候选版0)BSD(Berkeley Software Distribution,伯克利软件分配代号)BSP(Binary Space Partitioning,二进制空间分区)BSP(Boot Strap Processor,启动捆绑处理器)BSRAM(Burst pipelined synchronous static RAM,突发式管道同步静态存储器)BTAC(Branch Target Address Calculator,分支目标寻址计算器)BTO(Build-To-Order,按序构建)BURN-Proof(Buffer UnderRuN-Proof,防止缓冲区溢出)C.O.P(CPU overheating protection,处理器过热保护)C2C(card-to-card interleaving,卡到卡交错存取CAD(computer-aided design,计算机辅助设计)CAM(Common Access Model,公共存取模型)CAM(Computer-aided manufacturing,计算机辅助制造)CAS(Column Address Strobe,列地址控制器)CAV(Constant Angular Velocity,恒定角速度)CBDS(Continuous Background Defect Scanning,连续后台错误扫描)CBF(Cable Broadband Forum,电缆宽带论坛)CBGA(Ceramic Ball Grid Array,陶瓷球状网阵排列)CBMC(Crossbar based memory controller,内存控制交叉装置)CBR(Committed Burst Rate,约定突发速率)CBR(Constant Bit Rate,固定比特率)CBU(color blending unit,色彩混和单位)CCD(Charge Coupled Device,电荷连接设备)CCIRN(Coordinating Committee for Intercontinental Research Networking,洲际研究网络协调委员会)CCM(Call Control Manager,拨号控制管理)cc-NUMA(cache-coherent non uniform memory access,连贯缓冲非统一内存寻址)CCS(Cross Capacitance Sensing,交叉电容感应)CCS(Cut Change System)CCT(Clock Cycle Time,时钟周期)CD(Compact Disc)cd/m^2(candela/平方米,亮度的单位)CDIP(Ceramic Dual-In-Line,陶瓷双重直线)CDPD(Cellular digital Packet data,细胞数字信息包数据)CDR(CD Recordable,可记录光盘)CDRAM(Cache DRAM,附加缓存型DRAM)CD-ROM/XA(CD-ROM eXtended Architecture,唯读光盘增强形架构)CDRS(Curved Directional Reflection Screen,曲线方向反射屏幕)CDRW(CD-Rewritable,可重复刻录光盘)CDSL(Consumer Digital Subscriber Line(消费者数字订阅线路)CE(Consumer Electronics,消费电子)CEA(Consumer Electronics Association,消费者电子协会)CEA(Critical Edge Angles,临界边角)CEM(cube environment mapping,立方环境映射)CEMA(Consumer Electronics Manufacturing Association(消费者电子制造业协会)Center Processing Unit Utilization,中央处理器占用率CEO(Chief Executive Officer,首席执行官)CF(CompactFlash Card,紧凑型闪存卡)CFM(cubic feet per minute,立方英尺/秒)CG(C for Graphics/GPU,用于图形/GPU的可编程语言)CG(Computer Graphics,计算机动画)CGI(Common Gateway Interface,通用网关接口)CG-Silicon(Continuous Grain Silicon,连续微粒硅)CHRP(Common Hardware Reference Platform,共用硬件平台)CHS(Cylinders、Heads、Sectors,柱面、磁头、扇区)CIEA(Commercial Internet Exchange Association,商业因特网交易协会)CIR(Committed Information Rate,约定信息速率)CIS(Contact Image Sensors,接触图像传感器)CISC(Complex Instruction Set Computing,复杂指令集计算机)CL(CAS Latency,CAS反应时间)Clipping(剪贴纹理)CLK(Clock Cycle,时钟周期)Clock Synthesizer,时钟合成器CLV(Constant Linear Velocity,恒定线速度)CMOS(Complementary Metal Oxide Semiconductor,互补金属氧化物半导体)CMOV(conditional move 包含uction,条件移动指令)CMP(on-chip multiprocessor,片内多重处理)CMR(Colossal Magneto Resistive,巨磁阻抗)CMS(Code Morphing Software,代码变形软件)CMSS(Creative Multi Speaker Surround,创新多音箱环绕)CMT(course-grained multithreading,过程消除多线程)CNPS(Computer Noise Prevention System,计算机噪音预防系统)CNR(Communication and Networking Riser,通讯和网络升级卡)CNT(carbon nano-tube,碳微管)COAST(Cache-on-a-stick,条状缓存)COB(Cache on board,板上集成缓存)co-CPU(cooperative CPU,协处理器)COD(Cache on Die,芯片内核集成缓存)COM(Component Object Model,组件对象模式)COMDEX(Computer Distribution Exposition,计算机代理分销业展览会)compressed textures(压缩纹理)Concurrent Command Engine,协作命令引擎COO(Chief Organizer Officer,首席管理官)Copper(铜)CP(command processor,指令处理器)CPA(Close Page Auto recharge,接近页自动预充电)CPE(Customer Premise Equipment,用户预定设备)CPGA(Ceramic Pin Grid Array,陶瓷针型栅格阵列)CPI(count per inch,每英寸计数)CPI(cycles per 包含uction,周期/指令)CPLD(Complex Programmable Logic Device,复杂可程序化逻辑组件)CPRM(Content Protection for record able media,记录媒体内容保护)CPS(Certification Practice Statement,使用证明书)CPU(Center Processing Unit,中央处理器)CRC(Cyclical Redundancy Check,循环冗余检查)CRM(Customer Relationship Management,顾客关系管理)CRT(Cathode Ray Tube,阴极射线管)CRT(Cooperative Redundant Threads,协同多余线程)CS(Channel Separation,声道分离)CSA(Canadian Standards Association,加拿大标准协会)CSA(Communication Streaming Architecture,通讯流架构)CSC(Colorspace Conversion,色彩空间转换)CSD(Circuit Switched Data,电路切换数据通话)CSE(Configuration Space Enable,可分配空间)CSG(constructive solid geometry,建设立体几何)CSP(Chip Scale Package,芯片比例封装)CSP(Chip Size Package,芯片尺寸封装)CSS(Cascading Style Sheets,层叠格式表)CSS(Common Command Set,通用指令集)CSS(Content Scrambling System,内容不规则加密)CTI(Computer Telephone Integration,计算机电话综合技术)CTO(Chief Technology Officer,首席技术官)CTR(CAS to RAS,列地址到行地址延迟时间)CTS(Carpal Tunnel Syndrome,计算机腕管综合症)CTS(Clear to Send,清除发送)CVS(Compute Visual Syndrome,计算机视觉综合症)CXT(Chooper eXTend,增强形K6-2内核)DA(Digital to Analog,数字到模拟转换)DAB(digital audio broadcast,数字音频广播)DAC(Digital to Analog Converter,数模传换器)DAC(Dual Address Cycle,双重地址周期)DAE(digital Audio Extraction,数据音频抓取)DAN(Dance,跳舞类游戏)DAO(Disc At Once,整盘刻录)DAO-RAW(Disc At Once Read after Write,整盘刻录-写后读)DASP(Dynamic Adaptive Speculative Pre-Processor,动态适应预测预处理器)Data Forwarding(数据前送)dB(decibel,分贝)DB(Deep Buffer,深度缓冲)DB(Device Bay,设备插架)DBBS(Dynamic Bass Boost System,动态低音增强系统)DBI(dynamic bus inversion,动态总线倒置)DBS(Direct Broadcast Satellite,直接卫星广播)DBS-PC(Direct Broadcast Satellite PC,人造卫星直接广播式PC)DC(Digital Camera,数码相机)DC(Dreamcast,世嘉64位游戏机)DCA(Defense Communication Agency,国防部通信局)DCC(Digital Compact Cassette,数字盒式磁带)DCC(Digital Content Creation,数字内容创造)DCD(Directional Corelational De-interlacing,方向关联解交错)DCD(Document Content De脚本ion for XML,XML文件内容描述)DCE(Data Circuit Terminal Equipment,数据通信设备)DCLK(Dot Clock,点时钟)DCOM(Distributing Component Object Model,构造物体模块)DCT(Display Compression Technology,显示压缩技术)DCT(DRAM Controller,DRAM控制器)DD(Double Side,双面内存)DDBGA(Die Dimension Ball Grid Array,内核密度球状矩阵排列)DDC(Display Data Channel,显示数据通道)DDC(Dynamic Depth Cueing,动态深度暗示)图像DDE(dynamic data exchange,动态数据交换)DDMA(Distributed DMA,分布式DMA)DDP(Digital Display Port,数字输出端口)DDR SDRAM(Double Date Rate,上下行双数据率SDRAM)DDR(Double Date Rate,上下行双数据率)DDS(Direct Draw Surface,直接绘画表面)DDSS II(Double Dynamic Suspension System II,第二代双层动力悬吊系统)DDSS(Dolby Digital Surround Sound,杜比数字环绕声)DDSS(Double Dynamic Suspension System,双悬浮动态减震系统)DDT(Dynamic Deferred Transaction,动态延期处理)DDWG(Digital Display Working Group,数字化显示工作组)DEC(Direct Etching Coatings,表面蚀刻涂层)Decal(印花法)Decode(指令解码)Deflection Coil(偏转线圈)DES(ata Encryption Standard,数据加密标准)DFL(Dynamic Focus Lens,动态聚焦)DFP(Digital Flat Panel,数字平面显示标准)DFPG(Digital Flat Panel Group,数字平面显示标准工作组)DFS(Digital Flex Scan,数字伸缩扫描)DFS(Dynamic Flat Shading,动态平面描影)DHCP(Dynamic Host Configuration Protocol,动态主机分配协议)DHHF(Dual Head - High Fidelity,高精度第四代双头)DHT(Dolby Headphone Technology,杜比耳机技术)DIB(Dual Independent Bus,双重独立总线)DIC(Digital Image Control,数字图像控制)DID(Device ID,设备ID)Digital Multiscan II(数字式智能多频追踪)DIL(dual-in-line)DIMM(Dual In-line Memory Modules,双重内嵌式内存模块)Directional Light(方向性光源)DiscWizard(磁盘控制软件)DIT(Disk Inspection Test,磁盘检查测试)Dithering(抖动)DIVA(Data IntensiVe Architecture,数据加强架构)DIY(Do it Yourself,自己装机)DLL(Delay-Locked Loop,延时锁定循环电路)dll(dynamic link library,动态链接库)DLP(digital Light Processing,数字光处理)DLS(Downloadable Sounds Level,可下载音色)DLS-2(Downloadable Sounds Level 2,第二代可下载音色)DM(Displacement mapping,位移贴图)DMA(Direct Memory Access,直接内存存取)DMAC(Direct Memory Access Controller,直接内存存取控制器)DME(Direct Memory Execute,直接内存执行)DMF(Distribution Media Format)DMI(Desktop Management Interface,桌面管理接口)DMT(Discreet Monitor Timing,智能型显示器调速)DMT(Discrete Multi - Tone,不连续多基频模式)DMT(Dynamic Multithreading Architecture,动态多线程结构)DNA(Distributed Internet Application,分布式因特网应用程序)DNS(Domain Name System,域名解析系统)DOA2 HC(Deal or Live 2 hardcore,生与死2完整版)DOC(Disk On Chip,芯片磁盘)DOCSIS(Data Over Cable Service Interface Specifications,线缆服务接口数据规格)DOF(Depth of Field,多重境深)DOJ(Department of Justice,反不正当竞争部门)DOM(Document Object Model,文档目标模型)DoS(Denial of Service,拒绝服务)DOS(Disk Operating System,磁盘操作系统)DOSD(Digital On Screen Display,同屏数字化显示)Dot Pitch(点距)dot texture blending(点型纹理混和)DOT(Dynamic Overcooking Technology,动态超频技术)DOT3(Dot product 3 bump mapping,点乘积凹凸映射)Double Buffering(双缓冲区)DP(Dual Processor,双处理器)DPBM(Dot Product Bump Mapping,点乘积凹凸映射)DPC(Desktop PC,桌面PC)dpi(dot per inch,每英寸的打印像素)DPMS(Display Power Management Signaling,显示能源管理信号)DPP(Direct print Protocol,直接打印协议DQL(Dynamic Quadra pole Lens,动态四极镜)DQS(Bidirectional data strobe,双向数据滤波)DQUICK(DVD Qualification and Integration Kit,DVD资格和综合工具包)DRA(deferred rendering architecture,延迟渲染架构)DRAM(Dynamic Random Access Memory,动态随机存储器)DRCG(Direct Rambus Clock Generator,直接Rambus时钟发生器)DRDRAM(Direct RAMBUS DRAM,直接内存总线DRAM)DRF(Digital radio frequency,数字无线电频率)DRI(Direct Rendering Infrastructure,基层直接渲染)DRM(Digital rights management,数字版权保护)DRM(Digital Rights Management,数字适当管理)DRSL(Differential Rambus Signaling Level,微分RAMBUS信号级)DRSL(Direct Rambus Signaling Level,直接RAMBUS信号级)DS3D(DirectSound 3D Streams)DSD(Direct Stream Digital,直接数字信号流)DSL(Data Strobe Link,数据选通连接DSL(Down Loadable Sample,可下载的取样音色)DSM(Dedicated Stack Manager,专门堆栈管理)DSM(Distributed shared memory,分布式共享内存)DSMT(Dynamic Simultaneous Multithreading,动态同步多线程)DSO(Dynamic Sound-stage Organizer,动态声音层组建)DSP(Delivery Service Partner,交付服务合伙人)DSP(Digital Signal Processing,数字信号处理)DSP(Digital Sound Field Processing,数字音场处理)DSP(Dual Streams Processor,双重流处理器)DST(Depleted Substrate Transistor,衰竭型底层晶体管)DST(Drive Self Test,磁盘自检程序)DSTN(Double layers Super Twisted Nematic,双层超扭曲向列,无源矩阵LCD)DSVD(Digital Simultaneous Voice and Data)DTD(Document Type Definition,文件类型定义)DTE(Data Terminal Equipment,数据终端设备)DTL(Developer Tool,发展工具包)DTR(Disk Transfer Rate,磁盘传输率)DTS(Digital Theater System,数字剧院系统)DTT(DeskTop Theater,桌面剧院)DTV(Digital TV,数字电视)DTV(Dual Threshold Voltage,双重极限电压)DTXS(Decryption Transform for XML Signature,XML签名解密转换)DUN(Dial-Up Networking,拨号网络)DUV(Deep Ultra-Violet,纵深紫外光)DV(Digital Vidicon,数码摄录机)DVB(Digital Video Broadcasting,数字视频广播DVC(Digital Vibrance Control,数字振动控制)DVD(Digital Video/Versatile Disk,数字视频/万能光盘)DVD-R(DVD Recordable,可记录DVD盘)DVD-RAM(Digital Video/Versatile Disk - Random Access Memory,随机存储数字视频/万能光盘)DVD-RW(DVD Rewritable,可重复刻录DVD盘)DVFM(Dynamic Voltage and Frequency Management,动态电压和频率管理)DVI(Digital Video Interface,数字视频接口)DVI(Digital Visual Interface,数字化视像接口)DVMT(Dynamic Video Memory Technology,动态视频内存技术)DVMT(Dynamic Video Memory Technology,动态视频内存技术)DWDM(Dense WaveLength Division Multiplex,波长密集型复用技术)DxR(DynamicXTended Resolution,动态可扩展分辨率)DXTC(Direct X Texture Compress,DirectX纹理压缩)Dynamic Z-buffering(动态Z轴缓冲区)E(Economy,经济,或Entry-level,入门级)E3(Electronic Entertainment Expo,电子娱乐展览会)EAP(Extensible Authentication Protocol,扩展证明协议)EAX(Environmental Audio Extensions,环境音效扩展技术)EB(Expansion Bus,扩展总线)EBGA(Enhanced Ball Grid Array,增强形球状网阵排列)EBL(electron beam lithography,电子束平版印刷)EBR(Excess Burst Rate,超额突发速率)EC(Early Childhood,学龄前儿童)EC(Embedded Controller,嵌入式控制器)ECC(Elliptic Curve Crypto,椭圆曲线加密)ECC(Error Checking and Correction,错误检查修正)ECD(Electro Chromic Display,电铬显示器)ECP(Extended Capabilities Port,延长能力端口)ED(Execution driven,执行驱动)EDA(Electronic Design Automatic,电子设计自动化)E-DDC(Enhanced Display Data Channel,增强形视频数据通道协议)EDEC(Early Decode,早期解码)Edge Anti-aliasing(边缘抗锯齿失真)EDO(Enhanced Data-Out RAM,数据增强输出内存)EE(Emotion Engine,情感引擎)E-EDID(Enhanced Extended Identification Data,增强形扩充身份辨识数据)EEPROM(Electrically Erasable Programmable ROM,电擦写可编程只读存储器)eFB(embedded Frame Buffer,嵌入式帧缓冲)EFEAL(Extended Field Elliptical Aperture Lens,可扩展扫描椭圆孔镜头)EFF(Electronic Frontier Foundation(电子前线基金会)EFI(Extensible Firmware Interface,扩展固件接口)EFM(Eight to Fourteen Modulation,8位信号转换为14位信号)EFU(Elemntary Functional Unit,增强功能单元)EHCI(Enhanced Host Controller Interface,加强型主机端控制接口)EHSDRAM(Enhanced High Speed DRAM,增强型超高速内存)EIDE(enhanced Integrated Drive Electronics,增强形电子集成驱动器)EISA(Enhanced Industry Standard Architecture,增强形工业标准架构)EL DDR(Enhanced Latency DDR,增强反应周期DDR内存)Embedded Chips(嵌入式)EMBM(environment mapped bump mapping,环境凹凸映射)Embosing(浮雕)EMC(Electron Magnetic Compatibility,电磁兼容)EMF(Electron Magnetic Field,电磁场)EMI(Electromagnetic Interference,电磁干扰)EMP(Emergency Management Port,紧急事件管理端口)EMS(Enhanced Memory System,增强内存系统)EMS(Enhanced Message Service,扩展型信息服务)EMS(Expanded Memory Specification,扩充内存规格)EOL(End of Life,最终完成产品)EOS(eBookMan Operating System,电子书操作系统)EPA(edge pin array,边缘针脚阵列)EPA(Environmental Protection Agency,美国环境保护局)EPF(Embedded Processor Forum,嵌入式处理器论坛)EPIC(explicitly parallel 包含uction code,并行指令代码)EPL(electron projection lithography,电子发射平版印刷)EPM(Enhanced Power Management,增强形能源管理)EPM(enterprise project manage)EPOC(Electronic Piece of Cheese,小型电子块)EPOC(Elevated Package Over CSP,CSP架空封装)EPP(Enhanced Parallel Port,增强形平行接口)EPROM(erasable,programmable ROM,可擦写可编程ROM)EPV(Extended Voltage Protection,扩展电压保护)ERD(Emergency Repair Disk,应急修理磁盘)ERP(Enterprise Requirement Planning,企业需求计划)ERP(Enterprise Resource Planning,企业资源计划)ERP(estimated retail price,估计零售价)ES(Energy Star,能源之星)ES(Engineering Sample,工程样品)eSATA(External Serial ATA,扩展型串行ATA)ESCD(Extended System Configuration Data,可扩展系统配置数据)ESD(electro-static discharge,静电释放)ESDJ(Easy Setting Dual Jumper,简化CPU双重跳线法)ESDRAM(Enhanced SDRAM,增强型SDRAM)ESER(EAC Secure Extract Ripping,EAC安全抓取复制)ESP(Electronic-Shock Protection,电子抗震系统)ESP(Embedded System Platform,嵌入式系统平台)ESP(Encapsulating Security Payload,压缩安全有效载荷)ESR(Equivalent Series Resistance,等价系列电阻)ESRAM(Enhanced SRAM,增强型SRAM)ETC(etc,其它类游戏,包括模拟飞行)eTM(embedded Texture Buffer,嵌入式纹理缓冲)ETRI(Electronics and Telecommunications Research Institute,电子和电信研究协会)EULA(End-User License Agreement,最终用户释放协议)EUV(Extreme Ultra Violet,紫外光)EUV(extreme ultraviolet lithography,极端紫外平版印刷)EVF(Electronic Viewfinder,电子取景窗)E-WDM(Enhanced Windows Driver Model,增强型视窗驱动程序模块)Execute Buffers(执行缓冲区)Extended Burst Transactions(增强式突发处理)Extended Stereo(扩展式立体声)Factor Alpha Blending(因子阿尔法混合)FADD(Floationg Point Addition,浮点加)FAQ(Frequently Asked Questions,常见问题回答)Fast Z-clear(快速Z缓冲清除)FAT(File Al本地 Tables,文件分配表)FB(fragment buffer,片段缓冲)FBC(Frame Buffer Cache,帧缓冲缓存)FBGA(Fine-Pitch Ball Grid Array,精细倾斜球状网阵排列)FBGA(flipchip BGA,轻型芯片BGA)F-Buffer(Fragment Stream FIFO Buffer,片段流先入先出缓冲区)FC(Famicom,任天堂8位游戏机)FC(Fibre Channel,光纤通道)FC-BGA(Flip-Chip Ball Grid Array,反转芯片球形栅格阵列)FCC(Federal Communications Commission,联邦通信委员会)FC-PGA(Flip-Chip Pin Grid Array,反转芯片针脚栅格阵列)FCRAM(Fast Cycle RAM,快周期随机存储器)FDB(Fluid Dynamic Bearing,非固定动态轴承)FDB(fluid-dynamic bearings,动态轴承)FDBM(Fluid dynamic bearing motors,液态轴承马达)FDC(Floppy Disk Controller,软盘驱动器控制装置)FDD(Floppy Disk Driver,软盘驱动器)FDIV(Floationg Point Divide,浮点除)FDM(Frequency Division Multi,频率分离)FED(Field Emission Displays,电场显示器)FEMMA(Foldable Electronic Memory Module Assembly,折叠电子内存模块装配)FEMMS(Fast Entry/Exit Multimedia State,快速进入/退出多媒体状态FFB(Force Feed Back,力反馈)FFJ(Force Feedback Joystick,力量反馈式操纵杆)FFT(fast Fourier transform,快速热欧姆转换)FGM(Fine-Grained Multithreading,高级多线程)FID(FID(Frequency identify,频率鉴别号码)FIFO(First Input First Output,先入先出队列)FIR(finite impulse response,有限推进响应)FireWire(火线,即IEEE1394标准)FISC(Fast Instruction Set Computer,快速指令集计算机)FL(fragment list,片段列表)FL(Function Lookup,功能查找)Flat(平面描影)FlexATX(Flexibility ATX,可扩展性ATX)flip double buffered(反转双缓存)flip-chip(芯片反转)FLIR(Forward Looking Infra-Red,前视红外)FLOPs(Floating Point Operations Per Second,浮点操作/秒)Flow-control(流控制)FLS(Front Light Screen,前发光屏幕)Flyback Transformer(回转变压器)FM(Flash Memory,快闪存储器)FM(Frequency Modulation,频率调制)FMA(full-motion animated backdrops)FMAC(Floating-Point Multiply-Accumulators,浮点累积乘单元)FMC(Frictionless Memory Control,无阻内存控制)FMD ROM(Fluorescent Material Read Only Memory,荧光质只读存储器)FMT(fine-grained multithreading,纯消除多线程)FMUL(Floationg Point Multiplication,浮点乘)Fog table quality(雾化表画质)Fog(雾化效果)FPD(flat panel display,平面显示器)FPM(Fast Page Mode,快页模式内存)FPRs(floating-point registers,浮点寄存器)FPS(First Person Shooters,第一人称射击游戏)FPS(FourPointSurround,创新的四点环绕扬声器系统)fps(frames per second,帧/秒)FPU(Float Point Unit,浮点运算单元)FR(Frames Rate,游戏运行帧数)FR(Frequence Response,频率响应)Frames rate is King(帧数为王)FRC(Frame Rate Control(帧比率控制)FRC(Frame Rate Control,帧率控制)FRICC(Federal Research Internet Coordinating Committee,联邦调查因特网协调委员会)FRJS(Fully Random Jittered Super-Sampling,完全随机移动式超级采样)Front Buffer(前置缓冲)FSAA(Full Scene/Screen Anti-aliasing,全景/屏幕抗锯齿)FSB(Front Side Bus,前端总线)FSE(Frequency Shifter Effect,频率转换效果)FSR(force sensor resistance,动力感应电阻)FSTN(Film compensated Super Twisted liquid crystal,带补偿膜超扭曲相列)FSUB(Floationg Point Subtraction,浮点减)FTC(Federal Trade Commission,联邦商业委员会)FTG(Fighting Game,格斗类游戏)FTP(File Transfer Protocol,文件传输协议)Fur(软毛效果)FW(Fast Write,快写,AGP总线的特殊功能)FWH(Firmware Hub,固件中心)GART(Graphic Address Remappng Table,图形地址重绘表)GB(Game Boy,任天堂4位手提游戏机)GB(Garibaldi架构,Garibaldi基于ATX架构,但是也能够使用WTX构架的机箱)GBA(Game Boy Advanced,任天堂增强型手提游戏机)GBC(Game Boy Color,任天堂手提16色游戏机)GBL(GameBoy Light,GB夜光型)GBP(GameBoy Pocket,GB口袋型)GDC(Game Developer Conference,游戏发展商会议)GDI(Graphics Device Interface,图形设备接口)GFD(Gold finger Device,金手指超频设备)GG(Game Gear,世嘉彩色手提游戏机)GHC(Global History Counter,通用历史计数器)Ghost((General Hardware Oriented System Transfer,全面硬件导向系统转移)GI(Global Illumination,球形光照)GIC(Gold Immersion Coating,化金涂布技术)GIF(Graphics Interchange Format,图像交换格式)GIF(Graphics Interface unit,图形接口单元)GLV(grating-light-valve,光栅亮度阀)GM(General Midi,普通MIDI)GM(Glass Mould,玻璃铸制)GMCH(Graphics & Memory Controller Hub,图形和内存控制中心)GMR(giant magnetoresistive,巨型磁阻)Gouraud Shading,高洛德描影,也称为内插法均匀涂色GPA(Graphics Performance Accelerator,图形性能加速卡)GPF(General protect fault,一般保护性错误)GPIs(General Purpose Inputs,普通操作输入)GPL(GNU Public License,GNU公众授权)GPRS(General Packet Raice,整合封包无线服务)GPRs(General Purpose Registers,通用寄存器)GPS(Global Positioning System,全球定位系统)GPT(Graphics Performance Toolkit,图形性能工具包)GPU(Graphics Processing Unit,图形处理器)GS(Graphic Synthesizer,图形合成器)GS(Graphics Synthesizer,图形合成器)GSM(Galvanization Superconductive Material,电镀锌超导材料)GTF(General Timing Formula,普通调速方程式)GTL(Gunning Transceiver Logic,发射接收逻辑电路)GTS(Giga Textel Sharder,十亿像素填充率)Guard Band Support(支持保护带)GUI(Graphics User Interface,图形用户界面)GVPP(Generic Visual Perception Processor,常规视觉处理器)GWS(graphics workstations,图形工作站)HAL(Hardware Abstraction Layer,硬件抽像化层)HCF(Host Controller,主体控制处理)HCI(Host Controller Interface,主机控制接口HCL(Hardware Compatibility List,硬件兼容性列表)HCRP(Hardcopy Cable Replacement Profile,硬复制电缆复位协议子集)HCT(Hardware Compatibility Test,硬件兼容性测试HDA(Head Disk Assembly,头盘组件)HDA(high-efficiency Audax High Definition Aerogel,高效高清楚气动)HDIT(High Bandwidth Differential Interconnect Technology,高带宽微分互连技术)HDMI(High Definition Multimedia Interface,高精度多媒体接口)HDR(High Dynamic Range,高级动态范围)HDRL(high dynamic-range lighting,高动态范围光线)HDSL(High bit rate DSL,高比特率数字订阅线路)HDSS(Holographic Data Storage System,全息数据存储系统)HDTV(high definition television,高清晰度电视)HDVP(High-Definition Video Processor,高精度视频处理器)HE(Home Edition,家庭版)HEL(Hardware Emulation Layer(硬件模拟层)HID(Human Interface Device,人机对话接口设备)Hierarchical Z(Z分级)HiFD(high-capacity floppy disk,高容量软盘)Hi-fi(high fidelity,高精度设备)high triangle count(复杂三角形计数)HLL(high level language,高级语言)HLLCA(High-Level Language Computing Architecture,高级语言计算架构)HL-PBGA(表面黏著,高耐热、轻薄型塑胶球状网阵封装HLSL(High Level Shading Language,高级描影语言)HMC(hardware motion compensation,硬件运动补偿)HMC(holographic media card,全息媒体卡)HMD(holographic media disk,全息媒体磁盘)Home PNA(Home Private Network Adapter,家庭私人网络适配器)HOS(Higher-Order Surfaces,高次序表面)HPC(Hand held PC,手持电脑设备)HPDR(High-Precision Dynamic-Range,高精度动态范围)HPF(High-Pass Filter,高通滤波器)HPNA(home phoneline networking,家庭电话线网络)HPS(High Performance Server,高性能服务器)HPTC(high performance technical computing,高性能技术运算)HPW(High Performance Workstation,高性能工作站)HRAA(High Resolution Anti-aliasing,高分辨率抗锯齿)HRTF(Head Related Transfer Function,头部关联传输功能)HSCSD(High-Speed Circuit-Switched Data,高速巡回开关数据)HSDRAM(High Speed DRAM,超高速内存)HSF(Host Signal,主体信号处理)HSI(High Speed Interconnect,高速内连)HSLB(High Speed Link Bus,高速链路总线)HSP(Host Signal Processing,主体信号处理)HSR(Hidden Surface Removal,隐藏表面移除)HT(Hyper Transport,超级传输)HTA(Hypertext Application,超文本应用程序)。

(完整版)计算机网络名词解释大全

(完整版)计算机网络名词解释大全

计算机网络名词解释大全以字母次序排列的网络术语和缩写字名词解释10 Base T:双绞线以太网技术名2-3 Swap:指对一端用来发送,与之连接的另一端用来接收或相反的电线。

数字2和3指的是DB-25接线器的发送和接收插脚。

2B+ D Service: ISDN服务,因其包含二个标准电话连接加上一个数据连接。

3-Way handshake Tcp三次握手: TCP和其它传输协议中使用的一种技术,用来可靠地开始或完美地结束通信。

3-Wire Circuit 三线电路:经常采用的在一对计算机之间异步串口连接的接线方案。

第一根接线用来从一台计算机到另一台计算机传输数据,第二根接线用来反方向传输数据,第三根线是公共接地线。

4-Wire Circuit 四线电路:是经常采用的在一对计算机之间异步串口连接的接线方案。

一对接线用来在一个方向传输数据,另一对接线用来相反方向传输数据。

四线电路通常用于比三线电路更长的距离。

7-Layer reference model 七层参考模型:由国际标准化组织颁布的早期概念模型,给出了与提供的通信服务协同工作的一系列协议。

七层协议不包含互联网协议层。

802.2: IEEE逻辑链接控制标准。

见LLC和SNAp。

802.3: IEEE以太网标准。

802.5: IEEE令牌环标准。

access delay 访问延迟:网络接口在它能访问共享网络前的等待时间。

acknowledgement 应答:一个简短的返回消息,它通知发送者:数据已经到达它所希望的目的地。

active document 活动文档: WWW文档是一段计算机程序,下载一个活动文档后,测览器在用户计算机上运行该程序。

活动文档能连续地改变显示。

参阅动态文档,静态文档和URL。

adaptive retransmision 适应性重复:适应性重发传输协议的一种能力,为适应各种不同的互联网延迟不断地改变重发计时器。

TCP是众所周知的使用适应性重发的协议。

计算机专业术语大全

计算机专业术语大全

计算机专业术语大全1、CPU3DNow!(3D no waiting)ALU(Arithmetic Logic Unit,算术逻辑单元)AGU(Address Generation Units,地址产成单元)BGA(Ball Grid Array,球状矩阵排列)BHT(branch prediction table,分支预测表)BPU(Branch Processing Unit,分支处理单元)Brach Pediction(分支预测)CMOS: Complementary Metal Oxide Semiconductor,互补金属氧化物半导体CISC(Complex Instruction Set Computing,复杂指令集计算机)CLK(Clock Cycle,时钟周期)COB(Cache on board,板上集成缓存)COD(Cache on Die,芯片内集成缓存)CPGA(Ceramic Pin Grid Array,陶瓷针型栅格阵列)CPU(Center Processing Unit,中央处理器)Data Forwarding(数据前送)Decode(指令解码)DIB(Dual Independent Bus,双独立总线)EC(Embedded Controller,嵌入式控制器)Embedded Chips(嵌入式)EPIC(explicitly parallel instruction code,并行指令代码)FADD(Floationg Point Addition,浮点加)FCPGA(Flip Chip Pin Grid Array,反转芯片针脚栅格阵列)FDIV(Floationg Point Divide,浮点除)FEMMS:Fast Entry/Exit Multimedia State,快速进入/退出多媒体状态FFT(fast Fourier transFORM,快速热欧姆转换)FID(FID:Frequency identify,频率鉴别号码)FIFO(First Input First Output,先入先出队列)flip-chip(芯片反转)FLOP(Floating Point Operations Per Second,浮点操作/秒)FMUL(Floationg Point Multiplication,浮点乘)FPU(Float Point Unit,浮点运算单元)FSUB(Floationg Point Subtraction,浮点减)GVPP(Generic Visual Perception Processor,常规视觉处理器)HL-PBGA: 表面黏著,高耐热、轻薄型塑胶球状矩阵封装IA(Intel Architecture,英特尔架构)ICU(Instruction Control Unit,指令控制单元)ID:identify,鉴别号码IDF(Intel Developer Forum,英特尔开发者论坛)IEU(Integer Execution Units,整数执行单元)IMM: Intel Mobile Module, 英特尔移动模块Instructions Cache,指令缓存Instruction Coloring(指令分类)IPC(Instructions Per Clock Cycle,指令/时钟周期)ISA(instruction set architecture,指令集架构)KNI(Katmai New Instructions,Katmai新指令集,即SSE)Latency(潜伏期)LDT(Lightning Data Transport,闪电数据传输总线)Local Interconnect(局域互连)MESI(Modified, Exclusive, Shared, Invalid:修改、排除、共享、废弃)MMX(MultiMedia Extensions,多媒体扩展指令集)MMU(Multimedia Unit,多媒体单元)MFLOPS(Million Floationg Point/Second,每秒百万个浮点操作)MHz(Million Hertz,兆赫兹)MP(Multi-Processing,多重处理器架构)MPS(MultiProcessor Specification,多重处理器规范)MSRs(Model-Specific Registers,特别模块寄存器)NAOC(no-account OverClock,无效超频)NI:Non-Intel,非英特尔OLGA(Organic Land Grid Array,基板栅格阵列)OoO(Out of Order,乱序执行)PGA: Pin-Grid Array(引脚网格阵列),耗电大Post-RISCPR(PerFORMance Rate,性能比率)PSN(Processor Serial numbers,处理器序列号)PIB(Processor In a Box,盒装处理器)PPGA(Plastic Pin Grid Array,塑胶针状矩阵封装)PQFP(Plastic Quad Flat Package,塑料方块平面封装)RAW(Read after Write,写后读)Register Contention(抢占寄存器)Register Pressure(寄存器不足)Register Renaming(寄存器重命名)Remark(芯片频率重标识)Resource contention(资源冲突)Retirement(指令引退)RISC(Reduced Instruction Set Computing,精简指令集计算机)SEC: Single Edge Connector,单边连接器Shallow-trench isolation(浅槽隔离)SIMD(Single Instruction Multiple Data,单指令多数据流)SiO2F(Fluorided Silicon Oxide,二氧氟化硅)SMI(System Management Interrupt,系统管理中断)SMM(System Management Mode,系统管理模式)SMP(Symmetric Multi-Processing,对称式多重处理架构)SOI: Silicon-on-insulator,绝缘体硅片SONC(System on a chip,系统集成芯片)SPEC(System PerFORMance Evaluation Corporation,系统性能评估测试)SQRT(Square Root Calculations,平方根计算)SSE(Streaming SIMD Extensions,单一指令多数据流扩展)Superscalar(超标量体系结构)TCP: Tape Carrier Package(薄膜封装),发热小Throughput(吞吐量)TLB(Translate Look side Buffers,翻译旁视缓冲器)USWC(Uncacheabled Speculative Write Combination,无缓冲随机联合写操作)V ALU(Vector Arithmetic Logic Unit,向量算术逻辑单元)VLIW(Very Long Instruction Word,超长指令字)VPU(Vector Permutate Unit,向量排列单元)VPU(vector processing units,向量处理单元,即处理MMX、SSE等SIMD 指令的地方)2、主板ADIMM(advanced Dual In-line Memory Modules,高级双重内嵌式内存模块)AMR(Audio/Modem Riser;音效/调制解调器主机板附加直立插卡)AHA(Accelerated Hub Architecture,加速中心架构)ASK IR(Amplitude Shift Keyed Infra-Red,长波形可移动输入红外线)ATX: AT Extend(扩展型AT)BIOS(Basic Input/Output System,基本输入/输出系统)CSE(Configuration Space Enable,可分配空间)DB: Device Bay,设备插架DMI(Desktop Management Interface,桌面管理接口)EB(Expansion Bus,扩展总线)EISA(Enhanced Industry Standard Architecture,增强形工业标准架构)EMI(Electromagnetic Interference,电磁干扰)ESCD(Extended System Configuration Data,可扩展系统配置数据)FBC(Frame Buffer Cache,帧缓冲缓存)FireWire(火线,即IEEE1394标准)FSB: Front Side Bus,前置总线,即外部总线FWH(Firmware Hub,固件中心)GMCH(Graphics & Memory Controller Hub,图形和内存控制中心)GPIs(General Purpose Inputs,普通操作输入)ICH(Input/Output Controller Hub,输入/输出控制中心)IR(infrared ray,红外线)IrDA(infrared ray,红外线通信接口可进行局域网存取和文件共享)ISA: Industry Standard Architecture,工业标准架构ISA(instruction set architecture,工业设置架构)MDC(Mobile Daughter Card,移动式子卡)MRH-R(Memory Repeater Hub,内存数据处理中心)MRH-S(SDRAM Repeater Hub,SDRAM数据处理中心)MTH(Memory Transfer Hub,内存转换中心)NGIO(Next Generation Input/Output,新一代输入/输出标准)P64H(64-bit PCI Controller Hub,64位PCI控制中心)PCB(printed circuit board,印刷电路板)PCBA(Printed Circuit Board Assembly,印刷电路板装配)PCI: Peripheral Component Interconnect,互连外围设备PCI SIG(Peripheral Component Interconnect Special Interest Group,互连外围设备专业组)POST(Power On Self Test,加电自测试)RNG(Random number Generator,随机数字发生器)RTC: Real Time Clock(实时时钟)KBC(KeyBroad Control,键盘控制器)SAP(Sideband Address Port,边带寻址端口)SBA(Side Band Addressing,边带寻址)SMA: Share Memory Architecture,共享内存结构STD(Suspend To Disk,磁盘唤醒)STR(Suspend To RAM,内存唤醒)SVR: Switching V oltage Regulator(交换式电压调节)USB(Universal Serial Bus,通用串行总线)USDM(Unified System Diagnostic Manager,统一系统监测管理器)VID(V oltage Identification Definition,电压识别认证)VRM (V oltage Regulator Module,电压调整模块)ZIF: Zero Insertion Force, 零插力主板技术GigabyteACOPS: Automatic CPU OverHeat Prevention System(CPU过热预防系统)SIV: System InFORMation Viewer(系统信息观察)磐英ESDJ(Easy Setting Dual Jumper,简化CPU双重跳线法)浩鑫UPT(USB、PANEL、LINK、TV-OUT四重接口)芯片组ACPI(Advanced Configuration and Power Interface,先进设置和电源管理)AGP(Accelerated Graphics Port,图形加速接口)I/O(Input/Output,输入/输出)MIOC: Memory and I/O Bridge Controller,内存和I/O桥控制器NBC: North Bridge Chip(北桥芯片)PIIX: PCI ISA/IDE Accelerator(加速器)PSE36: Page Size Extension 36-bit,36位页面尺寸扩展模式PXB: PCI Expander Bridge,PCI增强桥RCG: RAS/CAS Generator,RAS/CAS发生器SBC: South Bridge Chip(南桥芯片)SMB: System Management Bus(全系统管理总线)SPD(Serial Presence Detect,内存内部序号检测装置)SSB: Super South Bridge,超级南桥芯片TDP: Triton Data Path(数据路径)TSC: Triton System Controller(系统控制器)QPA: Quad Port Acceleration(四接口加速)3、显示设备ASIC: Application Specific Integrated Circuit(特殊应用积体电路)ASC(Auto-Sizing and Centering,自动调效屏幕尺寸和中心位置)ASC(Anti Static Coatings,防静电涂层)AGAS(Anti Glare Anti Static Coatings,防强光、防静电涂层)BLA: Bearn Landing Area(电子束落区)BMC(Black Matrix Screen,超黑矩阵屏幕)CRC: Cyclical Redundancy Check(循环冗余检查)CRT(Cathode Ray Tube,阴极射线管)DDC:Display Data Channel,显示数据通道DEC(Direct Etching Coatings,表面蚀刻涂层)DFL(Dynamic Focus Lens,动态聚焦)DFS(Digital Flex Scan,数字伸缩扫描)DIC: Digital Image Control(数字图像控制)Digital Multiscan II(数字式智能多频追踪)DLP(digital Light Processing,数字光处理)DOSD: Digital On Screen Display(同屏数字化显示)DPMS(Display Power Management Signalling,显示能源管理信号)Dot Pitch(点距)DQL(Dynamic Quadrapole Lens,动态四极镜)DSP(Digital Signal Processing,数字信号处理)EFEAL(Extended Field Elliptical Aperture Lens,可扩展扫描椭圆孔镜头)FRC: Frame Rate Control(帧比率控制)HVD(High V oltage Differential,高分差动)LCD(liquid crystal display,液晶显示屏)LCOS: Liquid Crystal On Silicon(硅上液晶)LED(light emitting diode,光学二级管)L-SAGIC(Low Power-Small Aperture G1 wiht Impregnated Cathode,低电压光圈阴极管)LVD(Low V oltage Differential,低分差动)LVDS: Low V oltage Differential Signal(低电压差动信号)MALS(Multi Astigmatism Lens System,多重散光聚焦系统)MDA(Monochrome Adapter,单色设备)MS: Magnetic Sensors(磁场感应器)Porous Tungsten(活性钨)RSDS: Reduced Swing Differential Signal(小幅度摆动差动信号)SC(Screen Coatings,屏幕涂层)Single Ended(单终结)Shadow Mask(阴罩式)TDT(Timeing Detection Table,数据测定表)TICRG: Tungsten Impregnated Cathode Ray Gun(钨传输阴级射线枪)TFT(thin film transistor,薄膜晶体管)UCC(Ultra Clear Coatings,超清晰涂层)V AGP: Variable Aperature Grille Pitch(可变间距光栅)VBI: Vertical Blanking Interval(垂直空白间隙)VDT(Video Display Terminals,视频显示终端)VRR: Vertical Refresh Rate(垂直扫描频率)4、视频3D:Three Dimensional,三维3DS(3D SubSystem,三维子系统)AE(Atmospheric Effects,雾化效果)AFR(Alternate Frame Rendering,交替渲染技术)Anisotropic Filtering(各向异性过滤)APPE(Advanced Packet Parsing Engine,增强形帧解析引擎)A V(Analog Video,模拟视频)Back Buffer,后置缓冲Backface culling(隐面消除)Battle for Eyeballs(眼球大战,各3D图形芯片公司为了争夺用户而作的竞争)Bilinear Filtering(双线性过滤)CEM(cube environment mapping,立方环境映射)CG(Computer Graphics,计算机生成图像)Clipping(剪贴纹理)Clock Synthesizer,时钟合成器compressed textures(压缩纹理)Concurrent Command Engine,协作命令引擎Center Processing Unit Utilization,中央处理器占用率DAC(Digital to Analog Converter,数模传换器)Decal(印花法,用于生成一些半透明效果,如:鲜血飞溅的场面)DFP(Digital Flat Panel,数字式平面显示器)DFS: Dynamic Flat Shading(动态平面描影),可用作加速Dithering(抖动)Directional Light,方向性光源DME: Direct Memory Execute(直接内存执行)DOF(Depth of Field,多重境深)dot texture blending(点型纹理混和)Double Buffering(双缓冲区)DIR(Direct Rendering Infrastructure,基层直接渲染)DVI(Digital Video Interface,数字视频接口)DxR: DynamicXTended Resolution(动态可扩展分辨率)DXTC(Direct X Texture Compress,DirectX纹理压缩,以S3TC为基础)Dynamic Z-buffering(动态Z轴缓冲区),显示物体远近,可用作远景E-DDC(Enhanced Display Data Channel,增强形视频数据通道协议,定义了显示输出与主系统之间的通讯通道,能提高显示输出的画面质量)Edge Anti-aliasing,边缘抗锯齿失真E-EDID(Enhanced Extended Identification Data,增强形扩充身份辨识数据,定义了电脑通讯视频主系统的数据格式)Execute Buffers,执行缓冲区environment mapped bump mapping(环境凹凸映射)Extended Burst Transactions,增强式突发处理Front Buffer,前置缓冲Flat(平面描影)Frames rate is King(帧数为王)FSAA(Full Scene Anti-aliasing,全景抗锯齿)Fog(雾化效果)flip double buffered(反转双缓存)fog table quality(雾化表画质)GART(Graphic Address Remappng Table,图形地址重绘表)Gouraud Shading,高洛德描影,也称为内插法均匀涂色GPU(Graphics Processing Unit,图形处理器)GTF(Generalized Timing FORMula,一般程序时间,定义了产生画面所需要的时间,包括了诸如画面刷新率等)HAL(Hardware Abstraction Layer,硬件抽像化层)hardware motion compensation(硬件运动补偿)HDTV(high definition television,高清晰度电视)HEL: Hardware Emulation Layer(硬件模拟层)high triangle count(复杂三角形计数)ICD(Installable Client Driver,可安装客户端驱动程序)IDCT(Inverse Discrete Cosine TransFORM,非连续反余弦变换,GeForce的DVD硬件强化技术)Immediate Mode,直接模式IPPR: Image Processing and Pattern Recognition(图像处理和模式识别)large textures(大型纹理)LF(Linear Filtering,线性过滤,即双线性过滤)lighting(光源)lightmap(光线映射)Local Peripheral Bus(局域边缘总线)mipmapping(MIP映射)Modulate(调制混合)Motion Compensation,动态补偿motion blur(模糊移动)MPPS:Million Pixels Per Second,百万个像素/秒Multi-Resolution Mesh,多重分辨率组合Multi Threaded Bus Master,多重主控Multitexture(多重纹理)nerest Mipmap(邻近MIP映射,又叫点采样技术)Overdraw(透支,全景渲染造成的浪费)partial texture downloads(并行纹理传输)Parallel Processing Perspective Engine(平行透视处理器)PC(Perspective Correction,透视纠正)PGC(Parallel Graphics Configuration,并行图像设置)pixel(Picture element,图像元素,又称P像素,屏幕上的像素点)point light(一般点光源)point sampling(点采样技术,又叫邻近MIP映射)Precise Pixel Interpolation,精确像素插值Procedural textures(可编程纹理)RAMDAC(Random Access Memory Digital to Analog Converter,随机存储器数/模转换器)Reflection mapping(反射贴图)render(着色或渲染)S端子(Seperate)S3(Sight、Sound、Speed,视频、音频、速度)S3TC(S3 Texture Compress,S3纹理压缩,仅支持S3显卡)S3TL(S3 TransFORMation & Lighting,S3多边形转换和光源处理)Screen Buffer(屏幕缓冲)SDTV(Standard Definition Television,标准清晰度电视)SEM(spherical environment mapping,球形环境映射)Shading,描影Single Pass Multi-Texturing,单通道多纹理SLI(Scanline Interleave,扫描线间插,3Dfx的双V oodoo 2配合技术)Smart Filter(智能过滤)soft shadows(柔和阴影)soft reflections(柔和反射)spot light(小型点光源)SRA(Symmetric Rendering Architecture,对称渲染架构)Stencil Buffers(模板缓冲)Stream Processor(流线处理)SuperScaler Rendering,超标量渲染TBFB(Tile Based Frame Buffer,碎片纹理帧缓存)texel(T像素,纹理上的像素点)Texture Fidelity(纹理真实性)texture swapping(纹理交换)T&L(TransFORM and Lighting,多边形转换与光源处理)T-Buffer(T缓冲,3dfx V oodoo4的特效,包括全景反锯齿Full-scene Anti-Aliasing、动态模糊Motion Blur、焦点模糊Depth of Field Blur、柔和阴影Soft Shadows、柔和反射Soft Reflections)TCA(Twin Cache Architecture,双缓存结构)Transparency(透明状效果)TransFORMation(三角形转换)Trilinear Filtering(三线性过滤)Texture Modes,材质模式TMIPM: Trilinear MIP Mapping(三次线性MIP材质贴图)UMA(Unified Memory Architecture,统一内存架构)Visualize Geometry Engine,可视化几何引擎Vertex Lighting(顶点光源)Vertical Interpolation(垂直调变)VIP(Video Interface Port,视频接口)ViRGE: Video and Rendering Graphics Engine(视频描写图形引擎)V oxel(V olume pixels,立体像素,Novalogic的技术)VQTC(Vector-Quantization Texture Compression,向量纹理压缩)VSIS(Video Signal Standard,视频信号标准)v-sync(同步刷新)Z Buffer(Z缓存)5、音频3DPA(3D Positional Audio,3D定位音频)AC(Audio Codec,音频多媒体数字信号编解码器)Auxiliary Input(辅助输入接口)CS(Channel Separation,声道分离)DS3D(DirectSound 3D Streams)DSD(Direct Stream Digital,直接数字信号流)DSL(Down Loadable Sample,可下载的取样音色)DLS-2(Downloadable Sounds Level 2,第二代可下载音色)EAX(Environmental Audio Extensions,环境音效扩展技术)Extended Stereo(扩展式立体声)FM(Frequency Modulation,频率调制)FIR(finite impulse response,有限推进响应)FR(Frequence Response,频率响应)FSE(Frequency Shifter Effect,频率转换效果)HRTF(Head Related Transfer Function,头部关联传输功能)IID(Interaural Intensity Difference,两侧声音强度差别)IIR(infinite impulse response,无限推进响应)Interactive Around-Sound(交互式环绕声)Interactive 3D Audio(交互式3D音效)ITD(Interaural Time Difference,两侧声音时间延迟差别)MIDI: Musical Instrument Digital Interface(乐器数字接口)NDA: non-DWORD-aligned ,非DWORD排列Raw PCM: Raw Pulse Code Modulated(元脉码调制)RMA: RealMedia Architecture(实媒体架构)RTSP: Real Time Streaming Protocol(实时流协议)SACD(Super Audio CD,超级音乐CD)SNR(Signal to Noise Ratio,信噪比)S/PDIF(Sony/Phillips Digital Interface,索尼/飞利普数字接口)SRS: Sound Retrieval System(声音修复系统)Surround Sound(环绕立体声)Super Intelligent Sound ASIC(超级智能音频集成电路)THD+N(Total Harmonic Distortion plus Noise,总谐波失真加噪音)QEM(Qsound Environmental Modeling,Qsound环境建模扬声器组)WG(Wave Guide,波导合成)WT(Wave Table,波表合成)6、RAM & ROMABP: Address Bit Permuting,地址位序列改变ATC(Access Time from Clock,时钟存取时间)BSRAM(Burst pipelined synchronous static RAM,突发式管道同步静态存储器)CAS(Column Address Strobe,列地址控制器)CCT(Clock Cycle Time,时钟周期)DB: Deep Buffer(深度缓冲)DDR SDRAM(Double Date Rate,双数据率SDRAM)DIL(dual-in-line)DIMM(Dual In-line Memory Modules,双重内嵌式内存模块)DRAM(Dynamic Random Access Memory,动态随机存储器)DRDRAM(Direct RAMbus DRAM,直接RAMbus内存)ECC(Error Checking and Correction,错误检查修正)EEPROM(Electrically Erasable Programmable ROM,电擦写可编程只读存储器)FM: Flash Memory(快闪存储器)FMD ROM (Fluorescent Material Read Only Memory,荧光质只读存储器)PIROM:Processor InFORMation ROM,处理器信息ROMPLEDM: Phase-state Low Electron(hole)-number Drive MemoryQBM(Quad Band Memory,四倍边带内存)RAC(Rambus Asic Cell,Rambus集成电路单元)RAS(Row Address Strobe,行地址控制器)RDRAM(Rambus Direct RAM,直接型RambusRAM)RIMM(RAMBUS In-line Memory Modules,RAMBUS内嵌式内存模块)SDR SDRAM(Single Date Rate,单数据率SDRAM)SGRAM(synchronous graphics RAM,同步图形随机储存器)SO-DIMM(Small Outline Dual In-line Memory Modules,小型双重内嵌式内存模块)SPD(Serial Presence Detect,串行存在检查)SRAM(Static Random Access Memory,静态随机存储器)SSTL-2(Stub Series Terminated Logic-2)TSOPs(thin small outline packages,超小型封装)USWV(Uncacheable, Speculative, Write-Combining非缓冲随机混合写入)VCMA(Virtual Channel Memory architecture,虚拟通道内存结构)7、磁盘AAT(Average access time,平均存取时间)ABS(Auto Balance System,自动平衡系统)ASMO(Advanced Storage Magneto-Optical,增强形光学存储器)AST(Average Seek time,平均寻道时间)ATA(AT Attachment,AT扩展型)ATOMM(Advanced super Thin-layer and high-Output Metal Media,增强形超薄高速金属媒体)bps(bit per second,位/秒)CAM(Common Access Model,公共存取模型)CSS(Common Command Set,通用指令集)DMA(Direct Memory Access,直接内存存取)DVD(Digital Video Disk,数字视频光盘)EIDE(enhanced Integrated Drive Electronics,增强形电子集成驱动器)FAT(File Allocation Tables,文件分配表)FDBM(Fluid dynamic bearing motors,液态轴承马达)FDC(Floppy Disk Controller,软盘驱动器控制装置)FDD(Floppy Disk Driver,软盘驱动器)GMR(giant magnetoresistive,巨型磁阻)HDA(head disk assembly,磁头集合)HiFD(high-capacity floppy disk,高容量软盘)IDE(Integrated Drive Electronics,电子集成驱动器)LBA(Logical Block Addressing,逻辑块寻址)MBR(Master Boot Record,主引导记录)MTBF(Mean Time Before Failure,平均故障时间)PIO(Programmed Input Output,可编程输入输出模式)PRML(Partial Response Maximum Likelihood,最大可能部分反应,用于提高磁盘读写传输率)RPM(Rotation Per Minute,转/分)RSD: Removable Storage Device(移动式存储设备)SCSI(Small Computer System Interface,小型计算机系统接口)SCMA:SCSI Configured Auto Magically,SCSI自动配置S.M.A.R.T.(Self-Monitoring, Analysis and Reporting Technology,自动监测、分析和报告技术)SPS(Shock Protection System,抗震保护系统)STA(SCSI Trade Association,SCSI同业公会)Ultra DMA(Ultra Direct Memory Access,超高速直接内存存取)LVD(Low V oltage Differential)Seagate硬盘技术DiscWizard(磁盘控制软件)DST(Drive Self Test,磁盘自检程序)SeaShield(防静电防撞击外壳)8、光驱ATAPI(AT Attachment Packet Interface)BCF(Boot Catalog File,启动目录文件)BIF(Boot Image File,启动映像文件)CDR(CD Recordable,可记录光盘)CD-ROM/XA(CD-ROM eXtended Architecture,唯读光盘增强形架构)CDRW(CD-Rewritable,可重复刻录光盘)CLV(Constant Linear Velocity,恒定线速度)DAE(digital Audio Extraction,数据音频抓取)DDSS(Double Dynamic Suspension System,双悬浮动态减震系统)DDSS II(Double Dynamic Suspension System II,第二代双层动力悬吊系统)PCA V(Part Constant Angular Velocity,部分恒定角速度)VCD(Video CD,视频CD)9、打印机AAS(Automatic Area Seagment?)dpi(dot per inch,每英寸的打印像素)ECP(Extended Capabilities Port,延长能力端口)EPP(Enhanced Parallel Port,增强形平行接口)IPP(Internet Printing Protocol,因特网打印协议)ppm(paper per minute,页/分)SPP(Standard Parallel Port,标准并行口)TET(Text Enhanced Technology,文本增强技术)USBDCDPD(Universal Serial Bus Device Class Definition for Printing Devices,打印设备的通用串行总线级标准)VD(Variable Dot,变点式列印)。

计算机专业术语名词解释

计算机专业术语名词解释

计算机专业术语名词解释
1. CPU (中央处理器) - 是一种计算机的核心组件,负责执行各种计算和逻辑操作。

2. RAM (随机存取存储器) - 是一种用于临时存储数据的内存设备,被计算机用于存储当前运行的程序和数据。

3. 硬盘驱动器 - 是计算机中用于永久存储数据的设备,通过磁盘存储技术将数据保存在可移动或固定的磁盘上。

4. 操作系统 - 是计算机上控制和管理硬件资源以及文件系统的软件。

常见的操作系统包括Windows、macOS和Linux。

5. 编程语言 - 是计算机和人类之间进行通信和指令的工具。

常见的编程语言有Java、Python和C++。

6. 数据库 - 是用于存储和管理结构化数据的软件系统。

数据库可以用于存储和检索大量的数据。

7. 网络 - 是计算机和其他设备之间进行通信和数据交换的连接体系。

常见的网络协议包括TCP/IP和HTTP。

8. 算法 - 是解决问题或执行特定任务的步骤序列。

算法是计算机程序设计的核心。

9. 数据结构 - 是用于组织和存储数据的方式和方法。

常见的数据结构有数组、链表和树。

10. GUI (图形用户界面) - 是一种通过图形和图像来显示和操
作计算机程序的用户界面。

与命令行界面相比,GUI更易于使用和理解。

11. API (应用程序编程接口) - 是一组定义了不同软件组件之间
交互规则的接口。

API允许不同的软件之间进行互操作性。

12. 管道(Pipe) - 是一种在操作系统中用于进程间通信的通道,用于把一个进程的输出传递给另一个进程的输入。

计算机应用技术名词解释

计算机应用技术名词解释

计算机应用技术名词解释计算机应用技术是指以计算机为工具,运用计算机科学与技术、数据处理、计算机网络等知识,解决实际问题的一门学科。

计算机应用技术名词是在这个领域内,用来描述和说明具体概念、操作和功能等的专业术语。

下面将对几个常见的计算机应用技术名词进行解释。

一、数据库管理系统(Database Management System,简称DBMS)数据库管理系统是用来管理和组织数据的软件系统。

它能够通过定义数据结构、编制数据字典以及实现数据的存取、查询、修改、删除等功能,提高数据的安全性、一致性和可靠性。

常见的数据库管理系统有Oracle、MySQL和SQL Server等。

二、网站开发(Website Development)网站开发是指通过使用网页设计、前端开发和后端开发等技术,创建和维护一个网站的过程。

网站开发包括网页布局设计、网站功能实现、数据交互与存储等方面。

常见的网站开发技术有HTML、CSS、JavaScript和PHP等。

三、人工智能(Artificial Intelligence,简称AI)人工智能是计算机科学的一个分支,研究如何使计算机能够模拟和实现人类的智能行为。

人工智能技术包括机器学习、自然语言处理、图像识别和专家系统等。

人工智能的应用领域包括语音助手、自动驾驶和智能机器人等。

四、云计算(Cloud Computing)云计算是一种基于互联网的计算模式,通过网络提供各种计算资源和服务。

云计算可以实现按需分配和共享计算资源,提供存储、计算和服务等功能。

常见的云计算平台有亚马逊云计算服务(Amazon Web Services,AWS),微软云服务(Microsoft Azure)和谷歌云计算平台(Google Cloud Platform)等。

五、区块链(Blockchain)区块链是一种去中心化的分布式账本技术,用于记录交易信息和数据。

它通过将交易信息按照时间顺序链接起来,并使用密码学方法进行验证和保护,确保交易数据的透明性、安全性和可靠性。

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Computer Vocabulary In Common Use 计算机网络词汇
硬件类(Hardware)
软件类(Software)
网络类(Network)
CPU=Center Processor Unit 中央处理器(单元)
mainboard 主板
RAM=random access memory 随机存储器(内存)
ROM=read only memory 只读存储器
Floppy Disk 软盘
Hard disk 硬盘
CD-ROM 光盘驱动器(光驱)
Monitor 监视器
Keyboard 键盘
Mouse 鼠标
Chip 芯片
CD-R 光盘刻录机
Modem= MOdulator-DEModulator 调制解调器
P-P=Plug and Play 随插即用
UPS =Uninterruptable Power Supply 不间断电源
BIOS=basic-input-output-system 基本输入输出系统
CMOS=Complementary Metal-Oxide-Semiconductor 互补金属氧化物导体Setup 安装
Uninstall 卸载
Wizzard 向导
OS=operation system 操作系统
OA=office automation 办公自动化
exit 退出
edit 编辑
copy 复制
cut 剪切
Paste 粘贴
Delete 删除
Select 选择select all 全选
Find 查找
Replace 替换
Undo 撤销
Redo 重做
Program 程序
License 许可(证)
Back 前一步next下一步
Finish 结束
Folder 文件夹destination folder 目的文件夹
User 用户
Click 点击double click 双击right click 右击Settings 设置
Update 更新
Release 发布
Data 数据data base 数据库
DBMS=data base manage system 数据库管理系统View 视图
Insert 插入
Object 对象
Configuration 配置
command 命令
Document 文档
POST=power-on-self-test 电源自检程序
Cursor 光标
Attribute 属性
Icon 图标
Service pack 服务补丁
Option pack 功能补丁
Demo 演示
Short cut 快捷方式
Exception 异常
Debug 调试
Previous 前一个
Column 行row 列
Restart 重新启动
Text 文体font 字体
Size 大小scale 比例
Interface 界面
Function 函数
Access 访问
Manual 指南
Active 激活
Computer language 计算机语言
Menu 菜单
GUI=graphical user interface 图形用户界面Template 模板
Page setup 页面设置
Password 口令
Code 密码
Print preview 打印预览
Zoom in放大zoom out缩小
Pan 漫游cruise 漫游
Full screen 全屏
Tool bar 工具条Status bar 状态条
Ruler 标尺
Table 表
Paragraph 段落
Symbol 符号
Style 风格
graphics 图形
Image 图像
Unix 用于服务器的一种操作系统
Mac OS 苹果公司开发的操作系统
OO(Object-Oriented) 面向对象
Virus 病毒
File 文件
New 新建
Save 保存exit 退出
Clear 清除
Default 默认
LAN 局域网W AN 广域网
Client/server 客户机/服务器
ATM= Asynchronous transfer mode 异步传输模式Windows NT 微软公司的网络操作系统
WWW=world wide web 万维网
Protocol 协议
HTTP 超文本传输协议
FTP 文件传输协议
Browser 浏览器
Homepage 主页
Website 网站
URL在Internet的WWW服务程序上用于指定信息位置的表示方法ICQ网上寻呼
Firewall 防火墙
Gateway 网关。

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