FRAGSTATS中英对照

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暗黑UdieToo中英属性对照、装备名称、技能代码、怪物代码、灵气赋予数据代码汇总

暗黑UdieToo中英属性对照、装备名称、技能代码、怪物代码、灵气赋予数据代码汇总

暗黑UdieToo中英属性对照、装备名称、技能代码、怪物代码、灵气赋予数据代码汇总暗黑UdieT oo中英文(属性对照表、装备名、装备字、技能代码、灵气赋予代码、怪物代码)一、属性中英文对照表Strength 增加力量Energy 增加精力Dexterity 增加敏捷Vitality 增加体力Stat Points 没用Skil Points 没用Life 没用Max Life 增加最大生命Mana 没用Max Mana 增加最大魔法stamina 没用Max Stamina 没用level 没用experience 没用gold 没用goldbank 没用Enhanced Defense % 防御增加百分比Enchanced Damage % 伤害增加百分比Enchanced Min Dmg % 增加最小伤害百分比Attack Rating 增加命中率Chance of Blocking % 增加格挡率Min 1-handed Dmg 增加单手最小伤害Max 1-handed Dmg 增加单手最大伤害Min 2-handed Dmg 增加双手最小伤害Max 2-handed Dmg 增加双手最大伤害Damage % nv 伤害增加百分比Regenerate Mana % nv 法力再生Regenerate Mana Plus % 法力再生(隐藏)Heal Stemina Plus % 耐力恢复lastexp 没用nextexp 没用Defense 增加防御Def vs Missile 增加对近战的防御Def vs Melee 增加对远程攻击的防御Damage Reduced By 伤害减少Magic Dmg Reduced By 魔法伤害减少Damage Reduced By % 伤害减少百分比Magic Resistance % 魔法抵抗百分比Max Magic Resistance % 百分比增加最大魔法抵抗的百分比Fire Resistance % 增加火抗的百分比Max Fire Resistance % 增加最大火抗的百分比Lightning Resistance % 增加电抗的百分比Max Lightning Resistance % 增加最大电抗的百分比Cold Resistance % 增加冰抗的百分比Max Cold Resistance % 增加最大冰抗的百分比Poison Resistance % 增加毒抗的百分比Max Poison Resistance % 增加最大毒抗的百分比damageaura 没用Fire Damage 增加火焰伤害Max Fire Damage 增加火焰伤害最大值Lightning Damage 增加闪电伤害Max Lightning Dmg 增加闪电伤害最大值Magic Damage 增加魔法伤害Max Magic Damage 增加魔法伤害最大值Cold Damage 增加寒冷伤害Max Cold Damage 增加寒冷伤害最大值Cold Length 冻结目标的时间Poison Damage 增加毒伤害Max Poison Dmg 增加毒伤害最大值Poison Length 目标中毒的持续时间Life Stolen Per Hit Min 没用Life Stolen Per Hit Max 偷取生命Mana Stolen Per Hit Min 没用Mana Stolen Per Hit Max 偷取法力Stamina Drain Min 没用Stamina Drain Max 没用Stun Length 使目标眩晕的时间Run/Walk Speed % nv 跑步速率增加百分比(隐藏)Attack Speed % nv 攻击速率增加百分比(隐藏)other_animrate 没用quantity 没用value 没用Durabilty 没用Max Durability 增加装备耐久Replenish Life 自行恢复生命值Max Durability % 没用Life % 增加生命上限%Mana % 增加法力上限%Attacker Takes Damage Of 反伤Extra Gold From Monsters % 怪掉的钱增加Chance Of Getting Magic Items % 这个就是MFKnock Back 击退Time Duration (未测试)Add Class Skil 加单人技能Unsentparam1 未知属性1Add experience 增加百分比得到的经验值Heal after kil 加X 生命在杀死一只怪物后Reduced prices 降低商人价格%Double Herb Duration (未测试)Light Radius 增加光照范围Light Color nv 光照范围(隐藏)Requirements % 物品对基本属性的需求Level Require 没用Increased Attack Speed 提升攻击速度%Level Require % 增加等级需求Last block frame 格挡有关Faster Run/Walk 提升跑步速度%Non Class skil 无职业限制技能state 特殊状态,比如头上永远顶个经验祭坛Faster Hit Recovery Rate 加快打击恢复Monster player count 没用Poison override 没用Faster Block Rate 快速格挡速度Bypass undead 没用Bypass demons 没用Faster Cast Rate 快速释法速度Bypass beasts 没用Single Skil 增加职业限制技能Rest in peace 杀死怪物后恢复平静Curse resistance 抗诅咒几率Poison Length Reduced By % 自己的中毒时间减少Damage 增加伤害Hit Causes Monster To Flee % 使怪物怪物会逃跑Hit Blinds Target 打中的敌人会失明Damage To Mana % 受损生命转化为提高法力Ignore Target Defense 无视目标防御Target Defense % 减少目标防御%Prevent Monster Heal 防止怪物回血Half Freeze Duration 自己的冰冻时间减半onus To Attack Rating % 增加百分比额外的命中率Reduce Monster Defense per Hit 每次打中都减少怪物的防御Damage To Demons % 增加对恶魔系怪物的伤害Damage To Undead % 增加对不死系怪物的伤害Attack Rating Against Demons 增加对恶魔系怪物的命中率Attack Rating Against Undead 增加最不死系怪物的命中率Throwable (未测试)Elemental Skil 增加火焰技能Al Skil Levels 增加所有技能Attacker Takes Lightning Dmg Of 攻击者受到电伤害ironmaiden_level 没用lifetap_level 没用thorns_percent 没用bonearmor 没用bonearmormax 没用Attack Freezes Target 冻结目标Chance of Open Wounds 撕开伤口的几率Chance of Crushing Blow 压碎攻击的几率Kick Damage 增加脚踢伤害Mana After Each Kil 加法力在杀死一只怪物后Life After Each Demon Kil 加生命在杀死恶魔系怪物后Extra Blood 没用Chance of Deadly Strike 致命攻击的几率Fire Absorbs % 火焰吸收% Fire Absorbs 火焰吸收Lightning Absorbs % 闪电吸收%Lightning Absorbs 闪电吸收Magic Absorbs % 魔法吸收%Magic Absorbs 魔法吸收Cold Absorbs % 冰冷吸收%Cold Absorbs 冰冷吸收Slows Target By % 使目标减缓%Aura 灵气赐予Indestructible 装备无法破坏Cannot be Frozen 不会被冻结Slower Stamina Drain % 没什么用ReAnimate 杀死怪物后复活为Pierce Attack % 穿透攻击Fire Magic Arrows or Bolts 射出魔法箭Fire Explosive Arrows or Bolts 射出爆炸箭Min Throw Dmg nv 增加百分比最小远程攻击Max Throw Dmg nv 增加百分比最大远程攻击UnCoded 未知属性UnCodedUnCodedUnCodedUnCodedUnCodedUnCodedUnCodedUnCodedUnCodedUnCodedUnCodedUnCodedUnCodedUnCodedUnCodedUnCodedUnCodedAttack Vs Monster 对特定怪物增加命中率Damage Vs Monster 对特定怪物增加伤害fade 身体透明化Armor override % 没用Unused183 …Unused184 …Unused185 …Unused186 …Unused187 …Add Skil Tab 加入单系技能Unused189 没用Unused190 …Unused191 …Unused192 …Unused193 …Increased Sockets 增加凹槽(需先激活)Skil On Attack 攻击时释放特定魔法Skil On Kil 杀死怪物时释放特定魔法Skil On Death 自己死亡时放特定魔法Skil On Hit 打中时释放特定魔法Skil On Levelup 升级时释放特定魔法Unused200 没用Skil On Get Hit 被打中时释放特定魔法Unused202 没用Unused203 …Charged Skil 特定聚气技能Unused205 没用…Unused206 …Unused207 …Unused208 …Unused209 …Unused210 ..Unused211 …Unused212 ..Unused213 …Defense (on Lvl) 按等级增加防御Enhanced Defense (on Lvl) 按等级提高防御Life (on Lvl) 按等级提高生命值Mana (on Lvl) 按等级提高魔法值Maximum Damage (on Lvl) 按等级提高最大伤害Enhanced MaxDmg (on Lvl) 按等级提高最大伤害% Strength (on Lvl) 按等级增加力量Dexterity (on Lvl) 按等级增加敏捷Energy (on Lvl) 按等级增加精力Vitality (on Lvl) 按等级增加体力Att Rating (on Lvl) 按等级增加命中率Bonus to Att Rating % (on Lvl) 按等级提高额外的命中率Maximum Cold Dmg (on Lvl) 按等级增加最大寒冷伤害Maximum Fire Dmg (on Lvl) 按等级增加最大火伤害Maximum Lightning Dmg (on Lvl) 按等级增加最大闪电伤害Maximum Poison Dmg (on Lvl) 按等级增加最大毒伤害Cold Resistance % (on Lvl) 按等级增加百分比冰抗Fire Resistance % (on Lvl) 按等级增加百分比火抗Lightning Resistance % (on Lvl) 按等级增加百分比电抗Poison Resistance % (on Lvl) 按等级增加百分比毒抗Absorbs Cold Damage (on Lvl) 按等级提高吸收寒冷伤害能力Absorbs Fire Damage (on Lvl) ……吸收火伤害能力Absorbs Lightning Damage (on Lvl) ……吸收闪电伤害能力Absorbs Poison (per lvl) "很诱惑的属性,不过没用" Attacker Takes Damage of (on Lvl) 按等级反伤Extra Gold From Monsters % (on Lvl)按等级提高怪掉的钱Chance of Getting Magic Items % (on Lvl) 按等级提高MF 几率Heal Stamina Plus % (on Lvl) 没用Maximum Stamina (on Lvl) 没用Damage to Demons % (on Lvl) 没用Damage to Undead % (on Lvl) 没用Att Rating against Demons (on Lvl) 没用Att Rating against Undead (on Lvl) 没用Chance of Crushing Blow (on Lvl) 按等级提高压碎攻击的几率Chance of Open Wounds (on Lvl) ……提高撕开伤口的几率Kick Damage (on Lvl) 按等级提高踢伤害Chance of Deadly Strike (on Lvl) 按等级提高致命攻击几率Find Gems per level 没用Repair 1 Durability In Seconds 按时间恢复耐久Replenish 1 Quantity In Seconds 回复数量Increased Stack Size 增加数量UnCoded 没用UnCoded …UnCoded …UnCoded …UnCoded …UnCoded …UnCoded ..UnCoded …UnCoded .UnCoded ..UnCoded .UnCoded .UnCoded .Defense (by Time) [1] 以下为属性/时间Defense (by Time) [2] Life (by Time)Mana (by Time)Max Damage (by Time) [1]Max Damage (by Time) [2]Strength (by Time)Dexterity (by Time)Energy (by Time)Vitality (by Time)Attack Rating (by Time) [1]Attack Rating (by Time) [2]Max Cold Dmg (by Time)Max Fire Dmg (by Time)Max Lightning Dmg (by Time)Max Poison Dmg (by Time)Cold Resistance % (by Time)Fire Resistance % (by Time)Lightning Resistance % (by Time) Poison Resistance % (by Time)Absorbs Cold Damage (by Time) Absorbs Fire Damage (by Time) Absorbs Lightning Damage (by Time) Blessed Aim Gold From Monsters % (by Time)Find Magic Items % (by Time)Heal Stamina Plus % (by Time)Max Stamina (by Time)Damage vs Demon % (by Time)Damage vs Undead % (by Time)Attack Rating vs Demon (by Time)Attack Rating vs Undead (by Time)Chance of Crushing Blow (by Time)Chance of Open Wounds (by Time)Kick Damage (by Time)Chance of Deadly Strike (by Time)item_find_gems_bytime 没用item_pierce_cold 减少敌人对冰技能抵抗% item_pierce_fire 减少敌人对火技能抵抗% item_pierce_ltng ……对闪电技能抵抗% item_pierce_pois ……对毒素技能的抵抗% item_damage_vs_monster 没用item_damage_percent_vs_monster …item_tohit_vs_monster …item_tohit_percent_vs_monster …item_ac_vs_monster …item_ac_percent_vs_monster …firelength …burningmin …burningmax …progressive_damage …progressive_steal ..progressive_other ..progressive_fire …progressive_cold …progressive_lightning …item_extra_charges …progressive_tohit …poison_count …damage_framerate …pierce_idx …passive_fire_mastery 增加百分比火技能伤害passive_ltng_mastery ……闪电技能伤害passive_cold_mastery ……寒冷技能伤害passive_pois_mastery 百分比转为毒素伤害passive_fire_pierce 减敌人对火技能抗性(测试效果为增加元素伤害上限)passive_ltng_pierce ……对闪电技能抗性passive_cold_pierce ……对寒冷技能抗性passive_pois_pierce ……对毒素技能抗性passive_critical_strike 不清楚passive_dodge 三闪之一passive_avoid 三闪……passive_evade 三闪……passive_warmth 热情passive_mastery_melee_th 未测试passive_mas tery_melee_dmg …passive_mastery_melee_crit …passive_mastery_throw_th …passive_mastery_throw_dmg …passive_mastery_throw_crit …passive_weaponblock …passive_summon_resist …modifierlist_skil 没用modifierlist_level 没用last_sent_hp_pct 没用source_unit_type 没用source_unit_id 没用shortparami 未测试questitemdifficulty 未测试passive_mag_mastery 未测试passive_mag_pierce 未测试二、属性默认点数strength :+223 力量energy :+95 精力dexterity :95 敏捷vitality :+95 体力max life :+479 生命max mana :+223 法力max amina :+223 精力最大值max stamina :+223 耐力最大值(鞋专用) enhanced defense % :+511%防御强化enchanced damage % :+511%增强伤害enchanced min dmg % :增加伤害底限attack rating :+1023 准确率chance of blocking % :63%增加格挡可能性min 1-handed dmg :+63 最小伤害值max 1-handed dmg :+123 最大伤害值min 2-handed dmg :+63 最小伤害值max 2-handed dmg :+127 最大伤害值regenerate mana plus % :法力重生255% heal stemina plus % :恢复耐力加255% defense :+2037 防御def vs missile :+511 对飞射性防御def vs melee :+255 对近战防御damage reduchd by :伤害减少63magic dmg reduced by :法术伤害减少63 damage reduced by % :伤害减少255% magic resistance % :抗魔法+255% max magic resistance % :+31%最大魔法抵抗fire resistance % :抗火+205%max fire resistance % :+31%最大火焰抵抗lightning resistance % :抗闪电+205%max lightning resistance % :+31%最大闪电抵抗cold resistance % :抗寒+205%max cold resistance % :+31%最大冰冻抵抗poison resistance % :抗毒+205%max poison resistance % :+31%最大毒素抵抗fire damage :增加255-511 的火焰伤害max fire damage :+511 火焰伤害最大值lightning damage :增加63-1023 的闪电伤害max lightning dmg :+1023 闪电伤害最大值magic damage :增加255-511 的魔法伤害max magic damage :+511 魔法伤害最大值cold damage :增加255-511 的冰冷伤害max cold damage :+511 冰冷伤害最大值poison damage :加2042 毒素伤害20 秒max poison dmg :+1023 毒素伤害上限life stolen per hit min :127%击中偷取生命mana stolen per hit min :127%击中偷取法力attack speed % nv :急速攻击速度replenish life :生命补满+33life % :增加生命上限53%mana % :增加法力上限53%attacker takes damage of :攻击者受到伤害127extra gold from monsters % :411%额外金币从怪物身上取得chance of getting magic items % :155%更佳的机会取得魔法装备knock back :击退add class skil :+7★技能0 亚1 法2 死3 圣4 野5 德6 刺add experience :+461%转为经验值获得heal after kil :127 生命值在杀死后获得reduced prices :降低所有商人的价格127%light radius :+11 照亮范围requirements % :需求+155%increased attack speed :★急速攻击速度+107%增加准确率faster run/walk :+107%高速跑步/行走non class skil :+63 等级★技能致faster hit recovery rate :+107%快速再度攻击faster block rate :+107%较快速格挡率faster cast rate :+107%高速施展速度single skil :+7★致(技能代码)rest in peace :杀死怪物回复平静poison length reduced by % :毒素的持续效果降低235% damage :伤害+491hit causes monster to flee % :击中使怪物逃跑100%hit blinds target :击中使目标目盲+127damage to mana % :63%受损的生命移致法力ignore target defense :忽视目标防御力target defense % :-127%目标防御prevent monster heal :防止怪物自疗half freeze duration :冰冻时间减半bonus to attack rating % :491%额外攻击准确率加成reduce monster defense per hit :-1 每次击中降低怪物防御damage to demons % :+491%对恶魔的伤害damage to undead % :+491%对不死生物的伤害attack rating against demons :+895 对抗恶魔准确率attack rating against undead :+895 对抗不死生物准确率throwable :可投掷elemental skil :+7 火焰技能all skil levels :+7 所有技能attacker takes lightning dmg of :攻击者受到电击伤害31 attack freezes target :冻结目标+31chance of open wounds :127%撕开伤口机会chance of crushing blow :127%造成压碎性打击的几率kick damage :+127 脚踢伤害mana after each kil :+127 点法力在每杀一个敌人后取得life after each demon kil :+127 生命在每杀一个恶魔后取得chance ofdeadly strike :127%致命攻击fire absorbs % :火焰吸收127%fire absorbs :+127 火焰吸收lightning absorbs % :闪电吸收127%lightning absorbs :+127 闪电吸收magic absorbs % :魔法吸收127%magic absorbs :+127 魔法吸收cold absorbs % :冰冷吸收127%cold absorbs :+127 冰冷吸收slows target by % :使目标减慢127%aura :等级31★灵气赋予indestructible :无法破坏cannot be frozen :无法冰冻slower stamina drain % :107%减慢精力消耗reanimate :127%复活为★pierce attack % :穿刺攻击fire magic arrows or bolts :射出魔法箭矢fire explosive arrows or bolts :箭矢或十字弓弹火焰爆炸skil on attack :攻击时★skil on kil :杀死敌人时★skil on death :死去时★skil on hit :打击时★skil on levelup :升级时★skil on get hit :被击中时★charged skil :聚气★(角色)defense :+防御enhanced defense :+%防御强化life :+生命mana :+法力maximum damage :+最大伤害值enhanced maxdmg :+%增加伤害上限att rating :+准确率bonus to att rating % :%额外的攻击准确率加成maximum cold dmg :+寒冷伤害最大值maximum fire dmg :+火焰伤害最大值maximum lightning dmg :+闪电伤害最大值maximum poison dmg :+毒素伤害最大值cold resistance % :抗寒%fire resistance % :抗火%lightning resistance % :抗闪电%poison resistance % :抗毒%absorbs cold damage :+吸收冰冷伤害absorbs fire damage :+吸收火焰伤害absorbs lightning damage :+吸收闪电伤害attacker takes damage of :攻击者受到伤害extra gold from monsters % :%额外金币从怪物身上取得chance of getting magic % :%更佳机会取得魔法装备heal stamina plus % :恢复体力加%maximum stamina :+精力最大值damage to demons % :%对抗恶魔的伤害damage to undead % :%对抗不死生物的伤害att rating against demons :对抗恶魔准确率att rating against undead :对抗不死生物准确率chance of crushing blow :%造成压碎性打击的几率chance of open wounds :%撕开伤口机会kick damage :脚踢伤害chance of deadly strike :致命攻击repair i durabilty in seconds :恢复耐久1 于2 秒之内replenish i quantity in seconds :恢复数量increased stack size :增加的空间item_pierce_cold :-205%对敌人冰冻系抗性item_pierce_fire :-205%对敌人火焰系抗性item_pierce_ltng :-205%对敌人闪电系抗性item_pierce_pois :-205%对敌人毒素系抗性passive_fire_mastery :+461%对火焰技能伤害passive_ltng_mastery :+461%对闪电技能伤害passive_cold_mastery :+461%对冰冷技能伤害passive_pois_mastery :+461%对毒素技能伤害passive_fire_pierce :-255%对敌人火焰系抗性passive_ltng_pierce :-255%对敌人闪电系抗性passive_cold_pierce :-255%对敌人冰冷系抗性passive_pois_pierce :-255%对敌人毒素系抗性三、装备名brast :野兽bite :咬eagle :老鹰sctatch :抓raven :渡鸟scalpel :小刀viper :蝮蛇fang :尖牙ghoul :食尸鬼gutter :槽skull :骷髅thirst :渴望blood :血bazor :剃刀dread :恐惧scythe :镰刀doom :毁灭edge :刃grim :冷酷saw :锯bone :白骨splitter :劈裂death :死亡cleaver :切肉刀shadow :阴影sever :断裂者storm :暴风sunder :撕碎者rune :符号rend :分裂plague :瘟疫mangler :乱砍者stone :石槐slayer :屠杀者wraith :忿怒reaver :强夺者spirit :精神spawn :重生的storm :暴风gnash :咬牙demon :恶魔star :星cruel :残忍blow :吹empyrian :埃及smasher :击碎者bramble :野蔷薇bane :克星pain :痛苦crusher :压碎者loath :不愿breaker :破坏者glyph :绘画文学grinder :研磨者imp :小恶魔crack :破裂fiend :魔鬼mallet :大头缒hailstone :霞knel :丧钟gale :狂风lance :长枪dire :悲惨spike :钉soul :灵魂impaler :刺穿者brimstone :硫磺skewer :串列着corpse :尸体prod :刺carrion :腐尸scourge :鞭armageddon :世界末日wand :仗havoc :浩劫wrack :破灭bitter :受难barb :倒钩entropy :幽冥needle :针chaos :混沌dart :镖order :秩序bolt :弹rule :法规quarrel :争吵warp :扭曲fletch :箭羽rift :破开flght :翔corruption :毁灭nock :搭弘四、装备字horn :角stinger :有刺者quil :羽goad :刺棒branch :枝spire :螺旋song :歌call :呼灭cry :哭喊spell :法术chant :曲weaver :编织者gnarl :节visage :脸crest :顶饰circlet :饰环vell :面纱hood :兜帽mask :面具brow :额头casque :盔visor :面甲cowl :蒙头斗篷hide :隐藏prlt :投掷carapace :甲克coat :外袍wrap :包裹suit :衣cloak :斗篷shroud :寿衣iack :水兵mantle :披风guard :守卫badge :徽章rock :石块aegis :庇护ward :保护tower :塔shield :盾护wing :翼mark :标记emblem :象徽hand :手fist :拳claw :爪clutches :手爪grip :紧握grasp :抓取hold :握touch :触碰finger :手指knuckle :指节shank :小腿spur :踢马刺tread :踏步stalker :潜行者greaves :油渣blazer :发光体nails :钉trample :蹂躏brogues :粗皮鞋track :追踪slippers :便鞋clasp :扣锯buckle :扣带harness :挽具lock :锁fringe :边饰winding :卷烧chain :钟条strap :皮带lash :抽钉cord :捆绑knot :结circle :环loop :圈eye :眼turn :转spiral :螺旋coil :盘绕gyre :旋徊band :箍whorl :螺层talisman :护符heart :心noose :套锁necklace :项链collar :项圈beads :串珠torc :金丝项圈gorget :头甲scarab :圣甲虫wood :木brand :品牌bludgeon :棍棒cudgel :木棒loom :织布机harp :竖琴master :大师bar :酒吧hew :砍crook :锯mar :毁损shel :壳stake :棍子picket :尖木pale :苍白flange :凸缘。

mm7物品词缀中英对照及功能介绍

mm7物品词缀中英对照及功能介绍

词缀1词缀名称功能词缀英文名称(防御)对所有魔法的防御+10。

of Protection (神圣)所有属性+10。

of The Gods (攻击)爆炸效果!of Carnage(霜冻)增加3-4点冰冻杀伤力。

of Cold(冰冻)增加6-8点冰冻杀伤力。

of Frost(寒冰)增加9-12点冰冻杀伤力。

of Ice(电光)增加2-5点电击杀伤力。

of Sparks(闪电)增加4-10点电击杀伤力。

of Lightning (霹雳)增加6-15点电击杀伤力。

of Thunderbolts (火焰)增加1-6点火魔法杀伤力。

of Fire(怒火)增加2-12点火魔法杀伤力。

of Flame(地狱火)增加3-18点火魔法杀伤力。

of Infernos (中毒)增加5点肢体魔法杀伤力。

of Poison(剧毒)增加8点肢体魔法杀伤力。

of Venom(烈毒)增加12点肢体魔法杀伤力。

of Acid(吸血)从攻击对象身上吸取生命值。

Vampiric(恢复)缩短恢复时间。

of Recovery (免疫)防止疾病。

of Immunity (心智健全)防止痴狂。

of Sanity(自由)防止麻痹。

of Freedom(抗毒)防止中毒。

of Antidotes (警惕)防止睡眠。

of Alarms(美杜莎之力)防止石化。

of The Medusa (冲击)击中敌人时使之向后退。

of Force(力量)等级+5。

of Power(空气)增强空气魔法效果。

of Air Magic (肢体)增强肢体魔法效果。

of Body Magic (暗黑)增强暗黑魔法效果。

of Dark Magic (土系)增强土系魔法效果。

of Earth Magic (火系)增强火系魔法效果。

of Fire Magic (光明)增强光明魔法效果。

of Light Magic (心智)增强心智魔法效果。

of Mind Magic (灵魂)增强灵魂魔法效果。

SPSS术语中英文对照

SPSS术语中英文对照

【常用软件】SPSS术语中英文对照SPSS的统计分析过程均包含在Analysis菜单中。

我们只学以下两大分析过程:Descriptive Statistics(描述性统计)和Multiple Response(多选项分析)。

Descriptive Statistics(描述性统计)包含的分析功能:1.Frequencies 过程:主要用于统计指定变量各变量值的频次(Frequency)、百分比(Percent)。

2.Descriptives过程:主要用于计算指定变量的均值(Mean)、标准差(Std.Deviation)。

3.Crosstabs 过程:主要用于两个或两个以上变量的交叉分类。

Multiple Response(多选项分析)的分析功能:1.Define Set过程:该过程定义一个由多选项组成的多响应变量。

2.Frequencies过程:该过程对定义的多响应变量提供一个频数表。

3.Crosstabs过程:该过程提供所定义的多响应变量与其他变量的交叉分类表。

Absolute deviation, 绝对离差Absolute number, 绝对数Absolute residuals, 绝对残差Acceleration array, 加速度立体阵Acceleration in an arbitrary direction, 任意方向上的加速度Acceleration normal, 法向加速度Acceleration space dimension, 加速度空间的维数Acceleration tangential, 切向加速度Acceleration vector, 加速度向量Acceptable hypothesis, 可接受假设Accumulation, 累积Accuracy, 准确度Actual frequency, 实际频数Adaptive estimator, 自适应估计量Addition, 相加Addition theorem, 加法定理Additivity, 可加性Adjusted rate, 调整率Adjusted value, 校正值Admissible error, 容许误差Aggregation, 聚集性Alternative hypothesis, 备择假设Among groups, 组间Amounts, 总量Analysis of correlation, 相关分析Analysis of covariance, 协方差分析Analysis of regression, 回归分析Analysis of time series, 时间序列分析Analysis of variance, 方差分析Angular transformation, 角转换ANOVA (analysis of variance), 方差分析ANOVA Models, 方差分析模型Arcing, 弧/弧旋Arcsine transformation, 反正弦变换Area under the curve, 曲线面积AREG , 评估从一个时间点到下一个时间点回归相关时的误差ARIMA, 季节和非季节性单变量模型的极大似然估计Arithmetic grid paper, 算术格纸Arithmetic mean, 算术平均数Arrhenius relation, 艾恩尼斯关系Assessing fit, 拟合的评估Associative laws, 结合律Asymmetric distribution, 非对称分布Asymptotic bias, 渐近偏倚Asymptotic efficiency, 渐近效率Asymptotic variance, 渐近方差Attributable risk, 归因危险度Attribute data, 属性资料Attribution, 属性Autocorrelation, 自相关Autocorrelation of residuals, 残差的自相关Average, 平均数Average confidence interval length, 平均置信区间长度Average growth rate, 平均增长率Bar chart, 条形图Bar graph, 条形图Base period, 基期Bayes‘ theorem , Bayes定理Bell-shaped curve, 钟形曲线Bernoulli distribution, 伯努力分布Best-trim estimator, 最好切尾估计量Bias, 偏性Binary logistic regression, 二元逻辑斯蒂回归Binomial distribution, 二项分布Bisquare, 双平方Bivariate Correlate, 二变量相关Bivariate normal distribution, 双变量正态分布Bivariate normal population, 双变量正态总体Biweight interval, 双权区间Biweight M-estimator, 双权M估计量Block, 区组/配伍组BMDP(Biomedical computer programs), BMDP统计软件包Boxplots, 箱线图/箱尾图Breakdown bound, 崩溃界/崩溃点Canonical correlation, 典型相关Caption, 纵标目Case-control study, 病例对照研究Categorical variable, 分类变量Catenary, 悬链线Cauchy distribution, 柯西分布Cause-and-effect relationship, 因果关系Cell, 单元Censoring, 终检Center of symmetry, 对称中心Centering and scaling, 中心化和定标Central tendency, 集中趋势Central value, 中心值CHAID -χ2 Automatic Interaction Detector, 卡方自动交互检测Chance, 机遇Chance error, 随机误差Chance variable, 随机变量Characteristic equation, 特征方程Characteristic root, 特征根Characteristic vector, 特征向量Chebshev criterion of fit, 拟合的切比雪夫准则Chernoff faces, 切尔诺夫脸谱图Chi-square test, 卡方检验/χ2检验Choleskey decomposition, 乔洛斯基分解Circle chart, 圆图Class interval, 组距Class mid-value, 组中值Class upper limit, 组上限Classified variable, 分类变量Cluster analysis, 聚类分析Cluster sampling, 整群抽样Code, 代码Coded data, 编码数据Coding, 编码Coefficient of contingency, 列联系数Coefficient of determination, 决定系数Coefficient of multiple correlation, 多重相关系数Coefficient of partial correlation, 偏相关系数Coefficient of production-moment correlation, 积差相关系数Coefficient of rank correlation, 等级相关系数Coefficient of regression, 回归系数Coefficient of skewness, 偏度系数Coefficient of variation, 变异系数Cohort study, 队列研究Column, 列Column effect, 列效应Column factor, 列因素Combination pool, 合并Combinative table, 组合表Common factor, 共性因子Common regression coefficient, 公共回归系数Common value, 共同值Common variance, 公共方差Common variation, 公共变异Communality variance, 共性方差Comparability, 可比性Comparison of bathes, 批比较Comparison value, 比较值Compartment model, 分部模型Compassion, 伸缩Complement of an event, 补事件Complete association, 完全正相关Complete dissociation, 完全不相关Complete statistics, 完备统计量Completely randomized design, 完全随机化设计Composite event, 联合事件Composite events, 复合事件Concavity, 凹性Conditional expectation, 条件期望Conditional likelihood, 条件似然Conditional probability, 条件概率Conditionally linear, 依条件线性Confidence interval, 置信区间Confidence limit, 置信限Confidence lower limit, 置信下限Confidence upper limit, 置信上限Confirmatory Factor Analysis , 验证性因子分析Confirmatory research, 证实性实验研究Confounding factor, 混杂因素Conjoint, 联合分析Consistency, 相合性Consistency check, 一致性检验Consistent asymptotically normal estimate, 相合渐近正态估计Consistent estimate, 相合估计Constrained nonlinear regression, 受约束非线性回归Constraint, 约束Contaminated distribution, 污染分布Contaminated Gausssian, 污染高斯分布Contaminated normal distribution, 污染正态分布Contamination, 污染Contamination model, 污染模型Contingency table, 列联表Contour, 边界线Contribution rate, 贡献率Control, 对照Controlled experiments, 对照实验Conventional depth, 常规深度Convolution, 卷积Corrected factor, 校正因子Corrected mean, 校正均值Correction coefficient, 校正系数Correctness, 正确性Correlation coefficient, 相关系数Correlation index, 相关指数Correspondence, 对应Counting, 计数Counts, 计数/频数Covariance, 协方差Covariant, 共变Cox Regression, Cox回归Criteria for fitting, 拟合准则Criteria of least squares, 最小二乘准则Critical ratio, 临界比Critical region, 拒绝域Critical value, 临界值Cross-over design, 交叉设计Cross-section analysis, 横断面分析Cross-section survey, 横断面调查Crosstabs , 交叉表Cross-tabulation table, 复合表Cube root, 立方根Cumulative distribution function, 分布函数Cumulative probability, 累计概率Curvature, 曲率/弯曲Curvature, 曲率Curve fit , 曲线拟和Curve fitting, 曲线拟合Curvilinear regression, 曲线回归Curvilinear relation, 曲线关系Cut-and-try method, 尝试法Cycle, 周期Cyclist, 周期性D test, D检验Data acquisition, 资料收集Data bank, 数据库Data capacity, 数据容量Data deficiencies, 数据缺乏Data handling, 数据处理Data manipulation, 数据处理Data processing, 数据处理Data reduction, 数据缩减Data set, 数据集Data sources, 数据来源Data transformation, 数据变换Data validity, 数据有效性Data-in, 数据输入Data-out, 数据输出Dead time, 停滞期Degree of freedom, 自由度Degree of precision, 精密度Degree of reliability, 可靠性程度Degression, 递减Density function, 密度函数Density of data points, 数据点的密度Dependent variable, 应变量/依变量/因变量Dependent variable, 因变量Depth, 深度Derivative matrix, 导数矩阵Derivative-free methods, 无导数方法Design, 设计Determinacy, 确定性Determinant, 行列式Determinant, 决定因素Deviation, 离差Deviation from average, 离均差Diagnostic plot, 诊断图Dichotomous variable, 二分变量Differential equation, 微分方程Direct standardization, 直接标准化法Discrete variable, 离散型变量DISCRIMINANT, 判断Discriminant analysis, 判别分析Discriminant coefficient, 判别系数Discriminant function, 判别值Dispersion, 散布/分散度Disproportional, 不成比例的Disproportionate sub-class numbers, 不成比例次级组含量Distribution free, 分布无关性/免分布Distribution shape, 分布形状Distribution-free method, 任意分布法Distributive laws, 分配律Disturbance, 随机扰动项Dose response curve, 剂量反应曲线Double blind method, 双盲法Double blind trial, 双盲试验Double exponential distribution, 双指数分布Double logarithmic, 双对数Downward rank, 降秩Dual-space plot, 对偶空间图DUD, 无导数方法Duncan‘s new multiple range method, 新复极差法/Duncan新法Effect, 实验效应Eigenvalue, 特征值Eigenvector, 特征向量Ellipse, 椭圆Empirical distribution, 经验分布Empirical probability, 经验概率单位Enumeration data, 计数资料Equal sun-class number, 相等次级组含量Equally likely, 等可能Equivariance, 同变性Error, 误差/错误Error of estimate, 估计误差Error type I, 第一类错误Error type II, 第二类错误Estimand, 被估量Estimated error mean squares, 估计误差均方Estimated error sum of squares, 估计误差平方和Euclidean distance, 欧式距离Event, 事件Event, 事件Exceptional data point, 异常数据点Expectation plane, 期望平面Expectation surface, 期望曲面Expected values, 期望值Experiment, 实验Experimental sampling, 试验抽样Experimental unit, 试验单位Explanatory variable, 说明变量Exploratory data analysis, 探索性数据分析Explore Summarize, 探索-摘要Exponential curve, 指数曲线Exponential growth, 指数式增长EXSMOOTH, 指数平滑方法Extended fit, 扩充拟合Extra parameter, 附加参数Extrapolation, 外推法Extreme observation, 末端观测值Extremes, 极端值/极值F distribution, F分布F test, F检验Factor, 因素/因子Factor analysis, 因子分析Factor Analysis, 因子分析Factor score, 因子得分Factorial, 阶乘Factorial design, 析因试验设计False negative, 假阴性False negative error, 假阴性错误Family of distributions, 分布族Family of estimators, 估计量族Fanning, 扇面Fatality rate, 病死率Field investigation, 现场调查Field survey, 现场调查Finite population, 有限总体Finite-sample, 有限样本First derivative, 一阶导数First principal component, 第一主成分First quartile, 第一四分位数Fisher information, 费雪信息量Fitted value, 拟合值Fitting a curve, 曲线拟合Fixed base, 定基Fluctuation, 随机起伏Forecast, 预测Four fold table, 四格表Fourth, 四分点Fraction blow, 左侧比率Fractional error, 相对误差Frequency, 频率Frequency polygon, 频数多边图Frontier point, 界限点Function relationship, 泛函关系Gamma distribution, 伽玛分布Gauss increment, 高斯增量Gaussian distribution, 高斯分布/正态分布Gauss-Newton increment, 高斯-牛顿增量General census, 全面普查GENLOG (Generalized liner models), 广义线性模型Geometric mean, 几何平均数Gini‘s mean difference, 基尼均差GLM (General liner models), 一般线性模型Goodness of fit, 拟和优度/配合度Gradient of determinant, 行列式的梯度Graeco-Latin square, 希腊拉丁方Grand mean, 总均值Gross errors, 重大错误Gross-error sensitivity, 大错敏感度Group averages, 分组平均Grouped data, 分组资料Guessed mean, 假定平均数Half-life, 半衰期Hampel M-estimators, 汉佩尔M估计量Happenstance, 偶然事件Harmonic mean, 调和均数Hazard function, 风险均数Hazard rate, 风险率Heading, 标目Heavy-tailed distribution, 重尾分布Hessian array, 海森立体阵Heterogeneity, 不同质Heterogeneity of variance, 方差不齐Hierarchical classification, 组内分组Hierarchical clustering method, 系统聚类法High-leverage point, 高杠杆率点HILOGLINEAR, 多维列联表的层次对数线性模型Hinge, 折叶点Histogram, 直方图Historical cohort study, 历史性队列研究Holes, 空洞HOMALS, 多重响应分析Homogeneity of variance, 方差齐性Homogeneity test, 齐性检验Huber M-estimators, 休伯M估计量Hyperbola, 双曲线Hypothesis testing, 假设检验Hypothetical universe, 假设总体Impossible event, 不可能事件Independence, 独立性Independent variable, 自变量Index, 指标/指数Indirect standardization, 间接标准化法Individual, 个体Inference band, 推断带Infinite population, 无限总体Infinitely great, 无穷大Infinitely small, 无穷小Influence curve, 影响曲线Information capacity, 信息容量Initial condition, 初始条件Initial estimate, 初始估计值Initial level, 最初水平Interaction, 交互作用Interaction terms, 交互作用项Intercept, 截距Interpolation, 内插法Interquartile range, 四分位距Interval estimation, 区间估计Intervals of equal probability, 等概率区间Intrinsic curvature, 固有曲率Invariance, 不变性Inverse matrix, 逆矩阵Inverse probability, 逆概率Inverse sine transformation, 反正弦变换Iteration, 迭代Jacobian determinant, 雅可比行列式Joint distribution function, 分布函数Joint probability, 联合概率Joint probability distribution, 联合概率分布K means method, 逐步聚类法Kaplan-Meier, 评估事件的时间长度Kaplan-Merier chart, Kaplan-Merier图Kendall‘s rank correlation, Kendall等级相关Kinetic, 动力学Kolmogorov-Smirnove test, 柯尔莫哥洛夫-斯米尔诺夫检验Kruskal and Wallis test, Kruskal及Wallis检验/多样本的秩和检验/H检验Kurtosis, 峰度Lack of fit, 失拟Ladder of powers, 幂阶梯Lag, 滞后Large sample, 大样本Large sample test, 大样本检验Latin square, 拉丁方Latin square design, 拉丁方设计Leakage, 泄漏Least favorable configuration, 最不利构形Least favorable distribution, 最不利分布Least significant difference, 最小显著差法Least square method, 最小二乘法Least-absolute-residuals estimates, 最小绝对残差估计Least-absolute-residuals fit, 最小绝对残差拟合Least-absolute-residuals line, 最小绝对残差线Legend, 图例L-estimator, L估计量L-estimator of location, 位置L估计量L-estimator of scale, 尺度L估计量Level, 水平Life expectance, 预期期望寿命Life table, 寿命表Life table method, 生命表法Light-tailed distribution, 轻尾分布Likelihood function, 似然函数Likelihood ratio, 似然比line graph, 线图Linear correlation, 直线相关Linear equation, 线性方程Linear programming, 线性规划Linear regression, 直线回归Linear Regression, 线性回归Linear trend, 线性趋势Loading, 载荷Location and scale equivariance, 位置尺度同变性Location equivariance, 位置同变性Location invariance, 位置不变性Location scale family, 位置尺度族Log rank test, 时序检验Logarithmic curve, 对数曲线Logarithmic normal distribution, 对数正态分布Logarithmic scale, 对数尺度Logarithmic transformation, 对数变换Logic check, 逻辑检查Logistic distribution, 逻辑斯特分布Logit transformation, Logit转换LOGLINEAR, 多维列联表通用模型Lognormal distribution, 对数正态分布Lost function, 损失函数Low correlation, 低度相关Lower limit, 下限Lowest-attained variance, 最小可达方差LSD, 最小显著差法的简称Lurking variable, 潜在变量Main effect, 主效应Major heading, 主辞标目Marginal density function, 边缘密度函数Marginal probability, 边缘概率Marginal probability distribution, 边缘概率分布Matched data, 配对资料Matched distribution, 匹配过分布Matching of distribution, 分布的匹配Matching of transformation, 变换的匹配Mathematical expectation, 数学期望Mathematical model, 数学模型Maximum L-estimator, 极大极小L 估计量Maximum likelihood method, 最大似然法Mean, 均数Mean squares between groups, 组间均方Mean squares within group, 组内均方Means (Compare means), 均值-均值比较Median, 中位数Median effective dose, 半数效量Median lethal dose, 半数致死量Median polish, 中位数平滑Median test, 中位数检验Minimal sufficient statistic, 最小充分统计量Minimum distance estimation, 最小距离估计Minimum effective dose, 最小有效量Minimum lethal dose, 最小致死量Minimum variance estimator, 最小方差估计量MINITAB, 统计软件包Minor heading, 宾词标目Missing data, 缺失值Model specification, 模型的确定Modeling Statistics , 模型统计Models for outliers, 离群值模型Modifying the model, 模型的修正Modulus of continuity, 连续性模Morbidity, 发病率Most favorable configuration, 最有利构形Multidimensional Scaling (ASCAL), 多维尺度/多维标度Multinomial Logistic Regression , 多项逻辑斯蒂回归Multiple comparison, 多重比较Multiple correlation , 复相关Multiple covariance, 多元协方差Multiple linear regression, 多元线性回归Multiple response , 多重选项Multiple solutions, 多解Multiplication theorem, 乘法定理Multiresponse, 多元响应Multi-stage sampling, 多阶段抽样Multivariate T distribution, 多元T分布Mutual exclusive, 互不相容Mutual independence, 互相独立Natural boundary, 自然边界Natural dead, 自然死亡Natural zero, 自然零Negative correlation, 负相关Negative linear correlation, 负线性相关Negatively skewed, 负偏Newman-Keuls method, q检验NK method, q检验No statistical significance, 无统计意义Nominal variable, 名义变量Nonconstancy of variability, 变异的非定常性Nonlinear regression, 非线性相关Nonparametric statistics, 非参数统计Nonparametric test, 非参数检验Nonparametric tests, 非参数检验Normal deviate, 正态离差Normal distribution, 正态分布Normal equation, 正规方程组Normal ranges, 正常范围Normal value, 正常值Nuisance parameter, 多余参数/讨厌参数Null hypothesis, 无效假设Numerical variable, 数值变量Objective function, 目标函数Observation unit, 观察单位Observed value, 观察值One sided test, 单侧检验One-way analysis of variance, 单因素方差分析Oneway ANOVA , 单因素方差分析Open sequential trial, 开放型序贯设计Optrim, 优切尾Optrim efficiency, 优切尾效率Order statistics, 顺序统计量Ordered categories, 有序分类Ordinal logistic regression , 序数逻辑斯蒂回归Ordinal variable, 有序变量Orthogonal basis, 正交基Orthogonal design, 正交试验设计Orthogonality conditions, 正交条件ORTHOPLAN, 正交设计Outlier cutoffs, 离群值截断点Outliers, 极端值OVERALS , 多组变量的非线性正规相关Overshoot, 迭代过度Paired design, 配对设计Paired sample, 配对样本Pairwise slopes, 成对斜率Parabola, 抛物线Parallel tests, 平行试验Parameter, 参数Parametric statistics, 参数统计Parametric test, 参数检验Partial correlation, 偏相关Partial regression, 偏回归Partial sorting, 偏排序Partials residuals, 偏残差Pattern, 模式Pearson curves, 皮尔逊曲线Peeling, 退层Percent bar graph, 百分条形图Percentage, 百分比Percentile, 百分位数Percentile curves, 百分位曲线Periodicity, 周期性Permutation, 排列P-estimator, P估计量Pie graph, 饼图Pitman estimator, 皮特曼估计量Pivot, 枢轴量Planar, 平坦Planar assumption, 平面的假设PLANCARDS, 生成试验的计划卡Point estimation, 点估计Poisson distribution, 泊松分布Polishing, 平滑Polled standard deviation, 合并标准差Polled variance, 合并方差Polygon, 多边图Polynomial, 多项式Polynomial curve, 多项式曲线Population, 总体Population attributable risk, 人群归因危险度Positive correlation, 正相关Positively skewed, 正偏Posterior distribution, 后验分布Power of a test, 检验效能Precision, 精密度Predicted value, 预测值Preliminary analysis, 预备性分析Principal component analysis, 主成分分析Prior distribution, 先验分布Prior probability, 先验概率Probabilistic model, 概率模型probability, 概率Probability density, 概率密度Product moment, 乘积矩/协方差Profile trace, 截面迹图Proportion, 比/构成比Proportion allocation in stratified random sampling, 按比例分层随机抽样Proportionate, 成比例Proportionate sub-class numbers, 成比例次级组含量Prospective study, 前瞻性调查Proximities, 亲近性Pseudo F test, 近似F检验Pseudo model, 近似模型Pseudosigma, 伪标准差Purposive sampling, 有目的抽样QR decomposition, QR分解Quadratic approximation, 二次近似Qualitative classification, 属性分类Qualitative method, 定性方法Quantile-quantile plot, 分位数-分位数图/Q-Q图Quantitative analysis, 定量分析Quartile, 四分位数Quick Cluster, 快速聚类Radix sort, 基数排序Random allocation, 随机化分组Random blocks design, 随机区组设计Random event, 随机事件Randomization, 随机化Range, 极差/全距Rank correlation, 等级相关Rank sum test, 秩和检验Rank test, 秩检验Ranked data, 等级资料Rate, 比率Ratio, 比例Raw data, 原始资料Raw residual, 原始残差Rayleigh‘s test, 雷氏检验Rayleigh‘s Z, 雷氏Z值Reciprocal, 倒数Reciprocal transformation, 倒数变换Recording, 记录Redescending estimators, 回降估计量Reducing dimensions, 降维Re-expression, 重新表达Reference set, 标准组Region of acceptance, 接受域Regression coefficient, 回归系数Regression sum of square, 回归平方和Rejection point, 拒绝点Relative dispersion, 相对离散度Relative number, 相对数Reliability, 可靠性Reparametrization, 重新设置参数Replication, 重复Report Summaries, 报告摘要Residual sum of square, 剩余平方和Resistance, 耐抗性Resistant line, 耐抗线Resistant technique, 耐抗技术R-estimator of location, 位置R估计量R-estimator of scale, 尺度R估计量Retrospective study, 回顾性调查Ridge trace, 岭迹Ridit analysis, Ridit分析Rotation, 旋转Rounding, 舍入Row, 行Row effects, 行效应Row factor, 行因素RXC table, RXC表Sample, 样本Sample regression coefficient, 样本回归系数Sample size, 样本量Sample standard deviation, 样本标准差Sampling error, 抽样误差SAS(Statistical analysis system ), SAS统计软件包Scale, 尺度/量表Scatter diagram, 散点图Schematic plot, 示意图/简图Score test, 计分检验Screening, 筛检SEASON, 季节分析Second derivative, 二阶导数Second principal component, 第二主成分SEM (Structural equation modeling), 结构化方程模型Semi-logarithmic graph, 半对数图Semi-logarithmic paper, 半对数格纸Sensitivity curve, 敏感度曲线Sequential analysis, 贯序分析Sequential data set, 顺序数据集Sequential design, 贯序设计Sequential method, 贯序法Sequential test, 贯序检验法Serial tests, 系列试验Short-cut method, 简捷法Sigmoid curve, S形曲线Sign function, 正负号函数Sign test, 符号检验Signed rank, 符号秩Significance test, 显著性检验Significant figure, 有效数字Simple cluster sampling, 简单整群抽样Simple correlation, 简单相关Simple random sampling, 简单随机抽样Simple regression, 简单回归simple table, 简单表Sine estimator, 正弦估计量Single-valued estimate, 单值估计Singular matrix, 奇异矩阵Skewed distribution, 偏斜分布Skewness, 偏度Slash distribution, 斜线分布Slope, 斜率Smirnov test, 斯米尔诺夫检验Source of variation, 变异来源Spearman rank correlation, 斯皮尔曼等级相关Specific factor, 特殊因子Specific factor variance, 特殊因子方差Spectra , 频谱Spherical distribution, 球型正态分布Spread, 展布SPSS(Statistical package for the social science), SPSS统计软件包Spurious correlation, 假性相关Square root transformation, 平方根变换Stabilizing variance, 稳定方差Standard deviation, 标准差Standard error, 标准误Standard error of difference, 差别的标准误Standard error of estimate, 标准估计误差Standard error of rate, 率的标准误Standard normal distribution, 标准正态分布Standardization, 标准化Starting value, 起始值Statistic, 统计量Statistical control, 统计控制Statistical graph, 统计图Statistical inference, 统计推断Statistical table, 统计表Steepest descent, 最速下降法Stem and leaf display, 茎叶图Step factor, 步长因子Stepwise regression, 逐步回归Storage, 存Strata, 层(复数)Stratified sampling, 分层抽样Stratified sampling, 分层抽样Strength, 强度Stringency, 严密性Structural relationship, 结构关系Studentized residual, 学生化残差/t化残差Sub-class numbers, 次级组含量Subdividing, 分割Sufficient statistic, 充分统计量Sum of products, 积和Sum of squares, 离差平方和Sum of squares about regression, 回归平方和Sum of squares between groups, 组间平方和Sum of squares of partial regression, 偏回归平方和Sure event, 必然事件Survey, 调查Survival, 生存分析Survival rate, 生存率Suspended root gram, 悬吊根图Symmetry, 对称Systematic error, 系统误差Systematic sampling, 系统抽样Tags, 标签Tail area, 尾部面积Tail length, 尾长Tail weight, 尾重Tangent line, 切线Target distribution, 目标分布Taylor series, 泰勒级数Tendency of dispersion, 离散趋势Testing of hypotheses, 假设检验Theoretical frequency, 理论频数Time series, 时间序列Tolerance interval, 容忍区间Tolerance lower limit, 容忍下限Tolerance upper limit, 容忍上限Torsion, 扰率Total sum of square, 总平方和Total variation, 总变异Transformation, 转换Treatment, 处理Trend, 趋势Trend of percentage, 百分比趋势Trial, 试验Trial and error method, 试错法Tuning constant, 细调常数Two sided test, 双向检验Two-stage least squares, 二阶最小平方Two-stage sampling, 二阶段抽样Two-tailed test, 双侧检验Two-way analysis of variance, 双因素方差分析Two-way table, 双向表Type I error, 一类错误/α错误Type II error, 二类错误/β错误UMVU, 方差一致最小无偏估计简称Unbiased estimate, 无偏估计Unconstrained nonlinear regression , 无约束非线性回归Unequal subclass number, 不等次级组含量Ungrouped data, 不分组资料Uniform coordinate, 均匀坐标Uniform distribution, 均匀分布Uniformly minimum variance unbiased estimate, 方差一致最小无偏估计Unit, 单元Unordered categories, 无序分类Upper limit, 上限Upward rank, 升秩Vague concept, 模糊概念Validity, 有效性VARCOMP (Variance component estimation), 方差元素估计Variability, 变异性Variable, 变量Variance, 方差Variation, 变异Varimax orthogonal rotation, 方差最大正交旋转Volume of distribution, 容积W test, W检验Weibull distribution, 威布尔分布Weight, 权数Weighted Chi-square test, 加权卡方检验/Cochran检验Weighted linear regression method, 加权直线回归Weighted mean, 加权平均数Weighted mean square, 加权平均方差Weighted sum of square, 加权平方和Weighting coefficient, 权重系数Weighting method, 加权法W-estimation, W估计量W-estimation of location, 位置W估计量Width, 宽度Wilcoxon paired test, 威斯康星配对法/配对符号秩和检验Wild point, 野点/狂点Wild value, 野值/狂值Winsorized mean, 缩尾均值Withdraw, 失访Youden‘s index, 尤登指数Z test, Z检验Zero correlation, 零相关Z-transformation, Z变换。

网络游戏专业术语中英文对照版

网络游戏专业术语中英文对照版

网络游戏专业术语中英文对照版中英对照的网络游戏术语AC – Armor Class,盔甲等级、级别Account –账号,与密码Password相对Add –一只玩家加入到组队中,如果请求别人组队,可说Add me pls.AOE – Area Effect Damage,区域作用魔法,指的是一个可以伤害一个区域中的一群怪物的魔法,即所谓的群攻,现并非魔攻专用AE – Area Effect,区域作用伤害AFK – Away from Keyboard,暂时离开(键盘),意味着玩家暂时不再操控游戏角色,通知其他玩家注意Aggro –指一些敌对、主动攻击的怪物,当角色接近它时,它会试图攻击角色,这种行为成为AggroAggro Radius –怪物周围的区域,进入它意味着怪物会“苏醒”并主动攻击你Agi – Agility的缩写,意为敏捷,多指代游戏中角色的属性Avatar –你的角色,互联网中常用来指头像,如论坛中的会员头像等Beta –游戏的测试Bind(Bound) –重生复活点Boss –游戏中的终极怪物,通常各个级别段都有不同的Boss,中文里可以称为大王,老头儿等Buff –主要指辅助类角色为别人施加的有益状态,通俗的说法就是“加状态”,典型的如增加防御、回血速度、躲避率等等Bug –游戏中的漏洞Carebear –喜欢帮助别人攻击怪物的玩家Caster –不能抗怪的角色,如法师CBT – Closed Beta Test 游戏封闭测试CD – Cool Down, 多指技能的冷却时间Character –游戏中的角色Cheat –游戏中的作弊,也只游戏秘笈Cheese –利用游戏的不平衡之处牟利Combat Pets –被玩家控制的NPC,在战斗中帮助玩家及其队友,直译也有宠物的意思CR – Corpse Retrevial的缩写,指取回尸体,这要看具体游戏的设置而论,很多游戏没有这个设置Creep –怪物Creep Jacking –当其他玩家与怪物战斗的时候趁机攻击该玩家Critters –面对玩家攻击不会反击的怪物DD – Direct Damage,直接伤害,非持续性伤害作用DBUFF – De-Buff的简写,对怪物或敌对玩家施放的具有负面状态,如是对方减速、降低防御、降低准确率等等Defense –防御,这是通俗的叫法,具体还有物防、魔防等分类DKP – Dragon Kill Point的缩写,直译是屠龙点数,一种对玩家贡献的衡量标准DMG – Damage的缩写,指伤害DOT – Damage over time,在一段时间内持续对目标造成伤害,持续伤害DPS – Damage per second的缩写,每秒伤害Dungeon –指地宫、地下城等,多指游戏中难度很大的地形,也是Boss的栖居地FH – Full Health的简写,指生命值全满FM – Full Mana的简写,指法力全满Forge –要塞,可以是游戏中的场景、地图FS – Full Sport的缩写,指完全负责辅助的角色;汉语里可以做为法师的简称,注意区别Gank – PvP:当其他玩家与怪物战斗时趁机攻击该玩家,与Creep Jacking 类似Gate(gateway) –游戏中的传送,与Portal相似GM – Game Master的简写,指游戏管理员,服务玩家,维护游戏内正常运行的人Griefer –试图骚扰或激怒其他玩家的人Grinding –长时间在一地点猎怪,多是为了升级或取得特殊游戏道具Guild –公会、团体Heart –心脉、血脉,多指游戏角色的属性HOT – Health Over Time的缩写,指持续性治疗效果HP –作为Health point的简写时,指生命值;做为Hit points的简写时指伤害值,其中前者较常用ID – Identification的简写,网络中表示各种账号,表示账号时,与account意义相同;通常指身份证、证件INC – Incoming的简写,指引怪的人对其他玩家的警示Instancing –游戏中的副本,现在很多网游都引入了这一玩法INT – Intelligence的简写,指智力,多指代游戏中角色的属性Item –泛指游戏内的道具Kiting –玩家保持在敌人战斗范围以外的一种战术,从敌人身边跑开,同时对其造成伤害KO – Knock Out的简写,与人挑战时击败对方KOS – Killed on Sight的简写,多指游戏中的设置,游戏NPC对敌对阵营玩家的攻击行为KS – Kill Steal的简写,直译是偷杀,试图杀死另一个人正在对付的怪物,以获取经验(主要目的)、道具(这种情况不多) Lag –延时,就是我们平常说的卡,当你卡了,你可以说LaaaaaaaaaagLFG – Looking for a group的简写,寻找队伍以求加入LFM – Looking for more的简写,找寻更多的人组队LOL – Lots of Laugh/Laughing Out Loud的简写,指大笑,很常用的聊天词汇,相当于汉语中的”呵呵”、”哈哈”等,ROFL(笑到打滚)此不常用LOM – Low on Mana的简写,法力不足Login –与Logon, Log-in意义相同,表示登入账号的意思LOS – Line of Sight的简写,视线LOOT –从被杀死的怪物或宝箱里拿取游戏道具、战利品等Lure –指引怪,3D游戏中常用,组队杀怪时,有玩家负责将怪引向团队,然后用群攻技能集体杀怪LVL – Level的简写,游戏角色等级Maintenance –维护,一般指游戏停机维护Mana –魔法,通俗的称呼是蓝Map –地图,游戏内的场景,也可用Zone 表示地图Mental –意念,多指代游戏角色的属性,与下面的Spirit有些类似Mez – Mesmerize的缩写,指催眠等状态是玩家暂时失去对角色的控制MMO – Massively Multiplayer Online,大型多人在线MMOG – Massively Multiplayer Online Game,大型多人在线游戏MMORPG – Massive Multiplayer Online Role Playing Game,大型多人在线角色扮演游戏MOB –指游戏中的怪物,任何怪物都可叫MOB,或游戏中所有由电脑控制的角色,第二种用法不常见MP – Magic Point魔法值,是对魔法的通俗称呼,正式的叫法应该是ManaMT – Main Tank的缩写,WOW中的主力抗怪角色,其它游戏中可以没有这样的描述Muscle –肌肉,多指游戏角色的属性Nerf –消弱Nerve –神经,多指游戏角色的属性Newbie –菜鸟,形容新玩家,有时也指那些操作不熟练、技术不太好的玩家Newb –新人的简称,同上Ninja –没有经过相关玩家允许或趁别人没注意而拿走战利品N00b –一种用来称呼新人的不礼貌的说法NPC – Non-Player-Controlled Character,非玩家控制的角色,纯粹的电脑角色,由游戏控制OBT – Open Beta Test 游戏公开测试OOM – Out of Mana的简写,法力耗尽,多在组队中提醒队员注意ORZ –一个人跪地的无语姿势,象形,表示钦佩的感叹OT – Over Taunt的缩写,别人的翻译是仇恨失控,怪物对玩家角色的仇恨,多用于WOW中Party –组队,与Team相近Password –泛指密码Patch –补丁PC – Player controlled character,玩家控制的角色,与上面的NPC是相对的;网络中PC也很常见,指个人电脑Pet –被玩家控制的非玩家生物,如宠物、召唤物等PK – Player Kill或Player Killer,玩家在未经另一个玩家同意的情况下攻击并试图杀死他Player –玩家,操作游戏中角色的人PM – Personal Message的缩写,指一个玩家对另一玩家的私人会话POP – Repopulation的缩写,指怪物刷新Portal –泛指游戏内的传送Proc –激活,多指一些武器、装备附加效果、属性PST – Please Send Tell的简写,指说话的人想通过/t(ell) 或/w(hisper) 命令交流Puller –负责吸引怪物的玩家,常说引怪,与上面的Lure相近Pulling –队伍中的玩家负责吸引一只或几只怪物,并将他们带到队伍所在地,集体杀怪,这多指高级怪物的情况下,与上面的Lure不完全一样PvE – Player vs. Environment的简写,玩家与电脑控制的角色战斗PVP – Player vs. Player的简写,玩家对玩家的战斗Raid –可译为突袭,由一群玩家在某一地区进行的大规模作战,有时也指团队副本、大副本Quest –游戏中的任务Re-buff –重新加有益状态Res – Resurrect / Rescure的缩写,指复活暂时死亡的角色Re-Spawn –一只被杀死的怪物重新刷出Rest (state) –角色疲劳状态,一般杀怪经验、物品掉率效率都受影响,是为了玩家健康而强制执行的一项措施Resistance –对属性攻击的抵御(如,冰ice, 火fire, 点lighting, 毒poison等)Respawn –重生点复活Roll –指掷随机数字来决定物品的归属Root –给敌人施加的类似定身的状态Schedule –泛指游戏内活动的日程表Sever –服务器,与游戏客户端相对Small Pets –跟随玩家的小动物,可以称为宠物,是否直接影响玩家或怪物,要看具体的游戏设置了SOLO –单独杀怪、做任务等,不与别人组队的游戏玩法Spawns –在游戏世界中,怪物被刷出时所位于的地点或出现的过程SPI – Spirit的简写,直译是灵魂,多指代游戏角色的属性STA – Stamina的缩写,耐力Stack –堆放在同一个道具栏中的同类物品的数量,通俗讲就是叠加数量STR – Strength的缩写,力量,多指代游戏角色的属性Stun –击晕(状态)Tank –能够承受很多伤害的近战角色,如一名战士,是抗怪的角色Tap –对怪物造成伤害,标为你的猎物,一旦你对怪物造成了伤害,只有你才能得到经验值和掠夺战利品Taunt –直译是嘲弄的意思,指从其它玩家那里吸引怪物Team –游戏内指组队,与Party相近;当用于游戏公司时指(游戏研发、运营)团队Threat –直译是威吓的意思,有可能是指将怪物暂时镇住、吓走等TPP – Third Party Programme,直译为第三方程序,就是平常的外挂Train –把一群怪物引向另一名玩家,通俗讲就是陷害Twink –高等级带练低等级玩家Über – super的德语说法,原意指over power, 极其强力UC – Undercity 地下城Update –与Upgrade意义相近,泛指游戏内的更新,如服务器更新、地图更新、道具更新等等Vendor Trash –只有商人NPC才愿意购买的物品VS – Ver Sus的简写,对决、挑战、单挑WTB – Wanting to buy的缩写,想要购买WTS – Wanting to sell的缩写,想要出售XP or Exp – Experience的简写,经验值3D Accelerator:3D加速器。

网络游戏专业术语中英文对照版

网络游戏专业术语中英文对照版

网络游戏专业术语中英文对照版中英对照的网络游戏术语AC–ArmorClass,盔甲等级、级别ﻫAccount–账号,与密码Password相对Add –一只玩家加入到组队中,如果请求别人组队,可说Add me pls.ﻫAOE –Area Effect Damage,区域作用魔法,指的是一个可以伤害一个区域中的一群怪物的魔法,即所谓的群攻,现并非魔攻专用ﻫAE– Area Effect,区域作用伤害ﻫAFK–Awayfrom Keyboard,暂时离开(键盘),意味着玩家暂时不再操控游戏角色,通知其他玩家注意Aggro–指一些敌对、主动攻击的怪物,当角色接近它时,它会试图攻击角色,这种行为成为AggroﻫAggro Radius –怪物周围的区域,进入它意味着怪物会“苏醒”并主动攻击你Agi –Agility的缩写,意为敏捷,多指代游戏中角色的属性Avatar –你的角色,互联网中常用来指头像,如论坛中的会员头像等ﻫBeta–游戏的测试Bind(Bound) –重生复活点ﻫBoss–游戏中的终极怪物,通常各个级别段都有不同的Boss,中文里可以称为大王,老头儿等Buff–主要指辅助类角色为别人施加的有益状态,通俗的说法就是“加状态”,典型的如增加防御、回血速度、躲避率等等Bug –游戏中的漏洞Carebear–喜欢帮助别人攻击怪物的玩家ﻫCaster –不能抗怪的角色,如法师CBT–Closed Beta Test 游戏封闭测试CD– Cool Down,多指技能的冷却时间ﻫCharacter–游戏中的角色Cheat–游戏中的作弊,也只游戏秘笈Cheese–利用游戏的不平衡之处牟利Combat Pets –被玩家控制的NPC,在战斗中帮助玩家及其队友,直译也有宠物的意思CR –CorpseRetrevial的缩写,指取回尸体,这要看具体游戏的设置而论,很多游戏没有这个设置ﻫCreep –怪物CreepJacking–当其他玩家与怪物战斗的时候趁机攻击该玩家ﻫCritters–面对玩家攻击不会反击的怪物DD– Direct Damage,直接伤害,非持续性伤害作用ﻫDBUFF – De-Buff的简写,对怪物或敌对玩家施放的具有负面状态,如是对方减速、降低防御、降低准确率等等ﻫDefense–防御,这是通俗的叫法,具体还有物防、魔防等分类ﻫDKP – Dragon Kill Point的缩写,直译是屠龙点数,一种对玩家贡献的衡量标准DMG – Damage的缩写,指伤害DOT –Damage over time,在一段时间内持续对目标造成伤害,持续伤害ﻫDPS– Damage per second的缩写,每秒伤害Dungeon–指地宫、地下城等,多指游戏中难度很大的地形,也是Boss的栖居地FH– FullHealth的简写,指生命值全满ﻫFM –FullMana的简写,指法力全满Forge–要塞,可以是游戏中的场景、地图ﻫFS – Full Sport的缩写,指完全负责辅助的角色;汉语里可以做为法师的简称,注意区别ﻫGank –PvP:当其他玩家与怪物战斗时趁机攻击该玩家,与Creep Jacking类似Gate(gateway) –游戏中的传送,与Portal相似GM –Game Master的简写,指游戏管理员,服务玩家,维护游戏内正常运行的人ﻫGriefer –试图骚扰或激怒其他玩家的人Grinding–长时间在一地点猎怪,多是为了升级或取得特殊游戏道具ﻫGuild –公会、团体Heart –心脉、血脉,多指游戏角色的属性ﻫHOT –HealthOverTime的缩写,指持续性治疗效果ﻫHP –作为Healthpoint的简写时,指生命值;做为Hitpoints的简写时指伤害值,其中前者较常用ID –Identification的简写,网络中表示各种账号,表示账号时,与account意义相同;通常指身份证、证件ﻫINC – Inco ming的简写,指引怪的人对其他玩家的警示ﻫInstancing –游戏中的副本,现在很多网游都引入了这一玩法INT–Intelligence的简写,指智力,多指代游戏中角色的属性ﻫItem–泛指游戏内的道具ﻫKiting –玩家保持在敌人战斗范围以外的一种战术,从敌人身边跑开,同时对其造成伤害KO – KnockOut的简写,与人挑战时击败对方KOS –Killed on Sight的简写,多指游戏中的设置,游戏NPC对敌对阵营玩家的攻击行为ﻫKS – Kill Steal的简写,直译是偷杀,试图杀死另一个人正在对付的怪物,以获取经验(主要目的)、道具(这种情况不多)ﻫLag –延时,就是我们平常说的卡,当你卡了,你可以说LaaaaaaaaaagﻫLFG– Looking foragroup的简写,寻找队伍以求加入ﻫLFM– L ooking for more的简写,找寻更多的人组队ﻫLOL –LotsofLaugh/Laughing Out Loud的简写,指大笑,很常用的聊天词汇,相当于汉语中的”呵呵"、"哈哈”等,ROFL(笑到打滚)此不常用LOM –Lowon Mana的简写,法力不足Login –与Logon,Log—in意义相同,表示登入账号的意思LOS –LineofSight的简写,视线LOOT–从被杀死的怪物或宝箱里拿取游戏道具、战利品等ﻫLure–指引怪,3D游戏中常用,组队杀怪时,有玩家负责将怪引向团队,然后用群攻技能集体杀怪ﻫLVL – Level的简写,游戏角色等级ﻫMaintenance –维护,一般指游戏停机维护ﻫMana–魔法,通俗的称呼是蓝ﻫMap –地图,游戏内的场景,也可用Zone 表示地图ﻫMental–意念,多指代游戏角色的属性,与下面的Spirit有些类似Mez– Mesmerize的缩写,指催眠等状态是玩家暂时失去对角色的控制ﻫMMO–Massively Multiplayer On line,大型多人在线ﻫMMOG –MassivelyMultiplayer Online Game,大型多人在线游戏MMORPG– Massive MultiplayerOnline RolePlayingGame,大型多人在线角色扮演游戏ﻫMOB–指游戏中的怪物,任何怪物都可叫MOB,或游戏中所有由电脑控制的角色,第二种用法不常见ﻫMP–MagicPoin t魔法值,是对魔法的通俗称呼,正式的叫法应该是ManaMT – Main Tank的缩写,WOW中的主力抗怪角色,其它游戏中可以没有这样的描述ﻫMuscle –肌肉,多指游戏角色的属性Nerf–消弱Nerve–神经,多指游戏角色的属性ﻫNewbie –菜鸟,形容新玩家,有时也指那些操作不熟练、技术不太好的玩家ﻫNewb –新人的简称,同上ﻫNinja–没有经过相关玩家允许或趁别人没注意而拿走战利品ﻫN00b –一种用来称呼新人的不礼貌的说法ﻫNPC – Non—Player—Controlled Character,非玩家控制的角色,纯粹的电脑角色,由游戏控制OBT–OpenBeta Test游戏公开测试OOM– Out of Mana的简写,法力耗尽,多在组队中提醒队员注意ﻫORZ –一个人跪地的无语姿势,象形,表示钦佩的感叹OT –Over Taunt的缩写,别人的翻译是仇恨失控,怪物对玩家角色的仇恨,多用于WOW中ﻫParty –组队,与Team相近ﻫPassword–泛指密码Patch–补丁ﻫPC –Player controlled character,玩家控制的角色,与上面的NPC是相对的;网络中PC也很常见,指个人电脑ﻫPet–被玩家控制的非玩家生物,如宠物、召唤物等ﻫPK–Player Kill或Player Killer,玩家在未经另一个玩家同意的情况下攻击并试图杀死他Player–玩家,操作游戏中角色的人ﻫPM –Personal Message的缩写,指一个玩家对另一玩家的私人会话POP – Repopulation的缩写,指怪物刷新ﻫPortal–泛指游戏内的传送Proc –激活,多指一些武器、装备附加效果、属性ﻫPST – Please Send Tell的简写,指说话的人想通过/t(ell) 或/w(hisper) 命令交流Puller –负责吸引怪物的玩家,常说引怪,与上面的Lure相近ﻫPulling –队伍中的玩家负责吸引一只或几只怪物,并将他们带到队伍所在地,集体杀怪,这多指高级怪物的情况下,与上面的Lure不完全一样PvE – Player vs.Environment的简写,玩家与电脑控制的角色战斗ﻫPVP – Playervs.Player的简写,玩家对玩家的战斗ﻫRaid –可译为突袭,由一群玩家在某一地区进行的大规模作战,有时也指团队副本、大副本ﻫQuest –游戏中的任务ﻫRe—buff–重新加有益状态ﻫRes –Resurrect / Rescure的缩写,指复活暂时死亡的角色Re—Spawn –一只被杀死的怪物重新刷出Rest(state) –角色疲劳状态,一般杀怪经验、物品掉率效率都受影响,是为了玩家健康而强制执行的一项措施ﻫResistance –对属性攻击的抵御(如,冰ice, 火fire, 点lighting, 毒poison等)ﻫRespawn –重生点复活Roll –指掷随机数字来决定物品的归属ﻫRoot –给敌人施加的类似定身的状态Schedule–泛指游戏内活动的日程表Sever –服务器,与游戏客户端相对ﻫSmall Pets –跟随玩家的小动物,可以称为宠物,是否直接影响玩家或怪物,要看具体的游戏设置了SOLO–单独杀怪、做任务等,不与别人组队的游戏玩法Spawns –在游戏世界中,怪物被刷出时所位于的地点或出现的过程ﻫSPI –Spirit的简写,直译是灵魂,多指代游戏角色的属性STA –Stamina的缩写,耐力Stack –堆放在同一个道具栏中的同类物品的数量,通俗讲就是叠加数量STR– Strength的缩写,力量,多指代游戏角色的属性Stun –击晕(状态)Tank–能够承受很多伤害的近战角色,如一名战士,是抗怪的角色ﻫTap–对怪物造成伤害,标为你的猎物,一旦你对怪物造成了伤害,只有你才能得到经验值和掠夺战利品Taunt–直译是嘲弄的意思,指从其它玩家那里吸引怪物Team–游戏内指组队,与Party相近;当用于游戏公司时指(游戏研发、运营)团队ﻫThreat –直译是威吓的意思,有可能是指将怪物暂时镇住、吓走等TPP – Third Party Programme,直译为第三方程序,就是平常的外挂ﻫTrain–把一群怪物引向另一名玩家,通俗讲就是陷害ﻫTwink –高等级带练低等级玩家ﻫÜber –super的德语说法,原意指over power, 极其强力ﻫUC – Undercity 地下城Update–与Upgrade意义相近,泛指游戏内的更新,如服务器更新、地图更新、道具更新等等ﻫVendor Trash –只有商人NPC才愿意购买的物品VS– Ver Sus的简写,对决、挑战、单挑WTB –Wanting to buy的缩写,想要购买WTS–Wantingto sell的缩写,想要出售XPor Exp –Experience的简写,经验值3DAccelerator:3D加速器.一种专门提升PC的3D运算功能硬件,但其不能提升计算机整体的显示效果。

汽车维修中英文对照表精选版

汽车维修中英文对照表精选版

汽车维修中英文对照表 Document serial number【KKGB-LBS98YT-BS8CB-BSUT-BST108】汽车维修专业术语的英语对照表1汽车维修养护专业英语对照表,学汽车维修的英语都不太好,搞来个对照表可参考一下.汽车维修管理AdministrationofVehicleMaintenance汽车维护方法Methodofvehiclemaintenance汽车维护流水作业法Flowmethodofvehiclemaintenance汽车维护定位作业法Methodofvehiclemaintenanceonuniversalpost汽车修理方法Methodofvehiclerepair汽车修理流水作业法Flowmethodofvehiclerepair汽车修理定位作业法Methodofvehiclerepaironuniversalpost总成互换修理法Unitexchangerepairingmethod周转总成Reversible?unit混装修理法Depersonalizedrepairmethod就车修理法Personalizedrepairmethod汽车维修指标Indicesofvehiclemaintenanceandrepair汽车维护生产纲领Productionprogramofvehiclemaintenance汽车修理生产纲要Productionprogramofvehiclerepair汽车维修周期Periodofvehiclemaintenance汽车诊断周期Periodofvehiclediagnosis汽车维修竣工辆次Numberofvehiclebeingreceivedfrommaintenanceorrepair汽车大修平均在厂车日Averagedaysinplantduringmajorofvehicles汽车大修平均在修车日Averagedaysduringmajorrepairofvehicles汽车大修平均工时Averageman-hoursofvehiclemaintenanceandrepair汽车维修平均费用Averagecostsofvehiclemaintenanceandrepair汽车大修返修率Returningrateofmajorrepairofvehicle汽车小修频率Frequencyofcurrentrepairofvehicles汽车大修间隔里程Averageintervalmileageofmajorrepairofvehicles汽车修理工人实物劳动生产率Labourproductivityofrepair-man汽车维护企业Enterpriseofvehiclemaintenanceandrepair汽车维护场(站)Maintenancedepot(station)ofvehicles汽车停车场(库)Park汽车修理厂Vehiclerepairplant汽车总成修理厂Unitrepairplantforvehicle汽车诊断站Vehiclediagnosisstation汽车检测站Detectingteststationofvehicle汽车维修网点Networkofvehiclemaintenanceandrepair汽车维修工具和设备InstrumentandDeviceforVehicleMaintenanceandRepair螺丝刀Screwdriver花扳手Ring?spanner锉刀File双头扳手Double-ended?spanner鲤鱼钳Combination?pilers轮胎螺栓扳手Wheel?wrench厚度规Feeler?gauge杆式气缸量规Bar-typecylindergauge气缸压力表Cylindercompressorgauge活塞台钳Piston?vice活塞加热器Piston?heater活塞环工具Pistonringtool活塞环钳(活塞环拆装钳)Pistonringpliers(pistonringtongs)压环器Pistonringcompressor活塞环锉Pistonringfile活塞销拉器Piston-pin?extractor连杆校正器Connectingrodalignmentfixture气门座刀具Valveseatcutter气门弹簧压缩器Valvespringcompressor气门研磨工具Valvegrindingtool(valvelapper)调整气门间隙扳手Tappet?wrench浮子室液面仪Floatlevelgauge歧管压力表Manifoldpressuregaugeset点火正时灯(正时观测灯)Ignitiontiminglight(stroboscope) 燃烧分析仪Combustion?tester断电器触点闭合角Dwell?meter火花塞间隙量规Pluggapgauge火花塞套筒扳手Sparkplugbox(socket)spanner蓄电池液体比重计Battery?hydrometer汽车架Carstand(jackstand)轮轴架Axle?stand前束量尺Toe-in?gauge外倾测量器Camber?gauge制动踏板压下器Brake?depressor制动器放气软管Hoseforbrakebleeding车架量规Frame?gauge轮毂拆卸器Hub?puller车轮拆卸器Wheel?wrench拆装轮胎用撬杠Tire-lever打气筒Tire?pump螺旋千斤顶Screw?jack轮胎压力计Pressure?gauge油壶Oil?can手油泵Manualfuelpump黄油枪Grease?gun起动摇把Starting?crank工具袋Tool?bag车身修整工具Bodybumpingtool发动机测功机Engine?dynamometer发动机综合试验机Engine?analyzer发动机示波器Enginescope(oscillograph)电子诊断式发动机试验仪Electronic-diagnosticenginetester 滚筒式测功试验台Rollertypedynamometer(testbed)发动机加速测功仪Freeaccelerationenginetester容积式油耗计Volumetricfuelmeter红外线废气分析仪Infraredraysexhaustgasanalyzer异响诊断仪Abnormalenginenoisediagnosisequipment气缸漏气率检验仪Cylinderleaktester发动机分析仪Engineanalysisapparatus进气歧管真空度表Intakemanifoldvacuummeter气缸压力表Cylinderpressuregauge调整用的试验检测仪Tune-up?tester底盘测功机Chassis?dynamometer底盘润滑机Chassis?lubricator曲轴箱窜气量测定仪Blow-by?meter反作用力制动试验台Reactiontypebraketester惯性式制动试验台Inertiatypebraketester转向盘间隙测量仪Steeringwheelfreeplaygauge测滑试验台Side-slipcheckingstand前照灯检验仪Headlightcheckingequipment气缸孔垂直检验仪Cylinderperpendicularitygauge主轴承座孔同轴度检验仪Mainbearingaligninggauge移动式车轮平衡机Portablewheelbalancer固定式车轮平衡机Wheel?balancer车轮动平衡机Dynamicwheelbalancer镗缸机Cylinderboringmachine气缸珩磨机Cylinderhoningmachine直线镗削机Line?borer气门修整机Valve?reseater(活塞)销孔珩磨机Pinhole?honer曲轴磨床Crankshaftgrindingmachine气门研磨机Valvegrindingmachine气门面磨光机Valve?refacer气门座磨光机Valveseatgrinder气门座偏心磨光机Eccentricvalveseatgrinder研磨机Lapping?machine电子点火试验器Electronicignitiontester点火线圈试验器Ignitioncoiltester氖管火花试验器Neonsparktester电容器试验器Condenser?tester电枢试验器Armature?tester制动盘专用车床Disc?lathe制动蹄片磨削装置Brakeshoegrinder制动鼓车床Brakedrumlathe制动液自动更换装置Brake?flusher(液压)制动系空气排除器Brake?bleeder汽车维护Vehicle?maintenance汽车修理Vehicle?repair汽车维修制度Systemofvehiclemaintenanceandrepair汽车维修性Maintainabilityofvehicle汽车技术状况TechnicalConditionofVehicle汽车完好技术状况Goodconditionofvehicle汽车不良状况Badconditionofvehicle汽车工作能力Workingabilityofvehicle汽车技术状况参数Parametersfortechnicalconditionofvehicle汽车极限技术状况Limitingconditionofvehicle汽车技术状况变化规律Regularityforchangeoftechnicalconditionofvehicle 运行缺陷Operational?defect制造缺陷Manufacturing?defect设计缺陷Design?defect事故性缺陷Accidental?defect汽车耗损Vehicle?wear-out汽车零件磨损Wearofvehiclepart磨损过程Wear?process正常磨损Normal?wear极限磨损Limiting?wear允许磨损Permissible?wear磨损率Wear?rate机械磨损Mechanical?wear化学损耗Chemical?wear热磨损Thermic?wear疲劳磨损Fatigue?wear腐蚀性磨损Corrosion?wear故障磨损Failure?wear故障Malfunctioning断裂Breakdown损坏Damage汽车维修专业术语的英文对照表2更换(零件)Replacing擦伤Scratching刮伤Scoring点蚀Pitting粘附Adhesion咬粘Seizure烧伤Burning穴蚀Cavitation老化Aging疲劳Fatigue变形Deformation缺陷Defect汽车故障Vehicle?failure完全故障Complete?failure局部故障Partial?failure致命故障Critical?failure严重故障Major?failure一般故障Minor?failure汽车故障现象Symptomofvehiclefailure抢气Mixture?robbery呛油Fuel?fouling盘车Turning飞车Run?way工作粗暴Rough?running早燃Preignition回火Back?fire自燃现象Dieseling(afterrun)爆震(爆燃)Detonation火花(点火)爆燃Spark?knock燃料爆燃Fuelknock(gasknock)不发火(不点火)Misfiring调速不匀Hunting过度停顿Flat?spot调速器工作不匀Governor?hunting回流Backflow窜气Blow-by稀释Dilution滤清器阻塞Clogged?filter润滑超量Overlubrication(气缸)上油Oil?pumping(柴油喷射系)渗漏滴油After?dripping (燃料系)气阻Vapor?lock结胶Gum?deposit敲缸Knock拉缸Cylinder?score咬缸Cylinder?sticking轴颈擦伤Journal?score刮伤Scuff拉瓦Bearing?score(化油器)汽湿现象Percolation化油器结冰Carburetor?icing活塞敲缸Pistonknock(pistonslap)活塞裙部挤扁Collapseofpistonskirt气门挺杆发响Tappetnoise(valveknock)气门弹簧颤动Valvespringsurge(蓄电池)硫化Sulphation(蓄电池)过度放电Over?discharge(火花塞)铅沉积Lead?fouling(火花塞)积碳Carbon?fouling真空提前失效Defectivevacuumadvance高压线跳火错乱Secondarywirecrossfiring 转向反冲Steering?kickback离合器炸裂Clutch?explosion制动踏板发软Spongybrakepedal制动踏板费力Hard?pedal制动器发响Noisy?brake制动踏板过低Lowbrakepedal制动盘摆动Disc?runout制动失效Brake?fade减振器失效Defectiveshockabsorber轮胎烧耗Burn?rubber轮胎急速磨耗Peel?rubber漂滑效应Hydro-planning(aqua-planning)(由于紧急制动)紧急滑行Impending?skid充气不足Under-inflation异响Abnormal?knocking泄漏Leakage过热Overheat失控Outofcontrol乏力Lackofpower污染超限Illegalexhaustandnoise费油Excessiveconsumptionoffuelandoil振抖Fluttering故障率Failure?rate平均故障率的观察值Observedmeanfailurerate故障树型分析法Faulttreeanalysis汽车维护类别Classofvehiclemaintenance定期维护Periodic?maintenance季节性维护Seasonal?maintenance技术保养Technical?service清洗Washing技术检查Check-up保养周期Service?cycle保养里程Mileagebetweenservices每日保养Daily?service防护Preserving冬季保养Winter?check-up夏季保养Summer?check-up走合维护Running-in?maintenance汽车修理类别Classofvehiclerepair汽车大修Majorrepairofvehicle汽车中修Mediumrepairofvehicle汽车小修Currentrepairofvehicle总成修理Unit?repair零件修理Parts?repair计划修理Scheduled?repair定期修理Regulating?repair视情修理Repairontechnicalcondition非计划修理Unscheduled?repair修复Reconditioning修理里程Mileagebetweenrepair拆开Separating拆下Withdrawing拆卸Disassembling校正Aligning装配Fitting重新装配Reassembling调整Adjusting单独修理Individual?repair汽车报废Motorvehicleliquidation报废Scrapping汽车维护工艺TechnologyofVehicleMaintenance汽车维护作业Operationofvehiclemaintenance汽车维护工艺过程Technologicalprocessofvehiclemaintenance 汽车修理工艺Technologyofvehiclerepair汽车修理工艺过程Technologicalprocessofvehiclerepair技术检验Technical?checking检视Inspection?零件检验分类Inspectionandclassificationofparts走合,磨合Running-in冷磨合Cold?running-in热磨合Hot?running-in修理尺寸Repair?size走(磨)合期Running-in?period走(磨)合过程Running-in?process走(磨)合工况Running-in?conditions加速磨损期Periodofacceleratedwear极限间隙Limiting?clearance允许间隙Permissible?clearance装配间隙Assembling?clearance汽车维修工艺设备Technologicalequipmentofvehiclemaintenanceandrepair 汽车修理技术标准Technicalstandardofvehiclerepair汽车诊断Vehiclediagnosis汽车检测Detectingtestofvehicle诊断参数Diagnostic?parameters诊断规范Diagnostic?norms汽车维修专业词汇中英文对照表3散热器芯radiator?core之字形管散热器芯film?core管-片式散热器芯finandtubecore散热器加水口盖radiatorfiltercap压力式水箱盖radiator-pressure?cap蒸气-空气泄放阀vapor-airreleasevalve散热器护罩radiator?cowl散热器百叶窗radiator?shutter散热器保温帘radiatorrollerblind散热片cooling?fin缸盖散热片cylinderheadfin缸体散热片cylinderblockfin控温装置temperatureregulatingdevice恒温器thermostatthermostatmainvalve恒温器旁通阀thermostatby-passvalve恒温器挠性波纹筒thermostatflexiblebellows 液体冷却设备liquidcoolingequipment水泵water?pump水泵体pumpcasing水泵叶轮waterpumpimpeller旁通进水口waterby-passinletneck循环泵circulating?pump主进水口watermaininletport出水口wateroutletport自调式水封self-adjustingsealunit溢流管overflow?pipe导流板deflector风扇fan(blower)轴流式风扇axialflowfan离心式风扇centrifugal?fan风扇壳体blower?casing风扇导流罩fan?cowl风扇毂fanhub风扇叶片fan?blade风扇叶轮blower?impellerblower?stator风扇皮带轮fan?pulley三角皮带v-belt风扇护罩fan?shroud风扇叶轮叶片impeller?vane冷却用空气cooling?air风扇导流叶片stator?vane强制风冷forced-air?cooling自然风冷naturalaircooling风道air?ducting润滑系lubrication?system润滑lubrication气缸上部润滑uppercylinderlubrication 压力润滑pressure-feedlubrication 压力润滑法forcedlubrication自动润滑automaticlubrication飞溅润滑splashlubrication润滑周期lubricationinterval边界润滑borderlinelubrication曲轴箱机油油盘crankcaseoilpan油底壳oil?pan机油盘放油塞sump?plug集油器oil?collector机油泵oil?pump计量式机油泵meteringoilpump齿轮式机油泵geartypeoilpump转子式机油泵rotor-typeoilpump机油泵出油管oilpumpoutletpipe放油口oildrainhole油道oil?duct断油开关cut-off?cock机油散热器oil?cooler机油滤清器oil?filter机油粗滤器primaryoilfilter机油精滤器secondaryoilfilter全流式机油滤清器full-flowoilfilter分流式机油滤清器by-passoilfilter离心式机油滤清器centrifugaloilfilter整体式滤芯integralfilteringelement 细滤器滤芯filter?element滤清器壳filter?box滤片filtering?disc机油减压器oilpressurereliefvalve 旁通阀by-passoilfilteroil?strainer加机油孔oilfiltercap滤芯轴filter?shaft刮片组件cleaning?edge机油量尺dipstick机油滤网oil?strainer增压器supercharger增压和扫气装置pressure-chargingandscavengingunit 增压装置supercharging?device汽车维修专业词汇中英文对照表4加机油孔tank-mountedeletricfuelpump机械式燃油泵mechanicalfuelpump膜片式燃油泵diaphragmfuelsupplypump叶片式供油泵vanefuelsupplypump活塞式输油泵pistontypefuelsupplypump齿轮式输油泵gearfuelsupplypump电动燃油泵eletricfuelpump带真空泵的汽油泵vacuumpumpwithfuelpump起动加油器primer起动给油杆primer?lever燃油泵上体fuelpumpbody燃油泵下体fuelpumpbase燃油泵盖进油口接头fuelinletneck出油口接头fueldischargeport输出阀delivery?valve泵油元件pump?element回油阀部件fuelreturnvalveassembly化油器carburetor化油器系统carburetor?circuit简单化油器elementary?carburetor单腔化油器single-barrel?carburetor双腔并动化油器two-barreldualcarburetor双腔分动化油器two-barrelduplexcarburetor四腔化油器four-barrel?carburetor上吸式化油器updaught?carburetor下吸式化油器downdraught?carburetor平吸式化油器horizontal?carburetor侧吸式化油器side-draft-carburetor高海拔补偿式化油器altitudecompensatingcarburetor 化油器附加器adaptor?carburetor双腔式化油器twin-choke?carburetor固定喉管式化油器fixedventuricarburetor可变喉管化油器variableventuricarburetor化油器接头carburetor?adaptor阻风门choke?valve阻风活塞choke?piston阻风板choke?plate自动阻风门automatic?choke阻风门拉钮choke?button电控自动阻风门electric-assisted?choke 阻风管choke?tube喉管venturi双重或三重喉管double&tripleventuri阻风门拉线choke?cable化油器小喉管booster?venturi浮子系float?system浮子float环形浮子annularfloat同心式浮子concentric?float浮子支销floathingepin浮子针阀floatneedlevalve阀针valve?needle浮子油面float?level浮子臂float?arm侧置浮子室式sidefloattype怠速阀怠速针阀idle?needle省油器economizer省油器阀economizer?valve辅助空气阀auxiliary?air-valve加速油井accelerating?well加速泵accelerating?pump加速泵喷嘴acceleratingpumpnozzle 油门throttle手油门hand?throttle节气门操纵手柄throttlecontrollever 真空加浓器vacuum?booster加浓器excessfueldevice量孔体jet?block怠速量孔idlemeteringjet主量孔mainmeteringjet剂量阀活塞dosagevalvepiston空气量孔air?jet燃油滤清器fuel?filter沉淀杯sediment?bowl串联过滤器in-line?filter燃油箱内装过滤器in-tank?filter调速器飞球式调速器flyball?governor调速器governor飞球式调速器flyball?governor液压调速器hydraulic?governor真空转速调速器vacuumspeedgovernor惯性调速器inertia?governor离心调速器centrifugal?governor调速器重锤governor?weight空气滤清器及进排气系统aircleanerandintakeandexhaustsytem 空气滤清器air?filter冲压式空气滤清器ramairclearner恒温控制式空气滤清器thermostaticcontrolledaircleaner 油浴式空气滤清器oilbathaircleaner纸质空气滤?清器paperairclearner旋流管式空气滤清器swirltubeairfilter滤清器滤芯filter?element空气滤清器壳体airfilterhousing空气滤清器盖airfiltercover滤清器密封圈filtersealring滤网sieve滤纸盘或膜filterpaperdiscormembrane进气和排气系统intakeandexhaustsystem排气管exhaust?pipe排气抽气管exhaustextractionduct扫气泵scavenging?pump进气预热装置intake?preheater进气歧管intake?manifold进气歧管真空度intakemanifoldvacuum冷式进气歧管cold?manifold冲压式进气歧管ramintakemanifold排气歧管exhaust?manifold脉冲式排气歧管pulseexhaustmanifold等压排气歧管constantpressrueexhaustmanifold 排气歧管热量控制阀exhaustmanifoldheatcontrolvalve 超高度歧管high-rise?manifold升温横跨管道heat?crossover排气横跨管道exhaust?crossover预热点hot?spot阻风门加热器choke?heater热空气导流管hotairduct隔热板heat?shield排气再循环阀exhaust-gas-recirculation消声器silencer进气消声器intake?silencer排气消声器exhaust?silencer金属垫片式消声器steelpackmuffler玻璃丝消声器glasspackmuffler空洞消声器gutted?muffler前排气管frontexhaustpipe尾管tail?pipe消声器联接管intermediate?pipe热空气管hotairpipe曲轴箱通风管crankcasebleedpipe隔声罩acoustic?hood进气消声器元件silencer?element真空泵vacuum?pump指示功率indicated?power指示热效率indicatedthermalefficiency指示油耗率indicatedspecificenergyconsumption 示功图indicator?diagram冷却系cooling?system风冷air?cooling水冷water-cooling循环流冷却系coolingrecoverysystem自然循环液冷却系统naturalcirculationtypecoolingsystem 热流循环液冷却系统thermo-siphoncirculationtypecoolingsystem 温差循环液冷却系统gravitycirculationwatercoolingsystem压力式水冷却系统positivecirculationcoolingsystem加压式冷却法pressuretypecooling水泵循环冷却系统pumpcirculationcoolingsystem强制循环式化冷系统forced-feedwatercirculationsystem封闭式液冷系统sealedcoolingsystem散热器radiator片式散热器finned?radiator管式散热器tubular?radiator蜂窝式散热器cellular?radiator哈里逊式散热器Harrisontyperadiator带板式散热器ribbontyperadiator上水箱upper?tank下水箱lower?tank涨溢箱expansion?tank。

检验报告常用术语中英文对照.

序号En glish Chi nese 序号En glish Chi nese 1be nd弯曲102shri nk mark 收缩纹2broken 破烂103stress mark顶白印3broken labe I 标贴烂104thi n spray 喷油过薄4broken screw 缧丝断105u neven coation涂色不均5burn mark 烧痕106u neven spray贲油不均匀6burr 毛边107uneven surface高低落差过大7carton broken外箱烂108u ntrimmed thread 线头过长8color deviatiion 色差过大109water mark水渍9damage 损坏110wri nkle 皱纹10deform 变形111wr ong assortme n错混装11foreig n tape 纸屑112wro ng color 错颜色12de nt mark 凹陷113wro ng labelli ng 错标贴13dirt mark 污渍114wrong packing 错包装14flash 披锋115wro ng products 错货品15flow mark胶料注塑纹116wrong sewing label错缝合标贴16foreign material 外物(就是脏东西117foreig n stuffi ng 线头17gate mark水口修不好118missi ng letter 缺字18glue mark 胶水渍119missi ng segme n缺字划19hole misalig nment 孔位不正120part detach配件甩掉20illegible letter 字型模糊不清121part loose配件松21label peel off 标贴脱落122screw not tight 缧丝未收紧22label peel up 标贴浮起/ 分离123u neven table surface台面不平23large gap 间隙过大124wro ng letter 错字24missi ng glue 漏胶水125wro ng parts 错配件25missi ng label 漏标贴126be nt in sert纸卡变形26mould 发霉127air leakage漏气27no glue 无胶水128ca nn ot assembly组装不成功28oil mark 油渍129dim light 灯光过暗29oxidization 氧化130distortion 失真30paint mark补油不良131intermittent function 间断没功能31pai nt mark 喷油渍132missi ng parts漏配件32poor coati ng 露底色133miss ing products漏货品33poor fitting 接合不良134narrow goal socket袋口过窄34poor glue黏合不良135 no light无灯光35poor hot stamp烫金不良136no sou nd无声音36poor parti ng line接合边位修不好137 noise噪声37poor printing 印刷不良138non function 无功能38poor sea封合位不良139poor packi ng包装不良39poor sewi ng 缝合不良140poor solderi ng 焊接不良40poor silk screen printing丝印不良141water leakage漏水41poor spray喷油不良142weak sou ng声音过弱42poor stitchi ng 缝合孔位过大143wire damage 电线烂43poor tampo printing 移印不良144wire exposed 电线外露44poor trimmimg 修剪不良145wrong function 错功能45poor trimmimg 胶边位修不好146wrong soung错声音46base底座147cracki ng 裂纹47rough edge边位粗糙148blood mark 血渍48rough surface表面粗糙149high pole test failure电气高压测试失败49rust mark 生锈150i nsect昆虫50scratch mark花痕151sharp edge利边,毛刺51screw slip 缧丝滑牙152sharp poi nt尖点52i nstruction sheet came of缺少说明书153sharp poi n俐角53hard to assembly装配困难154short circuit 漏电/ 短路54poor fun ction 功能不良155damaged window shee彩盒损坏55too loose 太松156label misali nged 标贴贴倒56scratch mark刮花157dislocated 移位57color deviation颜色有差别,色差158poor label sticking贴纸不良58electro-plating yellownish 电镀变黄159poor molding 注塑不良59electro-plat ing peel off 电镀脱落160poor packi ng 包装不良60electro-plating abrase电镀擦花161poor electro-plating 电镀不良61tempo i ncomplete 移印不完整162missi ng Part 缺少附件62tempo off position 移印移位163oversize 尺寸过大63pai nt abrase贲油擦花164packi ng damaged包装损坏64electro-plating rainbow 电镀彩虹印165poor bewing车缝不良65electro-plati ng shadow 电镀阴阳色166poor solderi ng 焊接不良66electro-plati ng black mark 电镀发黑167poor shrink wrap 收缩包装不良67oxidatton 氧化168poor tampo 移印不良68i nner carton 内盒169seam open车缝开口69gift box 彩盒170seam torn车缝穿洞70ejector mark 顶针位171stripp ing screw 螺丝打滑71flow mark 流水痕172wrong instruction sheet说明书错误Defect n ame72flow line 流水纹173blister 吸塑73fold mark 折痕174FOLD MARK ON GIFT 彩盒折痕74white mark发白175GIFT BOX DEFORM 彩盒压变形75poor transparency透明度不良176BLISTER DEFORM吸塑变形76sink mark 凹痕177BLISTER CRACK 吸塑裂77poor con tact接触不良178BLISTER POOR HEAT SEALING 吸塑不良78loosen脱落179gift box unseal彩盒无圭寸口贴79air-bubble on painting 漆上有气泡180poor silk sckeen prining 印刷不良80painting scratched油油漆刮花181over plating 电镀过多81pai nting peeled off 油漆脱落182u nder plati ng 电镀不足82pough surface pai nting油漆面粗糙183color mismatch 颜色不配对83rivet 铆钉184color misalignment颜色不配对84blister 泡盒185color deviation 颜色有差别,色差85rust mark锈迹186electro-plating yellownish电镀变黄86flow mark 流水痕187electro-plating peel off 电镀脱落87flow line 流水纹188electro-plating abrase电镀擦花88fold mark 折痕189tempo incomplete移印不完整89white mark发白190tempo off position移印移位90poor tran spare ncy透明度不良191pai nt abrase贲油擦花91sink mark 凹痕192electro-plating rainbow 电镀彩虹印92poor contact接触不良193electro-plating shadow电镀阴阳色93loosen脱落194electro-plating black mark电镀发黑94air-bubble on pai nting 漆上有气泡195oxidatton 氧化95pa inting scratchec油漆刮花196 inner cart on 内盒96painting peeled off油漆脱落197gift box 彩盒97pough surface pai nting油漆面粗糙198ejector mark 顶针位98rivet 铆钉199rust mark 锈迹99blister 泡盒200fixed sleeve 固定套lOOspri ng 弹簧201Cover Plate 面板101Lining 内衬202Slide tube伸缩管203Stem Exte nsion延长杆。

统计指标的中英文对照表

统计指标的中英文对照表:Summarize菜单项数值分析过程……Frequencies子菜单项单变量的频数分布统计…Descriptives子菜单项单变量的描述统计……Explore子菜单项指定变量的综合描述统计……Crosstabs子菜单项双变量或多变量的各水平组合的频数分布统计Compare Mean菜单项均值比较分析过程……Means子菜单项单变量的综合描述统计……Independent Sample T test子菜单项独立样本的T检验……Paired Sample T test子菜单项配对样本的T检验……One-Way ANOVA子菜单项一维方差分析(单变量方差分析)ANOVA Models菜单项多元方差分析过程……Simple Factorial子菜单项因子设计的方差分析……General Factorial子菜单项一般方差分析……Multivariate子菜单项双因变量或多因变量的方差分析……Repeated Factorial子菜单项因变量均值校验Correlate菜单项相关分析……Bivariate子菜单项 Pearson积矩相关矩阵和Kendall、Spearman非参数相关分析……Partial子菜单项双变量相关分析……Distance子菜单项相似性、非相似性分析Regression菜单项回归分析……Liner子菜单项线性回归分析……Logistic子菜单项二分变量回归分析(逻辑回归分析)……Probit子菜单项概率分析……Nonlinear子菜单项非线性回归分析……Weight Estimation子菜单项不同权数的线性回归分析……2-stage Least Squares子菜单项二阶最小平方回归分析Loglinear菜单项对数线性回归分析……General子菜单项一般对数线性回归分析……Hierarchical子菜单项多维交叉变量对数回归分析……Logit子菜单项单因变量多自变量回归分析Classify菜单项聚类和判别分析……K-means Cluster子菜单项指定分类数聚类分析……Hierarchical Cluster子菜单项未知分类数聚类分析……Discriminent子菜单项聚类判别函数分析Data Reduction菜单项降维、简化数据过程……Factor子菜单项因子分析……Correspondence Analysis子菜单项对应表(交叉表)分析……Homogeneity Analysis子菜单项多重对应分析……Nonlinear Components子菜单项非线性成分分析……OVERALS子菜单项非线性典则相关分析Scale菜单项……Reliability Ananlysis子菜单项加性等级的项目分析……Multidimensional Scaling子菜单项多维等级分析Nonparametric Tests菜单项……Chi-Square子菜单项相对比例假设检验……Binomial子菜单项特定时间发生概率检验……Run子菜单项随即序列检验……1-Sample Kolmogorov Smirnov子菜单项样本分布检验……2-Independent Samples子菜单项双不相关组分布分析……K Independent Samples子菜单项多不相关组分布分析……2 Related Samples子菜单项双相关变量分布分析……McNemar' test子菜单项相关样本比例变化分析……K Related Samples子菜单项相关变量分布分析……Cocharn's Q test子菜单项二分变量均数检验……Kendall's W子菜单项一致性判定Time Series菜单项……Exponential Smoothing子菜单项平衡序列的随机分量……Curve Estimation子菜单项数据拟合……Autoregression子菜单项一阶自回归误差线性方差检验……ARIMA子菜单项综合自回归移动平均分析……XII ARIMA子菜单项增倍和加性季节因子分析……Seasonal Decomposition子菜单项对时间序列增倍和加性季节因子分析Survival菜单项……Life Tables 生命表分析……Kaplan-Meier 双事件分布检验……Cox Regression 事件与时间变量相互分析……Cox w/Time Deep COV 时间函数Cox分析。

暗黑2修改器中英对照表

中英对照表Strength 增加力量Energy 增加精力Dexterity 增加敏捷Vitality 增加体力Stat Points 没用Skill Points 没用Life 没用Max Life 增加最大生命Mana 没用Max Mana 增加最大魔法stamina 没用Max Stamina 没用level 没用experience 没用gold 没用goldbank 没用Enhanced Defense % 防御增加百分比Enchanced Damage % 伤害增加百分比Enchanced Min Dmg % 增加最小伤害百分比Attack Rating 增加命中率Chance of Blocking % 增加格挡率Min 1-handed Dmg 增加单手最小伤害Max 1-handed Dmg 增加单手最大伤害Min 2-handed Dmg 增加双手最小伤害Max 2-handed Dmg 增加双手最大伤害Damage % nv 伤害增加百分比Regenerate Mana % nv 法力再生Regenerate Mana Plus % 法力再生(隐藏)Heal Stemina Plus % 耐力恢复lastexp 没用nextexp 没用Defense 增加防御Def vs Missile 增加对近战的防御Def vs Melee 增加对远程攻击的防御Damage Reduced By 伤害减少Magic Dmg Reduced By 魔法伤害减少Damage Reduced By % 伤害减少百分比Magic Resistance % 魔法抵抗百分比Max Magic Resistance % 百分比增加最大魔法抵抗的百分比Fire Resistance % 增加火抗的百分比Max Fire Resistance % 增加最大火抗的百分比Lightning Resistance % 增加电抗的百分比Max Lightning Resistance % 增加最大电抗的百分比Cold Resistance % 增加冰抗的百分比Max Cold Resistance % 增加最大冰抗的百分比Poison Resistance % 增加毒抗的百分比Max Poison Resistance % 增加最大毒抗的百分比damageaura 没用Fire Damage 增加火焰伤害Max Fire Damage 增加火焰伤害最大值Lightning Damage 增加闪电伤害Max Lightning Dmg 增加闪电伤害最大值Magic Damage 增加魔法伤害Max Magic Damage 增加魔法伤害最大值Cold Damage 增加寒冷伤害Max Cold Damage 增加寒冷伤害最大值Cold Length 冻结目标的时间Poison Damage 增加毒伤害Max Poison Dmg 增加毒伤害最大值Poison Length 目标中毒的持续时间Life Stolen Per Hit Min 没用Life Stolen Per Hit Max 偷取生命Mana Stolen Per Hit Min 没用Mana Stolen Per Hit Max 偷取法力Stamina Drain Min 没用Stamina Drain Max 没用Stun Length 使目标眩晕的时间Run/Walk Speed % nv 跑步速率增加百分比(隐藏)Attack Speed % nv 攻击速率增加百分比(隐藏)other_animrate 没用quantity 没用value 没用Durabilty 没用Max Durability 增加装备耐久Replenish Life 自行恢复生命值Max Durability % 没用Life % 增加生命上限%Mana % 增加法力上限%Attacker Takes Damage Of 反伤Extra Gold From Monsters % 怪掉的钱增加Chance Of Getting Magic Items % 这个就是** Knock Back 击退Time Duration (未测试)Add Class Skill 加单人技能Unsentparam1 未知属性1Add experience 增加百分比得到的经验值Heal after kill 加X生命在杀死一只怪物后Reduced prices 降低商人价格%Double Herb Duration (未测试)Light Radius 增加光照范围Light Color nv 光照范围(隐藏)Requirements % 物品对基本属性的需求Level Require 没用Increased Attack Speed 提升攻击速度%Level Require % 增加等级需求Last block frame 格挡有关Faster Run/Walk 提升跑步速度%Non Class skill 无职业限制技能054 Teleport:传送;简称TP226 Oak Sage:橡木智者;简称OS,增加生命247 Summon Grizzly:召唤灰熊;简称Griz032 Valkyrie:女武神;简称Valk279 Shadow Master:影子大师;简称SM092 Poison Nova:剧毒新星;简称PN064 Frozen Orb:冰封球;简称FO050 Shiver Armor:碎冰甲state 特殊状态,比如头上永远顶个经验祭坛Faster Hit Recovery Rate 加快打击恢复Monster player count 没用Poison override 没用Faster Block Rate 快速格挡速度Bypass undead 没用Bypass demons 没用Faster Cast Rate 快速释法速度Bypass beasts 没用Single Skill 增加职业限制技能Rest in peace 杀死怪物后恢复平静Curse resistance 抗诅咒几率Poison Length Reduced By % 自己的中毒时间减少Damage 增加伤害Hit Causes Monster To Flee % 使怪物怪物会逃跑Hit Blinds Target 打中的敌人会失明Damage To Mana % 受损生命转化为提高法力Ignore Target Defense 无视目标防御Target Defense % 减少目标防御%Prevent Monster Heal 防止怪物回血Half Freeze Duration 自己的冰冻时间减半Bonus To Attack Rating % 增加百分比额外的命中率Reduce Monster Defense per Hit 每次打中都减少怪物的防御Damage To Demons % 增加对恶魔系怪物的伤害Damage To Undead % 增加对不死系怪物的伤害Attack Rating Against Demons 增加对恶魔系怪物的命中率Attack Rating Against Undead 增加最不死系怪物的命中率Throwable (未测试)Elemental Skill 增加火焰技能All Skill Levels 增加所有技能Attacker Takes Lightning Dmg Of 攻击者受到电伤害ironmaiden_level 没用lifetap_level 没用thorns_percent 没用bonearmor 没用bonearmormax 没用Attack Freezes Target 冻结目标Chance of Open Wounds 撕开伤口的几率Chance of Crushing Blow 压碎攻击的几率Kick Damage 增加脚踢伤害Mana After Each Kill 加法力在杀死一只怪物后Life After Each Demon Kill 加生命在杀死恶魔系怪物后Extra Blood 没用Chance of Deadly Strike 致命攻击的几率Fire Absorbs % 火焰吸收%Fire Absorbs 火焰吸收Lightning Absorbs % 闪电吸收%Lightning Absorbs 闪电吸收Magic Absorbs % 魔法吸收%Magic Absorbs 魔法吸收Cold Absorbs % 冰冷吸收%Cold Absorbs 冰冷吸收Slows Target By % 使目标减缓%Aura 灵气赐予113 Concentration:专注;简称Conc,增加伤害,降低攻击中断可能Indestructible 装备无法破坏Cannot be Frozen 不会被冻结Slower Stamina Drain % 没什么用ReAnimate杀死怪物后复活为641.燃烧的灵魂安达利尔:156 都瑞尔:211 墨菲斯托:242 大菠萝:243 超级大菠萝:333 巴尔(召唤仆丛型):543 巴尔(战斗型,易死机):544 巴尔(摆设型,无用):559 血乌:267 格里斯瓦得:365 铁匠:402 罗达门特:229 召唤者:250 衣卒尔:256 衣卒尔(魂):406 海法斯特盔甲制作者:409 尼拉塞克:526 塔力克:540 马道克:541 科力克:542 迪卡·凯恩:146、244、245、246、265、520 泰瑞尔:251、367、521 哈德尔:408 娜塔亚:297 弗拉维:266 罗格斥候:270 凯伦:331 守护:338 铁狼:359 野蛮人战斗士:522、523 火石魔:292 女武神:357 支配影子:418 狂狼:421 Pierce Attack % 穿透攻击Fire Magic Arrows or Bolts 射出魔法箭Fire Explosive Arrows or Bolts 射出爆炸箭Min Throw Dmg nv 增加百分比最小远程攻击Max Throw Dmg nv 增加百分比最大远程攻击UnCoded 未知属性UnCodedUnCodedUnCodedUnCodedUnCodedUnCodedUnCodedUnCodedUnCodedUnCodedUnCodedUnCodedUnCodedUnCodedUnCodedUnCodedUnCodedAttack Vs Monster 对特定怪物增加命中率Damage Vs Monster 对特定怪物增加伤害fade 身体透明化Armor override % 没用Unused183 …Unused184 …Unused185 …Unused186 …Unused187 …Add Skill Tab 加入单系技能Unused189 没用Unused190 …Unused191 …Unused192 …Unused193 …Increased Sockets 增加凹槽(需先激活)Skill On Attack 攻击时释放特定魔法Skill On Kill 杀死怪物时释放特定魔法Skill On Death 自己死亡时放特定魔法Skill On Hit 打中时释放特定魔法092 Poison Nova:剧毒新星;简称PN 064 Frozen Orb:冰封球;简称FO 038 Charged Bolt:充能弹;简称CB 245 Tornado:龙卷风062 Hydra:九头海蛇;Skill On Levelup 升级时释放特定魔法Unused200 没用Skill On Get Hit 被打中时释放特定魔法Unused202 没用Unused203 …Charged Skill 特定聚气技能Unused205 没用…Unused206 …Unused207 …Unused208 …Unused209 …Unused210 ..Unused211 …Unused212 ..Unused213 …Defense (on Lvl) 按等级增加防御Enhanced Defense (on Lvl) 按等级提高防御Life (on Lvl) 按等级提高生命值Mana (on Lvl) 按等级提高魔法值Maximum Damage (on Lvl) 按等级提高最大伤害Enhanced MaxDmg (on Lvl) 按等级提高最大伤害% Strength (on Lvl) 按等级增加力量Dexterity (on Lvl) 按等级增加敏捷Energy (on Lvl) 按等级增加精力Vitality (on Lvl) 按等级增加体力Att Rating (on Lvl) 按等级增加命中率Bonus to Att Rating % (on Lvl) 按等级提高额外的命中率Maximum Cold Dmg (on Lvl) 按等级增加最大寒冷伤害Maximum Fire Dmg (on Lvl) 按等级增加最大火伤害Maximum Lightning Dmg (on Lvl) 按等级增加最大闪电伤害Maximum Poison Dmg (on Lvl) 按等级增加最大毒伤害Cold Resistance % (on Lvl) 按等级增加百分比冰抗Fire Resistance % (on Lvl) 按等级增加百分比火抗Lightning Resistance % (on Lvl) 按等级增加百分比电抗Poison Resistance % (on Lvl) 按等级增加百分比毒抗Absorbs Cold Damage (on Lvl) 按等级提高吸收寒冷伤害能力Absorbs Fire Damage (on Lvl) ……吸收火伤害能力Absorbs Lightning Damage (on Lvl) ……吸收闪电伤害能力Absorbs Poison (per lvl) "很诱惑的属性,不过没用"Attacker Takes Damage of (on Lvl) 按等级反伤Extra Gold From Monsters % (on Lvl)按等级提高怪掉的钱Chance of Getting Magic Items % (on Lvl) 按等级提高**几率Heal Stamina Plus % (on Lvl) 没用Maximum Stamina (on Lvl) 没用Damage to Demons % (on Lvl) 没用Damage to Undead % (on Lvl) 没用Att Rating against Demons (on Lvl) 没用Att Rating against Undead (on Lvl) 没用Chance of Crushing Blow (on Lvl) 按等级提高压碎攻击的几率Chance of Open Wounds (on Lvl) ……提高撕开伤口的几率Kick Damage (on Lvl) 按等级提高踢伤害Chance of Deadly Strike (on Lvl) 按等级提高致命攻击几率Find Gems per level 没用Repair 1 Durability In Seconds 按时间恢复耐久Replenish 1 Quantity In Seconds 回复数量Increased Stack Size 增加数量UnCoded 没用UnCoded …UnCoded …UnCoded …UnCoded …UnCoded …UnCoded ..UnCoded …UnCoded .UnCoded ..UnCoded .UnCoded .UnCoded .Defense (by Time) [1] 以下为属性/时间Defense (by Time) [2]Life (by Time)Mana (by Time)Max Damage (by Time) [1]Max Damage (by Time) [2]Strength (by Time)Dexterity (by Time)Energy (by Time)Vitality (by Time)Attack Rating (by Time) [1]Attack Rating (by Time) [2]Max Cold Dmg (by Time)Max Fire Dmg (by Time)Max Lightning Dmg (by Time)Max Poison Dmg (by Time)Cold Resistance % (by Time)Fire Resistance % (by Time)Lightning Resistance % (by Time)Poison Resistance % (by Time)Absorbs Cold Damage (by Time) Absorbs Fire Damage (by Time)Absorbs Lightning Damage (by Time) Blessed AimGold From Monsters % (by Time)Find Magic Items % (by Time)Heal Stamina Plus % (by Time)Max Stamina (by Time)Damage vs Demon % (by Time)Damage vs Undead % (by Time)Attack Rating vs Demon (by Time)Attack Rating vs Undead (by Time) Chance of Crushing Blow (by Time) Chance of Open Wounds (by Time)Kick Damage (by Time)Chance of Deadly Strike (by Time)item_find_gems_bytime 没用item_pierce_cold 减少敌人对冰技能抵抗% item_pierce_fire 减少敌人对火技能抵抗% item_pierce_ltng ……对闪电技能抵抗% item_pierce_pois ……对毒素技能的抵抗%item_damage_vs_monster 没用item_damage_percent_vs_monster … item_tohit_vs_monster …item_tohit_percent_vs_monster …item_ac_vs_monster …item_ac_percent_vs_monster … firelength …burningmin …burningmax …progressive_damage …progressive_steal ..progressive_other ..progressive_fire …progressive_cold …progressive_lightning …item_extra_charges …progressive_tohit …poison_count …damage_framerate …pierce_idx …passive_fire_mastery 增加百分比火技能伤害passive_ltng_mastery ……闪电技能伤害passive_cold_mastery ……寒冷技能伤害passive_pois_mastery 百分比转为毒素伤害passive_fire_pierce 减敌人对火技能抗性(测试效果为增加元素伤害上限)passive_ltng_pierce ……对闪电技能抗性passive_cold_pierce ……对寒冷技能抗性passive_pois_pierce ……对毒素技能抗性passive_critical_strike 不清楚passive_dodge 三闪之一passive_avoid 三闪……passive_evade 三闪……passive_warmth 热情passive_mastery_melee_th 未测试passive_mastery_melee_dmg …passive_mastery_melee_crit …passive_mastery_throw_th …passive_mastery_throw_dmg …passive_mastery_throw_crit …passive_weaponblock …passive_summon_resist …modifierlist_skill 没用modifierlist_level 没用last_sent_hp_pct 没用source_unit_type 没用source_unit_id 没用shortparami 未测试questitemdifficulty 未测试passive_mag_mastery 未测试passive_mag_pierce 未测试。

暗黑UdieToo中英属性对照 装备名称 技能代码 怪物代码 灵气赋予数据代码汇总

暗黑UdieToo中英文(属性对照表、装备名、装备字、技能代码、灵气赋予代码、怪物代码)一、属性中英文对照表Strength 增加力量Energy 增加精力Dexterity 增加敏捷Vitality 增加体力Stat Points 没用Skill Points 没用Life 没用Max Life 增加最大生命Mana 没用Max Mana 增加最大魔法stamina 没用Max Stamina 没用level 没用experience 没用gold 没用goldbank 没用Enhanced Defense % 防御增加百分比Enchanced Damage % 伤害增加百分比Enchanced Min Dmg % 增加最小伤害百分比Attack Rating 增加命中率Chance of Blocking % 增加格挡率Min 1-handed Dmg 增加单手最小伤害Max 1-handed Dmg 增加单手最大伤害Min 2-handed Dmg 增加双手最小伤害Max 2-handed Dmg 增加双手最大伤害Damage % nv 伤害增加百分比Regenerate Mana % nv 法力再生Regenerate Mana Plus % 法力再生(隐藏)Heal Stemina Plus % 耐力恢复lastexp 没用nextexp 没用Defense 增加防御Def vs Missile 增加对近战的防御Def vs Melee 增加对远程攻击的防御Damage Reduced By 伤害减少Magic Dmg Reduced By 魔法伤害减少Damage Reduced By % 伤害减少百分比Magic Resistance % 魔法抵抗百分比Max Magic Resistance % 百分比增加最大魔法抵抗的百分比Fire Resistance % 增加火抗的百分比Max Fire Resistance % 增加最大火抗的百分比Lightning Resistance % 增加电抗的百分比Max Lightning Resistance % 增加最大电抗的百分比Cold Resistance % 增加冰抗的百分比Max Cold Resistance % 增加最大冰抗的百分比Poison Resistance % 增加毒抗的百分比Max Poison Resistance % 增加最大毒抗的百分比damageaura 没用Fire Damage 增加火焰伤害Max Fire Damage 增加火焰伤害最大值Lightning Damage 增加闪电伤害Max Lightning Dmg 增加闪电伤害最大值Magic Damage 增加魔法伤害Max Magic Damage 增加魔法伤害最大值Cold Damage 增加寒冷伤害Max Cold Damage 增加寒冷伤害最大值Cold Length 冻结目标的时间Poison Damage 增加毒伤害Max Poison Dmg 增加毒伤害最大值Poison Length 目标中毒的持续时间Life Stolen Per Hit Min 没用Life Stolen Per Hit Max 偷取生命Mana Stolen Per Hit Min 没用Mana Stolen Per Hit Max 偷取法力Stamina Drain Min 没用Stamina Drain Max 没用Stun Length 使目标眩晕的时间Run/Walk Speed % nv 跑步速率增加百分比(隐藏)Attack Speed % nv 攻击速率增加百分比(隐藏)other_animrate 没用quantity 没用value 没用Durabilty 没用Max Durability 增加装备耐久Replenish Life 自行恢复生命值Max Durability % 没用Life % 增加生命上限%Mana % 增加法力上限%Attacker Takes Damage Of 反伤Extra Gold From Monsters % 怪掉的钱增加Chance Of Getting Magic Items % 这个就是MF Knock Back 击退Time Duration (未测试)Add Class Skill 加单人技能Unsentparam1 未知属性1Add experience 增加百分比得到的经验值Heal after kill 加X生命在杀死一只怪物后Reduced prices 降低商人价格%Double Herb Duration (未测试)Light Radius 增加光照范围Light Color nv 光照范围(隐藏)Requirements % 物品对基本属性的需求Level Require 没用Increased Attack Speed 提升攻击速度%Level Require % 增加等级需求Last block frame 格挡有关Faster Run/Walk 提升跑步速度%Non Class skill 无职业限制技能state 特殊状态,比如头上永远顶个经验祭坛Faster Hit Recovery Rate 加快打击恢复Monster player count 没用Poison override 没用Faster Block Rate 快速格挡速度Bypass undead 没用Bypass demons 没用Faster Cast Rate 快速释法速度Bypass beasts 没用Single Skill 增加职业限制技能Rest in peace 杀死怪物后恢复平静Curse resistance 抗诅咒几率Poison Length Reduced By % 自己的中毒时间减少Damage 增加伤害Hit Causes Monster To Flee % 使怪物怪物会逃跑Hit Blinds Target 打中的敌人会失明Damage To Mana % 受损生命转化为提高法力Ignore Target Defense 无视目标防御Target Defense % 减少目标防御%Prevent Monster Heal 防止怪物回血Half Freeze Duration 自己的冰冻时间减半onus To Attack Rating % 增加百分比额外的命中率Reduce Monster Defense per Hit 每次打中都减少怪物的防御Damage To Demons % 增加对恶魔系怪物的伤害Damage To Undead % 增加对不死系怪物的伤害Attack Rating Against Demons 增加对恶魔系怪物的命中率Attack Rating Against Undead 增加最不死系怪物的命中率Throwable (未测试)Elemental Skill 增加火焰技能All Skill Levels 增加所有技能Attacker Takes Lightning Dmg Of 攻击者受到电伤害ironmaiden_level 没用lifetap_level 没用thorns_percent 没用bonearmor 没用bonearmormax 没用Attack Freezes Target 冻结目标Chance of Open Wounds 撕开伤口的几率Chance of Crushing Blow 压碎攻击的几率Kick Damage 增加脚踢伤害Mana After Each Kill 加法力在杀死一只怪物后Life After Each Demon Kill 加生命在杀死恶魔系怪物后Extra Blood 没用Chance of Deadly Strike 致命攻击的几率Fire Absorbs % 火焰吸收% Fire Absorbs 火焰吸收Lightning Absorbs % 闪电吸收%Lightning Absorbs 闪电吸收Magic Absorbs % 魔法吸收%Magic Absorbs 魔法吸收Cold Absorbs % 冰冷吸收%Cold Absorbs 冰冷吸收Slows Target By % 使目标减缓%Aura 灵气赐予Indestructible 装备无法破坏Cannot be Frozen 不会被冻结Slower Stamina Drain % 没什么用ReAnimate 杀死怪物后复活为Pierce Attack % 穿透攻击Fire Magic Arrows or Bolts 射出魔法箭Fire Explosive Arrows or Bolts 射出爆炸箭Min Throw Dmg nv 增加百分比最小远程攻击Max Throw Dmg nv 增加百分比最大远程攻击UnCoded 未知属性UnCodedUnCodedUnCodedUnCodedUnCodedUnCodedUnCodedUnCodedUnCodedUnCodedUnCodedUnCodedUnCodedUnCodedUnCodedUnCodedUnCodedAttack Vs Monster 对特定怪物增加命中率Damage Vs Monster 对特定怪物增加伤害fade 身体透明化Armor override % 没用Unused183 …Unused184 …Unused185 …Unused186 …Unused187 …Add Skill Tab 加入单系技能Unused189 没用Unused190 …Unused191 …Unused192 …Unused193 …Increased Sockets 增加凹槽(需先激活)Skill On Attack 攻击时释放特定魔法Skill On Kill 杀死怪物时释放特定魔法Skill On Death 自己死亡时放特定魔法Skill On Hit 打中时释放特定魔法Skill On Levelup 升级时释放特定魔法Unused200 没用Skill On Get Hit 被打中时释放特定魔法Unused202 没用Unused203 …Charged Skill 特定聚气技能Unused205 没用…Unused206 …Unused207 …Unused208 …Unused209 …Unused210 ..Unused211 …Unused212 ..Unused213 …Defense (on Lvl) 按等级增加防御Enhanced Defense (on Lvl) 按等级提高防御Life (on Lvl) 按等级提高生命值Mana (on Lvl) 按等级提高魔法值Maximum Damage (on Lvl) 按等级提高最大伤害Enhanced MaxDmg (on Lvl) 按等级提高最大伤害% Strength (on Lvl) 按等级增加力量Dexterity (on Lvl) 按等级增加敏捷Energy (on Lvl) 按等级增加精力Vitality (on Lvl) 按等级增加体力Att Rating (on Lvl) 按等级增加命中率Bonus to Att Rating % (on Lvl) 按等级提高额外的命中率Maximum Cold Dmg (on Lvl) 按等级增加最大寒冷伤害Maximum Fire Dmg (on Lvl) 按等级增加最大火伤害Maximum Lightning Dmg (on Lvl) 按等级增加最大闪电伤害Maximum Poison Dmg (on Lvl) 按等级增加最大毒伤害Cold Resistance % (on Lvl) 按等级增加百分比冰抗Fire Resistance % (on Lvl) 按等级增加百分比火抗Lightning Resistance % (on Lvl) 按等级增加百分比电抗Poison Resistance % (on Lvl) 按等级增加百分比毒抗Absorbs Cold Damage (on Lvl) 按等级提高吸收寒冷伤害能力Absorbs Fire Damage (on Lvl) ……吸收火伤害能力Absorbs Lightning Damage (on Lvl) ……吸收闪电伤害能力Absorbs Poison (per lvl) "很诱惑的属性,不过没用" Attacker Takes Damage of (on Lvl) 按等级反伤Extra Gold From Monsters % (on Lvl)按等级提高怪掉的钱Chance of Getting Magic Items % (on Lvl) 按等级提高MF几率Heal Stamina Plus % (on Lvl) 没用Maximum Stamina (on Lvl) 没用Damage to Demons % (on Lvl) 没用Damage to Undead % (on Lvl) 没用Att Rating against Demons (on Lvl) 没用Att Rating against Undead (on Lvl) 没用Chance of Crushing Blow (on Lvl) 按等级提高压碎攻击的几率Chance of Open Wounds (on Lvl) ……提高撕开伤口的几率Kick Damage (on Lvl) 按等级提高踢伤害Chance of Deadly Strike (on Lvl) 按等级提高致命攻击几率Find Gems per level 没用Repair 1 Durability In Seconds 按时间恢复耐久Replenish 1 Quantity In Seconds 回复数量Increased Stack Size 增加数量UnCoded 没用UnCoded …UnCoded …UnCoded …UnCoded …UnCoded …UnCoded ..UnCoded …UnCoded .UnCoded ..UnCoded .UnCoded .UnCoded .Defense (by Time) [1] 以下为属性/时间Defense (by Time) [2]Life (by Time)Mana (by Time)Max Damage (by Time) [1]Max Damage (by Time) [2]Strength (by Time)Dexterity (by Time)Energy (by Time)Vitality (by Time)Attack Rating (by Time) [1]Attack Rating (by Time) [2]Max Cold Dmg (by Time)Max Fire Dmg (by Time)Max Lightning Dmg (by Time)Max Poison Dmg (by Time)Cold Resistance % (by Time)Fire Resistance % (by Time)Lightning Resistance % (by Time) Poison Resistance % (by Time) Absorbs Cold Damage (by Time) Absorbs Fire Damage (by Time) Absorbs Lightning Damage (by Time) Blessed AimGold From Monsters % (by Time)Find Magic Items % (by Time)Heal Stamina Plus % (by Time)Max Stamina (by Time)Damage vs Demon % (by Time)Damage vs Undead % (by Time)Attack Rating vs Demon (by Time)Attack Rating vs Undead (by Time)Chance of Crushing Blow (by Time)Chance of Open Wounds (by Time)Kick Damage (by Time)Chance of Deadly Strike (by Time)item_find_gems_bytime 没用item_pierce_cold 减少敌人对冰技能抵抗% item_pierce_fire 减少敌人对火技能抵抗% item_pierce_ltng ……对闪电技能抵抗% item_pierce_pois ……对毒素技能的抵抗% item_damage_vs_monster 没用item_damage_percent_vs_monster … item_tohit_vs_monster …item_tohit_percent_vs_monster …item_ac_vs_monster …item_ac_percent_vs_monster … firelength …burningmin …burningmax …progressive_damage …progressive_steal ..progressive_other ..progressive_fire …progressive_cold …progressive_lightning …item_extra_charges …progressive_tohit …poison_count …damage_framerate …pierce_idx …passive_fire_mastery 增加百分比火技能伤害passive_ltng_mastery ……闪电技能伤害passive_cold_mastery ……寒冷技能伤害passive_pois_mastery 百分比转为毒素伤害passive_fire_pierce 减敌人对火技能抗性(测试效果为增加元素伤害上限)passive_ltng_pierce ……对闪电技能抗性passive_cold_pierce ……对寒冷技能抗性passive_pois_pierce ……对毒素技能抗性passive_critical_strike 不清楚passive_dodge 三闪之一passive_avoid 三闪……passive_evade 三闪……passive_warmth 热情passive_mastery_melee_th 未测试passive_mastery_melee_dmg …passive_mastery_melee_crit …passive_mastery_throw_th …passive_mastery_throw_dmg …passive_mastery_throw_crit …passive_weaponblock …passive_summon_resist …modifierlist_skill 没用modifierlist_level 没用last_sent_hp_pct 没用source_unit_type 没用source_unit_id 没用shortparami 未测试questitemdifficulty 未测试passive_mag_mastery 未测试passive_mag_pierce 未测试二、属性默认点数strength :+223力量energy :+95精力dexterity :95敏捷vitality :+95体力max life :+479生命max mana :+223法力max amina :+223精力最大值max stamina :+223耐力最大值(鞋专用) enhanced defense % :+511%防御强化enchanced damage % :+511%增强伤害enchanced min dmg % :增加伤害底限attack rating :+1023准确率chance of blocking % :63%增加格挡可能性min 1-handed dmg :+63最小伤害值max 1-handed dmg :+123最大伤害值min 2-handed dmg :+63最小伤害值max 2-handed dmg :+127最大伤害值regenerate mana plus % :法力重生255%heal stemina plus % :恢复耐力加255% defense :+2037防御def vs missile :+511对飞射性防御def vs melee :+255对近战防御damage reduchd by :伤害减少63magic dmg reduced by :法术伤害减少63 damage reduced by % :伤害减少255%magic resistance % :抗魔法+255%max magic resistance % :+31%最大魔法抵抗fire resistance % :抗火+205%max fire resistance % :+31%最大火焰抵抗lightning resistance % :抗闪电+205%max lightning resistance % :+31%最大闪电抵抗cold resistance % :抗寒+205%max cold resistance % :+31%最大冰冻抵抗poison resistance % :抗毒+205%max poison resistance % :+31%最大毒素抵抗fire damage :增加255-511的火焰伤害max fire damage :+511火焰伤害最大值lightning damage :增加63-1023的闪电伤害max lightning dmg :+1023闪电伤害最大值magic damage :增加255-511的魔法伤害max magic damage :+511魔法伤害最大值cold damage :增加255-511的冰冷伤害max cold damage :+511冰冷伤害最大值poison damage :加2042毒素伤害20秒max poison dmg :+1023毒素伤害上限life stolen per hit min :127%击中偷取生命mana stolen per hit min :127%击中偷取法力attack speed % nv :急速攻击速度replenish life :生命补满+33life % :增加生命上限53%mana % :增加法力上限53%attacker takes damage of :攻击者受到伤害127extra gold from monsters % :411%额外金币从怪物身上取得chance of getting magic items % :155%更佳的机会取得魔法装备knock back :击退add class skill :+7★技能 0亚 1法 2死 3圣 4野 5德 6刺add experience :+461%转为经验值获得heal after kill :127生命值在杀死后获得reduced prices :降低所有商人的价格127%light radius :+11照亮范围requirements % :需求+155%increased attack speed :★急速攻击速度 +107%增加准确率faster run/walk :+107%高速跑步/行走non class skill :+63等级★技能致faster hit recovery rate :+107%快速再度攻击faster block rate :+107%较快速格挡率faster cast rate :+107%高速施展速度single skill :+7★致(技能代码)rest in peace :杀死怪物回复平静poison length reduced by % :毒素的持续效果降低235% damage :伤害+491hit causes monster to flee % :击中使怪物逃跑100%hit blinds target :击中使目标目盲+127damage to mana % :63%受损的生命移致法力ignore target defense :忽视目标防御力target defense % :-127%目标防御prevent monster heal :防止怪物自疗half freeze duration :冰冻时间减半bonus to attack rating % :491%额外攻击准确率加成reduce monster defense per hit :-1每次击中降低怪物防御damage to demons % :+491%对恶魔的伤害damage to undead % :+491%对不死生物的伤害attack rating against demons :+895对抗恶魔准确率attack rating against undead :+895对抗不死生物准确率throwable :可投掷elemental skill :+7火焰技能all skill levels :+7所有技能attacker takes lightning dmg of :攻击者受到电击伤害31 attack freezes target :冻结目标+31chance of open wounds :127%撕开伤口机会chance of crushing blow :127%造成压碎性打击的几率kick damage :+127脚踢伤害mana after each kill :+127点法力在每杀一个敌人后取得life after each demon kill :+127生命在每杀一个恶魔后取得chance of deadly strike :127%致命攻击fire absorbs % :火焰吸收127%fire absorbs :+127火焰吸收lightning absorbs % :闪电吸收127%lightning absorbs :+127闪电吸收magic absorbs % :魔法吸收127%magic absorbs :+127魔法吸收cold absorbs % :冰冷吸收127%cold absorbs :+127冰冷吸收slows target by % :使目标减慢127%aura :等级31★灵气赋予indestructible :无法破坏cannot be frozen :无法冰冻slower stamina drain % :107%减慢精力消耗reanimate :127%复活为★pierce attack % :穿刺攻击fire magic arrows or bolts :射出魔法箭矢fire explosive arrows or bolts :箭矢或十字弓弹火焰爆炸skill on attack :攻击时★skill on kill :杀死敌人时★skill on death :死去时★skill on hit :打击时★skill on levelup :升级时★skill on get hit :被击中时★charged skill :聚气★(角色)defense :+防御enhanced defense :+%防御强化life :+生命mana :+法力maximum damage :+最大伤害值enhanced maxdmg :+%增加伤害上限att rating :+准确率bonus to att rating % :%额外的攻击准确率加成maximum cold dmg :+寒冷伤害最大值maximum fire dmg :+火焰伤害最大值maximum lightning dmg :+闪电伤害最大值maximum poison dmg :+毒素伤害最大值cold resistance % :抗寒%fire resistance % :抗火%lightning resistance % :抗闪电%poison resistance % :抗毒%absorbs cold damage :+吸收冰冷伤害absorbs fire damage :+吸收火焰伤害absorbs lightning damage :+吸收闪电伤害attacker takes damage of :攻击者受到伤害extra gold from monsters % :%额外金币从怪物身上取得chance of getting magic % :%更佳机会取得魔法装备heal stamina plus % :恢复体力加%maximum stamina :+精力最大值damage to demons % :%对抗恶魔的伤害damage to undead % :%对抗不死生物的伤害att rating against demons :对抗恶魔准确率att rating against undead :对抗不死生物准确率chance of crushing blow :%造成压碎性打击的几率chance of open wounds :%撕开伤口机会kick damage :脚踢伤害chance of deadly strike :致命攻击repair i durabilty in seconds :恢复耐久1于2秒之内replenish i quantity in seconds :恢复数量increased stack size :增加的空间item_pierce_cold :-205%对敌人冰冻系抗性item_pierce_fire :-205%对敌人火焰系抗性item_pierce_ltng :-205%对敌人闪电系抗性item_pierce_pois :-205%对敌人毒素系抗性passive_fire_mastery :+461%对火焰技能伤害passive_ltng_mastery :+461%对闪电技能伤害passive_cold_mastery :+461%对冰冷技能伤害passive_pois_mastery :+461%对毒素技能伤害passive_fire_pierce :-255%对敌人火焰系抗性passive_ltng_pierce :-255%对敌人闪电系抗性passive_cold_pierce :-255%对敌人冰冷系抗性passive_pois_pierce :-255%对敌人毒素系抗性三、装备名brast :野兽bite :咬eagle :老鹰sctatch :抓raven :渡鸟scalpel :小刀viper :蝮蛇fang :尖牙ghoul :食尸鬼gutter :槽skull :骷髅thirst :渴望blood :血bazor :剃刀dread :恐惧scythe :镰刀doom :毁灭edge :刃grim :冷酷saw :锯bone :白骨splitter :劈裂death :死亡 cleaver :切肉刀shadow :阴影sever :断裂者storm :暴风sunder :撕碎者rune :符号rend :分裂plague :瘟疫mangler :乱砍者stone :石槐slayer :屠杀者wraith :忿怒reaver :强夺者spirit :精神spawn :重生的storm :暴风 gnash :咬牙demon :恶魔star :星cruel :残忍blow :吹empyrian :埃及 smasher :击碎者bramble :野蔷薇bane :克星pain :痛苦crusher :压碎者loath :不愿breaker :破坏者glyph :绘画文学grinder :研磨者imp :小恶魔 crack :破裂fiend :魔鬼 mallet :大头缒hailstone :霞knell :丧钟gale :狂风 lance :长枪dire :悲惨 spike :钉soul :灵魂impaler :刺穿者brimstone :硫磺skewer :串列着corpse :尸体prod :刺carrion :腐尸scourge :鞭armageddon :世界末日 wand :仗havoc :浩劫wrack :破灭bitter :受难barb :倒钩entropy :幽冥needle :针chaos :混沌dart :镖order :秩序bolt :弹rule :法规quarrel :争吵warp :扭曲 fletch :箭羽rift :破开 flght :翔corruption :毁灭nock :搭弘四、装备字horn :角stinger :有刺者quill :羽goad :刺棒branch :枝spire :螺旋song :歌call :呼灭cry :哭喊spell :法术chant :曲weaver :编织者gnarl :节visage :脸crest :顶饰circlet :饰环vell :面纱hood :兜帽mask :面具brow :额头casque :盔visor :面甲cowl :蒙头斗篷hide :隐藏prlt :投掷carapace :甲克coat :外袍wrap :包裹suit :衣cloak :斗篷shroud :寿衣iack :水兵mantle :披风guard :守卫badge :徽章rock :石块aegis :庇护ward :保护tower :塔shield :盾护wing :翼mark :标记emblem :象徽hand :手fist :拳claw :爪clutches :手爪grip :紧握grasp :抓取hold :握touch :触碰finger :手指knuckle :指节shank :小腿spur :踢马刺tread :踏步stalker :潜行者greaves :油渣blazer :发光体nails :钉trample :蹂躏brogues :粗皮鞋track :追踪slippers :便鞋clasp :扣锯buckle :扣带harness :挽具lock :锁fringe :边饰winding :卷烧chain :钟条strap :皮带lash :抽钉cord :捆绑knot :结circle :环loop :圈eye :眼turn :转spiral :螺旋coil :盘绕gyre :旋徊band :箍whorl :螺层talisman :护符heart :心noose :套锁necklace :项链collar :项圈beads :串珠torc :金丝项圈gorget :头甲scarab :圣甲虫wood :木brand :品牌bludgeon :棍棒cudgel :木棒loom :织布机harp :竖琴master :大师bar :酒吧hew :砍crook :锯mar :毁损shell :壳stake :棍子picket :尖木pale :苍白flange :凸缘五、技能代码1 脚踢2 投掷3 取消召唤4 左手投掷5 左手挥动6 魔法箭7 火焰箭8 内视9 致命攻击 10 戳刺11 冰箭 12 多重箭 13 闪避 14 威力一击 15 毒枪16 爆裂箭 17 慢速箭 18 躲避 19 刺爆 20 闪电球21 急冻箭 22 导引箭 23 刺入 24 充能一击 25 瘟疫标枪26 炮轰 27 牺牲之箭 28 诱饵 29 回避 30 击退31 冻结之箭 32 女武神 33 穿刺 34 闪电攻击 35 闪电之怒36 火弹 37 暖气 38 充能弹 39 冰弹 40 冰封装甲41 地狱之火 42 静态立场 43 心灵传动 44 霜之新星 45 冰风暴46 炙烈之径 47 火球 48 新星 49 闪电 50 碎冰甲51 火墙 52 火焰强化 53 连锁闪电 54 传送 55 冰间柱56 陨石 57 雷云风暴 58 能量护盾 59 暴风雪 60 寒冰装甲61 支配之焰 62 九头海蛇 63 支配闪电 64 冰封球 65 支配冰冷66 伤害加深 67 牙 68 白骨装甲 69 支配骷髅 70 骷髅苏醒71 微暗灵视 72 削弱 73 卒毒匕首 74 尸体爆炸 75 黏土石魔76 攻击反哧 77 恐惧 78 骨墙 79 支配石魔 80 苏醒骷髅法师81 迷乱 82 偷取生命 83 毒爆 84 骨矛 85 鲜血石魔86 吸引 87 衰老 88 骨牢 89 召唤反抗 90 钢铁石魔91 降低抵抗 92 剧毒新星 93 白骨之魂 94 火焰石魔 95 重生96 牺牲 97 重击 98 力量 99 祈祷 100抗火101圣光弹 102圣火 103针刺 104反抗 105抗冰冷106白热 107突击 108祝福瞄准 109净化 110抗闪电111复仇 112祝福之缒 113专注 114神圣冰冻 115精力116转换 117神圣之盾 118神圣冲击 119庇护所 120冥思121天堂之拳 122狂热 123信念 124救赎 125救助126重击 127支配长剑 128支配斧头 129支配订缒 130狂嗷131找寻药剂 132跳跃 133双手挥击 134支配长棍 135支配飞掷136支配长矛 137嘲弄 138大叫 139击昏 140双手投掷141增加耐力 142找寻物品 143跳跃攻击 144专心 145铁布衫146战嗷 147狂乱 148加速 149战斗体制 150残酷吓阻221乌鸦 222猛毒花藤 223狼人变化 224变形术 225火风暴226橡木智者 227召唤鬼狼 228熊人变化 229溶浆巨岩 230极地风暴231食尸藤 232野性狂暴 233撞缒 234火山爆 235飓风装甲236狼獾之心 237召唤狂狼 238狂犬病 239焰爪 240镰铀风241太阳藤 242饥饿 243震波 244火山 245龙卷风246刺灵 247召唤灰熊 248狂怒 249毁天灭地 250暴风251火焰爆震 252支配利爪 253心灵战缒 254虎击 255龙爪256雷电网 257刃之守护 258加速 259焰拳 260双龙爪261电能守卫 262火焰苏醒 263武器格挡 264魔影斗篷 265眼镜蛇攻击266刃之怒 267能量消解 268影子战士 269雷电爪 270神龙摆尾271雷光守卫 272苏醒狱火 273心灵爆震 274寒冰刃 275飞龙在天276亡者守卫 277刀刃之盾 278毒牙 279支配影子 280凤凰攻击六、灵气赋予代码Defensive Auras 防御性灵气099 Prayer:祈祷;恢复生命100 Resist Fire:抵抗火焰;104 Defiance:反抗;增加防御105 Resist Cold:抵抗冰冷;109 Cleansing:净化;减少毒气和诅咒的持续时间110 Resist Lightning:抵抗闪电;115 Vigor:活力;120 Meditation:冥思;增加法力回复速度124 Redemption:救赎;利用尸体,恢复生命和法力125 Salvation:救助;降低火焰、冰冻和闪电伤害Offensive Auras 攻击灵气098 Might:力量;102 Holy-Fire:圣火;103 Thorns:荆棘;108 Blessed Aim:祝福瞄准;113 Concentration:专注;简称Conc,增加伤害,降低攻击中断可能114 Holy Freeze:神圣冰冻;简称HF118 Holy Shock:神圣冲击;增加闪电伤害119 Sanctuary:庇护所;122 Fanaticism:狂热;简称Fana,增加伤害、攻击速度和准确率123 Conviction:信念;简称Conv七、怪物代码1.复活的怪物2.白骨战士3.燃烧死尸4.恐怖白骨5.僵尸6.饥恶死者7.食尸鬼8.溺毙死尸9.瘟疫散布者10.苦难怪11.污染怪12.残废怪13.丑陋怪14.咀咒怪15.恶臭乌鸦16.血鹰17.黑色开膛手18.烟雾偷袭者19.沉沦魔20.利刃魔21.小恶魔22.黑暗魔23.传送魔24.禽兽25.雅提26.压碎者27.哀泣之兽28.巨大野兽29.沙地骑士30.掠夺者31.入侵者33.攻击者34.一股邪恶力量35.一股邪恶力量36.一股邪恶力量37.一股邪恶力量38.鬼魂39.忿怒40.妖魂41.幽影42.黑暗身影43.黑暗猎人44.邪恶猎人45.黑暗偷袭者46.黑色罗格47.血肉猎人48.沙丘野兽49.石地居民50.丛林猎人51.毁灭猴怪52.神殿守卫53.月亮一族54.黑夜一族55.血腥一族56.地狱一族57.死亡一族58.沉沦巫师59.利刃巫师60.小恶魔巫师61.黑暗巫师62.传送巫师63.硬毛老鼠64.长钉恶魔66.剃刀山脊怪67.灌木倒刺怪68.沙虫69.石虫70.吞噬者71.巨大八目虫72.鲜血蛆虫73.古墓蝮蛇74.利爪蝮蛇75.蝾螈蛇怪76.洞窟蝮蛇77.法蛇法师78.沙地跳跃者79.洞穴跳跃者80.古墓爬虫81.树木潜伏者82.峭壁跳跃者83.女猎人84.剑齿猫85.夜行老虎86.地狱猫87.渴望者88.黑色蝗虫89.瘟疫之虫90.地狱蝗虫91.水肥战士92.死亡甲虫93.圣甲虫94.钢铁圣甲虫95.白骨圣甲虫96.干尸97.腐尸98.防腐尸怪99.不朽死尸怪100.解剖死尸怪101.中空尸怪102.守护者103.解答者104.古代赫拉迪姆105.解开者106.一股邪恶力量107.一股邪恶力量108.一股邪恶力量109.一股邪恶力量110.腐食鸟111.不死腐食鸟112.地狱秃鹰113.有翼噩梦114.吸食者115.喂食者116.血钩117.血翼118.薄暮之魂119.沼泽的鬼魂120.燃烧的灵魂121.黑色灵魂122.奥拉克123.沙漠吊者124.毒气旋转者125.火焰蜘蛛126.蜘蛛魔法师127.刺木魔128.灌木魔129.打谷魔130.钉拳魔131.食尸鬼之王132.黑夜之王133.黑暗之王134.鲜血之王135.受放逐者136.沙漠之翼137.魔鬼138.幽暗蝙蝠139.鲜血潜鸟140.黑暗熟视者141.鼠人142.小矮人143.剥皮者144.灵魂杀手145.冥河娃娃146.迪卡凯恩147.基德148.阿卡拉149.一股邪恶力量150.卡夏151.一股邪恶力量152.一股邪恶力量153.一股邪恶力量154.恰西155.瓦瑞夫156.安达利尔157.一股邪恶力量158.一股邪恶力量159.一股邪恶力量160.黑色流浪者161.邪恶弓箭手162.黑暗弓箭手163.黑色弓箭手164.血肉弓箭手165.黑暗女枪手166.邪恶长枪手167.黑暗长枪手168.黑色长枪手169.血肉长枪手170.骷髅弓箭手171.复生的弓箭手172.白骨弓箭手173.燃烧的死亡弓箭手174.恐怖弓箭手175.瓦瑞夫176.亚特玛177.卓格南178.法拉179.一股邪恶力量180.沙虫幼生181.石虫幼生182.吞噬者幼生183.巨型八目虫幼生184.血蛆幼生185.一股邪恶力量186.大笨兽187.血腹兽188.巨槌189.乌尔达兽190.沙虫之蛋191.石虫之蛋192.吞噬者之蛋193.巨型八目虫之蛋194.血蛆之蛋195.一股邪恶力量196.一股邪恶力量198.格雷兹199.艾吉斯200.基格列斯201.杰海因202.雷山德203.一股邪恶力量204.一股邪恶力量205.一股邪恶力量206.邪恶乌鸦之巢207.血鹰之巢208.黑色开膛手之巢209.烟雾偷袭者之巢210.马席夫211.督瑞尔212.不死鼠人213.不死小矮人214.不死剥皮者215.不死灵魂杀手216.不死冥河娃娃217.一股邪恶力量218.一股邪恶力量219.一股邪恶力量220.一股邪恶力量221.一股邪恶力量222.一股邪恶力量223.一股邪恶力量224.一股邪恶力量225.一股邪恶力量226.一股邪恶力量227.蛆虫228.木乃伊石棺229.罗达门特231.一股邪恶力量232.一股邪恶力量233.一股邪恶力量234.飞空弯刀235.洒卡兰姆236.忠诚信徒237.狂战士238.教堂司事239.领唱者240.海尔奥芬特241.海尔奥芬特242.墨菲斯托243.暗黑破坏神244.迪卡凯恩245.迪卡凯恩246.迪卡凯恩247.沼泽住民248.泥沼生物249.黏虫王子250.召唤者251.泰瑞尔252.艾席拉253.赫拉铁力254.艾柯255.奥玛斯256.衣卒尔257.海尔布258.水域看管触角259.河流潜行触角260.冥河看管触角261.水域看管水怪262.河流潜行水怪263.冥河看管水怪264.马席夫265.迪卡凯恩266.弗拉维267.血鸟268.一股邪恶力量269.一股邪恶力量270.罗格斥候271.一股邪恶力量272.一股邪恶力量273.翼魔陷阱274.复生的法师275.白骨法师276.燃烧的死法师277.恐怖法师278.鼠人法师279.小矮人巫师280.剥皮巫师281.灵魂杀手巫师282.冥河娃娃巫师283.幼虫284.沙虫皇后285.石虫皇后286.吞食者皇后287.巨型八目虫皇后288.血蛆皇后289.黏土石魔290.血石魔291.铁石魔292.火石魔293.一股邪恶力量294.一股邪恶力量295.夜间杀人魔296.一股邪恶力量297.娜塔娅298.血肉复苏者299.冥河夜叉300.怪诞魔301.血肉野兽302.冥河之犬303.怪异怀姆兽304.厄运施术者305.扼杀者306.暴风施术者307.痴肥怪308.喷吐尸体怪309.深渊恶魔310.厄运骑士311.地狱骑士312.遗忘骑士313.羽熊怪314.尖钉巨魔315.有刺怪兽316.剃刀野兽317.有刺巨兽318.一股邪恶力量319.一股邪恶力量320.一股邪恶力量321.一股邪恶力量322.一股邪恶力量323.一股邪恶力量324.一股邪恶力量325.一股邪恶力量326.陷阱327.陷阱328.陷阱329.陷阱330.陷阱331.凯伦332.一股邪恶力量333.暗黑破坏神334.吸食者之巢335.贪食者之巢336.血钩之巢337.血翼之巢338.守卫339.一股邪恶力量340.一股邪恶力量341.一股邪恶力量342.一股邪恶力量343.一股邪恶力量344.一股邪恶力量345.议会成员346.议会成员347.议会成员348.火焰塔349.火焰塔350.火焰塔351.九头蛇352.九头蛇353.九头蛇354.陷阱355.一股邪恶力量356.诱饵357.女武神358.一股邪恶力量359.铁狼360.巴罗格361.洞穴之王362.邪魔之王363.死灵骷髅364.死灵师365.格里斯瓦德366.强制球体367.泰瑞尔368.黑暗流浪者369.陷阱370.一股邪恶力量371.闪电螺旋372.火焰塔373.投石器374.矛之猫375.黑夜投石怪376.地狱投石怪377.一股邪恶力量378.一股邪恶力量379.复生的法师380.白骨法师381.死亡法师382.恐怖法师383.复生的法师384.白骨法师385.燃烧的死法师386.恐怖法师387.复生的法师388.白骨法师389.燃烧的死法师390.恐怖法师391.地狱之牛392.一股邪恶力量393.一股邪恶力量394.矛之猫395.黑夜投石怪396.鼠人397.小矮人398.剥皮者399.灵魂杀手400.冥河娃娃401.一股邪恶力量402.铁匠403.被禁锢的灵魂404.被禁锢的灵魂405.贾梅拉406.衣卒尔407.鼠人408.哈德尔409.海法斯特盔甲制作者410.火焰复苏411.电光守卫412.闪电卫兵413.刀锋卫兵414.灵兽415.炼狱卫兵416.死神卫兵417.影子战士418.支配影子419.乌鸦420.精神之狼421.狂狼422.倒刺之魂423.狼獾之心424.橡木智者425.瘟疫罂粟426.生命轮回427.藤蔓植物428.大灰熊429.老鹰之430.狼(狼人)431.熊(熊人)432.封死之门433.封死之门434.牢门435.封闭之塔436.腐行者437.再生尸438.爬行者439.邪气尸440.渎神战士441.攻城兽442.重压兽443.溅血妖444.蚀肉妖445.恶魔坐骑446.血飘者447.堕落王448.寒冰霜449.冰封地狱450.堕落狼骑士451.杀戮狼骑士452.魔族狼骑士453.仆魔454.杀手455.冰野猪456.火野猪457.地狱恶灵458.冰封恶灵459.高等地狱恶灵460.高等冰封恶灵461.狂信者仆魔462.狂战士杀手463.极冰野猪464.极火野猪465.狂乱地狱恶灵466.狂乱冰封恶灵467.疯狂地狱恶灵468.疯狂冰封恶灵469.女梦魔470.邪恶** 471.冥河妖妇472.地狱妖妇473.血腥妖妇474.赛连475.邪女巫476.冥河之怒477.血女巫478.地狱女巫479.督军480.鞭笞者481.霸主482.血腥统治者483.地狱之鞭484.恶魔传送门485.恶魔传送门486.恶魔传送门487.恶魔传送门488.恶魔传送门489.恶魔传送门490.恶魔传送门491.恶魔传送门492.恶魔妖精493.恶魔喽啰494.恶魔小精灵495.恶魔骗徒496.恶魔幽灵497.投石器498.投石器499.投石器500.投石器501~505.寒冰爬行者506~510.血之王511.拉苏克512.安雅513.马拉514.尼拉塞克(城内)515.夸克516~519.投石器520迪卡凯恩521泰瑞雨522战斗士523战斗士524防御工事525防御工事526尼拉塞克boss 527安雅528邪恶魔屋529~533巨槌死神534704墨菲斯托705暗黑破坏神706衣卒雨707莉莉丝708督瑞尔709巴尔。

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一、面积指标1.Area/Perimeter①AREA(CSD、CPS/LSD、LPS)——Patch Area——斑块面积(类型水平方差、百分比/景观水平方差、百分比)——斑块——ha(ha、%) ≥02.Isolation/Proximity①LSIM——Landscape Similarity Index——斑块相似系数——斑块——%3.Area/Density/Edge①CA——Total Class Area——斑块类型面积——类型——ha>0②PLAND(%LAND)——Percentage of Landscape——斑块所占景观面积比例——类型——% [0,100]③TA——Total Landscape Area——景观面积——景观——ha>0④LPI——Largest Patch Index——最大斑块占景观面积比例——类型/景观——%二、密度大小及差异1.Area/Density/Edge①NP——Number of Patches——斑块数量——类型/景观——n ≥1②PD——Patch Density——斑块密度——类型/景观——n/100ha③AREA(MN、AM、MD、RA、SD、CV)(MPS、PSSD、PSCV)——Patch Area(Mean、Standard Deviation、Coefficient of Variation)——斑块大小(平均、面积加权平均、中值、变化范围、方差、均方差)(斑块平均大小、斑块面积方差、斑块面积均方差)——类型/景观——ha(ha,%,%)④GYRA(同上)——Radius of Gyration——回转半径——类型/景观——m三、边缘指标1.Area/Perimeter①PERIM(CSD、CPS/LSD、LPS)——Patch Perimeter——斑块周长(类型水平方差、百分比/景观水平方差、百分比)——斑块——m ≥0②GYRA(同上)——Radius of Gyration——回转半径——斑块——m2.Contrast①EDCON(同上)——Edge Contrast Index——边缘对比度——斑块——%3.Area/Density/Edge①TE——Total Edge——总边缘长度——类型/景观——m②ED——Edge Density——边缘密度——类型/景观——m/ha4.Contrast①CWED——Contrast-Weighted Edge Density——对比度加权边缘密度——类型/景观——m/ha②TECI——Total Edge Contrast Index——总边缘对比度——类型/景观——%③ECI(MN、AM、MD、RA、SD、CV)(MECI、AWMECI)——Edge Contrast Index(Mean Edge Contrast Index、Area-Weighted Mean Contrast Index)——边缘对比度(平均、面积加权平均、中值、变化范围、方差、均方差)(平均边缘对比度、面积加权平均边缘对比度)——类型/景观——%(%,%)四、形状指标1.Shape①PARA(CSD、CPS/LSD、LPS)——Perimeter Area Ratio——边缘面积比(类型水平方差、百分比/景观水平方差、百分比)——斑块——无②SHAPE(同上)——Shape Index——形状指标——斑块——无③FRACT(同上)——Fractal Dimension Index——分维数——斑块——无[1,2]④CRICLE(同上)——Related Circumscribing Circle——相关外接圆——斑块——无⑤CONTIG(同上)——Contiguity Index——聚集指数——斑块——无2.Area/Density/Edge①LSI——Landscape Shape Index——景观形状指数——类型/景观——无②NLSI——Normalize LSI——标准化景观形状指数——类型——无3.Shape①PAFRAC——Perimeter Area Fractal DImension——边缘面积分维——类型/景观——无②PARA(MN、AM、MD、RA、SD、CV)——Perimeter Area Ratio——边缘面积比(平均、面积加权平均、中值、变化范围、方差、均方差)——类型/景观——无③SHAPE(同上)(MSI、AWMSI)——Shape Index(Mean Shape Index、Area-Weighted Mean Shape Index)——形状指数(平均形状、面积加权的平均形状指标)——类型/景观——无④FRAC(同上)(MPFD、AWMPFD)——Fractal Dimension Index(Mean Patch Fractal Dimension、Area-Weighted Patch Fractal Dimension)——分维数(平均斑块分维数、面积加权的平均斑块分维数)——类型/景观——无[1,2]⑤CRICLE(同上))——Related Circumscribing Circle——相关外接圆——类型/景观——无⑥DLFD——Double Log Fractal Dimension——双对数分维数——类型/景观——无五、核心面积指标1.Core Area①Core(CSD、CPS/LSD、LPS)——Core Area——核心斑块面积(类型水平方差、百分比/景观水平方差、百分比)——斑块——ha②NCORE(同上)——Number of Core Area——核心斑块数量——斑块——n ≥1③CAI(同上)——Core Area Index——核心斑块面积比指标——斑块——%2.Core Area①TCA——Total Core Area——核心斑块总面积——类型/景观——ha②CPLAND(C%LAND)——Core Area Percentage of Landscape——核心斑块占景观面积比——类型——%③NDCA——Number of Disjunct Core Area——独立核心斑块数量——类型/景观——n④DCAD——Disjunct Core Area Density——独立核心斑块密度——类型/景观——n/100ha⑤CORE(MN、AM、MD、RA、SD、CV)(MCA1、CASD1、CACV1)——Core Area(Mean Core Area、Core Area Standard Deviation、Core Area Coefficient of Variation)——核心斑块面积(平均、面积加权平均、中值、变化范围、方差、均方差)(平均核心斑块面积、核心斑块面积方差、核心斑块面积均方差)——类型/景观——ha(ha,ha,%)⑥DCA(同上)(MCA2、CASD2、CACV2)——Disjunct Core Area——独立核心斑块面积(平均独立核心斑块面积、独立核心斑块面积方差、独立核心面积均方差)——类型/景观——ha(ha,ha,%)⑦CAI(同上)(MCAI)——Core Area Index(Mean Core Area Index)——核心斑块指标(平均核心斑块指标)——类型/景观——%六、邻近度指标1.Isolation/Proximity①PROXIM(CSD、CPS/LSD、LPS)——Proximity Index——邻近度(类型水平方差、百分比/景观水平方差、百分比)——斑块——无②SIMI(同上)——Similarity Index——相似度——斑块——无③ENN(同上)——Euclidean Nearest Neighbor Index——欧几里得最邻近距离——斑块——m2.Isolation/Proximity①PROXIM(MN、AM、MD、RA、SD、CV)(MPI)——Proximity Index(Mean Proximity Index)——邻近度(平均、面积加权平均、中值、变化范围、方差、均方差)(平均邻近度指标)——类型/景观——%(%) ≥0②SIMI(同上)——Similarity Index——相似度——类型/景观——无③ENN(同上)(MNN、NNSD、NNCV)——Euclidean Nearest Neighbor Index(Mean Euclidean Nearest-Neighbor Index、Euclidean Nearest-Neighbor Index Standard Deviation、Euclidean Nearest-Neighbor Index Coefficient of Variation)——欧几里得最邻近距离(平均最近距离、最邻近距离方差、最邻近距离标准差)——类型/景观——m(m,m,%) >0七、多样性1.Diversity①PR——Patch Richness——斑块多度(景观丰度)——景观——n ≥1②PRD——Patch Richness Density——斑块多度密度——景观——n/100ha③RPR——Relative Patch Richness——相对斑块多度——景观——%④SHDI——Shannon's Diversity Index——香农多样性指标——景观——无⑤SIDI——Simpson's Diversity Index——Simpson多样性指标——景观——无⑥MSHDI——Modified Simpson's Diversity Index——修正Simpson多样性指标——景观——无⑦SHEI——Shannon's Evenness Index——香农均匀度指标——景观——无[0,1]⑧SIEI——Simpson's Evenness Index——Simpson均匀度指标——景观——无⑨MSIEI——Modified Simpson's Evenness Index——修正Simpson均匀度指标——景观——无八、聚散性1.Contagion/Interspersion①CLUMPY——Clumpiness——丛生度——类型——%②PLADJ——Proportion of Like Adjacency——相似毗邻百分比——类型/景观——% (0,100]③AI——Aggregation Index——聚集度指数——类型/景观——% (0,100]④IJI——Interspersion Juxtaposition Index——散布于并列指数——类型/景观——% (0,100]⑤DIVISION——Landscape Division Index——景观分割度——类型/景观——% (0,100]⑥SPLIT——Splitting Index——分离度指数——类型/景观——% (0,100]⑦MESH——Effective Mesh Size——有效粒度尺寸——景观——% (0,100]2.Connectivity①COHESION——Patch Cohesion Index——斑块结合度——类型/景观——% (0,100]②CONNECT——Connectance Index——连接性指数——类型/景观——% (0,100]3.Contagion/Interspersion①CONTAG——Contagion Index——蔓延度指数——景观——% (0,100](注:以上仅为参考,具体仍需查阅专业文献)。

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