research report (英文调查报告)

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science research report大学英语研究报告

science research report大学英语研究报告

The reasons of bikes or e-bike theft in GXUquanlinghui 1420200320 There is saying in Guangxi University (GXU)which is that when you decide to buy a bike, you had better buy the bike as ugly as possible,You may wondering why people want to buy the ugliest bike? The reason is that they usually lose their bikes and in order to reduce their damage if their bikes are stolen, So they rather buy the ugliest bike and usually also the cheapest,So as to find out the potential reasons that could cause the bike theft cases. We set three possible reasons which we think could be the cause of the theft of bikes and e-bikes. Those three preview hypotheses are1.Too many bikes and e-bikes are in the GuangXi University.2.The carelessness of the students3.The security system in GX University is not perfectIn order to prove our hypotheses we conduct a online questionnaire .The total number of the questionnaire we conduct is 202 and participants come from 14 different institutes of GXU. We design the questionnaire to find out the potential reasons.The tremendous number of bikes and e-bikes in GuangXi University According to the data we collect from the questionnaire, we find out that 56.44 percent of the people who did this survey admit they own a bike, and11.39 percents of them possess a e-bike. Combine with the students' number from the homepage of GXU. The present students' number of GXU is 77704.If we use the ratio that about 67 percents of the students in GXU own their own bikes or e-bikes. The total number of bikes or e-bikes in GXU could be about 52061. Even if we shrink the ratio, the number is still enormous. It is sure that there are enough bikes and e-bikes in the GXU. And massive number of bikes and E-bikes in GXU is really a treasure island to the thieves.The protection awareness of students are still need to improve..From the data we collected from the questionnaires. We find out that nearly 15 percent of the people who take this questionnaire do not park their bike within the parking zone which is outside the dormitory. And the according to the survey 58percents of the bikes which had been stolen were parking outside the parking zone. And the teacher from security department we interview told us that parking in the parking zone outside the dormitory could be safer because the security camera which is placed outside the entry of the dormitory building can cover some areas of the parking zone. It can awe the thefts. So in that way students are still careless to park their bikes or e-bikes somewhere else.It would not be a surprise that most people act reasonable for safekeeping their belongings, but there are still nearly 15 percent of our samples do not park in the parking zone at ordinary times. Because of that, Did not park on the parking zone could increase the chance of losing bikes. Also we interview20 students who lost their bikes, 40 percents of their bikes were using a chain lock which could be easily cut down with a vice. And 35 percent of them did not park their bike or e-bike in the parking zone. Those data shows us that the protection awareness of students are still need to improveThe security system in GX University need to be perfect.In our questionnaire we ask about what their attitude about the security condition in GXU. We have found out that only 3.96 percent of them are satisfied with the security condition in GXU. In order to find out why we lost so many bikes and e-bikes, we compare with the some condition of college security system. Such as when we investigate the security system of GuangXi University of finance and economics. We found out that this school has set a rule that any e-bikes go into the school should have a security card and when it came out it needed to turn back the card or they can't get out. So in that way, thefts can't easily steal a e-bike and go out freely. And this kind of system does not exist in GXU. Even though we can read some news about catching bike-thefts in our school from time to time, However they are still a small part of thefts. How to improve the security system and manage the bikes and e-bikes orderly is an important matter for security department,Extra finding--black market.When we interview these students where did they bike their bikes ,they mention the illegal second-market which lies out of the east gate of GXU. The bikes sold there are all stolen bikes according to the teacher of securitydepartment . While because of the low price, these illegal bikes are sold secretly back to some students in GXU which cause a malignant circle.Limitation of this research.⏹ 1.The quantity of our questionnaires is not large enough.⏹2.The students we interview are only 20 people .⏹3. There still could be some uncertain factors we didn’t find couldinfluence on this matterThrough our research we have proved the three possible reasons that contribute to the bike or e-bike theft in GXU, And also we accidently found that black market is also a cause to bike theft.。

研究报告英语作文模板

研究报告英语作文模板

研究报告英语作文模板## 英文回答:### Research Report Template。

Title: Research Report on the Impact of Social Media on Mental Health。

Introduction。

Begin with a hook to capture the reader's attention.Provide background information on the topic.State the research question or hypothesis.Literature Review。

Review existing literature relevant to the topic.Discuss major theories and frameworks.Identify gaps in the research.Methodology。

Describe the research design, participants, and data collection methods.Explain how data was analyzed.Results。

Present the findings of the research in a clear and concise manner.Use tables, graphs, or other visuals to illustrate the data.Discussion。

Interpret the results and discuss their implications.Compare the findings to previous research.Identify limitations of the study.Conclusion。

Summarize the main findings of the research.Restate the research question or hypothesis.Draw conclusions based on the evidence.Provide recommendations for future research or action. ### Additional Sections。

英文行业调研报告

英文行业调研报告

英文行业调研报告Industry Research ReportIntroduction:The purpose of this industry research report is to provide an overview and analysis of the current state and trends of the chosen industry. This report highlights key aspects such as market size, growth potential, competition, and challenges faced by the industry. The industry selected for this report is the e-commerce industry. Market Size:The e-commerce industry is rapidly growing and has witnessed exponential growth over the past decade. With the increasing penetration of internet and smartphones globally, more and more consumers are opting for online shopping. According to a report by Statista, the global e-commerce market was valued at USD 3.53 trillion in 2019 and is projected to reach USD 6.54 trillion by 2022. Growth Potential:The growth potential of the e-commerce industry remains immense, as there are still many untapped markets and opportunities. The continuous advancements in technology, such as virtual reality and augmented reality, are expected to further enhance the online shopping experience. Additionally, the rise of mobile commerce or m-commerce has opened up new avenues for growth, as consumers increasingly prefer shopping on mobile devices.Competition:The e-commerce industry is highly competitive with numerous players operating both locally and globally. Major players includeAmazon, Alibaba, eBay, and Walmart. These companies have established their dominance in the industry and continue to invest in innovation and logistics to stay ahead. The entry barriers are relatively low, resulting in a large number of small and medium-sized e-commerce companies.Challenges:Although the e-commerce industry presents significant opportunities, it also faces several challenges. One of the major challenges is the issue of customer trust and security. With the increase in online fraud and data breaches, consumers are often hesitant to share their personal and financial information online. E-commerce companies need to invest in robust security measures to ensure customer trust.Another challenge is logistics and last-mile delivery. Ensuring timely and efficient delivery has become a key factor in customer satisfaction. E-commerce companies are constantly seeking innovative ways to optimize their supply chain and improve their delivery processes to meet customer expectations. Conclusion:The e-commerce industry is a rapidly growing and evolving sector. With the increasing digitization and changing consumer behavior, online shopping has become more convenient and preferred by many. The industry offers immense growth potential, supported by advancements in technology and the rise of m-commerce. However, it also faces challenges such as customer trust and security, as well as logistics and delivery. E-commerce companiesneed to adapt and invest in innovation to stay competitive in this dynamic industry.。

英语调查报告模板及范文高中

英语调查报告模板及范文高中

英语调查报告模板及范文高中The English research report is a crucial academic assignment that allows high school students to demonstrate their ability to conduct thorough investigations, analyze data, and communicate their findings effectively. This template and example aims to provide a comprehensive guide for students to structure and compose a well-organized and informative English research report.I. IntroductionThe introduction sets the stage for the entire report by providing background information, stating the research question or objective, and outlining the structure of the paper. It should capture the reader's attention and establish the significance of the study.A. Background InformationProvide a brief overview of the topic, highlighting its importance and relevance to the high school context. This section should give the reader a clear understanding of the context in which the research is being conducted.B. Research Question or ObjectiveClearly state the specific question that the research aims to answer or the objective that the study intends to achieve. This will help the reader understand the focus and scope of the investigation.C. Report StructureOutline the key sections of the report, such as the literature review, methodology, results, and conclusion. This will give the reader a roadmap of what to expect in the following sections.II. Literature ReviewThe literature review examines the existing research and scholarly works related to the topic. It demonstrates the student's understanding of the current state of knowledge and identifies any gaps or areas that require further investigation.A. Relevant Theories and ConceptsDiscuss the relevant theories, models, or concepts that provide a theoretical foundation for the study. Explain how these ideas inform the research question or objective.B. Previous Empirical StudiesSummarize the key findings and conclusions of previous studies that are relevant to the research topic. Identify any inconsistencies, contradictions, or limitations in the existing literature.C. Justification for the Current StudyExplain how the current research builds upon or extends the existing knowledge. Highlight the unique contribution that this study aims to make to the field.III. MethodologyThe methodology section outlines the research design, data collection techniques, and analytical procedures used in the study. It should provide a clear and detailed description of the research process to ensure the study's reproducibility.A. Research DesignDescribe the overall approach used in the study, such as experimental, observational, or case study. Explain the rationale behind the chosen research design.B. Data CollectionExplain the specific methods used to gather data, including any surveys, interviews, or observations conducted. Provide details on the sampling techniques, participant selection, and data sources.C. Data AnalysisDiscuss the analytical methods employed to interpret the collected data, such as statistical analysis, content analysis, or thematic coding.Describe any software or tools used in the analysis process.IV. ResultsIn the results section, present the key findings of the study in a clear and organized manner. This section should focus on objectively reporting the data without interpretation or discussion.A. Quantitative FindingsIf the study involves quantitative data, present the relevant statistics, charts, and tables that summarize the results. Ensure that the data is accurately represented and easy to understand.B. Qualitative FindingsFor studies with qualitative data, describe the emerging themes, patterns, or narratives that were identified through the analysis. Use illustrative quotes or examples to support the findings.C. Summary of Key FindingsProvide a concise summary of the most significant results that address the research question or objective.V. DiscussionThe discussion section interprets the findings and situates them within the broader context of the literature. It should critically analyze the implications and limitations of the study.A. Interpretation of FindingsExplain the meaning and significance of the results, drawing connections to the theoretical framework and previous research. Discuss how the findings contribute to a deeper understanding of the topic.B. Limitations of the StudyAcknowledge the limitations and potential biases inherent in the research design, data collection, or analysis. Discuss how these limitations may have influenced the findings.C. Implications and RecommendationsDiscuss the practical or theoretical implications of the study's findings. Suggest potential avenues for future research or areas that require further investigation.VI. ConclusionThe conclusion provides a concise summary of the key points and the overall significance of the research. It should leave the reader with a clear understanding of the study's contribution and its relevance to the field.A. Summary of the StudyBriefly restate the research question or objective, the methodology,and the main findings.B. Concluding RemarksEmphasize the importance and implications of the study's conclusions. Highlight the unique insights or contributions that the research has made.C. Closing StatementEnd the report with a final statement that reinforces the significance and relevance of the research topic.This template and example provide a comprehensive structure for high school students to compose a well-organized and informative English research report. By following this guide, students can effectively communicate their research process, findings, and implications, demonstrating their academic writing skills and critical thinking abilities.。

调研报告模板英文版

调研报告模板英文版

Research Report Template (English Version) BackgroundThe purpose of this research report is to provide a comprehensive analysis of a particular subject or issue. The report aims to gather information and data through research methods that are carefully chosen to answer specific questions regarding the subject. This report, specifically, provides a template for creating a research report in English.IntroductionThe introduction of the research report is essential as it provides useful background information on the subject and outlines the scope of the report. The introduction should catch the reader’s attention and make him/her want to continue reading. It should also provide a brief summary of the entire report.ObjectivesThe objectives section outlines the research questions, goals, and objectives that the report seeks to address. This section should guide the research process and ensure that the report remains focused and relevant.MethodsThe methods employed in the research should be outlined in detail in this section. The methods used may vary depending on the subject, and the research may be qualitative or quantitative in nature. The research methods selected should help to answer the research questions and achieve the research objectives.ResultsThe results section presents the findings of the research. The results should be presented in an organized and logical manner, and it should be easy to follow the results section. The results section should provide answers to the research questions and meet the research objectives.AnalysisThe analysis section interprets the results and explains the significance of the findings. The analysis aims to provide a better understanding of the results and identify any trends or patterns. The analysis may also suggest recommendations and solutions based on the findings.ConclusionThe conclusion should summarize the report and provide a concise summary of the key findings. The conclusion may also provide recommendations and future research directions.ReferencesThe references section lists all the sources cited in the report. In this section, the author should include all the sources that have been used in the research process. The author should adhere to the citation style guidelines.AcknowledgementsThe acknowledgments section provides an opportunity to thank those who have contributed to the report. This section is optional, but it is recommended to acknowledge the contributions of individuals or organizations who have provided support during the research process.AppendicesThe Appendices section contains additional information, such as raw data or detailed calculations. This section can be used to provide further clarification to the research findings or to give further details about the research process.ConclusionA research report template in English is a useful document that guides researchers to create relevant, focused, and informative research reports. The above-mentioned sections are essential components of a research report template and must be followed carefully to ensure that the report is well-structured and informative.。

(全面版)研究报告模板英文版

(全面版)研究报告模板英文版

(全面版)研究报告模板英文版Comprehensive Research Report TemplateIntroductionThis research report aims to provide a comprehensive template for conducting research in various fields. It includes guidelines and best practices for structuring and presenting your research findings.Research Objectives- Clearly define the objectives of your research- State the research questions you aim to answer- Discuss the significance of the research and its potential impactLiterature Review- Summarize existing literature relevant to your research topic- Identify gaps in the current knowledge- Discuss how your research will contribute to the existing body of knowledgeMethodology- Describe the research design and methodology used- Explain the data collection methods employed- Discuss any limitations or challenges faced during the research processResults- Present your research findings in a clear and concise manner- Use tables, graphs, and charts to illustrate key points- Discuss the implications of your findings and how they relate to your research objectivesDiscussion- Interpret the results of your research- Compare your findings with existing literature- Discuss any unexpected results and their possible explanationsConclusion- Summarize the main findings of your research- Reiterate the significance of your research- Provide recommendations for future research in the fieldReferences- Include a list of all sources cited in your research report- Follow a consistent citation style (e.g., APA, MLA, Chicago)Appendices- Include any additional information or data that supports your research findings- Label each appendix clearly and refer to it in the main body of the report if necessaryThis comprehensive research report template provides a structured approach to conducting and presenting research in a clear and organized manner. By following these guidelines, researchers can ensure that their work is thorough, well-documented, and contributes meaningfully to their field of study.。

调研报告范文英文

调研报告范文英文

调研报告范文英文IntroductionThis research report aims to investigate the current market trends and consumer preferences in the technology industry. The report focuses on three key aspects: mobile phones, laptops, and smart home devices. The purpose of this research is to provide valuable insights to businesses operating in the technology sector.MethodologyThe research was conducted through a combination of primary and secondary data collection methods. Primary data was collected through a survey distributed to a sample of 500 participants. The survey consisted of both closed-ended and open-ended questions, allowing for quantitative and qualitative analysis. Secondary data was gathered from industry reports, market analysis, and academic journals to support and validate the findings.FindingsMobile PhonesAccording to the survey results, 85% of respondents own a mobile phone, while 15% do not. Among those who own a mobile phone, 55% prefer iOS devices, while 45% prefer Android devices. The most important factors influencing their choice of mobile phones were brand reputation (30%), features and specifications (25%), and price (20%). The top threebrands preferred by the respondents were Apple (45%), Samsung (30%), and Huawei (15%).LaptopsOut of the participants, 60% reported having a laptop, while 40% did not. Among laptop owners, 40% preferred MacBooks, while 60% preferred other brands such as Dell, HP, and Lenovo. The most significant factors influencing their choice of laptops were performance and speed (35%), battery life (25%), and operating system (20%). Respondents primarily use their laptops for work/study purposes (60%), followed by entertainment (25%), and gaming (15%).Smart Home DevicesApproximately 40% of the participants reported owning at least one smart home device. The most popular smart home devices owned by the respondents were smart speakers (45%), followed by smart thermostats (30%) and smart security systems (25%). The main reasons for purchasing these devices were convenience (40%), energy efficiency (30%), and the ability to control devices remotely (20%). The preferred brands in the smart home category were Amazon Echo (40%), Google Home (35%), and Apple HomePod (25%).ConclusionBased on the findings, it is clear that the market for mobile phones, laptops, and smart home devices is highly competitive. Brand reputation,features/specifications, and price were identified as significant factors influencing consumer preferences in these categories. Apple and Samsung were the preferred brands in the mobile phone category, while MacBook and other brands like Dell and HP were popular in the laptop category. Amazon Echo and Google Home were the top choices among smart home device users.These findings can provide valuable insights to businesses in the technology sector to develop products and marketing strategies that align with consumer preferences and capture a larger market share. It is recommended that companies focus on brand image, innovations in features, and competitive pricing to stay ahead in this rapidly evolving industry.Limitations and Suggestions for Future ResearchWhile efforts were made to ensure the accuracy and reliability of the research, there were a few limitations that should be acknowledged. The sample size of 500 participants may not be representative of the entire population, limiting the generalizability of the findings. Additionally, the research focused only on three specific technology categories; future studies could explore other sectors within the technology industry.To overcome these limitations, future research could consider increasing the sample size and diversifying the demographic characteristics of theparticipants. Additionally, conducting focus groups or interviews may provide deeper insights into consumer preferences and decision-making processes.。

关于稀有动物研究报告英文

关于稀有动物研究报告英文

关于稀有动物研究报告英文Research Report on Rare AnimalsIntroduction:Rare animals are a unique and valuable part of our planet's biodiversity. These species, with only a small population, face various threats including habitat loss, climate change, and illegal wildlife trade. This research report aims to investigate the status, conservation efforts, and future prospects of some of the world's rare animals.Methodology:For this report, a comprehensive literature review was conducted to gather information on rare animals. Various sources such as scientific journals, conservation reports, and reputable websites were consulted to ensure accuracy and reliability of the data.Results:1. Sumatran Orangutan (Pongo abelii):The Sumatran Orangutan is critically endangered due to deforestation and poaching. Conservation efforts focus on habitat protection, community engagement, and rehabilitation programs. The population has slightly increased in recent years, but it is still at risk.2. Amur Leopard (Panthera pardus orientalis):The Amur Leopard is one of the most critically endangered bigcats. Illegal hunting and habitat loss have pushed its population to the brink of extinction. Conservation efforts involve anti-poaching measures, protected areas establishment, and public awareness campaigns.3. Chinese Pangolin (Manis pentadactyla):The Chinese Pangolin is the most trafficked mammal in the world. Its scales are highly sought after in traditional medicine and its meat is considered a delicacy. Conservation efforts focus on reducing demand through education, strengthening law enforcement, and improving habitat protection.4. California Condor (Gymnogyps californianus):The California Condor is one of the world's rarest birds, with a population of less than 500 individuals. Conservation efforts include captive breeding programs, habitat management, and monitoring. These efforts have resulted in a gradual increase in population numbers.Conclusion:Rare animals are facing numerous threats, and urgent conservation action is required to ensure their survival. Efforts such as habitat protection, anti-poaching measures, and public awareness campaigns are crucial for the preservation of these unique species. Furthermore, international cooperation and stricter legal frameworks are necessary to combat illegal wildlife trade. The future of rare animals relies heavily on our commitment to their conservation and the protection of their habitats.。

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The influence of mobile games on teenagersGroup members:Yao Chi,Gu Xiang,Zhu Zepeng, MaZhicheng , Wang ChuanKey words: mobile games teenagers addiction effectsAbstract:With smart phones coming into widespread use, numerous people begin to spend time playing mobile games. Some teenagers even get addicted to mobile games. In this report, we will elaborate both positive and negative effects of mobile games. Through questionnaire, we find that disadvantages of mobile games outweigh its advantages. Addiction to mobile games exists in some teenagers, but it is not a very common phenomenon in life. Most of them play mobile games moderately for fun or to kill time.Introduction:With the development of social software and the widespread use of smart phones, numerous people spend much time playing mobile games. It even becomes an integral part of people’s life. Mobile game has turned to be a new entertainment activity for us.What is more, it is very easy and enjoyable for us to play mobile games whenever and wherever because mobile phone is easy to carry. And mobile games become a new estate, many people benefit from it and a lot of money is thrown into this new-born estate. There are many advertisements about mobile games which attract many young people. It is hard for teenagers to control themselves. To make matters worse, some people even become addicted to mobile games.Although there has been increasing publications over the past years on mobile games recently, the previous research did not investigate the reason for addiction to mobile games clearly. It still remains unknown about the common idea of young people about mobile games.So, it is essential to discover both positive and negative effects of mobile games. Some research was conducted and we can draw some specific conclusions through this research. Most teenagers will play mobile games and are able to control themselves. They think mobile games have both benefits and harm. Reasons for the popularity of mobile games are found out as well.Methodology:This survey was conducted by means of questionnaire and the respondents of the questionnaire mainly are college students. The questionnaire contains nine questions which have four single choice questions and five multiple choice questions. This questionnaire mainly focuses on the age composition of mobile game player and which effect will mobile games have on us. The questionnaire was distributed through internet and finally we get sixty responds from internet. All the respondents are college students. Twenty-six of respondents are male and the rest of respondents are female.Besides the questionnaire, we have other way to collect information. We found some books in the library to collect professional information about the reasons why people play mobile games. We also collect the results of previous research from internet to elevate our original thoughts about mobile games. The literature review help develop the progress of drawing results.Finally, we conduct several interviews about people’s opinion on mobile games. We have five interviewees who are our classmates. All of our interviewees are men, we asked them several questions about their opinion on mobile games. After recycling questionnaires, we analyze the data and combine the conclusion with our results got from interview. Then we use these data to make bar charts which show the frequency of playing mobile games and the purposes of playing mobile games.Results:We investigated 65 people. From the bar chart above, we can see that the horizontal axis is the frequency of playing games and the vertical axis represents the number of people.Besides, we can see that 22percent of people never play mobile games; 48 percent sometimes play mobile games; 18 percent often play mobile games; and12percent of people are always playing mobile games when they are free.So, we can find that most people will play mobile games.From this bar chart, we can see that the horizontal axis is the purpose of playing games and the vertical axis represents the number of people. It is obvious to find most of people play mobile games to kill time and a lot of people play mobile games just because it is portable. However, we can still find that some people have “mobile phone dependence”. They are just unwilling to put mobile phone down.However, there are a lot of people who are addicted to the mobile games and cannot control themselves. Let’s see the bar chart above. We can see most people can control the time they spend on playing mobile games, but there are still a large number of people who cannot control themselves, thus bringing bad effects to their lives.Discussion:First of all, here are answers to some previous problems.1.We want to find out whether mobile games are completely bad for us or not.According to the questionnaire, most people believe that the biggest benefit is to enjoy themselves. Compared with many serious bad effects, we can draw the conclusion that the disadvantages of mobile games outweigh the advantages.2.It is irreversible for mobile games to become a new entertainment way formodern people, we want to find out whether there is a balance between our daily life and virtual life. Most participants have no problem in controlling themselves. We advise that teenagers who are addicted to mobile games should ask their roommates to supervise them and play outdoors to shift their attention.3.Are mobile games really bad for people? What are mobile games’ adverse effects on health? As the questionnaire shows, bad effects are influencingdaily life, doing harm to our eyesight and study, etc.4. Besides mobile games’ adverse effects, mobile games do good to ussomewhat. We try to find out mobile games’ positive effects on man.Everyone needs to rest, so it is not reasonable to having fun. Playing games isa good way to relax for some teenagers, thus making them prepared wellfor the work to come. Also, there are some other advantages such asentertaining ourselves and training humans’ brains.5.In addition to mobile games’ effect on individuals, we also manage to findout mobile games’ social effect. With regard to this question, it is hard togive comprehensive answers because participants are rather limited. Theonly conclusion is that bad effects are existent, but not as serious asimagined. It may be because mobile games are not as attractive an somecomputer games. At the same time, it reflects that our research is necessary. We proposed this topic and do research into teenagers by questionnaire and collect much data to get proper results. Compared with expected results, we achieved our goals and draw some clear conclusions. However, we may overestimate the bad effects of mobile games. There are not many people addicted to mobile games. Our research has some disadvantages too. The number and age of participants are limited, which influences the results of questionnaire. The form of research is also limited, just including questionnaire and interview.Conclusion:As a conclusion, we find that mobile games do have positive effects on teenagers.A considerable number of teenagers spend time playing mobile games which will do harm to not only their eyesight but also to their mental health. To make matters worse, people who are addicted to mobile games can even threat our society. So, we can do something to help them get rid of the addiction to mobile games. For example, we can talk to them and show them the bad effects brought by mobile games addiction. On the other hand, if proper time is spent on mobile games , there will be some benefits such as entertaining and relaxing humans’ bodies. It is quite important for people to achieve a balance between having no rest and playing mobile games too much. We can also see that some people never play mobile games .It will be better if they choose other ways to relax, like exercising or shopping. In all, the disadvantages of mobile games outweigh the advantages. Teenagers should learn to control themselves and achieve a balance between work and relaxing. Reference:1.LIANG Wei-ke(2011). The analysis of causes and negative effects of addiction tomobile games . Journal of Shandong Youth University of Political Science, 5.2.Zhou Fei&Huang Chaobin(2016). The research on the negative effects of mobilegames. Journal of Hubei University of Economics, 8.3.Ding Qun& Yao Zhenhao(2015). The analysis of the mobile games market.Technology Innovation and Application, 32.。

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