ArmA.II.《武装突袭2》
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ArmA II
Game Guide
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Copyright © GRY-OnLine.pl for . All Rights Reserved. All trademarks, brands, logos and images are copyrighted by their respective owners. This document or any of its part may not be reproduced, modified or merged with other documents. [9/4/2009]
Table of Contents:
Introduction (3)
Main advices (4)
Description (4)
Gameplay (5)
Campaign (6)
Mission 1 - First to Fight (6)
Mission 2 – Into the Storm (8)
Mission 3 – Amphibious Assault (12)
Misja 4 - Harvest Red (13)
Mission 5 – Razor Two (16)
Mission 6 – One Week Later (19)
Mission 7 - Manhattan (20)
Mission 8 – Bitter Chill (25)
Mission 8a – Delaying the bear (28)
Mission 9 - Badlands (29)
Mission 10 – Dogs of war (32)
Endings (35)
Introduction
In game guide for ArmA II you ll find detailed descriptions for each mission in single-player campaign and many advices for beginners. Bohemia Interactive s military simulator allows player to feel free on battlefield, so all actions and shootouts are unforeseeable. This is not a typical solution which helps user to complete all scenarios step by step. Remember don t get discouraged after few simple mistakes. Experience gained in first hours is most important. Guide was written on 1.02 version with some additions for 1.03 and it s good source for users playing on Regular mode.
Adam eJay Kaczmarek
Thanks to:
T_bone for his great and patient leadership during online battles
Mateck for catching bugs
Volt for extraordinary hints for missions
Garbol discussions...a lot of
Tygrys205 for outstanding work in missions and looting enemies
My parents they ve got patience :)
Bohemia Interactive for releasing so good and so bad game :)
Main advices
Description
In this guide I used colored text, because it s easier to recognize what function and how important he is:
∙Bold font describes details of missions like coordinates, important elements (quests additional info, weapon etc.)
∙Text looking like 1#read this guide means name of task in the guide (not in the game!)
∙Font with green color means that task has been completed it s connected with form in previous mark
∙Numbers and task names with blue color means that task in unable to complete (few quest ends in this form!)
∙Longer text with bronze color it s decision, that you must make in few seconds during gaming
∙Tasks can be divided into main and additional. The first one are essential to complete mission. Additional shows only in our notes when we accepted them. Main tasks are marked in guide as Task and additional as Additional task
∙Picture numbering: [1] left top, [2] right top, [3] left bottom, [4] right bottom
Gameplay
Complex and vast game as ArmA II offers almost infinite variants and situations during battles. It is connected with your gear and units using it, and of course tactical maneuvers. There three elements are a base for game s philosophy. In single player mode everything is a little bit clichéd for new users. Take a look on below advices before your adventure on Chernarussian (and others) lands will start:
∙Don t care about your ammo. Enemy has plenty of other weapons and magazines.
Search bodies and change gun as you like.
∙In few missions you can switch between units! Using Sykes gear will give you a profit by DMR rifle.
∙The myth about bush providing cover is not sure. Enemy troops don t see you lying in the grass but... cover fire can hurt you. Use standing tree-trunks for maximal cover.
∙Not only Fuel trucks refuels your vehicle but also barrels.
∙Gravity on Chernarus still works! So if you are aiming with rocket launcher make sure you won t hit the dirt. Javelin breaks this rule.
∙From time to time order your soldiers to Hold Fire. Unnecessary use of firepower is
a worst thing.
∙Keep you squad in formation. Don t let your soldiers going away for 150-300 meters, except snipers and normal orders.
∙In Warfare mode heavier vehicles like BRDM or LAV-25 can be captured shoot the tires, kill ejecting crew and take Repair truck.
∙In Warfare missions Supply trucks gathering some money for you and your enemy.
Destroy few trucks to cut him from enlarging army.
∙Just before enter urban area take a deep look on it! Use your binoculars or mounted sight on sniper rifle.
∙Don t be an aviator king because enemy has ZSU-23 or other Anti-Aircraft weapon.
∙AI uses cover fire, so order your squad to keep low and flee from area if it s possible.
∙Always heal your units, even if they aren t marked as injured. They can bleed out during fights.
∙Never climb on big rocks!
∙Be a reasonable leader destroy BMP s only with rocket launchers
∙If scenario allows this buy AT units for your main squad.
∙Don t drive a tank by from up to down style. It s essential to learn about 3-step tank fight: put your cannon slightly from hill, hit the target, get back. It s safe move.
∙Enemy without night vision goggles is blind but he sees muzzle flash.
∙Game has well projected autosave system, which activates only when user is safe. On regular Mode you have 7 slots for saves, on Veteran only 1.
∙In ArmA II we don t use real geographic coordinates. Information about locations is given in specific numbers like 134078. First three means latitude, next three longitude. Check map for proper square.
∙Bullet penetration could be useful. Wooden fence doesn t guarantee full cover.
∙Fleeing enemy is flanking enemy.
∙Complete all training missions they ll prepare you for proper battles, commanding etc. Do not dismiss them at start!
∙Familiar yourself with all gear in editor (create small mission with one unit and few ammo boxes) or Armory.
Campaign
Mission 1 - First to Fight
History start on small island called Utes, where CDF repels Chedaki attack. Your squad holds church. You hit the ground and lost conscious, but teammate emerges you in fight. In few seconds enemy tank will hit into entrance. One of buddies dies under your knees [1]. Take few steps back and search for small hole in wall [2]. Try to kill few Chedaki. Bravery won t give you anything grenade kills you.
Action changes place you are on USS Khe Sanh. As member of elite Razor Team you are listening commander s speech. Shaftoe will request meeting meeting on board[1]. On briefing you will become familiar with Chernarussian conflict and several problems including evil guy calling Akula. Leader will also prepared plan for next mission [2]. Ask him one question. At the end of briefing 2 you will be given 2 options:
∙training
∙end of lecture
First one include several tutorials, second takes us to next mission. Practice course starts next to briefing room. Move over obstacle, then crouch and crawl under boxes obstacle course complete!
Now it s time to complete another tasks. Talk to first instructor and ask for weapon [1], then choose practice type (all shooting exercises are highly recommended). It s unavailable to fail. Shootout training complete. There s another instructor here. He offers skeeting training. Ask him for shotgun and destroy as many skeets as possible. Skeeting training complete. Now go to pilot Maddox he is near Venom [2].
Mission 2 – Into the Storm
Date: 9th October 2009
Time: 5:10 AM
Main tasks:
1# search radio station in Pusta
2# ensure air attack
3# reach Liquid point
4# reach evacuation point
5# find evidence
Phase 1
USA invasion has been suspended until Razor team provide secure landing on the beach. After short talk with Miles gather Laser Marker with battery. In few moments pilot will change helicopter s course. Disembark from Venom and go to Keyhole Point. Miles wants a clean and silent attack on village.
Phase 2
Run to Pusta freely from western side [1]. As soon as you hear party sounds choose crawl mode. Place next to building on crossroad is full of guards [2]. Take a close look and you ll notice hostage. You must choose do you want help him or not? If you take care of 5# find evidence, you should hang on it, but now keep focus on silent sweeping.
Additional task: 6#rescue Sova
Phase 3
Now use your gun. Kill guards near hostage but be still aware of enemies running from street. Radio station is in square091/115. Miles will order you to escape from village because of air attack. But it s up to you how we going to deal with it. Accept it and 2# ensure air attack will end as completed and you won t be able to rescue hostages. So move to Phase 5. If you like more humanitarian method move to Phase 4.
Additional task: 7#put satchel charges on radio station
Phase 4
Barn on the left hides some civilians [1]. Go there (after successful sweep) and talk with young woman. You can scare away her (1st option) or force to calm down and join your squad you must escort her to small house in forests [2](square 089/117). Also doctor Sova should be dropped there.
Additional task: 7#rescue Valentina Galkina
Deal with it and Valentina will mark you on map place where civilians were killed by Chedaki one evidence required in task 5#find evidence. Help doctor Sova. He ll mark another grave location. Anyway rescue these 2 persons and visit graves (you can do it in next phase) to complete tasks5#find evidence, 6#rescue Sova and 8#rescue Valentina Galkina.
Now let s move to station. If you cleared area just put satchel charges near radio [1]. Run away 50 meters and detonate. Go back to Miles [2]. Task7#put satchel charges on radio station complete.
Phase 5
Run to Liquid point. If you rescuied civilians Miles asks you to check mass grave location [1]. Go there as fast as you can. Then go to point Madison [2]. You need to erase few Chedaki guards. Tasks3# reach Liquid point and 4# reach evacuation point completed. But it s not over yet. USA needs support duing beach assault. You can reach Pik Kozlova or end mission.
Additional task: 8#reach Pik Kozlova
Going on Pik Kozlova is sheer, there are some enemies on top of the hill [1]. Keep focus all the time and make sure that guards won t take you so easily. Go on top and use Laser Marker [2]. You should feel safe because patrols don t see you.
Additional tasks:9#destroy house, 10#destroy Shilka, 11#destroy tank
Targets are marked. Look for red smoke near house [1], Shilka is under big tent and patrolling tank... in only one in area [2]. After destroying all objects go back to Miles. Tasks 9#destroy house, 10#destroy Shilka, 11#destroy tank completed.
Mission 3 – Amphibious Assault
Date: 9th October 2009
Time: 6:15 AM
Main tasks:
1# Reach Czernogorsk
Phase 1
At beginning you will be given a new coordinates. Run with your squad through trees. You ll spot a small house with few Chedaki soldiers [1]. Prepare for hard shootout. Then watch whole area from hideout position and move to village [2]. Kill all escaping and panicked Chedaki s. Watch for Shilka next to barn. If she is still on move wait in trees for Cobra support.
Phase 2
Left your cover and go on foot. You will face some close battles so watch carefully and use leaning as well. Search dead bodies for SVD Dragunov. There are some enemies near railroads [1]. Don t miss a small hill on the right where Chedaki are running from city. Reach beachhead where allies are preparing for next phase [2]. Task1# Reach Czernogorsk completed.
Misja 4 - Harvest Red
Date: 9th October 2009
Time: 8:20 AM
Main tasks:
1# support attack on Czernogorsk
Phase 1
On morning briefing commander will give you an order to assist in attack on Chernogorsk [1]. Chedaki s are outnumbered, so it should be pretty easy to wash them out. Miles has left your squad, so now you are the leader. Walk down on street. Every single move should be prepared by observation and reasonable thinking [2].
In few minutes you should hear radio chat. Enemy sniper slaughters Americans and you need to kill him.
Task: 2#kill sniper
You have 5 minutes (or less) to complete it. It s uneasy especially where your soldiers are dying around. Sniper is in square 065/128. If main street has been cleared by your tanks just use sprint to factory [1]. Walk to wall and you should notice sniper on the roof. Switch on Sykes with his DMR or get close to solve problem individually [2]. Remember speed and resolution are important. Task2#kill sniper completed.
Dealing with sniper will end with another task. Cooper received information about Lopotev hiding in one of warehouses. Warehouse is in square 065/126. Go back to crossroad [1] and run to Lopotev hideout (it s secure to use clear way). Move your squad near blue doors and watch cutscene [2]. Chernarussian commander orders you to use Ural truck for prisoner. Tasks:3#catch Lopotev, 4#transport prisoner
Travel goes well at the moment. Suddenly driver changes route. Russians are attacking your truck. You will get up in small, unknown warehouse. Lopotev has become a partner with Russian leader. Soon, Americans will help you out, but it s too late - Miles has bullet in his head.
Task3#catch Lopotev completed.
Task4#transport prisoner failed.
Mission 5 – Razor Two
Date: 9th October 2009
TIME: 11:00 AM
Main tasks:
1# find evidence
2# talk to Dressler
3# find and catch Bardak
4# find and catch Lopotev
Mile s death certainly affects on your teammates. Talk with Shaftoe and choose We ll stay, because second option restarts mission. Best vehicle is Humvee with M2, so use it well. Remember that you can also call for air transport for faster but also dangerous traveling. First task is to meet with Dressler in Elektrozavodsk military base. Task2# talk to Dressler completed.
WARNING: It s the first of free roaming scenarios. Location of targets could be different every time. For this reason I described only possible clues to finish it. Mission ends with Bardak s capture. Also there are some Chedaki groups in area. Don t bother them until they open fire. Drive only in Humvee with M2 and take care of fuel (gas station in Staroye is recommended). Lopotev is unable to catch and this task ends with failure.
Clue 1
Talk to Dressler [1]. Ask him for everything. He will mark 3 locations where Lopotev car was noticed. Drive thru Chernarus. Go to eastern point. As you can see it s American patrol. Go to next spot it s empty tent. Third spot (northern point) is small Chedaki camp [2]. That s where Bardak should be. Watch on road (and of course tent). Stop him (If he discover your team he ll run) and arrest.
Talk to Dressler. Ask him for everything. He gives you and advice to talk with Tomas Marny. Marny is just behind you [1]. Do not mention who screwed because he won t give you essential details. Ask him few questions. He instructs you to move to Staroye, where you will receive another clue. Go there. In the middle of the road you will meet Olegich a local warrior [2]. He wants you to take part in village defend. Watch and observe NW and SW direction. Help poor villagers. After fights Olegich indicates place where Bardak can be power plant in Elektrozavodsk [3] and quarry in Solnichniy [4]. Visit both. Near quarry prepare for shootout with 3 guards. You can also notice escaping car It s Bardak. In power plant talk with guard on gate. He can confirm/deny that he saw him.
Talk with Dressler then with Tomas Marny. Do you remember Lopotev mentioning Vyshnoye? Move to village quickly. Meet with Pep near well [1]. Villager will disclose that he saw some army trucks in Malek s farm (square 067/097). Visit Malek, but don t push him so hard, just threat with jail. Guy will mark you Vyshnoye castle [2]. There are few Chedaki soldiers and (maybe) Bardak.
Task 3#find and catch Bardak completed
Task4#find and capture Lopotev failed
WARNING 2: It s possible that long and unsuccessful search end with time trial. You will be given about 20 minutes to catch Bardak. Don t think too much and call for air transport. Command gives you some hints. Patrol area around Gorka village and watch for car. If you failed to catch him you ll end mission but this failure will have impact on plot. WARNING 3: Pursuit task makes it difficult to find evidence. If you you air transport smart you can collect all elements. Required are: map from castle in Vyshnoye (tent), photos from Chedaki camp (table), dogtag in Solnichniy quarry (le¿y watch for guard with mask) and Bardak.
Task 1#find evidence completed
WARNING 4: In power plant (in small magazine) you will find golden AK-74 true treasure for fans [1]. Catching Bardak could be difficult because guy likes run from time to time [2]. Save game then move to him with all your squad. Cooper will start shout on him.
Mission 6 – One Week Later
Date: 16th October 2009
Time: 10:20 AM
Main tasks:
1# Go to LZ Oregon
Task is pretty easy. You ll start on AAV P7A1. In half way you ll manage to go on bicycle [1]. Don t be nervous, there s no enemy. Keep going to landing zone and get in Osprey [2]. Task 1#Go to LZ Oregon completed.
Mission 7 - Manhattan
Date: 16th October 2009
Time: 10:30 AM
Main tasks:
1# talk to Shaftoe
2# find evidence
Move to guard post. They ll welcome you as a hero. After some chat drive Humvee to hill top [1]. You are in base Manhattan gear, vehicle and intelligence source. Shaftoe sits on chair under net. Talk to him [2]. Task2#talk to Shaftoe completed. Commander will add new tasks to your mission:
3#search Gorka
4#arrest Lew Nicolayev
5#arrest Antonina Lagushina
6#kill weapon smuggler
7#find Chedaki main base
8#clear Chedaki sentry posts
9#kill Chedaki leader
WARNING: All tasks excluding 7#find Chedaki main base and 9#kill Chedaki leader can be completed in any order. These 2 quests should be left at the moment. In base we have access to better gear. So, change Humvee with M2 with LAV-25. Also Shaftoe guarantee additional support air transport and artillery strike.
Gorka
Go to church [1]. Search for weapon cache behind building. In few seconds father Fyodors will try to stop you and explain that guns are needed for NAPA warriors to fight against Chedaki. You can report it to your commander or keep in secret if Fyodor reveal NAPA plans. Father orders you to move to Novy Sobor and talk with NAPA. Task3#search Gorka completed. Do it. They re working on small farm, if you get close to them conversation will start [2]. Cooper convinces boys that American army can handle with Chedaki. One of farmers will show you possible location of Chedaki main base.
Lew Nicolayev
The first suspect is living in Khelm village on eastern side of country. If you get close to his house he will explode and assassin run away (even if you catch him, you won t gather information). There s nothing you can do. Army will send some soldiers to explore ruins. Task4#arrest Lew Nicolayev completed.
Antonina Lagushina
Secondary suspect changes place during all day. Check your watch. From 11:00 AM to 12:30 PM you will find her in Krasnystav. On evening she meets her boyfriend in Olsha, but most time she spends in hometown Gvozdno. Try to catch her in Krasnystav [1]. Talk to her, then transport to LZ Jersey, make sure she will get in Hind. You can also prepare for some action with 2 UAZ s [2]. It s easy to waste them with your LAV-25. Task5#arrest Antonina Lagushina completed. In addition, Lagushina is one of the two elements necessary to complete 2#find evidence.
Weapon smugglers
Smuggler moves along with partner in white car. You can meet them on route Gvozdno-Grishino (but he travels throughout area) [1]. Kill them and search bodies. Task6#kill weapon smuggler completed. You ll find the address of the hideout in Dobruvka. Additional task: 10#check hideout
Drive to the village. Local residents are working for Chedaki. Kill them and enter the house [2]. Cooper will report discovery to command and you, and you receive another element needed to complete 2#find evidence. Task10#check hideout completed. Go back to Manhattan and talk to Shaftoe, then go back to work.
Sentry posts
Posts are not well defended. They re made up with 3-4 men. Attack them with LAV-25. There are 6 possible locations in area, but only 4 are required to complete task. Sentry posts coordinates: 103/039, 102/033, 108/025, 129/025, 096/060, 081/051. Task8#clear Chedaki senrty posts completed.
To search Chedaki base it s necessary to know possible location taken on the occasion of the task 3#search Gorka. One of NAPA warriors talked about it. Before action rearm with rocket launcher (search Chedaki s death bodies). Base is certainly on open areas, especially near Pobeda Dam on north and Gvozdna on south. If you want fly a helicopter to discover it from air. Then land on the ground and sneak to camp but left your squad behind you. It s importnat because you will call artillery strike in few moments. Task7#find Chedaki main base completed.
Task: 11#destroy Chedaki main base
Set on position and use your binoculars to examine facility and patrol paths [1]. Don t wait for Boomerang squad (he s too weak for action) and send a proper call for artillery on base marker Fire for Effect HE. Be aware of patrolling armored vehicle (you ll wait about 45-60 seconds from call to strike). Kill marauders and regroup your squad [2]. Also, check abandoned T-72 with working cannon. Destroy every single base object, including small bunkers.
Task 11#destroy Chedaki main base completed
Leader is in base, so after artillery strike look for body with Search action. It s hard to recognize target on photos in Notes section. It s next element in task 2#fin evidence. Task 9#kill Chedaki leader complete.
Evidence
Elements neede to complete this task are: arrested Antonina Lagushina, hideout in Dobruvka, documents in body of Chedaki leader.
Task 2#find evidence completed
WARNING 2: If you saved previously doctor Sova and Valentina Galkina, you ll meet them here. Sova lives in Krasnystav. Valentina is on move in red car. Both have some information about sentry posts. If you won t meet them in advance some bad guys will kill them.
Mission 8 – Bitter Chill
Date: 17th October 2009
Time: 16:00 PM
Main tasks:
1# find evidence
Manhattan base is now past and back to Khe Sanh. But Razor Team has another mission to do secure documents in Spukayev house.
Task: 2#secure documents
Get in Humvee with M2 and drive near some barrels to refuel. Now go to Spukayev house (few clicks from base, near Krasnystav) [1]. Village is calm. Left your squad in front of hut, move Cooper inside. Take documents from the table [2]. Task2#secure documents completed.
Task: 3#destroy Spukayev house
Put satchel charge in room and run out from house. In this moment (it s not certain) you should be attacked by few Chedaki patrolling forrest at NW. Kill them and get in Humvee. Blow up house from safe distance and drive to base. Task3#destroy Spukayev house completed. Meantime, you ll hear disturbing radio message. Broken transmission can mean only one thing troubles.
Task: 4#check Manhattan base
Save game, because this phase of mission is difficult. Base entrance is full of Chedaki soldiers and technicals with DSzKM [1]. First, take out group of infantry. Drive to guard post, shoot, and go back. Watch for DSzKM and engage gunner. It s time to check what happened in base. Drive on hill [2]. Task4#check Manhattan base completed.
Dying Simmons says that Russians attacked Manhattan. You ll need to choose on which side you ll fight against Chedaki. It s easier to make an agreement with NAPA, but you will not have a good gear in next missions. CDF has base much further, but also guarantee better equipment. You can come to this situation in two ways.
Task:5#contact with NAPA or 5#contact with CDF
Task: 6#reach Elektrozavodsk
Method 1
After Simmons death some NAPA guys appears in base. They ll offer some help. You can ignore them, or accept their proposition. Run through the forrest to road and red car with driver [1]. Unfortunately all roads are guarded by Russians, so you ll disembark near Novy Sobor. You must choose NAPA base (about 1 km away) or CDF forces (5 km away, but you ll reach them in Rogovo/Vyshnoye and mission ends). If you want join NAPA run quickly to their leader, hide in scrubs and avoid unnecessary gun fire. If you want join CDF forest is you cover, use them well. Avoid villages and armor patrols [2]. Use woodlands on southern part of Novy Sobor.
Method 2
Ignore help from NAPA and call chopper. After few minutes Venom will suffer damage from SAM missile. Crash site is near Kabanino. One of civilians will help you get up and warn about massive patrols in area. Escape to nearest forest. Now, make your decission Razor wants to join NAPA or CDF? Situation is similar reaching Chernaussian Fores base is more difficult.
Task5#contact with NAPA or 5#contact with CDF completed
Task 6# reach Elektrozavodsk failed
WARNING: Choose between CDF and NAPA could be changed during mission just click on current task in briefing section called Tasks.
WARNING 2: It s unable to reach Elektrozavodsk. After 7 kilometers car which is on your use can explode or empty. If you choose go on foot invisible sniper will take you out. Kind of scenario protection I think...
Mission 8a – Delaying the bear
Date: 18th October 2009
Time: 06:30 AM
Main tasks:
1# meet with friendly convoy
WARNING: This mission is reserved only to NAPA side.
Talk with Little John and move out on road. Order your squad to get in V-35 [1]. Convoy moves with plan, but before reaching Msta village some Chedaki guys prepared trap. Task1# meet friendly convoy failed.
Task: 2#reach support convoy
Disembark from truck and run to forest. If you can avoid battle. There are too many enemies at this time. Sneak at eastern part of Msta and meet with support NAPA convoy on road [2].
Mission 9 - Badlands
Date: 18th October 2009
Date: 07:05 AM
Main tasks:
1# find evidence
2#capture Pogorevka / 2#capture Novy Sobor
WARNING: Depending on whether you chose NAPA or CDF, the mission starts on opposite sides of map. You have 4 villages to conquer Pogorevka, Rogovo, Stary Sobor, Novy Sobor. It s also first time when you re using High Command. If you don t feel confident with him go back to Boot Camp. Remember to be active on battlefield earn money for every kill.
The key to success is to seize first village as quick as possible. Bloodless fight will result in greater impact on next battles. Left your men behind and conquer village lonely. Don t seize small posts around city. Hit main center [1] (highlighted with greater icon). Fight on CDF side is easier Pogorevka seems to be no real challenge. It s harder to capture Rogovo, but taking center of village should end your problems this time. Fight on NAPA side requires some flair moves, because you re starting near Novy Sobor with not-so-well equipped soldiers. Crawl into building and try catching centre. After capturing first location you ll see small cutscene where father Fyodor forcing civilians to left their weapons [2]. It s also one piece of evidence in CDF scenario you ll get him at the end.
Task2#capture Pogorevka or 2#capture Novy Sobor completed
Task: 3#conquer region
As soon as BMP HQ reaches a designated point build headquarters and light vehicles factory (or barracks if you don t have cash). Buy a least one BRDM. Using UAZ s/Technicals run on Stary Sobor. Engage BTR s by shooting tires. Remember that enemy can still respawn in next village which is oppressive. As far as possible rearm your squad and buy new units, especially with RPG-7 and few rockets. Also get some sniper rifle, for example SVD Dragunov,。