猴岛小英雄I--猴岛的秘密攻略(含特别版成就)
图腾部落攻略

第1关:Tetala Island找tear of heaven(天堂之泪)。
▫如图所示的地方(左边是小地图,右边是大地图的实际场所)需要7个gem of power (力量宝石),这些是在后续关卡中陆续找到的。
第2关:Mushroom Island(蘑菇岛)本关超简单第3关:Dolphin Island(海豚岛)▫特殊宝箱:用8枚在本地图上寻找到的shell(贝壳)开启,可获得Diadem of Courage (勇气皇冠)▫海豚拼图:由于每次开启,拼图的初始状态均不一样,所以无法解释说明,反正也不难,多试试就可以了,可获得第一枚Ancient coin(古代硬币)▫普通宝箱:有2个,开启方式,是有部队经过宝箱,即可开启,其中右下角岛上的那个暂时没法拿,只有等到后期侦察兵有了游泳技能后才可以开启第4关:Monkey Island(猴岛)在如图所示位置造个塔楼,会看到右上方的两个小岛摧毁一个大蘑菇营地,得到 ♏⏹♎♋⏹♦ ☐♐ ☠♋♦◆❒♏ ☞☐❒♍♏(自然力量之吊坠)。
▫隐藏关卡开启:将获得的猴头对着地图下面的英雄单位Monkey chief(猴子酋长)使用,则开启liana Island(藤蔓岛)地图▫普通宝箱:有1个,有部队经过宝箱,即可开启,可以获得宝石▫在如图所示位置造个塔楼,会看到右下方的小岛,可以获得2块宝石,如果不造,后期获得游泳技能游过去也可以获得▫特殊宝箱:在如图所示位置,用9枚打怪掉落的chestnut(毛栗子)开启,可获得第二枚Ancient coin(古代硬币),最后一个chestnut在本关第一张图上面造塔楼地方的对面小岛▫隐藏部分:左上角群山中的隐藏部分,后期取得Sphere of Clarity(清晰球)后在图示位置点击,就可以看到,是4枚宝石第4a关:Liana Island(藤蔓岛)完成主线任务后不要退出会看见猴子开大会……全岛的猴子探索解谜:▫开启Deep Jungle(神秘丛林):∙需要收集20只Firefly(萤火虫)如图,萤火虫,像星星,一闪一闪,绿莹莹。
飞龙的守护(4)1000_猴岛游戏

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《魔兽争霸》热门RPG地图隐藏英雄密码大全

光明VS黑暗3.41HG 可以瞬间回城KICK 2 只有玩家1输入有效。
可以把玩家2 踢出游戏依次类推清理现场可以把地上的物品全部删除,建议不要多用。
FFCIKEMIJI 选择隐藏英雄刺客。
FFMDSWD 选择隐藏英雄魔导师FFGMTSNB 选择隐藏英雄光明天使光明VS黑暗之魔王复苏2.7最终版选择英雄方法:英雄大于或等于500级,拥有转生证明,木材在15以上。
然后在聊天框中输入牛头人隐藏英雄密码 FFNTRYCYX地狱火隐藏英雄密码 FFDYHZQ神界危机隐藏英雄密码暗黑恶魔隐藏英雄密码 FFAHEMMJ守护天使隐藏英雄密码 FFSHTSMJ失神密码 bestlovewillpan魔怨进入游戏后选残剑泪的话输入:我爱残剑泪选琳轩儿的话输入:我爱琳轩儿然后选英雄的地方会出现.双击选取就可以了.BTshuaigegechulai守护布克村黄金骑士 ou99 goldknight圣天使 ou99 an angel弑神隐藏英雄游戏开始时输入:bestlovewillpan(一定要玩家1输入..然后走到左边雕像处既可选择)隐藏英雄各在左右雕像,不用秘籍,但每个只有10%的几率可以选择到,且只有一次机会华夏幻想曲隐藏英雄隐藏英雄是50级的成吉思汗只有随机才能随机到幻想曹操传2国庆版隐藏英雄ZHMQDLF-蒙其D路飞SGHYD-剑过不留名"YZSDYS-上帝的右手倚天屠龙记的隐场英雄密码选隐藏英雄的方法红色玩家(主机)输入:dixietomi.,然后选随机就有一定几率选到隐藏英雄——蜡笔小猪幻想武林外传隐藏英雄无双MM(别问我为什么是无双不是别人,或许作者觉得她最好看吧……顺便说一句,我也这么觉得),只能通过随机碰运气,有一定几率选中守护仙踪林隐藏英雄熊猫武士 _xmws魔剑士 _mjs死灵法师 _slfs守护光明圣域隐藏英雄密码-EMHDLZSH[混沌领主]-EMCSYZGM[传说勇者]-EMJLFSSY[精灵法师]三国风云惧鬼劫隐藏英雄密码1.0版本选英雄前先按回车,输入circle,打完会有提示,提示出来后让选英雄的那只猪进入最左边的电箭1.1版本选英雄前先按回车,输入circle,打完会有提示,提示出来后让选英雄的那只猪进入最左边的电箭1.2版本选英雄前先按回车,输入circle,打完会有提示,提示出来后让选英雄的那只猪进入最左边的电箭1.3版本先打好circle,按回车发出,然后再重新输入inuyasha,打完后,向最右边直线前进,直到撞墙..(1.3版本新增的隐藏选法,旧的同上)1.3版本里有2个隐藏,其余版一个1.5版本隐藏技能与英雄选法隐藏英雄作者选择方法输入 circle+(玩家的号数) 假如你是红色玩家一,就输入circle+1,特别注意,"+"号也要打,然后进入左边的电箭里隐藏英雄犬夜叉选择方法输入 (玩家的号数)+inuyasha 假如你是红色玩家一,就输入1+inuyasha,特别注意,"+"号也要打,然后进走到右边撞墙隐藏技能开启方法输入 circle-huanfenshen(玩家的号数) 假如你是红色玩家一,就输入circle-huanfenshen1,注意,这里没有"+"号哦魔怨2.2能招隐藏英雄密码武林少主-残剑泪 -CJL涟漪红尘-林轩儿 -LXE护花の使者隐藏英雄隐藏英雄一编辑输入 隐藏英雄二设计师输入一个人隐藏英雄三箭手输入 jindalai守卫剑阁隐藏英雄难度一:红色玩家输入:娱乐第一人物:王双,司马师,张合所有难度:luboyan 陆逊beidiwang 刘湛muludawang 木鹿大王输入随机方式:/ suiji随机选英雄皇朝〓荣誉圣殿隐藏英雄2.1版本的隐藏英雄。
猴岛历险记全攻略

猴岛历险记全攻略猴岛历险记全攻略TIM和女友DIANA看完戏剧,在回家的路上看见一群奇怪的家伙在搬东西。
那些家伙二话不说就拔出光线枪向TIM射击,DIANA一下了就被击倒了。
当TIM用枪还击时,那些人竟然都消失了,TIM立即去看DIANA的伤势,而DIANA在TIM的注视下也消失了!这时TIM的背后出现了一个阴影,虽然TIM反应及时,但在搏击中还是被光线击中……NO.1村庄TIM光着身子来到了一个坑谷(CRATER),只好先拿叶子(LEAVES)遮遮羞。
坑谷中有藤蔓植物(CREEPER),TIM试着爬上去,可是掉了下来。
从地上捡起了藤蔓绳(LIANA),一头套在树上,另一头套在石头上,做成一个发射架。
爬上树发射!由于高度不够,TIM重重的砸在了对面山壁上(惨)。
重新拿回藤蔓,再次做发射架,这次在石头上系紧一些(鼠标点两次)。
但由于力量太大,TIM笔直飞起又笔直掉下摔在地上(更惨)!只得第三次做发射架(鼠标仍旧按两次),终于飞了出来(TOP OF THE CRATER)。
来到右边的小路(PASS),进入房子。
TIM找到了拨火棒(POKER),罩着毯子(BLANKET)的箱子(CHEST)。
拿掉毯子,用拨火棒撬开箱子,发现衣物和护身符(AMULET)。
穿戴整齐的TIM刚要出门,竟然遇见了DIANA。
她来到这里很久了,已经变成了老太婆。
正和DIANA说着,TIM不小心碰了护身符,一道强光后,TIM又光着身子,来到了另一个年代(仍旧在房中)。
出门,在凉衣架上找到衣服(CLOTHES),拿起搁在房子旁的楼梯(LADDER),回到山谷,发现谷中多了雕像。
用楼梯下到谷中,和雕刻家(SCULPTOR)说话,他竟然是在雕刻维纳斯!!而维纳斯是他村里的GIRL从山道(PASSAGE OF THE CRATER)回到谷顶,在树旁拿起棒子(STICK),然后一直向右去村庄(VILLAGE)。
来到村庄,TIM决定先进酒馆(TAVERN)打探消息。
解锁游戏隐藏成就的技巧

解锁游戏隐藏成就的技巧在玩游戏的过程中,解锁隐藏成就是许多玩家乐此不疲的乐趣之一。
隐藏成就往往设计得比较隐蔽,需要一些技巧和耐心才能完成。
下面我将分享一些解锁游戏隐藏成就的技巧,希望对你有所帮助。
1. 留意提示和线索在游戏中,有些隐藏成就可能会给出一些提示或线索,这就需要玩家留意游戏中的对话、任务描述或者背景信息。
有时候,关键信息可能藏在游戏的某个角落,只有细心观察才能找到线索,从而解锁成就。
2. 尝试不同的行动和选择有时候,解锁隐藏成就需要尝试一些特殊的行动或者做出一些不同寻常的选择。
在游戏中多尝试一些不同的路线或者行为可能会带来意想不到的收获,有可能解锁隐藏成就。
3. 和其他玩家交流有些隐藏成就可能会需要多人合作才能完成,这时和其他玩家进行交流很有帮助。
通过社区论坛、游戏群或者在线对战,和其他玩家分享经验和心得,或许可以得到一些有用的建议和技巧。
4. 利用游戏攻略如果你碰到了难以解锁的隐藏成就,不妨参考一下游戏攻略。
网上有很多资深玩家分享的攻略和解锁技巧,可以帮助你更快地顺利解锁隐藏成就。
当然,最好还是先自己尝试一下,毕竟游戏的乐趣在于挑战和探索。
5. 多练多玩最重要的一点是多练多玩,熟悉游戏的玩法和规则是解锁隐藏成就的基础。
只有熟练掌握游戏的操作和技巧,才能更好地完成各种挑战和任务,解锁隐藏成就也就水到渠成了。
总的来说,解锁游戏隐藏成就需要耐心、技巧和一定的经验积累。
细心观察、多尝试、多交流、多练习,相信你一定能够顺利解锁各种隐藏成就,体验到更多游戏带来的乐趣和挑战。
希望以上分享的技巧对你有所帮助,祝你在游戏中玩得开心!。
猴岛小英雄4:逃离猴岛

猴岛小英雄4:逃离猴岛无论在PC还是在家用平台,《Monkey Island》都是有名的作品,亦是LucasArts的招牌菜之一。
不经不觉第四集又面世了,除了赏心悦目的画面及全程语音,谜题仍是一贯的困难……前言《Escape From Monkey Island》竟舍弃了鼠标,而改用键盘(或8Key的Gamepad),确实非常非常之不方便,唉……以下为常用键,其他按键可在说明书找到:上下左右箭咀键:行走Shift+上下左右箭头键:跑Enter:确认行动Page Up & Page Down:对话要选择答案时的卷动E / L:观看U:使用P:拿起,将物品收回装备中I:进入装备O:立即离开建筑物或进入大地图F1:主选单Delete:略过对话Esc:略过影片常见问题Q:如何才可以对角色使用某物品?A:先按“I”键进入装备,选择物品,再走近角色,会变成“Use XX to XX的”。
Q:为何我不能照攻略所说进行行动?A:注意平时不要拿东西在手中(如有东西在手中请按“P”键收回),某些情节要对角色使用物品的攻略自会说明。
Q:我的英文不佳,不明白他们在说甚么?A:请在Option选择“Text Mode”为“Voice & Text”。
Q:我错过了某些限时或限次数要选择行动的地方,怎办?A:只有Load回存档重新来过了。
返回老家开始时那傻佬Catapult在用投石器打你的旧居,原来是整个 Meele Island都以为你的太太Marley已死了…而首个任务便是应太太的命令,要你出发到Lucre Island。
1 到Melee Town,进入Scumm Bar,走到有个饮醉的老伯身旁,看一看紫色的气球,再与Dart Player说话,打赌他不能扔中气球,气球爆了后,老伯吓到睡着了,将他面前的一碗Pretzels拿了。
碗Pretzels拿了。
2 在酒吧内与Crusty Sailor说话,与他打赌拗手腕(Arm Wresting),胜出了便可以请他领航。
孤岛惊魂隐藏任务全攻略

孤岛惊魂隐藏任务全攻略在游戏世界中,隐藏任务常常是玩家们最喜欢的挑战之一。
《孤岛惊魂》系列作为一款备受欢迎的开放世界射击游戏,也不例外。
本文将为您提供《孤岛惊魂》中的隐藏任务全攻略,帮助您探索这个虚构的孤岛,完成所有隐秘的任务。
无需担心,我们将详细介绍每个任务,以确保您在游戏中获得最大的乐趣。
**1. 收集任务**孤岛惊魂的隐藏任务通常分为几种不同类型,首先是"收集任务"。
这些任务要求您在游戏地图上找到特定的物品,通常是宝藏或文物。
完成这些任务不仅可以为您提供丰厚的奖励,还可以深入了解孤岛的背景故事。
**2. 出击任务**另一类隐藏任务是"出击任务"。
这些任务通常要求您挑战敌对势力,解救人质或消灭某个危险分子。
在执行这些任务时,记得提前准备好武器和战术,以确保您的任务圆满完成。
**3. 探险任务**"探险任务"是另一种常见的隐藏任务类型。
这些任务要求您探索孤岛的各个角落,解锁新的地点,发现隐藏的洞穴或者收集珍稀资源。
这些任务为游戏增添了更多的深度和乐趣。
**4. 谜题任务**最后,"谜题任务"是一种需要智力挑战的任务类型。
这些任务可能包括解密密码、拼图或者其他类型的谜题。
要完成这些任务,您需要细心观察,善用大脑。
**任务清单**以下是一些《孤岛惊魂》中常见的隐藏任务,以及如何完成它们:**任务1:失踪的宝藏***任务类型:收集任务*这个任务要求您在游戏地图中找到失踪的宝藏。
通常,任务提示会告诉您宝藏可能位于哪个区域。
跟随线索,仔细搜索,您将找到宝藏并获得丰厚奖励。
**任务2:救援行动***任务类型:出击任务*在这个任务中,您需要解救被敌对势力抓住的人质。
一定要提前规划好入侵的路线,使用障碍物作掩护,确保人质安全。
**任务3:迷失的探险家***任务类型:探险任务*这个任务要求您寻找一个失踪的探险家,他可能被困在某个山洞里或在密林中迷路。
英雄联盟隐藏要素探索指南

英雄联盟隐藏要素探索指南英雄联盟(League of Legends)作为一款世界知名的多人在线战术游戏,吸引了无数玩家的关注和热爱。
除了游戏本身的精彩,许多隐藏的要素和秘籍也令玩家们着迷。
本文将为大家揭示一些英雄联盟的隐藏要素和探索指南。
一、地图要素探索地图在英雄联盟中扮演着重要的角色,其中有许多隐藏的要素可以帮助玩家取得胜利。
首先,我们来探索召唤师峡谷。
在河道中央的河水中,有一些小鱼的游泳轨迹,这其实是地图预警机制的一部分。
如果你留意它们的变化,就可以提前察觉到敌方的位置。
此外,在红蓝方的草丛中,有一些小型的宝箱,打开它们可能会获得额外的金币或药水。
这些宝箱的位置每局游戏都会发生变化,因此需要玩家们认真搜索。
对于召唤师峡谷之外的地图,如极地大乱斗和云顶之冠,也存在一些隐藏的要素。
比如在云顶之冠的地图上,有一些随机出现的飞行平台,玩家可以站上去征战天际,获得更广阔的战略视野。
二、英雄角色要素探索英雄角色是英雄联盟的核心。
除了拥有各自的技能和特点之外,一些英雄还隐藏了一些要素和彩蛋。
例如,有一些英雄角色在特定条件下会发出隐藏的语音提示,玩家可以通过研究和尝试来发现它们。
此外,一些英雄的技能在特定地点或特定时间使用会有额外的效果。
比如,在火女(Annie)的火焰之球技能在小龙附近释放时,会变成龙之火球,造成更高的伤害。
这些隐藏的要素需要玩家们在游戏中不断实践和探索,才能发现并利用起来。
三、物品要素探索在英雄联盟中,物品是提升角色能力的关键。
除了常规的装备之外,有一些隐藏的要素和彩蛋让玩家们在购买物品时得到额外的乐趣。
例如,在商店中购买完成某个装备套装时,会有一段特殊的背景音乐和特效出现,让玩家们感受到成就的喜悦。
此外,一些物品在某些条件下会获得额外的属性加成。
比如,在购买一定数量的刺客装备后,所有刺客角色的攻击力会获得额外的提升。
这些隐藏的要素和乐趣给了玩家们在游戏中更多的探索和发挥的空间。
四、游戏模式要素探索英雄联盟提供了多种游戏模式,每个模式都有其独特之处和隐藏的要素。
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Part 1 - The Three TrialsPress [BACK] on the X360 controller. (Old School 1/1)- Task 1 - SwordplayWalk to the right, to the first building after the boardwalk. It'll have a sign saying SCUMM Bar.Open door. (Door to the SCUMM Bar)Walk to door. (Walk into the SCUMM Bar)Walk tocurtain. (To the right of the room)Open door. (The kitchen door to the right)Walk to important-looking pirates.Wait for the cook to leave the kitchen and disappear behind the curtain to the left. Walk to door. (Kitchen door)Pick up hunk of meat.Pick up pot. (Under the table)Open door. (To the jetty)Walk to the bottom right plank of the pier; this sends the seagull? flying. Do this three times to send him flying further, giving you just enough time to get the fish he's guarding. (To make things easier, make sure PICK UP is your secondary action; ie, the B button)Pick up fish.Walk to door. (Out of the kitchen)Walk to curtain.Walk to door. (Out of the SCUMM Bar)Walk to cliffside. (All the way to the left, where you came in after the intro sequence) Walk to path. (Under the big archway)Click on CLEARING. (Above and to the right of the VILLAGE, near the centre of the map)Walk to circus tent. (Walk left until it appears)- <pick any response from the list>- "How much will you pay me?"- "OK, sounds good."- "Of course I have a helmet. What sort of idiot do you take me for?"Give pot to Fettucini Brothers.- <pick any response from the list>Walk to path. (To the right)Click on VILLAGE. (To the left, where you started from. If you accidentally click on LOOKOUT POINT instead of VILLAGE, then just walk downwards to the docks) Walk to archway. (Head right, past the SCUMM Bar)Walk to archway. (To the left, under the clocktower)Open door. (The first building, on the right)Walk to door.Pick up sword. (It's on the shelf, right of the stairs to the upper deck)Pick up shovel. (Left of the vault, upper deck)Talk to storekeeper.- "About this sword..."- "I want it."- "About this shovel..."- "I want it."- "I think I'd just like to browse."Walk to door. (Out of the store)Walk to archway. (To the right)Walk to archway. (To the right)Walk to cliffside.Walk to path.Click on HOUSE. (It's at the bottom right of the map)Give fish to troll.Click on HOUSE.Open door. (To the house)- "Could you make me the best swordfighter on Melee??"- "I do so have what it takes!"- "I do so!"- "I do so!"- "I've got 30 pieces of eight."- "OK, check it out."- <ick any response from the list>- <ick any response from the list>Walk to path. (To the left)**** SAVE GAME WHEN YOU'VE GOT 12 INSULTS ****Sometimes Insult Swordfighting can take ages! Play through first until you get 12 insults, then save and get the other 4 insults responses! Reload, then battle Carla! This will save you time when going for the HUMAN CANNONBALL achievement.On the map, head to the sideways T-junction just above and to the left of the VILLAGE, left of FORK, where the wandering pirates convirge. It's easier to wait for them to attack you, than you chasing them around.- "My name is Guybrush Threepwood. Prepare to die!"Compete in Insult Swordfighting. (See guide below) (Sharp Tongue 1/1)Click on VILLAGE.Walk to archway.Walk to archway.Walk to door. (The store, to the right)Talk to storekeeper.- "I'm looking for the Sword Master of Melee Island?."This section needs to be done as quickly as possible; if you lose sight of the storekeeper you will have to go back to the store, ring the bell and ask him to trek to the Sword Master's secret hideout again. You cannot get through the forest without his help! (Unless you buy the map, of course!)Walk to door.Walk to archway.Walk to archway.Walk to cliffside.Walk to path.Click on FORK. (It's between the VILLAGE and the CLEARING, just above the VILLAGE.) Keep a note of which pathway the storekeeper takes.Walk to path. (To the back, lefthand path)Pick up yellow plants.Walk to path. (To the back, righthand path)Walk to path. (To the right)Walk to path. (To the right, past the red plants)Walk to path. (To the left)Walk to path. (To the back)Walk to path. (To the right, over the bridge)Talk to Sword Master. (To the right, infront of the house)- "My name is Guybrush Threepwood. I've come to kill you."Compete in Insult Swordfighting with Carla. (See guide below)Walk to path. (To the left, over the wooden bridge)Click on the VILLAGE.- Task 2 - ThieveryWalk to archway.Walk to archway.Walk to doorway. (Left building)Talk to prisoner.Walk to doorway.Open door. (Of the store, if closed)Walk to door. (Of the store, righthand building)Talk to storekeeper.- "I could really use a breath mint."- "I think I'd just like to browse."Walk to door.Walk to doorway.Give breath mints to prisoner.If you skip the next bit, use '- "Well, keep a stiff upper lip. I've gotto go."' - "Sheriff Shinetop sure is a jerk, isn't he?"- "He seems innocent to me. Why don't you let him out?"Walk to doorway.Walk to archway. (To the left)Walk to Governor's mansion.Use yellow petal with hunk of meat.Use meat with condiment with deadly piranha poodles.Walk to door.Open door. (The glass door to the right of the entrance)Walk to door.Walk to door. (The entrance)Walk to trail. (Right of the mansion)Walk to town.Walk to doorway.Give gopher repellent to prisoner.Walk to doorway.Walk to archway. (To the left)Walk to Governor's mansion.Walk to door.Open cake.Walk to gaping hole.- <pick any response from the list>- <pick any response from the list>Open door. (Entrance door)- <pick any response from the list>***** SAVE GAME *****Wait for Guybrush to drown. (Ten Minutes Later... 1/1)Guybrush will die after ten minutes real time! You cannot continue so you HAVE to reload!***** LOAD GAME *****Pick up fabulous idol.Walk to dock.- Task 3 - Err... Treasure HunteryWalk to cliffside.Walk to path.Click on FORK.Walk to path. (To the back, righthand path)Walk to path. (To the left)Walk to path. (To the right, past the campsite)Walk to path. (To the left, past the plant and stump)Walk to path. (To the right)Walk to path. (To the back, past the famous stump joke)Walk to path. (To the right, past the rock and plant)Walk to path. (To the left)Walk to path. (To the back)Use shovel with X. (Walk to the right)Walk to forest path. (Walk to the left, where you came in)Click on VILLAGE.- "I'll go get a crew and a ship and go rescue her!"Walk to dock.- Task 4 - Get A ShipWalk to cliffside.Walk to path.Click on LIGHTS. (Between the VILLAGE and the HOUSE)- "I really don't have that much to spend."- "Actually, I was hoping to get one on credit."- "On second thought, this may not be the ship for me."- "Actually, I'd like to go think about it some more."Click on VILLAGE.Walk to archway.Walk to archway.Walk to door. (To the store)Use bell. (If storekeeper is not there!)- "I'm interested in procuring a note of credit."- "Yes, of course I do."Make a note of the combination to the vault. It's always, anti-clockwise, clockwise, anti-clockwise, clockwise, but the combination changes for each game.- <pick any response from the list>The storekeeper will show you the combination again, so make sure your notes are correct.- "I'm looking for the Sword Master of Melee Island™."Walk to handle. (On the vault, upper deck)Pull handle. (Until the handle is in the first position)Push handle. (Until the handle is in the second position)Pull handle. (Until the handle is in the third position)Push handle. (Until the handle is in the fourth position)Open door.Walk to door.Walk to archway.Walk to archway.Walk to cliffside.Walk to path.Click on USED SHIP EMPORIUM. (The location previously known as LIGHTS)- "Uh... could I see that cheap one again?"- "I got credit from the storekeeper. Will you take it?"- "Well, what do you think it's worth?"- "Let's talk extras."- "I think I can live without that particular piece of junk."- "I think I can live without that particular piece of junk."- "I think I can live without that particular piece of junk."- "I think I can live without that particular piece of junk."- "I think I can live without that particular piece of junk."- "I think I can live without that particular piece of junk."- "I think I can live without that particular piece of junk."- "Enough about extras, already."- "Forget it. I don't need this boat anyway."- "Well, maybe you're right..."- "Well, what do you think it's worth?"- "I'd like to make you an offer."- "All right! 5000! But that's my final offer!"- Task 5 - Get A CrewWalk to path. (To the left)Click on VILLAGE.Walk to door. (To the SCUMM Bar)This is a nightmare! Make sure you have your D-Pad ready on the TOP-RIGHT corner (USE) to change the mugs over!Pick up mug. (On the table to the right of the door)Pick up mug. (On the table next to the curtain)Pick up mug. (On the table in the middle of the bar)Walk to curtain.Pick up mug. (To the left of the cook)Pick up mug. (To the right of the cook)Open door. (To the kitchen)Walk to door.You can SAVE the game here & reload if you make a mistake getting to the prison. Use mug with barrel.Walk to door.Walk to curtain.Walk to door. (Out of the SCUMM Bar)Walk to archway.Use mug with melting mug. (Do this as soon as you regain control of Guybrush) Walk to archway.Walk to doorway.Use mug with melting mug. (Do this as soon as you regain control of Guybrush) Use mug o' grog with lock. (Or melting mug, depending on your speed using the verb table)Walk to doorway.Walk to archway.Open door. (The door to the left of the Citizen of Melee, right of the clocktower) Walk to door.Pick up chicken. (On the table, below the red sofa)Open door.Walk to door.Walk to archway. (To the docks, righthand arch)Walk to cliffside.Walk to path.Click on SWORD MASTER'S. (Above and to the left of the CLEARING, which is now called CIRCUS)Talk to Sword Master.- "The Governor's been KIDNAPPED!"Walk to path.Click on ISLAND. (Top right corner of the map)Use chicken on cable.Open door. (House to the right)Walk to door.- "The Governor's been KIDNAPPED!"- "We could get a crew together and sail off after them."Open door. (The last door left to open)Poke murderous winged devil. (Or taunt, fondle, feel, tickle, tap, annoy, prod, stroke, finger, bother or handle... they all work)Use chicken on cable.Walk to path.Click on VILLAGE.- "Otis! I thought I'd never see you again!"- "Glad you could make it, Carla." (The Three Trials 1/1)Part 2 - The JourneyPick up feather pen. (Behind Guybrush)Pick up ink.Walk to door. (To the left)Walk to rope ladder. (On the mast)Pick up Jolly Roger.Walk to ship deck. (Below Guybrush)Walk to hatch. (Between Meathook & Otis)Walk to hatch.Open kegs. (To the left)Pick up giant piece of rope. (Bottom middle)Open chest. (Bottom righthand corner)Look at chest.Walk to ladder.Walk to door. (Left of the exit ladder)Open cupboard. (To the left of the room)Pick up cereal.Walk to ladder. (To the left of the room)Walk to ladder.Walk to door. (To the captain's cabin)Open cereal.Look at prize.Use small key in cabinet. (To the right of the room)Open chest.Look at chest.Walk to door.Walk to hatch.Walk to door.Use cinnamon sticks with cooking pot.Use cereal with cooking pot.Use Jolly Roger with cooking pot.Use ink with cooking pot.Use fine wine with cooking pot.Use rubber chicken on cooking pot.Use gunpowder with cooking pot.Use breath mints with cooking pot.Click anywhere to wake Guybrush up.Use feather pen with red hot fire. (Under the cooking pot)Pick up pot. (On the bench under the cereal cupboard)Walk to ladder.Walk to hatch.Open kegs.Walk to ladder.Walk to ladder.Thanks to Lunco for making this next section infinitely easier than it was! Use gunpowder in cannon nozzle. (Above Guybrush)Use giant piece of rope with cannon.Use pot. (The Journey 1/1)Part 3 - Under Monkey IslandClick anywhere to wake Guybrush up.Look at piece of paper. (Recordkeeper 1/9)Pick up banana.Walk to jungle.Click the top left edge of the map until it changes.Click on BEACH. (Below the volcano)Pick up note. (Recordkeeper 2/9)- "Leave me alone, would you?"Walk to jungleClick on Fort. (Top section of the volcano crater)Pick up spyglass.Pick up rope.Push cannon.- "Leave me alone, would you?"Pick up gunpowder.Pick up cannon ball.Walk to path.Click the right edge of the map until it changes again.Click on RIVER FORK. (Near the centre of the map)Pick up note under rock. (Recordkeeper 3/9)Look at noteworthy rock.Walk to footholds.Pick up note. (Recordkeeper 4/9)***** SAVE GAME HERE *****You will have to miss the next section (in blue) once you've completed the game for the first time. This is to ensure that you DO NOT sink the SEA MONKEY on your second playthrough, which means your crew are not stranded on MONKEY ISLAND. Reload this game to continue![Walk to footholds (right of the BIG rock)Push rock. (In the centre of the cliff)- "Leave me alone, would you?"Pick up heap o' rocks.Walk to path down. (To the left)Pick up note (Record keeper 5/9)]Pull primitive art.Pull primitive art. (Sometimes Guybrush PUSHes the PRIMITIVE ART, so keep pulling it until it is facing towards you)Walk to footholds.Push rock.[- "Leave me alone, would you?"] (This is for the second run-through only!) Walk to path down.Walk to path down. (Just below primitive art)Walk to dam.Use handful of gunpowder with dam.[Use flint with cannon ball.]OR[Use flint with staple remover.]OR[Use flint with spyglass.]Click on POND. (At the end of the river, to the right)Pick up note. (Recordkeeper 6/9)- "Leave me alone, would you?"Pick up rope.Walk to jungle.Click on the bottom edge of the map.Click on CRACK. (Above the BEACH)[Use rope with strong branch. (Right of Guybrush)]OR[Use rope with tree. (Infront of Guybrush)]Use rope with sturdy stump. (To the right again)Pick up oars.Walk to jungle. (Bottom of the screen)Click on BEACH.Pick up bananas.Use oars with rowboat.Click the top-right corner of the map.Click the top edge of the map.Click on BEACH.Pick up note. (Recordkeeper 7/9)Walk to jungle.Click on VILLAGE. (Near the top left corner of the map)Walk to the left of the village.Pick up bananas.Walk to the right of the village.- "Don't eat me! I'll give you anything!"Wait until you're captured.Pick up memo. (Recordkeeper 8/9)Pick up skull.Open loose board.Walk to hole. (Escape Artist 1/5)Don't bother escaping the hut 5 times on your second playthrough![Click on VILLAGE.Walk left, to the hut.Walk right, to the exit.- "Don't eat me! I'll give you anything!"Wait until you're captured... again!Walk to hole.]Repeat this section (in red) three more times. (Escape Artist 5/5)Click on BEACH.Walk to rowboat and oars.Click on the bottom right corner of the map.Click on the bottom edge of the map.Click on BEACH.Walk to jungle.Click on MONKEY. (He's between the BEACH and CRACK. He keeps moving around and is pretty difficult to see)Give banana to monkey.Give banana to monkey.Give banana to monkey.Give banana to monkey.Give banana to monkey.Walk to jungle.Click on the top edge of the map.Click on the right edge of the map.Click on BEACH.Pick up bottle. (Recordkeeper 9/9)Walk to jungle.Click on CLEARING. (Right of the beach)Walk right, past the skulls.Pull nose. (Of the lefthand totem pole. The nose is the middle one) Walk away from the totem pole. (Click anywhere around the screen) Walk to gigantic monkey head.Pick up wimpy little idol.Walk to monkey grounds. (Walk left)Walk to jungle. (Walk left, past the skulls)Click on the left edge of the map.Click on the bottom edge of the map.Click on BEACH.Walk to rowboat and oars.Click on the top right corner of the map.Click on the top edge of the map.Click on BEACH.Walk to jungle.Click on VILLAGE.Walk left, past the hut.Walk right, to the exit.- "Don't eat me, I'll give you anything!"Give wimpy little idol to cannibals.Walk to door. (Of the hut to the left)Pick up banana picker.Walk to door.Walk right, to the exit.Give banana picker to Herman Toothrot.Walk to jungle.Click on VILLAGE.- "Well, actually, there is something..."- "I'm looking for somebody."- "That's okay. The people I'm looking for aren't living."- "So why don't you do that now?"- "Where is he hiding it?"- "I'm off to find LeChuck and get the root!"- "What's the Eadhay of the Avigatornay?"Give leaflet to friendly natives.Walk to jungle.Click on BEACH.Walk to rowboat and oars.Click on the bottom edge of the map.Click on the bottom edge of the map.Click on BEACH.Walk to jungle.Click on the top edge of the map.Click on the right edge of the map.Click on CLEARING.Walk right, past the skulls.Walk to gigantic monkey head.Use monkey head key in gigantic monkey ear.Walk to gigantic monkey head.Part 3 - Under Monkey Island - The Actually Under Monkey Island BitWalk right, all the way until you get to the cave door.Walk to cave,Use head of the navigator.The head will show you which direction to go. Stop infront of any caves or forks in the path so you can see which one is correct. Just follow his directions for a few areas and you'll end up next to the ghost ship.Talk to head of the navigator.- "May I please have that necklace?"- "Maybe I'll just take it..."- "I don't want to have to hurt you..."- "What're you going to do? Bite me?"- "If I wanted to I could dropkick you into the lava."Use necklace on navigator.Walk to ghost ship.Open door. (To the left, past the ghost dog)Walk to door.Use magnetic compass with key.Walk to door.Walk to hatch. (Right of ghost pirates)Walk to passage. (To the right)Pick up ghost feather. (Left of the right-hand ghost chicken)Walk to passage.Use ghost feather with sleeping ghost crew. (Use it on his feet)Use ghost feather with sleeping ghost crew. (Use it on his feet again)Pick up jug o'grog.Walk to passage.Use key in hatch.Walk to hatch.Use jug o'grog with dish.Pick up cooking grease.Walk to ladder.Walk to passage.Walk to ladder.Use glob of grease on door. (The righthand door)Open door.Walk to door.Pick up ghost tools. (Right of sleeping guard)Walk to door.Walk to hatch.Walk to passage.Use ghost tools with glowing crate. (Above ghost pigs)Look at glowing crate.Walk to passage.Walk to ladder.Walk to cave.Walk to cave. (Left side of the screen)- <pick any response from the list>Walk to jungle.- "Have a taste of root beer you evil spirit."- "Tell me where the ghost ship is."- "OK, I promise."- "Where is the wedding?"- "I've got to go after them!"- "Will you take me to Melee Island™?" (Under Monkey Island 1/1)- "We've got to get back to Melee IslandTM!" (Second playthrough only!)Walk to dock.- <pick any response from the list>Walk to dock.[Open door. (To the left of Guybrush)]OR[Use magic seltzer bottle with grim spectre]Walk to archway.Open door. (The middle building)Walk to door.- <pick any response from the list>- <pick any response from the list>- "If you're here, then who's in that dress?"- <pick any response from the list>If LeChuck punches you before you can get the root beer or use the root beer, then wait for Guybrush to land. LeChuck will repeatedly punch you until you defeat him. Pick up root beer.Use root beer with LeChuck.- "Sure."[- "How to deal with frustration, disappointment, and irritating cynicism."]OR[- "Never pay more than 20 bucks for a computer game."] (Guybrush Kicks Butt 1/1) (Determined 1/1) (Human Cannonball 1/1)Now, reload the SAVEGAME you did at the PRIMITIVE ART and continue from there (Marooned Everyone 2/2)。