The 5 Step Process – Mold filling diagnostic methodology

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Moldflow常用英语

Moldflow常用英语
32.厚度
33.Occurrence number
34.出现次数
35.Flow
36.流动
37.Cool
38.冷却
39.Gate location
40.浇口位置
41.Mold temperature
42.模具温度
43.New project
44.创建新项目
45.Export
46.导出
anize project
326.平均速率
327.Shear rate
328.剪切速率
329.Grow from
330.成型材料来源浇口(多浇口)
331.Clamp force centric
332.锁模力质心
333.Weld lines
334.熔接线
335.Air traps
336.气穴
337.Throughout
338.浇注系统流量
258.查找数据库
259.Edit default properties database
260.编辑数据库默认属性
261.Import legacy moldflow database
262.导入老版本Moldflow数据库
263.Import legacy C-mold database
264.导入老版本C-mold数据库
62.框选
63.Inclosing items only
64.选择被框选单元双面部分
65.Facing items only
66.选择被框选单元面对用户的部分
67.Study notes
68.案例记事本
69.Copy image to clipboard
70.复制图片到剪贴板

CFD 计算对计算网格有特殊的要求

CFD 计算对计算网格有特殊的要求

CFD 计算对计算网格有特殊的要求,一是考虑到近壁粘性效应采用较密的贴体网格,二是网格的疏密程度与流场参数的变化梯度大体一致。

对于面网格,可以设置平行于给定边的边界层网格,可以指定第二层与第一层的间距比,及总的层数。

对于体网格,也可以设置垂直于壁面方向的边界层,从而可以划分出高质量的贴体网格。

而其它通用的CAE 前处理器主要是根据结构强度分析的需要而设计的,在结构分析中不存在边界层问题,因而采用这种工具生成的网格难以满足CFD 计算要求,而Gambit 软件解决了这个特殊要求。

如果先在一条边上画密网格再在之上画边界层,边界层与网格能很好的对应起来如果直接在一条边上画边界层,则边界层横向之间的距离很宽怎么设置边界层横向之间的距离,即不用先画网格也能画出横向距离很密的边界层来?在划分边界层网格之前,用粘性网格间距计算器,计算出想要的y+值对应的第一层网格高度;第一层高度出来之后,关于网格的纵横向网格间距之比,也就是边界层第一层网格高度与横向间距之比,大概在1/sqrt(Re),最为适宜;先在你要划边界层网格的边上划分线网格,然后再划分边界层。

gambit本人也用了一段时间,六面体网格四面体网格我都画过,但是最头疼的还是三维边界层网格的生成。

用gambit自带的边界层网格生成功能画出来的边界层网格经常达不到好的效果,或者对于复杂的外形根本就无法生成边界层网格。

为此我就采用手动设置边界层,但是比较费时间,效果还一般。

不知道大家是不是也遇到相似的问题,或者有更好的方法,请指点一下,先谢谢了!22 什么叫松弛因子?松弛因子对计算结果有什么样的影响?它对计算的收敛情况又有什么样的影响?1、亚松驰(Under Relaxation):所谓亚松驰就是将本层次计算结果与上一层次结果的差值作适当缩减,以避免由于差值过大而引起非线性迭代过程的发散。

用通用变量来写出时,为松驰因子(Relaxati on Factors)。

模具外贸必知必晓的专业英语

模具外贸必知必晓的专业英语

1.XXX!你现在有空吗,我可以问你一些问题吗?Could I ask you some questions if you are free?/ Are you free now? May I ask you some questions (a question)?2.请问此产品的面是否为外观面?表面做什么处理?是晒纹/抛光?Can you tell me whether the surface of this part is a visible/esthetic one? What will we do for its surface? Texture or Polishing?3.请问产品这个面可否加顶针或顶块?产品允许加扁顶针吗?Does this part need an ejector pin or an ejector bar? Can we add an ejector blade?4.这个产品的柱位我们打算做司筒。

(或镶针)可以吗?Can we add ejector sleeves or ejector pins in the boss of this part?5.产品的这个位置不能出模,我们打算做行位,在此面上会有分模线,你接受吗?There's an undercut at this position and it needs a slider. It will also have a parting line on this side, is that OK?6.产品里面的这个位置我们打算做斜顶或内行位,有问题吗?We will make the lifter and (inner) slider in this position, will that be a problem?7.你提供的2D产品图与3D产品图不一致,请问以哪一个图面为准?The 2D and 3D drawing you provided is not the same, can you tell me which one is correct?8.你提供的3D产品图有的地方没有出模角,有的地方胶位太厚,有的地方胶位太溥,这些产品问题我们可以自己修改吗?修改后会给交给你确认。

手工制作全过程作文英语

手工制作全过程作文英语

Crafting is an art that requires patience, creativity, and a keen eye for detail. Heres a stepbystep account of the process of creating a handmade item, written in American English.Title: The Art of Handmade CreationStep 1: Inspiration and ConceptualizationThe journey begins with a spark of inspiration. It could be anything from a nature walk to a piece of art. I decided to make a personalized photo frame after seeing a beautiful sunset. The concept was to capture the essence of the moment in a frame that would stand out.Step 2: Gathering MaterialsOnce the idea is clear, the next step is to gather all the necessary materials. For my photo frame, I needed a wooden frame, paint, brushes, varnish, and of course, the photograph. I headed to the local craft store to pick up the supplies.Step 3: Preparing the BaseThe wooden frame needed some preparation before I could start painting. I sanded it down to ensure a smooth surface and then wiped it clean to remove any dust.Step 4: Sketching the DesignBefore applying the paint, I sketched the design lightly onto the frame using a pencil. I wanted to incorporate elements of the sunset, so I drew soft curves and lines to mimic the sky.Step 5: PaintingWith the design in place, I started painting. I used acrylic paints for their vibrant colors and quickdrying properties. I carefully painted the sky and the sun, layering the colors to create depth.Step 6: Adding DetailsAfter the base colors dried, I added finer details. I painted small clouds and used a sponge to dab on texture for the suns rays.Step 7: VarnishingOnce the paint was completely dry, I applied a coat of varnish to protect the paint and give it a glossy finish.Step 8: Assembling the FrameWith the painting done, I carefully inserted the photograph into the frame, ensuring it was centered and secure.Step 9: Quality CheckBefore considering the project complete, I did a final quality check. I looked for any smudges or imperfections and made sure the photograph was wellprotected.Step 10: Displaying the CreationThe final step was to find the perfect spot to display my handmade photo frame. I placed it on my living room shelf, where it catches the morning light and brings a touch of warmth to the room.Creating something by hand is not just about the end product its about the process, the learning, and the satisfaction of seeing an idea come to life. Each handmade item tells a story, and this photo frame is a testament to a beautiful sunset and the joy of crafting.。

铝合金铸件充型过程及氧化膜卷入的数值模拟_赵海东

铝合金铸件充型过程及氧化膜卷入的数值模拟_赵海东
赵海东 1 , I. Ohnaka2
( 1. 华南理工大学 机械工程学院 , 广州 510640; 2. 大阪大学 智能工学系 , 大阪 5650871)


要: 对于直 接有限差分法, 提出了单元表面无量纲距离、表面充填比率和体积充填比率, 以描述铸件充型过
程中自由表面的形状 , 建立了相应的充型过程数 学模型 , 考虑 了自由 表面形 状对动量 、质 量和能 量传输 的影响 ; 提出 了充型过程自由表面碰撞中表面氧化膜破碎 , 及其后 破碎氧化膜流动的计算模型。对实验铝合 金铸件进行 了 模拟应用 , 通过实际铸件充型过程的特殊 X 射线实时观察和记录 , 及实际铸件的气 孔、收缩 缺陷分布 的检测 , 对 模拟结果进行了验证分析。结果表明 : 充型过程模拟结果与 X 射线实时观察结果吻合较好 , 尤其是自由表面的 变 化 ; 氧化膜卷入模拟结果与实际铸件气孔、收缩缺陷的分布存在一定的对应关系。
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中国有色金属学报
2005 年 8 月
根据上述自由表面的描述方法 , 考虑自由表面 对动量传输的影响 , 对式 ( 1) 进行 改进, 得 出充型 过程的动量方程式( 2) : PL ( 式中
成为当前铸造过程数值模拟的热点。虽然研究者对 此进行了大 量的 研究 , 但是, 在 VOF ( vo lum e of

三维设计英语试题及答案

三维设计英语试题及答案

三维设计英语试题及答案一、选择题(每题2分,共20分)1. Which of the following is NOT a common 3D modeling software?A. AutoCADB. SketchUpC. PhotoshopD. Blender2. The process of creating a 3D model is known as:A. RenderingB. ModelingC. TexturingD. Lighting3. What does UV mapping refer to in 3D design?A. The process of applying colors to a 3D modelB. The process of mapping a 2D image onto a 3D modelC. The process of creating a wireframeD. The process of adding details to a 3D model4. Which of the following is NOT a type of 3D printing material?A. PLAB. ABSC. InkD. Resin5. In 3D animation, what does 'keyframe' mean?A. The starting point of an animationB. A point in time where an object's position is setC. The end point of an animationD. The speed at which an object moves6. What is the term for the process of making a 3D model appear more realistic by adding surface details?A. SmoothingB. SubdivisionC. DisplacementD. Extrusion7. Which of the following is a unit of measurement used in 3D design?A. PixelB. MeterC. KilogramD. Bit8. What does LOD stand for in 3D modeling?A. Level of DetailB. Line of DefenseC. Light of DayD. Long Overdue9. In 3D design, what is the purpose of a 'rig'?A. To create a skeleton for a characterB. To set the lighting of a sceneC. To define the camera's viewD. To apply textures to a model10. What is the term used to describe the process of converting a 3D model into a 2D image?A. ProjectionB. ExtrusionC. TexturingD. Rendering二、填空题(每空2分,共20分)11. The ________ is a tool in 3D modeling software that allows you to move objects around in the workspace.(答案: Move Tool)12. When creating a 3D model, the first step is usually to create a basic shape known as a ________.(答案: Primitive)13. The process of adding color and texture to a 3D model is called ________.(答案: Texturing)14. In animation, the ________ is the main character or object that the story revolves around.(答案: Protagonist)15. The ________ is the process of adjusting the camera angle and position to frame a scene.(答案: Camera Setup)16. To create a 3D model of a complex object, you may need to use a technique called ________.(答案: Boolean Operations)17. The ________ is the process of adding motion to a 3D model.(答案: Animation)18. In 3D printing, the ________ is the layer-by-layer process of building an object.(答案: Additive Manufacturing)19. The ________ is a tool in 3D modeling software that allows you to modify the shape of a model by dragging points. (答案: Sculpt Tool)20. When a 3D model is complete, it is often saved in a file format that ends with the extension ________.(答案: .obj)三、简答题(每题10分,共20分)21. Explain the difference between a 'polygon mesh' and a'NURBS' in 3D modeling.(答案: A polygon mesh is a collection of vertices, edges, and faces that form a 3D shape. It is commonly used in video games and animation. NURBS, on the other hand, stands for Non-Uniform Rational B-Splines and is a mathematical model used to create smooth, curved surfaces. It is often used in industrial design and automotive applications.)22. What are the advantages and disadvantages of using a'real-time rendering' engine in 3D animation?(答案: Advantages of real-time rendering include theability to see the final product as you work, which can save time and provide immediate feedback. It is also computationally less intensive than pre-rendering. Disadvantages include potential limitations in visual quality compared to pre-rendered scenes, and the fact that it may。

计算机英语学生用书(第二版)习题答案chapter 05.

计算机英语学生用书(第二版)习题答案chapter 05.
IV. Exercises Comprehension I. Filling Blanks
II. True or False III.Answering Questions IV. Translating Terms
Vocabulary
V. Selecting Words
Collocation Summary
• First generation—— machine language • Second generation—— assembly language • Third generation—— high-level languages • Fourth generation—— very-high-level
5. T
IIV. Exercises—Comprehension
III. Answer the following question.
1. List the five steps of programming.
1. Programming is traditionally a five-step problem-solving process. The five steps are as follows: The first step: Problem definition The second step: Program design The third step: Program coding The fourth step: Program testing The fifth step: Program documentation and maintenance
languages • Fifth generation—— natural languages

Mold—Align新工具

Mold—Align新工具

工 作 ,因 此 大大 节 省 时 间 。 当 发 蓝 剂 应 用 到 一 个 模 具 的 一 半 时 ,如 果 两 半 在 分 型 线 上 有 任 何 接 触 ,那 么 它 将 借 此 转 移 到 模 具 的 另 一
一 A 啊 一 I ̄" l l
Po ut n . 感器 产品公司 ( r d c Ic 传 位
工 作 台 直 径 为 ① 1 5rm ,最 大 回 转 直 径 为 中 10 rm , 20 a 60 a
最 大 切 削 直 径 为 中 10 mm, 最大 工 件 高 度 为 10 mm ,最 大 60 20
加 工 物 重 量 可达 8 0 k 。 0 0 g
机 床 数 控 系 统 、主 要 电 气 件 、 主 要 轴 承 、 滚 株 丝 杠 、 主 要 液 压 件 等 关 键 配 套 件 均 选 用 国外 或 台 湾 的 著 名 名 牌 厂 家 产
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品。
机床工作台采用米汉纳高级铸铁 ,直径为 ①1 5mm,具有足够的厚度和刚性 。标 准配置为手动 四爪卡盘。也可 20
以根 据 用 户 的 需 要配 置 三 爪 自动 液 压 卡盘 及 加 工 工 件 所 用 的专 用 卡 具 。
刀 库 共 有 十 二 个 刀 具 工 位 , 可 以 根 据 用 户 的 要 求 配 置 车 刀 刀 夹 、 工 件 测 量 测 头 。 aB
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