谜画之塔画塔之谜之图文攻略

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《谜画之塔2:暗夜飞行》英文官方图文攻略

《谜画之塔2:暗夜飞行》英文官方图文攻略

《谜画之塔2:暗夜飞行》英文官方图文攻略The UndergroundClick on the Message (green). Click on the Scarf (yellow) and collect the Silver Note (red). Collect the Rock and the Sketch of the Rope (red). Use the Sketch of the Rope on the Hook (purple). Click Up (white arrow).Click on the Sketch (purple). Click on the Panel (yellow) and collect the Lever, Silver Note and Sketch of an Orange (red). Click Down, then Forward (white arrows).Use the Lever on the Control (1), click the Lever and quickly grab the Reflectiv e Disk (red) from the Lion’s Eye (2). Click on the Lever again and quickly use the Large Rock (3) on the Lion’s Mouth. Click on the Message (yellow), collect the Silver Note, Paper Phoenix (red). Click Back (white arrow).Use the Reflective Disk on the Ledge (purple). Collect the Paper Flame (red). Click Forward (white arrow).Collect the Paper Flame (red). Click Forward (white arrow).Collect the Paper Flame, Silver Note and Dry Brush (red). Click on the Book (yellow), collect the Paper Scrap (red) and read Franklin’s Messages (click on the red arrows at the sides). Click Back 3 times and then click Up.Use the Dry Brush on the Pool of Ink (1), click on the Sketch (yellow) and use the Inky Brush to trace the outline of the Bridge. Use the Sketch of the Bridge in the Hole (2). Click Forward (white arrow).Click on the left and right sides of the Wallpaper (1), to reveal the Shipwreck Painting (2). Collect the Charcoal (red), click on the Sketches (yellow) and collect the Lamplighter Sketch (3), Silver Note (4), click on the next sketch to move it and collect the Shovel (5). Click Forward (white arrow).Click on the Sketch (yellow), use the Paper Scrap on the sketch, collect the Belt (red) and make note of the numbers: 5, SW, 3 and 6 with arrows above or below each one. Collect the Coconuts (red) and click on the Chest (purple). Lock Puzzle (1): use the information from the sketch and enter the code. Click and drag the pointer (yellow) to the appropriate number, following the code you found on the sketch and changing directions (clockwise/counter-clockwise) as also shown for each number. Rotate the indicator clockwise to 5 = V (1 - blue), counter-clockwise to SW = X (2 – green), clockwise to 3 = III (3 - pink) and counter-clockwise to 6 = VI (4 – dark yellow). Collect the Goblet, Anchor, Fan and Castle Wedge (red). Click Back.Use the Belt and the Fan on the Gears (purple) and collect the Paper Cloud (red). Click Forward.Use the Shovel on the “X” (1) and click 3 times, clic k on the Hole (2), collect the Cannon and the Glowing Stone (3). Click on the Bottle and click on the Sketch (4).Use the Orange Sketch on the Pirate (yellow), use the Cannon (blue) and the Coconuts (purple) on the Ship. Shark minigame: click and drag the Cannon to aim towards a Shark (green), click on a Coconut to load the Cannon, and click on the Cannon to shoot. You’ll shoo t 3 times (1). Use the Charcoal and draw the outline of the Sail (2). Use the Paper Cloud in the sky (3). Use the Anchor on the Chain (4).Click on the Bushes twice (1), use the Shovel on the Pirate (2), click on the Note (3) and collect the Tear (4). Click Back.Use the Love Letter on the Statue (1); collect the Tear (2). Click Back twice, Down once and Forward once. Click on the Lion’s Eye (3), use the Tears in the spaces and then collect the Scrap of Canvas (4). Click Forward.Use the Scrap of Canvas on the Painting (1). Note the Numbers scratched into the Wall on the left (2) and the Wheel of Numbers scratched into the Wall on the right (3). Collect the Metal Hook (red) from the Shelf. Use the Metal hook on the Bars, in the correct order, to unlock the Cell Door. VII = 2, V = 4, XI = 4 and I = 5. Click Forward.Collect the 5 Silver Notes and the Paper French Horn. Click Back twice.Click on the Sheet Music (1) and use the Silver Notes on each empty space in the Staff. Click and drag each Note, up or down (green arrows), to the correct position. Green notes are correct, Orange notes are 1 space from the correct position and Red notes are at least 2 spaces from the correct position. When all the notes are in the correct position, they’ll all turn Green and the Score will play with no discordant tones (3).click on the Popup Book (1), click and drag the Red Tabs (yellow) to show the Beacons (2), use the 3 Paper Flames on the Beacons (green), use the Paper Phoenix (blue) on the Red Lever (3), click and drag the Phoenix across the night sky and collect the Queen Wedge (4). Click Forward twice.The TownClick on the Pedestal (1). Collect Stone Disk 1 and the Chisel (2 - red), click on the Middle Column (purple) and collect Stone Disk 3 (3 – red). Click back.Click on the Carving on the left (1), use the Chisel and receive the Dragon Wedge (2). Click on the Circular Indentation on the right (3), use the Castle, Queen and Dragon Wedges and receive Stone Disk 2 (4). Click Forward.Click on the Pedestal (1). Use the 3 Stone Disks in the Indentations (2), in the correct order. Disk 1 goes in Column 1, Disk 2 in Column 2 and Disk 3 in Column 3. Creatures Puzzle (3): When you collected the 2 Disks, then placed them in order (1, 2 and 3) you moved the Columns 5 times. The simple solution is to click on the Columns in the following order, according to the letters in the screenshot: c, b, a, b, b, a, b, b. If you’ve moved the Columns, then you’ll need to look back at the first screenshot of the pedestal and try to recreate that image. Once they’re aligned, they will split apart. Click Forward.Collect the Stone Symbol (1). Click Forward. Collect the Red Fabric (2). Click Left twice. Collect the Red Fabric (3). Click Right. Collect the Piece of Poster (4). Click Back 3 times and then click Right.Collect the Hummingbird Sketch and the Large Disc (1). Click Back then Forward. Collect the Red Fabric and Blue Lantern (2). Click Back, Right and then Forward. Use the Blue Lantern on the Glass (3 - purple), collect the Medium Disc, the Stone Symbol (red) and then use the Scrap of Poster on the Windmill Painting (4 - purple).Collect the 2 pieces of Red Fabric (red), click on the Circle (1 - purple) and collect the Stone Symbol (2), use the Hummingbird Sketch on the Bird Feeder (purple), click on side door (3 - purple), collect the Small Disc and make note of the Constellations carved below the gardener (4). Click Back.Click on Door (purple), click and rotate the Yellow Circle so there are 3 round spaces (1), use The Small, Medium and Large Discs in the spaces (2). Moon Puzzle: Click and rotate each Disc to form the picture (3). The Small Disc also rotates the Large Disc, the Large Disc also rotates the Small and Medium discs and the Medium Disc also rotates the Large Disc. The easiest solution is as follows:Rotate the Small Disc until it is lined up, rotate the Medium Disc until it is lined up and rotate the Small Disc until it and the Large Disc are lined up (4).Click and rotate the Moon until the arrows (green) are lined up (1), click and drag the Handle (blue) clockwise to the Raven (2), counter-clockwise to the Rabbit (3) and then clockwise again to the Snail (4). Collect the Dragon. Click Back twice.Use the Dragon on the Fairy Tale Book (1), click the Snail (2), collect the Heavy Stone Bird (red), use it on the Empty Wire (3 - yellow) and then collect the Glowing Stone (red). Click Forward.Click on the Circle (1), use the Glowing Stones (2), click and rotate each ring (they each move independently). When it’s in the correct position, it will lock in place (3). Rotate the rings so the image of the Sun appears (4). Click on the Side Door (5), collect the Paper Windmill and the Paper Hummingbird (6). Click Back 8 timesClick on the Popup Book (1), click and drag the red tabs to show the Windmill and Hummingbird (2), use the Paper Windmill (blue) on the Left Circle and the Paper Hummingbird (yellow) on the Right Circle (3). Collect the Magical Scroll (4). Click Forward 4 times, Left twice and Right once.Use the Magical Scroll on the Ghostly Image (purple) and click on the Beacon (yellow). Beacon puzzle: Recreate the image on the right (orange) Click on the Blue Pivot Points (blue) to rotate each section. The sections rotate completely around in 2 clicks, except for the top Pivot Point (green) which rotates a small section in 3 clicks. There are 6 large sections and 1 small section. Once a piece is in the correct position, one of the Symbols (red) will light up. This puzzle is extremely challenging, and I only solved it after MANY clicks (over 70, and I missed the solution screenshot). If you find it too difficult, you can skip it. Once complete, click Back 3 times and Forward twice.Click on the Heart (purple), collect the Needle and Thread (red) and then click Forward.Collect the Piece of Wood and piece of Red Fabric and then click Back.Click on the Kite (1), collect the Hammer and 3 Nails (2), use the Wood on the Kite, use the Nails on the Wood, use the Hammer on the Nails and click 3 times (3). Use the 6 pieces of Red Fabric and use the Needle and Thread on all 5 Seams (4). Click Forward twice.The LibraryBook Puzzles: Click on the Right Book (1), look at the Symbols that appear during the electrical flashes. Place those symbols (yellow), from the left hand page, in the appropriate places; make note of them, especially the Numbers (blue) associated with them.Click on the Left Book (1) and place the Symbols from the Right Book in the appropriate circles; remember the Numbers associated with each Symbol so you place the correct symbol in the correct place. Look at the other 2 Symbols that appear during the electrical flashes and make note of them.Click on the Right Book, again, and place the 2 Symbols that appeared in the Left Book, in the correct circles. Click Forward.Click in front of the Chair (green) and collect the Net (red). Use the Net to collect the 2 flying Red Books (purple). Watch the pattern of how they fly around, move the Net there and wait for it to fly by again – much easier than trying to chase them. Click Right.Use the Net to collect the third flying Red Book; it flies around 3 times in lower and lower positions, then repeats. Choose one position and wait for it to fly by and then click on it. Click Up.Use the Net to collect the last, flying Red Book, this one also flies a pattern. Park the Net just under the tip of the nose and catch it when it flies by. Click Back twice, Forward once.Use the Red Books in the spaces on the Wall (green) and make note of the Symbols that appear. Click on the Book, on the Pedestal (purple) and collect the Stone Symbol (red). Click Back, Right and then Up twice.Eye Puzzle: Use the Stone Symbols in the empty spaces (green). The object is to light the Symbols that you saw in the room where you placed the 4 Red Books. Click on the red, blue, yellow and green quadrants to rotate the symbols so the ones from the scroll light up in the circle at the bottom. The different quadrants rotate in different directions and for different lengths. Blue (top) rotates counter-clockwise for 4 spaces, Red (left) rotates clockwise for 4 spaces, Green (bottom) rotates counter-clockwise for 3 spaces, Yellow (right) rotates clockwise for 3 spaces. You need to rotate the symbols back and forth until only the 3 that appeared on the scroll are li t. There is no, one solution; it’s different each time you play. I found it easiest to click the yellow button 8 times to light them all, and then work back and forth between the different quadrants to end up with the correct symbols lit. Click Forward.Click on the Mouth (1) to enter. Click on the Message (yellow), click on the Diagram (green) showing the solution for the Candle Puzzle (all the candles in the center square should be lit) and then click on the Red Curtains (2).Candle Puzzle: You need to end up with only the Center Square (purple) of candles lit. Use the Brown Lever at the top (yellow) to rotate the one track of candles, and use the Red Lever (pink) to rotate the other. The Dragon (red) breathes fire and lights the candles in front of him, when you click on him, and the Griffin (blue) breathes cold air and blows out the candles in front of him. Click on the Ring (green) to reset the puzzle and start over.This puzzle requires quite a few moves (Thanks to JZ for the solution algorithm), so it’s not possible to show a screenshot. Click on the following for a video solution. When complete, click Forward.Click on Book (1), rotate Purple tab, behind the backdrop (2), until 3 Drops of Water appear in the Right Circle (3). Rotate again until a Cloud appears in the Left Circle (4).Rotate the Purple Tab, once more, until a Sun appears in the Center Circle(1). Click on the Purple Tab at right and drag until Stone Statue appears, click and drag the other two (purple) and then click on the Green Lever (2). Click Forward.The Children’s WingClick Left (1). Click on the Sketch (2), use the Charcoal to trace the shape of the Key (3) and receive the Key Sketch (4). Click Back.Click on the Ladder (purple) twice, use the Key Sketch on the Hatch (1 - red). Click Up (2). Use the Lamplighter Sketch on the Lamp (3). Click Down (4).Collect the 2 Snowflakes (red) from the ceiling and collect the Sketch of a Plank and the Plank on the Floor (red). Click Forward.Collect the 3 Blue Flowers (blue) when they pop out, 2 Leaves (orange), a Frog (grey), 2 Mushrooms (lavender) and a Snowflake (red). Use the Net to catch the Grasshopper (green), Bee (yellow) and Butterfly (pink); watch their patterns and park the Net until they show up.Use the Goblet on the Waterfall (green), use the Cup of Water on the Mound of Dirt (yellow) and collect the last Blue Flower (blue). Use the 2 Planks on the Bridge (orange), collect the Pickaxe (purple) and use the Pickaxe on the Rocks (brown). Click Back.The Books, along the back wall are Fall (orange), Summer (green), Winter (white) and Spring (blue). Click on each Book and place the items. Use the 2 Leaves and 2 Mushrooms in the Book of Fall. Use the Frog, Butterfly, Grasshopper and Bee in the Book of Summer (2) and collect the partial Sketch of Acorns (orange). Use the 3 Snowflakes in the Book of Winter (3). Use the 4 Blue Flowers in the Book of Spring (4) and collect the partial Sketch of the Carrot (blue). Click Back then Forward.Click on the Leaf Boat (purple) and use the Sketches on the Carrot and Acorns (green). Click back then Left.Use Books of Spring, Summer, Fall and Winter, in that order, in the empty spaces in the bookshelf.Click and drag the Indicator up to Mild (white), use the Flower (red), set the Dial (yellow) to point at the Carrot, use the Net to catch the floating Pink Flower (1 - pink) and click the Curtain Pull (green). Click and drag the Indicator up to Hot (white), use the Sunflower (yellow) and Lady Bug (red), use the Net to catch the floating Butterfly (2 - blue) and click the Curtain Pull (green). Click and drag the Indicator down to Cool (white), use the Pumpkin (orange), set the Dial (yellow) to point at the Acorns, use the Net to catch the floating Leaf (3 - brown). Click and drag the Indicator down to Cold (white), use the Fir Tree (dark green) and Snowman (grey), use the Net to catch the floating Snowflake (4 - blue). Click Back twice.Click on the Popup Book, use the Flower, Butterfly, Leaf and Snowflake in the Center Circle. Click Down.The Violin DoorClick on one of the Scrolls (purple) on either side; it doesn’t matter which.Scroll Puzzle: The object is to light up the Symbols that appear at the top on the Left side of the Scroll. As symbols float down on the Right side of the Scroll, they will disappear if they are struck by lightning or run into the girl with the book. Click on the symbols to catch them (just above the book) and send them to the Left side, where they will float upwards. If they strike a bird, they will be eaten. If you already have any Symbols lit, they will go out, too. Click and hold the circle of birds, or click and drag left or right, where an opening appears, so the Symbol can pass through without being eaten by a bird. When a symbol you need reaches the top of the left scroll, click on it to light up that symbol. You will play 3 rounds to light up Write, Music and Art, on the Right side of the Scroll. The puzzle will be different for each player, so th ere isn’t a single solution. If you find it too difficult, you can click on the Skip bar at the top. When complete, click Forward.Click on the Floating Book (yellow) to collect the Metal Key. Click Forward 3 times.Collect the Toad (red), click on the Stone Gate and use the Metal Key. Click Forward.Collect the Sketch of a Frog (red) and click on the Beacon (purple), collect the Scrap of Poster (red) and click on the Message (yellow). Click Back 3 times then Click Left.Click on the Message (yellow) and use the Scrap of Poster on the Painting (1), collect the Sharp Rock (red) and use it on the Helmet (2).Light Puzzle: Click on the Tubers (purple) as the Colored Light (yellow) appears on the Left Wall. The colors in the Tubers are, from left to right, Blue, Red, Green and Orange. You’ll play several rounds, as follows:Blue, Red, Green and Orange. Blue and Orange. Blue and Green. Red, Blue and Orange. Red and Green. Red and Green. Blue, Orange and Green. When complete, click back twice.Click on the Right Corner (purple), above frog painting (1), to reveal the outline of a Frog (2). Use the Charcoal and draw the outline (3). Collect the Sketch of a Frog (4). Click Back then Right.Click and drag the Paintbrush (1) down, collect the Frog (red), click on the Upper Window and collect the other Frog (red). Click Forward. Click on Blue Lantern (2) and quickly click on the Sketch of a Frog (red). Click Back twice, Left and then Forward.Click on the Pool (1), use the 3 Frogs and 3 Sketches of Frogs on the empty Lily Pads (2) and you now have 8 Frogs in a circle, in the Pool (3).Frog Puzzle: The object is to have the 8 Frogs eat all 8 Flies. Click on a Frog to have him eat a fly and the ring of Flies will rotate clockwise. If you click on a Frog, with a Fly in its mouth, he’ll release the Fly back in the ring, but only if there isn’t a Fly in fron t of him. You need to have a different Frog eat a Fly in order to rotate the Flies so there’s an empty space in front of the Frog you want to spit out his Fly. The key to solving this puzzle is to number the Frogs 1-8, beginning with the bottom left and working clockwise around to the bottom right. Work back and forth between the Frogs, having them eat and/or spit out Flies, in order to clear all the Flies. Click on the following for a video solution.Click on the Chest and collect the Yellow, Red and Blue Dyes. Click Back 3 times, Forward twice and then click on the Beacon.Beacon Puzzle 2: Use the Red ,Yellow and Blue Dyes in the Left, Middle and Right Circles (yellow), in that order. Opening and closing the Gates (orange – there are quite a few of them; only 2 are marked) will flood other sections of the puzzle. You will also need to combine Red and Yellow to make Orange, Red and Blue to make Purple and Blue and Yellow to make Green, in order to recreate the image (green) that appears at the right. Opening the Gates in the Ears (blue) will drain all the color from the areas that connect to them from open Gates. All the Gates, except for the original 3 colors, and the Ears, will remain open until you close them. The Gates for the original 3 colors and the Ears, close immediately after you click on them. This is a very challenging puzzle that requires a large number of moves t o complete. A “Hint” suggests working from the outside to the inside. If you like, you can Skip this puzzle. I was forced to skip it, in order to complete this。

迷画之塔3图文攻略

迷画之塔3图文攻略

1.一般提示:游戏开始时输入下列3组key中的任意一组:D'ARTAGNAN_DANCES@3.KEY:BCC6-2FA1-2DA6-56A8-C8CC-2BF9-7D2E4.KEY:BCC6-2FA1-2DA6-CFAB-F22D-08B8-6ACA:RAZZ-ROCKS-U@6.KEY:3D6E-A8F4-B261-CE49-7D01-B807-1AEB7.KEY:3D6E-A8F4-B261-403F-D82A-5A0A-2BA0:/FORUM9.KEY:C5F4-3ABC-3D24-8445-AF02-B32B-A92B10. KEY:C5F4-3ABC-3D24-8877-80E4-3266-2138•在主菜单选项(a)调整运动的画面,音乐,声音,自定义光标,屏幕尺寸。

•点击EXTRAS(b)查看的学分,成绩,壁纸,电影配乐,观念艺术,并访问论坛。

•章SELECT(c)选项出现在你完成游戏后。

为了收集失踪HOGS或完成一项成就,你可以重放任何你希望的章节。

•使用本演练的最佳方式是通过点击“CTRL”和“F”键在键盘上同时带来了一个搜索框。

•在搜索框中输入关键字,在屏幕的底部,并点击“下一步”,以找到您需要帮助的部分。

点击“下一步”又带来了在该关键字在指南中提到的所有的实例。

阅读信件和注意到,在整个游戏中发现,他们会给你游戏和故事情节方面的信息。

•在您的库存草图,可用于解锁游戏中的某些领域。

•手形光标允许你拿起库存物品。

•一个放大镜图标可以放大到某些地区或拿起库存物品。

•点击“提示”(d)在右下角访问智能指南。

它知道你在游戏中,会带你到下一个步骤。

•点击锁图标(e)在右下角的管理你的库存托盘。

当它在锁定的位置是您的库存托盘将仍然可见。

如果您决定要解开它,库存托盘将变得可见一旦你鼠标光标。

•有些库存物品将被用于马上和其他人将被用于在游戏中要晚得多。

管中窥豹出现的场景,其中部分地区将库存物品。

迷画之塔

迷画之塔

第一章:大厅大门前在大门前,先点门上的便签查看,再捡起地上的丝带,在丝带的下面捡起门把手,安装在门的正中间,打开门进入。

图1.1大厅1.进入大厅,与石头向导对话,捡起地上的碎片,打开后面的箱子。

图1.22.滑动圆圈右下角的按钮,先把圆圈按入,再旋转圆圈使其成为图中的图形。

打开盒子下面的一层得到碎片,再拉开下一层得到一把钥匙。

图1.33.在大厅中点地上的两封信查看,然后用钥匙打开最左边的箱子,得到一张兔子的画。

图1.44.再在大厅的右下角得到松树的画和红宝石。

点大厅中间的壁画,把在盒子里得到的碎片安装在画的左上角,进入壁画。

图1.5以下内容只有回复后才可以浏览农场壁画1.壁画里是一个农场,先捡起图中的半个向日葵,蓝色的蓟,棍子,还有飘落的枫叶(后面要用到的),然后和稻草人对话。

图1.112.帮助稻草人找到手套,把在大厅得到的松树的图片放在右边树桩上,小鸟飞走得到手套。

把手套给稻草人后获得剪刀。

图1.123.用剪刀剪开最右边的杂草,得到稻草人的帽子,还给稻草人得到刀子。

图1.134.把兔子的图片放在南瓜地中,小鸟飞走,点击南瓜地。

图1.145.先捡起南瓜地中左上角的铲子头,再用剪刀剪开南瓜前的杂草,最后用刀子把南瓜雕成万圣节南瓜的形状,在南瓜牙齿处得到眼珠,给稻草人。

图1.156.眼珠给稻草人后得到铲子把柄,把铲子头和把柄组合得到铲子,然后在南瓜地上面的土堆挖掘,得到腰带给稻草人。

图1.167.腰带给稻草人后换回鱼线,把棍子和鱼线组合得到鱼竿,使用在农场右边的水池,钓到靴子给稻草人,得到另一块红宝石。

图1.17回到大厅1.从农场壁画中退出,在壁画的周围得到四个碎片,回到大厅。

图1.62.在大厅中间的箱子最底层,放入四个碎片拼好图,得到太阳标志。

图1.73.进入大厅左边的壁炉,把两个红宝石放入眼睛,火焰燃烧,把太阳标志放入火中,再拿起壁炉左边的火钳子拿出烧红的太阳标志(一定要把太阳标志在大厅左侧壁炉里烧红了才可以,不然对下雨的墙没有作用)。

迷画之塔图文攻略

迷画之塔图文攻略

迷画之塔图文攻略迷画之塔通关攻略•CHAPTER 1: THE FOYER 第一章:大堂•CHAPTER 2: THE WINDOW 第二章:窗口•CHAPTER 3: THE THEATER 第三章:影院•CHAPTER 4: THE CATWALK 第四章:时装表演•CHAPTER 5: HALL OF GIANTS 第五章:巨人馆•CHAPTER 6: FIRE AND ICE 第六章:火与冰•CHAPTER 7: THE BOOK 第七章:图书•CHAPTER 8:THE ROOFTOP 第八章:天台用ESC键跳过说明和动画第一章:大堂塔外的台阶点击台阶上的the Sketch of a Handle并安装在门上,点击门进入迷塔。

点击石像护卫和他对话,可用ESC键跳过点击地上的箱子碎片,然后点击箱子,把碎片放上,然后拉动上面两个银色的小按钮,把箱子图形旋转至正确位置。

凤凰复活,打开箱子会发现碎片和钥匙。

用钥匙打开左侧箱子取出兔子素描点击房间右侧发光位置,取出松鼠素描和炙热的眼睛。

用从箱子里取出的碎片复活墙上的画画中可以得到一半的太阳花、蓝蓟、棍子和飘落的黄色树叶。

点击稻草人和他对话,他会要求你帮他找手套,用松鼠素描放在刚才找蓝蓟旁的树桩上,吓走乌鸦得到手套。

把手套给稻草人,他要求你帮他找帽子,然后给你一个剪刀。

用剪刀剪去丛林(右侧闪亮的光点)得到帽子,还给稻草人,他会再给你一个小刀,要求你帮忙找眼睛,把兔子素描放在南瓜田里,得到铲子的一半,用剪刀剪去南瓜藤,对南瓜使用小刀进行雕刻,得到稻草人的眼睛,还给稻草人,他要求你帮他找皮带,并给你了铲子的柄,把铲子的一半和铲子柄组合得到完整的铲子,对南瓜田附近的发光土堆使用铲子,得到皮带交给稻草人,然后得到鱼线,用木棍和鱼线得到渔具,在河中使用得到鞋子,给稻草人,然后他会给你另外一只眼睛。

退出壁画得到4个破碎的壁纸到房子的中间,在取得钥匙的箱子中把4个破碎的壁纸拼好,解开拼图谜题,得到金属太阳。

谜画之塔详尽图文攻略

谜画之塔详尽图文攻略

谜画之塔图文攻略简介:中文名称:谜画之塔英文名称: Drawn: The Painted Tower游戏类型: AVG 冒险游戏发行时间:2010年1月10日制作发行: Big Fish GamesFocus Multimedia地区: 美国语言: 英文《谜画之塔》(《Drawn: The Painted Tower》)由Big Fish Games Studios开发的最新解谜游戏,将玩家带入图画中的世界,战胜充满挑战的谜题,揭开绘画之塔中的谜题,去解救女孩Iris。

“进入华丽的图画世界,遇见奇幻的人物,他们会带给你帮助,也会为你增加障碍。

只有最具想象力的冒险家才能够解开被诅咒封锁之塔,找到通过的路线。

当心!黑暗力量已经逐步逼近这里,你能否及时救出Iris吗?”图文攻略:捡起红丝巾和地上的纸(门钥匙),把门钥匙放到门上,大门开了。

点击老人,他会讲述故事,捡起地面中间的罗盘右侧的椅架上点击,捡红色物体和松鼠画片点击房间左侧点击壁炉这个画面,捡到一个火钳,把眼睛放上把罗盘放到中间的木箱上,对齐凤凰图案捡到一张纸片之后,是一把钥匙房间中间的画把纸片放上会出现美丽景象,捡到蓝色的植物和杆子用钥匙打开左面得箱子得到兔子图案纸片把松鼠纸片放到右侧木桩上,得到手套,兔子图片放到南瓜上,捡到一个铲子把手放到稻草人上面,得到剪子用剪子把盖在南关上的树枝剪短,捡到黄树叶,用剪子剪断右面的树杈,得到帽子把帽子戴上得到刀子用小刀可出南瓜头,得到扣子扣子放在眼睛上得到铁锹杆,把它放到铲子上,做成铁锹铲右侧土堆得到皮带,在给稻草人戴上得到鱼线用鱼线和杆子做成鱼竿,在河里钓出鞋子,再给稻草人穿上得到,壁炉的另一只眼睛把碎墙壁捡起来点中间的箱子,把捡来的碎纸拼上会出现拼图,把拼图拼好,得到个太阳把眼睛放上把太阳放到火炉里用钳子夹出来放到门上,门就打开了捡到锤子往前走,点画,画就炸开了用锤子砸开中间的墙缝,捡到玻璃碎片回去捡到布和画,把布沾上地上的水右侧窗户上楼,捡到5个玻璃一个蜡烛上楼捡到一个碎片,把星星装的放上去把玻璃装上用铁锹挖出个,画布碎片把碎片放上,再用湿布擦下话多拉几下绳子,得到木棒把画上,再用蜡烛点燃大锅,用锤子砸开四个罐子得到四个东西,中两个是人头,另外两个合并得到网子出来捡到牙齿和耳朵,去第一幅画用网子扑三个昆虫,采到到太阳花瓣点开刚才的三个头的画面,把捡来的牙齿和耳朵按上得来个两个东西点做法的人,出现三个光圈,把木棒和两个神器放上得到神棒点左侧小壶,把三个植物弄碎放进去(黄叶子用小刀切开)放飞三个昆虫一次放蓝色的花,绿色的粉末,黄叶子和太阳花制成药放在大锅里得出心上楼,把心放上得红线轴,打开大门,前面的桥是断的回到第一个房间,点左侧的画用线缝起画,右侧简单到画有鸟的纸点中间树洞,用蜡烛照亮闭上大蜘蛛所有眼睛得到沙漏和水壶回到有法师的那幅画用水壶装好治的药水浇树下往上去,把画有小鸟的画放在书上,小鸟会迟到所有的虫子开地毯打开盒子,得到粉笔用粉笔描云彩天空就会下雨,进入树洞得到树形的标志到第一个房间把标志安上回到之前不能通过屋子,捡到鸡蛋把蛋放到火中得到火鸟用笼子把它装起来火鸟点亮黑漆的屋子左边的纸上捡到粉笔和两张纸点右边的画板,用粉笔描太阳,就进入另一个地方装上表针转到7:30时出现两个商人,把熊娃娃给红色的商人,得到个零件进右边门,把零件装上再用信得到油壶把油放上去机械运转了点蓝色商人他给你水彩,让每个颜色不能相连碰上,得到水彩进左边的门把水彩放上,把画了钟的纸放上跟老头说话得到跟玩偶一样的东西点蓝色商人用玩偶换绿的粉笔,把沙漏给他变亮用绿色的描月亮进入点绿色的商人玩游戏得到弹弓把沙漏放在这里,捡到星星把摘来得的星星给蓝色商人得到种子搬动镜子让花成长-1(之后依次是1.右数第二个镜子往左;还是那个镜子转回来向下;左数第二个向下)用弹弓打碎玻璃,再把镜子转成(从左向右依次是右上上上左)把日改成夜,门打开了用右边的木块拼好根据左边的纸卷的提示依次是:1用刻刀刻出人形(刻刀在左边的桶里)2用左墙上的刷子刷一下3用左墙画笔沾颜料按照给好的颜色上色最后放上铁锹盾牌和心往上走,再进门,到了这个画面,左面的钟捡到刻刀右面的书捡到,钥匙和纸,画框的右下角捡到,红石头因走神没有截到图游戏的答案(15:从正对13的数往右数依次是3445522113 13:从正对15的那个数往上数依次是114422551112:从正对15的4开始顺时针数依次是1155331122)右上石头捡到黄石头往前走会掉下石头,中间的大柱子裂开用刻刀撬开,飞出火车点亮中间柱子上的火把,把他拿起来放到左边的架子上捡到石头进入中间的画把右边的图拼好,捡到的石头就是它缺的那一块树洞下面捡到蓝色石头,把三个石头按照指示说明制成颜料,共调出六个颜色(调色时现磨倒在碗里再磨一个颜色混合)右边的树洞捡到斧头,左上角得到水果,用斧头砍断树枝让鸟飞走,得到鸟行石头,砍破蜗牛壳得到蜗牛形石头回去把颜色涂上,兔子嘴会张开得到胡萝卜纸片(截图时有一块眼睛我用的红色应该是橘)把胡萝卜给兔子,中间的大石头滚开把纸放到左上角会出现提示,中间的字符就是每串字符的开头字母,在左侧找到合适的字数填上去,得到星星,走时一定要记得把火把拿走回去得到石头筹码把石头安上,拉动两把拼成少女图案把星星放上。

智力测试题第三题(3篇)

智力测试题第三题(3篇)

第1篇【题目背景】在遥远的未来,科学家们发明了一种全新的智力拼图游戏,它被称为“智力拼图大挑战”。

这款游戏由数百个不同的拼图模块组成,每个模块都蕴含着独特的逻辑和解谜元素。

参与者需要通过观察、分析、推理和创造性思维,将散乱的拼图模块按照一定的规律拼接起来,最终完成一幅具有深刻寓意的完整拼图。

【游戏规则】1. 游戏开始时,每位参与者将随机获得20个拼图模块。

2. 每个拼图模块上都有一些线索,如数字、符号、图形等,参与者需要根据这些线索找到合适的拼接位置。

3. 拼接过程中,参与者不能使用任何电子设备或工具,只能依靠自己的智慧和直觉。

4. 拼图模块可以旋转,但只能旋转90度或180度。

5. 游戏时间限制为2小时,超时者视为失败。

6. 完成拼图的参与者将获得神秘奖励,并有机会参加下一轮挑战。

【第三题:神秘拼图】【题目描述】在这次智力拼图大挑战中,你获得了以下20个拼图模块:模块1:一个数字“5”和一条直线。

模块2:一个数字“3”和三个箭头,箭头方向分别为上、下、左。

模块3:一个数字“2”和两个圆圈,圆圈之间有一条直线。

模块4:一个数字“7”和七个方格,方格之间有线条相连。

模块5:一个数字“4”和四个五角星,五角星之间有线条相连。

模块6:一个数字“1”和一个三角形,三角形内有一个小圆圈。

模块7:一个字母“X”和两条交叉的直线。

模块8:一个字母“Y”和两条平行线。

模块9:一个字母“Z”和三个相连的圆圈。

模块10:一个字母“A”和两个相连的圆圈。

模块11:一个字母“B”和两个相连的三角形。

模块12:一个字母“C”和两个相连的半圆。

模块13:一个字母“D”和两个相连的直线,直线之间有一个小圆圈。

模块14:一个字母“E”和两个相连的半圆,半圆之间有一条直线。

模块15:一个字母“F”和两个相连的直线,直线之间有一个小圆圈。

模块16:一个字母“G”和两个相连的半圆,半圆之间有一条直线。

模块17:一个字母“H”和两个相连的直线,直线之间有一个小圆圈。

地狱集智商测试题(3篇)

地狱集智商测试题(3篇)

第1篇欢迎来到地狱集智商测试,这是一场跨越生死,挑战极限的智力盛宴。

在这里,你将面临前所未有的挑战,考验你的智慧、勇气和应变能力。

请记住,只有通过这些考验,你才能证明自己的智商,逃离这个恐怖的世界。

第一关:智慧之门你醒来时发现自己身处一个黑暗的房间,只有一扇门。

门上刻着一行字:“智慧之门,一触即开。

”你发现门上有一个按钮,按钮旁边有一个提示:“输入正确密码,智慧之门将为你敞开。

”1. 你会如何寻找密码?2. 如果你发现密码是一个数学公式,你会如何解出它?3. 如果密码是一个谜语,你会如何解答?第二关:迷雾森林你走出房间,发现自己来到了一片迷雾森林。

森林里充满了未知和危险,你必须找到一条路走出森林。

1. 你会如何判断方向?2. 如果你遇到了一条岔路口,你会如何选择?3. 如果你遇到了一只凶猛的野兽,你会如何应对?第三关:死亡之河你成功走出了迷雾森林,来到了一条宽阔的河流。

河上没有桥梁,河水湍急,你只能依靠自己的智慧找到过河的方法。

1. 你会如何判断河流的深浅?2. 如果你发现河水中隐藏着机关,你会如何解开?3. 如果你遇到了一只鳄鱼,你会如何逃脱?第四关:灵魂陷阱你成功过河,来到了一个神秘的地方。

这里布满了陷阱,一不小心就会掉入其中,永远无法逃脱。

1. 你会如何识别陷阱?2. 如果你发现了一个隐藏的机关,你会如何触发?3. 如果你遇到了一个恶灵,你会如何驱散它?第五关:记忆迷宫你逃离了灵魂陷阱,来到了一个巨大的迷宫。

迷宫里充满了幻象和幻觉,你必须依靠自己的记忆找到出口。

1. 你会如何记住迷宫的路径?2. 如果你遇到了一个幻象,你会如何分辨?3. 如果你遇到了一个难题,你会如何解决?第六关:智慧之塔你成功走出了迷宫,来到了一座高耸入云的塔楼。

塔楼里布满了各种机关和谜题,你必须解开它们才能到达塔顶。

1. 你会如何解开塔楼里的机关?2. 如果你遇到了一个复杂的谜题,你会如何解答?3. 如果你遇到了一个守护者,你会如何与他沟通?第七关:生死之赌你到达了塔顶,发现这里有一个巨大的赌场。

绣湖追溯《画》攻略

绣湖追溯《画》攻略

绣湖追溯《画》攻略摘要:1.绣湖简介2.《画》游戏背景3.游戏玩法及攻略3.1 角色介绍3.2 关卡详解3.3 解谜技巧3.4 隐藏要素4.游戏评价与总结正文:绣湖追溯《画》攻略绣湖是一款深受玩家喜爱的解谜游戏系列,其独特的画风和丰富的剧情吸引了大量粉丝。

本次我们要讨论的是绣湖系列中的一部作品——《画》。

《画》的游戏背景设定在20世纪初的欧洲,玩家将扮演一位年轻的画家,在一个充满神秘和奇幻色彩的世界中展开冒险。

在这个世界里,画作具有神奇的力量,可以连接现实与幻想,而玩家需要利用这种力量解开一个个谜题。

游戏玩法丰富多样,玩家需要与各种角色互动,解锁关卡,解谜过关。

以下是详细的游戏攻略:1.角色介绍游戏中有多个角色可供玩家操控,每个角色都有自己独特的技能。

例如,主角画家可以切换现实与幻想世界,而其他角色如小女孩、女巫等则可以分别完成不同的任务。

2.关卡详解游戏共有多个关卡,每个关卡都有特定的主题和谜题。

玩家需要灵活运用角色的技能,解开谜题,推动剧情发展。

关卡难度逐渐增加,需要玩家具备一定的解谜技巧。

3.解谜技巧游戏中的谜题涉及各种元素,如颜色、形状、数字等。

玩家需要仔细观察场景,分析线索,利用角色的技能进行解谜。

部分谜题需要玩家在现实与幻想世界中来回切换,寻找隐藏的线索。

4.隐藏要素游戏中存在一些隐藏的关卡和要素,玩家需要在完成主线任务的同时,留意周边的环境,发掘隐藏的秘密。

这些隐藏要素将为玩家带来更多的乐趣和挑战。

总的来说,《画》是一款值得一试的解谜游戏。

游戏画面精美,剧情丰富,玩法多样。

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查看更多>>正文字体大小:大中小
解密游戏谜画之塔详细图文攻略中文版——第一画
(2009-10-01 16:19:46)
转载
捡起红丝巾和地上的纸(门钥匙),把门钥匙放到门上,大门开了。

点击老人,他会讲述故事,捡起地面中间的罗盘
右侧的椅架上点击,捡红色物体和松鼠画片
点击房间左侧点击壁炉这个画面,捡到一个火钳,把眼睛放上
把罗盘放到中间的木箱上,对齐凤凰图案
捡到一张纸片
之后,是一把钥匙
房间中间的画把纸片放上
会出现美丽景象,捡到蓝色的植物和杆子
用钥匙打开左面得箱子得到兔子图案纸片
把松鼠纸片放到右侧木桩上,得到手套,兔子图片放到南瓜上,捡到一个铲子
把手放到稻草人上面,得到剪子
用剪子把盖在南关上的树枝剪短,捡到黄树叶,用剪子剪断右面的树杈,得到帽子
把帽子戴上得到刀子
用小刀可出南瓜头,得到扣子
扣子放在眼睛上得到铁锹杆,把它放到铲子上,做成铁锹
铲右侧土堆得到皮带,在给稻草人戴上得到鱼线
用鱼线和杆子做成鱼竿,在河里钓出鞋子,再给稻草人穿上得到,壁炉的另一只眼睛把碎墙壁捡起来
点中间的箱子,把捡来的碎纸拼上
会出现拼图,把拼图拼好,得到个太阳
把眼睛放上
把太阳放到火炉里用钳子夹出来
放到门上,门就打开了
捡到锤子
往前走,点画,画就炸开了
用锤子砸开中间的墙缝,捡到玻璃碎片
回去捡到布和画,把布沾上地上的水右侧窗户
上楼,捡到5个玻璃一个蜡烛
上楼捡到一个碎片,把星星装的放上去
把玻璃装上
用铁锹挖出个,画布碎片
把碎片放上,再用湿布擦下话
多拉几下绳子,得到木棒
把画上,再用蜡烛点燃大锅,用锤子砸开四个罐子
得到四个东西,中两个是人头,另外两个合并得到网子
出来捡到牙齿和耳朵,去第一幅画用网子扑三个昆虫,采到到太阳花瓣点开刚才的三个头的画面,把捡来的牙齿和耳朵按上得来个两个东西点做法的人,出现三个光圈,把木棒和两个神器放上得到神棒
点左侧小壶,把三个植物弄碎放进去(黄叶子用小刀切开)
放飞三个昆虫
一次放蓝色的花,绿色的粉末,黄叶子和太阳花制成药
放在大锅里得出心
上楼,把心放上得红线轴,打开大门,前面的桥是断的
回到第一个房间,点左侧的画用线缝起画,右侧简单到画有鸟的纸
点中间树洞,用蜡烛照亮
闭上大蜘蛛所有眼睛
得到沙漏和水壶
回到有法师的那幅画用水壶装好治的药水
浇树下
往上去,把画有小鸟的画放在书上,小鸟会迟到所有的虫子
开地毯
打开盒子,得到粉笔
用粉笔描云彩
天空就会下雨,进入树洞得到树形的标志
到第一个房间把标志安上
回到之前不能通过屋子,捡到鸡蛋
把蛋放到火中得到火鸟用笼子把它装起来
火鸟点亮黑漆的屋子
左边的纸上捡到粉笔和两张纸
点右边的画板,用粉笔描太阳,就进入另一个地方
装上表针转到7:30时出现两个商人,把熊娃娃给红色的商人,得到个零件进右边门,把零件装上
再用信得到油壶
把油放上去机械运转了
点蓝色商人他给你水彩,让每个颜色不能相连碰上,得到水彩
进左边的门把水彩放上,把画了钟的纸放上
跟老头说话得到跟玩偶一样的东西
点蓝色商人用玩偶换绿的粉笔,把沙漏给他变亮
用绿色的描月亮
进入点绿色的商人玩游戏得到弹弓
把沙漏放在这里,捡到星星
把摘来得的星星给蓝色商人得到种子
搬动镜子让花成长-1(之后依次是1.右数第二个镜子往左;还是那个镜子转回来向下;左数第二个向下)
用弹弓打碎玻璃,再把镜子转成(从左向右依次是右上上上左)
把日改成夜,门打开了
用右边的木块拼好
根据左边的纸卷的提示依次是:1用刻刀刻出人形(刻刀在左边的桶里)
2用左墙上的刷子刷一下
3用左墙画笔沾颜料按照给好的颜色上色
最后放上铁锹盾牌和心
往上走,再进门,到了这个画面,左面的钟捡到刻刀右面的书捡到,钥匙和纸,画框的右下角捡到,红石头
因走神没有截到图游戏的答案(15:从正对13的数往右数依次是3445522113
13:从正对15的那个数往上数依次是1144225511
12:从正对15的4开始顺时针数依次是1155331122)
右上石头捡到黄石头
往前走会掉下石头,中间的大柱子裂开用刻刀撬开,飞出火车点亮中间柱子上的火把,把他拿起来放到左边的架子上捡到石头
进入中间的画把右边的图拼好,捡到的石头就是它缺的那一块
树洞下面捡到蓝色石头,把三个石头按照指示说明制成颜料,共调出六个颜色(调色时现磨倒在碗里再磨一个颜色混合)
右边的树洞捡到斧头,左上角得到水果,用斧头砍断树枝让鸟飞走,得到鸟行石头,砍破蜗牛壳得到蜗牛形石头
回去把颜色涂上,兔子嘴会张开得到胡萝卜纸片(截图时有一块眼睛我用的红色应该是橘)
把胡萝卜给兔子,中间的大石头滚开
把纸放到左上角会出现提示,中间的字符就是每串字符的开头字母,在左侧找到合适的字数填上去,得到星星,走时一定要记得把火把拿走
回去得到石头筹码
把石头安上,拉动两把拼成少女图案把星星放上
往左捡到杯子和小矮人
把火把放上,捡到凿子
凿开石头得到黄金
在的上捡到吹火用的东西,把火吹着,放进黄金,把杯子,小矮人和苹果都放进去变成金的
把三个金的都放在称上
中间得到纸片
把纸片拼在右边的画上
把大门图案对好,捡到面具和翅膀
只对右边的牙齿对齐,按胡子(左3,右3,左1,右1,左2右3)不用按右边的狮子头
捡三个冰雕上面捡到红色的宝石放在大象眼睛上
把冰都放在中间的雕塑上,依次按上面的三个眼睛(我是无意中按开的所以没注意顺序)
捡到罗盘
把罗盘放在金水里变成金的
用锣锤13221敲锣,用钥匙打开箱子
开始很简单就是按照四个铁棒排的顺序依次推进去,转盘,按一下四个角中的其中一个会给你一个提示右上角:从里到外心、苹果、草莓,左上角太阳、烛台(忘了一个跟火有关),左下箱子、雪花、右下水滴,吸铁石、铁块、剑,中间的花、三个人、兔子
得到太阳标志和三个红宝石
把红宝石都放在大象的眼睛上,下面就是记忆游戏了,从雕的宝盒里得到蓝色标志
把两个标志都装上
把钥匙放在书上打开
每页的图像都代表曾经看到的一幅画
出现新的
都放上去,再点书
把书给小女孩,游戏结束。

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