美国海军陆战队格斗术教材(Part 3)
美国海军陆战队格斗术教材(Part 4)

~Follow-on by releasing the aggressor as he falls to the ground and transition to your firearm. See figure 5-20.Same Side Grab: From FrontThe same side grab from the front technique can be used when the aggressor grabs your pistol inthe holster with his left hand.Figure 5-20. Wristlock Technique.T echnique~Begin with the aggressor facing you and grabbing the pistol in your holster with his left hand. ~With your right hand, trap the aggressor’s right hand by grasping his hand. Apply pressure against your body and on the pistol to trap it in its holster.~Step back with the right foot, rotating the hip (right side) to the rear, at the same time with your left hand, strike the aggressor in the upper torso area (simulating a strike to thetrachea). Striking surface will be the webbing between thumb and pointer finger.~Follow up by releasing the aggressor’s hand, doubling the distance and transition to your firearm.See figure 5-21.Figure 5-21. Same Side Grab: From Front.Same Side Grab: From RearThe same side grab from the rear technique can be used when an aggressor grabs your pistol in the holster with his right hand.T echnique~Begin with the aggressor behind you and grabbing the pistol in your holster with his right hand.~With your right hand, trap the aggressor’s right hand by grasping his hand. Apply pressure against your body and on the pistol to trap it in its holster.~Execute a reverse wristlock using the following technique:•Place the palm of your right hand on the back of the aggressor’s right hand and wrap your fingers across the fleshy part of his palm below his little finger.•Twist the aggressor’s hand to the right while placing the hand against your chest. Bring up the left hand to support the right hand by grabbing the aggressor’s hand in between both hands, mimicing praying. Apply downward pressure on his hand against the chest. Leave the aggressor’s hand on the chest to fully control him and to gain leverage. The aggressor’s hand should be rotated 90-degrees so that his palm is facing left.•Step back with your right foot to maintain better balance and lean forward to use body weight to add additional pressure to the joint.•Follow up by releasing the aggressor and transition to your firearm.See figure 5-22 on page 5-30.Figure 5-22. Same Side Grab: From Rear.Section VIIFirearm DisarmamentThe purpose of firearm disarmament is to disarm the aggressor and control the situation by per-forming counter to the pistol, either front or rear.Refer to appendix A for corresponding safeties 1, 2, 6, 8, 9, and 13.CAUTIONTo prevent injury during training, the aggressor should grip belowthe trigger housing only, keeping his finger out of the trigger housing atall times.Counter to Pistol: FrontThe counter to the pistol to the front technique is performed when you are unarmed and your aggressor is in front of you pointing a pistol at your head or chest. The technique is the same if the aggressor sticks the pistol under your chin.T echnique~Begin with the aggressor presenting a pistol in his right hand to your chest. The pistol must be touching or very close to you for this technique to work.~Place your hands in a submissive posture even with your shoulders, elbows into the body, and palms facing the aggressor. Make a submissive verbal statement.~Clear your body from the line of fire by rotating your torso bringing the right shoulder back and, at the same time, grabbing the aggressor’s wrist in a C-grip with your left hand pushing the weapon offline. Maintain control of the aggressor’s arm.~Step into the aggressor with your right foot and grab the weapon with your right hand in a C-grip by placing your thumb underneath the pistol and your fingers over top of the pistol.This rotates the pistol in the aggressor’s hand. An incidental forward horizontal elbow strike to the aggressor is possible while removing the pistol from his grip.~Step back to create distance from the aggressor and transition to employ follow-on actions by performing an expedient press check on the firearm.See figure 5-23 on page 5-32.Counter to Pistol: RearThe counter to the pistol to the rear technique is performed when you are unarmed and your aggressor is behind you pointing a pistol at the back of your head or your back.T echnique~Begin with the aggressor presenting a pistol in his right hand to your back. The pistol must be touching or very close to you for this technique to work.Figure 5-23. Counter to Pistol: Front.~Place your hands in a submissive posture even with your shoulders, elbows into the body, and palms facing away from you. Make a submissive verbal statement and take a quick look in order to identify which hand the weapon is in.~Turn into the aggressor with your left foot, pivoting on your right foot while rotating your torso.The movement with the left foot should be deep enough to set up for the subsequent leg sweep. Use your left forearm to knock the weapon offline, doubling the distance between the weapon and your body, clearing you from the weapon’s line of fire. Keep your hands up.~Quickly over hook the aggressor’s right arm with your left arm trapping it in your armpit between the torso and the biceps, execute a right chin jab/palm heel strike.~Execute a leg sweep taking the aggressor to the ground. Maintain control of the aggressor’s right arm.~Place your right hand on the aggressor’s left shoulder or upper arm and your left palm on your right wrist to further control his arm and to affect an armbar.~Execute an armbar and continue to exert steady pressure against the arm to force the aggressor’s release of the weapon. Use your right knee to control his hips and/orabdominal area.~Once the aggressor releases the weapon, release his arm, retrieve the weapon, and step back to create distance from him. Execute follow-on actions by performing an expedient press check in order to ensure that a round is chambered in the firearm.See figure 5-24 on page 5-34.Figure 5-24. Counter to Pistol: Rear.Section VIIIKnife TechniquesThe purpose of knife fighting is to kill or cause enough damage and massive trauma to stop the aggressor by executing a block for a reverse strike or a block for a straight thrust.Refer to appendix A for corresponding safeties 1, 2, 3, and 14.Block for a Reverse StrikeThe block for a reverse strike is effective against an aggressor that is excuting a reverse strike.T echnique~From the modified basic warrior stance, move forward right, outside the arc of the aggressor’s attack.~Block the attack with your left arm and knife. Keep your left arm bent so that your forearm makes contact with the aggressor’s triceps. Make contact with the knife and slash the aggressor’s forearm.~Maintain control of the aggressor’s arm and follow through with at least three follow-on techniques to the available target areas.See figure 5-25 on page 5-36.Block for a Straight ThrustThe block for a straight thrust is effective against an aggessor that is executing a straight thrust.T echnique~From the modified basic warrior stance, bend at the waist, moving your hips backwards andjumping backwards with both feet moving away from the attack, hollowing out. Thrust bothhands out forcefully, with your left hand making contact palm side down on the aggressor’sforearm. Your right hand holds the knife, making contact on the aggressor’s forearm with theknife. The knife is parallel to the fingers of your left hand.~Slash through the aggressor’s right arm, maintain control of it with your left hand and followthrough with at least three follow-on techniques to the available target areas.See figure 5-26.Figure 5-25. Block for a Reverse Strike.Chapter 5: Brown Belt Marine Corps Martial Arts Program 5-37For Official Use OnlyFigure 5-26. Block for a Straight Thrust.T HIS P AGE I NTENTIONALLY L EFT B LANK. For Official Use OnlyCHAPTER 6Black BeltThe Black Belt is the fifth belt ranking within MCMAP. Upon qualifying as a Brown Belt,all Marines are highly encouraged to continue MCMAP sustainment training in order toadvance to Black Belt. At an advanced level, the purpose and principles remain the same asoutlined in all of the previous belts.Black Belt Requirements.Prerequisites Recommendation of reporting seniorComplete Brown Belt sustainment and inte-gration trainingAppropriate level PME completeTraining Hours Minimum of 20.7 hours, excluding remedialpractice time and testingSustainment Hours Minimum of 20 hours of sustainment,excluding integration training time andpractice time for testingFor Official Use Only6-2MCRP 3-02B Chapter 6: Black BeltFor Official Use Only Section IBayonet TechniquesThe purpose of bayonet techniques is to disable or kill the aggressor. Refer to appendix A for corresponding safeties 1, 2, 4, 7, 8, 9, and 14.Bayonet Training: Stage OneStage one of bayonet training focuses on basic posture, movement, and sequence of movementsagainst a compliant target:•The placement of the right hand on the pistol grip allows greater generation of force whenexecuting the forward thrust, which is the primary offensive bayonet technique. Additionally,it allows you to transition immediately to assault fire as needed by moving the finger back tothe trigger. For safety reasons, the finger is kept off of the trigger when executing bayonettechniques, this prevents an accidental discharge and protects the finger.•The left hand is placed on the handguards in a position that is comfortable for the individual.If the hand is placed too far forward it causes an over extension of the left hand and mitigatessome of the power and control that is generated with the offensive bayonet techniques.•The buttstock locked into the hip is critical because it provides stability during a bayonetengagement when locking up with an aggressor or ensuring optimum power is generatedwhen executing the thrust or any of the other offensive bayonet techniques.•The blade of the bayonet is always pointed at the aggressor in order to facilitate a rapidengagement. Movement should be within an imaginary box that is shoulder-width wide from your neck to your waist.Bayonet Training: Stage TwoStage two of bayonet training adds the movement against multiple aggressors and integrates multiple weapons systems and bayonet techniques.Bayonet Training: Stage ThreeStage three of bayonet training develops the ability to react effectively in the dark. Using youreyes effectively at night requires the application of the principles of night vision such as darkadaptation, off center vision, and scanning. Applying night vision principles alone will not guar-antee a victory in a low light environment. It is necessary to combine these techniques with all ofthe others that you have practiced such as movement, posture, and technique. Low light engage-ments also require you to adjust your approach and close speeds due to uncertain terrain.Chapter 6: Black Belt Marine Corps Martial Arts Program 6-3For Official Use OnlyDark AdaptationDark adaptation allows the eyes to become accustomed to low levels of illumination. It takesapproximately 30 minutes for you to be able to distinguish objects in dim light.Off Center VisionOff center vision is the technique that allows your attention to be focused on an object withoutlooking directly at it. When you look directly at an object, the image is formed on the coneregion of your eye, which is not sensitive at night. When you look slightly off center (optimum isusually 6 to 10 degrees of an object), the image is formed on the area of your retina containingrod cells, which are sensitive in darkness.ScanningScanning uses off center vision to observe an area or an object. Since rod cells only retain animage for 4 to 10 seconds, you must shift your eyes slightly so fresh rod cells are used. This isaccomplished by moving your eyes in short, abrupt, irregular movements over and around your primary target.Common ErrorIt is common for the Marine to wait too long and thrust too late, also known as cocking theweapon. When at closing distance, you should begin to thrust the bayonet trainer so that you canengage the aggressor at the longest possible distance. As a result of waiting too long to thrust,you get caught up and entangled with your aggressor, the bayonet trainer, or both and tend to pullthe weapon back too far with your arms. The results put the Marine at a serious disadvantage forthe following reasons:•It completely disrupts the Marine’s momentum. Often the Marine will find it necessary tocompletely stop and reverse direction of movement to clear the blade.•Pulling the weapon back too far puts it in the Marine’s weaker range of motion, which nega-tively impacts the power and ability to execute follow-on bayonet techniques.•Cocking the weapon at any time serves to telegraph the Marine’s intent to thrust the bayonet.Allowing the aggressor to turn this into two, one-on-one engagements increases the chances ofthe Marines being separated and killed without the support or cover of his fellow Marine. Whilesometimes unavoidable, this is the least desirable of all outcomes.6-4MCRP 3-02B Chapter 6: Black BeltFor Official Use Only Section IISweeping Hip ThrowA sweeping hip throw is particularly effective if the aggressor is moving forward or pushing onyou. The sweeping hip throw is used to take your aggressor to the ground if your aggressorwidens his stance in an attempt to prevent you from executing the hip throw. Execution of thesweeping hip throw uses the aggressor’s forward momentum. This is accomplished by sweepingyour aggressor’s supporting leg and simultaneously continuing to take him to the ground whileyou remain standing. When teaching the sweeping hip throw, walk the students through the tech-nique, step by step, working on the proper body position and execution.Refer to appendix A for corresponding safeties 1, 2, 6, 13, and 15. T echnique~Stand facing the aggressor in the basic warrior stance.~Grab the aggressor’s right wrist with your left hand.~Step forward with your right foot even with or slightly inside of the aggressor’s right foot. Yourheel should be between his feet, and your toes should be even with the aggressor’s toes.~Step back with your left foot, rotating on the ball of your right foot. Your feet should be inbetween the aggressor’s with your knees bent.~At the same time, rotate your waist and hook your right arm around the back of theaggressor’s body anywhere from his waist to his head, depending on the size of theaggressor. If the aggressor is shorter than you, it may be easier to hook your arm aroundhis head.•Hand placement should allow you to control the aggressor and pull him in close to you.•Your back side and hip should be up against the aggressor.~Rotate your hip up against the aggressor. Your hips must be lower than his. Use your righthand to pull the aggressor up on your hip to maximize contact.~Pull the aggressor’s arm across your body and, at the same time, slightly lift him off of theground by bending at the waist, straightening your legs.~Once the aggressor starts to come off of the deck, forcefully sweep his upper right thigh backwith your right leg.~At the same time, continue to pull the aggressor’s right arm forcefully to the left across yourbody to assist in bringing him to the deck.•If the aggressor cannot be easily lifted, your body positioning is not correct.•Students will execute a minimum of 10 fit ins per throw.See figure 6-1.Chapter 6: Black Belt Marine Corps Martial Arts Program 6-5For Official Use OnlyFigure 6-1. Sweeping Hip Throw.6-6MCRP 3-02B Chapter 6: Black BeltFor Official Use Only Section IIIGround FightingThe purpose of ground fighting is to apply the techniques that will allow you to get back to yourfeet as quickly as possible and cause damage to the aggressor by executing the face rip from theguard, the straight armbar from the scarf hold, and the bent armbar from the scarf hold. Refer to appendix A for corresponding safeties 1, 2, 6, and 10.Face Rip From the GuardThe face rip from the guard technique damages your aggressor and assists you in transitioningback to your feet as quickly as possible gaining a tactical advantage. It is executed when you arein the aggressor’s guard and the aggressor is trying to damage you by striking at your face andhead. T echnique~Lay on your back with the aggressor kneeling in your guard position.~The aggressor is trying to cause damage to you by striking your head.~Pull down on the back of the aggressor’s neck or head with both hands so that his head is onor next to your right shoulder, and his chin is facing outboard. Hug the back of theaggressor’s neck to keep him on your chest and to ensure that you have control of his head.~Reach around the back of the aggressor’s neck with your left arm and grab his chin with yourleft hand.~Place your right hand on the right side of the aggressor’s chin.~Twist the aggressor’s neck by pulling to the left with your left hand and pushing up with yourright hand.~Push off of the ground with your right foot while blocking the aggressor’s right leg with yourleft leg. Continue to exert pressure on his neck, coming to the mount position over top of him.~Continue to apply pressure to the aggressor’s chin and face with your right hand and follow-on with strikes with your left hand.See figure 6-2.Chapter 6: Black Belt Marine Corps Martial Arts Program 6-7For Official Use OnlyFigure 6-2. Face Rip From the Guard.6-8MCRP 3-02B Chapter 6: Black Belt For Official Use Only Straight Armbar From a Scarf HoldA straight armbar from a scarf hold technique causes pain compliance in your aggressorand assists you in transitioning back to your feet as quickly as possible in order to gain atactical advantage. T echnique~Begin with the aggressor lying on his back. You sit to his right with your back/right sideagainst the right side of his chest/ribs. Place the majority of your weight on your right hip.Wrap your right arm around the back of the aggressor’s neck and grasp his right triceps withyour left hand.~Spread your legs to better maintain your balance and to reduce the chance of the aggressorrolling you.~Release the aggressor’s triceps with your left hand and grab his right wrist. Apply downwardpressure with your left hand on his arm so that it is straight across your right leg. Maintaincontrol of his head with your right arm.~Drape your left leg over the aggressor’s right forearm and apply downward pressure byforcing your left knee toward the deck, simultaneously applying upward pressure with yourright leg in a scissoring motion. Maintain control of your aggressor’s arm.~Keep your head and chin tucked to avoid being grabbed or choked by the aggressor’s freehand. During training, apply slow, steady pressure giving your training partner a chance totap out. For joint destruction, quickly scissor legs while maintaining control of your aggressor.See figure 6-3.Figure 6-3. Straight Armbar From a Scarf Hold.Bent Armbar From a Scarf HoldA bent armbar from a scarf hold technique causes pain compliance in your aggressor and assists you in transitioning back to your feet as quickly as possible in order to gain a tactical advantage in a fight. Attempt to put the aggressor in a straight armbar of the straight armbar from a scarf hold technique as shown in figure 6-3. The aggressor will often try to bend his arm to avoid the straight armbar from a scarf hold technique.T echnique~Elevate your right knee over the aggressor’s right wrist and trap his wrist in the bend of your right knee.~Press your right knee back to the ground while drawing your right foot toward your buttocks.At the same time, clasp your hands together and pull up on the aggressor’s head to apply additional pressure to the shoulder.~Keep your head and chin tucked to avoid being grabbed or choked by the aggressor’s free hand. During training, apply slow, steady pressure giving your training partner achance to tap out. For joint destruction, quickly draw your legs back and jerk up on your aggressor’s head.See figure 6-4.Figure 6-4. Bent Armbar From a Scarf Hold.Section IVUnarmed Manipulation: Neck-Crank TakedownMarines operate within a continuum of force, particularly in support of peacekeeping- or human-itarian-type operations. In these situations, Marines must act responsibly to handle situations without resorting to deadly force. Unarmed restraints and manipulation techniques, such as a neck-crank takedown, can be used to control an aggressor and gain the tactical advantage. Refer to appendix A for corresponding safeties are 1, 2, 6, and 10.T echnique~Begin in a static position with your feet in line and shoulder-width apart in front of the aggressor. Step in with the right foot while quickly placing your left hand behind theaggressor’s head and firmly grasping his upper neck/lower head. At the same time, quickly place your cupped, right palm on the aggressor’s chin with your fingers extended across the left side of his face so that he cannot pull away.~Pull your left hand down and to the left as you forcefully push the aggressor’s chin up and to the right to off balance him.~Step back with your left foot and continue to apply pressure to the aggressor’s neck, forcing him to the deck.~Once the aggressor is on the deck, maintain control by applying pressure, keeping his head on the deck. Additionally place your knee on your aggressor’s shoulder for control.~Return to the basic warrior stance, creating a safe distance from the aggressor and maintaining awareness of your surroundings.See figure 6-5 on page 6-12.Figure 6-5. Neck-Crank Takedown.Section VChokesThe purpose of a choke is to render your aggressor unconscious or gain control of a close combat situation through less than lethal force. Chokes are performed by either closing off the airway to the lungs, thereby preventing oxygen from reaching the heart or by cutting off the blood flow to the brain.When executed properly, a blood choke takes between 8 to 13 seconds for the aggressor to lose consciousness. The air choke is least preferred because it takes longer to render the aggressor.A blood choke, such as the triangle choke and the guillotine choke is performed on the carotid artery that carries oxygen-enriched blood from the heart to the brain. The carotid artery is located on both sides of the neck. When executed properly, a blood choke takes between 8 and 13 sec-onds for the aggressor to lose consciousness. The blood choke is the preferred choke because the intended effect is for the aggressor to quickly lose consciousness, ending the fight. A blood choke is used to render your aggressor unconscious or gain control of a close combat situation through less than lethal force.An air choke is performed on the windpipe or trachea, cutting off the air to the lungs and heart. When executed properly, an air choke takes between 2 and 3 minutes for the aggressor to lose consciousness. Due to the length of time it takes to stop the fight with an air choke, air chokes are not recommended and will not be taught as part of MCMAP. This section covers the triangle choke and the guillotine choke.Refer to appendix A for corresponding safeties 1, 2, 6, 10, 11, and 12.Triangle ChokeThe purpose of the triangle choke is to render an aggressor unconscious and quickly get back to your feet to gain the tactical advantage. This technique is executed if the aggressor is on top of you and your legs are wrapped around the aggressor’s waist. In the following scenario, the aggressor is trying to pass your guard position and gain the tactical advantage.T echnique~Begin by lying on your back with the aggressor kneeling between your legs in your guard position.~The aggressor tries to pass your guard position by reaching back with his right arm and attempting to throw your left leg over his head.~As the aggressor tries to throw your left leg over his head, turn your body slightly to the left, quickly place the back of your left knee along the right side of the aggressor’s neck.~Bend your left knee so that your calf is applying pressure on the back of your aggressor’s neck. If necessary, elevate your hips slightly to help achieve the position.~With both hands, grasp your aggressor’s left wrist and pull it forcefully toward your left hip.~Maintain control of your aggressor’s left arm, lift your right leg off of the deck, and place the back of your right knee on the top of your left ankle.~Exert pressure on your aggressor’s neck by pushing your right heel toward your buttocks.You can make this technique more effective by pulling on the back of your aggressor’s head with both hands and thrusting your hips up.See figure 6-6.Figure 6-6. Triangle Choke.Guillotine ChokeThe purpose of a guillotine choke is to render an aggressor unconscious and quickly get back on your feet to gain the tactical advantage. This technique is performed when the aggressor is trying to tackle you by either grabbing both of your legs or grabbing around your waist and forcing you to the ground to gain a tactical advantage. This technique can be performed from either the standing position or from the ground.T echnique~Begin by standing facing each other.~As your aggressor tries to tackle you, wrap your right arm around his neck and clasp your hands together, then wrap your right leg around his left leg.~By arching your back straight and pulling upward with the clasp of your hands, the force against the neck will cause your aggressor to choke out.~If the engagement reaches the ground, wrap both legs around your aggressor’s body (guard position), maintaining a tight clasp around the aggressor’s neck.~Use your ankles to separate the aggressor’s legs. Make sure that you arch your back and apply pressure with your legs and arms at the same time, causing the aggressor to choke out.See figure 6-7.Figure 6-7. Guillotine Choke.Section VIKnee BarThe purpose of the knee bar is to apply joint manipulation to the aggressor’s knee in orderto escape from a hold by executing the rolling knee bar or the sitting knee bar to gain a tactical advantage.Refer to appendix A for corresponding safeties 1, 2, 5, 6, 10, and 13.Rolling Knee BarThe purpose of rolling the knee bar is to apply joint manipulation to the aggressor’s knee in order to escape from a hold and gain a tactical advantage. This technique requires that your arms remain free.T echnique~The aggressor executes a rear bear hug leaving your arms free.~Execute a rear horizontal elbow strike to loosen the aggressor’s grasp.•Horizontal elbow strikes are aimed at the head, but for training purpose they will be thrown in the air, do not make contact with your training partner.•Other distracters such as the vertical stomp to instep and the rear head-butt can beexecuted in a live situation.~Step out slightly with your right foot, bending at the knees and the waist.~Reach between your legs with both hands and firmly grasp the aggressor’s right leg at or below the knee.~Execute a forward shoulder roll and pull the aggressor’s right leg close against your torso.~Upon completing the forward shoulder roll you should be lying on your hip with the aggressor’s leg held tight against your torso.•Your left leg should be between the aggressor’s legs, tight to his groin, your left footsupported by your right foot. Keep your knees bent and pinched together so you can control the aggressor’s upper leg.•The aggressor’s knee should be at or slightly above your groin.~Maintain control of the aggressor’s leg and arch your hips into his knee while pulling back with your whole body. Your arms, which are holding his leg to your torso, and your feet will also cinch the aggressor’s leg and pull.~Thrust your hips forward quickly while yanking back on the aggressor’s leg for joint destruction. During training, apply slow, steady pressure for the submission with yourtraining partner.See figure 6-8.。
一招制敌---徒手格斗大全word资料20页

一招制敌——徒手格斗大全来源:全球功夫网作者:编辑:昝玉明日期:2019-2-9 点击: 877674次来源:一招制敌—徒手格斗大全编著:美国空军部李旭大译一招制敌——徒手格斗大全第一章本书主要介绍在徒手格斗中如何运用拳击、摔跤、扭打、扛摔、还击、腿功、臂功及其他动作来制服敌人的方法;讲述如何将器械当做有效武器来使用的方法,徒手格斗,始终强调的就是积极进攻,只要采取正确的进攻方法,就可将敌制服。
2/目的和范围2/训练须知1 目的和范围本书主要介绍在徒手格斗中如何运用拳击、摔跤、扭打、扛摔.还击、腿功、臂功及其他动作来制服敌人的方法;讲述如何将器械当做有效武器来使用的方法。
徒手格斗始终强调的就是积极进攻,只要采取正确的进攻方法,就可将敌制服。
2.训练须知一个只学会使用基本武器的普通士兵,在不能开枪或武器破损的情况下,如果他具有徒手格斗的技能和与敌人格斗的勇气,就可与敌搏斗并战胜敌人。
进行格斗训练有很多方面的好处:它是一种提高身体素质和强健体魄的运动;它可以增强士兵在单兵作战时与敌搏斗的勇气;掌握进攻与自卫的格斗技术,将增强你与荷枪实弹的敌人遭遇时与其搏斗的信心;尤其是在夜间巡逻或在必须悄然行动的情况下,它更是一种有效的手段。
徒手格斗技术既适用于前线部(分)队,也适用于后方人员用以对付敌人可能采取的渗透、空降和游击战。
第二章学习徒手格斗技术,应当遵循以下五条基本原则:1.充分利用一切可以利用的手段;2.以最大的力量主动攻击敌人最薄弱环节;3.攻击敌手使其失去身体平衡时,要保持自身的平衡;4.善于借助敌人之动作来增强自己的力量;5.在熟练掌握各基本动作的基础上,经过不断实践,提高攻击速度。
4/概述4/动用一切可以动用的手段7/以最大的力量攻击敌人最薄弱的部位7/保持身体平衡9/冲力9/准确与速度1.概述学习徒手格斗技术,应当遵循以下五条基本原则:1.充分利用一切可以利用的手段;2.以最大的力量主动攻击敌人最薄弱环节;3.攻击敌手使其失去身体平衡时,要保持自身的平衡;4.善于借助敌人之动作来增强自己的力量;5.在熟练掌握各基本动作的基础上,经过不断实践,提高攻击速度。
擒敌拳第三套

擒敌拳第三套预备姿势动作要领:在立正的基础上,听到“擒敌拳——预备”的口令后身体左转成格斗势(图1)。
动作要求:撤步、提拳、转头同时到位,动作自然放松。
1.贯耳冲击动作用途:由前贯耳,击胸、腹。
动作要领:前进步的同时,双拳贯耳,两拳与脸同高,相距20厘米(图2);随即右冲膝(图3);右脚向前落步成右弓步的同时,左手成立掌前推右拳面,右肘前击与肩同高,两眼目视前方(图4)。
动作要求:进步贯耳快、右膝冲击猛、落步肘击狠。
2.抓腕砸肘动作用途:由前抓腕砸肘。
动作要领:左脚在右脚后垫步,右脚上步成右弓步的同时,左手成八字掌向前下做抓腕式,与小腹同高,右臂自然后摆,右拳拳心朝下,目视左手(图5);随即左后转体成左弓步的同时,左手变拳回拉至腰际,拳心朝上。
右手握拳挥臂下砸,小臂略成水平,肘部轻贴右肋,拳距腹部约30厘米,拳眼向上,目视前下(图6)。
动作要求:垫步抓腕快、转体砸肘猛。
3.挡臂掏腿动作用途:掏腿,推击腹、胸部。
动作要领:右后转身成右弓步的同时,右臂上格挡(图7);左脚向前上步成左弓步的同时,右手成插掌前插,掌心向上,与腰部同高(图8);随即,右手变勾回拉置于右腹前,手心向上,左手成立掌前推与胸同高,目视前方(图9)。
动作要求:挡臂要快,掏推要协调一致。
4.砍肋击胸动作用途:以双掌砍肋、双拳击胸实施连续攻击。
动作要领:左脚收回成左虚步的同时,双手变掌砍肋,掌心向上,肘轻贴腰际,小臂略成水平(图10);随即右脚向前上步扒地成右弓步的同时,双掌变拳收于腰际,拳心向上,由腰际向前击出,与肩同高,两拳相距20厘米,拳心朝下(图11)。
动作要求:虚步砍肋狠、上步击腹快。
5.缠腕冲拳动作用途:破抓腕,拧臂击面。
动作要领:右脚收回成侧虚步的同时,左手抓握右手腕猛力后拉至左腹前,右手成虎爪,手心向下,目视前方(图12);右转身的同时,右脚抬脚猛力下踏,左脚自然上步成半马步,两手经胸前猛力下切于右腹前(右手成虎爪),目视两手(图13);随即,左手成八字掌前挡,右拳收于腰际,拳心向下(图14);重心前移成左弓步的同时,右拳向前击出与肩同高,左拳收于腰际,拳心向上,目视前方(图15)。
美国海军陆战队格斗教程

美国海军陆战队格斗教程第1章:近身格斗所有示范与右格斗式为例,所有动作都可以左右格斗式互换近身格斗的内容包括:近身格斗的类型、身体武器、人体要害、人体穴位等等。
这些都是近身格斗所需掌握的基本原则。
如果能在不同情况下的近身格斗中遵循和正确应用这些基本原则能有效保护自己和自己的同伴。
1、近身格斗的距离:近身格斗包括3种类型:远距离格斗、中距离格斗、近距离格斗。
在实战过程中各种距离相互不断转化直到一方被打败。
远距离格斗:指利用步枪,刺刀,棍棒,或工具进行搏斗。
中距离格斗:指用匕首、拳击或腿击进行的格斗。
近距离格斗:打斗双方缠抱在一起时用肘膝进行的格斗。
2、身体武器手臂:手、前臂、肘是手臂部分能够使用的武器。
这些部位作为攻击武器的形式有:拳击、手刀、掌击、指击、格挡、肘击等等。
拳:用于击打脆弱的组织如咽喉等区域。
用拳攻击时的接触面为拇指以外的其余四指的根部或小指外侧。
手掌外沿:俗称手刀攻击对手要害或软组织。
掌:由于手掌的原因多用于托击对方下巴,格挡等。
指:常用于刺击或扣挖敌人的眼睛,抓拿对方咽喉、裆部等要害部位。
手臂:用前臂进行防御性格挡,或抡击对手。
肘:近距离中具有强大杀伤力的武器。
腿:用脚掌、脚趾、脚跟、脚背踢击或踩跺对手。
脚趾攻击时不要赤脚。
膝:和肘一样是近距离打斗中最具杀伤力的利器。
在近距离格斗中由于距离太短用腿踢击不大可能,膝则可以发挥威力。
当第一次用膝攻击使对手低下头时,可用膝做第二次攻击对手头部,如被击中对手必败。
3、人体要害在近身格斗中应做到用自己最大力量攻击对手最薄弱的身体要害,力求速战速决。
对手要害部位随着移动的变化不断暴露出来的,人的要害部位分布在人体的头部、颈部、躯干、四肢和裆部。
头部:头部的人体要害有眼睛、鼻子、下颌、耳朵、太阳穴等,重击头部可以令对手休克或死亡。
双眼:身体最柔软最脆弱的部位,是人体要害的最佳攻击目标。
佯攻对手双眼可以诱惑其使用上肢进行防御,这样可以使其将其他要害暴露利于自己的二次攻击。
二战近距离格斗技术

“影响深远的二战近距离格斗技术”真正有效的近距离格斗技术必须简单、直截了当、凶狠无情。
它必须能够在各种严酷的条件下,包括战场上有效运用,这时候你往往疲劳而恐惧,肌肉不再像平时那样有力,在这种情况下,运用全身整体的力量可能是你唯一的选择。
在任何环境下,它都必须易学、易用。
英国人威廉.费尔班是一位对近距离格斗观念有着重要影响的人物,二战之前,他从上海租界警察局的一个普通警员逐渐升为助理局长。
在这期间,他发展出一套使用武器或徒手的格斗技术,使他手下的警官们能够在世界上最危险的街道中生存下来。
* 回溯历史:20世纪初,上海即使不能说是整个世界,也可以说是整个中国最暴力的城市。
袭击、武装抢劫和绑架严重威胁着当地居民,黑帮杀气腾腾地横冲直撞,鸦片贩子为他们的生意无所不为。
1908年的一个晚上,费尔班在红灯区巡逻时被一帮暴徒袭击,几乎丧命。
费尔班从医院醒来,无意间注意到床前的一张广告,上面写着,“冈田教授,传授柔术和接骨术。
”这促使费尔班决定系统地学习格斗技术。
出院后,他开始学习柔术、柔道和几种中国武术。
有资料表明,费尔班花了相当长的时间学习尹氏八卦掌。
因此,他后来建立的格斗技术体系带有相当明显的中国武术的特征。
费尔班1910年升为中士,训练射击和操练,这实际上意味着他负责传授新警员赖以保命的技术。
费尔班决定从各种格斗体系中筛选出更有效的技术,尤其是那些可以应用于警员们在街头遭遇突发情况的技术。
在30多年的上海租界警察生涯中,费尔班卷入了超过两百起使用武器的暴力冲突,以及数量更多的徒手格斗。
基于他所学的格斗技术,以及街斗经验,费尔班发展出一套自卫、逮捕和控制技术,将其命名为“防卫道(Defendu)”。
它包含来自各种武术的技术动作,并加以简化,使得普通人能够很容易地学会它们。
费尔班在匕首格斗和枪战方面也有着强烈的兴趣,他随后发展出一套非常实用的枪械训练体系,被上海租界警察局采用。
1940年,费尔班55岁时退休。
美国海军陆战队作战出版物 城区军事行动 附录A 城区作战组织和基本作战技能 第三节

第三节移动在建筑物地区移动的技巧是陆战队员应掌握的最基础技能,这些技巧应该不断的被练习直到成为习惯。
为了减少暴露在敌人的火力下,陆战队员应避免暴露他们的身影,避开空旷地带,并在移动前就选择好下一个掩体。
4.翻墙(Crossing a wall)每个陆战队员都应学会翻越一堵墙的正确姿势(图A-8)。
侦察完墙的另一边后,陆战队员应迅速翻滚过墙,同时保持低姿态。
动作的速度和低姿态能减少给敌人一个好目标的机会。
5.侦察墙角(Observation Around Corners)在陆战队员移出墙角前,墙角附近的区域应被侦察过。
队员在墙角最容易犯的错误就是在侦察前把武器伸出墙角并因此暴露自己的位置。
利用“短枪托技巧”(见第二节d段)可以减少暴露。
同时,队员可以利用一种叫做“墙角舞蹈(Popping the corner)”的技巧减少暴露(图A-9)。
队员趴在他要侦察的建筑物或障碍物的墙角旁,武器被以“短枪托”形式放置,枪口指向队员查看的方向,这样就允许侦察墙角的队员在必要时向目标开火。
队员可以缓缓爬向墙角而不暴露他自己,首先用手肘支起他的上半身,然后手肘保持不动,用腿和脚将身体向前推,这样他的上半身和武器就会向前移动。
最终的侦察位置会暴露出队员的武器、头盔和最小面积的脸部。
他的前臂应贴着地面,这会让他可以保持低姿态,同时能侦察拐角和立即用向目标开火。
6.经过窗口(Movement Past Windows)窗口对陆战队员来说是另一个危险。
在窗边最常见的错误是把头暴露在屋内的敌人的注意中,如果一个陆战队员暴露了他的头,建筑物内的敌人枪手就可以从窗口向他射击而不用担心被还击。
a.对陆战队员来说,正确的通过窗口的方式是保持低于窗台的高度。
他应该确保自己的身影不会出现在窗口中,他应该“紧靠”住墙边,这样建筑物内的敌人要攻击他就不得不受到掩护火力的攻击(图A-10A)。
b.经过一个地下室的窗口时,陆战队员最常犯的错误是没有注意到这个窗口。
一招制敌 徒手格斗大全
一招制敌——徒手格斗大全来源:全球功夫网作者:编辑:昝玉明日期:2012-2-9 点击: 877674次来源:一招制敌—徒手格斗大全编著:美国空军部李旭大译一招制敌——徒手格斗大全第一章本书主要介绍在徒手格斗中如何运用拳击、摔跤、扭打、扛摔、还击、腿功、臂功及其他动作来制服敌人的方法;讲述如何将器械当做有效武器来使用的方法,徒手格斗,始终强调的就是积极进攻,只要采取正确的进攻方法,就可将敌制服。
2/目的和范围2/训练须知1 目的和范围本书主要介绍在徒手格斗中如何运用拳击、摔跤、扭打、扛摔.还击、腿功、臂功及其他动作来制服敌人的方法;讲述如何将器械当做有效武器来使用的方法。
徒手格斗始终强调的就是积极进攻,只要采取正确的进攻方法,就可将敌制服。
2.训练须知一个只学会使用基本武器的普通士兵,在不能开枪或武器破损的情况下,如果他具有徒手格斗的技能和与敌人格斗的勇气,就可与敌搏斗并战胜敌人。
进行格斗训练有很多方面的好处:它是一种提高身体素质和强健体魄的运动;它可以增强士兵在单兵作战时与敌搏斗的勇气;掌握进攻与自卫的格斗技术,将增强你与荷枪实弹的敌人遭遇时与其搏斗的信心;尤其是在夜间巡逻或在必须悄然行动的情况下,它更是一种有效的手段。
徒手格斗技术既适用于前线部(分)队,也适用于后方人员用以对付敌人可能采取的渗透、空降和游击战。
第二章学习徒手格斗技术,应当遵循以下五条基本原则:1.充分利用一切可以利用的手段;2.以最大的力量主动攻击敌人最薄弱环节;3.攻击敌手使其失去身体平衡时,要保持自身的平衡;4.善于借助敌人之动作来增强自己的力量;5.在熟练掌握各基本动作的基础上,经过不断实践,提高攻击速度。
4/概述4/动用一切可以动用的手段7/以最大的力量攻击敌人最薄弱的部位7/保持身体平衡9/冲力9/准确与速度1.概述学习徒手格斗技术,应当遵循以下五条基本原则:1.充分利用一切可以利用的手段;2.以最大的力量主动攻击敌人最薄弱环节;3.攻击敌手使其失去身体平衡时,要保持自身的平衡;4.善于借助敌人之动作来增强自己的力量;5.在熟练掌握各基本动作的基础上,经过不断实践,提高攻击速度。
以色列格斗36种招式图 家庭速成自卫教程
以色列格斗36种招式图家庭速成自卫教程长期以来,功夫大师们用很多方法去创编各具效力的擒拿格斗技巧。
美国《黑带》杂志近来透露了来自美国特种部队的一种有趣陈述:只要选用正确的格斗技术和训练程序,绝大多数人都能在六个月的格斗训练中熟练地掌握一些自卫反击技术。
现实中,灵活掌握和运用各种自卫反击技术比照本宣科呆板地学习和使用它更具效力。
许多防卫术教练有规律地对各种攻击应采用的防守和反击策略进行讲解、示范和练习,然后,针对不同角度的类似攻击的自卫反击进行表述和训练等,这种途径固然可取,但需几年的训练,而且,有时某些课程的传授可能是无用的或对自信心提高不利。
例如:让一个强壮的男人运用所学的”直臂别肘”对付一个五大三粗的歹徒可能是正确的,但要求一个弱小的家庭主妇用同样的方法去征服一个比她大两倍且被激怒的强奸者是不公平和危险的。
针对”一般人”的自卫反击术,要很好地应用于实践,就应将身体型号、性别、力量等方面的差异因素刨除。
下面所介绍的家庭自卫教程精选于美国海军陆战队的格斗术和日本的柔术,它们不需要在姿势、热身练习、手的条件、沉思冥想、内功和功夫大师多年指导等方面的特殊要求,只需简单、迅速地进行学习并条件反射地去实施,不用长期反复地去实践,它们是适合于家庭自卫反击中基础、简单和理想的训练教程。
应特别指出的是:当你需要突然实施自卫反击时,该教程可以通过速度和合理的力量迅速对攻击者身体中易受攻击的区域发起有效的反击。
一、拳侧反击使用拳侧进行击打排除了用拳头击打损伤或折断指关节及手腕的危险,即使未能打倒对手仍可使你获得一种破坏性打击。
拳侧是指强健的掌骨外沿向上握紧拳的部分即:手掌顶点与手腕间有肉的侧面。
使用拳侧反击时,应攥紧拳头用拇指压靠中指和食指,保持手腕伸直并牢牢锁住,似砍掌一样击出,像鞭子一样运动,接触一刹那,拳头握紧用拳侧击打,击打后立刻弹回。
所针对的最好目标包括:裆部、颈部、鼻子、太阳穴和下颌。
使用拳侧进行击打是一种很容易学习的技术,它排除了用拳头击打损伤或折断指关节及手腕的危险。
现代战争中的格斗术
22
科 学 大 观 园
“空手劈砖”开往巴黎的大力士高速列车上企攻击乘客,幸好有3名度假的美国海军陆战队员也在车上,结果是歹徒在第一时间内无辜,近身格斗或许是一种不错的解决方案。
美军是用“C Quarter Combat(CQC)”来形容运用武术或搏击运动的技巧进
塞拜疆等国摔跤术。
目前已知的普通桑博技法大致分为三种。
第一种是战斗式桑博,这是供俄军普通步兵学习的格斗技巧,专门用于解除对手的武装,它的套路化内容,并开发出针对不同任务属性的特殊格斗套路。
例如在叙利亚反恐战场上,俄军总参情报总局(格鲁乌)特种兵就运用了专门的格斗术,在近战中使叙反。
美国陆军自卫防身术——《黑带》访美国陆军上校亚力山大
美国陆军自卫防身术——《黑带》访美国陆军上校亚力山大乔超
【期刊名称】《拳击与格斗》
【年(卷),期】2004(0)3
【摘要】美国陆军委托一名军事专家创造一种高科技武器,应用电子脉冲摧毁敌人的电脑蕊片,这样就可以在战争中减少不必要的死亡和流血了。
此外,美国陆军还要求他依靠纳米技术在人体内植入超级微型电脑和制造了一种超敏感的测谎仪。
因为他在军方工作很长时间,他的特权使他可以调查一些超自然现象:火的空间移动,勺可以自行弯曲等。
这些内容听起来容易使人联想到美国电视连续剧《X档案》,但这些的确是真实的。
【总页数】2页(P52-53)
【关键词】美国陆军;防身术;黑带;自然现象;空手道;纳米技术;长时间;电子脉冲;自卫;微型电脑
【作者】乔超
【作者单位】
【正文语种】中文
【中图分类】G857.12
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3.安全教育与自卫防身术课程实践教学改革研究 [J], 张润全
4.异国他乡遇见亚力山大——记非常城市CEO吴杰访美参观CES [J],
5.普通民办高校自卫防身术课程内容建设研究 [J], 路伟杰;尚安琪
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Figure 4-3. Side Choke.Section IIIShoulder ThrowThe purpose of a shoulder throw is to bring an aggressor to the ground and gain the tactical advantage in a fight. If an aggressor is moving toward you to attack, a shoulder throw can be used to take him to the ground while you remain standing. A shoulder throw is particularly effec-tive if the aggressor is moving forward or pushing on you. Execution of the shoulder throw uses the aggressor’s forward momentum.There are a minimum of 10 fit ins for each throw during sustaining. Walk through the technique, step by step, working on proper body positioning and execution.Refer to appendix A for corresponding safeties 1, 2, 6, 13, and 15.Fit in~Stand facing the aggressor in the basic warrior stance.~Grab the aggressor’s right wrist with your left hand and pull it into your left hip.~Step forward with your right foot to the inside of the aggressor’s right foot. Your heel should be between the aggressor’s feet and your toes should be even with the aggressor’s toes.~Step back with your left foot, rotating on the ball of your right foot. Your heels should come close together as if you were in the position of attention. Your feet should be in between the aggressor’s feet with your knees bent.~At the same time, under-hook the aggressor’s right arm with your right arm, pinching his arm between your biceps and forearm. You may grasp the aggressor’s upper arm with your right hand for more control.•Hand placement should allow you to control the aggressor and pull him in close to you. •Your backside should be up against the aggressor. Your hips should be slightly lower than your aggressor’s hips.~Pull the aggressor’s arm across your body. Lift the aggressor by straightening your legs and bending slightly at the waist.CAUTIONHave students stop prior to throwing the aggressor to the deck. Practicethis step prior to continuing.~Pull your aggressor’s arm down and away with your left hand while bending straight over at the waist; throw your aggressor over your right shoulder.~Return to the basic warrior stance.See figure 4-4.Figure 4-4. Shoulder Throw.Section IVCounter to StrikesA counter to a strike counters the aggressor’s attack and allows the Marine to gain thetactical advantage.Refer to appendix A for corresponding safeties 1, 2, 3, 6, 10, 11, 12, 13, and 15.Counter to a Round PunchThe counter to a round punch will stop your aggressor’s forward attack and gain control ofthe situation.T echnique~From the basic warrior stance, begin with the aggressor extending his right arm as if executing a round punch, forward-left to the inside of the aggressor’s attacking arm.~This immediately moves your body out of the line of attack and places you inside the strike.Do not move backwards. You increase your chances of being hit because the outside of your aggressor’s arm is moving faster than the inside and this is where all the power is generated. ~Attack with both arms bent so that your forearms make contact with the aggressor’s biceps and forearm. Block the attack with the force of a strike, applying the principle that every block is a strike.~With your left arm, over hook the aggressor’s right arm at or slightly above the elbow.~Control the aggressor’s arm by pinching it between your bicep and torso and execute a right inside knife hand strike to the right side of your aggressor’s neck.~Grab the back of your aggressor’s neck with the right hand, apply downward pressure, execute a right vertical knee strike to the aggressor’s available target areas. After a minimum of three combination strikes, create distance between you and your aggressor. Return to the basic warrior stance.See figure 4-5.Figure 4-5. Counter to a Round Punch.Counter to a Round KickThe counter to the round kick is used when the aggressor executes a round kick with his right leg. A counter to a round kick allows you to take your aggressor to the deck and gain the tactical advantage over the situation.T echnique~Begin with the aggressor extending his right leg, approximately waist level or slightly higher, in a round kick fashion. As the student’s proficiency increases, the technique can be taught so that the student can defend against an aggressor executing a round kick.~From the basic warrior stance, forward-left to the inside of the aggressor’s attacking leg.~This moves your body out of the line of attack and places you inside the power of the strike. ~At the same time, block your aggressor’s attacking leg with the meaty portion of your forearms. Do not bend down to block the attack. Make two points of contacts on the attacking leg with both of your arms.~Wrap your left arm over the aggressor’s attacking leg, at or below the knee, and trap it between your bicep and torso.~With your right hand, forcefully grasp the aggressor’s face, push forward and to the left to further off balance the aggressor.~For greatest effectiveness and efficiency of movement, you would insert your fingers deeply into the aggressor’s eyes as you grasp his face. Executing a chin jab is acceptable.~Simultaneously execute a leg sweep and drive the aggressor to the deck by pushing with your right arm against your aggressor’s upper torso.See figure 4-6.Figure 4-6. Counter to Round Kick.Section VLower Body StrikesLower body strikes are used to stop an aggressor’s attack or create an opening in his defense in order to launch an attack. The legs provide the most powerful weapons of the body with which to execute strikes because they use the largest muscles of the body and are less prone to injury. The feet are the preferred choice for striking because boots protect them. The feet, heels, and knees of the legs are used to execute knee strikes, kicks, and stomps. Never kick high, because this jeop-ardizes your balance and leaves you more vulnerable to a counterattack.The push kick is executed when the aggressor is in front of you and you need to stop an aggressor’s attack or to create an opening in his defense in order to launch an attack. The striking surface is the ball of the foot. Primary target areas of the body are the aggressor’s upper torso, any targets below the waist line, and the front of the thighs all the way down to the knees.T echnique~ Always keep your right knee waist high or parallel to the deck.~Always keep your hands up to protect yourself from any strikes.~Make contact on the aggressor’s abdomen with the ball of your rear foot. There is limited movement on one leg, so keep in mind that it is difficult to change the direction of a kick after it is initiated.~Follow through the target area by thrusting your hips forward toward your aggressor.~Rapidly return to the basic warrior stance.See figure 4-7 on page 4-16.Figure 4-7. Push Kick.Section VIUnarmed ManipulationsThe purpose of unarmed manipulations is to teach Marines how to operate within the continuum of force, particularly in support of peacekeeping- or humanitarian-type missions. In these situa-tions, Marines must act responsibly to handle situations without resorting to deadly force. Unarmed restraints and manipulation techniques such as enhanced pain compliance, the reverse wristlock come-along, and controlling techniques can be used to control an aggressor.Refer to appendix A for corresponding safeties 1, 2, 6, 8, 9, 10, and 13.Enhanced Pain ComplianceApplying two points of pain enhances control and leverage while applying a technique.T echnique~From a reverse wristlock, continue to control the aggressor’s right hand with your right hand.Use your left hand to pull down and apply pressure on the aggressor’s radial nerve. When pressure is added to the radial nerve, do not loosen your right hand’s grip on the reverse wristlock. See figure 4-8 on page 4-18.•Pressure can be added to the nerve by moving out and down, in a circular motion.•It is acceptable to strike with the left hand before grabbing the radial nerve is.~From the basic wristlock, maintain control of the meaty portion of the aggressor’s left handwith your right hand, use the left hand to maintain control of the lower forearm and elbow withthe palm side up. Taking the left thumb and pushing it into the aggressor’s ulnar nervelocated just above the joint will add pressure. Pulling up on the elbow in the oppositedirection of the hand also adds pressure. See figure 4-9.Figure 4-8. Enhanced Pain Compliance From a Reverse Wristlock.Figure 4-9. Enhanced Pain Compliance from a Basic Wristlock.~From the wristlock come-along, maintain control of the wrist with both hands, and lock theaggressor’s elbow with the forearms. Apply pressure against the finger joints to bend them away from each other, splitting the fingers in opposite directions. See figure 4-10.Reverse Wristlock Come-AlongThe reverse wristlock come-along is effective when transporting a subject from one location toanother. It can be used as follow-on technique to the reverse wristlock. T echnique~With your right hand, execute a reverse wristlock. Instead of stopping the rotation at90-degrees, continue the rotation until the aggressor’s palm is facing straight up towardthe sky.~Ensure you keep the aggressor’s hand close to your chest.~With your left hand, grab the meaty portion of the aggressor’s thumb and as much of thepalm as possible.~With your right hand, collapse the aggressor’s right arm by applying pressure or striking theinner portion of his elbow.~At the same time step forward with the left foot pivoting on the ball of your right foot so thatyou are facing in the same direction as your aggressor.~With your right hand pull the aggressor’s elbow to your chest as you bring your left arm highinto your aggressor’s armpit.~Maintain upward pressure with your left arm to keep your aggressor off balance.~Keep pressure on your aggressor’s wrist by rotating your palm toward you while keepingdownward pressure on the hand to maintain compliance over your aggressor.~Your right hand will move on top of the aggressor’s right hand. Keep your elbows tight tocontrol the aggressor’s arm.Figure 4-10. Enhanced Pain Compliance from a Wristlock Come-Along.See figure 4-11.Note: For enhanced pain compliance release with your right hand andre-grasp the bottom two fingers on the aggressor’s hand and pull themdown and away from his hand.Figure 4-11. Reverse Wristlock Come-Along.Controlling TechniquesOpposite Side GrabThe opposite side grab is effective if someone tries to grab your wrist.T echnique~Begin with the aggressor grabbing your right wrist with his right hand.~Trap the aggressor’s right hand in place on the right wrist with the palm of your left hand.~Rotate your right hand to reach up and grasp the aggressor’s right forearm while maintaining downward pressure on the aggressors trapped right hand, with your left hand.~The target area to grasp on the right forearm is the radial nerve.~Apply downward pressure in and down with both hands until the aggressor is forced to one knee and is effectively controlled.See figure 4-12.Figure 4-12. Opposite Side Grab.Same Side GrabThe same side grab is effective if someone tries to grab your wrist.T echnique~Begin with the aggressor grabbing your right wrist with his left hand.~Rotate your right palm upward.~Grab the backside of the aggressor’s hand with your left hand, palm side up, wrapping your fingers around the meaty portion of his thumb.~Continue to rotate the aggressor’s palm outboard until control or compliance is achieved. See figure 4-13.Figure 4-13. Same Side Grab.Section VIIKnife TechniquesThe purpose of knife techniques is to cause enough damage and massive trauma to stop an aggressor by properly executing a counter knife strike from a vertical attack and a forward strike. Refer to appendix A for corresponding safeties 1, 2, 6, 8, 9, 10, and 13.Counter to a Vertical Strike With Follow-on TechniquesT echnique~From the modified basic warrior stance, move forward, inside the arc of attack.~Block the attack, over and in front of your head, with your left arm. The arm is bent so that your forearm makes contact with the aggressor’s forearm.~At the same time execute a vertical thrust into the aggressor’s neck and follow through with at least three more killing techniques, preferably thrusting to available target areas. Control the aggressor’s attacking arm throughout.See figure 4-14.Figure 4-14. Counter to a Vertical Strike.Counter to a Forward Strike With Follow-on TechniquesT echnique~From the modified basic warrior stance, move forward-left, inside the arc of the attack.~Block the attack with your left arm bent so that your forearm makes contact with the aggressor’s forearm.~At the same time, use the blade to block the aggressor’s upper arm or bicep. Then slash downward on the biceps dropping your body weight to develop maximum force.~Follow through with at least three more killing techniques preferably thrusting to available target areas on the aggressor. Control the aggressor’s attacking arm throughout.See figure 4-15.Figure 4-15. Counter to a Forward Strike.Section VIIIWeapons of OpportunityThe purpose of weapons of opportunity is to enable each individual Marine to be creative and utilize any object on the battlefield in order to inflict maximum damage to the aggressor. A Marine should be ready and able to use anything around him to serve as a weapon. This may mean throwing sand or liquid in an aggressor’s eyes to temporarily impair his vision or execut-ing blocks: the block for a vertical strike, the block for a forward strike, the block for a reverse strike, and the block for a straight thrust. Weapons of opportunity blocks are effective when you are blocking attacks and the aggressor is using a weapon of opportunity. In any given confronta-tion, a Marine must use whatever it takes to win and move on to the next aggressor.Refer to appendix A for corresponding safeties 1, 2, 3, 4, and 14.Block for a Vertical Strike With Follow-on StrikesAll blocks being taught in this lesson will begin from the one-handed carry or two-handed carry. When the aggressor has a weapon, blocks are executed with your weapon.T echnique~Begin in the modified basic warrior stance with a one-handed grip. The aggressor extends his right hand in a vertical attack.~Move forward to get your body inside the arc of attack. This movement gets you inside the aggressor’s strike and his generated power. When you step in forcefully, you prevent the aggressor from developing power in his swing and you stop his momentum.~Block the aggressor’s weapon by making two points of contact to disperse the impact of the attack.~Block the aggressor’s weapon by positioning your weapon so it is perpendicular to the aggressor’s weapon. If your weapon is not perpendicular to the aggressor’s weapon, the aggressor’s weapon can slide through and make contact on you.~With the muscular portion of your left forearm, block the aggressor’s wrist or forearm with two points of contact. Control the arm with your left arm or grip the arm with your hand tomaintain control.~If you are closer to the aggressor, use your weapon to block the aggressor’s arm. It is the same movement, except now you block the aggressor’s arm with both your weapon and your arm.~Follow up with strikes to lethal target areas on the aggressor.See figure 4-16 on page 4-28.4-28MCRP 3-02B Chapter 4: Green Belt For Official Use Only Block for a Forward Strike With Follow-on Strikes T echnique~Begin in the modified basic warrior stance with a one-handed carry. The aggressor extendshis right hand in a forward strike.~ Move forward-left to get your body inside the arc of the attack.~To disperse the impact of the attack, block with two points of contact. Block the aggressor’swrist or forearm with the meaty portion of your left forearm and maintain control of the arm.~Strike the aggressor’s attacking biceps with your weapon.Figure 4-16. Block for a Vertical Strike.Marine Corps Martial Arts Program4-29For Official Use Only ~Control the arm with your left arm or grip the arm with your hand to maintain control.~Follow up with strikes to lethal target areas.See figure 4-17.Block for a Reverse Strike With Follow-on StrikesT echnique~Begin in the modified basic warrior stance with a one-handed carry. The aggressor extends his right hand in a reverse strike.~Move forward-right to get your body inside the arc of the attack.Figure 4-17. Block for a Forward Strike.Chapter 4: Green Belt4-30MCRP 3-02B Chapter 4: Green BeltFor Official Use Only ~To disperse the impact of the attack, block with two points of contact. Block the aggressor’sweapon by positioning your weapon so that it is perpendicular and making contact with theaggressor’s weapon.~With your left arm, block the aggressor’s forearm with the muscular portion of your forearm. Ifyou are in closer to the aggressor, block the aggressor’s triceps with the back of your leftforearm and strike his forearm with your weapon.~Control the arm with your left arm or grip the arm with your hand to maintain control.~Follow up with strikes to lethal target areas. See figure 4-18.Block for a Straight Thrust With Follow-on Strikes T echnique~Begin by facing the aggressor with his right arm straight out in front of him, simulating astraight thrust.~Block your aggressor’s attack by striking his arm perpendicular with yours as you stepforward-right with your right foot, to the outside of your aggressor’s left foot.~With your left hand, reach across the block and grasp and control your aggressor’s attackinglimb. This will prevent a follow-on attack with his weapon and leave him open for you.~Follow up with strikes to lethal target areas.See figure 4-19.Figure 4-18. Block for a Reverse Strike.Marine Corps Martial Arts Program4-31For Official Use Only Figure 4-19. Block for a Straight Thrust with Follow-on Strikes.Chapter 4: Green Belt4-32MCRP 3-02B Chapter 4: Green BeltFor Official Use Only Section IXGround FightingIn any close combat situation, the fight may end up on the ground. The purpose of groundfighting techniques is to allow you to return to your feet as quickly as possible and regain thetactical advantage. Techniques that can be used in ground fighting are the armbar from the mountposition and the armbar position from the guard position. Refer to appendix A for corresponding safeties 1, 2, 6, and 10.Armbar From Mount PositionThe armbar from the mount position is effective for causing damage to an aggressor’s arm pro-viding you with a tactical advantage and allowing you to get on your feet. T echnique~Begin with the aggressor on his back, on the ground.~Sit astride on the aggressor’s abdomen. Both legs are bent, with your knees touching theground. Use your weight and hips to control your aggressor. Keeping all of your weight onyour knees makes it easier for the aggressor to maneuver and escape.~The aggressor attempts to choke or push you off of him with straight arms.~Place both palms in the center of the aggressor’s chest. Your right arm will weave over theaggressor’s left arm and your left arm under his right arm. Post the majority of your weight onyour two hands pinning the aggressor to the ground.~Keep your right hip/upper, inside thigh in constant contact with your aggressor’s body,creating pressure on the aggressor’s left triceps. Turn your body to face left and swing yourright leg over the aggressor’s head.~Pull your feet in toward your buttocks to trap his body and pinch your knees together to traphis arm, hug his left arm to your chest and sit back with your upper body to straighten andlock out the aggressor’s arm.~Maintain pressure against the aggressor’s neck with the back of your right foot and againsthis side with your left foot underneath his armpit. Your legs are on either side of theaggressor’s left arm. Use your hips to make pressure into the aggressor’s elbow in thedirection of his left pinky. Your aggressor’s left palm should be facing the sky.~Falling back quickly and thrusting your hips up strongly against the aggressor’s elbow canbreak or dislocate the aggressor’s elbow. It is important to do this slowly in training in orderto give your training partner an opportunity to tap out and avoid injury. The aggressor willtap out by tapping on the deck three times, on himself three times, or by verbally sayingtap-tap-tap .~ Return to your feet, gaining the tactical advantage. You can follow-on with controllingtechniques to lethal force depending on the temper and intent of your adversary.See figure 4-20.Chapter 4: Green Belt Marine Corps Martial Arts Program 4-33For Official Use OnlyFigure 4-20. Armbar From Mount Position.4-34MCRP 3-02B Chapter 4: Green Belt For Official Use Only Armbar From Guard PositionThe armbar from the guard position is effective for causing damage to an aggressors arm andproviding you with a tactical advantage and allowing you to get on your feet. T echnique~Begin by lying on your back with the aggressor kneeling between your legs with his handsaround your neck. Wrap your legs around the aggressor’s waist.~Trap the aggressor’s hands on your chest by crossing your hands on your chest so that yourforearms are resting on his/her forearms.~With the cutting edge of your right heel, strike the outside of the aggressor’s left thigh. Thiswill cause the aggressor to jerk to that side.~Quickly move your head to your left and swivel your hips to your right while maintainingpositive control of your aggressor’s left arm. Simultaneously, bring up both of your legs sothat they are on the right side of the aggressor’s body.~Bring your right leg down, hooking the aggressor’s neck and head, and exert downwardpressure to roll him over on his back. Grasp and maintain control of the aggressor’s left arm.~You should end up sitting up with your legs bent over the aggressor while maintaining controlof his left arm. Your buttocks are tight against the aggressor’s shoulder. Move closer to youraggressor if necessary. Your legs are on either side of the aggressor’s right arm.~Keeping your legs and knees bent, maintain pressure against the aggressor’s neck with theback of your right foot and your left foot underneath his armpit against his side. Squeeze yourknees together, tightly locking in the aggressor’s arm.~Pull the aggressor’s arm straight up and fall back sharply, pulling his arm to the side in thedirection of his little finger. Your aggressor’s left palm should be facing the sky. This actionwill break the aggressor’s arm. Raise your hips slightly and pinch your toes in around theaggressor’s shoulder to maintain control and to generate power in the break.~Return to the basic warrior stance.See figure 4-21.Marine Corps Martial Arts Program4-35For Official Use Only Figure 4-21. Armbar From Guard Position.Chapter 4: Green BeltT HIS P AGE I NTENTIONALLY L EFT B LANK. For Official Use OnlyCHAPTER 5Brown BeltThe fourth belt ranking within MCMAP is Brown Belt. Upon qualifying as a Green Belt,all Marines are highly encouraged to continue MCMAP sustainment training in order toadvance to Brown Belt. Brown Belt is the introduction to advanced fundamentals of eachdiscipline. Brown Belt is the minimum training goal of all infantrymen. Purpose andprinciples remain the same as in Gray Belt.Brown Belt Requirements.Prerequisites Recommendation of reporting seniorComplete Green Belt sustainment andintegration trainingComplete PMETraining Hours A minimum of 18.5 hours, excluding remedialpractice timeand testingSustainment Hours A minimum of 15 hours of sustainment,excluding integration training time andpractice time for testingFor Official Use OnlySection IBayonet TechniquesThe purpose of bayonet techniques is to disable or kill the aggressor. When engaging in combat, mindset, more often than not, will be the determining factor of success or failure, regardless of technical proficiency. Anyone can train in a martial skill, but few have the mind and will to use their skills to kill or injure. Mindset is often the mental trigger in the defining moment that forces you to commit to an aggressor with the goal of injury or death.If faced with one-on-two engagements, two-on-one engagements, or two-on-two engagements, execute the bayonet techniques such as the straight thrust and the slash that you learned earlier in your martial arts training.The following bayonet training principles are applied to bayonet fighting:Disrupt. A disrupt creates an opening in the aggressor’s defense by bringing the aggressor’s weapon off line.Entry. Entry is the movement that is made in order to get inside the aggressor’s defense and find a path to the target. A movement can be a step forward or a small step to an oblique to get within striking distance of the aggressor.Modified Basic Warrior Stance. All movement begins and ends with the basic warrior stance.Channeling the Aggressor. Move using the approach and close principles of movement while attempting to place one aggressor in front of the other. Use the angles of approach learned earlier in your martial arts training.Refer to appendix A for corresponding safeties 1, 2, 4, 7, 8, 9, and 14.One-on-Two EngagementT echnique~Assume the modified basic warrior stance.~Stagger two aggressors, approximately 10 meters in stationary positions, away from you. See figure 5-1.Figure 5-1. One-on-Two Engagement.~Execute movement toward aggressor.~While moving toward aggressor, use angles of approach to place one aggressor in front of the other.See figure 5-2.Figure 5-2. One-on-Two Engagement.~Use an economy of motion and no hesitation while moving toward aggressors.~Utilize natural terrain features and/or obstacles to channel aggressors along with movement. ~Attempt to engage one aggressor at a time. Do not hesitate at any time.~The primary technique used is the straight thrust, unless a disrupt is needed to disrupt your aggressor.~When at closing distance, the student should begin to thrust bayonet trainer so that the students can engage the aggressor at the furthest possible distance.Two-on-One EngagementT echnique~Assume the modified basic warrior stance.~Place two Marines, in a stationary position, 10 to 20 meters away from the aggressor.See figure 5-3.Figure 5-3. Two-on-One Engagement.~Execute movement toward the aggressor.~While moving toward the aggressor, do not allow him to use angles of approach to place one Marine in front of the other.~Stay together in a manner that allows Marines to attack simultaneously, covering each other’s movement and attack. This can be accomplished by either staying shoulder-to-shoulder or within a 90-degree angle of approach to each other. Communication with each other is essential.See figure 5-4.Figure 5-4. Two-on-One Engagement.~Use an economy of motion and no hesitation while moving toward the aggressor.~Utilize natural terrain features and/or obstacles to canalize the aggressor along with movement.~The primary technique used is the straight thrust, unless a disrupt is needed to clear a path for your blade.Two-on-Two EngagementT echnique~Two Marines assume the modified basic warrior stance.~Stagger two aggressors in a stationary position, 10 to 20 meters away from the other Marines.See figure 5-5.~Execute movement toward the aggressors.~While moving toward the aggressors, use angles of approach to place one aggressor in front of the other. At the same time, do not allow the aggressors to use angles of approach and movement to place you in front of the other Marine.。