多线程编程示例含源代码

多线程编程示例含源代码
多线程编程示例含源代码

多线程编程示例:

具体内容:创建3个线程分别以不同的速率计数,每满100画一个椭圆

效果:

步骤:visual stdio2010中创建一个win32控制台程序ThreadDomo---取消窗口的最大化按钮---在WM_CREATE消息中创建edit框,static框和3个线程---菜单中添加“暂停”与“启动”---添加相应的“暂停”“启动”消息---添加线程的回调函数进行计算与绘图

代码:将原来的ThreadDamo1.cpp的代码都清除

// ThreadDamo1.cpp : 定义应用程序的入口点。

//

#include "stdafx.h"

#include "ThreadDamo1.h"

#define MAX_LOADSTRING 100

HWND ThrhWnd1=NULL;

//##线程1的编辑框句柄HWND ThrhWnd2=NULL;

HWND ThrhWnd3=NULL;

HANDLE ThrHandle1=NULL;

//##线程1的线程句柄HANDLE ThrHandle2=NULL;

HANDLE ThrHandle3=NULL;

int thrCoins1=0;

//##线程1的硬币数

int thrCoins2=0;

int thrCoins3=0;

//##

DWORD WINAPI ThreadProc1(LPVOID lpParameter);

DWORD WINAPI ThreadProc2(LPVOID lpParameter);

DWORD WINAPI ThreadProc3(LPVOID lpParameter);

/*void DrawCoins(int x,int y,int thrCoins,int); */

//?????????????????

// 全局变量:

HWND hWnd;

HMENU hMenu; //## HINSTANCE hInst; // 当前实例TCHAR szTitle[MAX_LOADSTRING]; // 标题栏文本

TCHAR szWindowClass[MAX_LOADSTRING]; // 主窗口类名

// 此代码模块中包含的函数的前向声明:

ATOM MyRegisterClass(HINSTANCE hInstance); //##用于注册窗口类,注册类后才能调用createwindows函数创建窗口

BOOL InitInstance(HINSTANCE, int);

//##createwindows函数在initinstance函数中调用

LRESULT CALLBACK WndProc(HWND, UINT, WPARAM, LPARAM);

INT_PTR CALLBACK About(HWND, UINT, WPARAM, LPARAM);

//##这几个函数都是被winmain函数调用的,winmain函数代表的是gui主线程的入口函数

int APIENTRY _tWinMain(HINSTANCE hInstance,

HINSTANCE hPrevInstance,

LPTSTR lpCmdLine,

int nCmdShow)

{

UNREFERENCED_PARAMETER(hPrevInstance);

UNREFERENCED_PARAMETER(lpCmdLine);

// TODO: 在此放置代码。

MSG msg;

HACCEL hAccelTable;

// 初始化全局字符串

LoadString(hInstance, IDS_APP_TITLE, szTitle, MAX_LOADSTRING);

LoadString(hInstance, IDC_THREADDAMO1, szWindowClass, MAX_LOADSTRING);

MyRegisterClass(hInstance);

// 执行应用程序初始化:

if (!InitInstance (hInstance, nCmdShow))

{

return FALSE;

}

hAccelTable = LoadAccelerators(hInstance, MAKEINTRESOURCE(IDC_THREADDAMO1));

// 主消息循环:

while (GetMessage(&msg, NULL, 0, 0))

{

if (!TranslateAccelerator(msg.hwnd, hAccelTable, &msg))

{

TranslateMessage(&msg);

DispatchMessage(&msg);

}

}

return (int) msg.wParam;

}

//

// 函数: MyRegisterClass()

//

// 目的: 注册窗口类。

//

// 注释:

//

// 仅当希望

// 此代码与添加到Windows 95 中的“RegisterClassEx”

// 函数之前的Win32 系统兼容时,才需要此函数及其用法。调用此函数十分重要,

// 这样应用程序就可以获得关联的

// “格式正确的”小图标。

//

ATOM MyRegisterClass(HINSTANCE hInstance)

WNDCLASSEX wcex;

wcex.cbSize = sizeof(WNDCLASSEX);

wcex.style = CS_HREDRAW | CS_VREDRAW;

wcex.lpfnWndProc= WndProc;

wcex.cbClsExtra = 0;

wcex.cbWndExtra = 0;

wcex.hInstance = hInstance;

wcex.hIcon = LoadIcon(hInstance, MAKEINTRESOURCE(IDI_THREADDAMO1));

wcex.hCursor = LoadCursor(NULL, IDC_ARROW);

wcex.hbrBackground = (HBRUSH)(CTLCOLOR_BTN+1);

//##原本的COLOR_WINDOW改成CTLCOLOR_BTN

wcex.lpszMenuName = MAKEINTRESOURCE(IDC_THREADDAMO1);

wcex.lpszClassName = szWindowClass;

wcex.hIconSm = LoadIcon(wcex.hInstance, MAKEINTRESOURCE(IDI_SMALL));

return RegisterClassEx(&wcex);

}

//

// 函数: InitInstance(HINSTANCE, int)

//

// 目的: 保存实例句柄并创建主窗口

//

// 注释:

//

// 在此函数中,我们在全局变量中保存实例句柄并

// 创建和显示主程序窗口。

//

BOOL InitInstance(HINSTANCE hInstance, int nCmdShow)

{

hInst = hInstance; // 将实例句柄存储在全局变量中

//##这里正用createwindow函数创建窗口

//##去掉最大化按钮的方法

/*##方法1---原本的WS_OVERLAPPEDWINDOW改成WS_OVERLAPPEDWINDOW&~WS_MAXIMIZEBOX取消了“最大化”

hWnd = CreateWindow(szWindowClass, szTitle, WS_OVERLAPPEDWINDOW&~WS_MAXIMIZEBOX, C W_USEDEFAULT, 0, CW_USEDEFAULT, 0, NULL, NULL, hInstance, NULL);

if (!hWnd)

{ return FALSE; }

*/

//##方法2

hWnd = CreateWindow(szWindowClass, szTitle, WS_OVERLAPPEDWINDOW,CW_USEDEFAULT, 0, CW_USEDEFAULT, 0, NULL, NULL, hInstance, NULL);

if (!hWnd)

{ return FALSE; }

LONG lStyle=GetWindowLong(hWnd,GWL_STYLE); //##GetWindowLong是一个Windows API函数,获得指定窗口的有关信息,也获得在额外窗口内存中指定偏移位地址的32位度整型值。

lStyle &=~WS_MAXIMIZEBOX;

SetWindowLong(hWnd,GWL_STYLE,lStyle); //##设置窗口的风格ShowWindow(hWnd, nCmdShow);

UpdateWindow(hWnd);

return TRUE;

}

//##

HWND CreateEditControlForMainWnd(int x,int y,int nWindth,int nHeight,HWND hWndParent,HINSTANCE hInstance)

{

return

CreateWindow(_T("EDIT"),_T("0"),WS_CHILD|WS_VISIBLE,x,y,nWindth,nHeight,hWndParent,NUL L,hInstance,NULL);

}

void CreateStaticForMainWnd(LPCTSTR lpWindowName ,int x,int y,int nWidth,int nHeight,HWND hWndParent,HINSTANCE hInstance)

{

CreateWindow(_T("STATIC"),lpWindowName,WS_CHILD|WS_VISIBLE,x,y,nWidth,nHeight,h WndParent,NULL,hInstance,NULL);

}

//

// 函数: WndProc(HWND, UINT, WPARAM, LPARAM)

//

// 目的: 处理主窗口的消息。

//

// WM_COMMAND - 处理应用程序菜单

// WM_PAINT - 绘制主窗口

// WM_DESTROY -发送退出消息并返回

//

//

LRESULT CALLBACK WndProc(HWND hWnd, UINT message, WPARAM wParam, LPARAM lParam)

{

int wmId, wmEvent;

PAINTSTRUCT ps;

HDC hdc;

switch (message)

{

case WM_CREATE:

{

ThrhWnd1 = CreateEditControlForMainWnd(100,300,100,20,hWnd,hInst);

ThrhWnd2 = CreateEditControlForMainWnd(300,300,100,20,hWnd,hInst);

ThrhWnd3 = CreateEditControlForMainWnd(500,300,100,20,hWnd,hInst);

CreateStaticForMainWnd(_T("线程1"),100,270,100,20,hWnd,hInst);

CreateStaticForMainWnd(_T("线程2"),300,270,100,20,hWnd,hInst);

CreateStaticForMainWnd(_T("线程3"),500,270,100,20,hWnd,hInst);

ThrHandle1 = CreateThread(NULL,0,ThreadProc1,NULL,CREATE_SUSPENDED,NULL);

//##创建3个线程

ThrHandle2 = CreateThread(NULL,0,ThreadProc2,NULL,CREATE_SUSPENDED,NULL);

ThrHandle3 = CreateThread(NULL,0,ThreadProc3,NULL,CREATE_SUSPENDED,NULL);

hMenu = GetMenu(hWnd);

}

case WM_COMMAND:

wmId = LOWORD(wParam);

wmEvent = HIWORD(wParam);

// 分析菜单选择:

switch (wmId)

{

case IDM_ABOUT:

DialogBox(hInst, MAKEINTRESOURCE(IDD_ABOUTBOX), hWnd, About);

break;

case IDM_EXIT:

DestroyWindow(hWnd);

break;

case IDM_RESUME:

//##启动的消息事件

{

EnableMenuItem(hMenu,IDM_SUSPEN,MF_ENABLED);

//##这两个函数语句放在resumethread函数后面比较好理解

EnableMenuItem(hMenu,IDM_RESUME,MF_GRAYED);

DrawMenuBar(hWnd);

ResumeThread(ThrHandle1);

ResumeThread(ThrHandle2);

ResumeThread(ThrHandle3);

}

break;

case IDM_SUSPEN:

{

EnableMenuItem(hMenu,IDM_SUSPEN,MF_GRAYED);

EnableMenuItem(hMenu,IDM_RESUME,MF_ENABLED);

DrawMenuBar(hWnd);

SuspendThread(ThrHandle1);

SuspendThread(ThrHandle2);

SuspendThread(ThrHandle3);

}

break;

default:

return DefWindowProc(hWnd, message, wParam, lParam);

}

break;

case WM_PAINT:

hdc = BeginPaint(hWnd, &ps);

// TODO: 在此添加任意绘图代码...

// DrawCoins(100,200,thrCoins1,RGB(255,0,0));

// DrawCoins(300,400,thrCoins1,RGB(0,255,0));

// DrawCoins(500,600,thrCoins1,RGB(0,0,255));

EndPaint(hWnd, &ps);

break;

case WM_DESTROY:

PostQuitMessage(0);

break;

default:

return DefWindowProc(hWnd, message, wParam, lParam);

}

return 0;

}

// “关于”框的消息处理程序。

INT_PTR CALLBACK About(HWND hDlg, UINT message, WPARAM wParam, LPARAM lParam) {

UNREFERENCED_PARAMETER(lParam);

switch (message)

{

case WM_INITDIALOG:

return (INT_PTR)TRUE;

case WM_COMMAND:

if (LOWORD(wParam) == IDOK || LOWORD(wParam) == IDCANCEL)

{

EndDialog(hDlg, LOWORD(wParam));

return (INT_PTR)TRUE;

}

break;

}

return (INT_PTR)FALSE;

}

DWORD WINAPI ThreadProc1(LPVOID lpParameter)

{

TCHAR szBuf[10]={0};

int index = 0;

//获得DC

HDC hdc = GetDC(hWnd);

//创建一个红色的画刷并选到DC中去

HBRUSH hBr = CreateSolidBrush(RGB(255,0,0));

HBRUSH h01dBR = static_cast (SelectObject(hdc,hBr));

for (int i=0;i<1000;i++)

{

wsprintf(szBuf,_T("%d"),i+1);

SetWindowText(ThrhWnd1,szBuf);

if (0==i%100)

{

int y=250-10*index;

Ellipse(hdc,100,y,200,y-30);

index++;

thrCoins1=index;

}

Sleep(50);

}

//把旧的画刷选回去,并删除新的画刷

SelectObject(hdc,h01dBR);

DeleteObject(hBr);

//释放DC

ReleaseDC(hWnd,hdc);

return 0;

}

DWORD WINAPI ThreadProc2(LPVOID lpParameter)

{

TCHAR szBuf[10]={0};

int index = 0;

//获得DC

HDC hdc = GetDC(hWnd);

//创建一个红色的画刷并选到DC中去

HBRUSH hBr = CreateSolidBrush(RGB(0,255,0));

HBRUSH h01dBR = static_cast (SelectObject(hdc,hBr));

for (int i=0;i<1000;i++)

{

wsprintf(szBuf,_T("%d"),i+1);

SetWindowText(ThrhWnd2,szBuf);

if (0==i%100)

{

int y=250-10*index;

Ellipse(hdc,300,y,400,y-30);

index++;

thrCoins2=index;

}

Sleep(70);

}

//把旧的画刷选回去,并删除新的画刷

SelectObject(hdc,h01dBR);

DeleteObject(hBr);

//释放DC

ReleaseDC(hWnd,hdc);

return 0;

}

DWORD WINAPI ThreadProc3(LPVOID lpParameter)

{

TCHAR szBuf[10]={0};

int index = 0;

//获得DC

HDC hdc = GetDC(hWnd);

//创建一个红色的画刷并选到DC中去

HBRUSH hBr = CreateSolidBrush(RGB(0,0,255));

HBRUSH h01dBR = static_cast (SelectObject(hdc,hBr));

for (int i=0;i<1000;i++)

{

wsprintf(szBuf,_T("%d"),i+1);

SetWindowText(ThrhWnd3,szBuf);

if (0==i%100)

{

int y=250-10*index;

Ellipse(hdc,500,y,600,y-30);

index++;

thrCoins3=index;

}

Sleep(90);

}

//把旧的画刷选回去,并删除新的画刷

SelectObject(hdc,h01dBR);

DeleteObject(hBr);

//释放DC

ReleaseDC(hWnd,hdc);

return 0;

}

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