3外文翻译模板格式及要求
本科毕业论文外文翻译【范本模板】

本科毕业论文外文翻译外文译文题目:不确定条件下生产线平衡:鲁棒优化模型和最优解解法学院:机械自动化专业:工业工程学号: 201003166045学生姓名: 宋倩指导教师:潘莉日期: 二○一四年五月Assembly line balancing under uncertainty: Robust optimization modelsand exact solution methodÖncü Hazır , Alexandre DolguiComputers &Industrial Engineering,2013,65:261–267不确定条件下生产线平衡:鲁棒优化模型和最优解解法安库·汉泽,亚历山大·多桂计算机与工业工程,2013,65:261–267摘要这项研究涉及在不确定条件下的生产线平衡,并提出两个鲁棒优化模型。
假设了不确定性区间运行的时间。
该方法提出了生成线设计方法,使其免受混乱的破坏。
基于分解的算法开发出来并与增强策略结合起来解决大规模优化实例.该算法的效率已被测试,实验结果也已经发表。
本文的理论贡献在于文中提出的模型和基于分解的精确算法的开发.另外,基于我们的算法设计出的基于不确定性整合的生产线的产出率会更高,因此也更具有实际意义。
此外,这是一个在装配线平衡问题上的开创性工作,并应该作为一个决策支持系统的基础。
关键字:装配线平衡;不确定性; 鲁棒优化;组合优化;精确算法1.简介装配线就是包括一系列在车间中进行连续操作的生产系统。
零部件依次向下移动直到完工。
它们通常被使用在高效地生产大量地标准件的工业行业之中。
在这方面,建模和解决生产线平衡问题也鉴于工业对于效率的追求变得日益重要。
生产线平衡处理的是分配作业到工作站来优化一些预定义的目标函数。
那些定义操作顺序的优先关系都是要被考虑的,同时也要对能力或基于成本的目标函数进行优化。
就生产(绍尔,1999)产品型号的数量来说,装配线可分为三类:单一模型(SALBP),混合模型(MALBP)和多模式(MMALBP)。
毕业论文外文翻译格式【范本模板】

因为学校对毕业论文中的外文翻译并无规定,为统一起见,特做以下要求:1、每篇字数为1500字左右,共两篇;2、每篇由两部分组成:译文+原文.3 附件中是一篇范本,具体字号、字体已标注。
外文翻译(包含原文)(宋体四号加粗)外文翻译一(宋体四号加粗)作者:(宋体小四号加粗)Kim Mee Hyun Director, Policy Research & Development Team,Korean Film Council(小四号)出处:(宋体小四号加粗)Korean Cinema from Origins to Renaissance(P358~P340) 韩国电影的发展及前景(标题:宋体四号加粗)1996~现在数量上的增长(正文:宋体小四)在过去的十年间,韩国电影经历了难以置信的增长。
上个世纪60年代,韩国电影迅速崛起,然而很快便陷入停滞状态,直到90年代以后,韩国电影又重新进入繁盛时期。
在这个时期,韩国电影在数量上并没有大幅的增长,但多部电影的观影人数达到了上千万人次。
1996年,韩国本土电影的市场占有量只有23.1%。
但是到了1998年,市场占有量增长到35。
8%,到2001年更是达到了50%。
虽然从1996年开始,韩国电影一直处在不断上升的过程中,但是直到1999年姜帝圭导演的《生死谍变》的成功才诞生了韩国电影的又一个高峰。
虽然《生死谍变》创造了韩国电影史上的最高电影票房纪录,但是1999年以后最高票房纪录几乎每年都会被刷新。
当人们都在津津乐道所谓的“韩国大片”时,2000年朴赞郁导演的《共同警备区JSA》和2001年郭暻泽导演的《朋友》均成功刷新了韩国电影最高票房纪录.2003年康佑硕导演的《实尾岛》和2004年姜帝圭导演的又一部力作《太极旗飘扬》开创了观影人数上千万人次的时代。
姜帝圭和康佑硕导演在韩国电影票房史上扮演了十分重要的角色。
从1993年的《特警冤家》到2003年的《实尾岛》,康佑硕导演了多部成功的电影。
翻译格式模板

外文翻译(译文字数不少于2000字)齿叶夜睡莲对曼扎拉湖(尼罗河三角洲)周边栽培的水稻的生长及产量的化感作用*学生:×××指导老师:×××摘要:(黑体,小四)在埃及曼扎拉湖周边新开垦的与外界阻隔的湖田中,莲属侵入稻田是导致农作物破坏和谷粒产量下降的一个主要原因。
本研究针对齿叶夜睡莲对水稻的化感作用提出了深刻的见解(Oryza sativa cavr. Giza-177)。
莲根状茎的提取液对水稻种子萌发和幼苗的生长具有抑制作用。
抑制的程度主要是受提取液的类型和浓度的影响。
其中乙醇提取液和水提取液的抑制作用要比氯仿提取液的抑制作用强。
乙醇提取液中的酚醛含量显示了它的最大的抑制作用。
在一个目标作物(水稻)和它的近邻(莲)的盆载实验中,大米的干重和相对生长率受种子年龄和莲根状茎密度的影响,生长率随着莲密度的增大而降低。
对一个生长了莲和未生长莲的稻田中的数据处理证明了生长莲的稻田中水稻的叶面积指数和产量均降低。
通过气相色谱法或质谱分析法识别潜在的化感化合物显示了莲根状茎中存在化感化合物酚醛。
(宋体,小四)关键词:(黑体,小四)莲提取液,酚醛,萌发,幼苗,生长,叶面积指数,谷粒产量,水稻,埃及(宋体,小四)引言(大标题,黑体,四号)在过去的几十年里,尼罗河上大规模面积的湿地都因为各种各样的发展目的而被开垦。
曼扎拉湖的大部分面积也被开垦,并且倾向于当作农田使用。
因为高水位和水稻土,水稻是新开垦区域种植的主要农作物。
很多农田中都有记录大米的产量严重降低。
但是明显的全年的栽培大米和苜蓿并相互更替并不是导致大米产量严重降低的主要原因,其中还包括很多其它因素,但是它们的重要性*原文:Ahmad K. Hegazy, W. M.Amer, A. A. Khedr. Allelopathic effect of Nymphaea lotus L. on growth and yield of cultivated rice around Lake Manzala (Nile Delta). Hydrobiologia, 2001,464: 133–142.还没有完全理解;比如,差的排水系统和部分稻子的不可收割。
外文翻译规范要求及模版格式

外文翻译规范要求及模版格式
外文中文翻译规范要求及模板格式可以根据具体需求和要求有所不同,以下是一般常见的外文中文翻译规范要求及模板格式:
1.规范要求:
-符合语法、语言规范和语义准确性;
-译文流畅自然,符合中文表达习惯;
-忠实准确地传达原文信息;
-注意统一使用特定的术语翻译;
-文章结构、段落、标题等要与原文一致;
-保持适当的篇幅,不过度增加或删减内容;
-遵守保密原则。
2.模板格式:
-文章标题(与原文保持一致,可放在正文上方);
-标题(与原文保持一致);
-段落(与原文保持一致,首行缩进);
-字体(常用宋体或黑体,一般字号12或14);
-行间距(一般1.5倍,可根据需要调整);
-页边距(上下左右均为2.5厘米);
-段落间距(一般1.5倍,可根据需要调整);
以上是一般常见的外文中文翻译规范要求及模板格式,具体要求和格式可以根据具体的翻译项目和要求进行调整。
在翻译过程中,保持准确、流畅、专业是非常重要的。
3外文翻译模板格式及要求

杭州电子科技大学毕业论文外文文献翻译要求根据《普通高等学校本科毕业设计(论文)指导》的内容,特对外文文献翻译提出以下要求:一、翻译的外文文献可以是一篇,也可以是两篇,但总字符要求不少于1.5万(或翻译成中文后至少在3000字以上)。
二、翻译的外文文献应主要选自学术期刊、学术会议的文章、有关著作及其他相关材料,应与毕业论文(设计)主题相关,并作为外文参考文献列入毕业论文(设计)的参考文献。
并在每篇中文译文首页用“脚注”形式注明原文作者及出处,中文译文后应附外文原文。
脚注的方法:插入----引用---脚注和尾注三、中文译文的基本撰写格式为:1.题目:采用小三号、黑体字、居中打印;2.正文:采用小四号、宋体字,行间距为固定值20磅,标准字符间距。
页边距为左3cm,右2.5cm,上下各2.5cm,页面统一采用A4纸。
英文原文如为word文档,请用罗马字体排版,段前空两格。
从正文开始编写页码,页码居中。
四、封面格式由学校统一制作(注:封面上的“翻译题目”指中文译文的题目),填充内容为加粗小三号楷体_GB2312,并按“封面、译文一、外文原文一、译文二、外文原文二、考核表”的顺序统一装订。
五、忌自行更改表格样式,学号请写完整。
封面和考核表均为一页纸张,勿换行换页。
毕业论文外文文献翻译毕业设计(论文)题目Xxx翻译(1)题目指翻译后的中文译文的题目翻译(2)题目指翻译后的中文译文的题目学院会计学院(以本模板为准)专业会计学(以本模板为准)姓名XXXXXX(以本模板为准)班级XX020811(以本模板为准)学号XX023101(以本模板为准)指导教师XXXXXX(以本模板为准)外文翻译考核表。
毕业设计(论文)外文资料和译文格式要求(模板)

成都东软学院外文资料和译文格式要求一、译文必须采用计算机输入、打印,幅面A4。
外文资料原文(复印或打印)在前,译文在后,于左侧装订。
二、具体要求1、至少翻译一篇内容与所选课题相关的外文文献。
2、译文汉字字数不少于4000字。
3、正文格式要求:宋体五号字。
译文格式参见《译文格式要求》,宋体五号字,单倍行距。
纸张纸张为A4纸,页边距上2.54cm、下2.54cm、左3.17cm、右3.17cm。
装订外文资料原文(复印或打印)在前,译文在后封面封面的专业、班级、姓名、学号等信息要全部填写正确。
封面指导教师必须为讲师以上职称,若助教则需要配备一名讲师协助指导。
讲师在前,助教在后。
指导教师姓名后面空一个中文空格,加职称。
页眉页眉说明宋体小五,左端“XX学院毕业设计(论文)”,右端“译文”。
页眉中的学院名称要与封面学院名称一致。
字数本科4000字。
附:外文资料和译文封面、空白页成都东软学院外文资料和译文专业:软件工程移动互联网应用开发班级:2班姓名:罗荣昆学号:12310420216指导教师:2015年 12月 8日Android page layoutUsing XML-Based LayoutsW hile it is technically possible to create and attach widgets to our activity purely through Java code, the way we did in Chapter 4, the more common approach is to use an XML-based layout file. Dynamic instantiation of widgets is reserved for more complicated scenarios, where the widgets are not known at compile-time (e g., populating a column of radio buttons based on data retrieved off the Internet).With that in mind, it’s time to break out the XML and learn how to lay out Android activities that way.What Is an XML-Based Layout?As the name suggests, an XML-based layout is a specification of widgets’ relationships to each other—and to their containers (more on this in Chapter 7)—encoded in XML format. Specifi cally, Android considers XML-based layouts to be resources, and as such layout files are stored in the res/layout directory inside your Android project.Each XML file contains a tree of elements specifying a layout of widgets and their containers that make up one view hierarchy. The attributes of the XML elements are properties, describing how a widget should look or how a container should behave. For example, if a Button element has an attribute value of android:textStyle = "bold", that means that the text appearing on the face of the button should be rendered in a boldface font style.Android’s SDK ships with a tool (aapt) which uses the layouts. This tool should be automatically invoked by your Android tool chain (e.g., Eclipse, Ant’s build.xml). Of particular importance to you as a developer is that aapt generates the R.java source file within your project, allowing you to access layouts and widgets within those layouts directly from your Java code. Why Use XML-Based Layouts?Most everything you do using XML layout files can be achieved through Java code. For example, you could use setTypeface() to have a button render its textin bold, instead of using a property in an XML layout. Since XML layouts are yet another file for you to keep track of, we need good reasons for using such files.Perhaps the biggest reason is to assist in the creation of tools for view definition, such as a GUI builder in an IDE like Eclipse or a dedicated Android GUI designer like DroidDraw1. Such GUI builders could, in principle, generate Java code instead of XML. The challenge is re-reading the UI definition to support edits—that is far simpler if the data is in a structured format like XML than in a programming language. Moreover, keeping generated XML definitions separated from hand-written Java code makes it less likely that somebody’s custom-crafted source will get clobbered by accident when the generated bits get re-generated. XML forms a nice middle ground between something that is easy for tool-writers to use and easy for programmers to work with by hand as needed.Also, XML as a GUI definition format is becoming more commonplace. Microsoft’s XAML2, Adobe’s Flex3, and Mozilla’s XUL4 all take a similar approach to that of Android: put layout details in an XML file and put programming smarts in source files (e.g., JavaScript for XUL). Many less-well-known GUI frameworks, such as ZK5, also use XML for view definition. While “following the herd” is not necessarily the best policy, it does have the advantage of helping to ease the transition into Android from any other XML-centered view description language. OK, So What Does It Look Like?Here is the Button from the previous chapter’s sample application, converted into an XMLlayout file, found in the Layouts/NowRedux sample project. This code sample along with all others in this chapter can be found in the Source Code area of .<?xml version="1.0" encoding="utf-8"?><Button xmlns:android="/apk/res/android"android:id="@+id/button"android:text=""android:layout_width="fill_parent"android:layout_height="fill_parent"/>The class name of the widget—Button—forms the name of the XML element. Since Button is an Android-supplied widget, we can just use the bare class name. If you create your own widgets as subclasses of android.view.View, you would need to provide a full package declara tion as well.The root element needs to declare the Android XML namespace:xmlns:android="/apk/res/android"All other elements will be children of the root and will inherit that namespace declaration.Because we want to reference this button from our Java code, we need to give it an identifier via the android:id attribute. We will cover this concept in greater detail later in this chapter.The remaining attributes are properties of this Button instance:• android:text indicates the initial text to be displayed on the button face (in this case, an empty string)• android:layout_width and android:layout_height tell Android to have the button’swidth and height fill the “parent”, in this case the entire screen—these attributes will be covered in greater detail in Chapter 7.Since this single widget is the only content in our activity, we only need this single element. Complex UIs will require a whole tree of elements, representing the widgets and containers that control their positioning. All the remaining chapters of this book will use the XML layout form whenever practical, so there are dozens of other examples of more complex layouts for you to peruse from Chapter 7 onward.What’s with the @ Signs?Many widgets and containers only need to appear in the XML layout file and do not need to be referenced in your Java code. For example, a static label (TextView) frequently only needs to be in the layout file to indicate where it should appear. These sorts of elements in the XML file do not need to have the android:id attribute to give them a name.Anything you do want to use in your Java source, though, needs an android:id.The convention is to use @+id/... as the id value, where the ... represents your locally unique name for the widget in question. In the XML layout example in the preceding section, @+id/button is the identifier for the Button widget.Android provides a few special android:id values, of the form @android:id/.... We will see some of these in various chapters of this book, such as Chapters 8 and 10.We Attach These to the Java How?Given that you have painstakingly set up the widgets and containers in an XML layout filenamed main.xml stored in res/layout, all you need is one statement in your activity’s onCreate() callback to use that layout:setContentView(yout.main);This is the same setContentView() we used earlier, passing it an instance of a View subclass (in that case, a Button). The Android-built view, constructed from our layout, is accessed from that code-generated R class. All of the layouts are accessible under yout, keyed by the base name of the layout file—main.xml results in yout.main.To access our identified widgets, use findViewById(), passing in the numeric identifier of the widget in question. That numeric identifier was generated by Android in the R class asR.id.something (where something is the specific widget you are seeking). Those widgets are simply subclasses of View, just like the Button instance we created in Chapter 4.The Rest of the StoryIn the original Now demo, the button’s face would show the current time, which would reflect when the button was last pushed (or when the activity was first shown, if the button had not yet been pushed).Most of that logic still works, even in this revised demo (NowRedux). However,rather than instantiating the Button in our activity’s onCreate() callback, we can reference the one from the XML layout:package youts;import android.app.Activity;import android.os.Bundle;import android.view.View;import android.widget.Button; import java.util.Date;public class NowRedux extends Activity implements View.OnClickListener { Button btn;@Overridepublic void onCreate(Bundle icicle) { super.onCreate(icicle);setContentView(yout.main);btn=(Button)findViewById(R.id.button);btn.setOnClickListener(this);upd ateTime();}public void onClick(View view) { updateTime();}private void updateTime() {btn.setText(new Date().toString()); }}The first difference is that rather than setting the content view to be a view we created in Java code, we set it to reference the XML layout (setContentView(yout.main)). The R.java source file will be updated when we rebuild this project to include a reference to our layout file (stored as main.xml in our project’s res/l ayout directory).The other difference is that we need to get our hands on our Button instance, for which we use the findViewById() call. Since we identified our button as @+id/button, we can reference the button’s identifier as R.id.button. Now, with the Button instance in hand, we can set the callback and set the label as needed.As you can see in Figure 5-1, the results look the same as with the originalNow demo.Figure 5-1. The NowRedux sample activity Employing Basic WidgetsE very GUI toolkit has some basic widgets: fields, labels, buttons, etc. Android’s toolkit is no different in scope, and the basic widgets will provide a good introduction as to how widgets work in Android activities.Assigning LabelsThe simplest widget is the label, referred to in Android as a TextView. Like in most GUI toolkits, labels are bits of text not editable directly by users. Typically, they are used to identify adjacent widgets (e.g., a “Name:” label before a field where one fills in a name).In Java, you can create a label by creating a TextView instance. More commonly, though, you will create labels in XML layout files by adding a TextView element to the layout, with an android:text property to set the value of the label itself. If you need to swap labels based on certain criteria, such as internationalization, you may wish to use a resource reference in the XML instead, as will be described in Chapter 9. TextView has numerous other properties of relevance for labels, such as:• android:typeface to set the typeface to use for the label (e.g., monospace) • android:textStyle to indicate that the typeface should be made bold (bold), italic (italic),or bold and italic (bold_italic)• android:textColor to set the color of the label’s text, in RGB hex format (e.g., #FF0000 for red)For example, in the Basic/Label project, you will find the following layout file:<?xml version="1.0" encoding="utf-8"?><TextView xmlns:android=/apk/res/androidandroid:layout_width="fill_parent"android:layout_height="wrap_content"android:text="You were expecting something profound?" />As you can see in Figure 6-1, just that layout alone, with the stub Java source provided by Android’s p roject builder (e.g., activityCreator), gives you the application.Figure 6-1. The LabelDemo sample applicationButton, Button, Who’s Got the Button?We’ve already seen the use of the Button widget in Chapters 4 and 5. As it turns out, Button is a subclass of TextView, so everything discussed in the preceding section in terms of formatting the face of the button still holds. Fleeting ImagesAndroid has two widgets to help you embed images in your activities: ImageView and ImageButton. As the names suggest, they are image-based analogues to TextView and Button, respectively.Each widget takes an android:src attribute (in an XML layout) to specify what picture to use. These usually reference a drawable resource, described in greater detail in the chapter on resources. You can also set the image content based on a Uri from a content provider via setImageURI().ImageButton, a subclass of ImageView, mixes in the standard Button behaviors, for responding to clicks and whatnot.For example, take a peek at the main.xml layout from the Basic/ImageView sample project which is found along with all other code samples at : <?xml version="1.0" encoding="utf-8"?><ImageView xmlns:android=/apk/res/androidandroid:id="@+id/icon"android:layout_width="fill_parent"android:layout_height="fill_parent"android:adjustViewBounds="true"android:src="@drawable/molecule" />The result, just using the code-generated activity, is shown in Figure 6-2.Figure 6-2. The ImageViewDemo sample applicationFields of Green. Or Other Colors.Along with buttons and labels, fields are the third “anchor” of most GUI toolkits. In Android, they are implemented via the EditText widget, which is a subclass of the TextView used for labels.Along with the standard TextView properties (e.g., android:textStyle), EditText has many others that will be useful for you in constructing fields, including:• android:autoText, to control if the fie ld should provide automatic spelling assistance• android:capitalize, to control if the field should automatically capitalize the first letter of entered text (e.g., first name, city) • android:digits, to configure the field to accept only certain digi ts • android:singleLine, to control if the field is for single-line input or multiple-line input (e.g., does <Enter> move you to the next widget or add a newline?)Beyond those, you can configure fields to use specialized input methods, such asandroid:numeric for numeric-only input, android:password for shrouded password input,and android:phoneNumber for entering in phone numbers. If you want to create your own input method scheme (e.g., postal codes, Social Security numbers), you need to create your own implementation of the InputMethod interface, then configure the field to use it via android: inputMethod.For example, from the Basic/Field project, here is an XML layout file showing an EditText:<?xml version="1.0" encoding="utf-8"?><EditTextxmlns:android=/apk/res/androidandroid:id="@+id/field"android:layout_width="fill_parent"android:layout_height="fill_parent"android:singleLine="false" />Note that android:singleLine is false, so users will be able to enter in several lines of text. For this project, the FieldDemo.java file populates the input field with some prose:package monsware.android.basic;import android.app.Activity;import android.os.Bundle;import android.widget.EditText;public class FieldDemo extends Activity { @Overridepublic void onCreate(Bundle icicle) { super.onCreate(icicle);setContentView(yout.main);EditText fld=(EditText)findViewById(R.id.field);fld.setText("Licensed under the Apache License, Version 2.0 " + "(the \"License\"); you may not use this file " + "except in compliance with the License. You may " + "obtain a copy of the License at " +"/licenses/LICENSE-2.0");}}The result, once built and installed into the emulator, is shown in Figure 6-3.Figure 6-3. The FieldDemo sample applicationNote Android’s emulator only allows one application in the launcher per unique Java package. Since all the demos in this chapter share the monsware.android.basic package, you will only see one of these demos in your emulator’s launcher at any one time.Another flavor of field is one that offers auto-completion, to help users supply a value without typing in the whole text. That is provided in Android as the AutoCompleteTextView widget and is discussed in Chapter 8.Just Another Box to CheckThe classic checkbox has two states: checked and unchecked. Clicking the checkbox toggles between those states to indicate a choice (e.g., “Ad d rush delivery to my order”). In Android, there is a CheckBox widget to meet this need. It has TextView as an ancestor, so you can use TextView properties likeandroid:textColor to format the widget. Within Java, you can invoke: • isChecked() to determi ne if the checkbox has been checked• setChecked() to force the checkbox into a checked or unchecked state • toggle() to toggle the checkbox as if the user checked itAlso, you can register a listener object (in this case, an instance of OnCheckedChangeListener) to be notified when the state of the checkbox changes.For example, from the Basic/CheckBox project, here is a simple checkbox layout:<?xml version="1.0" encoding="utf-8"?><CheckBox xmlns:android="/apk/res/android"android:id="@+id/check"android:layout_width="wrap_content"android:layout_height="wrap_content"android:text="This checkbox is: unchecked" />The corresponding CheckBoxDemo.java retrieves and configures the behavior of the checkbox:public class CheckBoxDemo extends Activityimplements CompoundButton.OnCheckedChangeListener { CheckBox cb;@Overridepublic void onCreate(Bundle icicle) { super.onCreate(icicle);setContentView(yout.main);cb=(CheckBox)findViewById(R.id.check);cb.setOnCheckedChangeListener(this);}public void onCheckedChanged(CompoundButton buttonView,boolean isChecked) {if (isChecked) {cb.setText("This checkbox is: checked");}else {cb.setText("This checkbox is: unchecked");}}}Note that the activity serves as its own listener for checkbox state changes since it imple ments the OnCheckedChangeListener interface (via cb.setOnCheckedChangeListener(this)). The callback for the listener is onCheckedChanged(), which receives the checkbox whose state has changed and what the new state is. In this case, we update the text of the checkbox to reflect what the actual box contains.The result? Clicking the checkbox immediately updates its text, as you can see in Figures 6-4 and 6-5.Figure 6-4. The CheckBoxDemo sample application, with the checkbox uncheckedFigure 6-5. The same application, now with the checkbox checkedTurn the Radio UpAs with other implementations of radio buttons in other toolkits, Android’s radio buttons are two-state, like checkboxes, but can be grouped such that only one radio button in the group can be checked at any time.Like CheckBox, RadioButton inherits from CompoundButton, which in turn inherits fromTextView. Hence, all the standard TextView properties for font face, style, color, etc., are available for controlling the look of radio buttons. Similarly, you can call isChecked() on a RadioButton to see if it is selected, toggle() to select it, and so on, like you can with a CheckBox.Most times, you will want to put your RadioButton widgets inside of aRadioGroup. The RadioGroup indicates a set of radio buttons whose state is tied, meaning only one button out of the group can be selected at any time. If you assign an android:id to your RadioGroup in your XML layout, you can access the group from your Java code and invoke:• check() to check a specific radio button via its ID (e.g., group.check(R.id.radio1))• clearCheck() to clear all radio buttons, so none in the group are checked• getCheckedRadioButtonId() to get the ID of the currently-checked radio button (or -1 if none are checked)For example, from the Basic/RadioButton sample application, here is an XML layout showing a RadioGroup wrapping a set of RadioButton widgets: <?xml version="1.0" encoding="utf-8"?> <RadioGroupxmlns:android=/apk/res/androidandroid:orientation="vertical"android:layout_width="fill_parent"android:layout_height="fill_parent" ><RadioButton android:id="@+id/radio1"android:layout_width="wrap_content"android:layout_height="wrap_content"android:text="Rock" /><RadioButton android:id="@+id/radio2"android:layout_width="wrap_content"android:layout_height="wrap_content"android:text="Scissors" /><RadioButton android:id="@+id/radio3"android:layout_width="wrap_content"android:layout_height="wrap_content"android:text="Paper" /></RadioGroup>Figure 6-6 shows the result using the stock Android-generated Java forthe project and this layout.Figure 6-6. The RadioButtonDemo sample application Note that the radio button group is initially set to be completely unchecked at the outset. To pre-set one of the radio buttons to be checked, use either setChecked() on the RadioButton or check() on the RadioGroup from within your onCreate() callback in your activity.It’s Quite a ViewAll widgets, including the ones previously shown, extend View, and as such give all widgets an array of useful properties and methods beyond those already described.Useful PropertiesSome of the properties on View most likely to be used include:• Controls the focus sequence:• android:nextFocusDown• android:nextFocusLeft• android:nextFocusRight• android:nextFocusUp• android:visibility, which controls wheth er the widget is initially visible• android:background, which typically provides an RGB color value (e.g., #00FF00 for green) to serve as the background for the widgetUseful MethodsYou can toggle whether or not a widget is enabled via setEnabled() and see if it is enabled via isEnabled(). One common use pattern for this is to disable some widgets based on a CheckBox or RadioButton selection.You can give a widget focus via requestFocus() and see if it is focused via isFocused(). You might use this in concert with disabling widgets as previously mentioned, to ensure the proper widget has the focus once your disabling operation is complete.To help navigate the tree of widgets and containers that make up an activity’s overall view, you can use:• get Parent() to find the parent widget or container• findViewById() to find a child widget with a certain ID• getRootView() to get the root of the tree (e.g., what you provided to the activity via setContentView())Android 页面布局使用XML进行布局虽然纯粹通过Java代码在activity上创建和添加部件,在技术上是可行的,我们在第4章中做的一样,更常见的方法是使用一种基于XML的布局文件。
钢筋混凝土中英文对照外文翻译文献

中英文资料对照外文翻译目录1 中文翻译 (1)1.1钢筋混凝土 (1)1.2土方工程 (2)1.3结构的安全度 (3)2 外文翻译 (6)2.1 Reinforced Concrete (6)2.2 Earthwork (7)2.3 Safety of Structures (9)1 中文翻译1.1钢筋混凝土素混凝土是由水泥、水、细骨料、粗骨料(碎石或;卵石)、空气,通常还有其他外加剂等经过凝固硬化而成。
将可塑的混凝土拌合物注入到模板内,并将其捣实,然后进行养护,以加速水泥与水的水化反应,最后获得硬化的混凝土。
其最终制成品具有较高的抗压强度和较低的抗拉强度。
其抗拉强度约为抗压强度的十分之一。
因此,截面的受拉区必须配置抗拉钢筋和抗剪钢筋以增加钢筋混凝土构件中较弱的受拉区的强度。
由于钢筋混凝土截面在均质性上与标准的木材或钢的截面存在着差异,因此,需要对结构设计的基本原理进行修改。
将钢筋混凝土这种非均质截面的两种组成部分按一定比例适当布置,可以最好的利用这两种材料。
这一要求是可以达到的。
因混凝土由配料搅拌成湿拌合物,经过振捣并凝固硬化,可以做成任何一种需要的形状。
如果拌制混凝土的各种材料配合比恰当,则混凝土制成品的强度较高,经久耐用,配置钢筋后,可以作为任何结构体系的主要构件。
浇筑混凝土所需要的技术取决于即将浇筑的构件类型,诸如:柱、梁、墙、板、基础,大体积混凝土水坝或者继续延长已浇筑完毕并且已经凝固的混凝土等。
对于梁、柱、墙等构件,当模板清理干净后应该在其上涂油,钢筋表面的锈及其他有害物质也应该被清除干净。
浇筑基础前,应将坑底土夯实并用水浸湿6英寸,以免土壤从新浇的混凝土中吸收水分。
一般情况下,除使用混凝土泵浇筑外,混凝土都应在水平方向分层浇筑,并使用插入式或表面式高频电动振捣器捣实。
必须记住,过分的振捣将导致骨料离析和混凝土泌浆等现象,因而是有害的。
水泥的水化作用发生在有水分存在,而且气温在50°F以上的条件下。
外文翻译模板

半鞅最大不等式和强大数定律(4号黑体加粗.居中)(5号 空一行)Tasos C.Christofides (Times New Roman5号,居中)(5号 空一行)摘要:Newman 和Wright(Z.Wahrsch.V erw.Geb.59(1982)361-371)首次将Chow 最大不等式从(局部)鞅的情况推广到半(局部)鞅的情况。
这个结论可以作为证明其他不等式如Hajek-Renyi 不等式和Doob 最大不等式的“资源”的不等式,并且由此得出了强大数定律。
数学期望值为零的联合随机变量的部分和是半鞅。
因此,最大不等式和强大数定律在情况被运用联合随机变量中有特殊的运用。
关键词:半鞅;联合随机变量1.前言定义1.1 设1S ,2S , 是1L 上的随机变量数列。
假设当1,2,j = 时,有11{()(,,)}0j j j E S S f S S +-≥ (1.1)对于所有并列方式且单调不减的函数f 它们的数学期望是可以定义的。
于是,称数列1{}j j S ≥为半鞅。
在此基础上,如果函数f 是非负的,那么数列1{}j j S ≥称为半局部鞅。
备注:如果函数f 不要求是单调不减的那么满足(1.1)的条件与是满足1{}j j S ≥是σ数域上的鞅的条件是等价的。
类似地,如果假定f 是非负的且不一定是单调不减的,那么满足(1.1)的条件与满足1{}j j S ≥是局部鞅的条件是等价的。
定义1.1应归功于Newman 和Wright(1982)。
在以前的备注中指出过半鞅和鞅之间的联系,该联系提出了这样的一个问题:某些结论尤其是最大不等式在鞅中是有效的,那么在半鞅中是否仍然有效。
Newman 和Wright (1982)已经推广了变量的结论,结论中包括将Doob 最大不等式和Doob 递增不等式推广到半鞅的情况。
与半鞅的概念相应的是绝对依赖的概念。
最后,我们得到下面的定义。
定义1.2 有限个随机变量是联合变量如果11{(,,),(,,)}0m m C ov f X X g X X ≥对于在m R 上任意两个并列方式且单调不减函数f ,g 而言,协方差被定义。
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毕业论文外文文献翻译要求
根据《普通高等学校本科毕业设计(论文)指导》的内容,特对外文文献翻译提出以下要求:
一、翻译的外文文献可以是一篇,也可以是两篇,但总字符要求不少于1.5万(或翻译成中文后至少在3000字以上)。
二、翻译的外文文献应主要选自学术期刊、学术会议的文章、有关著作及其他相关材料,应与毕业论文(设计)主题相关,并作为外文参考文献列入毕业论文(设计)的参考文献。
并在每篇中文译文首页用“脚注”形式注明原文作者及出处,中文译文后应附外文原文。
脚注的方法:插入----引用---脚注和尾注
三、中文译文的基本撰写格式为:
1.题目:采用小三号、黑体字、居中打印;
2.正文:采用小四号、宋体字,行间距为固定值20磅,标准字符间距。
页边距为左3cm,右2.5cm,上下各2.5cm,页面统一采用A4纸。
英文原文如为word文档,请用罗马字体排版,段前空两格。
从正文开始编写页码,页码居中。
四、封面格式由学校统一制作(注:封面上的“翻译题目”指中文译文的题目),填充内容为加粗小三号楷体_GB2312,并按“封面、译文一、外文原文一、译文二、外文原文二、考核表”的顺序统一装订。
五、忌自行更改表格样式,学号请写完整。
封面和考核表均为一页纸张,勿换行换页。
毕业论文外文文献翻译
毕业设计(论文)题目Xxx
翻译(1)题目指翻译后的中文译文的题目翻译(2)题目指翻译后的中文译文的题目学院会计学院(以本模板为准)专业会计学(以本模板为准)姓名XXXXXX(以本模板为准)班级XX020811(以本模板为准)学号XX023101(以本模板为准)指导教师XXXXXX(以本模板为准)
外文翻译考核表。